Manually fix too-long lines in some skills

This commit is contained in:
resonantTune 2024-12-05 19:14:56 +03:00
parent cf758e5e81
commit 14bf362a2c

View file

@ -1069,7 +1069,7 @@
"type": 3,
"variance": 0
},
"description": "Heal|HP (5% + Mea's Healing × 5)|Single Target (Preemptive)|\\c[1]21\\c[0] Also targets the ally to the right of the target.",
"description": "Heal|HP (5% + Mea's Healing × 5)|Single Target (Preemptive)|\\c[1]21\\c[0]\nAlso targets the ally to the right of the target.",
"effects": [
{
"code": 21,
@ -2574,7 +2574,7 @@
"type": 0,
"variance": 20
},
"description": "Special|2 turns|All Enemies and Allies (Once per battle/Preemptive)|\\c[11]100\\c[0] Reduces damage taken by 100%. Sets Attack/M. Attack to\n0.",
"description": "Special|2 turns|All Enemies and Allies (Once per battle/Preemptive)|\\c[11]100\\c[0]\nReduces damage taken by 100%. Sets Attack/M. Attack to 0.",
"effects": [
{
"code": 21,
@ -2656,7 +2656,7 @@
"type": 0,
"variance": 20
},
"description": "Buff|Physical Attack (1 stage)|Single Target (No turn cost)|\\c[1]27\\c[0] Usable once every 2 turns.",
"description": "Buff|Physical Attack (1 stage)|Single Target (No turn cost)|\\c[1]27\\c[0]\nUsable once every 2 turns.",
"effects": [
{
"code": 31,
@ -2744,7 +2744,7 @@
"type": 0,
"variance": 20
},
"description": "Special|2 turns|Single Target (No turn cost)|\\c[11]10\\c[0] \\i[73]\nIncreases agility by 1000%. Applies from next turn.",
"description": "Special|2 turns|Single Target (No turn cost)|\\c[11]10\\c[0]\n\\i[73]Increases agility by 1000%. Applies from next turn.",
"effects": [
{
"code": 21,
@ -2782,7 +2782,7 @@
"type": 0,
"variance": 20
},
"description": "Special|2 turns|Single Target|Single Target (No turn cost)|\\c[11]5\\c[0] \\i[74] Sets speed to 0. Applies from next turn.",
"description": "Special|2 turns|Single Target|Single Target (No turn cost)|\\c[11]5\\c[0]\n\\i[74]Sets speed to 0. Applies from next turn.",
"effects": [
{
"code": 21,
@ -3037,7 +3037,7 @@
"type": 3,
"variance": 0
},
"description": "Heal|HP (5% + Mea's Healing x5)|Single Target (Preemptive)|\\c[1]21\\c[0] Also targets the ally to the right of the target.",
"description": "Heal|HP (5% + Mea's Healing x5)|Single Target (Preemptive)|\\c[1]21\\c[0]\nAlso targets the ally to the right of the target.",
"effects": [],
"hitType": 0,
"iconIndex": 72,
@ -7718,7 +7718,7 @@
"type": 1,
"variance": 5
},
"description": "Physical|Phys. Attack 50% + Defense 50%|Single target x3|\\c[1]38\\c[0] If self is in Guard Mode \\i[93], cancel it and change to\nPhys. Attack 100% + Defense 100%.",
"description": "Physical|Phys. Attack 50% + Defense 50%|Single target x3|\\c[1]38\\c[0]\nIf self is in \\i[93]Guard Mode, cancel it and change to Phys. Attack 100% + Defense 100%.",
"effects": [
{
"code": 44,
@ -7756,7 +7756,7 @@
"type": 1,
"variance": 5
},
"description": "Physical|Phys. Attack 70% + Defense 50%|Single target|Blunt|\\c[11]25\\c[0] Enhance self's defense by one level.",
"description": "Physical|Phys. Attack 70% + Defense 50%|Single target|Blunt|\\c[11]25\\c[0]\nEnhance self's defense by one level.",
"effects": [
{
"code": 31,
@ -7800,7 +7800,7 @@
"type": 1,
"variance": 5
},
"description": "Attack|Phys. Attack 150% + Defense 50%|All targets|Blunt|\\c[1]21\\c[0] Ignores enemy's defense.",
"description": "Attack|Phys. Attack 150% + Defense 50%|All targets|Blunt|\\c[1]21\\c[0]\nIgnores enemy's defense.",
"effects": [
{
"code": 44,
@ -31352,7 +31352,7 @@
"type": 0,
"variance": 10
},
"description": "Special Enhancement|Self Only|10 Turns|\\c[20]20\\c[0] Deep Sleep|Max HP +100%/MP consumption +25%.",
"description": "Special Enhancement|Self Only|10 Turns|\\c[20]20\\c[0]\nDeep Sleep|Max HP +100%/MP consumption +25%.",
"effects": [
{
"code": 21,
@ -34397,7 +34397,7 @@
"type": 3,
"variance": 0
},
"description": "Recovery|HP (15% + Mea's M. Defense ×5)|All (Preemptive)|\\c[11]55\\c[0] Inflict \\i[3] darkness on target.",
"description": "Recovery|HP (15% + Mea's M. Defense ×5)|All (Preemptive)|\\c[11]55\\c[0]\nInflict \\i[3] Darkness on target.",
"effects": [
{
"code": 21,