74 lines
1.9 KiB
JavaScript
74 lines
1.9 KiB
JavaScript
//--------------------------------------------------
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// ShowActorFaces.js
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//--------------------------------------------------
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/*:
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* @plugindesc プレースホルダー
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* @author すず
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* @help
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* プラグインコマンド
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* SHOW_ACTOR_FACES or アクター画像表示
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*/
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(function(){
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'use strict';
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var getCommand = function(c){
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return (c || "").toUpperCase();
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};
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//--------------------------------------------------
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// Game_Interpreter
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//--------------------------------------------------
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Game_Interpreter.prototype.pluginCommandShowActorFaces = function(){
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switch($gameActors._data[1]._equips[1]._itemId){
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case 2: //全裸(通常時)
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var name = "[1-02]00"
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break;
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case 3: //全裸(通常時)
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var name = "[1-03]00"
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break;
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case 4: //全裸(通常時)
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var name = "[1-04]00"
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break;
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case 5: //全裸(通常時)
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var name = "[1-05]00"
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break;
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case 6: //全裸(通常時)
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var name = "[1-06]00"
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break;
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case 7: //全裸(通常時)
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var name = "[1-07]00"
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break;
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case 8: //全裸(通常時)
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var name = "[1-08]00"
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break;
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default:
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console.log($gameActors._data[1]._equips[1]._itemId);
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console.log("該当するものがありません。");
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break;
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}
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if($gameVariables.value(179)<10){
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name +="0"+ $gameVariables.value(179);
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}
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else{
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name += $gameVariables.value(179);
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}
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$gameScreen.showPicture(5, name, 0, 0, 0, 100, 100, 255, 0);
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};
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var _Game_Interpreter_pluginCommand = Game_Interpreter.prototype.pluginCommand;
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Game_Interpreter.prototype.pluginCommand = function(command, args){
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_Game_Interpreter_pluginCommand.apply(this, arguments);
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var commandName = getCommand(command);
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switch (commandName) {
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case "SHOW_ACTOR_FACES":
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case "アクター画像表示":
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this.pluginCommandShowActorFaces();
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break;
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}
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};
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})();
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