menacephere-of-inverted-dreams/data/Map154.json
2024-11-29 18:55:58 -06:00

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"moveType": 0,
"priorityType": 1,
"stepAnime": false,
"through": false,
"trigger": 1,
"walkAnime": true
}
],
"x": 24,
"y": 9
},
{
"id": 11,
"name": "移動",
"note": "",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 201,
"indent": 0,
"parameters": [
0,
154,
24,
12,
0,
0
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 1,
"stepAnime": false,
"through": false,
"trigger": 1,
"walkAnime": true
}
],
"x": 17,
"y": 9
},
{
"id": 12,
"name": "探索",
"note": "",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 136,
"indent": 0,
"parameters": [
0
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"ARTM_PlayerSensorMZ",
"reset",
"全探索者のスイッチ初期化",
{
"sw_ids": "",
"slfsw_ids": "[\"C\",\"D\"]"
}
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"スイッチID = "
]
},
{
"code": 657,
"indent": 0,
"parameters": [
"セルフスイッチID = [\"C\",\"D\"]"
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"ARTM_PlayerSensorMZ",
"start",
"探索開始",
{}
]
},
{
"code": 357,
"indent": 0,
"parameters": [
"SoR_PopupItemIndicator_MZ_Left",
"EnableItemPopIndicator",
"取得ポップアップ描画ON[ポップアップ式アイテム取得インジケータ]",
{}
]
},
{
"code": 214,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 6,
"y": 5
},
{
"id": 13,
"name": "敵(範囲検知落下)",
"note": "<PsensorF:4 Rg3 Ld120 >",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster_MV",
"direction": 2,
"pattern": 1,
"characterIndex": 6
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"EVページの説明"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"1情報の登録処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"2並列で範囲検知検知で落下4へ"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"3ランダム探索"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"4プレイヤー発見"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"5戦闘で逃亡その場で探索開始"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"6撃破後"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
""
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"*探索プラグイン"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"//このEVに対する探索プラグインの影響OFF"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"if($gameSystem.getEventSensorStatus(this._eventId) == 1){"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" $gameSystem.offSensor( this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"}"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"//セルフ変数を代入"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"let active = this.getSelfVariable(\"active\"); //セルフ変数初期0"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
""
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"if (active == 0){"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
""
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"//初回のみ行う処理"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"////入力エリア//////////////////////////////"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" //検知座標配列 要素番号が同じXYの値を参照するのでずれないように"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"let posX = [3,4];"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"let posY = [13,14];"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"let jumpPos = [0,5]; //0X,1Y"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"////////////////////////////////////////////////////////////"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"///使用セルフ変数///////////////////////////////////////////"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"this.controlSelfVariable(\"X\", 0, posX);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"this.controlSelfVariable(\"Y\", 0, posY);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"this.controlSelfVariable(\"jumpPos\", 0, jumpPos);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" //true時検知を行う。(セルフ変数なのでルート移動から呼び出して)"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"this.controlSelfVariable(\"active\", 0, 2); // 1:false,2:true"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"////////////////////////////////////////////////////////////"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"//debug XY配列が同じ要素数でないとエラー"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"xLengh = posX.length;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"yLengh = posY.length;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"if(xLengh !== yLengh){"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameMessage.add(\"<エラー>座標配列がXとYで要素数が一致していません。\");"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"}"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"}//end.初回のみ行う処理"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
""
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"//検知処理 "
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"if(active == 2){"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" //設定座標呼び出し"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" let posX = this.getSelfVariable(\"X\");"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" let posY = this.getSelfVariable(\"Y\");"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" //プレイヤーの位置取得"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" const pX = $gameMap._interpreter.character(-1).x;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" const pY = $gameMap._interpreter.character(-1).y;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" posLengh = posX.length;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" //forでプレイヤーいるか検知"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" for(let i = 0; i <= posLengh; i++){"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" //指定座標にプレイヤーがいるか"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" if(pX == posX[i]){"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" if(pY == posY[i]){"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" //$gameMessage.add(\"プレイヤー検知\");"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" //jumpPos呼び出し"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" let jumpPos = this.getSelfVariable(\"jumpPos\");"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" let D =\"D\";"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" //落下処理 →発見ステートへ"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" this.character(0).forceMoveRoute({"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" \"list\":["
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" {\"code\":35},"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" {\"code\":45,\"parameters\":[\"$gameTemp.requestBalloon(this, 1);\"]},"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" {\"code\":44,\"parameters\":[{\"name\":\"Jump1\",\"volume\":50,\"pitch\":100,\"pan\":0}]},"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" {\"code\":15, \"parameters\":[12]},"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" {\"code\":14, \"parameters\":[jumpPos[0],jumpPos[1]]},"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" {\"code\":36},"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" {\"code\":0}], //ルート入力終了 "
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" \"repeat\": false,"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" \"skippable\": false})"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" "
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" $gameSystem.onSensor(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" $gameSelfSwitches.setValue( [$gameMap.mapId(), this._eventId, \"D\"], true);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" }"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" }"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
" }"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"}"
]
},
{
"code": 230,
"indent": 0,
"parameters": [
6
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 4,
"moveRoute": {
"list": [
{
"code": 4,
"indent": null
},
{
"code": 4,
"indent": null
},
{
"code": 18,
"indent": null
},
{
"code": 45,
"parameters": [
"this.controlSelfVariable(\"active\", 0, 2);"
],
"indent": null
},
{
"code": 15,
"parameters": [
120
],
"indent": null
},
{
"code": 45,
"parameters": [
"this.controlSelfVariable(\"active\", 0, 1);"
],
"indent": null
},
{
"code": 1,
"indent": null
},
{
"code": 1,
"indent": null
},
{
"code": 45,
"parameters": [
"this.controlSelfVariable(\"active\", 0, 2);"
],
"indent": null
},
{
"code": 15,
"parameters": [
120
],
"indent": null
},
{
"code": 45,
"parameters": [
"this.controlSelfVariable(\"active\", 0, 1);"
],
"indent": null
},
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 2,
"stepAnime": true,
"through": true,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster_MV",
"direction": 2,
"pattern": 1,
"characterIndex": 6
},
"list": [
{
"code": 117,
"indent": 0,
"parameters": [
357
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 1,
"priorityType": 1,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster_MV",
"direction": 2,
"pattern": 1,
"characterIndex": 6
},
"list": [
{
"code": 117,
"indent": 0,
"parameters": [
358
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 5,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 2,
"priorityType": 1,
"stepAnime": false,
"through": false,
"trigger": 2,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster_MV",
"direction": 2,
"pattern": 1,
"characterIndex": 6
},
"list": [
{
"code": 117,
"indent": 0,
"parameters": [
359
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 2,
"priorityType": 1,
"stepAnime": false,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": true
}
],
"x": 4,
"y": 9
},
null,
{
"id": 15,
"name": "谷崖内 迷路街1",
"note": "",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 0,
"characterName": "1_yazirusi",
"direction": 8,
"pattern": 0,
"characterIndex": 1
},
"list": [
{
"code": 250,
"indent": 0,
"parameters": [
{
"name": "Move1",
"volume": 90,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 201,
"indent": 0,
"parameters": [
0,
150,
22,
5,
0,
0
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 1,
"walkAnime": true
}
],
"x": 21,
"y": 27
},
{
"id": 16,
"name": "谷崖内 迷路街5",
"note": "",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 0,
"characterName": "1_yazirusi",
"direction": 2,
"pattern": 0,
"characterIndex": 1
},
"list": [
{
"code": 250,
"indent": 0,
"parameters": [
{
"name": "Move1",
"volume": 90,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 201,
"indent": 0,
"parameters": [
0,
163,
39,
47,
0,
0
]
},
{
"code": 122,
"indent": 0,
"parameters": [
48,
48,
0,
0,
8
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 1,
"walkAnime": true
}
],
"x": 3,
"y": 10
},
{
"id": 17,
"name": "落書き目印",
"note": "",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
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