O&M Images

This commit is contained in:
dazedanon 2025-10-10 13:07:55 -05:00
parent b1a4080490
commit 50aa2b7672
50 changed files with 67 additions and 76 deletions

105
.gitignore vendored
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@ -35,60 +35,51 @@ psbpack.dat
Save*
# Images
!DUI_Status_01.png
!DUI_Status_02.png
!DUI_Status_03.png
!DUI_Status_04.png
!DUI_Status_05.png
!itc1_03_Txt1.png
!itc1_04_Txt2.png
!itc1_05_Txt3.png
!itc1_08_Name.png
!itc2_04_Txt2.png
!itc2_05_Txt3.png
!itc2_08_Name.png
!itc5_03_Txt1.png
!itc5_04_Txt2.png
!itc5_05_Txt3.png
!itc5_08_Name.png
!UI01_Time01_MorningB.png
!UI01_Time03_EveningB.png
!UI01_Time04_NightB.png
!MapName01_Akanetei.png
!MapName02_Shinbudai.png
!MapName03_Gakkou.png
!MapName04_Yudukinoie.png
!MapName05_Shotengai.png
!EroStatus*
!Menu_B*
!Name*
!Stage*
!SubEventTitles*
!Help_Chim_1.png
!Help_Cm_1.png
!Help_Cm_2.png
!Help_END_0.png
!Help_END_1.png
!Help_EventKaihou_1.png
!Help_Hr_1.png
!Help_Jakuten.png
!Help_MagicalGirl_1.png
!Help_maou_1.png
!Help_maou_2.png
!Help_QOS_1.png
!Help_QOS_111.png
!Help_QOS_2.png
!Help_Riho_1.png
!Help_Riho_2.png
!Help_Rumi_1.png
!Help_Rumi_2.png
!Help_Saien_01.png
!Help_sentou.png
!Help_Tenkai_1.png
!Help_Tenoku_1.png
!Help_Tenoku_2.png
!Help_Yuz_1.png
!Help_Yuz_2.png
!syasin.png
!syasin2.png
!img/SoRBatCom/*
!back_chapter_0.rpgmvp
!back_chapter_1.rpgmvp
!back_chapter_2.rpgmvp
!back_chapter_3.rpgmvp
!back_chapter_4.rpgmvp
!back_chapter_5.rpgmvp
!back_chapter_6.rpgmvp
!back_chapter_7.rpgmvp
!back_chapter_8.rpgmvp
!back_chapter_EX.rpgmvp
!x_credits_6.rpgmvp
!x_credits_game1.rpgmvp
!x_credits_game10.rpgmvp
!x_credits_game11.rpgmvp
!x_credits_game12.rpgmvp
!x_credits_game13.rpgmvp
!x_credits_game14.rpgmvp
!x_credits_game2.rpgmvp
!x_credits_game3.rpgmvp
!x_credits_game4.rpgmvp
!x_credits_game5.rpgmvp
!x_credits_game6.rpgmvp
!x_credits_game7.rpgmvp
!x_credits_game8.rpgmvp
!x_credits_game9.rpgmvp
!x_menu_淫乱段階0.rpgmvp
!x_menu_淫乱段階1.rpgmvp
!x_menu_淫乱段階2.rpgmvp
!x_menu_淫乱段階3.rpgmvp
!x_menu_露出段階0.rpgmvp
!x_menu_露出段階1.rpgmvp
!x_menu_露出段階2.rpgmvp
!x_menu_露出段階3.rpgmvp
!x_opskip_game1.rpgmvp
!x_opskip_game10.rpgmvp
!x_opskip_game11.rpgmvp
!x_opskip_game12.rpgmvp
!x_opskip_game13.rpgmvp
!x_opskip_game14.rpgmvp
!x_opskip_game2.rpgmvp
!x_opskip_game3.rpgmvp
!x_opskip_game4.rpgmvp
!x_opskip_game6.rpgmvp
!x_opskip_game7.rpgmvp
!x_opskip_game8.rpgmvp
!x_opskip_game9.rpgmvp
!満天工房.rpgmvp
!title_1.rpgmvp

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@ -3470,7 +3470,7 @@ var $plugins = [
name: "GetInformation",
status: true,
description:
"ver1.11/アイテムの入手などにスライドアニメするインフォメーションを追加するプラグインです。",
"ver1.11/Plugin that adds slide animation notifications for things like obtaining items.",
parameters: {
"Info Disable Switch Id": "46",
"Use Battle Info": "true",
@ -3490,41 +3490,41 @@ var $plugins = [
"Actor Icon Start Index": "320",
"Battle Show List": "item,gold,exp,skill,params,level,abp,classLevel",
"Get Gold Text":
"「\\I[_icon]_num\\C[14]\\G\\C[0]」 を\\C[24]手に入れた!",
"\"\\I[_icon]_num\\C[14]\\G\\C[0]\" was \\C[24]obtained!",
"Lost Gold Text":
"「\\I[_icon]_num\\C[14]\\G\\C[0]」 を\\C[2]失った・・・",
"\"\\I[_icon]_num\\C[14]\\G\\C[0]\" was \\C[2]lost...",
"Get Item Text":
"「\\I[_icon]_name」 を\\C[24]手に入れた!\\n\\C[6]_desc1",
"\"\\I[_icon]_name\" was \\C[24]obtained!\\n\\C[6]_desc1",
"Lost Item Text":
"「\\I[_icon]_name」 を\\C[2]失った・・・\\n\\C[6]_desc1",
"\"\\I[_icon]_name\" was \\C[2]lost...\\n\\C[6]_desc1",
"Get Item Text Num":
"「\\I[_icon]_name」 を\\C[14]_num個\\C[24]手に入れた!\\n\\C[6]_desc1",
"\"\\I[_icon]_name\" \\C[14]_numx\\C[24] were obtained!\\n\\C[6]_desc1",
"Lost Item Text Num":
"「\\I[_icon]_name」を\\C[14]_num個\\C[2]失った・・・\\n\\C[6]_desc1",
"\"\\I[_icon]_name\" \\C[14]_numx\\C[2] were lost...\\n\\C[6]_desc1",
"Get Skill Text":
"_actorは「\\I[_icon]_name」 を\\C[24]覚えた!\\n\\C[6]_desc1",
"_actor has learned \"\\I[_icon]_name\"! \\C[24]\\n\\C[6]_desc1",
"Lost Skill Text":
"_actorは「\\I[_icon]_name」を \\C[2]忘れてしまった・・・\\n\\C[6]_desc1",
"_actor has forgotten \"\\I[_icon]_name\"... \\C[2]\\n\\C[6]_desc1",
"Exp Up Text":
"_actorは\\C[14]_numポイント\\C[0]の\\C[4]_name\\C[0]を\\C[24]得た!",
"_actor gained \\C[14]_num points\\C[0] of \\C[4]_name\\C[0]! \\C[24]",
"Exp Down Text":
"_actorは\\C[14]_numポイント\\C[0]の\\C[4]_name\\C[0]を\\C[2]失った・・・",
"_actor lost \\C[14]_num points\\C[0] of \\C[4]_name\\C[0]... \\C[2]",
"Lv Up Text":
"_actorは\\C[4]_name\\C[0]が\\C[14]_numポイント\\C[24]上がった!",
"_actor's \\C[4]_name\\C[0] increased by \\C[14]_num points! \\C[24]",
"Lv Down Text":
"_actorは\\C[4]_name\\C[0]が\\C[14]_numポイント\\C[2]下がった・・・",
"_actor's \\C[4]_name\\C[0] decreased by \\C[14]_num points... \\C[2]",
"Param Up Text":
"_actorは\\C[4]_name\\C[0]が\\C[14]_numポイント\\C[24]上がった!",
"_actor's \\C[4]_name\\C[0] increased by \\C[14]_num points! \\C[24]",
"Param Down Text":
"_actorは\\C[4]_name\\C[0]が\\C[14]_numポイント\\C[2]下がった・・・",
"_actor's \\C[4]_name\\C[0] decreased by \\C[14]_num points... \\C[2]",
"Abp Up Text":
"_actorは\\C[14]_numポイント\\C[0]の\\C[4]_name\\C[0]を\\C[24]得た!",
"_actor gained \\C[14]_num points\\C[0] of \\C[4]_name\\C[0]! \\C[24]",
"Abp Down Text":
"_actorは\\C[14]_numポイント\\C[0]の\\C[4]_name\\C[0]を\\C[2]失った・・・",
"_actor lost \\C[14]_num points\\C[0] of \\C[4]_name\\C[0]... \\C[2]",
"Class Lv Up Text":
"_actorは\\C[4]_classの_name\\C[0]が\\C[14]_numポイント\\C[24]上がった!",
"_actor's \\C[4]_class _name\\C[0] increased by \\C[14]_num points! \\C[24]",
"Class Lv Down Text":
"_actorは\\C[4]_classの_name\\C[0]が\\C[14]_numポイント\\C[2]下がった・・・",
"_actor's \\C[4]_class _name\\C[0] decreased by \\C[14]_num points... \\C[2]",
},
},
{