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this.character(0).locate(x,y-1);" ] }, { "code": 655, "indent": 0, "parameters": [ " [0,2,3].includes($gameMap.event(id).getSelfVariable(1)%4) ? this.character(10).locate(x+1,y-2) : this.character(10).locate(x,y-1);" ] }, { "code": 655, "indent": 0, "parameters": [ " [1,2,3].includes($gameMap.event(id).getSelfVariable(1)%4) ? this.character(2).locate(x,y-3) : this.character(2).locate(x,y-1);" ] }, { "code": 655, "indent": 0, "parameters": [ " this.character(14).locate(x,y);" ] }, { "code": 655, "indent": 0, "parameters": [ "}" ] }, { "code": 108, "indent": 0, "parameters": [ "▼▼▼▼ ┃or━の場合 ▼▼▼▼" ] }, { "code": 355, "indent": 0, "parameters": [ "//左の場合" ] }, { "code": 655, "indent": 0, "parameters": [ "var x = $gamePlayer.x;var y = $gamePlayer.y;" ] }, { "code": 655, "indent": 0, "parameters": [ "var id = $gameMap.eventIdXy(x+2, y);" ] }, { "code": 655, "indent": 0, "parameters": [ "if(!!id && $gameMap.regionId(x+1,y)==43 && $gameMap.event(id)._pattern == 0){" ] }, { "code": 655, "indent": 0, "parameters": [ "$gameSelfSwitches.setVariableValue([$gameMap.mapId() , id, 1], $gameMap.event(id).direction()/2 -1);" ] }, { "code": 655, "indent": 0, "parameters": [ " if($gameMap.event(id).getSelfVariable(1)%4==0){this.character(0).locate(x+2,y-1);this.character(10).locate(x+3,y);}" ] }, { "code": 655, "indent": 0, "parameters": [ " if($gameMap.event(id).getSelfVariable(1)%4==1){this.character(0).locate(x+3,y);this.character(10).locate(x+2,y+1);}" ] }, { "code": 655, "indent": 0, "parameters": [ " if($gameMap.event(id).getSelfVariable(1)%4==2){this.character(0).locate(x+2,y+1);this.character(10).locate(x+1,y);}" ] }, { "code": 655, "indent": 0, "parameters": [ " if($gameMap.event(id).getSelfVariable(1)%4==3){this.character(0).locate(x+1,y);this.character(10).locate(x+2,y-1);}" ] }, { "code": 655, "indent": 0, "parameters": [ " this.character(14).locate(x,y);" ] }, { "code": 655, "indent": 0, "parameters": [ "}" ] }, { "code": 355, "indent": 0, "parameters": [ "//上の場合" ] 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"parameters": [ "■謎1-初回イベント" ] }, { "code": 205, "indent": 0, "parameters": [ -1, { "list": [ { "code": 4, "indent": null }, { "code": 4, "indent": null }, { "code": 3, "indent": null }, { "code": 3, "indent": null }, { "code": 3, "indent": null }, { "code": 0 } ], "repeat": false, "skippable": false, "wait": true } ] }, { "code": 505, "indent": 0, "parameters": [ { "code": 4, "indent": null } ] }, { "code": 505, "indent": 0, "parameters": [ { "code": 4, "indent": null } ] }, { "code": 505, "indent": 0, "parameters": [ { "code": 3, "indent": null } ] }, { "code": 505, "indent": 0, "parameters": [ { "code": 3, "indent": null } ] }, { "code": 505, "indent": 0, "parameters": [ { "code": 3, "indent": null } ] }, { "code": 213, "indent": 0, "parameters": [ -1, 2, true ] }, { "code": 117, "indent": 0, "parameters": [ 12 ] }, { "code": 101, "indent": 0, "parameters": [ "", 0, 0, 2 ] }, { "code": 401, "indent": 0, "parameters": [ "\\n\"Oh? Now that I look closely, the path ends here. 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There are a lot of buttons on it...\"" ] }, { "code": 117, "indent": 0, "parameters": [ 283 ] }, { "code": 117, "indent": 0, "parameters": [ 784 ] }, { "code": 101, "indent": 0, "parameters": [ "", 0, 0, 2 ] }, { "code": 401, "indent": 0, "parameters": [ "\\n(It might be some kind of lewd trap..." ] }, { "code": 117, "indent": 0, "parameters": [ 783 ] }, { "code": 101, "indent": 0, "parameters": [ "", 0, 0, 2 ] }, { "code": 401, "indent": 0, "parameters": [ "\\n\\>(It might be some kind of lewd trap...\\< Well, if that\nhappens, it happens...♡)" ] }, { "code": 117, "indent": 0, "parameters": [ 283 ] }, { "code": 205, "indent": 0, "parameters": [ -1, { "list": [ { "code": 4, "indent": null }, { "code": 4, "indent": null }, { "code": 0 } ], "repeat": false, "skippable": false, "wait": true } ] }, { "code": 505, "indent": 0, "parameters": [ { "code": 4, "indent": null } ] }, { "code": 505, "indent": 0, "parameters": [ { "code": 4, "indent": null } ] }, { "code": 117, "indent": 0, "parameters": [ 786 ] }, { "code": 101, "indent": 0, "parameters": [ "", 0, 0, 2 ] }, { "code": 401, "indent": 0, "parameters": [ "\\n\"...So anyway, I'll just push a button at random♪\"" ] }, { "code": 250, "indent": 0, "parameters": [ { "name": "Switch1", "volume": 90, "pitch": 100, "pan": 0 } ] }, { "code": 230, "indent": 0, "parameters": [ 40 ] }, { "code": 205, "indent": 0, "parameters": [ -1, { "list": [ { "code": 1, "indent": null }, { "code": 1, "indent": null }, { "code": 3, "indent": null }, { "code": 3, "indent": null }, { "code": 3, "indent": null }, { "code": 0 } ], "repeat": false, "skippable": false, "wait": false } ] }, { "code": 505, "indent": 0, "parameters": [ { "code": 1, "indent": null } ] }, { "code": 505, "indent": 0, "parameters": [ { "code": 1, "indent": null } ] }, { "code": 505, "indent": 0, "parameters": [ { "code": 3, "indent": null } ] }, { "code": 505, "indent": 0, "parameters": [ { "code": 3, "indent": null } ] }, { "code": 505, "indent": 0, "parameters": [ { "code": 3, "indent": null } ] }, { "code": 204, "indent": 0, "parameters": [ 2, 2, 5 ] }, { "code": 204, "indent": 0, "parameters": [ 6, 9, 5 ] }, { "code": 204, "indent": 0, "parameters": [ 6, 0, 6 ] }, { "code": 250, "indent": 0, "parameters": [ { "name": "Cursor2", "volume": 90, "pitch": 100, "pan": 0 } ] }, { "code": 355, "indent": 0, "parameters": [ "$gameSelfSwitches.setVariableValue([$gameMap.mapId(), 34, 1], 1);" ] }, { "code": 205, "indent": 0, "parameters": [ 16, { "list": [ { "code": 17, "indent": null }, { "code": 0 } ], "repeat": false, "skippable": false, "wait": false } ] }, { "code": 505, "indent": 0, "parameters": [ { "code": 17, "indent": null } ] }, { "code": 213, "indent": 0, "parameters": [ -1, 1, true ] }, { "code": 117, "indent": 0, "parameters": [ 11 ] }, { "code": 101, "indent": 0, "parameters": [ "", 0, 0, 2 ] }, { "code": 401, "indent": 0, "parameters": [ "\\n\"Ah, the floor changed direction! 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