do-disciplinary-committee-m.../www/data/Map379.json

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168 KiB
JSON

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"indent": 0,
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"parameters": [
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},
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"parameters": [
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{
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"parameters": [
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},
{
"code": 655,
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"parameters": [
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]
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{
"code": 655,
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"parameters": [
" }else{"
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"code": 655,
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},
{
"code": 655,
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"parameters": [
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{
"code": 655,
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"parameters": [
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},
{
"code": 655,
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"parameters": [
"}"
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},
{
"code": 355,
"indent": 0,
"parameters": [
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{
"code": 655,
"indent": 0,
"parameters": [
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{
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"parameters": [
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{
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"parameters": [
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"code": 655,
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"parameters": [
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{
"code": 655,
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"parameters": [
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{
"code": 655,
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"parameters": [
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{
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},
{
"code": 655,
"indent": 0,
"parameters": [
" }"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" this.character(14).locate(x,y);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"}"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"▼▼▼▼ ┳or┫or┻or┣の場合 ▼▼▼▼"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"//左の場合"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"var x = $gamePlayer.x;var y = $gamePlayer.y;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"var id = $gameMap.eventIdXy(x+2, y);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"if(!!id && $gameMap.regionId(x+1,y)==43 && $gameMap.event(id)._pattern == 1){"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setVariableValue([$gameMap.mapId() , id, 1], $gameMap.event(id).direction()/2 -1);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" [0,1,2].includes($gameMap.event(id).getSelfVariable(1)%4) ? this.character(0).locate(x+1,y) : this.character(0).locate(x+2,y+1);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" [0,2,3].includes($gameMap.event(id).getSelfVariable(1)%4) ? this.character(10).locate(x+3,y) : this.character(10).locate(x+2,y+1);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" [1,2,3].includes($gameMap.event(id).getSelfVariable(1)%4) ? this.character(2).locate(x+2,y-1) : this.character(2).locate(x+2,y+1);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" this.character(14).locate(x,y);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"}"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"//上の場合"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"var x = $gamePlayer.x;var y = $gamePlayer.y;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"var id = $gameMap.eventIdXy(x, y+2);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"if(!!id && $gameMap.regionId(x,y+1)==40 && $gameMap.event(id)._pattern == 1){"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setVariableValue([$gameMap.mapId() , id, 1], $gameMap.event(id).direction()/2 -1);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" [0,1,2].includes($gameMap.event(id).getSelfVariable(1)%4) ? this.character(0).locate(x-1,y+2) : this.character(0).locate(x,y+3);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" [0,2,3].includes($gameMap.event(id).getSelfVariable(1)%4) ? this.character(10).locate(x+1,y+2) : this.character(10).locate(x,y+3);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" [1,2,3].includes($gameMap.event(id).getSelfVariable(1)%4) ? this.character(2).locate(x,y+1) : this.character(2).locate(x,y+3);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" this.character(14).locate(x,y);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"}"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"//右の場合"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"var x = $gamePlayer.x;var y = $gamePlayer.y;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"var id = $gameMap.eventIdXy(x-2, y);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"if(!!id && $gameMap.regionId(x-1,y)==41 && $gameMap.event(id)._pattern == 1){"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setVariableValue([$gameMap.mapId() , id, 1], $gameMap.event(id).direction()/2 -1);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" [0,1,2].includes($gameMap.event(id).getSelfVariable(1)%4) ? this.character(0).locate(x-3,y) : this.character(0).locate(x-2,y+1);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" [0,2,3].includes($gameMap.event(id).getSelfVariable(1)%4) ? this.character(10).locate(x-1,y) : this.character(10).locate(x-2,y+1);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" [1,2,3].includes($gameMap.event(id).getSelfVariable(1)%4) ? this.character(2).locate(x-2,y-1) : this.character(2).locate(x-2,y+1);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" this.character(14).locate(x,y);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"}"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"//下の場合"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"var x = $gamePlayer.x;var y = $gamePlayer.y;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"var id = $gameMap.eventIdXy(x, y-2);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"if(!!id && $gameMap.regionId(x,y-1)==42 && $gameMap.event(id)._pattern == 1){"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setVariableValue([$gameMap.mapId() , id, 1], $gameMap.event(id).direction()/2 -1);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" [0,1,2].includes($gameMap.event(id).getSelfVariable(1)%4) ? this.character(0).locate(x-1,y-2) : this.character(0).locate(x,y-1);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" [0,2,3].includes($gameMap.event(id).getSelfVariable(1)%4) ? this.character(10).locate(x+1,y-2) : this.character(10).locate(x,y-1);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" [1,2,3].includes($gameMap.event(id).getSelfVariable(1)%4) ? this.character(2).locate(x,y-3) : this.character(2).locate(x,y-1);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" this.character(14).locate(x,y);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"}"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"▼▼▼▼ ┃or━の場合 ▼▼▼▼"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"//左の場合"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"var x = $gamePlayer.x;var y = $gamePlayer.y;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"var id = $gameMap.eventIdXy(x+2, y);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"if(!!id && $gameMap.regionId(x+1,y)==43 && $gameMap.event(id)._pattern == 0){"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setVariableValue([$gameMap.mapId() , id, 1], $gameMap.event(id).direction()/2 -1);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" if($gameMap.event(id).getSelfVariable(1)%4==0){this.character(0).locate(x+2,y-1);this.character(10).locate(x+3,y);}"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" if($gameMap.event(id).getSelfVariable(1)%4==1){this.character(0).locate(x+3,y);this.character(10).locate(x+2,y+1);}"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" if($gameMap.event(id).getSelfVariable(1)%4==2){this.character(0).locate(x+2,y+1);this.character(10).locate(x+1,y);}"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" if($gameMap.event(id).getSelfVariable(1)%4==3){this.character(0).locate(x+1,y);this.character(10).locate(x+2,y-1);}"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" this.character(14).locate(x,y);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"}"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"//上の場合"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"var x = $gamePlayer.x;var y = $gamePlayer.y;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"var id = $gameMap.eventIdXy(x, y+2);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"if(!!id && $gameMap.regionId(x,y+1)==40 && $gameMap.event(id)._pattern == 0){"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setVariableValue([$gameMap.mapId() , id, 1], $gameMap.event(id).direction()/2 -1);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" if($gameMap.event(id).getSelfVariable(1)%4==0){this.character(0).locate(x,y+1);this.character(10).locate(x+1,y+2);}"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" if($gameMap.event(id).getSelfVariable(1)%4==1){this.character(0).locate(x+1,y+2);this.character(10).locate(x,y+3);}"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" if($gameMap.event(id).getSelfVariable(1)%4==2){this.character(0).locate(x,y+3);this.character(10).locate(x-1,y+2);}"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" if($gameMap.event(id).getSelfVariable(1)%4==3){this.character(0).locate(x-1,y+2);this.character(10).locate(x,y+1);}"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" this.character(14).locate(x,y);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"}"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"//右の場合"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"var x = $gamePlayer.x;var y = $gamePlayer.y;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"var id = $gameMap.eventIdXy(x-2, y);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"if(!!id && $gameMap.regionId(x-1,y)==41 && $gameMap.event(id)._pattern == 0){"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setVariableValue([$gameMap.mapId() , id, 1], $gameMap.event(id).direction()/2 -1);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" if($gameMap.event(id).getSelfVariable(1)%4==0){this.character(0).locate(x-2,y-1);this.character(10).locate(x-1,y);}"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" if($gameMap.event(id).getSelfVariable(1)%4==1){this.character(0).locate(x-1,y);this.character(10).locate(x-2,y+1);}"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" if($gameMap.event(id).getSelfVariable(1)%4==2){this.character(0).locate(x-2,y+1);this.character(10).locate(x-3,y);}"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" if($gameMap.event(id).getSelfVariable(1)%4==3){this.character(0).locate(x-3,y);this.character(10).locate(x-2,y-1);}"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" this.character(14).locate(x,y);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"}"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"//下の場合"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"var x = $gamePlayer.x;var y = $gamePlayer.y;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"var id = $gameMap.eventIdXy(x, y-2);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"if(!!id && $gameMap.regionId(x,y-1)==42 && $gameMap.event(id)._pattern == 0){"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setVariableValue([$gameMap.mapId() , id, 1], $gameMap.event(id).direction()/2 -1);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" if($gameMap.event(id).getSelfVariable(1)%4==0){this.character(0).locate(x,y-3);this.character(10).locate(x+1,y-2);}"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" if($gameMap.event(id).getSelfVariable(1)%4==1){this.character(0).locate(x+1,y-2);this.character(10).locate(x,y-1);}"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" if($gameMap.event(id).getSelfVariable(1)%4==2){this.character(0).locate(x,y-1);this.character(10).locate(x-1,y-2);}"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" if($gameMap.event(id).getSelfVariable(1)%4==3){this.character(0).locate(x-1,y-2);this.character(10).locate(x,y-3);}"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" this.character(14).locate(x,y);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"}"
]
},
{
"code": 230,
"indent": 0,
"parameters": [
4
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 4,
"walkAnime": true
}
],
"x": 0,
"y": 0
},
{
"id": 10,
"name": "[足場]2",
"note": "",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 16,
"switch1Valid": true,
"switch2Id": 17,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 257,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": true
}
],
"x": 1,
"y": 0
},
{
"id": 11,
"name": "[タイル]カギ",
"note": "<TE:34>",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 0,
"characterName": "$[Game]Pipe",
"direction": 4,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 5,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
}
],
"x": 11,
"y": 16
},
{
"id": 12,
"name": "[タイル]カギ",
"note": "<TE:33>",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 0,
"characterName": "$[Game]Pipe",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 5,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
}
],
"x": 14,
"y": 19
},
{
"id": 13,
"name": "EV013",
"note": "",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "[A]Text",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 121,
"indent": 0,
"parameters": [
16,
16,
0
]
},
{
"code": 205,
"indent": 0,
"parameters": [
-1,
{
"list": [
{
"code": 38,
"indent": null
},
{
"code": 41,
"parameters": [
"$[Character]1-04",
0
],
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 38,
"indent": null
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 41,
"parameters": [
"$[Character]1-04",
0
],
"indent": null
}
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 1,
"stepAnime": false,
"through": false,
"trigger": 1,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 16,
"switch1Valid": true,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "[A]Text",
"direction": 4,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 121,
"indent": 0,
"parameters": [
16,
16,
1
]
},
{
"code": 205,
"indent": 0,
"parameters": [
-1,
{
"list": [
{
"code": 37,
"indent": null
},
{
"code": 41,
"parameters": [
"![Skill]Icon01",
0
],
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 37,
"indent": null
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 41,
"parameters": [
"![Skill]Icon01",
0
],
"indent": null
}
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
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{
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"name": "Cursor2",
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