259 lines
10 KiB
JavaScript
259 lines
10 KiB
JavaScript
const RsPicPath = "pictures/Ronsen/";
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const VN_RonJokyo = 16;
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const PN_rsBBlack = 125;
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const PN_rsBack = PN_rsBBlack + 1;
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const PN_rsMovie = 140;
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const PN_rsTop = PN_rsMovie + 4;
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const PN_rsCenter = 160;
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const PN_rsKkBack = 170;
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const PN_rsKkLine = PN_rsKkBack + 1;
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const PN_rsKkTxt = PN_rsKkLine + 1;
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const PN_rsHyoka = PN_rsKkTxt + 6;
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const PN_rsRankImg = PN_rsHyoka + 1;
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const PN_rsSelect = 460;
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const PN_rsSelTxt = PN_rsSelect + 5;
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const PN_SelTimer_Waku = PN_rsSelTxt + 5;
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const PN_rsTimer = PN_SelTimer_Waku + 1;
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var Ronsen_Flg = false;
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var Ronsen_Btl = 0;
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var Ronsen_flame = 0;
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var _Bef_状況 = 0;
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Game_Interpreter.prototype.Ronsen_Start = function () {
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Adv_Stop = Ronsen_Flg = true;
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Ronsen_flame = 0;
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isFastOff = true;
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this.DelPictSpan(PN_tSelBtn , PN_mL2Base);
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$gameVariables.setValue(VN_RonJokyo ,0);
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_Bef_状況 = 0;
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this.SetPictFIn( PN_rsBBlack , "Black" , 0 , 0 , 0 , 0 , 15 , 100);
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this.SetPictFIn( PN_rsTop ,RsPicPath + "PN_rsTop" , 0 , 0 , 0 , 0 , 15);
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this.MoviePlayC(PN_rsMovie , "ronsen1junbi" , false , false , 720 , 405 , 255 , 200 , 200);
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_Rs_Startflame = 0;
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}
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var _Rs_Startflame = 0;
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Game_Interpreter.prototype.Ronsen_Start_Update = function () {
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_Rs_Startflame++;
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return true;
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}
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Game_Interpreter.prototype.Ronsen_BarPos = function (_Zure , _time) {
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var _time = typeof _time !== 'undefined' ? _time : 60;
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EasingStr = "easeOutBounce";
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this.MovePict( PN_rsCenter , 720 + _Zure , true , 15);
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EasingStr = "";
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}
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var NAR_NUpdateSc = Game_Interpreter.prototype.NUpdateSc;
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Game_Interpreter.prototype.NUpdateSc = function () {
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NAR_NUpdateSc.call(this);
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this.Ronsen_Update();
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}
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const _rs鼓動Time = 10;
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var _rs選択肢描画Flg = false;
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Game_Interpreter.prototype.Ronsen_Update = function () {
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_rsSel_flame = _rsSetTime - $gameTimer._frames;
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if (_OriSelectFlg) {
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var _okFlg = false;
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var _CNo = overPointerCkArr(_rsPicArr);
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this.PicCngColorArr(_rsPicArr);
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if (_CNo != -1){
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_OriSelNo = _CNo - PN_rsSelect;
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}
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this.PicCngColor(PN_rsSelect + _OriSelNo , [100,100,100,0]);
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if(Input.isTriggered('down')) {
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_OriSelNo--;
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}
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if(Input.isTriggered('up')) {
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_OriSelNo++;
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}
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if(_OriSelNo < 0) _OriSelNo = _rsPicArr.length - 1;
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if(_OriSelNo >= _rsPicArr.length) _OriSelNo = 0;
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if(Input.isTriggered('ok')) _okFlg = true;
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if(TouchInput.isTriggered() && _CNo != -1) _okFlg = true;
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if(_okFlg ){
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this._branch[this._indent] = _OriSelNo;
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this._index++;
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_OriSelDrawFlg = false;
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_OriSelectFlg = false;
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this.DelPictSpan(PN_rsSelect , PN_SelTimer_Waku);
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}
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} else {
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if (_rsBarDrawFlg) {
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this.SetPict( PN_rsTimer , RsPicPath + "PN_SelTimer" , _rsSelPos._x , _rsSelPos._y + _rsTimerY , 0);
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this.MovePict( PN_rsTimer , true , true , 255, _rsFinTime);
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this.SetPict( PN_SelTimer_Waku , RsPicPath + "PN_SelTimer_Waku" ,
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_rsSelPos._x - 53 , _rsSelPos._y - 22 + _rsTimerY , 0);
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this.MovePict( PN_SelTimer_Waku , true , true , _rsFinTime);
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_rsBarDrawFlg = false;
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_rs選択肢描画Flg = true;
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} else {
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if (_rsSel_flame > 0) {
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if(_rsSel_flame < _rsSetTime) {
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var _幅 = (_rsSel_flame / _rsSetTime) * 100;
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this.MovePict( PN_rsTimer , true , true , 1 , 255 , _幅);
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if (_rsSel_flame == _rsSetTime) {
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this.DelPict(PN_rsTimer , PN_SelTimer_Waku);
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this.DelPict(PN_SelTimer_Waku);
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_rs選択肢描画Flg = false;
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}
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}
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}
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}
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if(!$gameTimer._working && _rs選択肢描画Flg){
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this.DelPict(PN_rsTimer , PN_SelTimer_Waku);
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this.DelPict(PN_SelTimer_Waku);
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_rs選択肢描画Flg = false;
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}
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}
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if(!Ronsen_Flg) return;
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if(_Bef_状況 != $gameVariables.value(VN_RonJokyo)){
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EasingStr = "easeOutQuad";
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this.MoviePlayC(PN_rsMovie + 2 , "ronsen6move" , false , true , (720 * (_Bef_状況 / 50)) + 720 , 405 , 255 , 200 , 200);
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_Bef_状況 = $gameVariables.value(VN_RonJokyo);
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var _ronMvPosX = (720 * (_Bef_状況 / 50)) + 720;
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this.MovePict(PN_rsMovie + 1 , _ronMvPosX , true , 30 , 255 , true , true);
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this.MovePict(PN_rsMovie + 2 , _ronMvPosX , true , 30 , 255 , true , true);
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EasingStr = "";
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}
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Ronsen_flame++;
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}
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var _rsPicArr = [];
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var _rsSelArr = [];
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var _rsSelBusyFlg = false;
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var _rsSetTime = 0;
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var _rsSel_flame = 0;
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var _Rs選択時間設定 = function(_time){
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var _time = typeof _time !== 'undefined' ? _time : 180;
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var cw = SceneManager._scene._messageWindow._choiceWindow;
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cw._timeLimit = true;
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cw._limitedTime = _time;
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}
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var _rsSelPos = new Pos2D(538,473);
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var _rsFinTime = 5;
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var _rsTimerY = 0;
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var _OriSelectFlg = false;
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var _OriSelDrawFlg = false;
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var _OriSelPos = new Pos2D(538,473);
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var _OriSelNo = 0;
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var OriSelectSetting = function(_PosX , _PosY){
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var _PosX = typeof _PosX !== 'undefined' ? _PosX : _rsSelPos._x;
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var _PosY = typeof _PosY !== 'undefined' ? _PosY : _rsSelPos._y;
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_OriSelectFlg = true;
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_OriSelPos._x = _PosX;
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_OriSelPos._y = _PosY;
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}
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var NAR_command101 = Game_Interpreter.prototype.command101;
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Game_Interpreter.prototype.command101 = function() {
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if(_OriSelectFlg){
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return NAR_command101.call(this);
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} else {
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return NAR_command101.call(this);
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}
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}
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var NAR_command102 = Game_Interpreter.prototype.command102;
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Game_Interpreter.prototype.command102 = function() {
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if(_OriSelectFlg){
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if (!$gameMessage.isBusy() && !_OriSelDrawFlg) {
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_OriSelNo = 0;
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_rsSelArr = this._params[0].clone();
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_rsPicArr = [];
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for (var i = 0; i <= _rsSelArr.length - 1; i++) {
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_rsPicArr.push(PN_rsSelect + i);
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this.SetPict( PN_rsSelect + i , RsPicPath + "PN_rsSelect" ,
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_OriSelPos._x , _OriSelPos._y - (70 * ( _rsSelArr.length - 1 - i) ) , 0);
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this.MovePict( PN_rsSelect + i , true , true , _rsFinTime);
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this.SetPicStr( PN_rsSelTxt + i , _rsSelArr[i] , 23 ,
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_OriSelPos._x + 25 , _OriSelPos._y + 15 - (70 * ( _rsSelArr.length - 1 - i) ) , 0);
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this.MovePict( PN_rsSelTxt + i , true , true , _rsFinTime);
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}
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_OriSelDrawFlg = true;
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}
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} else {
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return NAR_command102.call(this);
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}
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};
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var _rsTimerMax = 0;
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var _rsBarDrawFlg = false;
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var _NupuChoiceStart = Window_ChoiceList.prototype.start;
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Window_ChoiceList.prototype.start = function() {
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_NupuChoiceStart.call(this);
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_rsTimerY = (this._list.length - 1) * -100 - 110;
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_rsSetTime = this._limitedTime;
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if(_rsSetTime > 0) {
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_rsBarDrawFlg = true;
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}
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}
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var NAR_isBusy = Game_Message.prototype.isBusy;
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Game_Message.prototype.isBusy = function() {
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return NAR_isBusy.call(this);
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};
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Game_Interpreter.prototype.Ronsen_End = function () {
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$gameMessageEx.window(0).terminate();
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$gameMessageEx.window(0).permitClose();
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this.DelPictSpan(PN_rsBBlack , PN_rsTop);
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this.DelPictSpan(PN_rsSelect , PN_SelTimer_Waku);
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_rsSel_flame = _rsSetTime = 0;
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Ronsen_Flg = false;
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isFastOff = false;
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}
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var Rn_RsltTxtArr = ["" , ""];
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let Rn_LineDrawFlg = false;
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Game_Interpreter.prototype.Ronsen_RzrtLine_Draw = function(){
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this.SetPictFIn( PN_rsKkBack , "Black" , 0 , 0 , 0 , 0 , 10 , 170);
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EasingStr = "easeOutBack";
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this.SetPictC( PN_rsKkLine , RsPicPath + "PN_rsKkLine" , 720 , 405 , 255 , 100 , 0);
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this.MovePict(PN_rsKkLine , true, true , 20 , 255 , 100 , 100);
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EasingStr = "";
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Rn_LineDrawFlg = true;
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}
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var SW_論戦左詰め = 15;
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var VN_論戦TxtPosXZure = 17;
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Game_Interpreter.prototype.Ronsen_RzrtTxt_Draw = function(){
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D_Text_Cng_font = "Makinas";
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if(!$gameSwitches.value(SW_論戦左詰め)){
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for (var i = 0; i <= Rn_RsltTxtArr.length - 1; i++) {
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var _fsize = 30;
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var _f_sa = _fsize + 7;
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var _yPos = 345 + (i * _f_sa);
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if(Rn_RsltTxtArr.length == 4){
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_fsize = 40; _f_sa -= 5; _yPos = 345 - 20 + (i * _f_sa);
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}
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if(Rn_RsltTxtArr.length == 5){
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_fsize = 35; _f_sa -= 10; _yPos = 345 - 25 + (i * _f_sa);
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}
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var _xPos = 720 + $gameVariables.value(VN_論戦TxtPosXZure);
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this.SetPicStrC( PN_rsKkTxt + i , Rn_RsltTxtArr[i] , _fsize , _xPos , _yPos , 255);
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}
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} else {
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for (var i = 0; i <= Rn_RsltTxtArr.length - 1; i++) {
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var _fsize = 20;
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var _f_sa = 20 + 7;
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var _yPos = 320 + (i * _f_sa);
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if(Rn_RsltTxtArr.length == 4){
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_fsize = 40; _f_sa -= 5; _yPos = 345 - 40 + (i * _f_sa);
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}
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if(Rn_RsltTxtArr.length == 5){
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_fsize = 35; _f_sa -= 10; _yPos = 345 - 55 + (i * _f_sa);
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}
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var _xPos = 410 + $gameVariables.value(VN_論戦TxtPosXZure);
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this.SetPicStr( PN_rsKkTxt + i , Rn_RsltTxtArr[i] , _fsize , _xPos , _yPos , 255);
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}
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}
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D_Text_Cng_font = "";
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}
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var Rn_RzltRankImg = "";
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Game_Interpreter.prototype.Ronsen_RzrtRank_Draw = function () {
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EasingStr = "easeOutBack";
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this.SetPictC( PN_rsRankImg , RsPicPath + Rn_RzltRankImg , 715 , 500 , 0 , 150 , 150);
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this.MovePict(PN_rsRankImg , true, true , 15 , 255 , 100 , 100);
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EasingStr = "";
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}
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Game_Interpreter.prototype.Ronsen_Rzrt_Close = function(){
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for (var i = PN_rsKkBack; i <= PN_rsRankImg; i++) {
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this.MovePict(i , true, true , 15 , 0);
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}
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Rn_LineDrawFlg = false;
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}
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Game_Interpreter.prototype.Ronsen_Movie_Close = function(){
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this.MovieFOutEnd(PN_rsMovie + 0 , 30);
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this.MovieFOutEnd(PN_rsMovie + 1 , 30);
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this.MovieFOutEnd(PN_rsMovie + 2 , 30);
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}
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