paradise-succubus-ac/www/data/Map003.json

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{
"autoplayBgm": false,
"autoplayBgs": false,
"battleback1Name": "",
"battleback2Name": "",
"bgm": {
"name": "",
"pan": 0,
"pitch": 100,
"volume": 90
},
"bgs": {
"name": "",
"pan": 0,
"pitch": 100,
"volume": 90
},
"disableDashing": false,
"displayName": "",
"encounterList": [],
"encounterStep": 30,
"height": 8,
"note": "\\\\マップ画面表示は\n\\\\左の遠景を用いて行う。",
"parallaxLoopX": false,
"parallaxLoopY": false,
"parallaxName": "None",
"parallaxShow": true,
"parallaxSx": 0,
"parallaxSy": 0,
"scrollType": 0,
"specifyBattleback": false,
"tilesetId": 2,
"width": 8,
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{
"id": 1,
"name": "Automatic: Before the adventure begins・Select difficulty",
"note": "",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 355,
"indent": 0,
"parameters": [
"$gameSystem.setBattleBgm({\"name\":\"Succubus_Battle1\",\"volume\":33,\"pitch\":98,\"pan\":0})"
]
},
{
"code": 211,
"indent": 0,
"parameters": [
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{
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"indent": 0,
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"code": 235,
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"code": 235,
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"code": 235,
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"code": 235,
"indent": 0,
"parameters": [
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"code": 235,
"indent": 0,
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{
"code": 235,
"indent": 0,
"parameters": [
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"code": 235,
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"code": 235,
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"code": 235,
"indent": 0,
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"code": 235,
"indent": 0,
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{
"code": 235,
"indent": 0,
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"code": 235,
"indent": 0,
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{
"code": 235,
"indent": 0,
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{
"code": 235,
"indent": 0,
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]
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{
"code": 235,
"indent": 0,
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{
"code": 235,
"indent": 0,
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{
"code": 235,
"indent": 0,
"parameters": [
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{
"code": 235,
"indent": 0,
"parameters": [
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{
"code": 235,
"indent": 0,
"parameters": [
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{
"code": 235,
"indent": 0,
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},
{
"code": 235,
"indent": 0,
"parameters": [
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]
},
{
"code": 235,
"indent": 0,
"parameters": [
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},
{
"code": 235,
"indent": 0,
"parameters": [
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{
"code": 235,
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{
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"parameters": [
"//----------------------------------------------------------"
]
},
{
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"indent": 0,
"parameters": [
1,
1,
0,
0,
0
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"//オートセーブ1がある場合、注意喚起を出す"
]
},
{
"code": 111,
"indent": 1,
"parameters": [
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"DataManager.isThisGameFile(1);"
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},
{
"code": 356,
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"parameters": [
"GraphicalChoice on"
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{
"code": 250,
"indent": 2,
"parameters": [
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"name": "Metal1",
"volume": 100,
"pitch": 130,
"pan": 0
}
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},
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"indent": 2,
"parameters": [
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"indent": 2,
"parameters": [
"※This game uses auto saving. If you start a new game,"
]
},
{
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"indent": 2,
"parameters": [
"your previous auto-save data will be overwritten."
]
},
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"parameters": [
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0,
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1
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},
{
"code": 401,
"indent": 2,
"parameters": [
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},
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"indent": 2,
"parameters": [
[
"Sel_Yes|450|380",
"Sel_No|450|440"
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0,
2,
0
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},
{
"code": 402,
"indent": 2,
"parameters": [
0,
"Sel_Yes|450|380"
]
},
{
"code": 119,
"indent": 3,
"parameters": [
"■ゲーム開始!"
]
},
{
"code": 0,
"indent": 3,
"parameters": []
},
{
"code": 402,
"indent": 2,
"parameters": [
1,
"Sel_No|450|440"
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},
{
"code": 354,
"indent": 3,
"parameters": []
},
{
"code": 0,
"indent": 3,
"parameters": []
},
{
"code": 404,
"indent": 2,
"parameters": []
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 412,
"indent": 1,
"parameters": []
},
{
"code": 118,
"indent": 1,
"parameters": [
"■ゲーム開始!"
]
},
{
"code": 221,
"indent": 1,
"parameters": []
},
{
"code": 230,
"indent": 1,
"parameters": [
30
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},
{
"code": 122,
"indent": 1,
"parameters": [
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13,
0,
0,
1
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},
{
"code": 117,
"indent": 1,
"parameters": [
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},
{
"code": 230,
"indent": 1,
"parameters": [
15
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},
{
"code": 117,
"indent": 1,
"parameters": [
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},
{
"code": 230,
"indent": 1,
"parameters": [
30
]
},
{
"code": 222,
"indent": 1,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"$gameVariables._data[603] = [0, 0, 0, 0];"
]
},
{
"code": 121,
"indent": 1,
"parameters": [
402,
402,
0
]
},
{
"code": 117,
"indent": 1,
"parameters": [
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},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 117,
"indent": 1,
"parameters": [
4
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},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 312,
"indent": 0,
"parameters": [
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},
{
"code": 121,
"indent": 0,
"parameters": [
1,
1,
0
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"//2128 メニュー関連を使用可能にするためのスイッチ"
]
},
{
"code": 121,
"indent": 0,
"parameters": [
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28,
0
]
},
{
"code": 122,
"indent": 0,
"parameters": [
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1
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},
{
"code": 122,
"indent": 0,
"parameters": [
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},
{
"code": 122,
"indent": 0,
"parameters": [
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0,
0,
0
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"//↓検索表示用の処理"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
50,
50,
0,
0,
0
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"$gameVariables._data[50] = [0, 0, 0, 0, 0];"
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},
{
"code": 122,
"indent": 0,
"parameters": [
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60,
0,
0,
0
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},
{
"code": 108,
"indent": 0,
"parameters": [
"//----------------------------------------"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"$gameVariables._data[130] = [0, 0, 0];"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"//↓検索表示用の処理"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
167,
167,
0,
0,
0
]
},
{
"code": 355,
"indent": 0,
"parameters": [
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},
{
"code": 108,
"indent": 0,
"parameters": [
"//----------------------------------------"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
391
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"//----------------------------------------"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
201,
201,
0,
4,
"\"Arthur\""
]
},
{
"code": 122,
"indent": 0,
"parameters": [
202,
202,
0,
4,
"\"Human\""
]
},
{
"code": 122,
"indent": 0,
"parameters": [
204,
204,
0,
0,
100
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},
{
"code": 122,
"indent": 0,
"parameters": [
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},
{
"code": 355,
"indent": 0,
"parameters": [
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},
{
"code": 122,
"indent": 0,
"parameters": [
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0,
4,
"\"Art-chan\""
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},
{
"code": 122,
"indent": 0,
"parameters": [
235,
235,
0,
4,
"'--------'"
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},
{
"code": 122,
"indent": 0,
"parameters": [
236,
236,
0,
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"'--------'"
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},
{
"code": 122,
"indent": 0,
"parameters": [
237,
237,
0,
4,
"'--------'"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
238,
238,
0,
4,
"'--------'"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
239,
239,
0,
4,
"'--------'"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
240,
240,
0,
4,
"'--------'"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
255,
255,
0,
4,
"\"This outfit may be enhanced depending on the event.\""
]
},
{
"code": 122,
"indent": 0,
"parameters": [
501,
501,
0,
4,
"\"Violette\""
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"$gameVariables._data[250] = [0, 0, 0, 0, 0, 0, 0, 0, 0];"
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},
{
"code": 655,
"indent": 0,
"parameters": [
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},
{
"code": 655,
"indent": 0,
"parameters": [
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},
{
"code": 108,
"indent": 0,
"parameters": [
"//----------------------------------------"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
" //健全モード用に「ペニス」などの表記を変更する処理"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
698
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"//----------------------------------------"
]
},
{
"code": 121,
"indent": 0,
"parameters": [
33,
33,
0
]
},
{
"code": 318,
"indent": 0,
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1001
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},
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"code": 318,
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201,
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0,
1
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},
{
"code": 108,
"indent": 0,
"parameters": [
"//↓スキル装備ここから↓"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
406,
1
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},
{
"code": 128,
"indent": 1,
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17,
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false
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1,
3,
17
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"indent": 1,
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false
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{
"code": 319,
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},
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"code": 128,
"indent": 1,
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23,
0,
0,
1,
false
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},
{
"code": 319,
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1,
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23
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},
{
"code": 0,
"indent": 1,
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"code": 412,
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{
"code": 111,
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1,
100
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},
{
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{
"code": 0,
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{
"code": 412,
"indent": 2,
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{
"code": 111,
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1,
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1,
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{
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0,
441,
0
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"code": 122,
"indent": 4,
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68,
68,
0,
0,
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},
{
"code": 0,
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{
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{
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"code": 0,
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90,
1
]
},
{
"code": 111,
"indent": 2,
"parameters": [
1,
33,
0,
97,
2
]
},
{
"code": 355,
"indent": 3,
"parameters": [
"var Syokisoubi=[53,68];"
]
},
{
"code": 655,
"indent": 3,
"parameters": [
"if($gameSwitches.value(442)){"
]
},
{
"code": 655,
"indent": 3,
"parameters": [
"Syokisoubi.push(170);"
]
},
{
"code": 655,
"indent": 3,
"parameters": [
"}"
]
},
{
"code": 655,
"indent": 3,
"parameters": [
"if($gameSwitches.value(443)){"
]
},
{
"code": 655,
"indent": 3,
"parameters": [
"Syokisoubi.push(185);"
]
},
{
"code": 655,
"indent": 3,
"parameters": [
"}"
]
},
{
"code": 655,
"indent": 3,
"parameters": [
"$gameVariables.setValue(68 ,Syokisoubi[Math.randomInt(Syokisoubi.length)])"
]
},
{
"code": 0,
"indent": 3,
"parameters": []
},
{
"code": 412,
"indent": 2,
"parameters": []
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 412,
"indent": 1,
"parameters": []
},
{
"code": 111,
"indent": 1,
"parameters": [
1,
33,
0,
89,
2
]
},
{
"code": 355,
"indent": 2,
"parameters": [
"var Syokisoubi=[17,26,35,44,77,89,110,119];"
]
},
{
"code": 655,
"indent": 2,
"parameters": [
"if($gameSwitches.value(441)){"
]
},
{
"code": 655,
"indent": 2,
"parameters": [
"Syokisoubi.push(140);"
]
},
{
"code": 655,
"indent": 2,
"parameters": [
"}"
]
},
{
"code": 655,
"indent": 2,
"parameters": [
"if($gameSwitches.value(442)){"
]
},
{
"code": 655,
"indent": 2,
"parameters": [
"Syokisoubi.push(152,161);"
]
},
{
"code": 655,
"indent": 2,
"parameters": [
"}"
]
},
{
"code": 655,
"indent": 2,
"parameters": [
"$gameVariables.setValue(68 ,Syokisoubi[Math.randomInt(Syokisoubi.length)])"
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 412,
"indent": 1,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"$gameParty.gainItem($dataArmors[$gameVariables.value(68)], 1, false)"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"$gameActors.actor(1).changeEquipById(3, $gameVariables._data[68]);"
]
},
{
"code": 230,
"indent": 1,
"parameters": [
3
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"//W"
]
},
{
"code": 122,
"indent": 1,
"parameters": [
33,
33,
0,
2,
1,
100
]
},
{
"code": 111,
"indent": 1,
"parameters": [
1,
33,
0,
98,
1
]
},
{
"code": 111,
"indent": 2,
"parameters": [
0,
442,
0
]
},
{
"code": 122,
"indent": 3,
"parameters": [
68,
68,
0,
0,
158
]
},
{
"code": 0,
"indent": 3,
"parameters": []
},
{
"code": 411,
"indent": 2,
"parameters": []
},
{
"code": 122,
"indent": 3,
"parameters": [
33,
33,
0,
0,
95
]
},
{
"code": 0,
"indent": 3,
"parameters": []
},
{
"code": 412,
"indent": 2,
"parameters": []
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 412,
"indent": 1,
"parameters": []
},
{
"code": 111,
"indent": 1,
"parameters": [
1,
33,
0,
90,
1
]
},
{
"code": 111,
"indent": 2,
"parameters": [
1,
33,
0,
97,
2
]
},
{
"code": 355,
"indent": 3,
"parameters": [
"var Syokisoubi=[38,71,104];"
]
},
{
"code": 655,
"indent": 3,
"parameters": [
"if($gameSwitches.value(441)){"
]
},
{
"code": 655,
"indent": 3,
"parameters": [
"Syokisoubi.push(146);"
]
},
{
"code": 655,
"indent": 3,
"parameters": [
"}"
]
},
{
"code": 655,
"indent": 3,
"parameters": [
"$gameVariables.setValue(68 ,Syokisoubi[Math.randomInt(Syokisoubi.length)])"
]
},
{
"code": 0,
"indent": 3,
"parameters": []
},
{
"code": 412,
"indent": 2,
"parameters": []
},
{
"code": 0,
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},
{
"code": 412,
"indent": 1,
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},
{
"code": 111,
"indent": 1,
"parameters": [
1,
33,
0,
89,
2
]
},
{
"code": 355,
"indent": 2,
"parameters": [
"var Syokisoubi=[20,29,47,56,80,92,113,122];"
]
},
{
"code": 655,
"indent": 2,
"parameters": [
"if($gameSwitches.value(441)){"
]
},
{
"code": 655,
"indent": 2,
"parameters": [
"Syokisoubi.push(134,143);"
]
},
{
"code": 655,
"indent": 2,
"parameters": [
"}"
]
},
{
"code": 655,
"indent": 2,
"parameters": [
"if($gameSwitches.value(442)){"
]
},
{
"code": 655,
"indent": 2,
"parameters": [
"Syokisoubi.push(155,164);"
]
},
{
"code": 655,
"indent": 2,
"parameters": [
"}"
]
},
{
"code": 655,
"indent": 2,
"parameters": [
"$gameVariables.setValue(68 ,Syokisoubi[Math.randomInt(Syokisoubi.length)])"
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 412,
"indent": 1,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"$gameParty.gainItem($dataArmors[$gameVariables.value(68)], 1, false)"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"$gameActors.actor(1).changeEquipById(4, $gameVariables._data[68]);"
]
},
{
"code": 230,
"indent": 1,
"parameters": [
3
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"//E"
]
},
{
"code": 122,
"indent": 1,
"parameters": [
33,
33,
0,
2,
1,
100
]
},
{
"code": 111,
"indent": 1,
"parameters": [
1,
33,
0,
98,
1
]
},
{
"code": 111,
"indent": 2,
"parameters": [
0,
443,
0
]
},
{
"code": 122,
"indent": 3,
"parameters": [
68,
68,
0,
0,
191
]
},
{
"code": 0,
"indent": 3,
"parameters": []
},
{
"code": 411,
"indent": 2,
"parameters": []
},
{
"code": 122,
"indent": 3,
"parameters": [
33,
33,
0,
0,
95
]
},
{
"code": 0,
"indent": 3,
"parameters": []
},
{
"code": 412,
"indent": 2,
"parameters": []
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 412,
"indent": 1,
"parameters": []
},
{
"code": 111,
"indent": 1,
"parameters": [
1,
33,
0,
90,
1
]
},
{
"code": 111,
"indent": 2,
"parameters": [
1,
33,
0,
97,
2
]
},
{
"code": 355,
"indent": 3,
"parameters": [
"var Syokisoubi=[41,50,83,107,116,125];"
]
},
{
"code": 655,
"indent": 3,
"parameters": [
"if($gameSwitches.value(442)){"
]
},
{
"code": 655,
"indent": 3,
"parameters": [
"Syokisoubi.push(167);"
]
},
{
"code": 655,
"indent": 3,
"parameters": [
"}"
]
},
{
"code": 655,
"indent": 3,
"parameters": [
"$gameVariables.setValue(68 ,Syokisoubi[Math.randomInt(Syokisoubi.length)])"
]
},
{
"code": 0,
"indent": 3,
"parameters": []
},
{
"code": 412,
"indent": 2,
"parameters": []
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 412,
"indent": 1,
"parameters": []
},
{
"code": 111,
"indent": 1,
"parameters": [
1,
33,
0,
89,
2
]
},
{
"code": 355,
"indent": 2,
"parameters": [
"var Syokisoubi=[23,32,59,74,95];"
]
},
{
"code": 655,
"indent": 2,
"parameters": [
"if($gameSwitches.value(441)){"
]
},
{
"code": 655,
"indent": 2,
"parameters": [
"Syokisoubi.push(137);"
]
},
{
"code": 655,
"indent": 2,
"parameters": [
"}"
]
},
{
"code": 655,
"indent": 2,
"parameters": [
"if($gameSwitches.value(443)){"
]
},
{
"code": 655,
"indent": 2,
"parameters": [
"Syokisoubi.push(176,179);"
]
},
{
"code": 655,
"indent": 2,
"parameters": [
"}"
]
},
{
"code": 655,
"indent": 2,
"parameters": [
"$gameVariables.setValue(68 ,Syokisoubi[Math.randomInt(Syokisoubi.length)])"
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 412,
"indent": 1,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"$gameParty.gainItem($dataArmors[$gameVariables.value(68)], 1, false)"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"$gameActors.actor(1).changeEquipById(5, $gameVariables._data[68]);"
]
},
{
"code": 230,
"indent": 1,
"parameters": [
1
]
},
{
"code": 122,
"indent": 1,
"parameters": [
33,
33,
0,
0,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
67,
68,
0,
0,
0
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 108,
"indent": 0,
"parameters": [
"//↑スキル装備ここまで↑"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
407,
0
]
},
{
"code": 125,
"indent": 1,
"parameters": [
0,
0,
250
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
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},
{
"code": 111,
"indent": 0,
"parameters": [
0,
408,
0
]
},
{
"code": 125,
"indent": 1,
"parameters": [
0,
0,
250
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
409,
0
]
},
{
"code": 125,
"indent": 1,
"parameters": [
0,
0,
250
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
410,
0
]
},
{
"code": 125,
"indent": 1,
"parameters": [
0,
0,
250
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
411,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
19,
19,
1,
0,
100
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
412,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
19,
19,
1,
0,
100
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
413,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
19,
19,
1,
0,
100
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
414,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
19,
19,
1,
0,
100
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 108,
"indent": 0,
"parameters": [
"//----------------------------------------------------------"
]
},
{
"code": 121,
"indent": 0,
"parameters": [
33,
33,
1
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"//----------------------------------------------------------------------"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"// 2023/10/08 記"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"// 周回開始時にログを表示させるため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"// 所持アイテムやアビリティ追加処理をここからテンプレイベントに移行した"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"//----------------------------------------------------------------------"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"//※プロフィール変更処理。一行25文字以内がいいかも。"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"$gameActors.actor(1).setProfile(\"A veteran hero who has survived many tough battles\\nto protect his country. Has a virtuous will and noble\\nbody that won't yield to any malicious succubus.\")"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"//各自配列を空箱にして使えるようにしておく"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"$gameVariables._data[5] = [0, 0];"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables._data[10] = [0, 0, 0];"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables._data[37] = [0, 0, 0, 0, 0, 0];"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables._data[40] = [0, 0, 0, 0, 0, 0];"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables._data[45] = [0, 0, 0, 0];"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables._data[46] = [0, 0, 0, 0];"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables._data[47] = [0, 0, 0, 0];"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables._data[49] = [0, 0, 0, 0, 0];"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"$gameVariables._data[114] = [0, 0, 0];"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables._data[115] = [0, 0, 0, 0];"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables._data[122] = [0, 0, 0, 0, 0];"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables._data[160] = [0, 0, 0, 0, 0, 0];"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
161,
161,
0,
0,
0
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"$gameVariables._data[161] = [0, 0];"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
1,
0,
0,
0
]
},
{
"code": 122,
"indent": 1,
"parameters": [
168,
168,
0,
0,
0
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"$gameVariables._data[168] = [0, 0, 0, 0, 0, 0, 0];"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 108,
"indent": 0,
"parameters": [
"//↑検索に出すために変数操作処理を挟む"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"$gameVariables._data[103] = [1, 1, 1];"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables._data[104] = [0, 0, 0];"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables._data[107] = [1, 1, 1];"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables._data[108] = [0, 0, 0];"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
417,
418,
0,
0,
0
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"$gameVariables._data[417] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0];"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"$gameVariables._data[418] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0];"
]
},
{
"code": 356,
"indent": 0,
"parameters": [
"GraphicalChoice on"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
6
]
},
{
"code": 108,
"indent": 0,
"parameters": [
":"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
":"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
":"
]
},
{
"code": 356,
"indent": 0,
"parameters": [
"D_TEXT_SETTING WINDOW ON"
]
},
{
"code": 356,
"indent": 0,
"parameters": [
"D_TEXT Select a Difficulty 32"
]
},
{
"code": 231,
"indent": 0,
"parameters": [
95,
"",
0,
0,
470,
75,
100,
100,
255,
0
]
},
{
"code": 118,
"indent": 0,
"parameters": [
"■選択肢"
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Super Hero: For those who want an easy adventure."
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Casual: For beginners and those who want a casual adventure."
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Succubus: The intended difficulty for this game."
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Nightmare: For those who want to fight nightmarishly strong succubus."
]
},
{
"code": 102,
"indent": 0,
"parameters": [
[
"Nanido_1|450|200",
"Nanido_2|450|260",
"Nanido_3|450|320",
"Nanido_4|450|380"
],
-1,
1,
1,
0
]
},
{
"code": 402,
"indent": 0,
"parameters": [
0,
"Nanido_1|450|200"
]
},
{
"code": 101,
"indent": 1,
"parameters": [
"",
0,
0,
2
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"Difficulty:『\\C[17]Super Hero\\C[0]』"
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"Your abilities are greatly enhanced, allowing you to defeat most enemies by"
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"simply spamming Slash \\I[17]. However, be mindful of letting your guard down"
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"against powerful succubi. Perfect for when you want to breeze through quickly."
]
},
{
"code": 102,
"indent": 1,
"parameters": [
[
"Nanido_Ok|450|260",
"Sel_Kangae|450|320"
],
1,
0,
1,
1
]
},
{
"code": 402,
"indent": 1,
"parameters": [
0,
"Nanido_Ok|450|260"
]
},
{
"code": 250,
"indent": 2,
"parameters": [
{
"name": "Silence2",
"volume": 90,
"pitch": 110,
"pan": 0
}
]
},
{
"code": 122,
"indent": 2,
"parameters": [
2,
2,
0,
0,
-1
]
},
{
"code": 121,
"indent": 2,
"parameters": [
781,
781,
0
]
},
{
"code": 122,
"indent": 2,
"parameters": [
18,
18,
0,
4,
"\"Super Hero\""
]
},
{
"code": 119,
"indent": 2,
"parameters": [
"■選択肢2"
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 402,
"indent": 1,
"parameters": [
1,
"Sel_Kangae|450|320"
]
},
{
"code": 119,
"indent": 2,
"parameters": [
"■選択肢"
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 404,
"indent": 1,
"parameters": []
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 402,
"indent": 0,
"parameters": [
1,
"Nanido_2|450|260"
]
},
{
"code": 101,
"indent": 1,
"parameters": [
"",
0,
0,
2
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"Difficulty:『Casual』"
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"\\fs[25]For beginners and those that want a casual adventure. The lewd atmosphere will"
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"be weaker along with most succubi. Unless you're dealing with a succubus that"
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"has troublesome abilities, you should be able to adventure with relative ease.\\fr"
]
},
{
"code": 102,
"indent": 1,
"parameters": [
[
"Nanido_Ok|450|260",
"Sel_Kangae|450|320"
],
1,
0,
1,
1
]
},
{
"code": 402,
"indent": 1,
"parameters": [
0,
"Nanido_Ok|450|260"
]
},
{
"code": 250,
"indent": 2,
"parameters": [
{
"name": "Heal5",
"volume": 90,
"pitch": 60,
"pan": 0
}
]
},
{
"code": 122,
"indent": 2,
"parameters": [
2,
2,
0,
0,
0
]
},
{
"code": 121,
"indent": 2,
"parameters": [
782,
782,
0
]
},
{
"code": 122,
"indent": 2,
"parameters": [
18,
18,
0,
4,
"\"Casual\""
]
},
{
"code": 119,
"indent": 2,
"parameters": [
"■選択肢2"
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 402,
"indent": 1,
"parameters": [
1,
"Sel_Kangae|450|320"
]
},
{
"code": 119,
"indent": 2,
"parameters": [
"■選択肢"
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 404,
"indent": 1,
"parameters": []
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 402,
"indent": 0,
"parameters": [
2,
"Nanido_3|450|320"
]
},
{
"code": 101,
"indent": 1,
"parameters": [
"",
0,
0,
2
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"Difficulty:『Succubus』"
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"\\fs[25]A difficulty that suits the worldbuilding of this work. Intended for those who want"
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"to fight powerful succubi, only to succumb and savor the pleasure of submission"
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"after defeat. Slightly increased \\I[32]P-Topaz upon defeating strong enemies.\\fr"
]
},
{
"code": 102,
"indent": 1,
"parameters": [
[
"Nanido_Ok|450|260",
"Sel_Kangae|450|320"
],
1,
0,
1,
1
]
},
{
"code": 402,
"indent": 1,
"parameters": [
0,
"Nanido_Ok|450|260"
]
},
{
"code": 250,
"indent": 2,
"parameters": [
{
"name": "Bell1",
"volume": 90,
"pitch": 60,
"pan": 0
}
]
},
{
"code": 122,
"indent": 2,
"parameters": [
2,
2,
0,
0,
2
]
},
{
"code": 121,
"indent": 2,
"parameters": [
783,
783,
0
]
},
{
"code": 122,
"indent": 2,
"parameters": [
18,
18,
0,
4,
"\"Succubus\""
]
},
{
"code": 119,
"indent": 2,
"parameters": [
"■選択肢2"
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 402,
"indent": 1,
"parameters": [
1,
"Sel_Kangae|450|320"
]
},
{
"code": 119,
"indent": 2,
"parameters": [
"■選択肢"
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 404,
"indent": 1,
"parameters": []
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 402,
"indent": 0,
"parameters": [
3,
"Nanido_4|450|380"
]
},
{
"code": 101,
"indent": 1,
"parameters": [
"",
0,
0,
2
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"Difficulty:『Nightmare』"
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"\\fs[24]A difficulty where even common succubi become threats, and a moment's carelessness"
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"can be fatal. Suited for those aspiring to be heroes who vanquish darkness, or for those"
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"who wish to experience humiliating defeat. Increased \\I[32]P-Topaz upon defeating strong enemies.\\fr"
]
},
{
"code": 102,
"indent": 1,
"parameters": [
[
"Nanido_Ok|450|260",
"Sel_Kangae|450|320"
],
1,
0,
1,
1
]
},
{
"code": 402,
"indent": 1,
"parameters": [
0,
"Nanido_Ok|450|260"
]
},
{
"code": 250,
"indent": 2,
"parameters": [
{
"name": "Bell1",
"volume": 90,
"pitch": 50,
"pan": 0
}
]
},
{
"code": 122,
"indent": 2,
"parameters": [
2,
2,
0,
0,
4
]
},
{
"code": 121,
"indent": 2,
"parameters": [
784,
784,
0
]
},
{
"code": 122,
"indent": 2,
"parameters": [
18,
18,
0,
4,
"\"Nightmare\""
]
},
{
"code": 119,
"indent": 2,
"parameters": [
"■選択肢2"
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 402,
"indent": 1,
"parameters": [
1,
"Sel_Kangae|450|320"
]
},
{
"code": 119,
"indent": 2,
"parameters": [
"■選択肢"
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 404,
"indent": 1,
"parameters": []
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 404,
"indent": 0,
"parameters": []
},
{
"code": 108,
"indent": 0,
"parameters": [
"//------------------------------------------------------------------------"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"//"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"// ■ ゲーム最初の周回時のみ表示される選択肢とメッセージ"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"//"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"//------------------------------------------------------------------------"
]
},
{
"code": 118,
"indent": 0,
"parameters": [
"■選択肢2"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
1,
0,
0,
0
]
},
{
"code": 250,
"indent": 1,
"parameters": [
{
"name": "Cursor1",
"volume": 90,
"pitch": 120,
"pan": 0
}
]
},
{
"code": 356,
"indent": 1,
"parameters": [
"D_TEXT_SETTING WINDOW ON"
]
},
{
"code": 356,
"indent": 1,
"parameters": [
"D_TEXT Which are you playing with? 32"
]
},
{
"code": 231,
"indent": 1,
"parameters": [
95,
"",
0,
0,
452,
75,
100,
100,
255,
0
]
},
{
"code": 118,
"indent": 1,
"parameters": [
"■操作方法・選択肢"
]
},
{
"code": 101,
"indent": 1,
"parameters": [
"",
0,
0,
2
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"Select the device you'll be using."
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"The map movement, etc. will be changed to a format suitable for the chosen"
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"device. It is also possible to change it later in \"Options\". (For those who use"
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"more than one device, please select the device you'll be using most often.)"
]
},
{
"code": 102,
"indent": 1,
"parameters": [
[
"Sousa_Keyboard|450|200",
"Sousa_GamePad|450|260",
"Sousa_Mouse|450|320"
],
-1,
0,
1,
0
]
},
{
"code": 402,
"indent": 1,
"parameters": [
0,
"Sousa_Keyboard|450|200"
]
},
{
"code": 250,
"indent": 2,
"parameters": [
{
"name": "Kettei2",
"volume": 90,
"pitch": 110,
"pan": 0
}
]
},
{
"code": 122,
"indent": 2,
"parameters": [
440,
440,
0,
0,
1
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 402,
"indent": 1,
"parameters": [
1,
"Sousa_GamePad|450|260"
]
},
{
"code": 250,
"indent": 2,
"parameters": [
{
"name": "Laser1",
"volume": 90,
"pitch": 120,
"pan": 0
}
]
},
{
"code": 122,
"indent": 2,
"parameters": [
440,
440,
0,
0,
2
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 402,
"indent": 1,
"parameters": [
2,
"Sousa_Mouse|450|320"
]
},
{
"code": 250,
"indent": 2,
"parameters": [
{
"name": "Switch2",
"volume": 90,
"pitch": 120,
"pan": 0
}
]
},
{
"code": 122,
"indent": 2,
"parameters": [
440,
440,
0,
0,
0
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 404,
"indent": 1,
"parameters": []
},
{
"code": 250,
"indent": 1,
"parameters": [
{
"name": "Hankyo",
"volume": 90,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 101,
"indent": 1,
"parameters": [
"",
0,
1,
1
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"Welcome to the world of『Paradise Succubus』."
]
},
{
"code": 101,
"indent": 1,
"parameters": [
"",
0,
1,
1
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"Paradise Succubus is a game that \\C[3]involves being replayed\\C[0]."
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"\\C[5]At the end of an adventure, all ranks, ability stats, skill gems,"
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"sei relics that have been acquired, acquired traits, and physical"
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"developments will be reset.\\C[0]"
]
},
{
"code": 101,
"indent": 1,
"parameters": [
"",
0,
1,
1
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"Try to make it as far as you can on Paradise Island"
]
},
{
"code": 401,
"indent": 1,
"parameters": [
"or play however you like."
]
},
{
"code": 250,
"indent": 1,
"parameters": [
{
"name": "Cursor3",
"volume": 90,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 111,
"indent": 1,
"parameters": [
1,
440,
0,
2,
0
]
},
{
"code": 101,
"indent": 2,
"parameters": [
"",
0,
1,
1
]
},
{
"code": 401,
"indent": 2,
"parameters": [
"If you miss a sentence or want to read it again, you can also check the backlog"
]
},
{
"code": 401,
"indent": 2,
"parameters": [
"by pressing \\C[5]Shift\\C[0]. (On a gamepad, you'll have to press your assigned"
]
},
{
"code": 401,
"indent": 2,
"parameters": [
"button to check it.)"
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 411,
"indent": 1,
"parameters": []
},
{
"code": 101,
"indent": 2,
"parameters": [
"",
0,
1,
1
]
},
{
"code": 401,
"indent": 2,
"parameters": [
"If you miss a sentence or want to read something again,"
]
},
{
"code": 401,
"indent": 2,
"parameters": [
"you can check the backlog by pressing \\C[5]Shift\\C[0]."
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 412,
"indent": 1,
"parameters": []
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 108,
"indent": 0,
"parameters": [
"//------------------------------------------------------------------------"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"//"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"// ■ 理想郷モード"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"//"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"//------------------------------------------------------------------------"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"//------------------------------------------------------------------------"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"//"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"// ■ ↑ここまで"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"//"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"//------------------------------------------------------------------------"
]
},
{
"code": 118,
"indent": 0,
"parameters": [
"■冒険へ出発"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"//----------------------------------------"
]
},
{
"code": 235,
"indent": 0,
"parameters": [
95
]
},
{
"code": 356,
"indent": 0,
"parameters": [
"hideHpGauge C"
]
},
{
"code": 356,
"indent": 0,
"parameters": [
"stopMist"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"//----------------------------------------"
]
},
{
"code": 223,
"indent": 0,
"parameters": [
[
34,
-34,
-68,
170
],
45,
true
]
},
{
"code": 122,
"indent": 0,
"parameters": [
1,
1,
1,
0,
1
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"//----------------------------------------"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
1,
0,
2,
1
]
},
{
"code": 108,
"indent": 1,
"parameters": [
" //2周目開始のイベント"
]
},
{
"code": 111,
"indent": 1,
"parameters": [
0,
324,
1
]
},
{
"code": 201,
"indent": 2,
"parameters": [
0,
4,
7,
7,
8,
2
]
},
{
"code": 119,
"indent": 2,
"parameters": [
"■おわり"
]
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 412,
"indent": 1,
"parameters": []
},
{
"code": 108,
"indent": 1,
"parameters": [
" //縁の境界を初めて開放した場合、参戦イベントを発生させる。"
]
},
{
"code": 111,
"indent": 1,
"parameters": [
0,
435,
0
]
},
{
"code": 111,
"indent": 2,
"parameters": [
0,
235,
1
]
},
{
"code": 201,
"indent": 3,
"parameters": [
0,
4,
7,
7,
8,
2
]
},
{
"code": 119,
"indent": 3,
"parameters": [
"■おわり"
]
},
{
"code": 0,
"indent": 3,
"parameters": []
},
{
"code": 412,
"indent": 2,
"parameters": []
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 412,
"indent": 1,
"parameters": []
},
{
"code": 201,
"indent": 1,
"parameters": [
0,
8,
13,
11,
8,
2
]
},
{
"code": 119,
"indent": 1,
"parameters": [
"■おわり"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 108,
"indent": 0,
"parameters": [
"//----------------------------------------"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
1,
0,
1,
0
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"$gameScreen.showPicture(1,\"back/Map_BeachA1\",0,0,0,100,100,0,0)"
]
},
{
"code": 230,
"indent": 1,
"parameters": [
30
]
},
{
"code": 201,
"indent": 1,
"parameters": [
0,
4,
7,
7,
8,
2
]
},
{
"code": 119,
"indent": 1,
"parameters": [
"■おわり"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 108,
"indent": 0,
"parameters": [
"//------------------------------------------------------------------------"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"//"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"//"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"//"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"//------------------------------------------------------------------------"
]
},
{
"code": 118,
"indent": 0,
"parameters": [
"■おわり"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"$gameVariables._data[206] = [13, 23];"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 0,
"y": 0
},
null
]
}