7153 lines
No EOL
209 KiB
JSON
7153 lines
No EOL
209 KiB
JSON
{
|
||
"autoplayBgm": true,
|
||
"autoplayBgs": false,
|
||
"battleback1Name": "",
|
||
"battleback2Name": "",
|
||
"bgm": {
|
||
"name": "2_dun8",
|
||
"pan": 0,
|
||
"pitch": 100,
|
||
"volume": 90
|
||
},
|
||
"bgs": {
|
||
"name": "",
|
||
"pan": 0,
|
||
"pitch": 100,
|
||
"volume": 90
|
||
},
|
||
"disableDashing": false,
|
||
"displayName": "",
|
||
"encounterList": [],
|
||
"encounterStep": 30,
|
||
"height": 18,
|
||
"note": "",
|
||
"parallaxLoopX": false,
|
||
"parallaxLoopY": false,
|
||
"parallaxName": "",
|
||
"parallaxShow": true,
|
||
"parallaxSx": 0,
|
||
"parallaxSy": 0,
|
||
"scrollType": 0,
|
||
"specifyBattleback": false,
|
||
"tilesetId": 21,
|
||
"width": 21,
|
||
"data": [
|
||
7187,
|
||
7195,
|
||
7194,
|
||
7194,
|
||
7194,
|
||
7194,
|
||
7194,
|
||
7194,
|
||
7194,
|
||
7194,
|
||
7194,
|
||
7194,
|
||
7194,
|
||
7194,
|
||
7194,
|
||
7194,
|
||
7194,
|
||
7194,
|
||
7194,
|
||
7198,
|
||
7191,
|
||
7189,
|
||
4363,
|
||
4362,
|
||
4362,
|
||
4362,
|
||
4362,
|
||
4362,
|
||
4362,
|
||
4362,
|
||
4362,
|
||
4362,
|
||
4362,
|
||
4362,
|
||
4362,
|
||
4362,
|
||
4362,
|
||
4362,
|
||
4362,
|
||
4362,
|
||
4366,
|
||
7189,
|
||
7189,
|
||
4738,
|
||
4738,
|
||
4738,
|
||
4738,
|
||
4738,
|
||
4738,
|
||
4738,
|
||
4738,
|
||
4738,
|
||
4738,
|
||
4738,
|
||
4738,
|
||
4738,
|
||
4738,
|
||
4738,
|
||
4738,
|
||
4738,
|
||
4738,
|
||
4738,
|
||
7189,
|
||
7189,
|
||
4736,
|
||
4736,
|
||
4736,
|
||
4736,
|
||
4736,
|
||
4736,
|
||
4736,
|
||
4736,
|
||
4736,
|
||
4736,
|
||
4736,
|
||
4736,
|
||
4736,
|
||
4736,
|
||
4736,
|
||
4736,
|
||
4736,
|
||
4736,
|
||
4736,
|
||
7189,
|
||
7189,
|
||
3243,
|
||
3233,
|
||
3222,
|
||
3220,
|
||
3220,
|
||
3220,
|
||
3236,
|
||
4745,
|
||
4744,
|
||
4744,
|
||
4744,
|
||
4748,
|
||
3234,
|
||
3220,
|
||
3220,
|
||
3220,
|
||
3221,
|
||
3233,
|
||
3245,
|
||
7189,
|
||
7189,
|
||
4363,
|
||
4366,
|
||
3216,
|
||
3204,
|
||
3228,
|
||
3228,
|
||
3238,
|
||
4791,
|
||
3234,
|
||
3220,
|
||
3236,
|
||
4791,
|
||
3240,
|
||
3228,
|
||
3228,
|
||
3208,
|
||
3224,
|
||
4363,
|
||
4366,
|
||
7189,
|
||
7189,
|
||
4786,
|
||
4790,
|
||
3216,
|
||
3224,
|
||
4787,
|
||
4786,
|
||
4786,
|
||
4784,
|
||
3240,
|
||
3228,
|
||
3238,
|
||
4784,
|
||
4786,
|
||
4786,
|
||
4790,
|
||
3216,
|
||
3224,
|
||
4787,
|
||
4786,
|
||
7189,
|
||
7189,
|
||
4784,
|
||
4788,
|
||
3216,
|
||
3224,
|
||
4785,
|
||
4784,
|
||
4784,
|
||
4784,
|
||
5922,
|
||
5908,
|
||
5924,
|
||
4784,
|
||
4784,
|
||
4784,
|
||
4788,
|
||
3216,
|
||
3224,
|
||
4785,
|
||
4784,
|
||
7189,
|
||
7189,
|
||
4792,
|
||
4796,
|
||
3216,
|
||
3224,
|
||
4793,
|
||
4792,
|
||
4792,
|
||
4792,
|
||
5904,
|
||
5888,
|
||
5912,
|
||
4792,
|
||
4792,
|
||
4792,
|
||
4796,
|
||
3216,
|
||
3224,
|
||
4793,
|
||
4792,
|
||
7189,
|
||
7189,
|
||
5931,
|
||
5933,
|
||
3216,
|
||
3224,
|
||
5922,
|
||
5908,
|
||
5908,
|
||
5908,
|
||
5889,
|
||
5888,
|
||
5890,
|
||
5908,
|
||
5908,
|
||
5908,
|
||
5924,
|
||
3216,
|
||
3224,
|
||
5931,
|
||
5933,
|
||
7189,
|
||
7189,
|
||
4355,
|
||
4358,
|
||
3216,
|
||
3224,
|
||
5904,
|
||
5888,
|
||
5888,
|
||
5888,
|
||
5888,
|
||
5888,
|
||
5888,
|
||
5888,
|
||
5888,
|
||
5888,
|
||
5912,
|
||
3216,
|
||
3224,
|
||
4355,
|
||
4358,
|
||
7189,
|
||
7189,
|
||
4353,
|
||
4356,
|
||
3216,
|
||
3224,
|
||
5904,
|
||
5888,
|
||
5888,
|
||
5888,
|
||
5888,
|
||
5888,
|
||
5888,
|
||
5888,
|
||
5888,
|
||
5888,
|
||
5912,
|
||
3216,
|
||
3224,
|
||
4353,
|
||
4356,
|
||
7189,
|
||
7189,
|
||
4353,
|
||
4356,
|
||
3216,
|
||
3224,
|
||
5928,
|
||
5916,
|
||
5916,
|
||
5900,
|
||
5916,
|
||
5916,
|
||
5916,
|
||
5900,
|
||
5916,
|
||
5916,
|
||
5926,
|
||
3216,
|
||
3224,
|
||
4353,
|
||
4356,
|
||
7189,
|
||
7189,
|
||
4353,
|
||
4356,
|
||
3216,
|
||
3202,
|
||
3220,
|
||
3220,
|
||
3236,
|
||
5920,
|
||
1600,
|
||
1601,
|
||
1602,
|
||
5920,
|
||
3234,
|
||
3220,
|
||
3220,
|
||
3201,
|
||
3224,
|
||
4353,
|
||
4356,
|
||
7189,
|
||
7189,
|
||
4353,
|
||
4356,
|
||
3240,
|
||
3228,
|
||
3212,
|
||
3228,
|
||
3238,
|
||
5932,
|
||
1608,
|
||
1609,
|
||
1610,
|
||
5932,
|
||
3240,
|
||
3228,
|
||
3212,
|
||
3228,
|
||
3238,
|
||
4353,
|
||
4356,
|
||
7189,
|
||
7189,
|
||
4361,
|
||
4364,
|
||
4363,
|
||
4366,
|
||
3244,
|
||
4363,
|
||
4362,
|
||
4366,
|
||
1616,
|
||
1617,
|
||
1618,
|
||
4363,
|
||
4362,
|
||
4366,
|
||
3244,
|
||
4363,
|
||
4366,
|
||
4361,
|
||
4364,
|
||
7189,
|
||
7185,
|
||
7187,
|
||
7186,
|
||
7186,
|
||
7186,
|
||
7186,
|
||
7186,
|
||
7186,
|
||
7186,
|
||
7186,
|
||
7186,
|
||
7186,
|
||
7186,
|
||
7186,
|
||
7186,
|
||
7186,
|
||
7186,
|
||
7186,
|
||
7186,
|
||
7190,
|
||
7188,
|
||
7193,
|
||
7193,
|
||
7192,
|
||
7192,
|
||
7192,
|
||
7192,
|
||
7192,
|
||
7192,
|
||
7192,
|
||
7192,
|
||
7192,
|
||
7192,
|
||
7192,
|
||
7192,
|
||
7192,
|
||
7192,
|
||
7192,
|
||
7192,
|
||
7192,
|
||
7196,
|
||
7196,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
189,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
189,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
241,
|
||
0,
|
||
243,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
241,
|
||
0,
|
||
243,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
241,
|
||
0,
|
||
243,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
180,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
166,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
143,
|
||
0,
|
||
0,
|
||
0,
|
||
142,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
164,
|
||
189,
|
||
189,
|
||
151,
|
||
0,
|
||
0,
|
||
0,
|
||
150,
|
||
189,
|
||
189,
|
||
166,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
180,
|
||
0,
|
||
0,
|
||
159,
|
||
0,
|
||
0,
|
||
0,
|
||
158,
|
||
0,
|
||
0,
|
||
182,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
180,
|
||
0,
|
||
0,
|
||
0,
|
||
180,
|
||
242,
|
||
182,
|
||
0,
|
||
0,
|
||
0,
|
||
182,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
180,
|
||
0,
|
||
0,
|
||
0,
|
||
180,
|
||
242,
|
||
182,
|
||
0,
|
||
0,
|
||
0,
|
||
182,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
180,
|
||
242,
|
||
182,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
180,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
182,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
180,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
182,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
188,
|
||
165,
|
||
166,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
164,
|
||
165,
|
||
190,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
574,
|
||
0,
|
||
0,
|
||
0,
|
||
574,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
582,
|
||
0,
|
||
0,
|
||
0,
|
||
582,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
5,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
5,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
5,
|
||
0,
|
||
0,
|
||
0,
|
||
5,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
5,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
5,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
5,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
5,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
5,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
5,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
5,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
5,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
5,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
2,
|
||
2,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
2,
|
||
2,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
1,
|
||
1,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
1,
|
||
1,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
1,
|
||
1,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
1,
|
||
1,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
2,
|
||
2,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
2,
|
||
2,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0
|
||
],
|
||
"events": [
|
||
null,
|
||
{
|
||
"id": 1,
|
||
"name": "装飾・絵画",
|
||
"note": "",
|
||
"pages": [
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": false,
|
||
"switch1Id": 1,
|
||
"switch1Valid": false,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": true,
|
||
"image": {
|
||
"tileId": 0,
|
||
"characterName": "!Decoration_static",
|
||
"direction": 8,
|
||
"pattern": 0,
|
||
"characterIndex": 7
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 3,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 3,
|
||
"moveType": 0,
|
||
"priorityType": 1,
|
||
"stepAnime": false,
|
||
"through": true,
|
||
"trigger": 0,
|
||
"walkAnime": false
|
||
}
|
||
],
|
||
"x": 10,
|
||
"y": 3
|
||
},
|
||
{
|
||
"id": 2,
|
||
"name": "EV002",
|
||
"note": "",
|
||
"pages": [
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": false,
|
||
"switch1Id": 1,
|
||
"switch1Valid": false,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": true,
|
||
"image": {
|
||
"tileId": 0,
|
||
"characterName": "!Fantasy_door1",
|
||
"direction": 2,
|
||
"pattern": 1,
|
||
"characterIndex": 0
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 250,
|
||
"indent": 0,
|
||
"parameters": [
|
||
{
|
||
"name": "Move1",
|
||
"volume": 90,
|
||
"pitch": 100,
|
||
"pan": 0
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"code": 201,
|
||
"indent": 0,
|
||
"parameters": [
|
||
0,
|
||
224,
|
||
9,
|
||
12,
|
||
0,
|
||
0
|
||
]
|
||
},
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 3,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 3,
|
||
"moveType": 0,
|
||
"priorityType": 1,
|
||
"stepAnime": false,
|
||
"through": false,
|
||
"trigger": 1,
|
||
"walkAnime": false
|
||
}
|
||
],
|
||
"x": 14,
|
||
"y": 8
|
||
},
|
||
{
|
||
"id": 3,
|
||
"name": "移動(2階西廊下)",
|
||
"note": "",
|
||
"pages": [
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": false,
|
||
"switch1Id": 119,
|
||
"switch1Valid": true,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": true,
|
||
"image": {
|
||
"tileId": 0,
|
||
"characterName": "1_yazirusi",
|
||
"direction": 4,
|
||
"pattern": 1,
|
||
"characterIndex": 1
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 250,
|
||
"indent": 0,
|
||
"parameters": [
|
||
{
|
||
"name": "Move1",
|
||
"volume": 90,
|
||
"pitch": 100,
|
||
"pan": 0
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"code": 201,
|
||
"indent": 0,
|
||
"parameters": [
|
||
0,
|
||
221,
|
||
14,
|
||
4,
|
||
0,
|
||
0
|
||
]
|
||
},
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 3,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 3,
|
||
"moveType": 0,
|
||
"priorityType": 0,
|
||
"stepAnime": true,
|
||
"through": false,
|
||
"trigger": 1,
|
||
"walkAnime": false
|
||
}
|
||
],
|
||
"x": 1,
|
||
"y": 4
|
||
},
|
||
{
|
||
"id": 4,
|
||
"name": "移動(1階西廊下)",
|
||
"note": "",
|
||
"pages": [
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": false,
|
||
"switch1Id": 1,
|
||
"switch1Valid": false,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": true,
|
||
"image": {
|
||
"tileId": 0,
|
||
"characterName": "1_yazirusi",
|
||
"direction": 4,
|
||
"pattern": 1,
|
||
"characterIndex": 1
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 250,
|
||
"indent": 0,
|
||
"parameters": [
|
||
{
|
||
"name": "Move1",
|
||
"volume": 90,
|
||
"pitch": 100,
|
||
"pan": 0
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"code": 201,
|
||
"indent": 0,
|
||
"parameters": [
|
||
0,
|
||
219,
|
||
22,
|
||
5,
|
||
0,
|
||
0
|
||
]
|
||
},
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 3,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 3,
|
||
"moveType": 0,
|
||
"priorityType": 0,
|
||
"stepAnime": true,
|
||
"through": false,
|
||
"trigger": 1,
|
||
"walkAnime": false
|
||
}
|
||
],
|
||
"x": 1,
|
||
"y": 9
|
||
},
|
||
{
|
||
"id": 5,
|
||
"name": "移動(2階南廊下)",
|
||
"note": "",
|
||
"pages": [
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": false,
|
||
"switch1Id": 119,
|
||
"switch1Valid": true,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": true,
|
||
"image": {
|
||
"tileId": 0,
|
||
"characterName": "1_yazirusi",
|
||
"direction": 8,
|
||
"pattern": 1,
|
||
"characterIndex": 1
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 250,
|
||
"indent": 0,
|
||
"parameters": [
|
||
{
|
||
"name": "Move1",
|
||
"volume": 90,
|
||
"pitch": 100,
|
||
"pan": 0
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"code": 201,
|
||
"indent": 0,
|
||
"parameters": [
|
||
0,
|
||
222,
|
||
3,
|
||
3,
|
||
0,
|
||
0
|
||
]
|
||
},
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 3,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 3,
|
||
"moveType": 0,
|
||
"priorityType": 0,
|
||
"stepAnime": true,
|
||
"through": false,
|
||
"trigger": 1,
|
||
"walkAnime": false
|
||
}
|
||
],
|
||
"x": 5,
|
||
"y": 15
|
||
},
|
||
{
|
||
"id": 6,
|
||
"name": "移動(2階南廊下)",
|
||
"note": "",
|
||
"pages": [
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": false,
|
||
"switch1Id": 119,
|
||
"switch1Valid": true,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": true,
|
||
"image": {
|
||
"tileId": 0,
|
||
"characterName": "1_yazirusi",
|
||
"direction": 8,
|
||
"pattern": 1,
|
||
"characterIndex": 1
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 250,
|
||
"indent": 0,
|
||
"parameters": [
|
||
{
|
||
"name": "Move1",
|
||
"volume": 90,
|
||
"pitch": 100,
|
||
"pan": 0
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"code": 201,
|
||
"indent": 0,
|
||
"parameters": [
|
||
0,
|
||
222,
|
||
16,
|
||
3,
|
||
0,
|
||
0
|
||
]
|
||
},
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 3,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 3,
|
||
"moveType": 0,
|
||
"priorityType": 0,
|
||
"stepAnime": true,
|
||
"through": false,
|
||
"trigger": 1,
|
||
"walkAnime": false
|
||
}
|
||
],
|
||
"x": 15,
|
||
"y": 15
|
||
},
|
||
{
|
||
"id": 7,
|
||
"name": "移動(北側)",
|
||
"note": "",
|
||
"pages": [
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": false,
|
||
"switch1Id": 119,
|
||
"switch1Valid": true,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": true,
|
||
"image": {
|
||
"tileId": 0,
|
||
"characterName": "1_yazirusi",
|
||
"direction": 8,
|
||
"pattern": 1,
|
||
"characterIndex": 1
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 250,
|
||
"indent": 0,
|
||
"parameters": [
|
||
{
|
||
"name": "Move1",
|
||
"volume": 90,
|
||
"pitch": 100,
|
||
"pan": 0
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"code": 201,
|
||
"indent": 0,
|
||
"parameters": [
|
||
0,
|
||
60,
|
||
39,
|
||
36,
|
||
4,
|
||
0
|
||
]
|
||
},
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 3,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 3,
|
||
"moveType": 0,
|
||
"priorityType": 1,
|
||
"stepAnime": true,
|
||
"through": false,
|
||
"trigger": 1,
|
||
"walkAnime": false
|
||
}
|
||
],
|
||
"x": 10,
|
||
"y": 15
|
||
},
|
||
{
|
||
"id": 8,
|
||
"name": "移動(北側)",
|
||
"note": "",
|
||
"pages": [
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": false,
|
||
"switch1Id": 119,
|
||
"switch1Valid": true,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": true,
|
||
"image": {
|
||
"tileId": 0,
|
||
"characterName": "1_yazirusi",
|
||
"direction": 8,
|
||
"pattern": 1,
|
||
"characterIndex": 1
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 250,
|
||
"indent": 0,
|
||
"parameters": [
|
||
{
|
||
"name": "Move1",
|
||
"volume": 90,
|
||
"pitch": 100,
|
||
"pan": 0
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"code": 201,
|
||
"indent": 0,
|
||
"parameters": [
|
||
0,
|
||
60,
|
||
39,
|
||
36,
|
||
4,
|
||
0
|
||
]
|
||
},
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 3,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 3,
|
||
"moveType": 0,
|
||
"priorityType": 1,
|
||
"stepAnime": true,
|
||
"through": false,
|
||
"trigger": 1,
|
||
"walkAnime": false
|
||
}
|
||
],
|
||
"x": 9,
|
||
"y": 15
|
||
},
|
||
{
|
||
"id": 9,
|
||
"name": "移動(北側)",
|
||
"note": "",
|
||
"pages": [
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": false,
|
||
"switch1Id": 119,
|
||
"switch1Valid": true,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": true,
|
||
"image": {
|
||
"tileId": 0,
|
||
"characterName": "1_yazirusi",
|
||
"direction": 8,
|
||
"pattern": 1,
|
||
"characterIndex": 1
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 250,
|
||
"indent": 0,
|
||
"parameters": [
|
||
{
|
||
"name": "Move1",
|
||
"volume": 90,
|
||
"pitch": 100,
|
||
"pan": 0
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"code": 201,
|
||
"indent": 0,
|
||
"parameters": [
|
||
0,
|
||
60,
|
||
39,
|
||
36,
|
||
4,
|
||
0
|
||
]
|
||
},
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 3,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 3,
|
||
"moveType": 0,
|
||
"priorityType": 1,
|
||
"stepAnime": true,
|
||
"through": false,
|
||
"trigger": 1,
|
||
"walkAnime": false
|
||
}
|
||
],
|
||
"x": 11,
|
||
"y": 15
|
||
},
|
||
{
|
||
"id": 10,
|
||
"name": "EV010",
|
||
"note": "",
|
||
"pages": [
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": false,
|
||
"switch1Id": 119,
|
||
"switch1Valid": true,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": true,
|
||
"image": {
|
||
"tileId": 0,
|
||
"characterName": "1_yazirusi",
|
||
"direction": 6,
|
||
"pattern": 1,
|
||
"characterIndex": 1
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 3,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 3,
|
||
"moveType": 0,
|
||
"priorityType": 0,
|
||
"stepAnime": true,
|
||
"through": false,
|
||
"trigger": 1,
|
||
"walkAnime": false
|
||
}
|
||
],
|
||
"x": 19,
|
||
"y": 9
|
||
},
|
||
{
|
||
"id": 11,
|
||
"name": "移動(東)",
|
||
"note": "",
|
||
"pages": [
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": false,
|
||
"switch1Id": 119,
|
||
"switch1Valid": true,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": true,
|
||
"image": {
|
||
"tileId": 0,
|
||
"characterName": "1_yazirusi",
|
||
"direction": 6,
|
||
"pattern": 1,
|
||
"characterIndex": 1
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 250,
|
||
"indent": 0,
|
||
"parameters": [
|
||
{
|
||
"name": "Move1",
|
||
"volume": 90,
|
||
"pitch": 100,
|
||
"pan": 0
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"code": 201,
|
||
"indent": 0,
|
||
"parameters": [
|
||
0,
|
||
223,
|
||
2,
|
||
4,
|
||
0,
|
||
0
|
||
]
|
||
},
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 3,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 3,
|
||
"moveType": 0,
|
||
"priorityType": 0,
|
||
"stepAnime": true,
|
||
"through": false,
|
||
"trigger": 1,
|
||
"walkAnime": false
|
||
}
|
||
],
|
||
"x": 19,
|
||
"y": 4
|
||
},
|
||
{
|
||
"id": 12,
|
||
"name": "装飾・矢印",
|
||
"note": "",
|
||
"pages": [
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": false,
|
||
"switch1Id": 119,
|
||
"switch1Valid": true,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": true,
|
||
"image": {
|
||
"tileId": 0,
|
||
"characterName": "1_yazirusi",
|
||
"direction": 2,
|
||
"pattern": 1,
|
||
"characterIndex": 0
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 3,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 3,
|
||
"moveType": 0,
|
||
"priorityType": 0,
|
||
"stepAnime": true,
|
||
"through": false,
|
||
"trigger": 1,
|
||
"walkAnime": false
|
||
},
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": false,
|
||
"switch1Id": 119,
|
||
"switch1Valid": true,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": true,
|
||
"image": {
|
||
"tileId": 0,
|
||
"characterName": "1_yazirusi",
|
||
"direction": 2,
|
||
"pattern": 1,
|
||
"characterIndex": 1
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 3,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 3,
|
||
"moveType": 0,
|
||
"priorityType": 0,
|
||
"stepAnime": true,
|
||
"through": false,
|
||
"trigger": 1,
|
||
"walkAnime": false
|
||
}
|
||
],
|
||
"x": 14,
|
||
"y": 9
|
||
},
|
||
{
|
||
"id": 13,
|
||
"name": "装飾・絵画",
|
||
"note": "",
|
||
"pages": [
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": false,
|
||
"switch1Id": 1,
|
||
"switch1Valid": false,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": true,
|
||
"image": {
|
||
"tileId": 0,
|
||
"characterName": "!Decoration_static",
|
||
"direction": 8,
|
||
"pattern": 2,
|
||
"characterIndex": 6
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 3,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 3,
|
||
"moveType": 0,
|
||
"priorityType": 1,
|
||
"stepAnime": false,
|
||
"through": true,
|
||
"trigger": 0,
|
||
"walkAnime": false
|
||
}
|
||
],
|
||
"x": 16,
|
||
"y": 3
|
||
},
|
||
{
|
||
"id": 14,
|
||
"name": "装飾・絵画",
|
||
"note": "",
|
||
"pages": [
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": false,
|
||
"switch1Id": 1,
|
||
"switch1Valid": false,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": true,
|
||
"image": {
|
||
"tileId": 0,
|
||
"characterName": "!Decoration_static",
|
||
"direction": 4,
|
||
"pattern": 0,
|
||
"characterIndex": 7
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 3,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 3,
|
||
"moveType": 0,
|
||
"priorityType": 1,
|
||
"stepAnime": false,
|
||
"through": true,
|
||
"trigger": 0,
|
||
"walkAnime": false
|
||
}
|
||
],
|
||
"x": 6,
|
||
"y": 3
|
||
},
|
||
{
|
||
"id": 15,
|
||
"name": "装飾・絵画",
|
||
"note": "",
|
||
"pages": [
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": false,
|
||
"switch1Id": 1,
|
||
"switch1Valid": false,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": true,
|
||
"image": {
|
||
"tileId": 0,
|
||
"characterName": "!Decoration_static",
|
||
"direction": 6,
|
||
"pattern": 2,
|
||
"characterIndex": 7
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 3,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 3,
|
||
"moveType": 0,
|
||
"priorityType": 1,
|
||
"stepAnime": false,
|
||
"through": true,
|
||
"trigger": 0,
|
||
"walkAnime": false
|
||
}
|
||
],
|
||
"x": 13,
|
||
"y": 3
|
||
},
|
||
{
|
||
"id": 16,
|
||
"name": "装飾・絵画",
|
||
"note": "",
|
||
"pages": [
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": false,
|
||
"switch1Id": 1,
|
||
"switch1Valid": false,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": true,
|
||
"image": {
|
||
"tileId": 0,
|
||
"characterName": "!Decoration_static",
|
||
"direction": 6,
|
||
"pattern": 0,
|
||
"characterIndex": 7
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 3,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 3,
|
||
"moveType": 0,
|
||
"priorityType": 1,
|
||
"stepAnime": false,
|
||
"through": true,
|
||
"trigger": 0,
|
||
"walkAnime": false
|
||
}
|
||
],
|
||
"x": 2,
|
||
"y": 3
|
||
},
|
||
{
|
||
"id": 17,
|
||
"name": "本編イベント",
|
||
"note": "",
|
||
"pages": [
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": false,
|
||
"switch1Id": 1,
|
||
"switch1Valid": false,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": false,
|
||
"image": {
|
||
"characterIndex": 0,
|
||
"characterName": "",
|
||
"direction": 2,
|
||
"pattern": 0,
|
||
"tileId": 0
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 117,
|
||
"indent": 0,
|
||
"parameters": [
|
||
1
|
||
]
|
||
},
|
||
{
|
||
"code": 122,
|
||
"indent": 0,
|
||
"parameters": [
|
||
301,
|
||
301,
|
||
0,
|
||
0,
|
||
10
|
||
]
|
||
},
|
||
{
|
||
"code": 117,
|
||
"indent": 0,
|
||
"parameters": [
|
||
15
|
||
]
|
||
},
|
||
{
|
||
"code": 117,
|
||
"indent": 0,
|
||
"parameters": [
|
||
26
|
||
]
|
||
},
|
||
{
|
||
"code": 122,
|
||
"indent": 0,
|
||
"parameters": [
|
||
1,
|
||
1,
|
||
0,
|
||
4,
|
||
"`YM_4A`"
|
||
]
|
||
},
|
||
{
|
||
"code": 117,
|
||
"indent": 0,
|
||
"parameters": [
|
||
795
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\n<Yam>...Ah, um, hello... I'm not ready yet, so... please wait in\nthe room on the left. Hehe..."
|
||
]
|
||
},
|
||
{
|
||
"code": 117,
|
||
"indent": 0,
|
||
"parameters": [
|
||
2
|
||
]
|
||
},
|
||
{
|
||
"code": 123,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"A",
|
||
0
|
||
]
|
||
},
|
||
{
|
||
"code": 213,
|
||
"indent": 0,
|
||
"parameters": [
|
||
-1,
|
||
8,
|
||
true
|
||
]
|
||
},
|
||
{
|
||
"code": 117,
|
||
"indent": 0,
|
||
"parameters": [
|
||
1
|
||
]
|
||
},
|
||
{
|
||
"code": 117,
|
||
"indent": 0,
|
||
"parameters": [
|
||
11
|
||
]
|
||
},
|
||
{
|
||
"code": 117,
|
||
"indent": 0,
|
||
"parameters": [
|
||
26
|
||
]
|
||
},
|
||
{
|
||
"code": 117,
|
||
"indent": 0,
|
||
"parameters": [
|
||
53
|
||
]
|
||
},
|
||
{
|
||
"code": 121,
|
||
"indent": 0,
|
||
"parameters": [
|
||
94,
|
||
94,
|
||
0
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\n<Mea>...A suspicious person, aren't they? But we don't have many\nclues... Let's try relying on them for now."
|
||
]
|
||
},
|
||
{
|
||
"code": 117,
|
||
"indent": 0,
|
||
"parameters": [
|
||
2
|
||
]
|
||
},
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 3,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 3,
|
||
"moveType": 0,
|
||
"priorityType": 0,
|
||
"stepAnime": false,
|
||
"through": false,
|
||
"trigger": 3,
|
||
"walkAnime": true
|
||
},
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": true,
|
||
"switch1Id": 1,
|
||
"switch1Valid": false,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": false,
|
||
"image": {
|
||
"characterIndex": 0,
|
||
"characterName": "",
|
||
"direction": 2,
|
||
"pattern": 0,
|
||
"tileId": 0
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 3,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 3,
|
||
"moveType": 0,
|
||
"priorityType": 0,
|
||
"stepAnime": false,
|
||
"through": false,
|
||
"trigger": 0,
|
||
"walkAnime": true
|
||
}
|
||
],
|
||
"x": 13,
|
||
"y": 17
|
||
},
|
||
{
|
||
"id": 18,
|
||
"name": "EV018",
|
||
"note": "",
|
||
"pages": [
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": false,
|
||
"switch1Id": 1,
|
||
"switch1Valid": false,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": false,
|
||
"image": {
|
||
"characterIndex": 0,
|
||
"characterName": "",
|
||
"direction": 2,
|
||
"pattern": 0,
|
||
"tileId": 0
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 126,
|
||
"indent": 0,
|
||
"parameters": [
|
||
2,
|
||
0,
|
||
0,
|
||
1
|
||
]
|
||
},
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 3,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 3,
|
||
"moveType": 0,
|
||
"priorityType": 0,
|
||
"stepAnime": false,
|
||
"through": false,
|
||
"trigger": 0,
|
||
"walkAnime": true
|
||
}
|
||
],
|
||
"x": 10,
|
||
"y": 16
|
||
},
|
||
{
|
||
"id": 19,
|
||
"name": "FOE(谷)2",
|
||
"note": "<listener>",
|
||
"pages": [
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": false,
|
||
"switch1Id": 119,
|
||
"switch1Valid": true,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": false,
|
||
"image": {
|
||
"tileId": 0,
|
||
"characterName": "$BigMonster2",
|
||
"direction": 2,
|
||
"pattern": 1,
|
||
"characterIndex": 0
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 108,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"楽器に反応して移動する敵です。"
|
||
]
|
||
},
|
||
{
|
||
"code": 408,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"メモに <listener> "
|
||
]
|
||
},
|
||
{
|
||
"code": 408,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"を入れてください。"
|
||
]
|
||
},
|
||
{
|
||
"code": 108,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"管理EVが初回にこのEVの初期位置をセルフ変数として渡してくれるので、"
|
||
]
|
||
},
|
||
{
|
||
"code": 408,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"戦闘逃走、ロスト時のイベント移動位置は自動で設定されます。"
|
||
]
|
||
},
|
||
{
|
||
"code": 108,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"「谷FOE」"
|
||
]
|
||
},
|
||
{
|
||
"code": 408,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"通常時、または発見時、周囲8マスを接触範囲として"
|
||
]
|
||
},
|
||
{
|
||
"code": 408,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"検知しつつ行動する。"
|
||
]
|
||
},
|
||
{
|
||
"code": 408,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"探索プラグインを使用するがロストステートがなくなり、"
|
||
]
|
||
},
|
||
{
|
||
"code": 408,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"戦闘前演出のステートを入れている。"
|
||
]
|
||
},
|
||
{
|
||
"code": 355,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"//登録処理"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"const returenPos = this.getSelfVariable(\"returenPos\");"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"if(returenPos == 0){"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //入力エリア//////////////////"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //逃走、敗北時playerを飛ばす座標配列"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" const returenPos =[[8,10],[15,30]];"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //視野の大きさ"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let visibleRange = 4;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" const debug = false; //視野確認用;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" ////////////////////////////"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //逃亡、敗北時戻る位置登録"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" this.controlSelfVariable(\"returenPos\", 0, returenPos);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //戻り位置配列のナンバ―登録(初期は0)"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" this.controlSelfVariable(\"retureNum\", 0, 0);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //対象の初期位置を登録"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" const startPos = [this.character(this._eventId).x,this.character(this._eventId).y];"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" this.controlSelfVariable(\"startPos\", 0, startPos);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"//対象の向きを登録"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let dir =this.character(this._eventId).direction();"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" this.controlSelfVariable(\"dir\", 0, dir);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //visibleRangeを登録"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" this.controlSelfVariable(\"visibleRange\", 0, visibleRange);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //debugを登録"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" this.controlSelfVariable(\"debug \", 0, debug );"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"}//end if Statenum"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"//thisEVが移動(向き変更)時,playerの移動時処理する。索敵範囲の設定処理。//////////////////////////////////////////////////////////"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"if($gameMap.event(this._eventId).isMoving() "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" ||$gamePlayer.isMoving()"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" || this.getSelfVariable(\"dir\") !=this.character(this._eventId).direction() ){"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //playerの座標取得"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" const pX =$gameMap._interpreter.character(-1).x; "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" const pY =$gameMap._interpreter.character(-1).y;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" pPos = [pX,pY];"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //thisEVの座標取得"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let evPos = [this.character(this._eventId).x,this.character(this._eventId).y]"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" const evDir = $gameMap.event(this._eventId).direction(); "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" // $gameMessage.add(\"evPos:\"+evPos[0]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //捜索範囲の座標を取得する////////////////////////"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let visibleRange = this.getSelfVariable(\"visibleRange\");"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let evCollArr =[] //捜索範囲、当たり判定兼用"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let scanArray =[] //捜索範囲に壁があるか見る為の少し大きめの範囲。"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" if( evDir== 4){ //左"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" for(let columnNum = 1; columnNum < visibleRange+1; columnNum++){ //列数"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //この列のマス数"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let visLength = 1+(2*columnNum);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" scanArray.push([evPos[0]-columnNum, evPos[1]-columnNum-1]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" for(let i = 0; i <visLength; i++){ //1列内のマス"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" num = -columnNum + i;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" evCollArr.push([evPos[0]-columnNum, evPos[1]+num]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" scanArray.push([evPos[0]-columnNum, evPos[1]+num]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" scanArray.push([evPos[0]-columnNum, evPos[1]+columnNum+1]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }else if(evDir== 8){//上"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" for(let columnNum = 1; columnNum < visibleRange+1; columnNum++){ //列数"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //この列のマス数"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let visLength = 1+(2*columnNum);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" scanArray.push([evPos[0]-columnNum-1, evPos[1]-columnNum]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" for(let i = 0; i <visLength; i++){ //1列内のマス"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" num = -columnNum + i;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" evCollArr.push([evPos[0]+num, evPos[1]-columnNum]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" scanArray.push([evPos[0]+num, evPos[1]-columnNum]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" scanArray.push([evPos[0]+columnNum+1, evPos[1]-columnNum]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }else if(evDir== 6){//右"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" for(let columnNum = 1; columnNum < visibleRange+1; columnNum++){ //列数"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //この列のマス数"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let visLength = 1+(2*columnNum);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" scanArray.push([evPos[0]+columnNum, evPos[1]-columnNum-1]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" for(let i = 0; i <visLength; i++){ //1列内のマス"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" num = -columnNum + i;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" evCollArr.push([evPos[0]+columnNum, evPos[1]+num]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" scanArray.push([evPos[0]+columnNum, evPos[1]+num]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" scanArray.push([evPos[0]+columnNum, evPos[1]+columnNum+1]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }else if(evDir== 2){//下"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" for(let columnNum = 1; columnNum < visibleRange+1; columnNum++){ //列数"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //この列のマス数"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let visLength = 1+(2*columnNum);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" scanArray.push([evPos[0]-columnNum-1, evPos[1]+columnNum]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" for(let i = 0; i <visLength; i++){ //1列内のマス"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" num = -columnNum+i;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" evCollArr.push([evPos[0]+num, evPos[1]+columnNum]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" scanArray.push([evPos[0]+num, evPos[1]+columnNum]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" scanArray.push([evPos[0]+columnNum+1, evPos[1]+columnNum]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //移動不可マス(壁)があるか捜索範囲配列を走査する。////////////"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let DeleteArray = [];"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //削除マス配列取得用 宣言"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let cN "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let posFromT"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let cNumA;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let cNumB"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let inputPos = []"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" for(let i = 0; i < scanArray.length; i++){"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //$gameMessage.add(i+\":\"+scanArray[i]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //走査する座標がDeleteArrayにあるとき、以下の処理を全て飛ばす"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //if(DeleteArray.includes(scanArray[i]))break;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let sX =scanArray[i][0];"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let sY =scanArray[i][1];"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" if(!$gameMap.isPassable(sX,sY, evDir)){"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //$gameMessage.add(\"↑障害物\");"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //壁があった場合、壁によってできる死角の要素を登録"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //すでに同じ要素が登録されている場合、その要素は追加しない。"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //死角は中央、左、右で形が変化する。"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //ev向きで変化する変数の設定"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" if(evDir == 4){//evが左向き"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" cN = Math.abs(sX- evPos[0]); //障害物は何列目にあるか"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" posFromT = sY- evPos[1]; //evからみた障害物の位置"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }else if(evDir == 8){//evが上向"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" cN = Math.abs(sY- evPos[1]); //障害物は何列目にあるか"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" posFromT = sX- evPos[0]; //evからみた障害物の位置"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }else if(evDir == 6){//evが右向"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" cN = Math.abs(sX-evPos[0]); //障害物は何列目にあるか"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" posFromT = sY- evPos[1]; //evからみた障害物の位置"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }else{//evが下向"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" cN = Math.abs(sY-evPos[1]); //障害物は何列目にあるか"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" posFromT = sX- evPos[0]; //evからみた障害物の位置"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //障害物がevから見て左中右どこにあるかで取得する死角配列を変える。"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" if(posFromT<0){//視野右側(-側) "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //$gameMessage.add(\"障害物は-側.cN:\"+cN);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" for(let columnNum = 0; columnNum < visibleRange-cN+1; columnNum++){//列数"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" for(let i = 0; i < columnNum+1; i++){//1列内のマス"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let cNumA = columnNum;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let cNumB = -columnNum+i;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" if(evDir == 4){//evが左向き"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" inputPos= [sX-cNumA,sY+cNumB];"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }else if(evDir ==8){//evが上向"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" inputPos= [sX+cNumB,sY-cNumA];"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }else if(evDir ==6){//evが右向"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" inputPos= [sX+cNumA,sY+cNumB];"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }else{//evが下向"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" inputPos= [sX+cNumB,sY+cNumA];"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" DeleteArray.push(inputPos);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //$gameMessage.add(\"障害物座標:\"+ inputPos[0]+\",\"+ inputPos[1]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }//endfor"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }//endfor"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }else if(posFromT>0){//視野左側(+側)"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" // $gameMessage.add(\"障害物は+側.cN:\"+cN);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" for(let columnNum = 0; columnNum < visibleRange-cN+1; columnNum++){//列数"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" for(let i = 0; i < columnNum+1; i++){//1列内のマス"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let cNumA = columnNum;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let cNumB = i;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" if(evDir == 4){//evが左向き"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" inputPos= [sX-cNumA,sY+cNumB];"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }else if(evDir ==8){//evが上向"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" inputPos= [sX+cNumB,sY-cNumA];"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }else if(evDir ==6){//evが右向"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" inputPos= [sX+cNumA,sY+cNumB];"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }else{//evが下向"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" inputPos= [sX+cNumB,sY+cNumA];"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" DeleteArray.push(inputPos);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //$gameMessage.add(\"障害物座標:\"+ inputPos[0]+\",\"+ inputPos[1]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }//endfor"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }//endfor"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }else{//視野中央"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" // $gameMessage.add(\"障害物は中央.cN:\"+cN);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" for(let columnNum = 0; columnNum < visibleRange-cN+1 ; columnNum++){//列数"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" if(evDir == 4){//evが左向き"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" inputPos = [sX-columnNum,sY];"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }else if(evDir ==8){//evが上向"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" inputPos= [sX,sY-columnNum];"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }else if(evDir ==6){//evが右向"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" inputPos = [sX+columnNum,sY];"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }else{//evが下向"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" inputPos= [sX,sY+columnNum];"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" DeleteArray.push( inputPos);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //$gameMessage.add(\"障害物座標:\"+ inputPos[0]+\",\"+ inputPos[1]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }//endfor"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }//endif視野中央"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }//end if isPassable "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }//endfor"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //削除配列の重複要素を削除(二次元配列なので要素となる配列をjson文字列にして重複走査、その後元の数値に戻す)"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let DelArr = [...new Set(DeleteArray.map(JSON.stringify))].map(JSON.parse);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //削除配列の要素で一致するものを捜索配列から消す//////////"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" // $gameMessage.add(\"削除前evColl要素数:\"+evCollArr.length);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" // $gameMessage.add( \"evCollArr.length:\"+evCollArr.length);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" for(let i = 0; i <evCollArr.length; i++){"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" // $gameMessage.add( \"ev:\"+evCollArr[i]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" for(let n = 0; n < DelArr.length; n++){"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" if(JSON.stringify(DelArr[n])==JSON.stringify(evCollArr[i])){"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" // $gameMessage.add( \"一致:del:\"+ DelArr[n]+\",ev:\"+evCollArr[i]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" delete evCollArr[i]; //一致要素の削除(間を詰めない) "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" } "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" evCollArr = evCollArr.filter(Boolean); //配列のundefined要素を詰める"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //thisEV,playerが動いたとき範囲内にいるか確認する////////////////////////////////////////////"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //捜索範囲の視覚化(最上位タイルを変更する)"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" if( this.getSelfVariable(\"debug\")){"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" for(let i = 0; i <evCollArr.length; i++){"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" const tileId = 1;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let x = evCollArr[i][0];"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let y = evCollArr[i][1];"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let z = 3; //タイル階層0~3"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" // see Game_Map.prototype.tileId"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" const width = $dataMap.width;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" const height = $dataMap.height;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" $dataMap.data[(z * height + y) * width + x] = tileId;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }; "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //捜索範囲に敵がいるかみる/////////////////////////"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" for(let i = 0; i < evCollArr.length; i++){"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //$gameMessage.add(i+\":\"+evCollArr[i]+\"evDir:\"+evDir);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" if(JSON.stringify(evCollArr[i]) == JSON.stringify(pPos)){"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" AudioManager.playSe({\"name\":\"Attack1\",\"volume\":70,\"pitch\":100,\"pan\":0});"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" $gameTemp.requestBalloon(this.character(0), 1);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" $gameSelfSwitches.setValue([$gameMap.mapId(),this._eventId,\"D\"],true);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" // $gameMessage.add(\"発見\");"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" break;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //接触範囲(周囲8マス)に敵がいるかみる////////"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //接触範囲を設定(周囲8マス)"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" evCollArr = [[evPos[0]-1,evPos[1]-1],[evPos[0],evPos[1]-1],[evPos[0]+1,evPos[1]-1],"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" [evPos[0]-1,evPos[1]],[evPos[0]+1,evPos[1]],"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" [evPos[0]-1,evPos[1]+1],[evPos[0],evPos[1]+1],[evPos[0]+1,evPos[1]+1]] "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //接触範囲にplayerがいるか見る"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" for(let i = 0; i <evCollArr .length; i++){"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" if(JSON.stringify(evCollArr [i]) == JSON.stringify(pPos)){"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" $gameSelfSwitches.setValue([$gameMap.mapId(),this._eventId,\"C\"],true);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //$gameMessage.add(\"接触\");"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" break;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //条件用:向きを保存"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" let dir =this.character(this._eventId).direction();"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" this.controlSelfVariable(\"dir\", 0, dir);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }//endif範囲内確認"
|
||
]
|
||
},
|
||
{
|
||
"code": 230,
|
||
"indent": 0,
|
||
"parameters": [
|
||
3
|
||
]
|
||
},
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 5,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 16,
|
||
"indent": null
|
||
},
|
||
{
|
||
"code": 15,
|
||
"parameters": [
|
||
15
|
||
],
|
||
"indent": null
|
||
},
|
||
{
|
||
"code": 17,
|
||
"indent": null
|
||
},
|
||
{
|
||
"code": 15,
|
||
"parameters": [
|
||
15
|
||
],
|
||
"indent": null
|
||
},
|
||
{
|
||
"code": 19,
|
||
"indent": null
|
||
},
|
||
{
|
||
"code": 15,
|
||
"parameters": [
|
||
15
|
||
],
|
||
"indent": null
|
||
},
|
||
{
|
||
"code": 18,
|
||
"indent": null
|
||
},
|
||
{
|
||
"code": 15,
|
||
"parameters": [
|
||
15
|
||
],
|
||
"indent": null
|
||
},
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 4,
|
||
"moveType": 3,
|
||
"priorityType": 1,
|
||
"stepAnime": true,
|
||
"through": false,
|
||
"trigger": 4,
|
||
"walkAnime": true
|
||
},
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "D",
|
||
"selfSwitchValid": true,
|
||
"switch1Id": 1838,
|
||
"switch1Valid": false,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": false,
|
||
"image": {
|
||
"tileId": 0,
|
||
"characterName": "$BigMonster2",
|
||
"direction": 2,
|
||
"pattern": 1,
|
||
"characterIndex": 0
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 108,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"敵発見時"
|
||
]
|
||
},
|
||
{
|
||
"code": 355,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"//thisEV,playerが移動時のみ処理する。"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"if($gameMap.event(this._eventId).isMoving() "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" ||$gamePlayer.isMoving()){"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //playerの座標取得"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" const pX =$gameMap._interpreter.character(-1).x; "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" const pY =$gameMap._interpreter.character(-1).y;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" pPos = [pX,pY];"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //thisEVの座標取得"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" const evPos = [this.character(this._eventId).x,this.character(this._eventId).y]"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //接触範囲を設定(周囲8マス )"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" evCollision = [[evPos[0]-1,evPos[1]-1],[evPos[0],evPos[1]-1],[evPos[0]+1,evPos[1]-1],"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" [evPos[0]-1,evPos[1]],[evPos[0]+1,evPos[1]],"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" [evPos[0]-1,evPos[1]+1],[evPos[0],evPos[1]+1],[evPos[0]+1,evPos[1]+1]] "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" "
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //接触範囲にplayerがいるか?"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" for(let i = 0; i <evCollision.length; i++){"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" if(JSON.stringify(evCollision[i]) == JSON.stringify(pPos)){"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" $gameSelfSwitches.setValue([$gameMap.mapId(),this._eventId,\"C\"],true);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" //$gameMessage.add(\"接触\");"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" break;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
" }"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"}"
|
||
]
|
||
},
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 5,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 45,
|
||
"parameters": [
|
||
"this.moveStraight(this.findDirectionTo($gamePlayer.x,$gamePlayer.y));"
|
||
],
|
||
"indent": null
|
||
},
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 5,
|
||
"moveType": 3,
|
||
"priorityType": 1,
|
||
"stepAnime": false,
|
||
"through": false,
|
||
"trigger": 4,
|
||
"walkAnime": true
|
||
},
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "B",
|
||
"selfSwitchValid": true,
|
||
"switch1Id": 1838,
|
||
"switch1Valid": false,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": false,
|
||
"image": {
|
||
"tileId": 0,
|
||
"characterName": "$BigMonster2",
|
||
"direction": 2,
|
||
"pattern": 1,
|
||
"characterIndex": 0
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 108,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"逃亡時"
|
||
]
|
||
},
|
||
{
|
||
"code": 355,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"//*FOEが2体同時にアクティブになる場合追加する。"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"//"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"const targetEV = 3;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"//初期地点へ戻る"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"const startPos =$gameSelfSwitches.getVariableValue([$gameMap.mapId(),targetEV,\"startPos\"]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"character = this.character(targetEV)"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"character.locate(startPos[0], startPos[1]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"character.setDirection(4);//向きは下"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"//セルフスイッチC,DもOFF"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"$gameSelfSwitches.setValue([$gameMap.mapId(),targetEV,\"B\"],false);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"$gameSelfSwitches.setValue([$gameMap.mapId(),targetEV,\"C\"],false);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"$gameSelfSwitches.setValue([$gameMap.mapId(),targetEV,\"D\"],false);"
|
||
]
|
||
},
|
||
{
|
||
"code": 355,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"//初期地点へ戻る"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"const startPos = this.getSelfVariable(\"startPos\");"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"character = this.character(0)"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"character.locate(startPos[0], startPos[1]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"character.setDirection(4);//向きは下"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"//playerを指定地点に飛ばす"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"const returenNum = this.getSelfVariable(\"returenNum\");"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"const returenPos = this.getSelfVariable(\"returenPos\");"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"character = this.character(-1)"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"character.locate(returenPos[returenNum][0], returenPos[returenNum][1]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"character.setDirection(4);//向きは下"
|
||
]
|
||
},
|
||
{
|
||
"code": 123,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"B",
|
||
1
|
||
]
|
||
},
|
||
{
|
||
"code": 123,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"C",
|
||
1
|
||
]
|
||
},
|
||
{
|
||
"code": 123,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"D",
|
||
1
|
||
]
|
||
},
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 5,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 5,
|
||
"moveType": 0,
|
||
"priorityType": 1,
|
||
"stepAnime": false,
|
||
"through": false,
|
||
"trigger": 4,
|
||
"walkAnime": true
|
||
},
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "C",
|
||
"selfSwitchValid": true,
|
||
"switch1Id": 1838,
|
||
"switch1Valid": false,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": false,
|
||
"image": {
|
||
"tileId": 0,
|
||
"characterName": "$BigMonster2",
|
||
"direction": 2,
|
||
"pattern": 1,
|
||
"characterIndex": 0
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 108,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"接触時"
|
||
]
|
||
},
|
||
{
|
||
"code": 205,
|
||
"indent": 0,
|
||
"parameters": [
|
||
0,
|
||
{
|
||
"list": [
|
||
{
|
||
"code": 25,
|
||
"indent": null
|
||
},
|
||
{
|
||
"code": 0
|
||
}
|
||
],
|
||
"repeat": false,
|
||
"skippable": false,
|
||
"wait": true
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"code": 505,
|
||
"indent": 0,
|
||
"parameters": [
|
||
{
|
||
"code": 25,
|
||
"indent": null
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"code": 250,
|
||
"indent": 0,
|
||
"parameters": [
|
||
{
|
||
"name": "Monster10",
|
||
"volume": 90,
|
||
"pitch": 100,
|
||
"pan": 0
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"code": 225,
|
||
"indent": 0,
|
||
"parameters": [
|
||
5,
|
||
7,
|
||
60,
|
||
true
|
||
]
|
||
},
|
||
{
|
||
"code": 230,
|
||
"indent": 0,
|
||
"parameters": [
|
||
30
|
||
]
|
||
},
|
||
{
|
||
"code": 301,
|
||
"indent": 0,
|
||
"parameters": [
|
||
0,
|
||
11,
|
||
true,
|
||
true
|
||
]
|
||
},
|
||
{
|
||
"code": 601,
|
||
"indent": 0,
|
||
"parameters": []
|
||
},
|
||
{
|
||
"code": 123,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"A",
|
||
0
|
||
]
|
||
},
|
||
{
|
||
"code": 0,
|
||
"indent": 1,
|
||
"parameters": []
|
||
},
|
||
{
|
||
"code": 602,
|
||
"indent": 0,
|
||
"parameters": []
|
||
},
|
||
{
|
||
"code": 108,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"指定地点に戻される"
|
||
]
|
||
},
|
||
{
|
||
"code": 355,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"//*FOEが2体同時にアクティブになる場合追加する。"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"//"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"const targetEV = 3;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"//初期地点へ戻る"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"const startPos =$gameSelfSwitches.getVariableValue([$gameMap.mapId(),targetEV,\"startPos\"]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"character = this.character(targetEV)"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"character.locate(startPos[0], startPos[1]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"character.setDirection(4);//向きは下"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"//セルフスイッチC,DもOFF"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"$gameSelfSwitches.setValue([$gameMap.mapId(),targetEV,\"B\"],false);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"$gameSelfSwitches.setValue([$gameMap.mapId(),targetEV,\"C\"],false);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"$gameSelfSwitches.setValue([$gameMap.mapId(),targetEV,\"D\"],false);"
|
||
]
|
||
},
|
||
{
|
||
"code": 355,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"//初期地点へ戻る"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"const startPos = this.getSelfVariable(\"startPos\");"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"character = this.character(0)"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"character.locate(startPos[0], startPos[1]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"character.setDirection(4);//向きは下"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"//playerを指定地点に飛ばす"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"const returenNum = this.getSelfVariable(\"returenNum\");"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"const returenPos = this.getSelfVariable(\"returenPos\");"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"character = this.character(-1)"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"character.locate(returenPos[returenNum][0], returenPos[returenNum][1]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"character.setDirection(4);//向きは下"
|
||
]
|
||
},
|
||
{
|
||
"code": 250,
|
||
"indent": 1,
|
||
"parameters": [
|
||
{
|
||
"name": "Miss",
|
||
"volume": 90,
|
||
"pitch": 100,
|
||
"pan": 0
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"code": 213,
|
||
"indent": 1,
|
||
"parameters": [
|
||
0,
|
||
7,
|
||
false
|
||
]
|
||
},
|
||
{
|
||
"code": 213,
|
||
"indent": 1,
|
||
"parameters": [
|
||
-1,
|
||
6,
|
||
true
|
||
]
|
||
},
|
||
{
|
||
"code": 0,
|
||
"indent": 1,
|
||
"parameters": []
|
||
},
|
||
{
|
||
"code": 603,
|
||
"indent": 0,
|
||
"parameters": []
|
||
},
|
||
{
|
||
"code": 108,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"指定地点に戻される"
|
||
]
|
||
},
|
||
{
|
||
"code": 355,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"//*FOEが2体同時にアクティブになる場合追加する。"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"//"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"const targetEV = 3;"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"//初期地点へ戻る"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"const startPos =$gameSelfSwitches.getVariableValue([$gameMap.mapId(),targetEV,\"startPos\"]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"character = this.character(targetEV)"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"character.locate(startPos[0], startPos[1]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"character.setDirection(4);//向きは下"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"//セルフスイッチC,DもOFF"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"$gameSelfSwitches.setValue([$gameMap.mapId(),targetEV,\"B\"],false);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"$gameSelfSwitches.setValue([$gameMap.mapId(),targetEV,\"C\"],false);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"$gameSelfSwitches.setValue([$gameMap.mapId(),targetEV,\"D\"],false);"
|
||
]
|
||
},
|
||
{
|
||
"code": 355,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"//初期地点へ戻る"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"const startPos = this.getSelfVariable(\"startPos\");"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"character = this.character(0)"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"character.locate(startPos[0], startPos[1]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"character.setDirection(4);//向きは下"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"//playerを指定地点に飛ばす"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"const returenNum = this.getSelfVariable(\"returenNum\");"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"const returenPos = this.getSelfVariable(\"returenPos\");"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"character = this.character(-1)"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"character.locate(returenPos[returenNum][0], returenPos[returenNum][1]);"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 1,
|
||
"parameters": [
|
||
"character.setDirection(4);//向きは下"
|
||
]
|
||
},
|
||
{
|
||
"code": 250,
|
||
"indent": 1,
|
||
"parameters": [
|
||
{
|
||
"name": "Miss",
|
||
"volume": 90,
|
||
"pitch": 100,
|
||
"pan": 0
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"code": 213,
|
||
"indent": 1,
|
||
"parameters": [
|
||
0,
|
||
7,
|
||
false
|
||
]
|
||
},
|
||
{
|
||
"code": 213,
|
||
"indent": 1,
|
||
"parameters": [
|
||
-1,
|
||
6,
|
||
true
|
||
]
|
||
},
|
||
{
|
||
"code": 0,
|
||
"indent": 1,
|
||
"parameters": []
|
||
},
|
||
{
|
||
"code": 604,
|
||
"indent": 0,
|
||
"parameters": []
|
||
},
|
||
{
|
||
"code": 123,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"C",
|
||
1
|
||
]
|
||
},
|
||
{
|
||
"code": 123,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"D",
|
||
1
|
||
]
|
||
},
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 5,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 4,
|
||
"moveType": 0,
|
||
"priorityType": 1,
|
||
"stepAnime": false,
|
||
"through": false,
|
||
"trigger": 3,
|
||
"walkAnime": true
|
||
},
|
||
{
|
||
"conditions": {
|
||
"actorId": 1,
|
||
"actorValid": false,
|
||
"itemId": 1,
|
||
"itemValid": false,
|
||
"selfSwitchCh": "A",
|
||
"selfSwitchValid": true,
|
||
"switch1Id": 1838,
|
||
"switch1Valid": false,
|
||
"switch2Id": 1,
|
||
"switch2Valid": false,
|
||
"variableId": 1,
|
||
"variableValid": false,
|
||
"variableValue": 0
|
||
},
|
||
"directionFix": false,
|
||
"image": {
|
||
"characterIndex": 0,
|
||
"characterName": "",
|
||
"direction": 2,
|
||
"pattern": 0,
|
||
"tileId": 0
|
||
},
|
||
"list": [
|
||
{
|
||
"code": 108,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"撃破後"
|
||
]
|
||
},
|
||
{
|
||
"code": 355,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"//管理EVを一時削除"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"const controlID = this.getSelfVariable(\"controlID\");"
|
||
]
|
||
},
|
||
{
|
||
"code": 655,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"$gameMap.eraseEvent(controlID);"
|
||
]
|
||
},
|
||
{
|
||
"code": 214,
|
||
"indent": 0,
|
||
"parameters": []
|
||
},
|
||
{
|
||
"code": 0,
|
||
"indent": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"moveFrequency": 3,
|
||
"moveRoute": {
|
||
"list": [
|
||
{
|
||
"code": 0,
|
||
"parameters": []
|
||
}
|
||
],
|
||
"repeat": true,
|
||
"skippable": false,
|
||
"wait": false
|
||
},
|
||
"moveSpeed": 3,
|
||
"moveType": 0,
|
||
"priorityType": 0,
|
||
"stepAnime": false,
|
||
"through": false,
|
||
"trigger": 3,
|
||
"walkAnime": true
|
||
}
|
||
],
|
||
"x": 10,
|
||
"y": 5
|
||
}
|
||
]
|
||
} |