74 lines
2 KiB
JavaScript
74 lines
2 KiB
JavaScript
//=============================================================================
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// RPG Maker MZ - Eardrum Guard
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//=============================================================================
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/*:
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* @target MZ
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* @plugindesc Turn down the volume overall.
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* @author gabacho(Ichiro Meiken)
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* @url https://star-write-dream.com/
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* @help GABA_EardrumGuard.js(ver1.0.2)
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*
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* Turn down the volume overall.
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* It is like a master volume that players can not change.
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*
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* --------------------------
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* Copyright (c) 2020 Gabacho(Ichiro Meiken)
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* Released under the MIT license
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* https://opensource.org/licenses/mit-license.php
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* --------------------------
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*
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* @param coefficient
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* @text volume
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* @type number
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* @desc Set the volume in %. (default: 20)
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* @max 100
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* @min 1
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* @default 20
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* @decimals 0
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*
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*/
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/*:ja
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* @target MZ
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* @plugindesc 音量を全体的に下げます。
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* @author ガバチョ(溟犬一六)
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* @url https://star-write-dream.com/
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*
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* @help GABA_EardrumGuard.js(ver1.0.2)
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*
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* 音量を全体的に下げます。
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* プレイヤーが変更できないマスターボリュームみたいなものです。
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*
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* --------------------------
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* Copyright (c) 2020 Gabacho(Ichiro Meiken)
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* Released under the MIT license
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* https://opensource.org/licenses/mit-license.php
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* --------------------------
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*
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* @param coefficient
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* @text 係数
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* @type number
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* @desc 音量を%で設定します。(初期値:20)
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* @max 100
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* @min 1
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* @default 20
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* @decimals 0
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*
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*/
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(() => {
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"use strict";
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const pluginName = "GABA_EardrumGuard";
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const parameters = PluginManager.parameters(pluginName);
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const coefficient = (Number(parameters["coefficient"]) || 20) / 100;
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const _AudioManager_updateBufferParameters = AudioManager.updateBufferParameters;
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AudioManager.updateBufferParameters = function(buffer, configVolume, audio) {
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_AudioManager_updateBufferParameters.apply(this, arguments);
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if (buffer && audio) {
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buffer.volume *= coefficient;
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}
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};
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})();
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