//============================================================================= // SZ_KeyWait //============================================================================= /*: * @plugindesc キーの入力を待機できるようにするプラグイン * @author suzu * * @help * e.g. this.setWaitMode('key_ok'); */ //20221114 timer変数追記(あまり要らない)クリックでも反応するように41・42行目を追加 24行目の条件を追記 銀河 (function(){ var _Game_Interpreter_updateWaitMode = Game_Interpreter.prototype.updateWaitMode; var timer = 6; Game_Interpreter.prototype.updateWaitMode = function(){ if(this.isWaitKey()){ if(this.isWaitKeyTransition()){ this.setWaitMode(''); return true; } var waiting = this.waitKey(this._waitMode.slice(4)); if(Input.isPressed('ok') || Input.isPressed('cancel') || TouchInput.isPressed()){ this.wait(timer/2) }else if(Input.isPressed('control')){ this.wait(timer/3) }else{ this.wait(timer); } if (!waiting) { this.setWaitMode('key__'); return true; } return waiting; }else{ timer = 6; } return _Game_Interpreter_updateWaitMode.call(this); } Game_Interpreter.prototype.waitKey = function(key){ var result = !key ? !Input.isPressed('ok') : !Input.isPressed(key); if(result){result = !Input.isPressed('cancel')} if(result){result = !Input.isPressed('control')} if(result){result = !TouchInput.isPressed()} return result; } Game_Interpreter.prototype.isWaitKey = function(){ return this._waitMode.indexOf('key_') >= 0; } Game_Interpreter.prototype.isWaitKeyTransition = function(){ return this._waitMode === 'key__' } })();