From 083dca51fcde067c4544991612f23f32aefcf61e Mon Sep 17 00:00:00 2001 From: dazedanon Date: Sat, 12 Jul 2025 12:33:06 -0500 Subject: [PATCH] TL Quick Chat Buttons --- www/data/CommonEvents.json | 358 ++++++++++++------------- www/data/Map002.json | 8 +- www/data/Map003.json | 8 +- www/data/Map004.json | 8 +- www/data/Map007.json | 8 +- www/data/Map008.json | 8 +- www/data/Map009.json | 8 +- www/data/Map011.json | 4 +- www/data/Map017.json | 58 ++--- www/data/Map018.json | 82 +++--- www/data/Map019.json | 52 ++-- www/data/Map020.json | 56 ++-- www/data/Map021.json | 28 +- www/data/Map022.json | 42 +-- www/data/Map035.json | 22 +- www/data/Map042.json | 12 +- www/data/Map044.json | 20 +- www/data/Map045.json | 8 +- www/data/Map046.json | 8 +- www/data/Map047.json | 52 ++-- www/data/Map048.json | 8 +- www/data/Map049.json | 8 +- www/data/Map051.json | 12 +- www/data/Map053.json | 12 +- www/data/Map054.json | 6 +- www/data/Map055.json | 12 +- www/data/Map057.json | 2 +- www/data/Map060.json | 16 +- www/data/Map061.json | 8 +- www/data/Map062.json | 8 +- www/data/Map063.json | 16 +- www/data/Map064.json | 8 +- www/data/Map065.json | 12 +- www/data/Map066.json | 36 +-- www/data/Map069.json | 18 +- www/data/Map081.json | 12 +- www/data/Map096.json | 2 +- www/data/Map100.json | 2 +- www/data/Map101.json | 4 +- www/data/Map104.json | 10 +- www/data/Map105.json | 16 +- www/data/Map106.json | 14 +- www/data/Map107.json | 2 +- www/data/Map108.json | 16 +- www/data/Map109.json | 12 +- www/data/Map111.json | 4 +- www/data/Map112.json | 8 +- www/data/Map113.json | 8 +- www/data/Map114.json | 8 +- www/data/Map116.json | 2 +- www/data/Map122.json | 8 +- www/data/Map123.json | 8 +- www/data/Map124.json | 8 +- www/data/Map125.json | 12 +- www/data/Map126.json | 2 +- www/data/Map139.json | 50 ++-- www/data/Map142.json | 12 +- www/data/Map143.json | 16 +- www/data/Map144.json | 2 +- www/data/Map151.json | 8 +- www/data/Map152.json | 28 +- www/data/Map153.json | 8 +- www/data/Map154.json | 24 +- www/data/Map158.json | 16 +- www/data/Map164.json | 52 ++-- www/data/Map172.json | 8 +- www/data/Map179.json | 16 +- www/data/Map180.json | 8 +- www/data/Map183.json | 12 +- www/data/Map188.json | 6 +- www/data/Map190.json | 18 +- www/data/Map205.json | 4 +- www/data/Map279.json | 12 +- www/data/Map281.json | 12 +- www/data/Map282.json | 24 +- www/data/Map320.json | 522 ++++++++++++++++++------------------- www/data/Map325.json | 2 +- www/data/Map328.json | 10 +- www/data/Map329.json | 2 +- www/data/Map332.json | 8 +- www/data/Map338.json | 8 +- www/data/Map364.json | 28 +- www/data/Map365.json | 2 +- www/data/Map366.json | 2 +- www/data/Map367.json | 6 +- www/data/Map368.json | 6 +- www/data/Map369.json | 2 +- 87 files changed, 1062 insertions(+), 1062 deletions(-) diff --git a/www/data/CommonEvents.json b/www/data/CommonEvents.json index 675d374..d0dca77 100644 --- a/www/data/CommonEvents.json +++ b/www/data/CommonEvents.json @@ -38682,14 +38682,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'ここは鍛冶屋だよ。')" + "$gameVariables.setValue(32, 'This is the blacksmith.')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, '何か用かい?')" + "$gameVariables.setValue(33, 'Do you need something?')" ] }, { @@ -38962,14 +38962,14 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(32, '虚魂剣の強化だね。')" + "$gameVariables.setValue(32, 'You want to upgrade the Void Soul Sword.')" ] }, { "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(33, 'どう強化するか選んでおくれ。')" + "$gameVariables.setValue(33, 'Choose how you\\'d like to upgrade it.')" ] }, { @@ -40826,14 +40826,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '虚魂剣の強化だね。')" + "$gameVariables.setValue(32, 'You want to upgrade the Void Soul Sword.')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'どう強化するか選んでおくれ。')" + "$gameVariables.setValue(33, 'Choose how you\\'d like to upgrade it.')" ] }, { @@ -42083,14 +42083,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'ここは鍛冶屋だよ。')" + "$gameVariables.setValue(32, 'This is the blacksmith.')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, '何か用かい?')" + "$gameVariables.setValue(33, 'Do you need something?')" ] }, { @@ -42363,14 +42363,14 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(32, '虚魂剣の強化だね。')" + "$gameVariables.setValue(32, 'You want to upgrade the Void Soul Sword.')" ] }, { "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(33, 'どう強化するか選んでおくれ。')" + "$gameVariables.setValue(33, 'Choose how you\\'d like to upgrade it.')" ] }, { @@ -44242,14 +44242,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '虚魂剣の強化だね。')" + "$gameVariables.setValue(32, 'You want to upgrade the Void Soul Sword.')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'どう強化するか選んでおくれ。')" + "$gameVariables.setValue(33, 'Choose how you\\'d like to upgrade it.')" ] }, { @@ -88381,7 +88381,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(35, 'よろしこ')" + "$gameVariables.setValue(35, 'Yoroshiko')" ] }, { @@ -88409,7 +88409,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(35, 'はめりゃんせ')" + "$gameVariables.setValue(35, 'Let’s get it on')" ] }, { @@ -88461,7 +88461,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, 'レッツゴー!懺悔室')" + "$gameVariables.setValue(35, 'Let’s go! Confession Booth')" ] }, { @@ -88478,7 +88478,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, 'いすぺりQ')" + "$gameVariables.setValue(35, 'Isperio Q')" ] }, { @@ -88516,7 +88516,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(35, 'ちんちんぶらり旅')" + "$gameVariables.setValue(35, 'Wandering Dick Journey')" ] }, { @@ -88544,7 +88544,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(35, '酒と酒と酒と酒')" + "$gameVariables.setValue(35, 'Booze and Booze and Booze and Booze')" ] }, { @@ -88572,7 +88572,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(35, 'デパートメント')" + "$gameVariables.setValue(35, 'Department')" ] }, { @@ -88600,7 +88600,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(35, '腰振りお化け')" + "$gameVariables.setValue(35, 'Thrusting Ghost')" ] }, { @@ -88628,7 +88628,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(35, '別荘に行こう')" + "$gameVariables.setValue(35, 'Let’s Go to the Villa')" ] }, { @@ -88656,7 +88656,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(35, 'ムラムラする')" + "$gameVariables.setValue(35, 'Feeling Horny')" ] }, { @@ -88693,7 +88693,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, '枯れ草も俺の賑わい')" + "$gameVariables.setValue(35, 'Even Dead Grass Brightens My Day')" ] }, { @@ -88710,7 +88710,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, 'はじめましてのもり')" + "$gameVariables.setValue(35, 'Nice to Meet You Forest')" ] }, { @@ -88748,7 +88748,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(35, '大理石ニー')" + "$gameVariables.setValue(35, 'Marble Knee')" ] }, { @@ -88776,7 +88776,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(35, '崩れ散る秩序')" + "$gameVariables.setValue(35, 'Crumbling Order')" ] }, { @@ -88832,7 +88832,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(35, '倉庫奉行')" + "$gameVariables.setValue(35, 'Warehouse Magistrate')" ] }, { @@ -88878,7 +88878,7 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(35, 'ニッチニチボディ')" + "$gameVariables.setValue(35, 'Niche-Niche Body')" ] }, { @@ -88895,7 +88895,7 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(35, 'いこうよエルフの森')" + "$gameVariables.setValue(35, 'Let’s Go to the Elf Forest')" ] }, { @@ -88931,7 +88931,7 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(35, 'ニッチニチボディ')" + "$gameVariables.setValue(35, 'Niche-Niche Body')" ] }, { @@ -88948,7 +88948,7 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(35, 'いこうよエルフの森')" + "$gameVariables.setValue(35, 'Let’s Go to the Elf Forest')" ] }, { @@ -89005,7 +89005,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, '枯れ草も俺の賑わい')" + "$gameVariables.setValue(35, 'Even Dead Grass Brightens My Day')" ] }, { @@ -89022,7 +89022,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, 'はじめましてのもり')" + "$gameVariables.setValue(35, 'Nice to Meet You Forest')" ] }, { @@ -89069,7 +89069,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, 'ホワホワホワホワ')" + "$gameVariables.setValue(35, 'Fuwa Fuwa Fuwa Fuwa')" ] }, { @@ -89086,7 +89086,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, 'マカ不思議アドベンチャー')" + "$gameVariables.setValue(35, 'Maka-Mysterious Adventure')" ] }, { @@ -89142,7 +89142,7 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(35, '締まりティ')" + "$gameVariables.setValue(35, 'Tight-ity')" ] }, { @@ -89159,7 +89159,7 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(35, 'いいいせき')" + "$gameVariables.setValue(35, 'Iii Ruins')" ] }, { @@ -89195,7 +89195,7 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(35, '締まりティ')" + "$gameVariables.setValue(35, 'Tight-ity')" ] }, { @@ -89212,7 +89212,7 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(35, 'いつメン')" + "$gameVariables.setValue(35, 'The Usual Crew')" ] }, { @@ -89278,7 +89278,7 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(35, '締まりティ')" + "$gameVariables.setValue(35, 'Tight-ity')" ] }, { @@ -89295,7 +89295,7 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(35, '仄暗い\"おく\"の底から')" + "$gameVariables.setValue(35, 'From the Depths of the Dim \"Back\"')" ] }, { @@ -89331,7 +89331,7 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(35, '締まりティ')" + "$gameVariables.setValue(35, 'Tight-ity')" ] }, { @@ -89348,7 +89348,7 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(35, '仄暗い\"おく\"の底から')" + "$gameVariables.setValue(35, 'From the Depths of the Dim \"Back\"')" ] }, { @@ -89405,7 +89405,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, 'ばっちぃミルキーウェイ')" + "$gameVariables.setValue(35, 'Dirty Milky Way')" ] }, { @@ -89422,7 +89422,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, 'ヌレヌレ大納言')" + "$gameVariables.setValue(35, 'Soaked Dainagon')" ] }, { @@ -89460,7 +89460,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(35, '港町が似合わない男')" + "$gameVariables.setValue(35, 'A Man Who Doesn\\'t Fit in a Port Town')" ] }, { @@ -89497,7 +89497,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, '生皮剥がし太郎')" + "$gameVariables.setValue(35, 'Skinning Taro')" ] }, { @@ -89514,7 +89514,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, 'おトラップ')" + "$gameVariables.setValue(35, 'Oh Trap')" ] }, { @@ -89561,7 +89561,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, '寂しい夜にはこれ')" + "$gameVariables.setValue(35, 'For Lonely Nights')" ] }, { @@ -89578,7 +89578,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, 'イワヤマン')" + "$gameVariables.setValue(35, 'Iwayaman')" ] }, { @@ -89616,7 +89616,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(35, 'ヨーロヤッフッフ')" + "$gameVariables.setValue(35, 'Euro Yaffuff')" ] }, { @@ -89653,7 +89653,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, 'キューティキューティクル')" + "$gameVariables.setValue(35, 'Cutie Cuticle')" ] }, { @@ -89670,7 +89670,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, 'このよであなたのあいを')" + "$gameVariables.setValue(35, 'Your Love in This World')" ] }, { @@ -89717,7 +89717,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, 'クリーミー思考')" + "$gameVariables.setValue(35, 'Creamy Thoughts')" ] }, { @@ -89734,7 +89734,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, '硬いのがお好き')" + "$gameVariables.setValue(35, 'You Like It Hard')" ] }, { @@ -89772,7 +89772,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(35, '逮捕されちまうぞ')" + "$gameVariables.setValue(35, 'You\\'ll Get Arrested for That')" ] }, { @@ -89800,7 +89800,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(35, '機械の街')" + "$gameVariables.setValue(35, 'City of Machines')" ] }, { @@ -89828,7 +89828,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(35, '黒光りするなにがし')" + "$gameVariables.setValue(35, 'That Shiny Black Thing')" ] }, { @@ -89856,7 +89856,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(35, 'ゴロゴロイワゴロ')" + "$gameVariables.setValue(35, 'Rolling Rock Roll')" ] }, { @@ -89893,7 +89893,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, 'カマととぶっちゃって')" + "$gameVariables.setValue(35, 'Swinging the Sickle and Spilling the Tea')" ] }, { @@ -89910,7 +89910,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, '廃工場でハイ')" + "$gameVariables.setValue(35, 'High in the Abandoned Factory')" ] }, { @@ -89957,7 +89957,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, '燃えるような恋のような')" + "$gameVariables.setValue(35, 'Like a Burning Love')" ] }, { @@ -89974,7 +89974,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, '北西小僧')" + "$gameVariables.setValue(35, 'Northwest Kid')" ] }, { @@ -90021,7 +90021,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, '燃えるような恋のような')" + "$gameVariables.setValue(35, 'Like a Burning Love')" ] }, { @@ -90038,7 +90038,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, '北西小僧')" + "$gameVariables.setValue(35, 'Northwest Kid')" ] }, { @@ -90076,7 +90076,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(35, '悪魔の街')" + "$gameVariables.setValue(35, 'Devil\\'s Town')" ] }, { @@ -90113,7 +90113,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, 'ネーミーマン')" + "$gameVariables.setValue(35, 'Nameman')" ] }, { @@ -90130,7 +90130,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, '魔界を往く')" + "$gameVariables.setValue(35, 'Journey Through the Demon World')" ] }, { @@ -90177,7 +90177,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, 'オレの人生操り人形')" + "$gameVariables.setValue(35, 'My Life, the Puppet')" ] }, { @@ -90194,7 +90194,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, '怪しき前衛拠点')" + "$gameVariables.setValue(35, 'Suspicious Frontline Base')" ] }, { @@ -90232,7 +90232,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(35, '決戦の地')" + "$gameVariables.setValue(35, 'Land of the Final Battle')" ] }, { @@ -90269,7 +90269,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, 'ボンキュッボンバー')" + "$gameVariables.setValue(35, 'Bombshell Bomber')" ] }, { @@ -90286,7 +90286,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(35, '決意の剣を携えて')" + "$gameVariables.setValue(35, 'With the sword of resolve in hand')" ] }, { @@ -90324,7 +90324,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(35, '敵の本拠地')" + "$gameVariables.setValue(35, 'Enemy stronghold')" ] }, { @@ -90352,7 +90352,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(35, '体験版プレイありがとだぜ')" + "$gameVariables.setValue(35, 'Thanks for playing the trial version!')" ] }, { @@ -733942,14 +733942,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, 'なっちまおうぜ……')" + "$gameVariables.setValue(32, 'Let\\'s become one...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '性の道化によォ…')" + "$gameVariables.setValue(33, 'A clown for sex...')" ] }, { @@ -733977,14 +733977,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, 'これは…')" + "$gameVariables.setValue(32, 'This is...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '朝チュンコースか!?')" + "$gameVariables.setValue(33, 'Is this the morning-after course!?')" ] }, { @@ -734012,14 +734012,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, 'オレ様のオレ様が')" + "$gameVariables.setValue(32, 'My mighty self,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '爆発しちまいそうだよ!')" + "$gameVariables.setValue(33, 'feels like it\\'s about to explode!')" ] }, { @@ -734047,14 +734047,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '我ら永遠の')" + "$gameVariables.setValue(32, 'We are the eternal,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, 'シコ猿同盟…')" + "$gameVariables.setValue(33, 'Jerk-Off Monkey Alliance...')" ] }, { @@ -734082,14 +734082,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, 'ムムゥ…愚息が')" + "$gameVariables.setValue(32, 'Mmm... my foolish son')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '効かん棒でござい')" + "$gameVariables.setValue(33, 'is a useless stick.')" ] }, { @@ -734117,14 +734117,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, 'もはや我慢の')" + "$gameVariables.setValue(32, 'I\\'m already at my')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '限界なんだ…!')" + "$gameVariables.setValue(33, 'limit of endurance...!')" ] }, { @@ -734152,14 +734152,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, 'ククク…今日はどうして')" + "$gameVariables.setValue(32, 'Heh heh heh... How should I')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, 'もらおうかねェ…')" + "$gameVariables.setValue(33, 'have you today, I wonder...')" ] }, { @@ -734187,14 +734187,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '今日のオレ様は')" + "$gameVariables.setValue(32, 'Today, I\\'m going to')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '紳士的に行くぜ…')" + "$gameVariables.setValue(33, 'be a gentleman...')" ] }, { @@ -734222,14 +734222,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, 'とりあえず一発')" + "$gameVariables.setValue(32, 'For now, I just feel like')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '抜いてもらいたい気分だねェ…')" + "$gameVariables.setValue(33, 'getting one out...')" ] }, { @@ -734257,14 +734257,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, 'ふむ…今日は')" + "$gameVariables.setValue(32, 'Hmm... today is')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, 'ひと抜き日和。')" + "$gameVariables.setValue(33, 'a perfect day for a jerk.')" ] }, { @@ -734292,14 +734292,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, 'こ、こンなところで')" + "$gameVariables.setValue(32, 'A-are we really')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, 'おっぱじめちまうの!?')" + "$gameVariables.setValue(33, 'starting right here!?')" ] }, { @@ -734327,14 +734327,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '性欲が我慢できなくて')" + "$gameVariables.setValue(32, 'I can\\'t hold back my libido,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '踊りたくなってきたぜ!')" + "$gameVariables.setValue(33, 'I just wanna dance!')" ] }, { @@ -734362,7 +734362,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '抜きたみが深いよ!')" + "$gameVariables.setValue(32, 'The urge to jerk off is overwhelming!')" ] }, { @@ -734397,14 +734397,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, 'おっ、写真で見るより')" + "$gameVariables.setValue(32, 'Oh, you\\'re even prettier')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '美人だねィ')" + "$gameVariables.setValue(33, 'than in the photos.')" ] }, { @@ -734432,14 +734432,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '抜きてェーッ!')" + "$gameVariables.setValue(32, 'I wanna jerk off―!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '抜きてェよォーッ!!')" + "$gameVariables.setValue(33, 'I really wanna jerk off!!')" ] }, { @@ -734467,14 +734467,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, 'いついかなる時でも')" + "$gameVariables.setValue(32, 'No matter the time or place,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '射精するのが漢よ!')" + "$gameVariables.setValue(33, 'a real man always cums!')" ] }, { @@ -734502,14 +734502,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, 'え!')" + "$gameVariables.setValue(32, 'Huh!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '獣のように乱れたい!?')" + "$gameVariables.setValue(33, 'You wanna go wild like a beast!?')" ] }, { @@ -734537,14 +734537,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, 'いつでも出来る、って')" + "$gameVariables.setValue(32, 'Being able to do it anytime,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '素敵な言葉だわね。')" + "$gameVariables.setValue(33, 'that\\'s such a wonderful thing.')" ] }, { @@ -734572,7 +734572,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '青姦!青姦!')" + "$gameVariables.setValue(32, 'Outdoor sex! Outdoor sex!')" ] }, { @@ -734607,14 +734607,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, 'オレ様の勃起力が')" + "$gameVariables.setValue(32, 'My raging hard-on')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '魅了、しちまうなァ…')" + "$gameVariables.setValue(33, 'is gonna charm you, huh...')" ] }, { @@ -734642,14 +734642,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '女を磨くように、オレ様の')" + "$gameVariables.setValue(32, 'Just like you polish yourself as a woman,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '息子も磨いて欲しいわねッ')" + "$gameVariables.setValue(33, 'I want you to polish my cock too!')" ] }, { @@ -736198,14 +736198,14 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(32, 'おっと、NGゲージが0だぜ?')" + "$gameVariables.setValue(32, 'Whoa, the NG gauge is at 0?')" ] }, { "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(33, '溜まってない…ってやつなのかな')" + "$gameVariables.setValue(33, 'Guess that means nothing\\'s built up...')" ] }, { @@ -737396,14 +737396,14 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(32, 'おっと、NGゲージが0だぜ?')" + "$gameVariables.setValue(32, 'Whoa, the NG gauge is at 0?')" ] }, { "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(33, '溜まってない…ってやつなのかな')" + "$gameVariables.setValue(33, 'Guess that means nothing\\'s built up...')" ] }, { @@ -737835,14 +737835,14 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(32, 'おっと、NGゲージが0だぜ?')" + "$gameVariables.setValue(32, 'Whoa, the NG gauge is at 0?')" ] }, { "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(33, '溜まってない…ってやつなのかな')" + "$gameVariables.setValue(33, 'Guess that means nothing\\'s built up...')" ] }, { @@ -738274,14 +738274,14 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(32, 'おっと、NGゲージが0だぜ?')" + "$gameVariables.setValue(32, 'Whoa, the NG gauge is at 0?')" ] }, { "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(33, '溜まってない…ってやつなのかな')" + "$gameVariables.setValue(33, 'Guess that means nothing\\'s built up...')" ] }, { @@ -738713,14 +738713,14 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(32, 'おっと、NGゲージが0だぜ?')" + "$gameVariables.setValue(32, 'Whoa, the NG gauge is at 0?')" ] }, { "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(33, '溜まってない…ってやつなのかな')" + "$gameVariables.setValue(33, 'Guess that means nothing\\'s built up...')" ] }, { @@ -739152,14 +739152,14 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(32, 'おっと、NGゲージが0だぜ?')" + "$gameVariables.setValue(32, 'Whoa, the NG gauge is at 0?')" ] }, { "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(33, '溜まってない…ってやつなのかな')" + "$gameVariables.setValue(33, 'Guess that means nothing\\'s built up...')" ] }, { @@ -739591,14 +739591,14 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(32, 'おっと、NGゲージが0だぜ?')" + "$gameVariables.setValue(32, 'Whoa, the NG gauge is at 0?')" ] }, { "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(33, '溜まってない…ってやつなのかな')" + "$gameVariables.setValue(33, 'Guess that means nothing\\'s built up...')" ] }, { @@ -740030,14 +740030,14 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(32, 'おっと、NGゲージが0だぜ?')" + "$gameVariables.setValue(32, 'Whoa, the NG gauge is at 0?')" ] }, { "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(33, '溜まってない…ってやつなのかな')" + "$gameVariables.setValue(33, 'Guess that means nothing\\'s built up...')" ] }, { @@ -789543,14 +789543,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, 'ナイスゥ~バカンスゥ~')" + "$gameVariables.setValue(32, 'Nice~ vacation~')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, 'キッスゥ~わよ~')" + "$gameVariables.setValue(33, 'Gonna give you a kiss~')" ] }, { @@ -789578,14 +789578,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '1頭2頭と呼ぶけれど')" + "$gameVariables.setValue(32, 'You call them one horse, two horses, but')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, 'レッツゴー6匹わよ~♪')" + "$gameVariables.setValue(33, 'Let\\'s go, six of them~♪')" ] }, { @@ -789613,14 +789613,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '信じてェ…君の道ィ…')" + "$gameVariables.setValue(32, 'Believe... in your path...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '走り抜けて欲しいわよーッ!')" + "$gameVariables.setValue(33, 'I want you to run straight through!')" ] }, { @@ -789648,14 +789648,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, 'ウマからはじまる')" + "$gameVariables.setValue(32, 'It all starts with a horse,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, 'リズムに合わせて♪')" + "$gameVariables.setValue(33, 'Keep up with the rhythm♪')" ] }, { @@ -789683,14 +789683,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, 'テッテッテッテ テレレテレ')" + "$gameVariables.setValue(32, 'Tette tette terereterere')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, 'アホゥわよ♪')" + "$gameVariables.setValue(33, 'You\\'re such a fool♪')" ] }, { @@ -843268,14 +843268,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(136, 'ザコキノコ程度の敵に')" + "$gameVariables.setValue(136, 'To lose to a weakling mushroom enemy...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(137, 'うかつにも遅れを取ってしまう…')" + "$gameVariables.setValue(137, 'I carelessly fell behind...')" ] }, { @@ -843303,14 +843303,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(136, 'モチュキの激しいツタ攻めに')" + "$gameVariables.setValue(136, 'With Motyuki\\'s relentless vine assault,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(137, '成す術もなく屈してしまう……')" + "$gameVariables.setValue(137, 'I was helpless and forced to submit...')" ] }, { @@ -843338,14 +843338,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(136, '謎の影に')" + "$gameVariables.setValue(136, 'Against the mysterious shadow,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(137, '全く歯が立たなかった…')" + "$gameVariables.setValue(137, 'I couldn\\'t put up any resistance...')" ] }, { @@ -843373,14 +843373,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(136, 'ネロそっくりの幽霊体に')" + "$gameVariables.setValue(136, 'To a ghost that looks just like Nero,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(137, '屈服してしまった…')" + "$gameVariables.setValue(137, 'I ended up surrendering...')" ] }, { @@ -843408,14 +843408,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(136, 'スライムの粘液に絡みつかれ')" + "$gameVariables.setValue(136, 'Entangled by the slime\\'s goo,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(137, 'どうすることも出来なくなった…')" + "$gameVariables.setValue(137, 'I couldn\\'t do anything...')" ] }, { @@ -843443,14 +843443,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(136, 'ウルフの獰猛な攻撃に')" + "$gameVariables.setValue(136, 'Overwhelmed by the wolf\\'s ferocious attacks,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(137, '翻弄されてしまった…')" + "$gameVariables.setValue(137, 'I was completely at its mercy...')" ] }, { @@ -843478,14 +843478,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(136, 'ウキウツボのツタと樹液で')" + "$gameVariables.setValue(136, 'With Ukiutsubo\\'s vines and sap,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(137, '力を奪われてしまった…')" + "$gameVariables.setValue(137, 'my strength was drained away...')" ] }, { @@ -843513,14 +843513,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(136, 'スライムメスの攻撃に')" + "$gameVariables.setValue(136, 'I couldn\\'t withstand the slime girl\\'s attack...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(137, '耐え切れなかった…')" + "$gameVariables.setValue(137, '')" ] }, { @@ -843548,14 +843548,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(136, 'マンドラのツタ攻撃で')" + "$gameVariables.setValue(136, 'With Mandora\\'s vine attack,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(137, '身体がぼろぼろになってしまう…')" + "$gameVariables.setValue(137, 'my body was left in shambles...')" ] }, { @@ -843583,14 +843583,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(136, 'ブラックワームの締め付けに')" + "$gameVariables.setValue(136, 'I couldn\\'t endure the black worm\\'s constriction...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(137, '耐え切ることが出来ない…')" + "$gameVariables.setValue(137, '')" ] }, { @@ -843618,14 +843618,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(136, 'ゴブリンの小癪な攻撃に')" + "$gameVariables.setValue(136, 'I was toyed with by the goblin\\'s cunning attacks...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(137, '翻弄されてしまった…')" + "$gameVariables.setValue(137, '')" ] }, { @@ -843653,14 +843653,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(136, 'カレキヒメの巻く花粉に')" + "$gameVariables.setValue(136, 'My strength was sapped by Karekihime\\'s swirling pollen...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(137, '力を奪われてしまった…')" + "$gameVariables.setValue(137, '')" ] }, { @@ -843688,14 +843688,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(136, 'ゴブおっさんどもの猛攻に')" + "$gameVariables.setValue(136, 'I was overwhelmed by the goblin old men\\'s fierce assault...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(137, '屈服してしまった…')" + "$gameVariables.setValue(137, '')" ] }, { @@ -843723,14 +843723,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(136, 'トロールカーゴの豪腕に')" + "$gameVariables.setValue(136, 'I lost in strength to Troll Cargo\\'s mighty arms...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(137, '力負けしてしまった…')" + "$gameVariables.setValue(137, '')" ] }, { @@ -1559903,7 +1559903,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(12, '隠れ家のダンジョンを進みヴィルティの元へ')" + "$gameVariables.setValue(12, 'Proceed through the hideout dungeon to reach Vilty.')" ] }, { @@ -1560406,7 +1560406,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '緑のゲートに入れ!')" + "$gameVariables.setValue(12, 'Enter the green gate!')" ] }, { @@ -1560434,7 +1560434,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, 'ちょうちょを全てつぶせ!')" + "$gameVariables.setValue(12, 'Crush all the butterflies!')" ] }, { @@ -1560462,7 +1560462,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '徘徊する敵を3体倒せ!')" + "$gameVariables.setValue(12, 'Defeat 3 roaming enemies!')" ] }, { @@ -1560490,7 +1560490,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, 'にわとりの卵を牛に喰わせろ!')" + "$gameVariables.setValue(12, 'Feed the chicken eggs to the cow!')" ] }, { @@ -1560518,7 +1560518,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '落ちている鍵を拾ってゲートに入れ!')" + "$gameVariables.setValue(12, 'Pick up the dropped key and enter the gate!')" ] }, { @@ -1560546,7 +1560546,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, 'なんでもいい、とりあえずゲートに入れ!')" + "$gameVariables.setValue(12, 'Doesn\\'t matter what, just get in the gate for now!')" ] }, { @@ -1560574,7 +1560574,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '休憩し、先へ進もう')" + "$gameVariables.setValue(12, 'Take a break, then move on.')" ] }, { @@ -1561707,7 +1561707,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, '王都北東にいるワダツミに報告しよう')" + "$gameVariables.setValue(12, 'Report to Wadatsumi in the northeast of the Royal Capital.')" ] }, { @@ -1561944,7 +1561944,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '隠れ家のダンジョンを進みヴィルティの元へ')" + "$gameVariables.setValue(12, 'Proceed through the hideout dungeon to reach Vilty.')" ] }, { diff --git a/www/data/Map002.json b/www/data/Map002.json index f31d0e9..ea27683 100644 --- a/www/data/Map002.json +++ b/www/data/Map002.json @@ -5172,14 +5172,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination.')" ] }, { @@ -5349,14 +5349,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, 'たまにはポニーちゃそ達で')" + "$gameVariables.setValue(32, 'Sometimes I just want to dash off with the ponies,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '駆け抜けたいわねん…')" + "$gameVariables.setValue(33, 'and run wild with them...')" ] }, { diff --git a/www/data/Map003.json b/www/data/Map003.json index da336ab..c596e20 100644 --- a/www/data/Map003.json +++ b/www/data/Map003.json @@ -30484,14 +30484,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination.')" ] }, { @@ -30661,14 +30661,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, 'たまにはポニーちゃそ達で')" + "$gameVariables.setValue(32, 'Sometimes I just want to dash off with the ponies,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '駆け抜けたいわねん…')" + "$gameVariables.setValue(33, 'and run wild with them...')" ] }, { diff --git a/www/data/Map004.json b/www/data/Map004.json index 9f6a747..34efa67 100644 --- a/www/data/Map004.json +++ b/www/data/Map004.json @@ -34324,14 +34324,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination.')" ] }, { @@ -34501,14 +34501,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, 'たまにはポニーちゃそ達で')" + "$gameVariables.setValue(32, 'Sometimes I just want to dash off with the ponies,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '駆け抜けたいわねん…')" + "$gameVariables.setValue(33, 'and run wild with them...')" ] }, { diff --git a/www/data/Map007.json b/www/data/Map007.json index 7411143..987a357 100644 --- a/www/data/Map007.json +++ b/www/data/Map007.json @@ -23280,14 +23280,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse, as always!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination, okay?')" ] }, { @@ -23457,14 +23457,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, 'エルフの耳もウマの耳も')" + "$gameVariables.setValue(32, 'Elf ears and horse ears,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'どっちもプリティーわよ!')" + "$gameVariables.setValue(33, 'they\\'re both super cute!')" ] }, { diff --git a/www/data/Map008.json b/www/data/Map008.json index 61928bf..2f7d29b 100644 --- a/www/data/Map008.json +++ b/www/data/Map008.json @@ -49703,14 +49703,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination, okay?')" ] }, { @@ -49880,14 +49880,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, 'エルフの耳もウマの耳も')" + "$gameVariables.setValue(32, 'Elf ears and horse ears,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'どっちもプリティーわよ!')" + "$gameVariables.setValue(33, 'they\\'re both super cute!')" ] }, { diff --git a/www/data/Map009.json b/www/data/Map009.json index 65cad88..9aa7619 100644 --- a/www/data/Map009.json +++ b/www/data/Map009.json @@ -37201,14 +37201,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination, okay?')" ] }, { @@ -37378,14 +37378,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, 'エルフの耳もウマの耳も')" + "$gameVariables.setValue(32, 'Elf ears and horse ears,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'どっちもプリティーわよ!')" + "$gameVariables.setValue(33, 'they\\'re both pretty cute!')" ] }, { diff --git a/www/data/Map011.json b/www/data/Map011.json index 32967bd..3ca4908 100644 --- a/www/data/Map011.json +++ b/www/data/Map011.json @@ -6832,14 +6832,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, '我輩に御用かな?')" + "$gameVariables.setValue(32, 'Do you need something from me?')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, '料理のことなら任せたまえ。')" + "$gameVariables.setValue(33, 'If it\\'s about cooking, leave it to me.')" ] }, { diff --git a/www/data/Map017.json b/www/data/Map017.json index a13dfc7..f49ebf9 100644 --- a/www/data/Map017.json +++ b/www/data/Map017.json @@ -15881,7 +15881,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, '王都北西エリア 王の別荘を訪ねる')" + "$gameVariables.setValue(12, 'Northwest Royal Capital Area Visit the King\\'s Villa')" ] }, { @@ -18294,14 +18294,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse, as always!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Go ahead and pick your destination.')" ] }, { @@ -18472,14 +18472,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '歩きでも問題なさそうな距離を')" + "$gameVariables.setValue(32, 'You could probably just walk this distance,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'あえて利用してくれるのねん?')" + "$gameVariables.setValue(33, 'but you\\'re choosing to ride anyway?')" ] }, { @@ -19118,14 +19118,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '街の区画別に選ぶことが')" + "$gameVariables.setValue(32, 'You can also pick by city district,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '出来るわよん♪')" + "$gameVariables.setValue(33, 'you know♪')" ] }, { @@ -26518,7 +26518,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, '王都の南東出口を目指せ')" + "$gameVariables.setValue(12, 'Head for the southeast exit of the Royal Capital.')" ] }, { @@ -29562,7 +29562,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, 'そのへんの薬草')" + "$gameVariables.setValue(127, 'Some random herbs')" ] }, { @@ -29576,21 +29576,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, '魔術の根源は自然と共にある…')" + "$gameVariables.setValue(122, 'The source of magic lies with nature...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, '薬草が持つ力もまた、魔術に繋がるの。')" + "$gameVariables.setValue(123, 'The power of herbs is also connected to magic.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---美魔術師 レティシャ')" + "$gameVariables.setValue(124, '---Beautiful Magician Leticia')" ] }, { @@ -29604,7 +29604,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, '灯火の術書')" + "$gameVariables.setValue(125, 'Tome of Firelight')" ] }, { @@ -29618,7 +29618,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '魔攻+3')" + "$gameVariables.setValue(126, 'M. Attack +3')" ] }, { @@ -33886,7 +33886,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '狂気!花狂いの女!')" + "$gameVariables.setValue(127, 'Madness! The flower-crazed woman!')" ] }, { @@ -33900,21 +33900,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'これからも花占いに精を出すわ!')" + "$gameVariables.setValue(122, 'I\\'ll keep pouring my energy into flower fortune-telling!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'むしりにむしり取りまくってね!')" + "$gameVariables.setValue(123, 'I\\'ll keep plucking and plucking away!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---跳ねっ返り系女子 ハネコ')" + "$gameVariables.setValue(124, '---Rebellious Girl Haneko')" ] }, { @@ -33928,7 +33928,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'ホーリーブーツ')" + "$gameVariables.setValue(125, 'Holy Boots')" ] }, { @@ -33942,7 +33942,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '最大MP+5')" + "$gameVariables.setValue(126, 'Max MP +5')" ] }, { @@ -44153,7 +44153,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '王都北西エリアで見慣れない風貌の人物に話しかけよう')" + "$gameVariables.setValue(12, 'Try talking to the unfamiliar-looking person in the Royal Capital Northwest area.')" ] }, { @@ -44222,7 +44222,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '街の各エリアのNPCに話しかけて調査する')" + "$gameVariables.setValue(12, 'Talk to the NPCs in each area of the city to investigate.')" ] }, { @@ -48300,7 +48300,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, 'ふわふわ魔人') " + "$gameVariables.setValue(127, 'Fluffy Demon') " ] }, { @@ -48314,21 +48314,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'シュークリームと添い遂げて死ぬ…')" + "$gameVariables.setValue(122, 'To die together with cream puffs...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'それこそが人生だよォ…')" + "$gameVariables.setValue(123, 'That\\'s what life is all about...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---おつらい人生 ワッフィーノ')" + "$gameVariables.setValue(124, '---The Hard Life of Waffino')" ] }, { @@ -48342,7 +48342,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, '土塊の術書')" + "$gameVariables.setValue(125, 'Tome of Earth Clods')" ] }, { @@ -48356,7 +48356,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '防御+3')" + "$gameVariables.setValue(126, 'Defense +3')" ] }, { @@ -52728,7 +52728,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, '街の各エリアのNPCに話しかけて調査する')" + "$gameVariables.setValue(12, 'Talk to the NPCs in each area of the town to investigate.')" ] }, { diff --git a/www/data/Map018.json b/www/data/Map018.json index 935723c..8ea74c0 100644 --- a/www/data/Map018.json +++ b/www/data/Map018.json @@ -31878,7 +31878,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, '南東のエルフの森へ進め')" + "$gameVariables.setValue(12, 'Head southeast to the Elf Forest.')" ] }, { @@ -32543,7 +32543,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, 'エルフの里の入り口を探せ')" + "$gameVariables.setValue(12, 'Find the entrance to the Elf Village')" ] }, { @@ -32851,7 +32851,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, '出張お食事処だ。')" + "$gameVariables.setValue(32, 'It\\'s a traveling eatery.')" ] }, { @@ -36982,7 +36982,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, 'ナガレンジャー') " + "$gameVariables.setValue(127, 'Nagarenja') " ] }, { @@ -36996,21 +36996,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'まだ知らない、見えない物語が')" + "$gameVariables.setValue(122, 'Stories we don\\'t yet know, things we can\\'t yet see,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'いつか我々の前に来るのだろうか…')" + "$gameVariables.setValue(123, 'Will they someday appear before us...?')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---頑張るよ ネガーイン')" + "$gameVariables.setValue(124, '---I\\'ll do my best, Negain.')" ] }, { @@ -37024,7 +37024,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, '薄氷の術書')" + "$gameVariables.setValue(125, 'Thin Ice Grimoire')" ] }, { @@ -37038,7 +37038,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '最大MP+15')" + "$gameVariables.setValue(126, 'Max MP +15')" ] }, { @@ -39688,7 +39688,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '眠る黒龍') " + "$gameVariables.setValue(127, 'Sleeping Black Dragon') " ] }, { @@ -39702,21 +39702,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'あらゆる物事には光と影がある……')" + "$gameVariables.setValue(122, 'Everything has both light and shadow...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'ちょっとずつでもいい、その影を照らしたいものだわ')" + "$gameVariables.setValue(123, 'Even if it\\'s just a little at a time, I want to shine a light on that shadow.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---小さくても大きな一歩 シストン')" + "$gameVariables.setValue(124, '---A small but significant step, Siston')" ] }, { @@ -39730,7 +39730,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'マスターボトル×1')" + "$gameVariables.setValue(125, 'Master Bottle x1')" ] }, { @@ -39744,7 +39744,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '攻撃+4')" + "$gameVariables.setValue(126, 'Attack +4')" ] }, { @@ -42539,14 +42539,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Go ahead and pick your destination.')" ] }, { @@ -42717,14 +42717,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '歩きでも問題なさそうな距離を')" + "$gameVariables.setValue(32, 'Looks like it\\'s close enough to walk,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'あえて利用してくれるのねん?')" + "$gameVariables.setValue(33, 'but you\\'re choosing to ride anyway?')" ] }, { @@ -43363,14 +43363,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '王都は全部で6つのエリアに')" + "$gameVariables.setValue(32, 'The Royal Capital is apparently divided')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '分かれてるらしいわよ~ん')" + "$gameVariables.setValue(33, 'into six different areas~')" ] }, { @@ -64646,14 +64646,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Pick your destination, okay?')" ] }, { @@ -64824,14 +64824,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '歩きでも問題なさそうな距離を')" + "$gameVariables.setValue(32, 'It\\'s close enough to walk,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'あえて利用してくれるのねん?')" + "$gameVariables.setValue(33, 'but you\\'re choosing to ride anyway?')" ] }, { @@ -65470,14 +65470,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '王都は全部で6つのエリアに')" + "$gameVariables.setValue(32, 'The Royal Capital is apparently divided')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '分かれてるらしいわよ~ん')" + "$gameVariables.setValue(33, 'into six areas in total~')" ] }, { @@ -69905,7 +69905,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '王都北西エリアで見慣れない風貌の人物に話しかけよう')" + "$gameVariables.setValue(12, 'Try talking to the unfamiliar-looking person in the Royal Capital Northwest Area.')" ] }, { @@ -69974,7 +69974,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '街の各エリアのNPCに話しかけて調査する')" + "$gameVariables.setValue(12, 'Talk to the NPCs in each area of the city to investigate.')" ] }, { @@ -74829,7 +74829,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, 'にゃんでやねん')" + "$gameVariables.setValue(127, 'Nyan, what the heck!')" ] }, { @@ -74843,21 +74843,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, '猫を舐め続けて40年!')" + "$gameVariables.setValue(122, 'I\\'ve been licking cats for 40 years!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'まだまだ若いもんには負けんよ!')" + "$gameVariables.setValue(123, 'I\\'m not about to lose to the youngsters yet!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---負けとけ イヌイ')" + "$gameVariables.setValue(124, '---Just give it up, Inui.')" ] }, { @@ -74871,7 +74871,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'ネコカチューシャ')" + "$gameVariables.setValue(125, 'Cat Headband')" ] }, { @@ -74885,7 +74885,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '最大HP+20')" + "$gameVariables.setValue(126, 'Max HP +20')" ] }, { @@ -77348,14 +77348,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'レアリア商店へようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Learia\\'s Shop!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'なにかお求めですか?')" + "$gameVariables.setValue(33, 'Are you looking for something?')" ] }, { @@ -78138,14 +78138,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'レアリア商店へようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Learia\\'s Shop!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'なにかお求めですか?')" + "$gameVariables.setValue(33, 'Are you looking for something?')" ] }, { @@ -79008,14 +79008,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'レアリア商店へようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Learia\\'s Shop!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'なにかお求めですか?')" + "$gameVariables.setValue(33, 'Are you looking for something?')" ] }, { diff --git a/www/data/Map019.json b/www/data/Map019.json index c96b192..479fab0 100644 --- a/www/data/Map019.json +++ b/www/data/Map019.json @@ -36637,7 +36637,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, 'ナガレンジャー') " + "$gameVariables.setValue(127, 'Nagarenja') " ] }, { @@ -36651,21 +36651,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, '豊満巨太もも美人団地妻の')" + "$gameVariables.setValue(122, 'Voluptuous, thick-thighed, beautiful apartment wife')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, '激しい攻めをこう、パシャリと…')" + "$gameVariables.setValue(123, 'Capturing her intense assault, snap...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---黙れつってんだ オポチンプ')" + "$gameVariables.setValue(124, '---I told you to shut up, Opochinpu.')" ] }, { @@ -36679,7 +36679,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, '雷閃の術書')" + "$gameVariables.setValue(125, 'Scroll of Thunder Flash')" ] }, { @@ -36693,7 +36693,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '敏捷+3')" + "$gameVariables.setValue(126, 'Agility +3')" ] }, { @@ -39483,7 +39483,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '王都北西エリアで見慣れない風貌の人物に話しかけよう')" + "$gameVariables.setValue(12, 'Try talking to the unfamiliar-looking person in the Royal Capital Northwest Area.')" ] }, { @@ -39552,7 +39552,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '街の各エリアのNPCに話しかけて調査する')" + "$gameVariables.setValue(12, 'Talk to the NPCs in each area of the city to investigate.')" ] }, { @@ -41751,7 +41751,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '倉庫暮らし') " + "$gameVariables.setValue(127, 'Living in the warehouse') " ] }, { @@ -41765,21 +41765,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, '倉庫番で脳みそを鍛えることで')" + "$gameVariables.setValue(122, 'By training your brain with warehouse puzzles,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, '見えてくる景色もあるってことだな!')" + "$gameVariables.setValue(123, 'you start to see things differently!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---箱しか見えん マジエッティ')" + "$gameVariables.setValue(124, '---All I see are boxes. Seriously, Magietti.')" ] }, { @@ -41793,7 +41793,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'カウンターソード')" + "$gameVariables.setValue(125, 'Counter Sword')" ] }, { @@ -41807,7 +41807,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '運+3')" + "$gameVariables.setValue(126, 'Luck +3')" ] }, { @@ -42792,14 +42792,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Pick your destination, okay?')" ] }, { @@ -42970,14 +42970,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '歩きでも問題なさそうな距離を')" + "$gameVariables.setValue(32, 'It\\'s close enough to walk,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'あえて利用してくれるのねん?')" + "$gameVariables.setValue(33, 'but you\\'re choosing to ride anyway?')" ] }, { @@ -43496,14 +43496,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '街の北側のエリアは')" + "$gameVariables.setValue(32, 'The north side of town')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '金持ちが多いらしいわねん')" + "$gameVariables.setValue(33, 'is supposed to have a lot of rich folks.')" ] }, { @@ -45109,14 +45109,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Go ahead and pick your destination.')" ] }, { @@ -45287,14 +45287,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '歩きでも問題なさそうな距離を')" + "$gameVariables.setValue(32, 'It\\'s close enough to walk,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'あえて利用してくれるのねん?')" + "$gameVariables.setValue(33, 'but you\\'re choosing to ride anyway?')" ] }, { @@ -45573,14 +45573,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '街の北側のエリアは')" + "$gameVariables.setValue(32, 'The north side of town')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '金持ちが多いらしいわねん')" + "$gameVariables.setValue(33, 'is supposed to have a lot of rich folks.')" ] }, { diff --git a/www/data/Map020.json b/www/data/Map020.json index d438fcb..5722032 100644 --- a/www/data/Map020.json +++ b/www/data/Map020.json @@ -25915,7 +25915,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, '東の平原を進みグルドの村へ')" + "$gameVariables.setValue(12, 'Head east across the plains to Gurdo Village.')" ] }, { @@ -28558,7 +28558,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '王都北西エリアで見慣れない風貌の人物に話しかけよう')" + "$gameVariables.setValue(12, 'Try talking to the unfamiliar-looking person in the northwest area of the Royal Capital.')" ] }, { @@ -28627,7 +28627,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '街の各エリアのNPCに話しかけて調査する')" + "$gameVariables.setValue(12, 'Talk to the NPCs in each area of the city to investigate.')" ] }, { @@ -36916,7 +36916,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '王都七不思議') " + "$gameVariables.setValue(127, 'Seven Wonders of the Royal Capital') " ] }, { @@ -36930,21 +36930,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'よく見たらアンタ………')" + "$gameVariables.setValue(122, 'Now that I look closely at you...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, '犯人みてーな見た目してるな…………')" + "$gameVariables.setValue(123, 'You really look like a criminal...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---バーロ ゴナロ')" + "$gameVariables.setValue(124, '---Baro Gonaro')" ] }, { @@ -36958,7 +36958,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'クロスオーブ×2')" + "$gameVariables.setValue(125, 'Cross Orb x2')" ] }, { @@ -36972,7 +36972,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '最大MP+15')" + "$gameVariables.setValue(126, 'Max MP +15')" ] }, { @@ -38419,14 +38419,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse, as always!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Go ahead and pick your destination.')" ] }, { @@ -38597,14 +38597,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '歩きでも問題なさそうな距離を')" + "$gameVariables.setValue(32, 'It\\'s close enough that you could just walk,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'あえて利用してくれるのねん?')" + "$gameVariables.setValue(33, 'but you\\'re choosing to ride anyway?')" ] }, { @@ -39003,14 +39003,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, 'ザルバーちゃん、お店建てて')" + "$gameVariables.setValue(32, 'Zalbar-chan, you built a shop')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '立派になってからにもー')" + "$gameVariables.setValue(33, 'and now you\\'ve really made something of yourself!')" ] }, { @@ -40310,14 +40310,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse, as always!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Go ahead and pick your destination.')" ] }, { @@ -40488,14 +40488,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '歩きでも問題なさそうな距離を')" + "$gameVariables.setValue(32, 'It\\'s close enough that you could just walk,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'あえて利用してくれるのねん?')" + "$gameVariables.setValue(33, 'but you\\'re choosing to use me anyway?')" ] }, { @@ -40894,14 +40894,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, 'ザルバーちゃん、お店建てて')" + "$gameVariables.setValue(32, 'Zalbar-chan, you should open a shop')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '立派になってからにもー')" + "$gameVariables.setValue(33, 'once you\\'ve made it big and become respectable!')" ] }, { @@ -42201,14 +42201,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse, as always!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Go ahead and pick your destination.')" ] }, { @@ -42379,14 +42379,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '歩きでも問題なさそうな距離を')" + "$gameVariables.setValue(32, 'It\\'s close enough that you could just walk,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'あえて利用してくれるのねん?')" + "$gameVariables.setValue(33, 'but you\\'re choosing to ride anyway?')" ] }, { @@ -42785,14 +42785,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, 'ザルバーちゃん、お店建てて')" + "$gameVariables.setValue(32, 'Zalbar-chan, you should open a shop,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '立派になってからにもー')" + "$gameVariables.setValue(33, 'once you\\'ve made it big and become respectable!')" ] }, { @@ -49052,7 +49052,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, '犯行声明カードを頼りに調査を進めよう')" + "$gameVariables.setValue(12, 'Let\\'s continue the investigation using the crime statement card as a clue.')" ] }, { diff --git a/www/data/Map021.json b/www/data/Map021.json index a626c20..37a6579 100644 --- a/www/data/Map021.json +++ b/www/data/Map021.json @@ -26267,7 +26267,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '残された記憶') " + "$gameVariables.setValue(127, 'Lingering Memories') " ] }, { @@ -26281,21 +26281,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'これからも私の命が続く限り')" + "$gameVariables.setValue(122, 'As long as my life goes on from here,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, '愛を求め続けます!ありがとうございました!')" + "$gameVariables.setValue(123, 'I will keep seeking love! Thank you so much!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---その元気やめて ユリーネ')" + "$gameVariables.setValue(124, '---Enough with that energy, Yurine.')" ] }, { @@ -26309,7 +26309,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'セイントオーラ')" + "$gameVariables.setValue(125, 'Saint Aura')" ] }, { @@ -26323,7 +26323,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '魔防+4')" + "$gameVariables.setValue(126, 'M. Defense +4')" ] }, { @@ -27823,14 +27823,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Go ahead and pick your destination.')" ] }, { @@ -28001,14 +28001,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '歩きでも問題なさそうな距離を')" + "$gameVariables.setValue(32, 'Looks like it\\'s close enough to walk,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'あえて利用してくれるのねん?')" + "$gameVariables.setValue(33, 'but you\\'re choosing to use me anyway?')" ] }, { @@ -28407,14 +28407,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '移動馬の移動先を覚えて')" + "$gameVariables.setValue(32, 'I\\'ll remember your travel destinations,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '快適な移動をこなすねん♪')" + "$gameVariables.setValue(33, 'and make your journeys nice and comfy♪')" ] }, { @@ -31401,7 +31401,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '王都北西エリアで見慣れない風貌の人物に話しかけよう')" + "$gameVariables.setValue(12, 'Try talking to the unfamiliar-looking person in the northwest area of the Royal Capital.')" ] }, { @@ -31470,7 +31470,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '街の各エリアのNPCに話しかけて調査する')" + "$gameVariables.setValue(12, 'Talk to NPCs in each area of the city to investigate.')" ] }, { diff --git a/www/data/Map022.json b/www/data/Map022.json index 4261f5f..e4d6131 100644 --- a/www/data/Map022.json +++ b/www/data/Map022.json @@ -30512,7 +30512,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '王都北西エリアで見慣れない風貌の人物に話しかけよう')" + "$gameVariables.setValue(12, 'Try talking to the unfamiliar-looking person in the Royal Capital Northwest area.')" ] }, { @@ -30581,7 +30581,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '街の各エリアのNPCに話しかけて調査する')" + "$gameVariables.setValue(12, 'Talk to the NPCs in each area of the city to investigate.')" ] }, { @@ -34371,7 +34371,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, '王都南の宿屋で\"一休み\"しよう')" + "$gameVariables.setValue(12, 'Let\\'s take a \"break\" at the inn south of the Royal Capital.')" ] }, { @@ -38000,14 +38000,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse, as always!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Go ahead and pick your destination.')" ] }, { @@ -38178,14 +38178,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '歩きでも問題なさそうな距離を')" + "$gameVariables.setValue(32, 'Looks like it\\'s close enough to walk,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'あえて利用してくれるのねん?')" + "$gameVariables.setValue(33, 'but you\\'re choosing to use me anyway?')" ] }, { @@ -38584,14 +38584,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '移動馬を経営させてくれてる')" + "$gameVariables.setValue(32, 'Gotta thank the king for letting me run this travel horse business,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '王様ちゃそにも感謝ねん♪')" + "$gameVariables.setValue(33, 'so thanks to the king-chan too♪')" ] }, { @@ -39891,14 +39891,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Go ahead and pick your destination.')" ] }, { @@ -40069,14 +40069,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '歩きでも問題なさそうな距離を')" + "$gameVariables.setValue(32, 'Looks like it\\'s close enough to walk,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'あえて利用してくれるのねん?')" + "$gameVariables.setValue(33, 'but you\\'re choosing to use me anyway?')" ] }, { @@ -40475,14 +40475,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '移動馬を経営させてくれてる')" + "$gameVariables.setValue(32, 'Gotta thank the king for letting me run this travel horse business,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '王様ちゃそにも感謝ねん♪')" + "$gameVariables.setValue(33, 'so thanks to the king-chan too♪')" ] }, { @@ -43437,14 +43437,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'レアリア商店へようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Learia\\'s Shop!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'なにかお求めですか?')" + "$gameVariables.setValue(33, 'Are you looking for something?')" ] }, { @@ -44213,14 +44213,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'レアリア商店へようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Learia\\'s Shop!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'なにかお求めですか?')" + "$gameVariables.setValue(33, 'Are you looking for something?')" ] }, { @@ -45069,14 +45069,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'レアリア商店へようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Learia\\'s Shop!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'なにかお求めですか?')" + "$gameVariables.setValue(33, 'Are you looking for something?')" ] }, { diff --git a/www/data/Map035.json b/www/data/Map035.json index d57ef90..27279da 100644 --- a/www/data/Map035.json +++ b/www/data/Map035.json @@ -8520,14 +8520,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination.')" ] }, { @@ -8733,14 +8733,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '虚魂剣の強化だね。')" + "$gameVariables.setValue(32, 'You\\'re here to upgrade the Void Soul Sword.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, 'どう強化するか選んでおくれ。')" + "$gameVariables.setValue(33, 'Choose how you\\'d like to enhance it.')" ] }, { @@ -13026,7 +13026,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '隙間に鍵落とすやつ') " + "$gameVariables.setValue(127, 'The guy who drops keys in the cracks') " ] }, { @@ -13040,21 +13040,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, '今後は鍵を無くしてもいいように')" + "$gameVariables.setValue(122, 'From now on, just in case I lose my keys,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'バッグに100個くらい詰めとくぜ')" + "$gameVariables.setValue(123, 'I\\'ll stuff about 100 of them in my bag.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---もう落とせそれ マンマミアス')" + "$gameVariables.setValue(124, '---Just drop them already, mamma mia.')" ] }, { @@ -13068,7 +13068,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, '特効薬×3')" + "$gameVariables.setValue(125, 'Elixir x3')" ] }, { @@ -13082,7 +13082,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '防御+4')" + "$gameVariables.setValue(126, 'Defense +4')" ] }, { @@ -13720,7 +13720,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(128, 'AAA')" + "$gameVariables.setValue(128, 'AAA')" ] }, { diff --git a/www/data/Map042.json b/www/data/Map042.json index 96f5ca8..5f973e9 100644 --- a/www/data/Map042.json +++ b/www/data/Map042.json @@ -3193,7 +3193,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, 'ギシんアンき')" + "$gameVariables.setValue(127, 'Creak and Squeak')" ] }, { @@ -3207,21 +3207,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'ベッドの軋みは人生の軋み!')" + "$gameVariables.setValue(122, 'The creaking of the bed is the creaking of life!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'ほどよく軋んでこそ生命は輝くピエよ!')" + "$gameVariables.setValue(123, 'It\\'s only when it creaks just right that life truly shines, pie!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---かわいそうな デヌピエロ')" + "$gameVariables.setValue(124, '---Poor Denupiero')" ] }, { @@ -3235,7 +3235,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'ジャグラーリング')" + "$gameVariables.setValue(125, 'Juggling')" ] }, { @@ -3249,7 +3249,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '攻撃+2')" + "$gameVariables.setValue(126, 'Attack +2')" ] }, { diff --git a/www/data/Map044.json b/www/data/Map044.json index 7ee492e..c433ad2 100644 --- a/www/data/Map044.json +++ b/www/data/Map044.json @@ -28635,7 +28635,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '乱れ珍百景の巻') " + "$gameVariables.setValue(127, 'The Wild and Lewd Oddities Edition') " ] }, { @@ -28649,21 +28649,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, '矮小なチンホッパーはこのおみ足で')" + "$gameVariables.setValue(122, 'I\\'ll use these dainty legs to crush that tiny dick-hopper.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'グリグリってしてあげちゃおっと')" + "$gameVariables.setValue(123, 'I\\'m gonna grind it in real good for you.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---よろ乳首 マンチカン')" + "$gameVariables.setValue(124, '---Nice to meet your nipples, Munchkin.')" ] }, { @@ -28677,7 +28677,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'ホークアイリング')" + "$gameVariables.setValue(125, 'Hawkeye Ring')" ] }, { @@ -28691,7 +28691,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '魔攻+3')" + "$gameVariables.setValue(126, 'M. Attack +3')" ] }, { @@ -30269,14 +30269,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination.')" ] }, { @@ -30446,14 +30446,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, 'たまにはポニーちゃそ達で')" + "$gameVariables.setValue(32, 'Sometimes, I just want to dash off with the ponies,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '駆け抜けたいわねん…')" + "$gameVariables.setValue(33, 'and run wild with them...')" ] }, { diff --git a/www/data/Map045.json b/www/data/Map045.json index 6555229..3129215 100644 --- a/www/data/Map045.json +++ b/www/data/Map045.json @@ -41207,14 +41207,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination.')" ] }, { @@ -41384,14 +41384,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, 'たまにはポニーちゃそ達で')" + "$gameVariables.setValue(32, 'Sometimes I wish I could dash off with the ponies, too.')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '駆け抜けたいわねん…')" + "$gameVariables.setValue(33, 'I\\'d love to just gallop away with them sometimes...')" ] }, { diff --git a/www/data/Map046.json b/www/data/Map046.json index 6b712a7..71482aa 100644 --- a/www/data/Map046.json +++ b/www/data/Map046.json @@ -15082,14 +15082,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination.')" ] }, { @@ -15259,14 +15259,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, 'たまにはポニーちゃそ達で')" + "$gameVariables.setValue(32, 'Sometimes, I just want to dash off with the ponies,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '駆け抜けたいわねん…')" + "$gameVariables.setValue(33, 'and run wild with them...')" ] }, { diff --git a/www/data/Map047.json b/www/data/Map047.json index 76c51ec..f63f84e 100644 --- a/www/data/Map047.json +++ b/www/data/Map047.json @@ -19244,7 +19244,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, 'ミルキング見るキング') " + "$gameVariables.setValue(127, 'Milking Watching King') " ] }, { @@ -19258,21 +19258,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'よく考えたらミルクの保管場所も無いから')" + "$gameVariables.setValue(122, 'Come to think of it, we don\\'t even have a place to store the milk.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, '常温提供になるな!ガハハ!')" + "$gameVariables.setValue(123, 'So it\\'ll have to be served at room temperature! Gahaha!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---捕まれ マファオイ')" + "$gameVariables.setValue(124, '---Get him, Mafaooi.')" ] }, { @@ -19286,7 +19286,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, '水蓮の術書')" + "$gameVariables.setValue(125, 'Water Lily Technique Book')" ] }, { @@ -19300,7 +19300,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '敏捷+3')" + "$gameVariables.setValue(126, 'Agility +3')" ] }, { @@ -25277,7 +25277,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, 'まんじゅうこわくない') " + "$gameVariables.setValue(127, 'I\\'m not afraid of manjuu.') " ] }, { @@ -25291,21 +25291,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'まんじゅうを食べるのが先か……')" + "$gameVariables.setValue(122, 'Will I eat the manjuu first...?')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, '足が終わるのが先か……')" + "$gameVariables.setValue(123, 'Or will my legs give out first...?')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---黙って病院へ! モッチリニ')" + "$gameVariables.setValue(124, '---Just go to the hospital! Mocchirini')" ] }, { @@ -25319,7 +25319,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'アルラの光花×3')" + "$gameVariables.setValue(125, 'Arla\\'s Light Flower x3')" ] }, { @@ -25333,7 +25333,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '敏捷+3')" + "$gameVariables.setValue(126, 'Agility +3')" ] }, { @@ -27420,7 +27420,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '心眼の種') " + "$gameVariables.setValue(127, 'Seed of Insight') " ] }, { @@ -27434,21 +27434,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'どこかの大陸では昔、その万病に効く種を巡って')" + "$gameVariables.setValue(122, 'Long ago, on some continent, there was a conflict over this seed said to cure all ailments.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, '騒乱があったらしいわね……大変なことだわ')" + "$gameVariables.setValue(123, 'It must have been quite a commotion... what a big deal.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---むかしのはなし エダマーム')" + "$gameVariables.setValue(124, '---A story from the past, Edamame')" ] }, { @@ -27462,7 +27462,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'レプリ・エリクシード')" + "$gameVariables.setValue(125, 'Repli Elixeed')" ] }, { @@ -27476,7 +27476,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '防御+4')" + "$gameVariables.setValue(126, 'Defense +4')" ] }, { @@ -29901,14 +29901,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'レアリア商店へようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Learia\\'s Shop!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'なにかお求めですか?')" + "$gameVariables.setValue(33, 'Are you looking for something?')" ] }, { @@ -30715,14 +30715,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'レアリア商店へようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Learia\\'s Shop!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'なにかお求めですか?')" + "$gameVariables.setValue(33, 'Are you looking for something?')" ] }, { @@ -31505,14 +31505,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'レアリア商店へようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Learia\\'s Shop!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'なにかお求めですか?')" + "$gameVariables.setValue(33, 'Are you looking for something?')" ] }, { @@ -32375,14 +32375,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'レアリア商店へようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Learia\\'s Shop!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'なにかお求めですか?')" + "$gameVariables.setValue(33, 'Are you looking for something?')" ] }, { diff --git a/www/data/Map048.json b/www/data/Map048.json index 29326a8..2a7d1bd 100644 --- a/www/data/Map048.json +++ b/www/data/Map048.json @@ -19042,14 +19042,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Go ahead and pick your destination.')" ] }, { @@ -19219,14 +19219,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '遺跡でいい席取って')" + "$gameVariables.setValue(32, 'Grab a good seat at the ruins,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'かわいい赤外線を…')" + "$gameVariables.setValue(33, 'and catch those cute infrared rays...')" ] }, { diff --git a/www/data/Map049.json b/www/data/Map049.json index a740f89..cde7c46 100644 --- a/www/data/Map049.json +++ b/www/data/Map049.json @@ -53964,14 +53964,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination.')" ] }, { @@ -54141,14 +54141,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '遺跡でいい席取って')" + "$gameVariables.setValue(32, 'Grab a good seat at the ruins,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'かわいい赤外線を…')" + "$gameVariables.setValue(33, 'and catch those cute infrared rays...')" ] }, { diff --git a/www/data/Map051.json b/www/data/Map051.json index 4b4e917..3c5d259 100644 --- a/www/data/Map051.json +++ b/www/data/Map051.json @@ -9865,7 +9865,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, 'ウェーーーイ') " + "$gameVariables.setValue(127, 'Wheeeeey!') " ] }, { @@ -9879,21 +9879,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'ノリノリの曲にハマったら元気になったわ')" + "$gameVariables.setValue(122, 'Getting into a hype song really pumped me up.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'まだまだ若いもんには負けん!')" + "$gameVariables.setValue(123, 'I\\'m not about to lose to the youngsters just yet!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---ある種いいこと シンプピ')" + "$gameVariables.setValue(124, '---In a way, that\\'s a good thing. Simppi')" ] }, { @@ -9907,7 +9907,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'シャドウアイズ')" + "$gameVariables.setValue(125, 'Shadow Eyes')" ] }, { @@ -9921,7 +9921,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '運+5')" + "$gameVariables.setValue(126, 'Luck +5')" ] }, { diff --git a/www/data/Map053.json b/www/data/Map053.json index eee5cb1..d0be291 100644 --- a/www/data/Map053.json +++ b/www/data/Map053.json @@ -31875,7 +31875,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '腹からぼたもち') " + "$gameVariables.setValue(127, 'Rice cakes from the belly') " ] }, { @@ -31889,21 +31889,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, '寝て起きたら全身に ぼたもちが')" + "$gameVariables.setValue(122, 'When I wake up after sleeping, rice cakes are scattered all over my body')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, '散らばってる目覚め…最高だよ')" + "$gameVariables.setValue(123, 'Waking up like that... it\\'s the best')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---考えが甘い デビー')" + "$gameVariables.setValue(124, '---You\\'re too naive, Debbie')" ] }, { @@ -31917,7 +31917,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, '微風の術書')" + "$gameVariables.setValue(125, 'Breeze Spellbook')" ] }, { @@ -31931,7 +31931,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '敏捷+4')" + "$gameVariables.setValue(126, 'Agility +4')" ] }, { diff --git a/www/data/Map054.json b/www/data/Map054.json index 0eb0c5c..bbcd09c 100644 --- a/www/data/Map054.json +++ b/www/data/Map054.json @@ -13819,7 +13819,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, '出張お食事処だ。')" + "$gameVariables.setValue(32, 'It\\'s a traveling eatery.')" ] }, { @@ -16128,14 +16128,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, '我輩に御用かな?')" + "$gameVariables.setValue(32, 'Do you need something from me?')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, '料理のことなら任せたまえ。')" + "$gameVariables.setValue(33, 'If it\\'s about cooking, leave it to me.')" ] }, { diff --git a/www/data/Map055.json b/www/data/Map055.json index b4bbb55..705a01f 100644 --- a/www/data/Map055.json +++ b/www/data/Map055.json @@ -8338,7 +8338,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '自己陶酔の道化')" + "$gameVariables.setValue(127, 'Self-Absorbed Clown')" ] }, { @@ -8352,21 +8352,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, '死してなおジャグリングをする…')" + "$gameVariables.setValue(122, 'Still juggling even in death...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'ピエロ道は未だ見果てぬ道だよ。')" + "$gameVariables.setValue(123, 'The way of the clown is a never-ending journey.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---道半ば ピエーン')" + "$gameVariables.setValue(124, '---Halfway down the path, boo-hoo')" ] }, { @@ -8380,7 +8380,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'フェアリィドリンク')" + "$gameVariables.setValue(125, 'Fairy Drink')" ] }, { @@ -8394,7 +8394,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '魔防+3')" + "$gameVariables.setValue(126, 'M. Defense +3')" ] }, { diff --git a/www/data/Map057.json b/www/data/Map057.json index b30ce46..8a57682 100644 --- a/www/data/Map057.json +++ b/www/data/Map057.json @@ -7579,7 +7579,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, '王都北西 王の別荘 会議室へ向かう')" + "$gameVariables.setValue(12, 'Head to the Royal Capital Northwest King\\'s Villa Conference Room')" ] }, { diff --git a/www/data/Map060.json b/www/data/Map060.json index b77445a..654c1f1 100644 --- a/www/data/Map060.json +++ b/www/data/Map060.json @@ -11264,7 +11264,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, '王都南東出口でラシルと合流する')" + "$gameVariables.setValue(12, 'Meet up with Rasil at the southeast exit of the Royal Capital')" ] }, { @@ -15295,7 +15295,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, 'ぴょんついて') " + "$gameVariables.setValue(127, 'Hopping along') " ] }, { @@ -15309,21 +15309,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'うさぎぴょこぴょこみぴょこぴょこ')" + "$gameVariables.setValue(122, 'Bunny hop, hop, hop, hop')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'あわせて……ナニをあわせてるのかしら')" + "$gameVariables.setValue(123, 'Together... I wonder what exactly we\\'re putting together.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---知らんぴょん エレノア')" + "$gameVariables.setValue(124, '---No idea, pyon. Eleanor')" ] }, { @@ -15337,7 +15337,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, '【衣装】キャロッティア')" + "$gameVariables.setValue(125, '[Outfit] Carottia')" ] }, { @@ -15351,7 +15351,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '敏捷+4')" + "$gameVariables.setValue(126, 'Agility +4')" ] }, { @@ -16119,7 +16119,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'いらっしゃいませ。')" + "$gameVariables.setValue(32, 'Welcome.')" ] }, { diff --git a/www/data/Map061.json b/www/data/Map061.json index f36f575..d332a64 100644 --- a/www/data/Map061.json +++ b/www/data/Map061.json @@ -16047,14 +16047,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse, as always!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Pick your destination, okay?')" ] }, { @@ -16224,14 +16224,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '湿気が多いとムレちゃうわねん…')" + "$gameVariables.setValue(32, 'When it\\'s humid, I get all sweaty down there...')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'あちらこちらがねぇん…')" + "$gameVariables.setValue(33, 'You know, all over the place...')" ] }, { diff --git a/www/data/Map062.json b/www/data/Map062.json index 0cb9c90..cee4b5a 100644 --- a/www/data/Map062.json +++ b/www/data/Map062.json @@ -21036,14 +21036,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse, as always!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination, okay?')" ] }, { @@ -21213,14 +21213,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '湿気が多いとムレちゃうわねん…')" + "$gameVariables.setValue(32, 'When it\\'s humid, I get all sweaty down there...')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'あちらこちらがねぇん…')" + "$gameVariables.setValue(33, 'You know, in all sorts of places...')" ] }, { diff --git a/www/data/Map063.json b/www/data/Map063.json index b306bbc..11d9b46 100644 --- a/www/data/Map063.json +++ b/www/data/Map063.json @@ -39077,14 +39077,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination, okay?')" ] }, { @@ -39254,14 +39254,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '湿気が多いとムレちゃうわねん…')" + "$gameVariables.setValue(32, 'All this humidity makes me feel all stuffy...')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'あちらこちらがねぇん…')" + "$gameVariables.setValue(33, 'You know, everywhere down there...')" ] }, { @@ -40441,14 +40441,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'Your trusty travel horse is here again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination, okay?')" ] }, { @@ -40618,14 +40618,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '湿気が多いとムレちゃうわねん…')" + "$gameVariables.setValue(32, 'It gets all stuffy when it\\'s humid...')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'あちらこちらがねぇん…')" + "$gameVariables.setValue(33, 'Everywhere, you know...')" ] }, { diff --git a/www/data/Map064.json b/www/data/Map064.json index 2b70145..8c35a53 100644 --- a/www/data/Map064.json +++ b/www/data/Map064.json @@ -35715,14 +35715,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Pick your destination, okay?')" ] }, { @@ -35892,14 +35892,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '湿気が多いとムレちゃうわねん…')" + "$gameVariables.setValue(32, 'All this humidity makes me feel all stuffy...')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'あちらこちらがねぇん…')" + "$gameVariables.setValue(33, 'You know, everywhere down there...')" ] }, { diff --git a/www/data/Map065.json b/www/data/Map065.json index a18847a..5698b97 100644 --- a/www/data/Map065.json +++ b/www/data/Map065.json @@ -9871,7 +9871,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, 'ししょめけ') " + "$gameVariables.setValue(127, 'Shishomeke') " ] }, { @@ -9885,21 +9885,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, '……おや?この鍛冶道具を売って金にすれば')" + "$gameVariables.setValue(122, '...Oh? If I sell these blacksmith tools for money,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'またギャンブルが出来るんじゃなかろうか')" + "$gameVariables.setValue(123, 'maybe I could gamble again.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---もっと痛い目みろ シショー')" + "$gameVariables.setValue(124, '---You need to suffer more, Shishou.')" ] }, { @@ -9913,7 +9913,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'クロスオーブ×2')" + "$gameVariables.setValue(125, 'Cross Orb x2')" ] }, { @@ -9927,7 +9927,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '攻撃+3')" + "$gameVariables.setValue(126, 'Attack +3')" ] }, { diff --git a/www/data/Map066.json b/www/data/Map066.json index f57784d..fd9af02 100644 --- a/www/data/Map066.json +++ b/www/data/Map066.json @@ -35028,7 +35028,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '木の実木のまま') " + "$gameVariables.setValue(127, 'Raw fruit') " ] }, { @@ -35042,21 +35042,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, '……この木の実を敵陣に投げ入れたら')" + "$gameVariables.setValue(122, '...If I threw this fruit into the enemy camp,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, '平和に勝てるんじゃねぇか?')" + "$gameVariables.setValue(123, 'couldn\\'t we win peacefully?')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---軍師気取り オオリス')" + "$gameVariables.setValue(124, '---Ooris, acting like a strategist')" ] }, { @@ -35070,7 +35070,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'シャークメイル')" + "$gameVariables.setValue(125, 'Shark Mail')" ] }, { @@ -35084,7 +35084,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '攻撃+3')" + "$gameVariables.setValue(126, 'Attack +3')" ] }, { @@ -38161,7 +38161,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '黄身に勝ちたい') " + "$gameVariables.setValue(127, 'I want to beat you.') " ] }, { @@ -38175,21 +38175,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'ほぼ崩れずに届けてくれてとても良かった。 ')" + "$gameVariables.setValue(122, 'It was great that it arrived almost perfectly intact.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'また利用したい! ★☆☆☆☆')" + "$gameVariables.setValue(123, 'I want to use this again! ★☆☆☆☆')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---評価星勘違い野郎 カチタリヤン')" + "$gameVariables.setValue(124, '---Review Star Misunderstander Kachitariyan')" ] }, { @@ -38203,7 +38203,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, '暗闇の術書')" + "$gameVariables.setValue(125, 'Tome of Darkness')" ] }, { @@ -38217,7 +38217,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '最大HP+20')" + "$gameVariables.setValue(126, 'Max HP +20')" ] }, { @@ -40424,14 +40424,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'レアリア商店へようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Learia\\'s Shop!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'なにかお求めですか?')" + "$gameVariables.setValue(33, 'Are you looking for something?')" ] }, { @@ -41214,14 +41214,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'レアリア商店へようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Learia\\'s Shop!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'なにかお求めですか?')" + "$gameVariables.setValue(33, 'Are you looking for something?')" ] }, { @@ -42084,14 +42084,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'レアリア商店へようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Learia\\'s Shop!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'なにかお求めですか?')" + "$gameVariables.setValue(33, 'Are you looking for something?')" ] }, { diff --git a/www/data/Map069.json b/www/data/Map069.json index a3dc224..67725b9 100644 --- a/www/data/Map069.json +++ b/www/data/Map069.json @@ -14182,7 +14182,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '頭いちもつ野郎がよ') " + "$gameVariables.setValue(127, 'You dickhead.') " ] }, { @@ -14196,21 +14196,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'しかしビーチでヤるのと海でおしっこするの……')" + "$gameVariables.setValue(122, 'But doing it on the beach and peeing in the ocean...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'どっちが罪深いビーチ?')" + "$gameVariables.setValue(123, 'Which is the greater beach sin?')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---その考え方 ヤローン')" + "$gameVariables.setValue(124, '---That way of thinking, you bastard.')" ] }, { @@ -14224,7 +14224,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, '【衣装】シーヴレラ')" + "$gameVariables.setValue(125, '[Outfit] Sea Vlera')" ] }, { @@ -14238,7 +14238,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '魔攻+3')" + "$gameVariables.setValue(126, 'M. Attack +3')" ] }, { @@ -15174,7 +15174,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, '出張お食事処だ。')" + "$gameVariables.setValue(32, 'It\\'s a traveling eatery.')" ] }, { @@ -17557,7 +17557,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'いらっしゃいませ。')" + "$gameVariables.setValue(32, 'Welcome.')" ] }, { @@ -18313,7 +18313,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, '出張お食事処だ。')" + "$gameVariables.setValue(32, 'It\\'s a traveling eatery.')" ] }, { diff --git a/www/data/Map081.json b/www/data/Map081.json index 44bc66e..ad77998 100644 --- a/www/data/Map081.json +++ b/www/data/Map081.json @@ -3298,14 +3298,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination.')" ] }, { @@ -3562,14 +3562,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '虚魂剣の強化だね。')" + "$gameVariables.setValue(32, 'You\\'re here to upgrade the Void Soul Sword.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, 'どう強化するか選んでおくれ。')" + "$gameVariables.setValue(33, 'Choose how you\\'d like to enhance it.')" ] }, { @@ -5302,14 +5302,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'レアリア商店へようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Learia\\'s Shop!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'なにかお求めですか?')" + "$gameVariables.setValue(33, 'Are you looking for something?')" ] }, { diff --git a/www/data/Map096.json b/www/data/Map096.json index 1c3700b..1cd8bef 100644 --- a/www/data/Map096.json +++ b/www/data/Map096.json @@ -23040,7 +23040,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, '王都北西エリアにある倉庫から裏口を探す')" + "$gameVariables.setValue(12, 'Look for the back entrance from the warehouse in the northwest area of the Royal Capital.')" ] }, { diff --git a/www/data/Map100.json b/www/data/Map100.json index 4dcd058..31639b0 100644 --- a/www/data/Map100.json +++ b/www/data/Map100.json @@ -14212,7 +14212,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, 'エルフ族長の屋敷へ')" + "$gameVariables.setValue(12, 'To the Elf Chief\\'s House')" ] }, { diff --git a/www/data/Map101.json b/www/data/Map101.json index 706c965..3546b99 100644 --- a/www/data/Map101.json +++ b/www/data/Map101.json @@ -8097,7 +8097,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '王都北東から平原へ出発する')" + "$gameVariables.setValue(12, 'Departing from the Royal Capital Northeast to the plains')" ] }, { @@ -8229,7 +8229,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '王都北東から平原へ出発する')" + "$gameVariables.setValue(12, 'Departing from the Royal Capital Northeast to the plains')" ] }, { diff --git a/www/data/Map104.json b/www/data/Map104.json index 64b7537..ab681e2 100644 --- a/www/data/Map104.json +++ b/www/data/Map104.json @@ -21802,7 +21802,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, '東の平原を進みグルドの村へ')" + "$gameVariables.setValue(12, 'Head east across the plains to Gurdo Village.')" ] }, { @@ -29118,14 +29118,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination.')" ] }, { @@ -29295,14 +29295,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, 'たまにはポニーちゃそ達で')" + "$gameVariables.setValue(32, 'Sometimes I just want to dash off with the ponies,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '駆け抜けたいわねん…')" + "$gameVariables.setValue(33, 'and run wild with them...')" ] }, { diff --git a/www/data/Map105.json b/www/data/Map105.json index 52e6f33..c04e705 100644 --- a/www/data/Map105.json +++ b/www/data/Map105.json @@ -33782,14 +33782,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination.')" ] }, { @@ -33959,14 +33959,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, 'たまにはポニーちゃそ達で')" + "$gameVariables.setValue(32, 'Sometimes I wish I could dash off with the ponies, too.')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '駆け抜けたいわねん…')" + "$gameVariables.setValue(33, 'I\\'d love to just gallop away with them sometimes...')" ] }, { @@ -34906,14 +34906,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination.')" ] }, { @@ -35083,14 +35083,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, 'たまにはポニーちゃそ達で')" + "$gameVariables.setValue(32, 'Sometimes, I just want to dash off with the ponies,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '駆け抜けたいわねん…')" + "$gameVariables.setValue(33, 'and run wild with them...')" ] }, { diff --git a/www/data/Map106.json b/www/data/Map106.json index 84e2c35..c5320c0 100644 --- a/www/data/Map106.json +++ b/www/data/Map106.json @@ -10739,14 +10739,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, '戦いの空気の中であれど')" + "$gameVariables.setValue(32, 'Even in the midst of battle,')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, '料理は不変なり。')" + "$gameVariables.setValue(33, 'cooking remains unchanged.')" ] }, { @@ -12814,14 +12814,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'これだけ蜂蜜があれば')" + "$gameVariables.setValue(32, 'With this much honey,')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, '商売にも使えそう!')" + "$gameVariables.setValue(33, 'I could even use it for business!')" ] }, { @@ -13875,14 +13875,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'ザルバーコア')" + "$gameVariables.setValue(32, 'Zarbarkoa')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'コロシアム出張店です。')" + "$gameVariables.setValue(33, 'This is the Colosseum branch shop.')" ] }, { @@ -14612,7 +14612,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'いらっしゃいませ。')" + "$gameVariables.setValue(32, 'Welcome.')" ] }, { diff --git a/www/data/Map107.json b/www/data/Map107.json index 0ec9afe..dd49e99 100644 --- a/www/data/Map107.json +++ b/www/data/Map107.json @@ -12167,7 +12167,7 @@ "code": 355, "indent": 6, "parameters": [ - "$gameVariables.setValue(12, '平和になった大陸を自由に巡ろう')" + "$gameVariables.setValue(12, 'Travel freely across the now peaceful continent.')" ] }, { diff --git a/www/data/Map108.json b/www/data/Map108.json index 75a4b65..ee6c9c9 100644 --- a/www/data/Map108.json +++ b/www/data/Map108.json @@ -15504,7 +15504,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, 'グルドの村の宿屋で休む')" + "$gameVariables.setValue(12, 'Rest at the Gurdo Village inn')" ] }, { @@ -18152,7 +18152,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, 'グルド山道の先にある神殿を目指せ')" + "$gameVariables.setValue(12, 'Head for the temple beyond the Gurdo Mountain Path.')" ] }, { @@ -24669,7 +24669,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '咆哮する鼓動') " + "$gameVariables.setValue(127, 'Roaring Heartbeat') " ] }, { @@ -24683,21 +24683,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'いつか、人に害を成す魔物がいなくなれば')" + "$gameVariables.setValue(122, 'If only the monsters that harm people would disappear someday,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'みんな安心して暮らせるのにね…')" + "$gameVariables.setValue(123, 'everyone could live in peace...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---コツコツやろう ヴァイオラ')" + "$gameVariables.setValue(124, '---Let\\'s keep at it, Viola.')" ] }, { @@ -24711,7 +24711,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'クロスオーブ×2')" + "$gameVariables.setValue(125, 'Cross Orb x2')" ] }, { @@ -24725,7 +24725,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '魔攻+3')" + "$gameVariables.setValue(126, 'M. Attack +3')" ] }, { diff --git a/www/data/Map109.json b/www/data/Map109.json index db4fc62..5874137 100644 --- a/www/data/Map109.json +++ b/www/data/Map109.json @@ -8540,7 +8540,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, 'ぬるぬるぬーるぬ') " + "$gameVariables.setValue(127, 'Slick and slippery~') " ] }, { @@ -8554,21 +8554,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'オイルだったら何塗っても')" + "$gameVariables.setValue(122, 'If it\\'s oil, I feel like you can put on anything,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'いいんじゃないかと思う今日この頃よ')" + "$gameVariables.setValue(123, 'that\\'s how I\\'m feeling these days.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---最悪の一日 ヒッヒ')" + "$gameVariables.setValue(124, '---The worst day ever, hehe.')" ] }, { @@ -8582,7 +8582,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'スチームメイル')" + "$gameVariables.setValue(125, 'Steam Mail')" ] }, { @@ -8596,7 +8596,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '魔防+3')" + "$gameVariables.setValue(126, 'M. Defense +3')" ] }, { diff --git a/www/data/Map111.json b/www/data/Map111.json index 511e9f6..da2137f 100644 --- a/www/data/Map111.json +++ b/www/data/Map111.json @@ -10274,14 +10274,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, '我輩に御用かな?')" + "$gameVariables.setValue(32, 'Do you need something from me?')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, '料理のことなら任せたまえ。')" + "$gameVariables.setValue(33, 'If it\\'s about cooking, leave it to me.')" ] }, { diff --git a/www/data/Map112.json b/www/data/Map112.json index f0e6e71..156e10a 100644 --- a/www/data/Map112.json +++ b/www/data/Map112.json @@ -10355,14 +10355,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination.')" ] }, { @@ -10532,14 +10532,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '山頂で食べるおむすび、')" + "$gameVariables.setValue(32, 'Rice balls eaten at the mountaintop,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '美味すぎわねん…')" + "$gameVariables.setValue(33, 'they\\'re just too delicious...')" ] }, { diff --git a/www/data/Map113.json b/www/data/Map113.json index ea784c9..7e2c18c 100644 --- a/www/data/Map113.json +++ b/www/data/Map113.json @@ -48853,14 +48853,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination.')" ] }, { @@ -49030,14 +49030,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '山頂で食べるおむすび、')" + "$gameVariables.setValue(32, 'Rice balls eaten at the mountaintop,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '美味すぎわねん…')" + "$gameVariables.setValue(33, 'they\\'re just too delicious...')" ] }, { diff --git a/www/data/Map114.json b/www/data/Map114.json index 6285dd9..7f90495 100644 --- a/www/data/Map114.json +++ b/www/data/Map114.json @@ -17211,14 +17211,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Pick your destination, okay?')" ] }, { @@ -17388,14 +17388,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '山頂で食べるおむすび、')" + "$gameVariables.setValue(32, 'Rice balls eaten at the mountaintop,')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, '美味すぎわねん…')" + "$gameVariables.setValue(33, 'they\\'re just too delicious...')" ] }, { diff --git a/www/data/Map116.json b/www/data/Map116.json index 87ee09e..3a8fc1b 100644 --- a/www/data/Map116.json +++ b/www/data/Map116.json @@ -8427,7 +8427,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, 'グルド神殿を攻略せよ')" + "$gameVariables.setValue(12, 'Conquer Gurdo Temple')" ] }, { diff --git a/www/data/Map122.json b/www/data/Map122.json index 23e2f4d..d287088 100644 --- a/www/data/Map122.json +++ b/www/data/Map122.json @@ -34301,14 +34301,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination, okay?')" ] }, { @@ -34478,14 +34478,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '西日が眩しいわねェん…')" + "$gameVariables.setValue(32, 'The setting sun is so bright, huh...')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'さしてないけどねェん')" + "$gameVariables.setValue(33, 'Not that it matters, though.')" ] }, { diff --git a/www/data/Map123.json b/www/data/Map123.json index 67c0e25..843c503 100644 --- a/www/data/Map123.json +++ b/www/data/Map123.json @@ -31956,14 +31956,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Pick your destination, okay?')" ] }, { @@ -32133,14 +32133,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '西日が眩しいわねェん…')" + "$gameVariables.setValue(32, 'The setting sun is so bright...')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'さしてないけどねェん')" + "$gameVariables.setValue(33, 'Not that it matters, though.')" ] }, { diff --git a/www/data/Map124.json b/www/data/Map124.json index 514e052..d0b9873 100644 --- a/www/data/Map124.json +++ b/www/data/Map124.json @@ -22868,14 +22868,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Pick your destination, okay?')" ] }, { @@ -23045,14 +23045,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '西日が眩しいわねェん…')" + "$gameVariables.setValue(32, 'The setting sun is so bright...')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'さしてないけどねェん')" + "$gameVariables.setValue(33, 'Not that it matters, though.')" ] }, { diff --git a/www/data/Map125.json b/www/data/Map125.json index dd4fd50..4940d4d 100644 --- a/www/data/Map125.json +++ b/www/data/Map125.json @@ -15278,7 +15278,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '石の上にも3秒') " + "$gameVariables.setValue(127, 'Three seconds on a stone.') " ] }, { @@ -15292,21 +15292,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, '石の上に3年も過ごしていたら')" + "$gameVariables.setValue(122, 'If you spent three years on a stone,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, '腰を悪くすると思うさね')" + "$gameVariables.setValue(123, 'I think your back would be ruined.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---マジレスすな セカチン')" + "$gameVariables.setValue(124, '---Don\\'t take it so seriously, Sekachin.')" ] }, { @@ -15320,7 +15320,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'ブラックアーマー')" + "$gameVariables.setValue(125, 'Black Armor')" ] }, { @@ -15334,7 +15334,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '運+4')" + "$gameVariables.setValue(126, 'Luck +4')" ] }, { diff --git a/www/data/Map126.json b/www/data/Map126.json index 5a399a0..f3eca02 100644 --- a/www/data/Map126.json +++ b/www/data/Map126.json @@ -15812,7 +15812,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, '王都北東ザルバーコアでザルバーに話をする')" + "$gameVariables.setValue(12, 'Talk to Zalbar at Zarbarkoa, northeast of the Royal Capital')" ] }, { diff --git a/www/data/Map139.json b/www/data/Map139.json index 5cc6a3f..2123075 100644 --- a/www/data/Map139.json +++ b/www/data/Map139.json @@ -35154,7 +35154,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, 'ベイルフォートレス自警団本部のアカシャに報告する')" + "$gameVariables.setValue(12, 'Report to Akasha at the Bale Fortress Vigilante HQ')" ] }, { @@ -35195,7 +35195,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '街のNPCに話しかけて調査する(3人)')" + "$gameVariables.setValue(12, 'Talk to the town NPCs and investigate (x3)')" ] }, { @@ -40268,7 +40268,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, '街のNPCに話しかけて調査する(3人)')" + "$gameVariables.setValue(12, 'Talk to the town NPCs and investigate (3x)')" ] }, { @@ -41757,7 +41757,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, 'ベイルフォートレス自警団本部のアカシャに報告する')" + "$gameVariables.setValue(12, 'Report to Akasha at the Bale Fortress Vigilante HQ')" ] }, { @@ -41798,7 +41798,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '街のNPCに話しかけて調査する(3人)')" + "$gameVariables.setValue(12, 'Talk to the town NPCs and investigate (3x)')" ] }, { @@ -43450,7 +43450,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, 'ベイルフォートレス自警団本部のアカシャに報告する')" + "$gameVariables.setValue(12, 'Report to Akasha at the Bale Fortress Vigilante HQ.')" ] }, { @@ -43491,7 +43491,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '街のNPCに話しかけて調査する(3人)')" + "$gameVariables.setValue(12, 'Talk to the town NPCs and investigate (x3).')" ] }, { @@ -53749,7 +53749,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '掘って掘られて') " + "$gameVariables.setValue(127, 'Digging and being dug') " ] }, { @@ -53763,21 +53763,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'スコップの先っちょの流線型が')" + "$gameVariables.setValue(122, 'The streamlined tip of the shovel')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, '意外とスルスル入り込むんだ')" + "$gameVariables.setValue(123, 'Surprisingly slips right in')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---各所に謝れ マンナカイア')" + "$gameVariables.setValue(124, '---Apologize to everyone, Mannakaia')" ] }, { @@ -53791,7 +53791,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'アナライザー')" + "$gameVariables.setValue(125, 'Analyzer')" ] }, { @@ -53805,7 +53805,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '運+5')" + "$gameVariables.setValue(126, 'Luck +5')" ] }, { @@ -60165,7 +60165,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '隙間に鍵落とすやつ') " + "$gameVariables.setValue(127, 'The guy who drops keys in the cracks') " ] }, { @@ -60179,21 +60179,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, '今後は鍵を無くしてもいいように')" + "$gameVariables.setValue(122, 'From now on, just in case I lose my keys,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'バッグに100個くらい詰めとくぜ')" + "$gameVariables.setValue(123, 'I\\'ll stuff about 100 of them in my bag.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---もう落とせそれ マンマミアス')" + "$gameVariables.setValue(124, '---Just drop them already, mamma mia.')" ] }, { @@ -60207,7 +60207,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, '特効薬×3')" + "$gameVariables.setValue(125, 'Elixir x3')" ] }, { @@ -60221,7 +60221,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '防御+4')" + "$gameVariables.setValue(126, 'Defense +4')" ] }, { @@ -65551,7 +65551,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '再び!倉庫暮らし') " + "$gameVariables.setValue(127, 'Once again! Living in the warehouse') " ] }, { @@ -65565,21 +65565,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, '倉庫番を繰り返すことで脳みそを鍛え、')" + "$gameVariables.setValue(122, 'By playing warehouse keeper over and over, I train my brain,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'この世界の知能指数を上昇させることが夢ッ!')" + "$gameVariables.setValue(123, 'and my dream is to raise the IQ of this world!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---倉庫部分がネック マジエッティ')" + "$gameVariables.setValue(124, '---The warehouse part is the bottleneck. Majietti')" ] }, { @@ -65593,7 +65593,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, '【衣装】レアドレッサー')" + "$gameVariables.setValue(125, '[Outfit] Rare Dresser')" ] }, { @@ -65607,7 +65607,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '防御+3')" + "$gameVariables.setValue(126, 'Defense +3')" ] }, { diff --git a/www/data/Map142.json b/www/data/Map142.json index d30bb88..b0bd8e2 100644 --- a/www/data/Map142.json +++ b/www/data/Map142.json @@ -5080,14 +5080,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'レアリア商店へようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Learia\\'s Shop!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'なにかお求めですか?')" + "$gameVariables.setValue(33, 'Are you looking for something?')" ] }, { @@ -7576,7 +7576,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, '出張お食事処だ。')" + "$gameVariables.setValue(32, 'It\\'s a traveling eatery.')" ] }, { @@ -9651,14 +9651,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'レアリア商店へようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Learia\\'s Shop!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'なにかお求めですか?')" + "$gameVariables.setValue(33, 'Are you looking for something?')" ] }, { @@ -10530,7 +10530,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, '出張お食事処だ。')" + "$gameVariables.setValue(32, 'It\\'s a traveling eatery.')" ] }, { diff --git a/www/data/Map143.json b/www/data/Map143.json index f27745f..d53e0ef 100644 --- a/www/data/Map143.json +++ b/www/data/Map143.json @@ -5541,7 +5541,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, 'ベイルフォートレスの西にあるベイル採石場へ向かう')" + "$gameVariables.setValue(12, 'Head to the Bale Quarry west of the Bale Fortress.')" ] }, { @@ -12661,7 +12661,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, 'ベイルフォートレス北の鉱山道を抜け、廃工場を目指す')" + "$gameVariables.setValue(12, 'Head through the northern Bale Fortress mine road and make your way to the abandoned factory.')" ] }, { @@ -15601,7 +15601,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '骨の髄まで') " + "$gameVariables.setValue(127, 'To the bone.') " ] }, { @@ -15615,21 +15615,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, '……ところで、王都の治安維持部署って')" + "$gameVariables.setValue(122, '...By the way, is there really a law enforcement department in the Royal Capital?')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'ホントにあるの?')" + "$gameVariables.setValue(123, 'Does it actually exist?')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---知らんわい テジョミ')" + "$gameVariables.setValue(124, '---No idea, Tejomi.')" ] }, { @@ -15643,7 +15643,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'チキンハート')" + "$gameVariables.setValue(125, 'Chicken Heart')" ] }, { @@ -15657,7 +15657,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '最大HP+20')" + "$gameVariables.setValue(126, 'Max HP +20')" ] }, { diff --git a/www/data/Map144.json b/www/data/Map144.json index bbe24d9..56c4bdc 100644 --- a/www/data/Map144.json +++ b/www/data/Map144.json @@ -18999,7 +18999,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, 'グレイヴロイドのゲートを解除しつつ先へ進もう')" + "$gameVariables.setValue(12, 'Let\\'s unlock the Graveloid gate and move forward.')" ] }, { diff --git a/www/data/Map151.json b/www/data/Map151.json index 266cd9a..e0b675c 100644 --- a/www/data/Map151.json +++ b/www/data/Map151.json @@ -39077,14 +39077,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination, okay?')" ] }, { @@ -39254,14 +39254,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '北国には憧れるわねェん…')" + "$gameVariables.setValue(32, 'I\\'ve always admired the northern lands...')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'あぁーあああああ')" + "$gameVariables.setValue(33, 'Aaaahhhhhh')" ] }, { diff --git a/www/data/Map152.json b/www/data/Map152.json index f6268b9..b4a020c 100644 --- a/www/data/Map152.json +++ b/www/data/Map152.json @@ -24271,7 +24271,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '金歯サプライズ') " + "$gameVariables.setValue(127, 'Gold Tooth Surprise') " ] }, { @@ -24285,21 +24285,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'フゴゴゴ フゴゴッゴ ゴゴフ')" + "$gameVariables.setValue(122, 'Fugogogo Fugogoggo Gogof')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'ゴフゴフゴ ゴーフ ゴゴゴゴゴ')" + "$gameVariables.setValue(123, 'Gofugofugo Goof Gogogogogo')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---文字でフゴるな エッグイ')" + "$gameVariables.setValue(124, '---Don\\'t \\'Fugo\\' in text, that\\'s nasty')" ] }, { @@ -24313,7 +24313,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'グレープシキブ×5')" + "$gameVariables.setValue(125, 'Grape Shikibu x5')" ] }, { @@ -24327,7 +24327,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '防御+3')" + "$gameVariables.setValue(126, 'Defense +3')" ] }, { @@ -25283,14 +25283,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Pick your destination, okay?')" ] }, { @@ -25460,14 +25460,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '北国には憧れるわねェん…')" + "$gameVariables.setValue(32, 'I\\'ve always admired the northern lands...')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'あぁーあああああ')" + "$gameVariables.setValue(33, 'Aaaahhhhhh')" ] }, { @@ -26527,14 +26527,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Choose your destination, okay?')" ] }, { @@ -26704,14 +26704,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '北国には憧れるわねェん…')" + "$gameVariables.setValue(32, 'I\\'ve always admired the northern countries...')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'あぁーあああああ')" + "$gameVariables.setValue(33, 'Aaaahhhhhhh')" ] }, { diff --git a/www/data/Map153.json b/www/data/Map153.json index 61f3ac3..6c79fb5 100644 --- a/www/data/Map153.json +++ b/www/data/Map153.json @@ -23900,14 +23900,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse again!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Pick your destination, okay?')" ] }, { @@ -24077,14 +24077,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '北国には憧れるわねェん…')" + "$gameVariables.setValue(32, 'I\\'ve always admired the northern countries...')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'あぁーあああああ')" + "$gameVariables.setValue(33, 'Aaaahhhhhh')" ] }, { diff --git a/www/data/Map154.json b/www/data/Map154.json index 0f01315..88288cf 100644 --- a/www/data/Map154.json +++ b/www/data/Map154.json @@ -28035,7 +28035,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '星ほしいひと') " + "$gameVariables.setValue(127, 'Someone who wants stars') " ] }, { @@ -28049,21 +28049,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, '変な人と、あえて変なことしてる人………')" + "$gameVariables.setValue(122, 'Weird people, and people who deliberately do weird things...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, '果たして俺はどちらでしょうか')" + "$gameVariables.setValue(123, 'So, which one am I?')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---前者 アイスビィ')" + "$gameVariables.setValue(124, '---The former: Iceby')" ] }, { @@ -28077,7 +28077,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'スターコート')" + "$gameVariables.setValue(125, 'Star Coat')" ] }, { @@ -28091,7 +28091,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '魔防+3')" + "$gameVariables.setValue(126, 'M. Defense +3')" ] }, { @@ -31293,7 +31293,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '初心初初心初心') " + "$gameVariables.setValue(127, 'Beginner beginner beginner beginner') " ] }, { @@ -31307,21 +31307,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, '初心忘れるべからず')" + "$gameVariables.setValue(122, 'Never forget your beginner\\'s spirit')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'ワシも産声を上げた頃の気持ちを思い出しておくのぅ')" + "$gameVariables.setValue(123, 'I should remember how I felt when I first came into this world too.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---初心すぎ ウンチック')" + "$gameVariables.setValue(124, '---Too much of a beginner, kinda crappy')" ] }, { @@ -31335,7 +31335,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'ホウライ饅頭×1')" + "$gameVariables.setValue(125, 'Hourai Manjuu x1')" ] }, { @@ -31349,7 +31349,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '最大HP+20')" + "$gameVariables.setValue(126, 'Max HP +20')" ] }, { diff --git a/www/data/Map158.json b/www/data/Map158.json index 9d16259..ed0b1f8 100644 --- a/www/data/Map158.json +++ b/www/data/Map158.json @@ -15840,14 +15840,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'レアリア商店へようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Learia\\'s Shop!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'なにかお求めですか?')" + "$gameVariables.setValue(33, 'Are you looking for something?')" ] }, { @@ -16630,14 +16630,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'レアリア商店へようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Learia\\'s Shop!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'なにかお求めですか?')" + "$gameVariables.setValue(33, 'Are you looking for something?')" ] }, { @@ -17500,14 +17500,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'レアリア商店へようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Learia\\'s Shop!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'なにかお求めですか?')" + "$gameVariables.setValue(33, 'Are you looking for something?')" ] }, { @@ -18489,7 +18489,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, '出張お食事処だ。')" + "$gameVariables.setValue(32, 'It\\'s a traveling eatery.')" ] }, { @@ -20565,7 +20565,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'いらっしゃいませ。')" + "$gameVariables.setValue(32, 'Welcome.')" ] }, { diff --git a/www/data/Map164.json b/www/data/Map164.json index 2e326b6..f6237fe 100644 --- a/www/data/Map164.json +++ b/www/data/Map164.json @@ -28945,7 +28945,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '三度!倉庫暮らし') " + "$gameVariables.setValue(127, 'Third time! Living in the warehouse') " ] }, { @@ -28959,21 +28959,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, '倉庫は続くよどこまでも!')" + "$gameVariables.setValue(122, 'The warehouse life goes on forever!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'これからも倉庫番道を極めていくぜ!')" + "$gameVariables.setValue(123, 'From now on, I\\'ll keep mastering the way of the warehouse keeper!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---倉庫大好き マジエッティ')" + "$gameVariables.setValue(124, '---Warehouse Lover Majietti')" ] }, { @@ -28987,7 +28987,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'エレメンツリング')" + "$gameVariables.setValue(125, 'Elements Ring')" ] }, { @@ -29001,7 +29001,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '最大HP+20')" + "$gameVariables.setValue(126, 'Max HP +20')" ] }, { @@ -31332,7 +31332,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '隙間に鍵落とすやつ') " + "$gameVariables.setValue(127, 'The guy who drops keys in the cracks') " ] }, { @@ -31346,21 +31346,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'おむすび……こんなに美味しいものだとは……')" + "$gameVariables.setValue(122, 'Rice balls... I never knew they could taste this good...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'はやく人間になりたーい')" + "$gameVariables.setValue(123, 'I wanna be human already―')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---一石を投じる デビガシラ')" + "$gameVariables.setValue(124, '---A stone cast by Debigashira')" ] }, { @@ -31374,7 +31374,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'ナイトメアボトル×3')" + "$gameVariables.setValue(125, 'Nightmare Bottle x3')" ] }, { @@ -31388,7 +31388,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '運+4')" + "$gameVariables.setValue(126, 'Luck +4')" ] }, { @@ -35351,7 +35351,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, 'ペッタンコマンマン') " + "$gameVariables.setValue(127, 'Flat-chested pussy') " ] }, { @@ -35365,21 +35365,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'このスタンプラリーを皮切りに')" + "$gameVariables.setValue(122, 'This stamp rally might be the start')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, '人間と交流することもあるのかもしれないな')" + "$gameVariables.setValue(123, 'of interacting with humans, too.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---一あるかも未来 サンデビ')" + "$gameVariables.setValue(124, '---A possible future, Sun Devi')" ] }, { @@ -35393,7 +35393,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, '無限ピーマン')" + "$gameVariables.setValue(125, 'Infinite Green Pepper')" ] }, { @@ -35407,7 +35407,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '敏捷+3')" + "$gameVariables.setValue(126, 'Agility +3')" ] }, { @@ -36196,14 +36196,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'どんな地であろうと')" + "$gameVariables.setValue(32, 'No matter where I am,')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, '仕事を全うするのみ。')" + "$gameVariables.setValue(33, 'I just do my job.')" ] }, { @@ -38271,14 +38271,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'まさかこんな地でまで')" + "$gameVariables.setValue(32, 'I never thought I\\'d be able to do this, even in a place like this.')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'お店を出せようとは!')" + "$gameVariables.setValue(33, 'To think I could open a shop here!')" ] }, { @@ -39061,14 +39061,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'まさかこんな地でまで')" + "$gameVariables.setValue(32, 'I never thought I\\'d be able to do this, even in a place like this.')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'お店を出せようとは!')" + "$gameVariables.setValue(33, 'To think I could open a shop here!')" ] }, { @@ -39931,14 +39931,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'まさかこんな地でまで')" + "$gameVariables.setValue(32, 'I never thought I\\'d be able to do this, even in a place like this.')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'お店を出せようとは!')" + "$gameVariables.setValue(33, 'To think I could open a shop here!')" ] }, { diff --git a/www/data/Map172.json b/www/data/Map172.json index 62ac8c0..c607f50 100644 --- a/www/data/Map172.json +++ b/www/data/Map172.json @@ -61962,14 +61962,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse, as always!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Go ahead and pick your destination.')" ] }, { @@ -62139,14 +62139,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '敵地であろうと馬を走らせる…')" + "$gameVariables.setValue(32, 'Even if it\\'s enemy territory, I\\'ll gallop right in...')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'それが移動馬道というものねん')" + "$gameVariables.setValue(33, 'That\\'s what the way of the travel horse is all about!')" ] }, { diff --git a/www/data/Map179.json b/www/data/Map179.json index 2e10cfc..3eef7b3 100644 --- a/www/data/Map179.json +++ b/www/data/Map179.json @@ -50494,14 +50494,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse, as always!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Go ahead and pick your destination.')" ] }, { @@ -50671,14 +50671,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '敵地であろうと馬を走らせる…')" + "$gameVariables.setValue(32, 'Even if it\\'s enemy territory, I\\'ll gallop right through...')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'それが移動馬道というものねん')" + "$gameVariables.setValue(33, 'That\\'s what the Way of the Travel Horse is all about!')" ] }, { @@ -51738,14 +51738,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse, as always!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Go ahead and pick your destination.')" ] }, { @@ -51915,14 +51915,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '敵地であろうと馬を走らせる…')" + "$gameVariables.setValue(32, 'Even if it\\'s enemy territory, I\\'ll gallop right in...')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'それが移動馬道というものねん')" + "$gameVariables.setValue(33, 'That\\'s what the Way of the Travel Horse is all about!')" ] }, { diff --git a/www/data/Map180.json b/www/data/Map180.json index 5ed64e3..92c2e73 100644 --- a/www/data/Map180.json +++ b/www/data/Map180.json @@ -7883,14 +7883,14 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(32, '毎度おなじみ移動馬よ!')" + "$gameVariables.setValue(32, 'It\\'s your trusty travel horse, as always!')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(33, '移動先を選んでねェん')" + "$gameVariables.setValue(33, 'Go ahead and pick your destination.')" ] }, { @@ -8060,14 +8060,14 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(32, '敵地であろうと馬を走らせる…')" + "$gameVariables.setValue(32, 'Even if it\\'s enemy territory, I\\'ll gallop right in...')" ] }, { "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(33, 'それが移動馬道というものねん')" + "$gameVariables.setValue(33, 'That\\'s what the way of the travel horse is all about!')" ] }, { diff --git a/www/data/Map183.json b/www/data/Map183.json index d9f4745..d975cbd 100644 --- a/www/data/Map183.json +++ b/www/data/Map183.json @@ -11223,7 +11223,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '世界いせき発見') " + "$gameVariables.setValue(127, 'Discovered a World Ruin') " ] }, { @@ -11237,21 +11237,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, '言い伝えで得られる物より、その言い伝えが')" + "$gameVariables.setValue(122, 'More than what you can get from legends, it\\'s whether those legends')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, '本当かどうかのほうが私は……だ、だいじ…………')" + "$gameVariables.setValue(123, 'are actually true or not that I... I think is more... im...important...')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---ほんとは欲しそう ボシュトン')" + "$gameVariables.setValue(124, '---But honestly, you look like you want it, Boshton.')" ] }, { @@ -11265,7 +11265,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'エンシェントリング')" + "$gameVariables.setValue(125, 'Ancient Ring')" ] }, { @@ -11279,7 +11279,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '攻撃+3')" + "$gameVariables.setValue(126, 'Attack +3')" ] }, { diff --git a/www/data/Map188.json b/www/data/Map188.json index 4b81f48..ee16a1d 100644 --- a/www/data/Map188.json +++ b/www/data/Map188.json @@ -10684,7 +10684,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, '王の別荘 寝室へ')" + "$gameVariables.setValue(12, 'To the King\\'s Villa Bedroom')" ] }, { @@ -17153,7 +17153,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, '王都南西 バー「プリマドンナ」へ')" + "$gameVariables.setValue(12, 'To the bar \"Primadonna\" in the southwest of the Royal Capital')" ] }, { @@ -30436,7 +30436,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, '王都北西から平原に出て 監獄に向かう')" + "$gameVariables.setValue(12, 'Head out to the plains from the northwest of the Royal Capital and head to the prison.')" ] }, { diff --git a/www/data/Map190.json b/www/data/Map190.json index 2fa95d8..bf20b3b 100644 --- a/www/data/Map190.json +++ b/www/data/Map190.json @@ -9561,7 +9561,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, '王都北西から出て南西側 ベイルフォートレスへ')" + "$gameVariables.setValue(12, 'Head out from the northwest of the Royal Capital and go southwest to Bale Fortress.')" ] }, { @@ -13197,14 +13197,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'ザルバーコアへようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Zarbarkoa!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, '何をお探しでしょうか?')" + "$gameVariables.setValue(33, 'What are you looking for?')" ] }, { @@ -13996,14 +13996,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'ザルバーコアへようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Zarbarkoa!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, '何をお探しでしょうか?')" + "$gameVariables.setValue(33, 'What are you looking for?')" ] }, { @@ -14699,14 +14699,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'ザルバーコアへようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Zarbarkoa!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, '何をお探しでしょうか?')" + "$gameVariables.setValue(33, 'What are you looking for?')" ] }, { @@ -15522,14 +15522,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'ザルバーコアへようこそ!')" + "$gameVariables.setValue(32, 'Welcome to Zarbarkoa!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, '何をお探しでしょうか?')" + "$gameVariables.setValue(33, 'What are you looking for?')" ] }, { diff --git a/www/data/Map205.json b/www/data/Map205.json index 561917a..27f133a 100644 --- a/www/data/Map205.json +++ b/www/data/Map205.json @@ -25377,7 +25377,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, 'レグナスの村の宿屋に向かおう')" + "$gameVariables.setValue(12, 'Let\\'s head to the inn in Regnas Village.')" ] }, { @@ -28506,7 +28506,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, '村の南から外に出て東へ向かおう')" + "$gameVariables.setValue(12, 'Head east after leaving the village from the south.')" ] }, { diff --git a/www/data/Map279.json b/www/data/Map279.json index 53a71f9..078c2f2 100644 --- a/www/data/Map279.json +++ b/www/data/Map279.json @@ -8056,7 +8056,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '電波ジャックと豆の木') " + "$gameVariables.setValue(127, 'Radio Hijack and the Beanstalk') " ] }, { @@ -8070,21 +8070,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, '豆豆豆豆豆豆豆豆豆豆豆豆豆豆豆豆豆豆豆豆豆豆豆')" + "$gameVariables.setValue(122, 'Bean bean bean bean bean bean bean bean bean bean bean bean bean bean bean bean bean bean bean bean bean bean bean')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, '豆豆豆豆豆豆豆豆豆豆豆豆豆豆豆豆豆豆豆豆豆豆豆')" + "$gameVariables.setValue(123, 'Bean bean bean bean bean bean bean bean bean bean bean bean bean bean bean bean bean bean bean bean bean bean bean')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---急に壊れた ピータンパン')" + "$gameVariables.setValue(124, '---Suddenly Broken Peetanpan')" ] }, { @@ -8098,7 +8098,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'クロスオーブ×2')" + "$gameVariables.setValue(125, 'Cross Orb x2')" ] }, { @@ -8112,7 +8112,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '最大MP+15')" + "$gameVariables.setValue(126, 'Max MP +15')" ] }, { diff --git a/www/data/Map281.json b/www/data/Map281.json index c7305ae..f64a0d3 100644 --- a/www/data/Map281.json +++ b/www/data/Map281.json @@ -6646,7 +6646,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(127, '7時に華麗に着替えたら') " + "$gameVariables.setValue(127, 'After changing into something fabulous at 7 o\\'clock,') " ] }, { @@ -6660,21 +6660,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(122, 'いつかこの大陸、いやこの世界中に')" + "$gameVariables.setValue(122, 'Someday, I hope Miiche-san\\'s name will echo across this continent―no, the whole world.')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(123, 'ミーチェさんの名前が轟いて欲しいものだよ')" + "$gameVariables.setValue(123, 'I really want Miiche-san\\'s name to resound everywhere.')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(124, '---いいはなしだね アミマヒ')" + "$gameVariables.setValue(124, '---That\\'s a nice story, Amimahi.')" ] }, { @@ -6688,7 +6688,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(125, '【衣装】ヴィジュアライズ')" + "$gameVariables.setValue(125, '[Outfit] Visualize')" ] }, { @@ -6702,7 +6702,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(126, '魔攻+3')" + "$gameVariables.setValue(126, 'M. Attack +3')" ] }, { diff --git a/www/data/Map282.json b/www/data/Map282.json index f49c446..26b694f 100644 --- a/www/data/Map282.json +++ b/www/data/Map282.json @@ -7250,7 +7250,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, 'ちょうちょやめて') " + "$gameVariables.setValue(127, 'Stop the butterfly.') " ] }, { @@ -7264,21 +7264,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'ご存知でしたら、スタンプラリーの対象店でも')" + "$gameVariables.setValue(122, 'If you didn\\'t know, this is also a participating store in the stamp rally.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'ございます。是非ご利用くださいませ。')" + "$gameVariables.setValue(123, 'Please feel free to use our services.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---ご丁寧 エルプス')" + "$gameVariables.setValue(124, '---Sincerely, Elps')" ] }, { @@ -7292,7 +7292,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, '【衣装】エルフェルト')" + "$gameVariables.setValue(125, '[Outfit] Elfelt')" ] }, { @@ -7306,7 +7306,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '魔防+4')" + "$gameVariables.setValue(126, 'M. Defense +4')" ] }, { @@ -11890,7 +11890,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, 'ちょうちょやめて') " + "$gameVariables.setValue(127, 'Stop with the butterflies.') " ] }, { @@ -11904,21 +11904,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'ご存知でしたら、スタンプラリーの対象店でも')" + "$gameVariables.setValue(122, 'If you didn\\'t know, we\\'re also a participating shop in the stamp rally.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'ございます。是非ご利用くださいませ。')" + "$gameVariables.setValue(123, 'Please make sure to stop by.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---ご丁寧 エルプス')" + "$gameVariables.setValue(124, '---Sincerely, Elps')" ] }, { @@ -11932,7 +11932,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, '【衣装】エルフェルト')" + "$gameVariables.setValue(125, '[Outfit] Elfelt')" ] }, { @@ -11946,7 +11946,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '魔防+4')" + "$gameVariables.setValue(126, 'M. Defense +4')" ] }, { diff --git a/www/data/Map320.json b/www/data/Map320.json index 56a0ca8..94ef4c7 100644 --- a/www/data/Map320.json +++ b/www/data/Map320.json @@ -10963,21 +10963,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '黒き始動_R')" + "$gameVariables.setValue(201, 'Black Awakening_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'タイトル画面')" + "$gameVariables.setValue(203, 'Title Screen')" ] }, { @@ -11455,21 +11455,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '始まりの地_R')" + "$gameVariables.setValue(201, 'Land of Beginnings_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Flowing Scene')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '青凪の丘')" + "$gameVariables.setValue(203, 'Aonagi Hill')" ] }, { @@ -11963,21 +11963,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '戦闘訓練!')" + "$gameVariables.setValue(201, 'Combat Training!')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '通常戦闘曲')" + "$gameVariables.setValue(203, 'Normal Battle Theme')" ] }, { @@ -12662,21 +12662,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '天つ島の向かい風_R')" + "$gameVariables.setValue(201, 'Headwind of Amatsu Island_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'DLC 蜜々団ダンジョン 通常戦闘曲')" + "$gameVariables.setValue(203, 'DLC Mitsumitsu Gang Dungeon -Normal Battle Theme')" ] }, { @@ -13170,21 +13170,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '剣閃その先に_R')" + "$gameVariables.setValue(201, 'Blade Flash Beyond_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '通常戦闘曲 1章~2章')" + "$gameVariables.setValue(203, 'Normal Battle Theme Chapter 1~2')" ] }, { @@ -13678,21 +13678,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '荒ぶ黒刃')" + "$gameVariables.setValue(201, 'Raging Black Blade')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '通常戦闘曲 3~4章')" + "$gameVariables.setValue(203, 'Normal Battle Theme, Chapters 3–4')" ] }, { @@ -14186,21 +14186,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '闇に惑う_R')" + "$gameVariables.setValue(201, 'Lost in Darkness_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '通常戦闘曲 5~7章')" + "$gameVariables.setValue(203, 'Normal Battle Theme Chapters 5–7')" ] }, { @@ -14694,21 +14694,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '静かに燃ゆる_R')" + "$gameVariables.setValue(201, 'Quietly Burning_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '通常戦闘曲 8~10章')" + "$gameVariables.setValue(203, 'Normal Battle Theme, Chapters 8–10')" ] }, { @@ -15202,21 +15202,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '夜に舞う華')" + "$gameVariables.setValue(201, 'Flowers Dancing in the Night')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '通常戦闘曲 8章 過去編')" + "$gameVariables.setValue(203, 'Normal Battle Theme -Chapter 8: Past Arc')" ] }, { @@ -15710,21 +15710,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '命果てても_R')" + "$gameVariables.setValue(201, 'Even if life ends_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main scenes where it plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '通常戦闘曲 魔城内部')" + "$gameVariables.setValue(203, 'Normal battle theme -Inside Demon Castle')" ] }, { @@ -16218,21 +16218,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '永久を掴め')" + "$gameVariables.setValue(201, 'Grasp eternity')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '通常戦闘曲 AfterStory')" + "$gameVariables.setValue(203, 'Normal Battle Theme AfterStory')" ] }, { @@ -16726,21 +16726,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '障壁を打ち砕け_R')" + "$gameVariables.setValue(201, 'Shatter the Barrier_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'ボス、強敵戦闘曲')" + "$gameVariables.setValue(203, 'Boss and Powerful Enemy Battle Theme')" ] }, { @@ -17234,21 +17234,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '証を携えて')" + "$gameVariables.setValue(201, 'Carrying proof')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main flow scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'DLC コロシアム エントランス')" + "$gameVariables.setValue(203, 'DLC Coliseum Entrance')" ] }, { @@ -17726,21 +17726,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '定めの戦い_R')" + "$gameVariables.setValue(201, 'Battle of Fate_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'ネリス戦BGM')" + "$gameVariables.setValue(203, 'Nelis Battle BGM')" ] }, { @@ -18234,21 +18234,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, 'スカーレットダーク_R')" + "$gameVariables.setValue(201, 'Scarlet Dark_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'メギドハウト戦BGM')" + "$gameVariables.setValue(203, 'Megidohaut Battle BGM')" ] }, { @@ -18742,21 +18742,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '漆黒の魔掌_R')" + "$gameVariables.setValue(201, 'Jet-Black Demon Hand_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'デュオレクス戦BGM')" + "$gameVariables.setValue(203, 'Duorex Battle BGM')" ] }, { @@ -19250,21 +19250,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '黒き運命_R')" + "$gameVariables.setValue(201, 'Black Fate_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'マキナ=デュオレクス戦BGM')" + "$gameVariables.setValue(203, 'Makina vs. Duorex Battle BGM')" ] }, { @@ -19758,21 +19758,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '願いの円環')" + "$gameVariables.setValue(201, 'Ring of Wishes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'ヘヴンセヴンス後半戦BGM')" + "$gameVariables.setValue(203, 'Heaven Sevens Second Half BGM')" ] }, { @@ -20266,21 +20266,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, 'おいで_R')" + "$gameVariables.setValue(201, 'Come here_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main flow scene')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '虚空の洞窟')" + "$gameVariables.setValue(203, 'Void Cave')" ] }, { @@ -20774,21 +20774,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '木漏れ日の旅路_R')" + "$gameVariables.setValue(201, 'Journey Through Sun-dappled Woods_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '南東の平原')" + "$gameVariables.setValue(203, 'Southeastern Plains')" ] }, { @@ -21282,21 +21282,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '森の奥は闇_R')" + "$gameVariables.setValue(201, 'The Depths of the Forest are Dark_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'エルフの森')" + "$gameVariables.setValue(203, 'Elf Forest')" ] }, { @@ -21790,21 +21790,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '黄金色の道程')" + "$gameVariables.setValue(201, 'Golden Path')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '南の平原')" + "$gameVariables.setValue(203, 'Southern Plains')" ] }, { @@ -22298,21 +22298,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '古の護り手')" + "$gameVariables.setValue(201, 'Ancient Guardian')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'パマラ遺跡')" + "$gameVariables.setValue(203, 'Pamara Ruins')" ] }, { @@ -22806,21 +22806,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '藍色の瞳')" + "$gameVariables.setValue(201, 'Blue eyes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main flow scene')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '南西の湿地帯')" + "$gameVariables.setValue(203, 'Southwestern wetlands')" ] }, { @@ -23314,21 +23314,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '瑠璃水晶の惑い')" + "$gameVariables.setValue(201, 'Bewitchment of the Azure Crystal')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '湖の古城')" + "$gameVariables.setValue(203, 'Lake Old Castle')" ] }, { @@ -23822,21 +23822,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '地下に潜む魔_R')" + "$gameVariables.setValue(201, 'Demon lurking underground_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '4章襲撃王都 王都地下水道')" + "$gameVariables.setValue(203, 'Chapter 4: Assault on the Royal Capital -Royal Capital Underground Waterway')" ] }, { @@ -24330,21 +24330,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '破壊されし秩序_R')" + "$gameVariables.setValue(201, 'Shattered Order_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '4章 崩壊イスペリオ城')" + "$gameVariables.setValue(203, 'Chapter 4: Collapsing Isperio Castle')" ] }, { @@ -24838,21 +24838,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '紅色の鼓動_R')" + "$gameVariables.setValue(201, 'Crimson Pulse_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'グルド平原')" + "$gameVariables.setValue(203, 'Gurdo Plains')" ] }, { @@ -25346,21 +25346,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '未知へと登る')" + "$gameVariables.setValue(201, 'Climbing into the unknown')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Flow Scene')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'グルド山道')" + "$gameVariables.setValue(203, 'Gurdo Mountain Path')" ] }, { @@ -25854,21 +25854,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '古代迷宮の謎_R')" + "$gameVariables.setValue(201, 'Mystery of the Ancient Labyrinth_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'グルド神殿')" + "$gameVariables.setValue(203, 'Gurdo Temple')" ] }, { @@ -26362,21 +26362,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '戒めの白き鎖_R')" + "$gameVariables.setValue(201, 'White Shackles of Restraint_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '西の平原')" + "$gameVariables.setValue(203, 'Western Plains')" ] }, { @@ -26870,21 +26870,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '錆びた鉄格子_R')" + "$gameVariables.setValue(201, 'Rusty Iron Bars_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Flow Scene')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'アグラル監獄')" + "$gameVariables.setValue(203, 'Agral Prison')" ] }, { @@ -27378,21 +27378,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '滅びの残響')" + "$gameVariables.setValue(201, 'Echoes of Ruin')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'ベイル採石場')" + "$gameVariables.setValue(203, 'Bale Quarry')" ] }, { @@ -27886,21 +27886,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '英知の墓場_R')" + "$gameVariables.setValue(201, 'Graveyard of Wisdom_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'グレイヴロイド')" + "$gameVariables.setValue(203, 'Graveloid')" ] }, { @@ -28394,21 +28394,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '遠く届かぬ安寧の星_R')" + "$gameVariables.setValue(201, 'A Distant, Unreachable Star of Peace_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '北西の平原')" + "$gameVariables.setValue(203, 'Northwestern Plains')" ] }, { @@ -28902,21 +28902,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '雪華転生')" + "$gameVariables.setValue(201, 'Snowflake Reincarnation')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '過去編 嵐の平原')" + "$gameVariables.setValue(203, 'Past Arc -Storm Plains')" ] }, { @@ -29410,21 +29410,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '邪悪な微笑み_R')" + "$gameVariables.setValue(201, 'Evil Smile_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '魔城怪道')" + "$gameVariables.setValue(203, 'Demon Castle Strange Path')" ] }, { @@ -29918,21 +29918,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '魂の流刑地')" + "$gameVariables.setValue(201, 'Exile of Souls')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Flow Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '魔窟城塞')" + "$gameVariables.setValue(203, 'Demon Lair Fortress')" ] }, { @@ -30426,21 +30426,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '深淵への入口_R')" + "$gameVariables.setValue(201, 'Entrance to the Abyss_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Flow Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '魔城内部')" + "$gameVariables.setValue(203, 'Inside the Demon Castle')" ] }, { @@ -30934,21 +30934,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '深淵を越えて_R')" + "$gameVariables.setValue(201, 'Beyond the Abyss_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '魔城内部 11F')" + "$gameVariables.setValue(203, 'Demon Castle Interior 11F')" ] }, { @@ -31442,21 +31442,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '輪廻の巡る地')" + "$gameVariables.setValue(201, 'Land of Reincarnation')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Flowing Scene')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '嵐の平原')" + "$gameVariables.setValue(203, 'Storm Plains')" ] }, { @@ -31950,21 +31950,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '屍の黒風')" + "$gameVariables.setValue(201, 'Black Wind of the Dead')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'ヘプタ風霊神殿')" + "$gameVariables.setValue(203, 'Hepta Wind Spirit Temple')" ] }, { @@ -32458,21 +32458,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '黒き邂逅')" + "$gameVariables.setValue(201, 'Black Encounter')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'プロローグ オープニングなど')" + "$gameVariables.setValue(203, 'Prologue, Opening, etc.')" ] }, { @@ -32950,21 +32950,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '闇ふくろう_R')" + "$gameVariables.setValue(201, 'Dark Owl_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '青凪の丘 夜イベント')" + "$gameVariables.setValue(203, 'Aonagi Hill Night Event')" ] }, { @@ -33442,21 +33442,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '危険が危ない!_R')" + "$gameVariables.setValue(201, 'Danger is dangerous!_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main scenes where it plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '敵遭遇時 危険なとき')" + "$gameVariables.setValue(203, 'When encountering enemies, in dangerous situations')" ] }, { @@ -33934,21 +33934,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '怪しき遭遇')" + "$gameVariables.setValue(201, 'Suspicious Encounter')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '怪しい遭遇をしたとき')" + "$gameVariables.setValue(203, 'When you have a suspicious encounter')" ] }, { @@ -34426,21 +34426,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '護り抜く意志')" + "$gameVariables.setValue(201, 'Will to Protect')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '騎士団 王都関連イベ')" + "$gameVariables.setValue(203, 'Knights / Royal Capital Events')" ] }, { @@ -34918,21 +34918,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '世界を知る旅路')" + "$gameVariables.setValue(201, 'Journey to Discover the World')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Flowing Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'スミス関連イベ')" + "$gameVariables.setValue(203, 'Smith-Related Event')" ] }, { @@ -35410,21 +35410,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '沈む 沈む 沈む_R')" + "$gameVariables.setValue(201, 'Sinking Sinking Sinking_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main scene flow')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'Hシーン 敗北時')" + "$gameVariables.setValue(203, 'H Scene On Defeat')" ] }, { @@ -35902,21 +35902,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '浮ぶ 浮ぶ 浮ぶ')" + "$gameVariables.setValue(201, 'Floating, floating, floating')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main scenes where it appears')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'Hシーン 勝利時 など')" + "$gameVariables.setValue(203, 'H-scenes, victory, etc.')" ] }, { @@ -36394,21 +36394,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '欲圧')" + "$gameVariables.setValue(201, 'Desire Suppression')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Occurrence Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '戦闘H時 H状態異常敗北')" + "$gameVariables.setValue(203, 'During H Battles, H Status Abnormality Defeat')" ] }, { @@ -36886,21 +36886,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '活気溢れる王都_R')" + "$gameVariables.setValue(201, 'Bustling Royal Capital_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main scenes where it plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '王都イスペリオ')" + "$gameVariables.setValue(203, 'Royal Capital Isperio')" ] }, { @@ -37378,21 +37378,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, 'イスペリオ城_R')" + "$gameVariables.setValue(201, 'Isperio Castle_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '王都イスペリオ イスペリオ城')" + "$gameVariables.setValue(203, 'Royal Capital Isperio Isperio Castle')" ] }, { @@ -37870,21 +37870,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '通さンモ')" + "$gameVariables.setValue(201, 'You\\'re not getting through.')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main scenes where it appears')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'ミラノVSオクヴァン エルフライ捕獲イベ')" + "$gameVariables.setValue(203, 'Mirano VS Oxvan Elf Slave Capture Event')" ] }, { @@ -38362,21 +38362,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, 'アイアムトレジャーハンター')" + "$gameVariables.setValue(201, 'I am a treasure hunter')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main flow scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'ミラノ関連イベ')" + "$gameVariables.setValue(203, 'Mirano-related event')" ] }, { @@ -38854,21 +38854,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '黒い欲望_R')" + "$gameVariables.setValue(201, 'Black Desire_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'ネロ関連イベ')" + "$gameVariables.setValue(203, 'Nero-related Event')" ] }, { @@ -39346,21 +39346,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, 'そよ風畑の朝')" + "$gameVariables.setValue(201, 'Morning at the Breezy Fields')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main scenes where it plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'パマラの村')" + "$gameVariables.setValue(203, 'Pamara Village')" ] }, { @@ -39838,21 +39838,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, 'アメジストの乙女')" + "$gameVariables.setValue(201, 'Amethyst Maiden')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'ネリス関連イベ')" + "$gameVariables.setValue(203, 'Nelis-related Event')" ] }, { @@ -40330,21 +40330,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '遊覧')" + "$gameVariables.setValue(201, 'Sightseeing')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '船着場カッツァーノ')" + "$gameVariables.setValue(203, 'Katzano Dock')" ] }, { @@ -40822,21 +40822,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '大言倉庫')" + "$gameVariables.setValue(201, 'Big Talk Warehouse')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Flowing Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '倉庫番ミニゲーム')" + "$gameVariables.setValue(203, 'Warehouse Keeper Mini-Game')" ] }, { @@ -41314,21 +41314,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '深闇なる王')" + "$gameVariables.setValue(201, 'King of the Deep Darkness')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '霊魔王関連イベ')" + "$gameVariables.setValue(203, 'Spirit Demon King Related Events')" ] }, { @@ -41806,21 +41806,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, 'エルフの里_R')" + "$gameVariables.setValue(201, 'Elf Village_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main scenes where it plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'エルフの里')" + "$gameVariables.setValue(203, 'Elf Village')" ] }, { @@ -42298,21 +42298,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '流浪鳥の止り木')" + "$gameVariables.setValue(201, 'Perch of the Wandering Bird')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'グルドの村')" + "$gameVariables.setValue(203, 'Gurdo Village')" ] }, { @@ -42790,21 +42790,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '悲しみの記憶')" + "$gameVariables.setValue(201, 'Memory of Sorrow')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Played')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '悲しいとき')" + "$gameVariables.setValue(203, 'When Sad')" ] }, { @@ -43282,21 +43282,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '心の安らぐまま')" + "$gameVariables.setValue(201, 'When your heart is at peace')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main flowing scene')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '心が安らぐとき')" + "$gameVariables.setValue(203, 'When your heart feels at ease')" ] }, { @@ -43774,21 +43774,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '無機質なる平穏_R')" + "$gameVariables.setValue(201, 'Inorganic Tranquility_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'ベイルフォートレス')" + "$gameVariables.setValue(203, 'Bale Fortress')" ] }, { @@ -44266,21 +44266,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '黒き希望')" + "$gameVariables.setValue(201, 'Black Hope')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'ネロ関連イベ')" + "$gameVariables.setValue(203, 'Nero-related Events')" ] }, { @@ -44758,21 +44758,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '夕闇の村')" + "$gameVariables.setValue(201, 'Twilight Village')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'レグナスの村')" + "$gameVariables.setValue(203, 'Regnas Village')" ] }, { @@ -45250,21 +45250,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '不屈の行軍_R')" + "$gameVariables.setValue(201, 'Indomitable March_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, '戦場 開戦イベ')" + "$gameVariables.setValue(203, 'Battlefield Opening Event')" ] }, { @@ -45742,21 +45742,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, 'ガラクタの街')" + "$gameVariables.setValue(201, 'Junk Town')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'デモンセントラル')" + "$gameVariables.setValue(203, 'Demon Central')" ] }, { @@ -46234,21 +46234,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '黒き軌跡')" + "$gameVariables.setValue(201, 'Black Trail')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'ネロ関連イベ')" + "$gameVariables.setValue(203, 'Nero-related Events')" ] }, { @@ -46726,21 +46726,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '優しき風の乙女')" + "$gameVariables.setValue(201, 'Maiden of the Gentle Wind')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'ネリス関連イベ')" + "$gameVariables.setValue(203, 'Nelis-related Events')" ] }, { @@ -47218,21 +47218,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '大切な思い出')" + "$gameVariables.setValue(201, 'Precious Memories')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'スミス関連イベ')" + "$gameVariables.setValue(203, 'Smith-related Event')" ] }, { @@ -47710,21 +47710,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '我が子_R')" + "$gameVariables.setValue(201, 'My Child_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'スミス関連イベ')" + "$gameVariables.setValue(203, 'Smith-related Event')" ] }, { @@ -48202,21 +48202,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '背負うもの')" + "$gameVariables.setValue(201, 'Burdens to Bear')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'スミス関連イベ')" + "$gameVariables.setValue(203, 'Smith-related Event')" ] }, { @@ -48694,21 +48694,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '音叉_R')" + "$gameVariables.setValue(201, 'Tuning Fork_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'バッドエンド')" + "$gameVariables.setValue(203, 'Bad End')" ] }, { @@ -49186,21 +49186,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '未来への光_R')" + "$gameVariables.setValue(201, 'Light for the Future_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'グッドエンド')" + "$gameVariables.setValue(203, 'Good End')" ] }, { @@ -49678,21 +49678,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, 'ガラクタの心')" + "$gameVariables.setValue(201, 'Junk Heart')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'ミシェラ関連イベ')" + "$gameVariables.setValue(203, 'Mishela-related Event')" ] }, { @@ -50170,21 +50170,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '伸ばした手')" + "$gameVariables.setValue(201, 'Outstretched Hand')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Flow Scene')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'AfterStory関連曲')" + "$gameVariables.setValue(203, 'AfterStory Related Tracks')" ] }, { @@ -50753,21 +50753,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '異文化交流は蜜の味_R')" + "$gameVariables.setValue(201, 'Cross-Cultural Exchange is Sweet as Honey_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'DLC 蜜々団ダンジョン ヴィルティ戦')" + "$gameVariables.setValue(203, 'DLC Mitsumitsu Gang Dungeon Vilty Battle')" ] }, { @@ -51261,21 +51261,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '栄誉の証を手に')" + "$gameVariables.setValue(201, 'With the proof of honor in hand')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main scenes where it plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'DLC コロシアム 戦闘曲')" + "$gameVariables.setValue(203, 'DLC Colosseum Battle Theme')" ] }, { @@ -51769,21 +51769,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '波打ち際の情景_R')" + "$gameVariables.setValue(201, 'Shoreline Scene_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes Where It Plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'DLC 蜜々団ダンジョン 前半')" + "$gameVariables.setValue(203, 'DLC Mitsumitsu Squad Dungeon -First Half')" ] }, { @@ -52277,21 +52277,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '甘美なる棺')" + "$gameVariables.setValue(201, 'Sweet Coffin')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'DLC 蜜々団ダンジョン 後半')" + "$gameVariables.setValue(203, 'DLC Mitsumitsu Gang Dungeon Latter Half')" ] }, { @@ -52785,21 +52785,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '漢一髪筋肉衝突事件_R')" + "$gameVariables.setValue(201, 'Manly Muscle Collision Incident_R')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'DLC 隠れ家ダンスイベ')" + "$gameVariables.setValue(203, 'DLC Hideout Dance Event')" ] }, { @@ -53277,21 +53277,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '未来を護りし者')" + "$gameVariables.setValue(201, 'Protector of the Future')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'DLC ミラノ×ケイトリン イベント')" + "$gameVariables.setValue(203, 'DLC Mirano × Kaitlyn Event')" ] }, { @@ -53769,21 +53769,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, 'ハニーイズマイハニー')" + "$gameVariables.setValue(201, 'Honey is my honey')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main scenes where it plays')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'DLC ヴィルティイベ')" + "$gameVariables.setValue(203, 'DLC Vilty Event')" ] }, { @@ -54261,21 +54261,21 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(201, '海凪の心')" + "$gameVariables.setValue(201, 'Heart of the Sea Calm')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(202, '主な流れる場面')" + "$gameVariables.setValue(202, 'Main Scenes')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(203, 'DLC ワダツミイベ')" + "$gameVariables.setValue(203, 'DLC Wadatsumi Event')" ] }, { diff --git a/www/data/Map325.json b/www/data/Map325.json index 594e78f..0c91557 100644 --- a/www/data/Map325.json +++ b/www/data/Map325.json @@ -4956,7 +4956,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, '隠れ家を進もう')" + "$gameVariables.setValue(12, 'Let\\'s move forward in the hideout.')" ] }, { diff --git a/www/data/Map328.json b/www/data/Map328.json index ce06d67..f038331 100644 --- a/www/data/Map328.json +++ b/www/data/Map328.json @@ -4329,7 +4329,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '隠れ家のダンジョンを進みヴィルティの元へ')" + "$gameVariables.setValue(12, 'Proceed through the hideout dungeon to reach Vilty.')" ] }, { @@ -4787,14 +4787,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, '薄暗き場であっても')" + "$gameVariables.setValue(32, 'Even in a dimly lit place,')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, '食欲は沸くものよ。')" + "$gameVariables.setValue(33, 'appetite still stirs.')" ] }, { @@ -6862,14 +6862,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'どこでも便利な')" + "$gameVariables.setValue(32, 'A convenient place anywhere,')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, 'お店ですよ!')" + "$gameVariables.setValue(33, 'that\\'s our shop!')" ] }, { diff --git a/www/data/Map329.json b/www/data/Map329.json index 5f9ed6e..9dcc342 100644 --- a/www/data/Map329.json +++ b/www/data/Map329.json @@ -18019,7 +18019,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '隠れ家のダンジョンを進みヴィルティの元へ')" + "$gameVariables.setValue(12, 'Proceed through the hideout dungeon to reach Vilty.')" ] }, { diff --git a/www/data/Map332.json b/www/data/Map332.json index 1217c90..98154be 100644 --- a/www/data/Map332.json +++ b/www/data/Map332.json @@ -4717,14 +4717,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, '料理の隠し味に')" + "$gameVariables.setValue(32, 'As a secret ingredient in cooking,')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, '蜂蜜は良く合う……')" + "$gameVariables.setValue(33, 'honey goes really well with it...')" ] }, { @@ -6792,14 +6792,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'これだけ蜂蜜があれば')" + "$gameVariables.setValue(32, 'With this much honey,')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, '商売にも使えそう!')" + "$gameVariables.setValue(33, 'I could even use it for business!')" ] }, { diff --git a/www/data/Map338.json b/www/data/Map338.json index 2aa8737..0dd3dbb 100644 --- a/www/data/Map338.json +++ b/www/data/Map338.json @@ -4717,14 +4717,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, '料理の隠し味に')" + "$gameVariables.setValue(32, 'As a secret ingredient in cooking,')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, '蜂蜜は良く合う……')" + "$gameVariables.setValue(33, 'honey goes really well...')" ] }, { @@ -6792,14 +6792,14 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(32, 'これだけ蜂蜜があれば')" + "$gameVariables.setValue(32, 'With this much honey,')" ] }, { "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(33, '商売にも使えそう!')" + "$gameVariables.setValue(33, 'I could even use it for business!')" ] }, { diff --git a/www/data/Map364.json b/www/data/Map364.json index 5e7365c..d3158dc 100644 --- a/www/data/Map364.json +++ b/www/data/Map364.json @@ -39365,7 +39365,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, 'ベイルフォートレス自警団本部のアカシャに報告する')" + "$gameVariables.setValue(12, 'Report to Akasha at the Bale Fortress Vigilante HQ')" ] }, { @@ -39406,7 +39406,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(12, '街のNPCに話しかけて調査する(3人)')" + "$gameVariables.setValue(12, 'Talk to the town NPCs and investigate (3x)')" ] }, { @@ -43779,7 +43779,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '掘って掘られて') " + "$gameVariables.setValue(127, 'Digging and being dug') " ] }, { @@ -43793,21 +43793,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, 'スコップの先っちょの流線型が')" + "$gameVariables.setValue(122, 'The streamlined tip of the shovel')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, '意外とスルスル入り込むんだ')" + "$gameVariables.setValue(123, 'Surprisingly slips right in')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---各所に謝れ マンナカイア')" + "$gameVariables.setValue(124, '---Apologize to everyone, Mannakaia')" ] }, { @@ -43821,7 +43821,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, 'アナライザー')" + "$gameVariables.setValue(125, 'Analyzer')" ] }, { @@ -43835,7 +43835,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '運+5')" + "$gameVariables.setValue(126, 'Luck +5')" ] }, { @@ -48526,7 +48526,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(127, '隙間に鍵落とすやつ') " + "$gameVariables.setValue(127, 'The guy who drops keys in the cracks') " ] }, { @@ -48540,21 +48540,21 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(122, '今後は鍵を無くしてもいいように')" + "$gameVariables.setValue(122, 'From now on, just in case I lose my keys,')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(123, 'バッグに100個くらい詰めとくぜ')" + "$gameVariables.setValue(123, 'I\\'ll stuff about 100 of them in my bag.')" ] }, { "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(124, '---もう落とせそれ マンマミアス')" + "$gameVariables.setValue(124, '---Just drop them already, mamma mia.')" ] }, { @@ -48568,7 +48568,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(125, '特効薬×3')" + "$gameVariables.setValue(125, 'Elixir x3')" ] }, { @@ -48582,7 +48582,7 @@ "code": 355, "indent": 1, "parameters": [ - "$gameVariables.setValue(126, '防御+4')" + "$gameVariables.setValue(126, 'Defense +4')" ] }, { diff --git a/www/data/Map365.json b/www/data/Map365.json index 8ad052d..5321279 100644 --- a/www/data/Map365.json +++ b/www/data/Map365.json @@ -4228,7 +4228,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, '王都南で隠れ家を探し、先へ進もう')" + "$gameVariables.setValue(12, 'Look for a hideout in the south of the Royal Capital and move forward.')" ] }, { diff --git a/www/data/Map366.json b/www/data/Map366.json index a1b551c..72dab66 100644 --- a/www/data/Map366.json +++ b/www/data/Map366.json @@ -7365,7 +7365,7 @@ "code": 355, "indent": 0, "parameters": [ - "$gameVariables.setValue(12, '指定された装備を身につけ、ヴィルティに挑む')" + "$gameVariables.setValue(12, 'Equip the specified gear and challenge Vilty.')" ] }, { diff --git a/www/data/Map367.json b/www/data/Map367.json index f4e41b0..efaf538 100644 --- a/www/data/Map367.json +++ b/www/data/Map367.json @@ -7111,7 +7111,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(12, '指定された装備を身につけ、ヴィルティに挑む')" + "$gameVariables.setValue(12, 'Equip the specified gear and challenge Vilty.')" ] }, { @@ -7318,7 +7318,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(12, '指定された装備を身につけ、ヴィルティに挑む')" + "$gameVariables.setValue(12, 'Equip the specified gear and challenge Vilty.')" ] }, { @@ -7987,7 +7987,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(12, '指定された装備を身につけ、ヴィルティに挑む')" + "$gameVariables.setValue(12, 'Equip the specified gear and challenge Vilty.')" ] }, { diff --git a/www/data/Map368.json b/www/data/Map368.json index deb957b..e7b7296 100644 --- a/www/data/Map368.json +++ b/www/data/Map368.json @@ -8109,7 +8109,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(12, '指定された装備を身につけ、ヴィルティに挑む')" + "$gameVariables.setValue(12, 'Equip the specified gear and challenge Vilty.')" ] }, { @@ -8316,7 +8316,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(12, '指定された装備を身につけ、ヴィルティに挑む')" + "$gameVariables.setValue(12, 'Equip the specified gear and challenge Vilty.')" ] }, { @@ -8653,7 +8653,7 @@ "code": 355, "indent": 2, "parameters": [ - "$gameVariables.setValue(12, '指定された装備を身につけ、ヴィルティに挑む')" + "$gameVariables.setValue(12, 'Equip the specified gear and challenge Vilty.')" ] }, { diff --git a/www/data/Map369.json b/www/data/Map369.json index 26cdb0c..b87fa29 100644 --- a/www/data/Map369.json +++ b/www/data/Map369.json @@ -7781,7 +7781,7 @@ "code": 355, "indent": 3, "parameters": [ - "$gameVariables.setValue(12, 'グルド平原のコロシアムで最強の相手と戦おう')" + "$gameVariables.setValue(12, 'Fight the strongest opponent at the Gurdo Plains Colosseum.')" ] }, {