diff --git a/www/data/Armors.json b/www/data/Armors.json index f05683e..5ed01f3 100644 --- a/www/data/Armors.json +++ b/www/data/Armors.json @@ -57,7 +57,7 @@ { "id": 3, "atypeId": 1, - "description": "Even if you paint a bland shield red, it's still bland. Defense +24\nResistance: Fire 20%", + "description": "Even if you paint a bland shield red, it's still bland. Defense +24 Resistance: Fire 20%", "etypeId": 2, "traits": [ { @@ -89,7 +89,7 @@ { "id": 4, "atypeId": 1, - "description": "A shield reborn through hardship into something powerful. Defense +51\nResistance: Fire/Ice 30% Null: Charm", + "description": "A shield reborn through hardship into something powerful. Defense +51 Resistance: Fire/Ice\n30% Null: Charm", "etypeId": 2, "traits": [ { @@ -131,7 +131,7 @@ { "id": 5, "atypeId": 1, - "description": "A small, easy-to-handle shield. Decorate it and it becomes a stylish\naccessory. Defense +3 Agility +4", + "description": "A small, easy-to-handle shield. Decorate it and it becomes a stylish accessory. Defense +3\nAgility +4", "etypeId": 2, "traits": [ { @@ -158,7 +158,7 @@ { "id": 6, "atypeId": 1, - "description": "A small shield with a hidden blade. You can punch and shoot the blade\nat the same time. Attack +8 Defense +19 Agility +15", + "description": "A small shield with a hidden blade. You can punch and shoot the blade at the same time.\nAttack +8 Defense +19 Agility +15", "etypeId": 2, "traits": [ { @@ -185,7 +185,7 @@ { "id": 7, "atypeId": 1, - "description": "A small shield with a spinning blade inside. Watch the angle. Attack\n+24 Defense +30 Agility +30", + "description": "A small shield with a spinning blade inside. Watch the angle. Attack +24 Defense +30\nAgility +30", "etypeId": 2, "traits": [ { @@ -212,7 +212,7 @@ { "id": 8, "atypeId": 1, - "description": "A shield made from the bark of Yogusa's tree. Immune to poison.\nDefense +7 Null: Poison", + "description": "A shield made from the bark of Yogusa's tree. Immune to poison. Defense +7 Null: Poison", "etypeId": 2, "traits": [ { @@ -239,7 +239,7 @@ { "id": 9, "atypeId": 1, - "description": "A mirror shield with detoxifying effects. Also blocks other status\nailments. Defense +30 M. Defense +12 Null: Poison, Seal", + "description": "A mirror shield with detoxifying effects. Also blocks other status ailments. Defense +30\nM. Defense +12 Null: Poison, Seal", "etypeId": 2, "traits": [ { @@ -271,7 +271,7 @@ { "id": 10, "atypeId": 1, - "description": "A shield born from elven super-technology that reflects magic. Defense\n+37 M. Defense +28 Null: Poison, Seal Magic Reflect: 10%", + "description": "A shield born from elven super-technology that reflects magic. Defense +37 M. Defense +28\nNull: Poison, Seal Magic Reflect: 10%", "etypeId": 2, "traits": [ { @@ -308,7 +308,7 @@ { "id": 11, "atypeId": 1, - "description": "A shield made from slightly harder material. A bit heavy. Defense +14\nAgility -6 Evasion -3%", + "description": "A shield made from slightly harder material. A bit heavy. Defense +14 Agility -6 Evasion\n-3%", "etypeId": 2, "traits": [ { @@ -335,7 +335,7 @@ { "id": 12, "atypeId": 1, - "description": "A shield made from extremely hard metal. You have to drag it around.\nDefense +41 Agility -30 Evasion -10%", + "description": "A shield made from extremely hard metal. You have to drag it around. Defense +41 Agility\n-30 Evasion -10%", "etypeId": 2, "traits": [ { @@ -389,7 +389,7 @@ { "id": 14, "atypeId": 1, - "description": "A parabolic antenna-shaped shield. Tends to pick up weird signals.\nDefense +6 M. Defense +13 Resistance: Thunder 10% Null: Slow", + "description": "A parabolic antenna-shaped shield. Tends to pick up weird signals. Defense +6 M. Defense\n+13 Resistance: Thunder 10% Null: Slow", "etypeId": 2, "traits": [ { @@ -421,7 +421,7 @@ { "id": 15, "atypeId": 1, - "description": "An electromagnetic shield that emits jamming waves. Resonates directly\nin your brain. Defense +22 M. Defense +34 Resistance: Thunder 30%\nNull: Slow", + "description": "An electromagnetic shield that emits jamming waves. Resonates directly in your brain.\nDefense +22 M. Defense +34 Resistance: Thunder 30% Null: Slow", "etypeId": 2, "traits": [ { @@ -480,7 +480,7 @@ { "id": 17, "atypeId": 1, - "description": "A shield with wings that soar through the blue sky. Makes you feel\nsurprisingly light. Defense +7 Agility +20 Resistance: Wind 10%", + "description": "A shield with wings that soar through the blue sky. Makes you feel surprisingly light.\nDefense +7 Agility +20 Resistance: Wind 10%", "etypeId": 2, "traits": [ { @@ -507,7 +507,7 @@ { "id": 18, "atypeId": 1, - "description": "A four-winged shield that soars through the blue sky. Grants\nresistance to various things. Defense +20 Agility +36 Resistance: Ice,\nWater, Wind, Dark 10%", + "description": "A four-winged shield that soars through the blue sky. Grants resistance to various things.\nDefense +20 Agility +36 Resistance: Ice, Water, Wind, Dark 10%", "etypeId": 2, "traits": [ { @@ -576,7 +576,7 @@ { "id": 20, "atypeId": 1, - "description": "A holy garment blessed by the gods. Soaked in the church's unique holy\nscent. Defense +11 M. Defense +11 Resistance: Light 10% Null: Darkness", + "description": "A holy garment blessed by the gods. Soaked in the church's unique holy scent. Defense +11\nM. Defense +11 Resistance: Light 10% Null: Darkness", "etypeId": 2, "traits": [ { @@ -608,7 +608,7 @@ { "id": 21, "atypeId": 1, - "description": "A beautiful outfit blessed with holy protection. Repels both light and\ndark. Defense +28 M. Defense +28 Resistance: Light, Dark 20% Null:\nDarkness", + "description": "A beautiful outfit blessed with holy protection. Repels both light and dark. Defense +28\nM. Defense +28 Resistance: Light, Dark 20% Null: Darkness", "etypeId": 2, "traits": [ { @@ -645,7 +645,7 @@ { "id": 22, "atypeId": 1, - "description": "A magic shield that generates a strong barrier. Enhances defense when\nguarding. Defense +8 M. Defense +12 Increased Guard Effect", + "description": "A magic shield that generates a strong barrier. Enhances defense when guarding. Defense +8\nM. Defense +12 Increased Guard Effect", "etypeId": 2, "traits": [ { @@ -672,7 +672,7 @@ { "id": 23, "atypeId": 1, - "description": "A magic shield that protects a wide area. Greatly enhances defense\nwhen guarding. Defense +24 M. Defense +36 Increased Guard Effect", + "description": "A magic shield that protects a wide area. Greatly enhances defense when guarding. Defense\n+24 M. Defense +36 Increased Guard Effect", "etypeId": 2, "traits": [ { @@ -714,7 +714,7 @@ { "id": 24, "atypeId": 1, - "description": "Armor modeled after shark skin, water-based. Feel like a sharkskin\nman. Attack +5 Defense +18 M. Attack +10 Resistance: Water 15%", + "description": "Armor modeled after shark skin, water-based. Feel like a sharkskin man. Attack +5 Defense\n+18 M. Attack +10 Resistance: Water 15%", "etypeId": 2, "traits": [ { @@ -741,7 +741,7 @@ { "id": 25, "atypeId": 1, - "description": "Ordinary armor engraved with a hammerhead shark icon. Attack +21\nDefense +38 M. Attack +17 Resistance: Water 30%", + "description": "Ordinary armor engraved with a hammerhead shark icon. Attack +21 Defense +38 M. Attack +17\nResistance: Water 30%", "etypeId": 2, "traits": [ { @@ -768,7 +768,7 @@ { "id": 26, "atypeId": 1, - "description": "A helmet used by soldiers. Hides your head but nothing else. Defense\n+4 Max HP +50 Resistance: Ice 15%", + "description": "A helmet used by soldiers. Hides your head but nothing else. Defense +4 Max HP +50\nResistance: Ice 15%", "etypeId": 2, "traits": [ { @@ -795,7 +795,7 @@ { "id": 27, "atypeId": 1, - "description": "A knight's helmet for those who gather under the law. Has a holy vibe\nfor now. Defense +33 Max HP +300 Resistance: Ice, Light 20%", + "description": "A knight's helmet for those who gather under the law. Has a holy vibe for now. Defense +33\nMax HP +300 Resistance: Ice, Light 20%", "etypeId": 2, "traits": [ { @@ -827,7 +827,7 @@ { "id": 28, "atypeId": 1, - "description": "Chest armor modeled after flames. Somehow improves eyesight too.\nDefense +15 M. Attack +2 Accuracy +10% Resistance: Fire 10%", + "description": "Chest armor modeled after flames. Somehow improves eyesight too. Defense +15 M. Attack +2\nAccuracy +10% Resistance: Fire 10%", "etypeId": 2, "traits": [ { @@ -859,7 +859,7 @@ { "id": 29, "atypeId": 1, - "description": "Armor engraved with scorching hot patterns. Blocks out fire. Defense\n+47 M. Attack +31 Accuracy +15% Resistance: Fire 80%", + "description": "Armor engraved with scorching hot patterns. Blocks out fire. Defense +47 M. Attack +31\nAccuracy +15% Resistance: Fire 80%", "etypeId": 2, "traits": [ { @@ -891,7 +891,7 @@ { "id": 30, "atypeId": 1, - "description": "Wearing holy light as vestments. Surprisingly good for keeping warm.\nDefense +8 M. Defense +26 Resistance: Ice, Wind, Light 5%", + "description": "Wearing holy light as vestments. Surprisingly good for keeping warm. Defense +8 M. Defense\n+26 Resistance: Ice, Wind, Light 5%", "etypeId": 2, "traits": [ { @@ -955,7 +955,7 @@ { "id": 32, "atypeId": 1, - "description": "Armor of steam and steel plates. Makes grinding noises if you don't\noil it. Defense +34 M. Attack +12 MP Recovery 2% Null: Seal\nResistance: Fire, Earth 10%", + "description": "Armor of steam and steel plates. Makes grinding noises if you don't oil it. Defense +34 M.\nAttack +12 MP Recovery 2% Null: Seal Resistance: Fire, Earth 10%", "etypeId": 2, "traits": [ { @@ -1019,7 +1019,7 @@ { "id": 34, "atypeId": 1, - "description": "Evil-looking armor made from jet-black ore. Defense +44 M. Defense +20\nNull: Poison Resistance: Wind, Light 10%", + "description": "Evil-looking armor made from jet-black ore. Defense +44 M. Defense +20 Null: Poison\nResistance: Wind, Light 10%", "etypeId": 2, "traits": [ { @@ -1083,7 +1083,7 @@ { "id": 36, "atypeId": 1, - "description": "A coat of light studded with stars. All stats +15 HP/MP Recovery 3%\nResistance: Light 20%", + "description": "A coat of light studded with stars. All stats +15 HP/MP Recovery 3% Resistance: Light 20%", "etypeId": 2, "traits": [ { @@ -1147,7 +1147,7 @@ { "id": 38, "atypeId": 1, - "description": "A coat used back when the abandoned factory was still running. Defense\n+30 M. Defense +21 MP Consumption -5% Resistance: Seal", + "description": "A coat used back when the abandoned factory was still running. Defense +30 M. Defense +21\nMP Consumption -5% Resistance: Seal", "etypeId": 2, "traits": [ { @@ -1314,7 +1314,7 @@ { "id": 44, "atypeId": 1, - "description": "An eerie armor possessed by the grudge of a berserker. Lowers defense\nbut increases attack. Attack +30 Defense/M. Defense -40 EXP Gain +50%", + "description": "An eerie armor possessed by the grudge of a berserker. Lowers defense but increases\nattack. Attack +30 Defense/M. Defense -40 EXP Gain +50%", "etypeId": 2, "traits": [ { @@ -1346,7 +1346,7 @@ { "id": 45, "atypeId": 1, - "description": "Armor imbued with the soul of a slaughterer. Sacrifices protection.\nAttack +75 Defense/M. Defense -150 EXP Gain +100%", + "description": "Armor imbued with the soul of a slaughterer. Sacrifices protection. Attack +75 Defense/M.\nDefense -150 EXP Gain +100%", "etypeId": 2, "traits": [ { @@ -1729,7 +1729,7 @@ { "id": 59, "atypeId": 1, - "description": "A legendary shield that governs bonds and trust. Defense +75 Attack/M.\nAttack/M. Defense +15 Resistance: All Status Ailments -70% Stat Down\n-70%", + "description": "A legendary shield that governs bonds and trust. Defense +75 Attack/M. Attack/M. Defense\n+15 Resistance: All Status Ailments -70% Stat Down -70%", "etypeId": 2, "traits": [ { @@ -1988,7 +1988,7 @@ { "id": 66, "atypeId": 1, - "description": "Shoes that apparently belonged to a priest. Even priests have stinky\nfeet. Defense +2 M. Defense +2 Auto HP Recovery 1%", + "description": "Shoes that apparently belonged to a priest. Even priests have stinky feet. Defense +2 M.\nDefense +2 Auto HP Recovery 1%", "etypeId": 5, "traits": [ { @@ -2015,7 +2015,7 @@ { "id": 67, "atypeId": 1, - "description": "Shoes named after the feet of angels. Even if they stink, they're\npurified. Defense +17 M. Defense +17 Auto HP Recovery 3%", + "description": "Shoes named after the feet of angels. Even if they stink, they're purified. Defense +17 M.\nDefense +17 Auto HP Recovery 3%", "etypeId": 5, "traits": [ { @@ -2042,7 +2042,7 @@ { "id": 68, "atypeId": 1, - "description": "Military boots that strengthen the body as you walk. Sir. Defense +5\nMax HP +80", + "description": "Military boots that strengthen the body as you walk. Sir. Defense +5 Max HP +80", "etypeId": 5, "traits": [], "iconIndex": 141, @@ -2063,7 +2063,7 @@ { "id": 69, "atypeId": 1, - "description": "Shoes named after warriors who fight with food. How many bowls of rice\ncan you eat? Attack +9 Defense +22 Max HP +400", + "description": "Shoes named after warriors who fight with food. How many bowls of rice can you eat? Attack\n+9 Defense +22 Max HP +400", "etypeId": 5, "traits": [], "iconIndex": 141, @@ -2084,7 +2084,7 @@ { "id": 70, "atypeId": 1, - "description": "Light shoes for nimble moves. Decorated like an emperor's. Agility +6\nEvasion +4% Max MP +25", + "description": "Light shoes for nimble moves. Decorated like an emperor's. Agility +6 Evasion +4% Max MP\n+25", "etypeId": 5, "traits": [ { @@ -2138,7 +2138,7 @@ { "id": 72, "atypeId": 1, - "description": "Tabi suitable for long journeys. You're grown up once you're out of\ndiapers. M. Defense +8 Agility +4 MP Reduction: 5%", + "description": "Tabi suitable for long journeys. You're grown up once you're out of diapers. M. Defense +8\nAgility +4 MP Reduction: 5%", "etypeId": 5, "traits": [ { @@ -2192,7 +2192,7 @@ { "id": 74, "atypeId": 1, - "description": "If you blow, the door opens... or not. Attack +5 Max HP +100 Null:\nSeal", + "description": "If you blow, the door opens... or not. Attack +5 Max HP +100 Null: Seal", "etypeId": 5, "traits": [ { @@ -2273,7 +2273,7 @@ { "id": 77, "atypeId": 1, - "description": "Decorative knives for juggling in street performances. Gives off a\ndangerous vibe. Attack +5 M. Attack -1", + "description": "Decorative knives for juggling in street performances. Gives off a dangerous vibe. Attack\n+5 M. Attack -1", "etypeId": 5, "traits": [], "iconIndex": 96, @@ -2294,7 +2294,7 @@ { "id": 78, "atypeId": 1, - "description": "A knife that can be swung quickly. Sometimes you cut your own finger.\nAttack +20 M. Attack -20 Inflict: Blind 5%", + "description": "A knife that can be swung quickly. Sometimes you cut your own finger. Attack +20 M. Attack\n-20 Inflict: Blind 5%", "etypeId": 5, "traits": [ { @@ -2348,7 +2348,7 @@ { "id": 80, "atypeId": 1, - "description": "Wreathed in the soul of an evil magic eye. A weird orb floats behind\nyou. Attack +10 Accuracy +10% Resistance: Dark 10%", + "description": "Wreathed in the soul of an evil magic eye. A weird orb floats behind you. Attack +10\nAccuracy +10% Resistance: Dark 10%", "etypeId": 5, "traits": [ { @@ -2380,7 +2380,7 @@ { "id": 81, "atypeId": 1, - "description": "Several demonic eyes stare at the target. Some are bloodshot. Attack\n+20 Accuracy +20% Resistance: Dark 15% Inflict: Seal 5%", + "description": "Several demonic eyes stare at the target. Some are bloodshot. Attack +20 Accuracy +20%\nResistance: Dark 15% Inflict: Seal 5%", "etypeId": 5, "traits": [ { @@ -2444,7 +2444,7 @@ { "id": 83, "atypeId": 1, - "description": "Equips an auto-tracking gun on your back. Your shoulders feel heavy.\nDefense +5 Agility -8 Accuracy +15%", + "description": "Equips an auto-tracking gun on your back. Your shoulders feel heavy. Defense +5 Agility -8\nAccuracy +15%", "etypeId": 5, "traits": [ { @@ -2471,7 +2471,7 @@ { "id": 84, "atypeId": 1, - "description": "Sets up a missile launcher on your back. Occasionally allows an extra\nattack. Defense +20 Agility -25 Accuracy +15% Extra Action: 5%", + "description": "Sets up a missile launcher on your back. Occasionally allows an extra attack. Defense +20\nAgility -25 Accuracy +15% Extra Action: 5%", "etypeId": 5, "traits": [ { @@ -2530,7 +2530,7 @@ { "id": 86, "atypeId": 1, - "description": "A badge worn by Royal Capital soldiers. Increases healing item\nrecovery. Defense +5 M. Defense +5 Healing Item Effect +25%", + "description": "A badge worn by Royal Capital soldiers. Increases healing item recovery. Defense +5 M.\nDefense +5 Healing Item Effect +25%", "etypeId": 5, "traits": [ { @@ -2557,7 +2557,7 @@ { "id": 87, "atypeId": 1, - "description": "A badge used by high-ranking attendants. Greatly increases healing\nitem recovery. Defense +15 M. Defense +15 Healing Item Effect +70%", + "description": "A badge used by high-ranking attendants. Greatly increases healing item recovery. Defense\n+15 M. Defense +15 Healing Item Effect +70%", "etypeId": 5, "traits": [ { @@ -2584,7 +2584,7 @@ { "id": 88, "atypeId": 1, - "description": "A grotesque ring embedded with a hawk's eye. Increases critical rate.\nCrit Rate +5%", + "description": "A grotesque ring embedded with a hawk's eye. Increases critical rate. Crit Rate +5%", "etypeId": 5, "traits": [ { @@ -2611,7 +2611,7 @@ { "id": 89, "atypeId": 1, - "description": "A ring for master swordsmen of iaido. Increases critical rate. Crit\nRate +10%", + "description": "A ring for master swordsmen of iaido. Increases critical rate. Crit Rate +10%", "etypeId": 5, "traits": [ { @@ -2638,7 +2638,7 @@ { "id": 90, "atypeId": 1, - "description": "A secret stone tablet engraved with a curse. Who would carry this\naround! Defense +9 Agility -10 Inflict: Slow 10%", + "description": "A secret stone tablet engraved with a curse. Who would carry this around! Defense +9\nAgility -10 Inflict: Slow 10%", "etypeId": 5, "traits": [ { @@ -2719,7 +2719,7 @@ { "id": 93, "atypeId": 1, - "description": "A bracelet said to bring good luck. Placebo effect. Luck +5 Evasion\n+3%", + "description": "A bracelet said to bring good luck. Placebo effect. Luck +5 Evasion +3%", "etypeId": 5, "traits": [ { @@ -2746,7 +2746,7 @@ { "id": 94, "atypeId": 1, - "description": "A ring that makes you want to try your luck at the end of the year.\nHonestly, you'd buy it any time. Luck +40 Evasion +8%", + "description": "A ring that makes you want to try your luck at the end of the year. Honestly, you'd buy it\nany time. Luck +40 Evasion +8%", "etypeId": 5, "traits": [ { @@ -2800,7 +2800,7 @@ { "id": 96, "atypeId": 1, - "description": "A stylish ribbon, a specialty of Isperio in the Royal Capital. M.\nAttack +3 M. Defense +3 Max MP +5", + "description": "A stylish ribbon, a specialty of Isperio in the Royal Capital. M. Attack +3 M. Defense +3\nMax MP +5", "etypeId": 5, "traits": [], "iconIndex": 149, @@ -2821,7 +2821,7 @@ { "id": 97, "atypeId": 1, - "description": "An ultra-stylish ribbon, a specialty of Isperio in the Royal Capital.\nAll Stats +10 Max HP/MP +50", + "description": "An ultra-stylish ribbon, a specialty of Isperio in the Royal Capital. All Stats +10 Max\nHP/MP +50", "etypeId": 5, "traits": [], "iconIndex": 149, @@ -2869,7 +2869,7 @@ { "id": 99, "atypeId": 1, - "description": "A necklace made from Yogusa's vines. Contains a lot of earth mana. M.\nDefense +4 Resistance: Earth 20%", + "description": "A necklace made from Yogusa's vines. Contains a lot of earth mana. M. Defense +4\nResistance: Earth 20%", "etypeId": 5, "traits": [ { @@ -2896,7 +2896,7 @@ { "id": 100, "atypeId": 1, - "description": "A sacred staff used in elf rituals. Extracts earth energy. M. Attack\n+15 M. Defense +25 Resistance: Earth 40% Immune: Slow", + "description": "A sacred staff used in elf rituals. Extracts earth energy. M. Attack +15 M. Defense +25\nResistance: Earth 40% Immune: Slow", "etypeId": 5, "traits": [ { @@ -2955,7 +2955,7 @@ { "id": 102, "atypeId": 1, - "description": "An accessory made from a fruit with a unique smell. Honestly, it\nstinks. Defense +4 M. Defense +4 'Escape' command always succeeds", + "description": "An accessory made from a fruit with a unique smell. Honestly, it stinks. Defense +4 M.\nDefense +4 'Escape' command always succeeds", "etypeId": 5, "traits": [], "iconIndex": 147, @@ -2976,7 +2976,7 @@ { "id": 103, "atypeId": 1, - "description": "A necklace made from a fruit with a unique smell. It reeks intensely.\nDefense +19 M. Defense +19 'Escape' command always succeeds", + "description": "A necklace made from a fruit with a unique smell. It reeks intensely. Defense +19 M.\nDefense +19 'Escape' command always succeeds", "etypeId": 5, "traits": [], "iconIndex": 147, @@ -3024,7 +3024,7 @@ { "id": 105, "atypeId": 1, - "description": "A magical hat. Surprising that it works even if you don't wear it. M.\nAttack +6 M. Defense +8 Max MP +15 Resistance: Fire 15%", + "description": "A magical hat. Surprising that it works even if you don't wear it. M. Attack +6 M. Defense\n+8 Max MP +15 Resistance: Fire 15%", "etypeId": 5, "traits": [ { @@ -3051,7 +3051,7 @@ { "id": 106, "atypeId": 1, - "description": "A hat worn by famous magicians. The bigger, the greater the mage. M.\nAttack +20 M. Defense +24 Max MP +100 Resistance: Fire 30%", + "description": "A hat worn by famous magicians. The bigger, the greater the mage. M. Attack +20 M. Defense\n+24 Max MP +100 Resistance: Fire 30%", "etypeId": 5, "traits": [ { @@ -3078,7 +3078,7 @@ { "id": 107, "atypeId": 1, - "description": "A magnificent magician's hat. Not sure why, but apparently it's\namazing. M. Attack +37 M. Defense +29 Max MP +150 Resistance: Fire 45%", + "description": "A magnificent magician's hat. Not sure why, but apparently it's amazing. M. Attack +37 M.\nDefense +29 Max MP +150 Resistance: Fire 45%", "etypeId": 5, "traits": [ { @@ -3105,7 +3105,7 @@ { "id": 108, "atypeId": 1, - "description": "A cat ear headband that's oddly realistic. Smells kind of beastly.\nAgility +12 Resistance: Water 15%", + "description": "A cat ear headband that's oddly realistic. Smells kind of beastly. Agility +12 Resistance:\nWater 15%", "etypeId": 5, "traits": [ { @@ -3132,7 +3132,7 @@ { "id": 109, "atypeId": 1, - "description": "A cat costume headpiece. The kind where you can't see their\nexpression. Defense +8 Agility +36 Resistance: Water 40% Immune: Charm", + "description": "A cat costume headpiece. The kind where you can't see their expression. Defense +8 Agility\n+36 Resistance: Water 40% Immune: Charm", "etypeId": 5, "traits": [ { @@ -3191,7 +3191,7 @@ { "id": 111, "atypeId": 1, - "description": "A holy cross that binds to nothing. Nullifies Seal. M. Defense +16\nImmune: Seal Resistance: Dark 10%", + "description": "A holy cross that binds to nothing. Nullifies Seal. M. Defense +16 Immune: Seal\nResistance: Dark 10%", "etypeId": 5, "traits": [ { @@ -3223,7 +3223,7 @@ { "id": 112, "atypeId": 1, - "description": "A holy mark of the judge. Won't forgive any wrongdoing. M. Defense +40\nMax MP +60 Immune: Seal Resistance: Dark 40%", + "description": "A holy mark of the judge. Won't forgive any wrongdoing. M. Defense +40 Max MP +60 Immune:\nSeal Resistance: Dark 40%", "etypeId": 5, "traits": [ { @@ -3282,7 +3282,7 @@ { "id": 114, "atypeId": 1, - "description": "A staff-shaped ornament that draws in magic power.\\C[10]Increases MP\nrecovery on normal attacks.\\C[0] M. Defense +5 Luck +5", + "description": "A staff-shaped ornament that draws in magic power.\\C[10]Increases MP recovery on normal attacks.\\C[0]\nM. Defense +5 Luck +5", "etypeId": 5, "traits": [], "iconIndex": 109, @@ -3303,7 +3303,7 @@ { "id": 115, "atypeId": 1, - "description": "A staff-shaped ornament that draws in magic power.\\C[10]Greatly increases MP\nrecovery on normal attacks.\\C[0] M. Defense +15 Luck +15", + "description": "A staff-shaped ornament that draws in magic power.\\C[10]Greatly increases MP recovery on normal\nattacks.\\C[0] M. Defense +15 Luck +15", "etypeId": 5, "traits": [], "iconIndex": 109, @@ -3324,7 +3324,7 @@ { "id": 116, "atypeId": 1, - "description": "A ring engraved with magic incantations. Reduces MP consumption. M.\nAttack +2 M. Defense +10 MP Cost: -30%", + "description": "A ring engraved with magic incantations. Reduces MP consumption. M. Attack +2 M. Defense\n+10 MP Cost: -30%", "etypeId": 5, "traits": [ { @@ -3351,7 +3351,7 @@ { "id": 117, "atypeId": 1, - "description": "A ring engraved with mysterious characters. Greatly reduces MP\nconsumption. M. Attack +15 M. Defense +20 MP Cost: -60%", + "description": "A ring engraved with mysterious characters. Greatly reduces MP consumption. M. Attack +15\nM. Defense +20 MP Cost: -60%", "etypeId": 5, "traits": [ { @@ -3378,7 +3378,7 @@ { "id": 118, "atypeId": 1, - "description": "A cloak that absorbs all mana. Grants resistance to all elemental\nattacks. Resistance: Fire/Ice/Thunder/Water/Earth/Wind/Holy/Dark +15%", + "description": "A cloak that absorbs all mana. Grants resistance to all elemental attacks. Resistance:\nFire/Ice/Thunder/Water/Earth/Wind/Holy/Dark +15%", "etypeId": 5, "traits": [ { @@ -3467,7 +3467,7 @@ { "id": 120, "atypeId": 1, - "description": "\\C[10]Void Soul Blade\\C[0] When equipped, automatically grants a parry-type skill\nat the start of battle. Consumes NG when activated. No effect when\nbattle H is OFF.", + "description": "\\C[10]Void Soul Blade\\C[0] When equipped, automatically grants a parry-type skill at the start of\nbattle. Consumes NG when activated. No effect when battle H is OFF.", "etypeId": 5, "traits": [], "iconIndex": 311, @@ -3563,7 +3563,7 @@ { "id": 124, "atypeId": 1, - "description": "Let's get tangled up! Doubles the act count after losing a battle or H\nattack.", + "description": "Let's get tangled up! Doubles the act count after losing a battle or H attack.", "etypeId": 5, "traits": [], "iconIndex": 311, @@ -3611,7 +3611,7 @@ { "id": 126, "atypeId": 1, - "description": "It's match time. If Lust is below 50% at the start of battle, it\nstarts at 50%.", + "description": "It's match time. If Lust is below 50% at the start of battle, it starts at 50%.", "etypeId": 5, "traits": [], "iconIndex": 311, @@ -3707,7 +3707,7 @@ { "id": 130, "atypeId": 1, - "description": "It just doesn't work. Increases remaining HP when recovering from\ndefeat.", + "description": "It just doesn't work. Increases remaining HP when recovering from defeat.", "etypeId": 5, "traits": [], "iconIndex": 311, @@ -3755,7 +3755,7 @@ { "id": 132, "atypeId": 1, - "description": "Medicine for a good night's sleep. Adds sleep effect to normal\nattacks. Attack +10 M. Attack +10 Effect: Normal Attack Sleep 5%", + "description": "Medicine for a good night's sleep. Adds sleep effect to normal attacks. Attack +10 M.\nAttack +10 Effect: Normal Attack Sleep 5%", "etypeId": 5, "traits": [ { @@ -3782,7 +3782,7 @@ { "id": 133, "atypeId": 1, - "description": "Medicine for sleeping like the dead. Adds sleep effect to normal\nattacks. Attack +20 M. Attack +20 Effect: Normal Attack Sleep 15%", + "description": "Medicine for sleeping like the dead. Adds sleep effect to normal attacks. Attack +20 M.\nAttack +20 Effect: Normal Attack Sleep 15%", "etypeId": 5, "traits": [ { @@ -3809,7 +3809,7 @@ { "id": 134, "atypeId": 1, - "description": "A light ring worn by dancers. Makes you feel lighter overall. Attack\n+5 M. Attack +5 Agility +5 Resist: Water/Wind 10% Effect: Normal\nAttack Charm 10%", + "description": "A light ring worn by dancers. Makes you feel lighter overall. Attack +5 M. Attack +5\nAgility +5 Resist: Water/Wind 10% Effect: Normal Attack Charm 10%", "etypeId": 5, "traits": [ { @@ -3846,7 +3846,7 @@ { "id": 135, "atypeId": 1, - "description": "Dance beautifully like a water spirit. Attack/M. Attack/Agility +10\nResist: Water/Wind 30% Effect: Normal Attack Charm 20%", + "description": "Dance beautifully like a water spirit. Attack/M. Attack/Agility +10 Resist: Water/Wind 30%\nEffect: Normal Attack Charm 20%", "etypeId": 5, "traits": [ { @@ -3883,7 +3883,7 @@ { "id": 136, "atypeId": 1, - "description": "A weapon so dangerous even gods fear it. Base Stats +10 Crit +10%\nEffect: Lowers attribute resistance by 10% on normal attack.", + "description": "A weapon so dangerous even gods fear it. Base Stats +10 Crit +10% Effect: Lowers attribute\nresistance by 10% on normal attack.", "etypeId": 5, "traits": [ { @@ -3950,7 +3950,7 @@ { "id": 137, "atypeId": 1, - "description": "A weapon that brings destruction and slaughter. Base Stats +15 Crit\n+15% Effect: Lowers attribute resistance by 20% on normal attack.", + "description": "A weapon that brings destruction and slaughter. Base Stats +15 Crit +15% Effect: Lowers\nattribute resistance by 20% on normal attack.", "etypeId": 5, "traits": [ { @@ -4017,7 +4017,7 @@ { "id": 138, "atypeId": 1, - "description": "There's always a desire to run around in the snow. Normal attacks\nalmost always go first. Attack +3 M. Attack +3 Resist: Ice 20% Effect:\nNormal Attack Frostbite 5%", + "description": "There's always a desire to run around in the snow. Normal attacks almost always go first.\nAttack +3 M. Attack +3 Resist: Ice 20% Effect: Normal Attack Frostbite 5%", "etypeId": 5, "traits": [ { @@ -4054,7 +4054,7 @@ { "id": 139, "atypeId": 1, - "description": "Nothing is scarier than a blizzard at night. Normal attacks almost\nalways go first. Attack +10 M. Attack +10 Resist: Ice 40% Effect:\nNormal Attack Frostbite 5%", + "description": "Nothing is scarier than a blizzard at night. Normal attacks almost always go first. Attack\n+10 M. Attack +10 Resist: Ice 40% Effect: Normal Attack Frostbite 5%", "etypeId": 5, "traits": [ { @@ -4091,7 +4091,7 @@ { "id": 140, "atypeId": 1, - "description": "Running away is serious, but it gets you hard instead. Gain\ningredients after winning battles. Defense/M. Defense -5 Agility +15\nOn victory: Random ingredient x1", + "description": "Running away is serious, but it gets you hard instead. Gain ingredients after winning\nbattles. Defense/M. Defense -5 Agility +15 On victory: Random ingredient x1", "etypeId": 5, "traits": [], "iconIndex": 110, @@ -4139,7 +4139,7 @@ { "id": 142, "atypeId": 1, - "description": "A hammer that makes you feel a bit mocked. Sometimes slips out of your\nhand. Base Stats +1 HP/MP +10 Crit/Evasion +15% Increased effect when\ndefending", + "description": "A hammer that makes you feel a bit mocked. Sometimes slips out of your hand. Base Stats +1\nHP/MP +10 Crit/Evasion +15% Increased effect when defending", "etypeId": 5, "traits": [ { @@ -4198,7 +4198,7 @@ { "id": 144, "atypeId": 1, - "description": "A mysterious blood bag that drains your stamina just by holding it.\nAttack +20% M. Attack +20% HP -10% per turn", + "description": "A mysterious blood bag that drains your stamina just by holding it. Attack +20% M. Attack\n+20% HP -10% per turn", "etypeId": 5, "traits": [ { @@ -4262,7 +4262,7 @@ { "id": 146, "atypeId": 1, - "description": "An ancient stylish dress. At the start of battle, if HP is low,\nthere's a small chance to gain 'Last Stand' status. Defense +33 M.\nDefense +10 Effect: At battle start, if HP ≤10%, Last Stand 1%", + "description": "An ancient stylish dress. At the start of battle, if HP is low, there's a small chance to\ngain 'Last Stand' status. Defense +33 M. Defense +10 Effect: At battle start, if HP ≤10%,\nLast Stand 1%", "etypeId": 2, "traits": [], "iconIndex": 154, @@ -4283,7 +4283,7 @@ { "id": 147, "atypeId": 1, - "description": "The queen is coming out. At the start of battle, if HP is low, there's\na small chance to gain 'Last Stand' status. Defense +43 M. Defense +22\nEffect: At battle start, if HP ≤10%, Last Stand 5%", + "description": "The queen is coming out. At the start of battle, if HP is low, there's a small chance to\ngain 'Last Stand' status. Defense +43 M. Defense +22 Effect: At battle start, if HP ≤10%,\nLast Stand 5%", "etypeId": 2, "traits": [], "iconIndex": 154, @@ -4304,7 +4304,7 @@ { "id": 148, "atypeId": 1, - "description": "A rod-shaped tool for loosening things up nicely. Not saying where.\nAttack/M. Attack +8 Crit/Evasion +10%", + "description": "A rod-shaped tool for loosening things up nicely. Not saying where. Attack/M. Attack +8\nCrit/Evasion +10%", "etypeId": 5, "traits": [ { @@ -4331,7 +4331,7 @@ { "id": 149, "atypeId": 1, - "description": "A rod-shaped tool for loosening things up nicely. For some reason,\nit's red. Attack/M. Attack +24 Crit +5% Crit/Evasion +20%", + "description": "A rod-shaped tool for loosening things up nicely. For some reason, it's red. Attack/M.\nAttack +24 Crit +5% Crit/Evasion +20%", "etypeId": 5, "traits": [ { @@ -4363,7 +4363,7 @@ { "id": 150, "atypeId": 1, - "description": "Sword of Rebellion. Counterattacks when hit, but lowers defense\neffect. Counter on hit: 20% Lower defense effect", + "description": "Sword of Rebellion. Counterattacks when hit, but lowers defense effect. Counter on hit:\n20% Lower defense effect", "etypeId": 5, "traits": [ { @@ -4395,7 +4395,7 @@ { "id": 151, "atypeId": 1, - "description": "Sword of Rebellion. Counterattacks when hit, but lowers defense\neffect. Counter on hit: 40% Lower defense effect", + "description": "Sword of Rebellion. Counterattacks when hit, but lowers defense effect. Counter on hit:\n40% Lower defense effect", "etypeId": 5, "traits": [ { @@ -4427,7 +4427,7 @@ { "id": 152, "atypeId": 1, - "description": "A ring engraved with ancient patterns. Increases defensive\nperformance. Defense +10%", + "description": "A ring engraved with ancient patterns. Increases defensive performance. Defense +10%", "etypeId": 5, "traits": [ { @@ -4454,7 +4454,7 @@ { "id": 153, "atypeId": 1, - "description": "A ring with a sense of history. Increases defensive performance.\nDefense +20%", + "description": "A ring with a sense of history. Increases defensive performance. Defense +20%", "etypeId": 5, "traits": [ { @@ -4481,7 +4481,7 @@ { "id": 154, "atypeId": 1, - "description": "A ring embedded with a gem that absorbs magic essence. Increases M.\nDefense. M. Defense +15% Max MP +50", + "description": "A ring embedded with a gem that absorbs magic essence. Increases M. Defense. M. Defense\n+15% Max MP +50", "etypeId": 5, "traits": [ { @@ -4535,7 +4535,7 @@ { "id": 156, "atypeId": 1, - "description": "A gem named after a plant said to cure all diseases. Max HP +1000 Max\nMP +100 Immune: Charm, Sleep", + "description": "A gem named after a plant said to cure all diseases. Max HP +1000 Max MP +100 Immune:\nCharm, Sleep", "etypeId": 5, "traits": [ { @@ -4594,7 +4594,7 @@ { "id": 158, "atypeId": 1, - "description": "A princess's bracelet. No one knows who or when it belonged to. M.\nAttack +20%", + "description": "A princess's bracelet. No one knows who or when it belonged to. M. Attack +20%", "etypeId": 5, "traits": [ { @@ -4648,7 +4648,7 @@ { "id": 160, "atypeId": 1, - "description": "Proof of the Red Hero. Makes you feel like a hero just by holding it.\nAttack +20%", + "description": "Proof of the Red Hero. Makes you feel like a hero just by holding it. Attack +20%", "etypeId": 5, "traits": [ { @@ -4675,7 +4675,7 @@ { "id": 161, "atypeId": 1, - "description": "Chain of Sin. Adds slow effect to normal attacks. Effect: Normal\nAttack Slow 20%", + "description": "Chain of Sin. Adds slow effect to normal attacks. Effect: Normal Attack Slow 20%", "etypeId": 5, "traits": [ { @@ -4702,7 +4702,7 @@ { "id": 162, "atypeId": 1, - "description": "A fragment of the condensed Black Mark. Seems harmless just to\ncarry...? Base Stats +500 MP Cost -70% Auto HP/MP Recovery 8%", + "description": "A fragment of the condensed Black Mark. Seems harmless just to carry...? Base Stats +500\nMP Cost -70% Auto HP/MP Recovery 8%", "etypeId": 5, "traits": [ { @@ -4739,7 +4739,7 @@ { "id": 163, "atypeId": 1, - "description": "The soul roars and becomes ferocious. Increases the wearer's base\nstats. Attack/Defense/M. Attack/M. Defense/Agility/Luck +5%", + "description": "The soul roars and becomes ferocious. Increases the wearer's base stats. Attack/Defense/M.\nAttack/M. Defense/Agility/Luck +5%", "etypeId": 5, "traits": [ { @@ -4812,7 +4812,7 @@ { "id": 165, "atypeId": 1, - "description": "A promise ring that governs reincarnation. Proof of affection with\nNero. Base Stats +30 MP Cost -25% Auto HP/MP Recovery 3%", + "description": "A promise ring that governs reincarnation. Proof of affection with Nero. Base Stats +30 MP\nCost -25% Auto HP/MP Recovery 3%", "etypeId": 5, "traits": [ { @@ -4903,7 +4903,7 @@ { "id": 168, "atypeId": 1, - "description": "Let us record the hope of a new era. Its name is... \"Jenaid\"\nDefense/M. Defense +10% On attack: Inflicts Slow 100% Extra Action\nChance +25%", + "description": "Let us record the hope of a new era. Its name is... \"Jenaid\" Defense/M. Defense +10% On\nattack: Inflicts Slow 100% Extra Action Chance +25%", "etypeId": 5, "traits": [ { @@ -4945,7 +4945,7 @@ { "id": 169, "atypeId": 1, - "description": "A jewel passed down among elves, imbued with the power of the Wind\nGoddess. Agility +300 On attack: Lowers Wind Resistance 100% Crit +20%", + "description": "A jewel passed down among elves, imbued with the power of the Wind Goddess. Agility +300\nOn attack: Lowers Wind Resistance 100% Crit +20%", "etypeId": 5, "traits": [ { @@ -4977,7 +4977,7 @@ { "id": 170, "atypeId": 1, - "description": "A jar filled with honey. Both the recipe and source are company\nsecrets. Evasion +30% Crit Evasion +30%", + "description": "A jar filled with honey. Both the recipe and source are company secrets. Evasion +30% Crit\nEvasion +30%", "etypeId": 5, "traits": [ { @@ -5009,7 +5009,7 @@ { "id": 171, "atypeId": 1, - "description": "A soul gem of a sword with its power sealed. Becomes much weaker. Base\nStats -200", + "description": "A soul gem of a sword with its power sealed. Becomes much weaker. Base Stats -200", "etypeId": 5, "traits": [], "iconIndex": 464, @@ -5030,7 +5030,7 @@ { "id": 172, "atypeId": 1, - "description": "A soul gem of a sword consumed by tainted power. Base Stats -50 HP\n-10% per turn", + "description": "A soul gem of a sword consumed by tainted power. Base Stats -50 HP -10% per turn", "etypeId": 5, "traits": [ { @@ -5057,7 +5057,7 @@ { "id": 173, "atypeId": 1, - "description": "A soul gem bearing a legendary name. Base Stats +500 +15% All Void\nSoul Sword skills learned while equipped", + "description": "A soul gem bearing a legendary name. Base Stats +500 +15% All Void Soul Sword skills\nlearned while equipped", "etypeId": 5, "traits": [ { @@ -7441,7 +7441,7 @@ { "id": 240, "atypeId": 1, - "description": "A ring whose value dropped because Pokes engraved his own name on it\nwithout permission. Normal attacks hit twice", + "description": "A ring whose value dropped because Pokes engraved his own name on it without permission.\nNormal attacks hit twice", "etypeId": 5, "traits": [ { @@ -7468,7 +7468,7 @@ { "id": 241, "atypeId": 1, - "description": "An item Pokes accidentally enhanced from his collection. Normal\nattacks hit three times", + "description": "An item Pokes accidentally enhanced from his collection. Normal attacks hit three times", "etypeId": 5, "traits": [ { @@ -7738,7 +7738,7 @@ { "id": 251, "atypeId": 1, - "description": "A spellbook engraved with a flame sigil. Equipping it grants a unique\nspell. [Spellbook] Lv1 M. Attack +5 M. Defense +5", + "description": "A spellbook engraved with a flame sigil. Equipping it grants a unique spell. [Spellbook]\nLv1 M. Attack +5 M. Defense +5", "etypeId": 5, "traits": [ { @@ -7770,7 +7770,7 @@ { "id": 252, "atypeId": 1, - "description": "A spellbook engraved with a flame sigil. Equipping it grants a unique\nspell. [Spellbook] Lv2 M. Attack +10 M. Defense +10", + "description": "A spellbook engraved with a flame sigil. Equipping it grants a unique spell. [Spellbook]\nLv2 M. Attack +10 M. Defense +10", "etypeId": 5, "traits": [ { @@ -7807,7 +7807,7 @@ { "id": 253, "atypeId": 1, - "description": "A spellbook engraved with a flame sigil. Equipping it grants a unique\nspell. [Spellbook] Lv3 M. Attack +15 M. Defense +15", + "description": "A spellbook engraved with a flame sigil. Equipping it grants a unique spell. [Spellbook]\nLv3 M. Attack +15 M. Defense +15", "etypeId": 5, "traits": [ { @@ -7849,7 +7849,7 @@ { "id": 254, "atypeId": 1, - "description": "A spellbook engraved with a flame sigil. Equipping it grants a unique\nspell. [Spellbook] Lv4 M. Attack +20 M. Defense +20", + "description": "A spellbook engraved with a flame sigil. Equipping it grants a unique spell. [Spellbook]\nLv4 M. Attack +20 M. Defense +20", "etypeId": 5, "traits": [ { @@ -7896,7 +7896,7 @@ { "id": 255, "atypeId": 1, - "description": "A spellbook engraved with an ice sigil. Equipping it grants a unique\nspell. [Spellbook] Lv1 Defense +5 M. Defense +5", + "description": "A spellbook engraved with an ice sigil. Equipping it grants a unique spell. [Spellbook]\nLv1 Defense +5 M. Defense +5", "etypeId": 5, "traits": [ { @@ -7928,7 +7928,7 @@ { "id": 256, "atypeId": 1, - "description": "A spellbook engraved with an ice sigil. Equipping it grants a unique\nspell. [Spellbook] Lv2 Defense +10 M. Defense +10", + "description": "A spellbook engraved with an ice sigil. Equipping it grants a unique spell. [Spellbook]\nLv2 Defense +10 M. Defense +10", "etypeId": 5, "traits": [ { @@ -7965,7 +7965,7 @@ { "id": 257, "atypeId": 1, - "description": "A spellbook engraved with an ice sigil. Equipping it grants a unique\nspell. [Spellbook] Lv3 Defense +15 M. Defense +15", + "description": "A spellbook engraved with an ice sigil. Equipping it grants a unique spell. [Spellbook]\nLv3 Defense +15 M. Defense +15", "etypeId": 5, "traits": [ { @@ -8007,7 +8007,7 @@ { "id": 258, "atypeId": 1, - "description": "A spellbook engraved with an ice sigil. Equipping it grants a unique\nspell. [Spellbook] Lv4 Defense +20 M. Defense +20", + "description": "A spellbook engraved with an ice sigil. Equipping it grants a unique spell. [Spellbook]\nLv4 Defense +20 M. Defense +20", "etypeId": 5, "traits": [ { @@ -8054,7 +8054,7 @@ { "id": 259, "atypeId": 1, - "description": "A spellbook engraved with a thunder sigil. Equipping it grants a\nunique spell. [Spellbook] Lv1 M. Attack +5 Agility +5", + "description": "A spellbook engraved with a thunder sigil. Equipping it grants a unique spell. [Spellbook]\nLv1 M. Attack +5 Agility +5", "etypeId": 5, "traits": [ { @@ -8086,7 +8086,7 @@ { "id": 260, "atypeId": 1, - "description": "A spellbook engraved with a thunder sigil. Equipping it grants a\nunique spell. [Spellbook] Lv2 M. Attack +10 Agility +10", + "description": "A spellbook engraved with a thunder sigil. Equipping it grants a unique spell. [Spellbook]\nLv2 M. Attack +10 Agility +10", "etypeId": 5, "traits": [ { @@ -8123,7 +8123,7 @@ { "id": 261, "atypeId": 1, - "description": "A spellbook engraved with a thunder sigil. Equipping it grants a\nunique spell. [Spellbook] Lv3 M. Attack +15 Agility +15", + "description": "A spellbook engraved with a thunder sigil. Equipping it grants a unique spell. [Spellbook]\nLv3 M. Attack +15 Agility +15", "etypeId": 5, "traits": [ { @@ -8165,7 +8165,7 @@ { "id": 262, "atypeId": 1, - "description": "A spellbook engraved with a thunder sigil. Equipping it grants a\nunique spell. [Spellbook] Lv4 M. Attack +20 Agility +20", + "description": "A spellbook engraved with a thunder sigil. Equipping it grants a unique spell. [Spellbook]\nLv4 M. Attack +20 Agility +20", "etypeId": 5, "traits": [ { @@ -8212,7 +8212,7 @@ { "id": 263, "atypeId": 1, - "description": "A spellbook engraved with a water sigil. Equipping it grants a unique\nspell. [Spellbook] Lv1 M. Defense +5 Max HP +15", + "description": "A spellbook engraved with a water sigil. Equipping it grants a unique spell. [Spellbook]\nLv1 M. Defense +5 Max HP +15", "etypeId": 5, "traits": [ { @@ -8244,7 +8244,7 @@ { "id": 264, "atypeId": 1, - "description": "A spellbook engraved with a water sigil. Equipping it grants a unique\nspell. [Spellbook] Lv2 M. Defense +10 Max HP +45", + "description": "A spellbook engraved with a water sigil. Equipping it grants a unique spell. [Spellbook]\nLv2 M. Defense +10 Max HP +45", "etypeId": 5, "traits": [ { @@ -8281,7 +8281,7 @@ { "id": 265, "atypeId": 1, - "description": "A spellbook engraved with a water sigil. Equipping it grants a unique\nspell. [Spellbook] Lv3 M. Defense +15 Max HP +90", + "description": "A spellbook engraved with a water sigil. Equipping it grants a unique spell. [Spellbook]\nLv3 M. Defense +15 Max HP +90", "etypeId": 5, "traits": [ { @@ -8323,7 +8323,7 @@ { "id": 266, "atypeId": 1, - "description": "A spellbook engraved with a water sigil. Equipping it grants a unique\nspell. [Spellbook] Lv4 M. Defense +20 Max HP +160", + "description": "A spellbook engraved with a water sigil. Equipping it grants a unique spell. [Spellbook]\nLv4 M. Defense +20 Max HP +160", "etypeId": 5, "traits": [ { @@ -8370,7 +8370,7 @@ { "id": 267, "atypeId": 1, - "description": "A spellbook engraved with an earth sigil. Equipping it grants a unique\nspell. [Spellbook] Lv1 Defense +5 Max MP +10", + "description": "A spellbook engraved with an earth sigil. Equipping it grants a unique spell. [Spellbook]\nLv1 Defense +5 Max MP +10", "etypeId": 5, "traits": [ { @@ -8402,7 +8402,7 @@ { "id": 268, "atypeId": 1, - "description": "A spellbook engraved with the Earth sigil. Equipping it grants a\nunique magic. [Spellbook] Lv2 Defense +10 Max MP +30", + "description": "A spellbook engraved with the Earth sigil. Equipping it grants a unique magic. [Spellbook]\nLv2 Defense +10 Max MP +30", "etypeId": 5, "traits": [ { @@ -8439,7 +8439,7 @@ { "id": 269, "atypeId": 1, - "description": "A spellbook engraved with the Earth sigil. Equipping it grants a\nunique magic. [Spellbook] Lv3 Defense +15 Max MP +50", + "description": "A spellbook engraved with the Earth sigil. Equipping it grants a unique magic. [Spellbook]\nLv3 Defense +15 Max MP +50", "etypeId": 5, "traits": [ { @@ -8481,7 +8481,7 @@ { "id": 270, "atypeId": 1, - "description": "A spellbook engraved with the Earth sigil. Equipping it grants a\nunique magic. [Spellbook] Lv4 Defense +20 Max MP +100", + "description": "A spellbook engraved with the Earth sigil. Equipping it grants a unique magic. [Spellbook]\nLv4 Defense +20 Max MP +100", "etypeId": 5, "traits": [ { @@ -8528,7 +8528,7 @@ { "id": 271, "atypeId": 1, - "description": "A spellbook engraved with the Wind sigil. Equipping it grants a unique\nmagic. [Spellbook] Lv1 M. Defense +5 Agility +5", + "description": "A spellbook engraved with the Wind sigil. Equipping it grants a unique magic. [Spellbook]\nLv1 M. Defense +5 Agility +5", "etypeId": 5, "traits": [ { @@ -8560,7 +8560,7 @@ { "id": 272, "atypeId": 1, - "description": "A spellbook engraved with the Wind sigil. Equipping it grants a unique\nmagic. [Spellbook] Lv2 M. Defense +10 Agility +10", + "description": "A spellbook engraved with the Wind sigil. Equipping it grants a unique magic. [Spellbook]\nLv2 M. Defense +10 Agility +10", "etypeId": 5, "traits": [ { @@ -8597,7 +8597,7 @@ { "id": 273, "atypeId": 1, - "description": "A spellbook engraved with the Wind sigil. Equipping it grants a unique\nmagic. [Spellbook] Lv3 M. Defense +15 Agility +15", + "description": "A spellbook engraved with the Wind sigil. Equipping it grants a unique magic. [Spellbook]\nLv3 M. Defense +15 Agility +15", "etypeId": 5, "traits": [ { @@ -8639,7 +8639,7 @@ { "id": 274, "atypeId": 1, - "description": "A spellbook engraved with the Wind sigil. Equipping it grants a unique\nmagic. [Spellbook] Lv4 M. Defense +20 Agility +20", + "description": "A spellbook engraved with the Wind sigil. Equipping it grants a unique magic. [Spellbook]\nLv4 M. Defense +20 Agility +20", "etypeId": 5, "traits": [ { @@ -8686,7 +8686,7 @@ { "id": 275, "atypeId": 1, - "description": "A spellbook engraved with the Light sigil. Equipping it grants a\nunique magic. [Spellbook] Lv1 M. Attack +5 Max MP +5", + "description": "A spellbook engraved with the Light sigil. Equipping it grants a unique magic. [Spellbook]\nLv1 M. Attack +5 Max MP +5", "etypeId": 5, "traits": [ { @@ -8718,7 +8718,7 @@ { "id": 276, "atypeId": 1, - "description": "A spellbook engraved with the Light sigil. Equipping it grants a\nunique magic. [Spellbook] Lv2 M. Attack +10 Max MP +25", + "description": "A spellbook engraved with the Light sigil. Equipping it grants a unique magic. [Spellbook]\nLv2 M. Attack +10 Max MP +25", "etypeId": 5, "traits": [ { @@ -8755,7 +8755,7 @@ { "id": 277, "atypeId": 1, - "description": "A spellbook engraved with the Light sigil. Equipping it grants a\nunique magic. [Spellbook] Lv3 M. Attack +15 Max MP +40", + "description": "A spellbook engraved with the Light sigil. Equipping it grants a unique magic. [Spellbook]\nLv3 M. Attack +15 Max MP +40", "etypeId": 5, "traits": [ { @@ -8797,7 +8797,7 @@ { "id": 278, "atypeId": 1, - "description": "A spellbook engraved with the Light sigil. Equipping it grants a\nunique magic. [Spellbook] Lv4 M. Attack +20 Max MP +65", + "description": "A spellbook engraved with the Light sigil. Equipping it grants a unique magic. [Spellbook]\nLv4 M. Attack +20 Max MP +65", "etypeId": 5, "traits": [ { @@ -8844,7 +8844,7 @@ { "id": 279, "atypeId": 1, - "description": "A spellbook engraved with the Dark sigil. Equipping it grants a unique\nmagic. [Spellbook] Lv1 Defense +5 M. Attack +5", + "description": "A spellbook engraved with the Dark sigil. Equipping it grants a unique magic. [Spellbook]\nLv1 Defense +5 M. Attack +5", "etypeId": 5, "traits": [ { @@ -8876,7 +8876,7 @@ { "id": 280, "atypeId": 1, - "description": "A spellbook engraved with the Dark sigil. Equipping it grants a unique\nmagic. [Spellbook] Lv2 Defense +10 M. Attack +10", + "description": "A spellbook engraved with the Dark sigil. Equipping it grants a unique magic. [Spellbook]\nLv2 Defense +10 M. Attack +10", "etypeId": 5, "traits": [ { @@ -8913,7 +8913,7 @@ { "id": 281, "atypeId": 1, - "description": "A spellbook engraved with the Dark sigil. Equipping it grants a unique\nmagic. [Spellbook] Lv3 Defense +15 M. Attack +15", + "description": "A spellbook engraved with the Dark sigil. Equipping it grants a unique magic. [Spellbook]\nLv3 Defense +15 M. Attack +15", "etypeId": 5, "traits": [ { @@ -8955,7 +8955,7 @@ { "id": 282, "atypeId": 1, - "description": "A spellbook engraved with the Dark sigil. Equipping it grants a unique\nmagic. [Spellbook] Lv4 Defense +20 M. Attack +20", + "description": "A spellbook engraved with the Dark sigil. Equipping it grants a unique magic. [Spellbook]\nLv4 Defense +20 M. Attack +20", "etypeId": 5, "traits": [ { @@ -9002,7 +9002,7 @@ { "id": 283, "atypeId": 1, - "description": "A spellbook engraved with the Blessing sigil. Equipping it grants a\nunique magic. [Spellbook] Lv1 Max HP +20 Max MP +10", + "description": "A spellbook engraved with the Blessing sigil. Equipping it grants a unique magic.\n[Spellbook] Lv1 Max HP +20 Max MP +10", "etypeId": 5, "traits": [ { @@ -9034,7 +9034,7 @@ { "id": 284, "atypeId": 1, - "description": "A spellbook engraved with the Blessing sigil. Equipping it grants a\nunique magic. [Spellbook] Lv2 Max HP +40 Max MP +20", + "description": "A spellbook engraved with the Blessing sigil. Equipping it grants a unique magic.\n[Spellbook] Lv2 Max HP +40 Max MP +20", "etypeId": 5, "traits": [ { @@ -9071,7 +9071,7 @@ { "id": 285, "atypeId": 1, - "description": "A spellbook engraved with the Blessing sigil. Equipping it grants a\nunique magic. [Spellbook] Lv3 Max HP +60 Max MP +30", + "description": "A spellbook engraved with the Blessing sigil. Equipping it grants a unique magic.\n[Spellbook] Lv3 Max HP +60 Max MP +30", "etypeId": 5, "traits": [ { @@ -9113,7 +9113,7 @@ { "id": 286, "atypeId": 1, - "description": "A spellbook engraved with the Blessing sigil. Equipping it grants a\nunique magic. [Spellbook] Lv4 Max HP +80 Max MP +40", + "description": "A spellbook engraved with the Blessing sigil. Equipping it grants a unique magic.\n[Spellbook] Lv4 Max HP +80 Max MP +40", "etypeId": 5, "traits": [ { @@ -9160,7 +9160,7 @@ { "id": 287, "atypeId": 1, - "description": "A spellbook engraved with the Magic sigil. Equipping it grants a\nunique magic. [Spellbook] Lv1 M. Attack +5 Luck +5", + "description": "A spellbook engraved with the Magic sigil. Equipping it grants a unique magic. [Spellbook]\nLv1 M. Attack +5 Luck +5", "etypeId": 5, "traits": [ { @@ -9192,7 +9192,7 @@ { "id": 288, "atypeId": 1, - "description": "A spellbook engraved with the Magic sigil. Equipping it grants a\nunique magic. [Spellbook] Lv2 M. Attack +10 Luck +10", + "description": "A spellbook engraved with the Magic sigil. Equipping it grants a unique magic. [Spellbook]\nLv2 M. Attack +10 Luck +10", "etypeId": 5, "traits": [ { @@ -9229,7 +9229,7 @@ { "id": 289, "atypeId": 1, - "description": "A spellbook engraved with the Magic sigil. Equipping it grants a\nunique magic. [Spellbook] Lv3 M. Attack +15 Luck +15", + "description": "A spellbook engraved with the Magic sigil. Equipping it grants a unique magic. [Spellbook]\nLv3 M. Attack +15 Luck +15", "etypeId": 5, "traits": [ { @@ -9271,7 +9271,7 @@ { "id": 290, "atypeId": 1, - "description": "A spellbook engraved with the Magic sigil. Equipping it grants a\nunique magic. [Spellbook] Lv4 M. Attack +20 Luck +20", + "description": "A spellbook engraved with the Magic sigil. Equipping it grants a unique magic. [Spellbook]\nLv4 M. Attack +20 Luck +20", "etypeId": 5, "traits": [ { diff --git a/www/data/Items.json b/www/data/Items.json index 653a93b..884f9d8 100644 --- a/www/data/Items.json +++ b/www/data/Items.json @@ -44,7 +44,7 @@ "type": 0, "variance": 20 }, - "description": "Restores 65% of Max HP. Has a faint vanilla scent, so it's nice to rub on your\nbody too.", + "description": "Restores 65% of Max HP. Has a faint vanilla scent, so it's nice to rub on your body too.", "effects": [ { "code": 11, @@ -77,7 +77,7 @@ "type": 0, "variance": 20 }, - "description": "Fully restores HP. The flower nectar is as rich as honey. Makes you want to pick\nand lick it while out for a walk.", + "description": "Fully restores HP. The flower nectar is as rich as honey. Makes you want to pick and lick\nit while out for a walk.", "effects": [ { "code": 11, @@ -143,7 +143,7 @@ "type": 0, "variance": 20 }, - "description": "Restores 65% of Max MP. Grape flavor. You could swap it with juice and no one\nwould notice.", + "description": "Restores 65% of Max MP. Grape flavor. You could swap it with juice and no one would\nnotice.", "effects": [ { "code": 12, @@ -209,7 +209,7 @@ "type": 0, "variance": 20 }, - "description": "A supreme curry that calms the mind. Usable only in battle. Lowers the Lewdness\nGauge by 25%.", + "description": "A supreme curry that calms the mind. Usable only in battle. Lowers the Lewdness Gauge by\n25%.", "effects": [ { "code": 44, @@ -242,7 +242,7 @@ "type": 0, "variance": 20 }, - "description": "Hayashi rice that soothes both body and soul. Usable only in battle. Lowers the\nLewdness Gauge by 60%.", + "description": "Hayashi rice that soothes both body and soul. Usable only in battle. Lowers the Lewdness\nGauge by 60%.", "effects": [ { "code": 44, @@ -275,7 +275,7 @@ "type": 0, "variance": 20 }, - "description": "A famous chef's special crazy curry. Usable only in battle. Raises the Lewdness\nGauge by 30%. (Max 99%)", + "description": "A famous chef's special crazy curry. Usable only in battle. Raises the Lewdness Gauge by\n30%. (Max 99%)", "effects": [ { "code": 44, @@ -308,7 +308,7 @@ "type": 0, "variance": 20 }, - "description": "Usable only in battle. Restores 25% of Max HP + cures poison. Makes your body\nfeel like it's on fire after drinking. Good to drink in advance.", + "description": "Usable only in battle. Restores 25% of Max HP + cures poison. Makes your body feel like\nit's on fire after drinking. Good to drink in advance.", "effects": [ { "code": 11, @@ -347,7 +347,7 @@ "type": 0, "variance": 20 }, - "description": "Usable only in battle. Restores 25% of Max HP + cures blindness. Makes your eyes\ntingle after drinking. Good before an all-nighter.", + "description": "Usable only in battle. Restores 25% of Max HP + cures blindness. Makes your eyes tingle\nafter drinking. Good before an all-nighter.", "effects": [ { "code": 11, @@ -386,7 +386,7 @@ "type": 0, "variance": 20 }, - "description": "Usable only in battle. Restores 25% of Max HP + cures seal. Makes you feel\nliberated after drinking. You could jump into a river from a bridge and be fine.", + "description": "Usable only in battle. Restores 25% of Max HP + cures seal. Makes you feel liberated after\ndrinking. You could jump into a river from a bridge and be fine.", "effects": [ { "code": 11, @@ -425,7 +425,7 @@ "type": 0, "variance": 20 }, - "description": "Usable only in battle. Restores 25% of Max HP + cures slow. Makes your legs feel\nlight after drinking. You probably float a few centimeters off the ground.", + "description": "Usable only in battle. Restores 25% of Max HP + cures slow. Makes your legs feel light\nafter drinking. You probably float a few centimeters off the ground.", "effects": [ { "code": 11, @@ -464,7 +464,7 @@ "type": 0, "variance": 20 }, - "description": "Usable only in battle. Restores 25% of Max HP + cures debuff. Relieves all\nfatigue after drinking. Weak to rubber.", + "description": "Usable only in battle. Restores 25% of Max HP + cures debuff. Relieves all fatigue after\ndrinking. Weak to rubber.", "effects": [ { "code": 11, @@ -503,7 +503,7 @@ "type": 0, "variance": 20 }, - "description": "Recovers 60% MP but reduces HP by 25%. Battle use only. The burp after chugging\nit deals damage.", + "description": "Recovers 60% MP but reduces HP by 25%. Battle use only. The burp after chugging it deals\ndamage.", "effects": [ { "code": 12, @@ -542,7 +542,7 @@ "type": 0, "variance": 20 }, - "description": "Usable only in battle. Restores 25% of Max MP + boosts Attack. Engraved with a\nbeautiful red flower.", + "description": "Usable only in battle. Restores 25% of Max MP + boosts Attack. Engraved with a beautiful\nred flower.", "effects": [ { "code": 12, @@ -581,7 +581,7 @@ "type": 0, "variance": 20 }, - "description": "Usable only in battle. Restores 25% of Max MP + boosts Defense. Engraved with a\nclear blue flower.", + "description": "Usable only in battle. Restores 25% of Max MP + boosts Defense. Engraved with a clear blue\nflower.", "effects": [ { "code": 12, @@ -620,7 +620,7 @@ "type": 0, "variance": 20 }, - "description": "Usable only in battle. Restores 25% of Max MP + boosts Magic Attack. Engraved\nwith a beautiful pale pink flower.", + "description": "Usable only in battle. Restores 25% of Max MP + boosts Magic Attack. Engraved with a\nbeautiful pale pink flower.", "effects": [ { "code": 12, @@ -659,7 +659,7 @@ "type": 0, "variance": 20 }, - "description": "Usable only in battle. Restores 25% of Max MP + boosts Magic Defense. Engraved\nwith a cluster of purple berries.", + "description": "Usable only in battle. Restores 25% of Max MP + boosts Magic Defense. Engraved with a\ncluster of purple berries.", "effects": [ { "code": 12, @@ -698,7 +698,7 @@ "type": 0, "variance": 20 }, - "description": "Usable only in battle. Restores 25% of Max MP + boosts Agility. Engraved with a\nlarge open flower.", + "description": "Usable only in battle. Restores 25% of Max MP + boosts Agility. Engraved with a large open\nflower.", "effects": [ { "code": 12, @@ -763,7 +763,7 @@ "type": 0, "variance": 20 }, - "description": "Restores 35% of both Max HP and MP. A delicious-looking ripe fruit. Try\nbalancing it on your head as a target.", + "description": "Restores 35% of both Max HP and MP. A delicious-looking ripe fruit. Try balancing it on\nyour head as a target.", "effects": [ { "code": 11, @@ -841,7 +841,7 @@ "type": 0, "variance": 20 }, - "description": "Fully restores both HP and MP, and cures all status ailments. Vintage, not for\nsale liquor.", + "description": "Fully restores both HP and MP, and cures all status ailments. Vintage, not for sale\nliquor.", "effects": [ { "code": 11, @@ -910,7 +910,7 @@ "type": 0, "variance": 20 }, - "description": "A sweet treat. Greatly boosts Attack and Magic Attack in battle (2 stages). A\nspecialty from a foreign land, rare and unavailable in Isperio.", + "description": "A sweet treat. Greatly boosts Attack and Magic Attack in battle (2 stages). A specialty\nfrom a foreign land, rare and unavailable in Isperio.", "effects": [ { "code": 31, @@ -961,7 +961,7 @@ "type": 0, "variance": 20 }, - "description": "Usable only in battle. Cures poison. Has petals like suction cups that suck out\npoison. Very useful.", + "description": "Usable only in battle. Cures poison. Has petals like suction cups that suck out poison.\nVery useful.", "effects": [ { "code": 22, @@ -994,7 +994,7 @@ "type": 0, "variance": 20 }, - "description": "Usable only in battle. Cures blindness. Glows faintly even in the dark. Handy\nfor checking figures.", + "description": "Usable only in battle. Cures blindness. Glows faintly even in the dark. Handy for checking\nfigures.", "effects": [ { "code": 22, @@ -1060,7 +1060,7 @@ "type": 0, "variance": 20 }, - "description": "Usable only in battle. Cures slow. Incense that makes your legs feel light when\nyou smell it. Also makes your footwork worse.", + "description": "Usable only in battle. Cures slow. Incense that makes your legs feel light when you smell\nit. Also makes your footwork worse.", "effects": [ { "code": 22, @@ -1093,7 +1093,7 @@ "type": 0, "variance": 20 }, - "description": "Usable only in battle. Cures debuff. A holy blessed compress. Stick it on in a\nV-shape!", + "description": "Usable only in battle. Cures debuff. A holy blessed compress. Stick it on in a V-shape!", "effects": [ { "code": 22, @@ -1126,7 +1126,7 @@ "type": 0, "variance": 20 }, - "description": "Usable only in battle. Cures all status ailments. Powdered medicine easily\nmistaken for salt―or something else.", + "description": "Usable only in battle. Cures all status ailments. Powdered medicine easily mistaken for\nsalt―or something else.", "effects": [ { "code": 22, @@ -1287,7 +1287,7 @@ "type": 0, "variance": 20 }, - "description": "Throw an explosive magic orb at the enemy. Lowers the target's thunder\nresistance.", + "description": "Throw an explosive magic orb at the enemy. Lowers the target's thunder resistance.", "effects": [ { "code": 21, @@ -1521,7 +1521,7 @@ "type": 0, "variance": 20 }, - "description": "Throw an explosive magic orb at the enemy. Lowers the target's fire, thunder,\nwind, and light resistance.", + "description": "Throw an explosive magic orb at the enemy. Lowers the target's fire, thunder, wind, and\nlight resistance.", "effects": [ { "code": 21, @@ -1596,7 +1596,7 @@ "type": 0, "variance": 20 }, - "description": "Throw an explosive magic orb at the enemy. Lowers the target's ice, water,\nearth, and dark resistance.", + "description": "Throw an explosive magic orb at the enemy. Lowers the target's ice, water, earth, and dark\nresistance.", "effects": [ { "code": 21, @@ -1671,7 +1671,7 @@ "type": 0, "variance": 20 }, - "description": "A one-of-a-kind drink that will get you hooked after just one sip. MP Recovery\n80%. Boosts Attack, Defense, M. Attack, M. Defense, and Agility for 5 turns.", + "description": "A one-of-a-kind drink that will get you hooked after just one sip. MP Recovery 80%. Boosts\nAttack, Defense, M. Attack, M. Defense, and Agility for 5 turns.", "effects": [ { "code": 12, @@ -1760,7 +1760,7 @@ "type": 0, "variance": 20 }, - "description": "A special medicinal liquor blended to bring peace of mind. Sets all field\nelements to \\C[14]0%\\C[0].", + "description": "A special medicinal liquor blended to bring peace of mind. Sets all field elements to \\C[14]0%\\C[0].", "effects": [ { "code": 44, @@ -1826,7 +1826,7 @@ "type": 0, "variance": 20 }, - "description": "A slightly dangerous drug that makes your whole body hypersensitive. Rimua's\nLewdness increases by \\C[14]+25%\\C[0].", + "description": "A slightly dangerous drug that makes your whole body hypersensitive. Rimua's Lewdness\nincreases by \\C[14]+25%\\C[0].", "effects": [ { "code": 44, @@ -1859,7 +1859,7 @@ "type": 0, "variance": 20 }, - "description": "Show off your wild, out-of-place drumming in a brass band! Grants \"\\C[14]Inspire\\C[0]\"\nstatus until the end of battle.", + "description": "Show off your wild, out-of-place drumming in a brass band! Grants \"\\C[14]Inspire\\C[0]\" status until\nthe end of battle.", "effects": [ { "code": 21, @@ -1892,7 +1892,7 @@ "type": 0, "variance": 20 }, - "description": "A drink blessed by angels, filled with all sorts of angelic fluids. Recovery: HP\n25%. Grants: Regeneration (Auto HP/MP recovery 5% until end of battle)", + "description": "A drink blessed by angels, filled with all sorts of angelic fluids. Recovery: HP 25%.\nGrants: Regeneration (Auto HP/MP recovery 5% until end of battle)", "effects": [ { "code": 11, @@ -1957,7 +1957,7 @@ "type": 0, "variance": 20 }, - "description": "A small but beautiful gem. Said to bring longevity, or maybe not. [Trade Item]\n1000G", + "description": "A small but beautiful gem. Said to bring longevity, or maybe not. [Trade Item] 1000G", "effects": [], "hitType": 0, "iconIndex": 164, @@ -2035,7 +2035,7 @@ "type": 0, "variance": 20 }, - "description": "A large chunk of shining pure gold. Can be sold for a jaw-dropping price. [Trade\nItem] 20000G", + "description": "A large chunk of shining pure gold. Can be sold for a jaw-dropping price. [Trade Item]\n20000G", "effects": [], "hitType": 0, "iconIndex": 163, @@ -2191,7 +2191,7 @@ "type": 0, "variance": 20 }, - "description": "A potion that fills you with overwhelming power when you drink it. Some people\nchoose not to drink it on purpose. [Enhancement Item] Max HP +20, Max MP +10,\nAttack/Defense/M. Attack/M. Defense/Agility/Luck +3", + "description": "A potion that fills you with overwhelming power when you drink it. Some people choose not\nto drink it on purpose. [Enhancement Item] Max HP +20, Max MP +10, Attack/Defense/M.\nAttack/M. Defense/Agility/Luck +3", "effects": [ { "code": 42, @@ -7180,7 +7180,7 @@ "type": 0, "variance": 20 }, - "description": "A plant used as the raw material for rice. Just thresh it and it magically\nbecomes cooked rice. [Ingredient]", + "description": "A plant used as the raw material for rice. Just thresh it and it magically becomes cooked\nrice. [Ingredient]", "effects": [], "hitType": 0, "iconIndex": 277, @@ -7206,7 +7206,7 @@ "type": 0, "variance": 20 }, - "description": "A food made from processed wheat. No matter how you bake it, it always turns\ninto a hot dog bun. [Ingredient]", + "description": "A food made from processed wheat. No matter how you bake it, it always turns into a hot\ndog bun. [Ingredient]", "effects": [], "hitType": 0, "iconIndex": 266, @@ -7232,7 +7232,7 @@ "type": 0, "variance": 20 }, - "description": "Meat stripped from animals. No matter what animal it came from, it all tastes\nthe same when grilled. [Ingredient]", + "description": "Meat stripped from animals. No matter what animal it came from, it all tastes the same\nwhen grilled. [Ingredient]", "effects": [], "hitType": 0, "iconIndex": 259, @@ -7258,7 +7258,7 @@ "type": 0, "variance": 20 }, - "description": "A fish commonly caught on the Isperio continent. Whether it's from a river or\nthe sea, it's all the same. [Ingredient]", + "description": "A fish commonly caught on the Isperio continent. Whether it's from a river or the sea,\nit's all the same. [Ingredient]", "effects": [], "hitType": 0, "iconIndex": 260, @@ -7284,7 +7284,7 @@ "type": 0, "variance": 20 }, - "description": "A brightly colored root vegetable. Just a little crooked is just right.\n[Ingredient]", + "description": "A brightly colored root vegetable. Just a little crooked is just right. [Ingredient]", "effects": [], "hitType": 0, "iconIndex": 256, @@ -7310,7 +7310,7 @@ "type": 0, "variance": 20 }, - "description": "A tear-jerking, epic vegetable that makes you cry just by cutting it. The whole\ncontinent wept. [Ingredient]", + "description": "A tear-jerking, epic vegetable that makes you cry just by cutting it. The whole continent\nwept. [Ingredient]", "effects": [], "hitType": 0, "iconIndex": 257, @@ -7336,7 +7336,7 @@ "type": 0, "variance": 20 }, - "description": "A small, round vegetable that's just the right size. It's best eaten when the\nyoung shoots are crushed. [Ingredient]", + "description": "A small, round vegetable that's just the right size. It's best eaten when the young shoots\nare crushed. [Ingredient]", "effects": [], "hitType": 0, "iconIndex": 258, @@ -7362,7 +7362,7 @@ "type": 0, "variance": 20 }, - "description": "A potato brought from the Amatsu Continent. Eat a lot and get ready to fart a\nlot. [Ingredient]", + "description": "A potato brought from the Amatsu Continent. Eat a lot and get ready to fart a lot.\n[Ingredient]", "effects": [], "hitType": 0, "iconIndex": 92, @@ -7388,7 +7388,7 @@ "type": 0, "variance": 20 }, - "description": "A slightly bitter vegetable. That subtle bitterness makes you stronger.\n[Ingredient]", + "description": "A slightly bitter vegetable. That subtle bitterness makes you stronger. [Ingredient]", "effects": [], "hitType": 0, "iconIndex": 279, @@ -7440,7 +7440,7 @@ "type": 0, "variance": 20 }, - "description": "Great grilled, great fried, great in curry―it's good any way you cook it.\n[Ingredient]", + "description": "Great grilled, great fried, great in curry―it's good any way you cook it. [Ingredient]", "effects": [], "hitType": 0, "iconIndex": 93, @@ -7544,7 +7544,7 @@ "type": 0, "variance": 20 }, - "description": "An edible mushroom found in Isperio. The ones you can't eat usually turn into\nmonsters. [Ingredient]", + "description": "An edible mushroom found in Isperio. The ones you can't eat usually turn into monsters.\n[Ingredient]", "effects": [], "hitType": 0, "iconIndex": 261, @@ -7570,7 +7570,7 @@ "type": 0, "variance": 20 }, - "description": "An orange fruit. The white part is nutritious, but you peel it off anyway.\n[Ingredient]", + "description": "An orange fruit. The white part is nutritious, but you peel it off anyway. [Ingredient]", "effects": [], "hitType": 0, "iconIndex": 263, @@ -7622,7 +7622,7 @@ "type": 0, "variance": 20 }, - "description": "A sweet and cute fruit. Smother it in condensed milk for pure happiness.\n[Ingredient]", + "description": "A sweet and cute fruit. Smother it in condensed milk for pure happiness. [Ingredient]", "effects": [], "hitType": 0, "iconIndex": 126, @@ -7674,7 +7674,7 @@ "type": 0, "variance": 20 }, - "description": "Laid by chickens. The stylish superstar of the culinary world with endless ways\nto cook it. [Ingredient]", + "description": "Laid by chickens. The stylish superstar of the culinary world with endless ways to cook\nit. [Ingredient]", "effects": [], "hitType": 0, "iconIndex": 267, @@ -7752,7 +7752,7 @@ "type": 0, "variance": 20 }, - "description": "A handy powder for seasoning. The more careful you are, the more you end up\nusing too much. [Ingredient]", + "description": "A handy powder for seasoning. The more careful you are, the more you end up using too\nmuch. [Ingredient]", "effects": [], "hitType": 0, "iconIndex": 273, @@ -7778,7 +7778,7 @@ "type": 0, "variance": 20 }, - "description": "A liquid type of seasoning. Tasting it with your pinky feels so fancy.\n[Ingredient]", + "description": "A liquid type of seasoning. Tasting it with your pinky feels so fancy. [Ingredient]", "effects": [], "hitType": 0, "iconIndex": 275, @@ -7804,7 +7804,7 @@ "type": 0, "variance": 20 }, - "description": "A plant harvested from the sea. Boil it for broth―it's a staple at the table.\n[Ingredient]", + "description": "A plant harvested from the sea. Boil it for broth―it's a staple at the table. [Ingredient]", "effects": [], "hitType": 0, "iconIndex": 159, @@ -7856,7 +7856,7 @@ "type": 0, "variance": 20 }, - "description": "A high-class edible fish. The meat is fluffy yet firm and delicious.\n[Ingredient]", + "description": "A high-class edible fish. The meat is fluffy yet firm and delicious. [Ingredient]", "effects": [], "hitType": 0, "iconIndex": 169, @@ -7882,7 +7882,7 @@ "type": 0, "variance": 20 }, - "description": "Top-grade meat. Don't bother cutting it small―slice it big and grill it!\n[Ingredient]", + "description": "Top-grade meat. Don't bother cutting it small―slice it big and grill it! [Ingredient]", "effects": [], "hitType": 0, "iconIndex": 170, @@ -7934,7 +7934,7 @@ "type": 0, "variance": 20 }, - "description": "A high-class fruit with a melt-in-your-mouth sweetness. You just want to be\nsandwiched by it. [Ingredient]", + "description": "A high-class fruit with a melt-in-your-mouth sweetness. You just want to be sandwiched by\nit. [Ingredient]", "effects": [], "hitType": 0, "iconIndex": 173, @@ -7960,7 +7960,7 @@ "type": 0, "variance": 20 }, - "description": "A beautiful ingredient with white flesh. You tend to avoid it a bit when it's in\nsushi. [Ingredient]", + "description": "A beautiful ingredient with white flesh. You tend to avoid it a bit when it's in sushi.\n[Ingredient]", "effects": [], "hitType": 0, "iconIndex": 174, @@ -7986,7 +7986,7 @@ "type": 0, "variance": 20 }, - "description": "A supplement with an indescribable taste. Mixing it into food leads to wild\nresults. [Ingredient]", + "description": "A supplement with an indescribable taste. Mixing it into food leads to wild results.\n[Ingredient]", "effects": [], "hitType": 0, "iconIndex": 175, @@ -8064,7 +8064,7 @@ "type": 0, "variance": 20 }, - "description": "The final form of some kind of ingredient. You probably shouldn't know what it\nreally is. [Ingredient]", + "description": "The final form of some kind of ingredient. You probably shouldn't know what it really is.\n[Ingredient]", "effects": [], "hitType": 0, "iconIndex": 289, @@ -8402,7 +8402,7 @@ "type": 0, "variance": 20 }, - "description": "A bun branded with the Zarbarkoa logo. Packed with sweet bean paste. Recovery:\nMP 30% Dark +10%", + "description": "A bun branded with the Zarbarkoa logo. Packed with sweet bean paste. Recovery: MP 30% Dark\n+10%", "effects": [ { "code": 44, @@ -8512,7 +8512,7 @@ "type": 0, "variance": 20 }, - "description": "Emergency rations for just in case. Let's hope that 'just in case' never comes.\n[Dish] Recovery: HP 20% MP 20%", + "description": "Emergency rations for just in case. Let's hope that 'just in case' never comes. [Dish]\nRecovery: HP 20% MP 20%", "effects": [ { "code": 11, @@ -8557,7 +8557,7 @@ "type": 0, "variance": 20 }, - "description": "A meal for adventurers to eat while adventuring. The taste is not adventurous.\n[Dish] Recovery: HP 25%", + "description": "A meal for adventurers to eat while adventuring. The taste is not adventurous. [Dish]\nRecovery: HP 25%", "effects": [ { "code": 11, @@ -8596,7 +8596,7 @@ "type": 0, "variance": 20 }, - "description": "A drink that borrows energy from the future. Looks stylish on a glowing shelf.\n[Dish] Recovery: MP 25%", + "description": "A drink that borrows energy from the future. Looks stylish on a glowing shelf. [Dish]\nRecovery: MP 25%", "effects": [ { "code": 12, @@ -8674,7 +8674,7 @@ "type": 0, "variance": 20 }, - "description": "Casty's handmade masterpiece rice ball. It's perfectly mushed together.\nRecovery: HP 85% Max HP Up Defense Up M. Defense Up", + "description": "Casty's handmade masterpiece rice ball. It's perfectly mushed together. Recovery: HP 85%\nMax HP Up Defense Up M. Defense Up", "effects": [ { "code": 44, @@ -8731,7 +8731,7 @@ "type": 0, "variance": 20 }, - "description": "Peppers you can eat forever. This dish never runs out, no matter how much you\nuse it. Scary. Recovery: HP 35% MP 35%", + "description": "Peppers you can eat forever. This dish never runs out, no matter how much you use it.\nScary. Recovery: HP 35% MP 35%", "effects": [ { "code": 44, @@ -8815,7 +8815,7 @@ "type": 0, "variance": 20 }, - "description": "A simple rice ball wrapped in seaweed. Simple is strongest. Recovery: HP 36% NG\nUp 10", + "description": "A simple rice ball wrapped in seaweed. Simple is strongest. Recovery: HP 36% NG Up 10", "effects": [ { "code": 11, @@ -8860,7 +8860,7 @@ "type": 0, "variance": 20 }, - "description": "Rice ball mixed with flaked grilled fish. Common at sports festivals. Recovery:\nHP 32% Defense Up", + "description": "Rice ball mixed with flaked grilled fish. Common at sports festivals. Recovery: HP 32%\nDefense Up", "effects": [ { "code": 11, @@ -8905,7 +8905,7 @@ "type": 0, "variance": 20 }, - "description": "Filled with tuna and mayo salad. Just plain delicious. Recovery: HP 36%\nDefense/M. Attack/Max HP Up", + "description": "Filled with tuna and mayo salad. Just plain delicious. Recovery: HP 36% Defense/M.\nAttack/Max HP Up", "effects": [ { "code": 11, @@ -8962,7 +8962,7 @@ "type": 0, "variance": 20 }, - "description": "Rice ball with nameko mushrooms inside. The slimy texture is actually nice.\nRecovery: HP 32% Dark +13%", + "description": "Rice ball with nameko mushrooms inside. The slimy texture is actually nice. Recovery: HP\n32% Dark +13%", "effects": [ { "code": 11, @@ -9001,7 +9001,7 @@ "type": 0, "variance": 20 }, - "description": "A rice ball that gives you the feeling of egg over rice. A reverse idea.\nRecovery: HP 37% M. Attack/Max MP Up", + "description": "A rice ball that gives you the feeling of egg over rice. A reverse idea. Recovery: HP 37%\nM. Attack/Max MP Up", "effects": [ { "code": 11, @@ -9052,7 +9052,7 @@ "type": 0, "variance": 20 }, - "description": "A rice ball that's bigger and rounder than usual. Did it really need to be that\nbig? Recovery: HP 40% Max MP Up NG Up 10", + "description": "A rice ball that's bigger and rounder than usual. Did it really need to be that big?\nRecovery: HP 40% Max MP Up NG Up 10", "effects": [ { "code": 11, @@ -9103,7 +9103,7 @@ "type": 0, "variance": 20 }, - "description": "For some reason, a rice ball made with apple. Why did they do this? Recovery: HP\n35% Removes Debuffs", + "description": "For some reason, a rice ball made with apple. Why did they do this? Recovery: HP 35%\nRemoves Debuffs", "effects": [ { "code": 11, @@ -9148,7 +9148,7 @@ "type": 0, "variance": 20 }, - "description": "Rice ball made with chicken rice. Crumbles more than you'd expect. Recovery: HP\n39% Attack Up Fire +14% Dark +10%", + "description": "Rice ball made with chicken rice. Crumbles more than you'd expect. Recovery: HP 39% Attack\nUp Fire +14% Dark +10%", "effects": [ { "code": 11, @@ -9193,7 +9193,7 @@ "type": 0, "variance": 20 }, - "description": "A rice ball made with high-quality ingredients. The word is luxury. Recovery: HP\n45% Auto HP Recovery M. Attack Up x2 NG Up 15", + "description": "A rice ball made with high-quality ingredients. The word is luxury. Recovery: HP 45% Auto\nHP Recovery M. Attack Up x2 NG Up 15", "effects": [ { "code": 11, @@ -9256,7 +9256,7 @@ "type": 0, "variance": 20 }, - "description": "Rice ball stuffed with grilled meat. The sauce soaks in perfectly. Recovery: HP\n43% Auto HP Recovery Attack Up x2 NG Up 15", + "description": "Rice ball stuffed with grilled meat. The sauce soaks in perfectly. Recovery: HP 43% Auto\nHP Recovery Attack Up x2 NG Up 15", "effects": [ { "code": 11, @@ -9319,7 +9319,7 @@ "type": 0, "variance": 20 }, - "description": "Rice ball stuffed with squid. Everything inside is pure white. Recovery: HP 44%\nAuto HP Recovery Agility Up x2 NG Up 15", + "description": "Rice ball stuffed with squid. Everything inside is pure white. Recovery: HP 44% Auto HP\nRecovery Agility Up x2 NG Up 15", "effects": [ { "code": 11, @@ -9382,7 +9382,7 @@ "type": 0, "variance": 20 }, - "description": "The trendy 'unformed' rice ball. More for buzz than taste. Recovery: HP 42% Auto\nHP Recovery M. Defense Up x2 All Elements +10%", + "description": "The trendy 'unformed' rice ball. More for buzz than taste. Recovery: HP 42% Auto HP\nRecovery M. Defense Up x2 All Elements +10%", "effects": [ { "code": 11, @@ -9439,7 +9439,7 @@ "type": 0, "variance": 20 }, - "description": "A pure, standard curry that's become widespread. It's best after resting\novernight. Recovery: HP 63% Attack/Max HP Up Cures Poison Fire +11% Thunder +13%\nEarth +15%", + "description": "A pure, standard curry that's become widespread. It's best after resting overnight.\nRecovery: HP 63% Attack/Max HP Up Cures Poison Fire +11% Thunder +13% Earth +15%", "effects": [ { "code": 11, @@ -9496,7 +9496,7 @@ "type": 0, "variance": 20 }, - "description": "A curry packed with vegetables. Of course, grated carrots too. Recovery: HP 60%\nMax HP Up Cures Poison/Seal Fire/Thunder/Earth +12%", + "description": "A curry packed with vegetables. Of course, grated carrots too. Recovery: HP 60% Max HP Up\nCures Poison/Seal Fire/Thunder/Earth +12%", "effects": [ { "code": 11, @@ -9553,7 +9553,7 @@ "type": 0, "variance": 20 }, - "description": "Tomato-based roux poured over rice. The tartness stimulates your appetite.\nRecovery: HP 63% Attack/Max HP Up Cures Blind Thunder +22%", + "description": "Tomato-based roux poured over rice. The tartness stimulates your appetite. Recovery: HP\n63% Attack/Max HP Up Cures Blind Thunder +22%", "effects": [ { "code": 11, @@ -9610,7 +9610,7 @@ "type": 0, "variance": 20 }, - "description": "Udon mixed with curry. Wear a white suit when eating this. Recovery: HP 61%\nAttack/Max MP Up Cures Blind Thunder +23%", + "description": "Udon mixed with curry. Wear a white suit when eating this. Recovery: HP 61% Attack/Max MP\nUp Cures Blind Thunder +23%", "effects": [ { "code": 11, @@ -9718,7 +9718,7 @@ "type": 0, "variance": 20 }, - "description": "Curry packed full of mushrooms. Shimeji mushrooms are great, right? Recovery: HP\n62% Max HP Up Cures Poison Fire/Thunder/Earth/Dark +20%", + "description": "Curry packed full of mushrooms. Shimeji mushrooms are great, right? Recovery: HP 62% Max\nHP Up Cures Poison Fire/Thunder/Earth/Dark +20%", "effects": [ { "code": 11, @@ -9769,7 +9769,7 @@ "type": 0, "variance": 20 }, - "description": "Curry loaded with seafood. Can't skip the squid rings. Recovery: HP 54% Defense\nUp x2 for 5 turns M. Attack Up x2 Max HP Up Thunder +19%", + "description": "Curry loaded with seafood. Can't skip the squid rings. Recovery: HP 54% Defense Up x2 for\n5 turns M. Attack Up x2 Max HP Up Thunder +19%", "effects": [ { "code": 11, @@ -9838,7 +9838,7 @@ "type": 0, "variance": 20 }, - "description": "A stamina curry with extra meat. Compete for the tenderness of the diced meat.\nRecovery: HP 67% Attack Up Lv2 for 5 turns Max HP Up Cures Blindness\nThunder/Earth +22%", + "description": "A stamina curry with extra meat. Compete for the tenderness of the diced meat. Recovery:\nHP 67% Attack Up Lv2 for 5 turns Max HP Up Cures Blindness Thunder/Earth +22%", "effects": [ { "code": 11, @@ -9901,7 +9901,7 @@ "type": 0, "variance": 20 }, - "description": "A curry made with fruit instead of vegetables. No one said it tastes good.\nRecovery: HP 60% Agility/Max HP Up Cures Charm/Slow/Weakness Libido -20%", + "description": "A curry made with fruit instead of vegetables. No one said it tastes good. Recovery: HP\n60% Agility/Max HP Up Cures Charm/Slow/Weakness Libido -20%", "effects": [ { "code": 11, @@ -9976,7 +9976,7 @@ "type": 0, "variance": 20 }, - "description": "Curry rice served over premium rice. The roux is ordinary. Recovery: HP 81%\nAttack/Max HP Up Cures Poison Fire +23% Thunder +25% Earth +27%", + "description": "Curry rice served over premium rice. The roux is ordinary. Recovery: HP 81% Attack/Max HP\nUp Cures Poison Fire +23% Thunder +25% Earth +27%", "effects": [ { "code": 11, @@ -10039,7 +10039,7 @@ "type": 0, "variance": 20 }, - "description": "A high-class taste using premium rice and meat. The quality is top-notch.\nRecovery: HP 84% Auto HP Recovery Attack Up Lv2 Max HP Up Cures Weakness\nThunder/Earth/Dark +27%", + "description": "A high-class taste using premium rice and meat. The quality is top-notch. Recovery: HP 84%\nAuto HP Recovery Attack Up Lv2 Max HP Up Cures Weakness Thunder/Earth/Dark +27%", "effects": [ { "code": 11, @@ -10114,7 +10114,7 @@ "type": 0, "variance": 20 }, - "description": "You have to let it sit for half a year for your curry-loving boyfriend.\nRecovery: HP 62% Auto HP Recovery Max HP Up Cures Poison All Elements +20%", + "description": "You have to let it sit for half a year for your curry-loving boyfriend. Recovery: HP 62%\nAuto HP Recovery Max HP Up Cures Poison All Elements +20%", "effects": [ { "code": 11, @@ -10177,7 +10177,7 @@ "type": 0, "variance": 20 }, - "description": "A dish of ketchup rice wrapped in egg. Drawing a heart is hard. Recovery: HP 57%\nAttack/M. Attack/Agility/Max HP Up Cures Blindness Thunder +19%", + "description": "A dish of ketchup rice wrapped in egg. Drawing a heart is hard. Recovery: HP 57% Attack/M.\nAttack/Agility/Max HP Up Cures Blindness Thunder +19%", "effects": [ { "code": 11, @@ -10246,7 +10246,7 @@ "type": 0, "variance": 20 }, - "description": "Omelet rice topped with hayashi rice roux. Looks like a little island. Recovery:\nHP 65% M. Attack/Agility/Max MP Up Cures Blindness Thunder +17% Dark +19%", + "description": "Omelet rice topped with hayashi rice roux. Looks like a little island. Recovery: HP 65% M.\nAttack/Agility/Max MP Up Cures Blindness Thunder +17% Dark +19%", "effects": [ { "code": 11, @@ -10309,7 +10309,7 @@ "type": 0, "variance": 20 }, - "description": "Omelet rice made with squid ink rice. The shiny black look is cool. Recovery: HP\n65% Agility Up Lv2 for 5 turns M. Attack/Max MP Up Cures Blindness Thunder +22%", + "description": "Omelet rice made with squid ink rice. The shiny black look is cool. Recovery: HP 65%\nAgility Up Lv2 for 5 turns M. Attack/Max MP Up Cures Blindness Thunder +22%", "effects": [ { "code": 11, @@ -10378,7 +10378,7 @@ "type": 0, "variance": 20 }, - "description": "Seafood omelet with fish roe. Salmon roe replaces the rice. Recovery: HP 67% M.\nAttack Up Lv2 for 5 turns Agility/Max HP Up Cures Blindness Thunder +18%", + "description": "Seafood omelet with fish roe. Salmon roe replaces the rice. Recovery: HP 67% M. Attack Up\nLv2 for 5 turns Agility/Max HP Up Cures Blindness Thunder +18%", "effects": [ { "code": 11, @@ -10447,7 +10447,7 @@ "type": 0, "variance": 20 }, - "description": "Trying to hide a failed dish with egg is three strikes out. Recovery: HP 55%\nAuto HP Recovery M. Attack/Agility/Max MP Up Cures Blindness Thunder +28% Other\n+21%", + "description": "Trying to hide a failed dish with egg is three strikes out. Recovery: HP 55% Auto HP\nRecovery M. Attack/Agility/Max MP Up Cures Blindness Thunder +28% Other +21%", "effects": [ { "code": 11, @@ -10516,7 +10516,7 @@ "type": 0, "variance": 20 }, - "description": "Rice wrapped and baked in sauce. The savory aroma is irresistible. Recovery: HP\n52% M. Attack/M. Defense Up Cures Poison Thunder +30% Dark +27%", + "description": "Rice wrapped and baked in sauce. The savory aroma is irresistible. Recovery: HP 52% M.\nAttack/M. Defense Up Cures Poison Thunder +30% Dark +27%", "effects": [ { "code": 11, @@ -10579,7 +10579,7 @@ "type": 0, "variance": 20 }, - "description": "Doria with extra tomatoes. A pleasant, spreading tartness. Recovery: HP 56% M.\nDefense Up Cures Poison/Blindness Ice +28% Dark +31%", + "description": "Doria with extra tomatoes. A pleasant, spreading tartness. Recovery: HP 56% M. Defense Up\nCures Poison/Blindness Ice +28% Dark +31%", "effects": [ { "code": 11, @@ -10636,7 +10636,7 @@ "type": 0, "variance": 20 }, - "description": "Doria with lots of vegetables. The best of both healthy and filling. Recovery:\nHP 52% M. Attack Up Cures Poison/Blindness Fire/Ice/Thunder +29%", + "description": "Doria with lots of vegetables. The best of both healthy and filling. Recovery: HP 52% M.\nAttack Up Cures Poison/Blindness Fire/Ice/Thunder +29%", "effects": [ { "code": 11, @@ -10693,7 +10693,7 @@ "type": 0, "variance": 20 }, - "description": "Doria made with luxury ingredients. Too precious to eat―munch. Recovery: HP 61%\nAuto HP Recovery Attack Up Lv2 M. Attack/M. Defense Up Cures Poison Thunder/Dark\n+28%", + "description": "Doria made with luxury ingredients. Too precious to eat―munch. Recovery: HP 61% Auto HP\nRecovery Attack Up Lv2 M. Attack/M. Defense Up Cures Poison Thunder/Dark +28%", "effects": [ { "code": 11, @@ -10762,7 +10762,7 @@ "type": 0, "variance": 20 }, - "description": "Throwing doria with force will cause a disaster! Recovery: HP 54% Auto HP\nRecovery Attack Up Lv2 M. Attack/M. Defense/Max HP Up Wind +29% Other +26%", + "description": "Throwing doria with force will cause a disaster! Recovery: HP 54% Auto HP Recovery Attack\nUp Lv2 M. Attack/M. Defense/Max HP Up Wind +29% Other +26%", "effects": [ { "code": 11, @@ -10837,7 +10837,7 @@ "type": 0, "variance": 20 }, - "description": "Sushi with omelet rolled in seaweed. Always without wasabi. Recovery: HP 44% M.\nAttack Up", + "description": "Sushi with omelet rolled in seaweed. Always without wasabi. Recovery: HP 44% M. Attack Up", "effects": [ { "code": 11, @@ -10927,7 +10927,7 @@ "type": 0, "variance": 20 }, - "description": "Gunkan sushi topped with flaked fish and green onion. Sometimes the seaweed is\ntough. Recovery: HP 45% Defense Up Wind +11%", + "description": "Gunkan sushi topped with flaked fish and green onion. Sometimes the seaweed is tough.\nRecovery: HP 45% Defense Up Wind +11%", "effects": [ { "code": 11, @@ -10972,7 +10972,7 @@ "type": 0, "variance": 20 }, - "description": "Premium sushi topped with sea bream. The texture of the netted skin is great.\nRecovery: HP 48% Defense Up Lv2", + "description": "Premium sushi topped with sea bream. The texture of the netted skin is great. Recovery: HP\n48% Defense Up Lv2", "effects": [ { "code": 11, @@ -11023,7 +11023,7 @@ "type": 0, "variance": 20 }, - "description": "Sushi topped with seared premium meat. A pinch of grated daikon, too. Recovery:\nHP 50% Attack/Max HP Up", + "description": "Sushi topped with seared premium meat. A pinch of grated daikon, too. Recovery: HP 50%\nAttack/Max HP Up", "effects": [ { "code": 11, @@ -11074,7 +11074,7 @@ "type": 0, "variance": 20 }, - "description": "Sushi topped with grilled mushrooms. The rich aroma is overwhelming. Recovery:\nHP 47% Max HP Up Dark +15%", + "description": "Sushi topped with grilled mushrooms. The rich aroma is overwhelming. Recovery: HP 47% Max\nHP Up Dark +15%", "effects": [ { "code": 11, @@ -11119,7 +11119,7 @@ "type": 0, "variance": 20 }, - "description": "Sushi topped with grilled meat and cheese. The slight melt from the heat is\nperfect. Recovery: HP 48% Attack/M. Defense Up", + "description": "Sushi topped with grilled meat and cheese. The slight melt from the heat is perfect.\nRecovery: HP 48% Attack/M. Defense Up", "effects": [ { "code": 11, @@ -11170,7 +11170,7 @@ "type": 0, "variance": 20 }, - "description": "Premium sushi topped with squid. Chew well before eating. Recovery: HP 54% Auto\nHP Recovery Agility Up Lv2", + "description": "Premium sushi topped with squid. Chew well before eating. Recovery: HP 54% Auto HP\nRecovery Agility Up Lv2", "effects": [ { "code": 11, @@ -11227,7 +11227,7 @@ "type": 0, "variance": 20 }, - "description": "Roll sushi topped with lots of salmon roe. Usually eaten mid-meal. Recovery: HP\n48% Auto HP Recovery M. Attack Up Lv2 NG Increase 20", + "description": "Roll sushi topped with lots of salmon roe. Usually eaten mid-meal. Recovery: HP 48% Auto\nHP Recovery M. Attack Up Lv2 NG Increase 20", "effects": [ { "code": 11, @@ -11290,7 +11290,7 @@ "type": 0, "variance": 20 }, - "description": "Tried hard to make tamago kake gohan into sushi. Recovery: HP 52% Auto HP\nRecovery M. Attack Up Lv2 for 5 turns Max MP Up", + "description": "Tried hard to make tamago kake gohan into sushi. Recovery: HP 52% Auto HP Recovery M.\nAttack Up Lv2 for 5 turns Max MP Up", "effects": [ { "code": 11, @@ -11353,7 +11353,7 @@ "type": 0, "variance": 20 }, - "description": "Premium sushi topped with beef tongue. A pleasantly sticky texture in a good\nway. Recovery: HP 53% Auto HP Recovery Attack Up Lv2 for 5 turns Max MP Up", + "description": "Premium sushi topped with beef tongue. A pleasantly sticky texture in a good way.\nRecovery: HP 53% Auto HP Recovery Attack Up Lv2 for 5 turns Max MP Up", "effects": [ { "code": 11, @@ -11416,7 +11416,7 @@ "type": 0, "variance": 20 }, - "description": "Vinegared rice eaten on celebratory occasions. Want to eat it straight from the\ntub. Recovery: HP 56% M. Defense Up Lv2 Defense/M. Attack Up Dark +21%", + "description": "Vinegared rice eaten on celebratory occasions. Want to eat it straight from the tub.\nRecovery: HP 56% M. Defense Up Lv2 Defense/M. Attack Up Dark +21%", "effects": [ { "code": 11, @@ -11479,7 +11479,7 @@ "type": 0, "variance": 20 }, - "description": "Three types of salmon on one plate, but something not salmon got mixed in too.\nRecovery: HP 54% Agility Up Lv2 Defense Up Fire +23%", + "description": "Three types of salmon on one plate, but something not salmon got mixed in too. Recovery:\nHP 54% Agility Up Lv2 Defense Up Fire +23%", "effects": [ { "code": 11, @@ -11536,7 +11536,7 @@ "type": 0, "variance": 20 }, - "description": "Looks picturesque if you eat it just as the sun sets. Recovery: HP 50% Auto HP\nRecovery M. Defense Up Lv2 Cures Slow All Elements +19%", + "description": "Looks picturesque if you eat it just as the sun sets. Recovery: HP 50% Auto HP Recovery M.\nDefense Up Lv2 Cures Slow All Elements +19%", "effects": [ { "code": 11, @@ -11593,7 +11593,7 @@ "type": 0, "variance": 20 }, - "description": "Soy sauce-based ramen. Simple, unpretentious flavor. Recovery: HP 81% Max MP Up\nWind +9%", + "description": "Soy sauce-based ramen. Simple, unpretentious flavor. Recovery: HP 81% Max MP Up Wind +9%", "effects": [ { "code": 11, @@ -11638,7 +11638,7 @@ "type": 0, "variance": 20 }, - "description": "Salt-based ramen. Light and smooth to swallow. Recovery: HP 79% Max HP Up NG\nIncrease 40", + "description": "Salt-based ramen. Light and smooth to swallow. Recovery: HP 79% Max HP Up NG Increase 40", "effects": [ { "code": 11, @@ -11689,7 +11689,7 @@ "type": 0, "variance": 20 }, - "description": "Pork bone broth ramen. Rich and wonderful pork flavor. Recovery: HP 86% Attack\nUp Wind+10% NG Increase 44", + "description": "Pork bone broth ramen. Rich and wonderful pork flavor. Recovery: HP 86% Attack Up Wind+10%\nNG Increase 44", "effects": [ { "code": 11, @@ -11740,7 +11740,7 @@ "type": 0, "variance": 20 }, - "description": "Topped with plenty of chashu. You want at least five slices. Recovery: HP 88%\nAttack Up x2 Max MP Up Ice/Wind+7%", + "description": "Topped with plenty of chashu. You want at least five slices. Recovery: HP 88% Attack Up x2\nMax MP Up Ice/Wind+7%", "effects": [ { "code": 11, @@ -11797,7 +11797,7 @@ "type": 0, "variance": 20 }, - "description": "Soul food topped with lots of stir-fried veggies. Can also be used for sara udon\nwith the same ingredients. Recovery: HP 90% Agility Up x2 Attack Up\nFire/Thunder/Ice/Wind+14%", + "description": "Soul food topped with lots of stir-fried veggies. Can also be used for sara udon with the\nsame ingredients. Recovery: HP 90% Agility Up x2 Attack Up Fire/Thunder/Ice/Wind+14%", "effects": [ { "code": 11, @@ -11854,7 +11854,7 @@ "type": 0, "variance": 20 }, - "description": "Pasta mixed with meat sauce. Dreaming of twirling it with a fork. Recovery: HP\n78% Attack/Max MP Up Cures Blind Thunder+10%", + "description": "Pasta mixed with meat sauce. Dreaming of twirling it with a fork. Recovery: HP 78%\nAttack/Max MP Up Cures Blind Thunder+10%", "effects": [ { "code": 11, @@ -11905,7 +11905,7 @@ "type": 0, "variance": 20 }, - "description": "Pasta finished with a moist white sauce. Both the pasta and your cheeks melt at\nonce. Recovery: HP 81% M. Attack/M. Defense/Agility Up", + "description": "Pasta finished with a moist white sauce. Both the pasta and your cheeks melt at once.\nRecovery: HP 81% M. Attack/M. Defense/Agility Up", "effects": [ { "code": 11, @@ -11962,7 +11962,7 @@ "type": 0, "variance": 20 }, - "description": "Pasta finished with cod roe sauce and shredded seaweed. You can see a line of\nangels. Recovery: HP 85% M. Attack Up x2 Attack/Max MP Up NG Increase 40", + "description": "Pasta finished with cod roe sauce and shredded seaweed. You can see a line of angels.\nRecovery: HP 85% M. Attack Up x2 Attack/Max MP Up NG Increase 40", "effects": [ { "code": 11, @@ -12057,7 +12057,7 @@ "type": 0, "variance": 20 }, - "description": "Bread with strawberry jam inside. Lunch packs are good too. Recovery: MP 30% M.\nDefense Up Lewdness Down 20%", + "description": "Bread with strawberry jam inside. Lunch packs are good too. Recovery: MP 30% M. Defense Up\nLewdness Down 20%", "effects": [ { "code": 12, @@ -12108,7 +12108,7 @@ "type": 0, "variance": 20 }, - "description": "Bread with mandarin orange jam inside. Refreshing tartness. Recovery: MP 30% M.\nDefense Up Cures Charm", + "description": "Bread with mandarin orange jam inside. Refreshing tartness. Recovery: MP 30% M. Defense Up\nCures Charm", "effects": [ { "code": 12, @@ -12159,7 +12159,7 @@ "type": 0, "variance": 20 }, - "description": "Bread with apple jam inside. The perfect balance of tart and sweet. Recovery: MP\n30% M. Defense Up Cures Debuffs", + "description": "Bread with apple jam inside. The perfect balance of tart and sweet. Recovery: MP 30% M.\nDefense Up Cures Debuffs", "effects": [ { "code": 12, @@ -12210,7 +12210,7 @@ "type": 0, "variance": 20 }, - "description": "Bread filled with milk paste. That rich, milky sweetness is great. Recovery: MP\n35% Agility Up M. Defense Up", + "description": "Bread filled with milk paste. That rich, milky sweetness is great. Recovery: MP 35%\nAgility Up M. Defense Up", "effects": [ { "code": 12, @@ -12261,7 +12261,7 @@ "type": 0, "variance": 20 }, - "description": "A typical sandwich filled with veggies. At least add some mayo. Recovery: MP 28%\nIce+11%", + "description": "A typical sandwich filled with veggies. At least add some mayo. Recovery: MP 28% Ice+11%", "effects": [ { "code": 12, @@ -12300,7 +12300,7 @@ "type": 0, "variance": 20 }, - "description": "A sandwich packed with lots of veggies. Of course, mayo is included too.\nRecovery: MP 34% Cures Poison Fire/Ice/Thunder+13%", + "description": "A sandwich packed with lots of veggies. Of course, mayo is included too. Recovery: MP 34%\nCures Poison Fire/Ice/Thunder+13%", "effects": [ { "code": 12, @@ -12384,7 +12384,7 @@ "type": 0, "variance": 20 }, - "description": "Sandwich with potato salad inside. Pretty filling. Recovery: MP 29%\nIce/Earth+14%", + "description": "Sandwich with potato salad inside. Pretty filling. Recovery: MP 29% Ice/Earth+14%", "effects": [ { "code": 12, @@ -12423,7 +12423,7 @@ "type": 0, "variance": 20 }, - "description": "Mainly tomato inside. Addictive tartness. Recovery: MP 32% M. Attack Up Cures\nBlind Ice+12%", + "description": "Mainly tomato inside. Addictive tartness. Recovery: MP 32% M. Attack Up Cures Blind\nIce+12%", "effects": [ { "code": 12, @@ -12468,7 +12468,7 @@ "type": 0, "variance": 20 }, - "description": "Sandwich filled with fruit. Feels like a snack. Recovery: MP 34% Cures\nCharm/Debuffs Lewdness Down 20", + "description": "Sandwich filled with fruit. Feels like a snack. Recovery: MP 34% Cures Charm/Debuffs\nLewdness Down 20", "effects": [ { "code": 12, @@ -12525,7 +12525,7 @@ "type": 0, "variance": 20 }, - "description": "Sandwich with apple jam inside. Perfect for outings. Recovery: MP 33% M.\nDefense/Max MP Up Cures Debuffs", + "description": "Sandwich with apple jam inside. Perfect for outings. Recovery: MP 33% M. Defense/Max MP Up\nCures Debuffs", "effects": [ { "code": 12, @@ -12582,7 +12582,7 @@ "type": 0, "variance": 20 }, - "description": "Sandwich mainly with tuna. Feels like a main dish. Recovery: MP 36% Defense Up\nx2 Ice/Thunder+15%", + "description": "Sandwich mainly with tuna. Feels like a main dish. Recovery: MP 36% Defense Up x2\nIce/Thunder+15%", "effects": [ { "code": 12, @@ -12633,7 +12633,7 @@ "type": 0, "variance": 20 }, - "description": "Deluxe sandwich with teriyaki chicken inside. A bit on the fancy side. Recovery:\nMP 37% Attack Up x2 Cures Poison Ice+11%", + "description": "Deluxe sandwich with teriyaki chicken inside. A bit on the fancy side. Recovery: MP 37%\nAttack Up x2 Cures Poison Ice+11%", "effects": [ { "code": 12, @@ -12690,7 +12690,7 @@ "type": 0, "variance": 20 }, - "description": "A pro-level sandwich with weird combinations. Let's fight over the taste...\nRecovery: MP 30% Agility Up Cures Slow All Elements+10%", + "description": "A pro-level sandwich with weird combinations. Let's fight over the taste... Recovery: MP\n30% Agility Up Cures Slow All Elements+10%", "effects": [ { "code": 12, @@ -12741,7 +12741,7 @@ "type": 0, "variance": 20 }, - "description": "Grilled meat and veggies sandwiched in buns. Satisfying junk food feel.\nRecovery: MP 40% Attack Up Cures Blind Ice/Thunder+17%", + "description": "Grilled meat and veggies sandwiched in buns. Satisfying junk food feel. Recovery: MP 40%\nAttack Up Cures Blind Ice/Thunder+17%", "effects": [ { "code": 12, @@ -12792,7 +12792,7 @@ "type": 0, "variance": 20 }, - "description": "Burger loaded with extra meat. Double the satisfaction. Recovery: MP 44% Attack\nUp Cures Poison/Blind Ice/Thunder+18%", + "description": "Burger loaded with extra meat. Double the satisfaction. Recovery: MP 44% Attack Up Cures\nPoison/Blind Ice/Thunder+18%", "effects": [ { "code": 12, @@ -12849,7 +12849,7 @@ "type": 0, "variance": 20 }, - "description": "Burger with extra cheese inside. Stretchy yellow strings. Recovery: MP 43%\nAttack/M. Defense Up Cures Poison Ice/Thunder+18%", + "description": "Burger with extra cheese inside. Stretchy yellow strings. Recovery: MP 43% Attack/M.\nDefense Up Cures Poison Ice/Thunder+18%", "effects": [ { "code": 12, @@ -12906,7 +12906,7 @@ "type": 0, "variance": 20 }, - "description": "Burger with fried fish inside. The perfect moist breading. Recovery: MP 45%\nDefense Up Cures Blind Ice/Thunder+18%", + "description": "Burger with fried fish inside. The perfect moist breading. Recovery: MP 45% Defense Up\nCures Blind Ice/Thunder+18%", "effects": [ { "code": 12, @@ -12957,7 +12957,7 @@ "type": 0, "variance": 20 }, - "description": "Local burger made to order from scratch. So tasty! Recovery: MP 55% Attack/M.\nAttack/Max MP Up Cures Blind Ice/Thunder+24%", + "description": "Local burger made to order from scratch. So tasty! Recovery: MP 55% Attack/M. Attack/Max\nMP Up Cures Blind Ice/Thunder+24%", "effects": [ { "code": 12, @@ -13020,7 +13020,7 @@ "type": 0, "variance": 20 }, - "description": "Deluxe burger made with quality meat. Cooked well-done. Recovery: MP 50% Attack\nUp x2 Cures Blind Ice/Thunder/Dark+22%", + "description": "Deluxe burger made with quality meat. Cooked well-done. Recovery: MP 50% Attack Up x2\nCures Blind Ice/Thunder/Dark+22%", "effects": [ { "code": 12, @@ -13077,7 +13077,7 @@ "type": 0, "variance": 20 }, - "description": "Burger made with premium fish fillet. Of course, the breading is crispy.\nRecovery: MP 51% Defense Up x2 Cures Blind Ice/Thunder/Dark+22%", + "description": "Burger made with premium fish fillet. Of course, the breading is crispy. Recovery: MP 51%\nDefense Up x2 Cures Blind Ice/Thunder/Dark+22%", "effects": [ { "code": 12, @@ -13134,7 +13134,7 @@ "type": 0, "variance": 20 }, - "description": "Trendy burger with rice instead of buns. Just a normal lunch. Recovery: HP 40%\nMP 45% Attack Up x2 Ice/Thunder+23%", + "description": "Trendy burger with rice instead of buns. Just a normal lunch. Recovery: HP 40% MP 45%\nAttack Up x2 Ice/Thunder+23%", "effects": [ { "code": 12, @@ -13242,7 +13242,7 @@ "type": 0, "variance": 20 }, - "description": "A dessert loaded with cream. Don't fight over who gets the strawberry. Recovery:\nMP 54% M. Attack/Agility Up Lewdness -20", + "description": "A dessert loaded with cream. Don't fight over who gets the strawberry. Recovery: MP 54% M.\nAttack/Agility Up Lewdness -20", "effects": [ { "code": 12, @@ -13299,7 +13299,7 @@ "type": 0, "variance": 20 }, - "description": "A cheesecake with a rich, firm crust. Recovery: MP 56% M. Attack/M.\nDefense/Agility Up", + "description": "A cheesecake with a rich, firm crust. Recovery: MP 56% M. Attack/M. Defense/Agility Up", "effects": [ { "code": 12, @@ -13356,7 +13356,7 @@ "type": 0, "variance": 20 }, - "description": "A stylish cake topped with fruit. A perfect blend of tart and sweet. Recovery:\nMP 57% M. Attack/Agility Up Charm/Weakness Removal", + "description": "A stylish cake topped with fruit. A perfect blend of tart and sweet. Recovery: MP 57% M.\nAttack/Agility Up Charm/Weakness Removal", "effects": [ { "code": 12, @@ -13419,7 +13419,7 @@ "type": 0, "variance": 20 }, - "description": "A cake packed with chocolate. A towering monument to sweetness. Recovery: MP 54%\nM. Attack/Agility/Max HP/Max MP Up", + "description": "A cake packed with chocolate. A towering monument to sweetness. Recovery: MP 54% M.\nAttack/Agility/Max HP/Max MP Up", "effects": [ { "code": 12, @@ -13482,7 +13482,7 @@ "type": 0, "variance": 20 }, - "description": "A cake piled high with berries. Looks like a beautiful flower field. Recovery:\nMP 60% M. Attack/Agility/Max MP Up Slow Removal", + "description": "A cake piled high with berries. Looks like a beautiful flower field. Recovery: MP 60% M.\nAttack/Agility/Max MP Up Slow Removal", "effects": [ { "code": 12, @@ -13545,7 +13545,7 @@ "type": 0, "variance": 20 }, - "description": "A cake with salmon roe hidden inside. Not very tasty. Recovery: MP 56% M. Attack\nUp x2 for 5 turns Agility/Max MP Up Weakness Removal", + "description": "A cake with salmon roe hidden inside. Not very tasty. Recovery: MP 56% M. Attack Up x2 for\n5 turns Agility/Max MP Up Weakness Removal", "effects": [ { "code": 12, @@ -13614,7 +13614,7 @@ "type": 0, "variance": 20 }, - "description": "A cake topped with freshly sliced squid. Is it dancing, or being made to dance?\nRecovery: MP 58% Agility Up x2 for 5 turns M. Attack/Max MP Up", + "description": "A cake topped with freshly sliced squid. Is it dancing, or being made to dance? Recovery:\nMP 58% Agility Up x2 for 5 turns M. Attack/Max MP Up", "effects": [ { "code": 12, @@ -13677,7 +13677,7 @@ "type": 0, "variance": 20 }, - "description": "Grilled meat stuck onto a cake shape. The courage to insist it's a cake.\nRecovery: MP 57% Attack Up x2 for 5 turns M. Defense Up x2 M. Attack/Max MP Up", + "description": "Grilled meat stuck onto a cake shape. The courage to insist it's a cake. Recovery: MP 57%\nAttack Up x2 for 5 turns M. Defense Up x2 M. Attack/Max MP Up", "effects": [ { "code": 12, @@ -13752,7 +13752,7 @@ "type": 0, "variance": 20 }, - "description": "Escaping the harsh world to snack on cake in your room―maybe that's enough in\nlife. Recovery: MP 50% Defense Up x2 for 5 turns Seal Removal Water+26%\nOther+20%", + "description": "Escaping the harsh world to snack on cake in your room―maybe that's enough in life.\nRecovery: MP 50% Defense Up x2 for 5 turns Seal Removal Water+26% Other+20%", "effects": [ { "code": 12, @@ -13835,7 +13835,7 @@ "type": 0, "variance": 20 }, - "description": "Potatoes wrapped in meat and grilled. Always a treat in a lunchbox. Attack Up\nEarth+19%", + "description": "Potatoes wrapped in meat and grilled. Always a treat in a lunchbox. Attack Up Earth+19%", "effects": [ { "code": 44, @@ -13874,7 +13874,7 @@ "type": 0, "variance": 20 }, - "description": "A twist on potatoes wrapped in meat and grilled. Surprisingly good combo. Attack\nUp Light+20%", + "description": "A twist on potatoes wrapped in meat and grilled. Surprisingly good combo. Attack Up\nLight+20%", "effects": [ { "code": 44, @@ -13964,7 +13964,7 @@ "type": 0, "variance": 20 }, - "description": "Pork cutlet bowl sealed with beaten egg. My go-to at bento shops. Recovery: HP\n48% Attack/M. Attack/Max MP Up Thunder+16%", + "description": "Pork cutlet bowl sealed with beaten egg. My go-to at bento shops. Recovery: HP 48%\nAttack/M. Attack/Max MP Up Thunder+16%", "effects": [ { "code": 44, @@ -14021,7 +14021,7 @@ "type": 0, "variance": 20 }, - "description": "Fried chicken dish. A fierce battle of local specialties everywhere. Attack/M.\nAttack/Max HP Up Wind+26%", + "description": "Fried chicken dish. A fierce battle of local specialties everywhere. Attack/M. Attack/Max\nHP Up Wind+26%", "effects": [ { "code": 44, @@ -14072,7 +14072,7 @@ "type": 0, "variance": 20 }, - "description": "Bowl topped with seasoned grilled pork belly. Yes! Love it! No need for anything\nelse! Recovery: HP 49% Attack/M. Attack/Max HP Up Thunder+16%", + "description": "Bowl topped with seasoned grilled pork belly. Yes! Love it! No need for anything else!\nRecovery: HP 49% Attack/M. Attack/Max HP Up Thunder+16%", "effects": [ { "code": 44, @@ -14129,7 +14129,7 @@ "type": 0, "variance": 20 }, - "description": "Chicken and egg bowl. Parent and child, together in harmony. Recovery: HP 47%\nAttack/M. Attack Up Thunder/Wind+17%", + "description": "Chicken and egg bowl. Parent and child, together in harmony. Recovery: HP 47% Attack/M.\nAttack Up Thunder/Wind+17%", "effects": [ { "code": 44, @@ -14180,7 +14180,7 @@ "type": 0, "variance": 20 }, - "description": "A bowl topped only with cabbage―a manly meal in its own way. Feel free to add\nmore toppings. Recovery: HP 44% Max MP Up Ice+23%", + "description": "A bowl topped only with cabbage―a manly meal in its own way. Feel free to add more\ntoppings. Recovery: HP 44% Max MP Up Ice+23%", "effects": [ { "code": 44, @@ -14276,7 +14276,7 @@ "type": 0, "variance": 20 }, - "description": "Omelet on rice, then more toppings on top. Less dishes to wash―nice! Recovery:\nHP 46% M. Attack/Max MP Up Darkness Removal", + "description": "Omelet on rice, then more toppings on top. Less dishes to wash―nice! Recovery: HP 46% M.\nAttack/Max MP Up Darkness Removal", "effects": [ { "code": 44, @@ -14333,7 +14333,7 @@ "type": 0, "variance": 20 }, - "description": "A bowl loaded with seafood. Just looking at it is satisfying. Recovery: HP 58%\nDefense Up x2 for 5 turns M. Attack/Agility Up x2 Water+29%", + "description": "A bowl loaded with seafood. Just looking at it is satisfying. Recovery: HP 58% Defense Up\nx2 for 5 turns M. Attack/Agility Up x2 Water+29%", "effects": [ { "code": 44, @@ -14453,7 +14453,7 @@ "type": 0, "variance": 20 }, - "description": "Steamed and grilled beef dish. Also good as a rice bowl. Attack/Max HP/Max MP Up\nWind+26%", + "description": "Steamed and grilled beef dish. Also good as a rice bowl. Attack/Max HP/Max MP Up Wind+26%", "effects": [ { "code": 44, @@ -14504,7 +14504,7 @@ "type": 0, "variance": 20 }, - "description": "Thick-cut meat grilled on a plate. Careful, it's hot! Attack Up x2 Poison\nRemoval Fire/Earth+25%", + "description": "Thick-cut meat grilled on a plate. Careful, it's hot! Attack Up x2 Poison Removal\nFire/Earth+25%", "effects": [ { "code": 44, @@ -14555,7 +14555,7 @@ "type": 0, "variance": 20 }, - "description": "Local dish of thinly sliced meat with lemon sauce. Attack Up x2 Max HP/Max MP Up\nSlow Removal Thunder+30%", + "description": "Local dish of thinly sliced meat with lemon sauce. Attack Up x2 Max HP/Max MP Up Slow\nRemoval Thunder+30%", "effects": [ { "code": 44, @@ -14618,7 +14618,7 @@ "type": 0, "variance": 20 }, - "description": "Meat grilled with ginger sauce. Makes you eat a ton of rice. Attack/Max HP Up\nIce/Wind+28%", + "description": "Meat grilled with ginger sauce. Makes you eat a ton of rice. Attack/Max HP Up Ice/Wind+28%", "effects": [ { "code": 44, @@ -14663,7 +14663,7 @@ "type": 0, "variance": 20 }, - "description": "Tender grilled meat seasoned with green onion salt. For when you're tired of\nsauce. Attack/Max HP Up Wind+31%", + "description": "Tender grilled meat seasoned with green onion salt. For when you're tired of sauce.\nAttack/Max HP Up Wind+31%", "effects": [ { "code": 44, @@ -14708,7 +14708,7 @@ "type": 0, "variance": 20 }, - "description": "Skewered ingredients grilled over a net. Biting the meat off the skewer feels\nprimal. Attack Up Poison/Seal Removal Fire/Thunder/Dark+30%", + "description": "Skewered ingredients grilled over a net. Biting the meat off the skewer feels primal.\nAttack Up Poison/Seal Removal Fire/Thunder/Dark+30%", "effects": [ { "code": 44, @@ -14759,7 +14759,7 @@ "type": 0, "variance": 20 }, - "description": "Bell peppers stuffed with meat and grilled. Add flour to keep it from falling\napart. Attack/Max MP Up Poison Removal", + "description": "Bell peppers stuffed with meat and grilled. Add flour to keep it from falling apart.\nAttack/Max MP Up Poison Removal", "effects": [ { "code": 44, @@ -14810,7 +14810,7 @@ "type": 0, "variance": 20 }, - "description": "Home-cooked stew of meat and veggies. Cut ingredients small to save time.\nAttack/Agility Up Darkness Removal Fire/Ice/Thunder+29%", + "description": "Home-cooked stew of meat and veggies. Cut ingredients small to save time. Attack/Agility\nUp Darkness Removal Fire/Ice/Thunder+29%", "effects": [ { "code": 44, @@ -14861,7 +14861,7 @@ "type": 0, "variance": 20 }, - "description": "Grilled minced meat mixed with ingredients. Juicy and delicious. Attack/Agility\nUp Darkness Removal Fire/Ice/Thunder+29%", + "description": "Grilled minced meat mixed with ingredients. Juicy and delicious. Attack/Agility Up\nDarkness Removal Fire/Ice/Thunder+29%", "effects": [ { "code": 44, @@ -14912,7 +14912,7 @@ "type": 0, "variance": 20 }, - "description": "A delicious hamburger steak wrapped in foil and baked. Properly tasty. Attack Up\nLv2 for 5 turns, Max MP Up, Fire/Thunder/Earth +26%", + "description": "A delicious hamburger steak wrapped in foil and baked. Properly tasty. Attack Up Lv2 for 5\nturns, Max MP Up, Fire/Thunder/Earth +26%", "effects": [ { "code": 44, @@ -14963,7 +14963,7 @@ "type": 0, "variance": 20 }, - "description": "Hamburger steak topped with cheese. The way it melts in is just perfect.\nAttack/M. Defense/Max HP Up, Fire/Earth/Dark +32%", + "description": "Hamburger steak topped with cheese. The way it melts in is just perfect. Attack/M.\nDefense/Max HP Up, Fire/Earth/Dark +32%", "effects": [ { "code": 44, @@ -15014,7 +15014,7 @@ "type": 0, "variance": 20 }, - "description": "A dish with ingredients wrapped in a sweet and spicy sauce. You should eat this\nfirst. Attack Up, Cures Poison/Charm, Fire/Thunder/Wind +30%", + "description": "A dish with ingredients wrapped in a sweet and spicy sauce. You should eat this first.\nAttack Up, Cures Poison/Charm, Fire/Thunder/Wind +30%", "effects": [ { "code": 44, @@ -15065,7 +15065,7 @@ "type": 0, "variance": 20 }, - "description": "A dish of rice, eggs, and ingredients stir-fried together. Even just the egg is\ngood. Heal: HP 44%, Attack/M. Attack/Max HP Up, Fire/Wind +31%", + "description": "A dish of rice, eggs, and ingredients stir-fried together. Even just the egg is good.\nHeal: HP 44%, Attack/M. Attack/Max HP Up, Fire/Wind +31%", "effects": [ { "code": 44, @@ -15148,7 +15148,7 @@ "type": 0, "variance": 20 }, - "description": "Fresh fish, filleted and served. Don't fight over how much soy sauce to use.\nDefense/Max MP Up, Water +25%", + "description": "Fresh fish, filleted and served. Don't fight over how much soy sauce to use. Defense/Max\nMP Up, Water +25%", "effects": [ { "code": 44, @@ -15193,7 +15193,7 @@ "type": 0, "variance": 20 }, - "description": "Sashimi made from sea bream. The perfect age for wanting some sake. Defense Up\nLv2, Max MP Up, Water +30%", + "description": "Sashimi made from sea bream. The perfect age for wanting some sake. Defense Up Lv2, Max MP\nUp, Water +30%", "effects": [ { "code": 44, @@ -15244,7 +15244,7 @@ "type": 0, "variance": 20 }, - "description": "Sashimi made from squid. The mellow sweetness spreads in your mouth. Agility Up\nLv2, Max MP Up, Wind +30%", + "description": "Sashimi made from squid. The mellow sweetness spreads in your mouth. Agility Up Lv2, Max\nMP Up, Wind +30%", "effects": [ { "code": 44, @@ -15295,7 +15295,7 @@ "type": 0, "variance": 20 }, - "description": "A simple dish of grilled whole fish. Would love to add some grated daikon.\nDefense/Max HP Up, Water +28%", + "description": "A simple dish of grilled whole fish. Would love to add some grated daikon. Defense/Max HP\nUp, Water +28%", "effects": [ { "code": 44, @@ -15340,7 +15340,7 @@ "type": 0, "variance": 20 }, - "description": "Fish fried in batter. Don't worry about the small bones. Defense/M. Attack Up,\nIce/Thunder +27%", + "description": "Fish fried in batter. Don't worry about the small bones. Defense/M. Attack Up, Ice/Thunder\n+27%", "effects": [ { "code": 44, @@ -15385,7 +15385,7 @@ "type": 0, "variance": 20 }, - "description": "A land-and-sea dish of fish and mushrooms wrapped in foil and baked.\nDefense/Agility Up, Cures Seal, Earth/Dark +27%", + "description": "A land-and-sea dish of fish and mushrooms wrapped in foil and baked. Defense/Agility Up,\nCures Seal, Earth/Dark +27%", "effects": [ { "code": 44, @@ -15436,7 +15436,7 @@ "type": 0, "variance": 20 }, - "description": "You came here to bully me, didn't you? Defense Up Lv2, Agility/Max MP Up, Cures\nBlind, All Elements +20%", + "description": "You came here to bully me, didn't you? Defense Up Lv2, Agility/Max MP Up, Cures Blind, All\nElements +20%", "effects": [ { "code": 44, @@ -15525,7 +15525,7 @@ "type": 0, "variance": 20 }, - "description": "Fluffy baked egg dish. Even better if the inside is soft-boiled. M.\nAttack/Agility/Max HP Up, Cures Blind", + "description": "Fluffy baked egg dish. Even better if the inside is soft-boiled. M. Attack/Agility/Max HP\nUp, Cures Blind", "effects": [ { "code": 44, @@ -15645,7 +15645,7 @@ "type": 0, "variance": 20 }, - "description": "Omelet with potato inside. Get super fluffy and warm! M. Attack/Agility/Max HP\nUp, Cures Blind, Earth +15%", + "description": "Omelet with potato inside. Get super fluffy and warm! M. Attack/Agility/Max HP Up, Cures\nBlind, Earth +15%", "effects": [ { "code": 44, @@ -15702,7 +15702,7 @@ "type": 0, "variance": 20 }, - "description": "Omelet with mushrooms inside. The egg wraps everything up... M.\nAttack/Agility/Max HP Up, Cures Blind, Dark +15%", + "description": "Omelet with mushrooms inside. The egg wraps everything up... M. Attack/Agility/Max HP Up,\nCures Blind, Dark +15%", "effects": [ { "code": 44, @@ -15759,7 +15759,7 @@ "type": 0, "variance": 20 }, - "description": "A plate of easy-to-eat cut vegetables. Perfect with a boiled egg on the side. M.\nAttack Up, Cures Poison/Blind, Ice/Thunder +32%", + "description": "A plate of easy-to-eat cut vegetables. Perfect with a boiled egg on the side. M. Attack\nUp, Cures Poison/Blind, Ice/Thunder +32%", "effects": [ { "code": 44, @@ -15861,7 +15861,7 @@ "type": 0, "variance": 20 }, - "description": "Sweetly stir-fried Amatsu potatoes. Daigaku... maybe? Max HP/Max MP Up, Light\n+31%", + "description": "Sweetly stir-fried Amatsu potatoes. Daigaku... maybe? Max HP/Max MP Up, Light +31%", "effects": [ { "code": 44, @@ -15906,7 +15906,7 @@ "type": 0, "variance": 20 }, - "description": "Sweetly steamed Amatsu potato treat. Makes you smile when you eat it.\nAgility/Max HP/Max MP Up, Light +33%", + "description": "Sweetly steamed Amatsu potato treat. Makes you smile when you eat it. Agility/Max HP/Max\nMP Up, Light +33%", "effects": [ { "code": 44, @@ -15957,7 +15957,7 @@ "type": 0, "variance": 20 }, - "description": "A slightly unusual liquor made from Amatsu potatoes. Max MP Up, NG Increase 20,\nLight +34%", + "description": "A slightly unusual liquor made from Amatsu potatoes. Max MP Up, NG Increase 20, Light +34%", "effects": [ { "code": 44, @@ -16002,7 +16002,7 @@ "type": 0, "variance": 20 }, - "description": "A mountain of every kind of fruit imaginable. Pure happiness. M. Defense Up Lv2,\nAgility Up, Cures Charm/Slow/Weakness, Lewdness Down 20%", + "description": "A mountain of every kind of fruit imaginable. Pure happiness. M. Defense Up Lv2, Agility\nUp, Cures Charm/Slow/Weakness, Lewdness Down 20%", "effects": [ { "code": 44, @@ -16077,7 +16077,7 @@ "type": 0, "variance": 20 }, - "description": "Rice cake offered in prayer for a good year. Small ones are popular lately.\nHeal: HP 41%, Cures Charm, Ice +30%", + "description": "Rice cake offered in prayer for a good year. Small ones are popular lately. Heal: HP 41%,\nCures Charm, Ice +30%", "effects": [ { "code": 44, @@ -16161,7 +16161,7 @@ "type": 0, "variance": 20 }, - "description": "Hot pot with fish fillets. Warms you right up. Defense Up, Ice/Water/Wind/Dark\n+31%", + "description": "Hot pot with fish fillets. Warms you right up. Defense Up, Ice/Water/Wind/Dark +31%", "effects": [ { "code": 44, @@ -16200,7 +16200,7 @@ "type": 0, "variance": 20 }, - "description": "Hot pot with chicken meatballs. Satisfying and healthy at the same time. Attack\nUp, Fire/Ice/Water/Wind +30%", + "description": "Hot pot with chicken meatballs. Satisfying and healthy at the same time. Attack Up,\nFire/Ice/Water/Wind +30%", "effects": [ { "code": 44, @@ -16239,7 +16239,7 @@ "type": 0, "variance": 20 }, - "description": "Hot pot with layers of cabbage and thinly sliced meat. You could eat this\nforever. Attack/Max MP Up, Ice/Dark +35%", + "description": "Hot pot with layers of cabbage and thinly sliced meat. You could eat this forever.\nAttack/Max MP Up, Ice/Dark +35%", "effects": [ { "code": 44, @@ -16284,7 +16284,7 @@ "type": 0, "variance": 20 }, - "description": "Stir-fried eggplant and minced meat. The miso flavor is just right. Attack/Max\nHP/Max MP Up, Cures Seal, Wind +33%", + "description": "Stir-fried eggplant and minced meat. The miso flavor is just right. Attack/Max HP/Max MP\nUp, Cures Seal, Wind +33%", "effects": [ { "code": 44, @@ -16392,7 +16392,7 @@ "type": 0, "variance": 20 }, - "description": "Egg-based jiggly dessert. Served with caramel, cream, and fruit. M.\nAttack/Agility Up, Cures Slow, Lewdness Down 20%", + "description": "Egg-based jiggly dessert. Served with caramel, cream, and fruit. M. Attack/Agility Up,\nCures Slow, Lewdness Down 20%", "effects": [ { "code": 44, @@ -16449,7 +16449,7 @@ "type": 0, "variance": 20 }, - "description": "Oh my, ma'am, your butt is jiggling like pudding too! M. Attack/Agility Up,\nCures Blind/Seal, All Elements +25%", + "description": "Oh my, ma'am, your butt is jiggling like pudding too! M. Attack/Agility Up, Cures\nBlind/Seal, All Elements +25%", "effects": [ { "code": 44, @@ -16506,7 +16506,7 @@ "type": 0, "variance": 20 }, - "description": "A healthy juice made with 100% carrot juice. Just drink this. Boosts Agility/Max\nMP. Fire +25%", + "description": "A healthy juice made with 100% carrot juice. Just drink this. Boosts Agility/Max MP. Fire\n+25%", "effects": [ { "code": 44, @@ -16551,7 +16551,7 @@ "type": 0, "variance": 20 }, - "description": "A juice made with 100% mandarin orange juice. Probably pretty sour. Boosts\nAgility/Max MP. Removes Charm.", + "description": "A juice made with 100% mandarin orange juice. Probably pretty sour. Boosts Agility/Max MP.\nRemoves Charm.", "effects": [ { "code": 44, @@ -16602,7 +16602,7 @@ "type": 0, "variance": 20 }, - "description": "A juice made with 100% grape juice. Feels like drinking wine. Boosts Agility/Max\nMP. Removes Slow.", + "description": "A juice made with 100% grape juice. Feels like drinking wine. Boosts Agility/Max MP.\nRemoves Slow.", "effects": [ { "code": 44, @@ -16653,7 +16653,7 @@ "type": 0, "variance": 20 }, - "description": "A juice made with 100% melon juice. An ocean of happiness. M. Defense Up x2.\nBoosts Agility/Max MP.", + "description": "A juice made with 100% melon juice. An ocean of happiness. M. Defense Up x2. Boosts\nAgility/Max MP.", "effects": [ { "code": 44, @@ -16716,7 +16716,7 @@ "type": 0, "variance": 20 }, - "description": "A juice made with 100% strawberry juice. Of course, it has real bits in it.\nBoosts Agility/Max MP. Lust -20%", + "description": "A juice made with 100% strawberry juice. Of course, it has real bits in it. Boosts\nAgility/Max MP. Lust -20%", "effects": [ { "code": 44, @@ -16767,7 +16767,7 @@ "type": 0, "variance": 20 }, - "description": "A trendy juice that once took the world by storm. It becomes popular regularly.\nBoosts Agility/Max MP. Earth +36%", + "description": "A trendy juice that once took the world by storm. It becomes popular regularly. Boosts\nAgility/Max MP. Earth +36%", "effects": [ { "code": 44, @@ -16890,7 +16890,7 @@ "type": 0, "variance": 20 }, - "description": "A mysterious orb imbued with the blessing of a shield. Seems to be a crafting\nmaterial for something... [Material]", + "description": "A mysterious orb imbued with the blessing of a shield. Seems to be a crafting material for\nsomething... [Material]", "effects": [], "hitType": 0, "iconIndex": 310, @@ -17086,7 +17086,7 @@ "type": 0, "variance": 20 }, - "description": "A stone used to deactivate the mechanisms in the Pamara Ruins. Wisdom of those\nwho came before. [Key Item]", + "description": "A stone used to deactivate the mechanisms in the Pamara Ruins. Wisdom of those who came\nbefore. [Key Item]", "effects": [], "hitType": 0, "iconIndex": 302, @@ -17112,7 +17112,7 @@ "type": 0, "variance": 20 }, - "description": "A copy of the Isperio Vigilante Corps member badge. It's almost too well made.\n[Key Item]", + "description": "A copy of the Isperio Vigilante Corps member badge. It's almost too well made. [Key Item]", "effects": [], "hitType": 0, "iconIndex": 187, @@ -17138,7 +17138,7 @@ "type": 0, "variance": 20 }, - "description": "A fragment of a shooting star that fell southeast of Isperio in the Royal\nCapital. Decent size. [Key Item]", + "description": "A fragment of a shooting star that fell southeast of Isperio in the Royal Capital. Decent\nsize. [Key Item]", "effects": [], "hitType": 0, "iconIndex": 300, @@ -17424,7 +17424,7 @@ "type": 0, "variance": 20 }, - "description": "Fuel to power the Graveloid minecart. Contains a lot of fire magic essence. [Key\nItem]", + "description": "Fuel to power the Graveloid minecart. Contains a lot of fire magic essence. [Key Item]", "effects": [], "hitType": 0, "iconIndex": 455, @@ -17528,7 +17528,7 @@ "type": 0, "variance": 0 }, - "description": "A mysterious ornament that brings happiness. Grants various special statuses to\nthe user. [Battle Item] Grants: Inspire, Fortify, Gale, Berserk, Rebirth, Flame\nField", + "description": "A mysterious ornament that brings happiness. Grants various special statuses to the user.\n[Battle Item] Grants: Inspire, Fortify, Gale, Berserk, Rebirth, Flame Field", "effects": [ { "code": 21, @@ -17617,7 +17617,7 @@ "type": 0, "variance": 20 }, - "description": "A torn scrap that probably once had a picture on it. Scattered all over the\nworld for some reason. [Key Item]", + "description": "A torn scrap that probably once had a picture on it. Scattered all over the world for some\nreason. [Key Item]", "effects": [], "hitType": 0, "iconIndex": 194, @@ -17643,7 +17643,7 @@ "type": 0, "variance": 20 }, - "description": "A scrap from a bizarre antique painting. Scattered all over the world for some\nreason. [Key Item]", + "description": "A scrap from a bizarre antique painting. Scattered all over the world for some reason.\n[Key Item]", "effects": [], "hitType": 0, "iconIndex": 194, @@ -17669,7 +17669,7 @@ "type": 1, "variance": 0 }, - "description": "The sad dawn born from failed cooking attempts. An attack item especially\neffective against certain monsters.", + "description": "The sad dawn born from failed cooking attempts. An attack item especially effective\nagainst certain monsters.", "effects": [], "hitType": 0, "iconIndex": 281, @@ -17747,7 +17747,7 @@ "type": 0, "variance": 20 }, - "description": "A placebo sticker that makes you feel like you have a steel pick deep in your\nheart. [Key Item] When checking material/ingredient points, it's less likely to\nget dud items.", + "description": "A placebo sticker that makes you feel like you have a steel pick deep in your heart. [Key\nItem] When checking material/ingredient points, it's less likely to get dud items.", "effects": [], "hitType": 0, "iconIndex": 216, @@ -17773,7 +17773,7 @@ "type": 0, "variance": 20 }, - "description": "A staple side dish made by stewing various pickles together. Fairly heavy. [Key\nItem] Max cooking uses +1", + "description": "A staple side dish made by stewing various pickles together. Fairly heavy. [Key Item] Max\ncooking uses +1", "effects": [], "hitType": 0, "iconIndex": 211, @@ -17799,7 +17799,7 @@ "type": 0, "variance": 20 }, - "description": "Curio List 1: \"The Arm of the Divine Artist\". Pokes himself is not an artist.\n[Key Item] Party: Learn Pokes Heal", + "description": "Curio List 1: \"The Arm of the Divine Artist\". Pokes himself is not an artist. [Key Item]\nParty: Learn Pokes Heal", "effects": [ { "code": 43, @@ -17832,7 +17832,7 @@ "type": 0, "variance": 20 }, - "description": "Pickles aged and matured to perfection. Just looking at the jar makes you\nhungry. [Key Item] Max cooking uses +2", + "description": "Pickles aged and matured to perfection. Just looking at the jar makes you hungry. [Key\nItem] Max cooking uses +2", "effects": [], "hitType": 0, "iconIndex": 211, @@ -17858,7 +17858,7 @@ "type": 0, "variance": 20 }, - "description": "A sticker with a placebo effect you can't underestimate. If it fails, it doesn't\neven taste good. [Key Item] When checking ingredient points, duds almost never\nappear.", + "description": "A sticker with a placebo effect you can't underestimate. If it fails, it doesn't even\ntaste good. [Key Item] When checking ingredient points, duds almost never appear.", "effects": [], "hitType": 0, "iconIndex": 216, @@ -17936,7 +17936,7 @@ "type": 0, "variance": 20 }, - "description": "A seedbed where glowing flowers have bloomed. [Key Item] Slightly increases the\nchance of finding rare ingredients on the ground.", + "description": "A seedbed where glowing flowers have bloomed. [Key Item] Slightly increases the chance of\nfinding rare ingredients on the ground.", "effects": [], "hitType": 0, "iconIndex": 237, @@ -17962,7 +17962,7 @@ "type": 0, "variance": 20 }, - "description": "A seedbed bearing radiant fruit. It's blindingly bright. [Key Item] Increases\nthe chance of finding rare ingredients on the ground.", + "description": "A seedbed bearing radiant fruit. It's blindingly bright. [Key Item] Increases the chance\nof finding rare ingredients on the ground.", "effects": [], "hitType": 0, "iconIndex": 238, @@ -18274,7 +18274,7 @@ "type": 0, "variance": 20 }, - "description": "A fruit that smells deadly if you step on it. If crushed skillfully, it becomes\na delicacy. [Key Item]", + "description": "A fruit that smells deadly if you step on it. If crushed skillfully, it becomes a\ndelicacy. [Key Item]", "effects": [], "hitType": 0, "iconIndex": 262, @@ -18326,7 +18326,7 @@ "type": 0, "variance": 20 }, - "description": "The bare minimum tools needed for a blacksmith's work. Why did you lose these?\n[Key Item]", + "description": "The bare minimum tools needed for a blacksmith's work. Why did you lose these? [Key Item]", "effects": [], "hitType": 0, "iconIndex": 224, @@ -18352,7 +18352,7 @@ "type": 0, "variance": 20 }, - "description": "Machine oil used for gears and such. Absolutely do not put it on your face. [Key\nItem]", + "description": "Machine oil used for gears and such. Absolutely do not put it on your face. [Key Item]", "effects": [], "hitType": 0, "iconIndex": 212, @@ -18404,7 +18404,7 @@ "type": 0, "variance": 20 }, - "description": "A stone you can find on Bale Mine Road. Can also be used as fuel for heating.\n[Key Item]", + "description": "A stone you can find on Bale Mine Road. Can also be used as fuel for heating. [Key Item]", "effects": [], "hitType": 0, "iconIndex": 305, @@ -18508,7 +18508,7 @@ "type": 0, "variance": 20 }, - "description": "Seven books hidden in the Royal Capital. Writing your name in them does nothing.\n[Key Item]", + "description": "Seven books hidden in the Royal Capital. Writing your name in them does nothing. [Key\nItem]", "effects": [], "hitType": 0, "iconIndex": 230, @@ -18534,7 +18534,7 @@ "type": 0, "variance": 20 }, - "description": "A seed with the power to see through everything. Still smells bad when cracked\nopen. [Key Item]", + "description": "A seed with the power to see through everything. Still smells bad when cracked open. [Key\nItem]", "effects": [], "hitType": 0, "iconIndex": 262, @@ -18742,7 +18742,7 @@ "type": 0, "variance": 20 }, - "description": "An orb that serves as the key to breaking the seal on the barrier of darkness.\nWhat happens if you collect all four...? [Key Item]", + "description": "An orb that serves as the key to breaking the seal on the barrier of darkness. What\nhappens if you collect all four...? [Key Item]", "effects": [], "hitType": 0, "iconIndex": 310, @@ -20380,7 +20380,7 @@ "type": 0, "variance": 20 }, - "description": "It says, \"A sweet blessing upon the three lands where people gather...\" There\nare marks to the south, southeast, and west.", + "description": "It says, \"A sweet blessing upon the three lands where people gather...\" There are marks to\nthe south, southeast, and west.", "effects": [], "hitType": 0, "iconIndex": 188, @@ -20432,7 +20432,7 @@ "type": 0, "variance": 20 }, - "description": "A key that leads to the Honey Honey Gang's hideout. There's a suspicious place\nsouth of the Royal Capital. [Key Item]", + "description": "A key that leads to the Honey Honey Gang's hideout. There's a suspicious place south of\nthe Royal Capital. [Key Item]", "effects": [], "hitType": 0, "iconIndex": 195, @@ -20458,7 +20458,7 @@ "type": 0, "variance": 20 }, - "description": "A card for emergency escape from the Honey Honey Gang's dungeon. [Key Item] *Can\nonly be used in the hideout's dungeon.", + "description": "A card for emergency escape from the Honey Honey Gang's dungeon. [Key Item] *Can only be\nused in the hideout's dungeon.", "effects": [ { "code": 44, @@ -20595,7 +20595,7 @@ "type": 0, "variance": 20 }, - "description": "Proof of having unlocked the true power of the sword bearing the title of\nstrongest. Also serves as an entry pass to the Colosseum.", + "description": "Proof of having unlocked the true power of the sword bearing the title of strongest. Also\nserves as an entry pass to the Colosseum.", "effects": [], "hitType": 0, "iconIndex": 471, @@ -20621,7 +20621,7 @@ "type": 0, "variance": 20 }, - "description": "A medal awarded to those who have defeated all powerful foes and earned the\ntitle of strongest. That nickname echoes beyond the continent, throughout the\nworld.", + "description": "A medal awarded to those who have defeated all powerful foes and earned the title of\nstrongest. That nickname echoes beyond the continent, throughout the world.", "effects": [], "hitType": 0, "iconIndex": 470, @@ -22987,7 +22987,7 @@ "type": 0, "variance": 20 }, - "description": "Carry over your \\C[14]consumable items\\C[0] and \\C[10]cooking items\\C[0]. Quest items and collectible\nitems will not be carried over.", + "description": "Carry over your \\C[14]consumable items\\C[0] and \\C[10]cooking items\\C[0]. Quest items and collectible items will\nnot be carried over.", "effects": [], "hitType": 0, "iconIndex": 307, @@ -23013,7 +23013,7 @@ "type": 0, "variance": 20 }, - "description": "Carry over your \\C[14]ingredient items\\C[0]. The count for picking up ingredients from the\nfloor will also be carried over.", + "description": "Carry over your \\C[14]ingredient items\\C[0]. The count for picking up ingredients from the floor will\nalso be carried over.", "effects": [], "hitType": 0, "iconIndex": 307, @@ -23065,7 +23065,7 @@ "type": 0, "variance": 20 }, - "description": "Carry over key items obtained as rewards from Rare Dick Fragments (Pickles,\nTrejourney, Light-Gathering Flower, and their enhanced versions).", + "description": "Carry over key items obtained as rewards from Rare Dick Fragments (Pickles, Trejourney,\nLight-Gathering Flower, and their enhanced versions).", "effects": [], "hitType": 0, "iconIndex": 307, @@ -23091,7 +23091,7 @@ "type": 0, "variance": 20 }, - "description": "Unlock all H-scenes in the Recollection Room and carry them over. You'll have to\nwait until you can move after the start of Chapter 1.", + "description": "Unlock all H-scenes in the Recollection Room and carry them over. You'll have to wait\nuntil you can move after the start of Chapter 1.", "effects": [], "hitType": 0, "iconIndex": 307, diff --git a/www/data/Skills.json b/www/data/Skills.json index 739f831..21782bd 100644 --- a/www/data/Skills.json +++ b/www/data/Skills.json @@ -305,7 +305,7 @@ "type": 1, "variance": 15 }, - "description": "Unleash a slash wreathed in flames. It's hot and painful. Element: Slash, Fire\n\\C[10]Fire+7% Ice-7%\\C[0]", + "description": "Unleash a slash wreathed in flames. It's hot and painful. Element: Slash, Fire \\C[10]Fire+7%\nIce-7%\\C[0]", "effects": [ { "code": 44, @@ -738,7 +738,7 @@ "type": 1, "variance": 10 }, - "description": "A sword technique that unleashes crossing slashes. Hits twice. Element: Physical\n2Hit", + "description": "A sword technique that unleashes crossing slashes. Hits twice. Element: Physical 2Hit", "effects": [ { "code": 44, @@ -775,7 +775,7 @@ "type": 1, "variance": 10 }, - "description": "Unleash a slash wreathed in flames. Increases NG by a lot. Element: Fire \\C[10]Fire+3%\nIce-3%\\C[0]", + "description": "Unleash a slash wreathed in flames. Increases NG by a lot. Element: Fire \\C[10]Fire+3% Ice-3%\\C[0]", "effects": [ { "code": 44, @@ -818,7 +818,7 @@ "type": 1, "variance": 5 }, - "description": "A quick, piercing electric thrust. Easy to act first, but can't crit. Element:\nThunder \\C[10]Thunder+3% Water-2%\\C[0]", + "description": "A quick, piercing electric thrust. Easy to act first, but can't crit. Element: Thunder\n\\C[10]Thunder+3% Water-2%\\C[0]", "effects": [ { "code": 44, @@ -861,7 +861,7 @@ "type": 1, "variance": 5 }, - "description": "Sweep the opponent's legs to break their stance. Lowers Agility and reduces\nEarth element. Element: Physical Inflict: Agility Down \\C[10]Earth-6%\\C[0]", + "description": "Sweep the opponent's legs to break their stance. Lowers Agility and reduces Earth element.\nElement: Physical Inflict: Agility Down \\C[10]Earth-6%\\C[0]", "effects": [ { "code": 32, @@ -904,7 +904,7 @@ "type": 1, "variance": 5 }, - "description": "Unleash a tornado of slashes. Receives more elemental influence than usual.\nElement: Wind \\C[10]Wind+1% Earth-2%\\C[0]", + "description": "Unleash a tornado of slashes. Receives more elemental influence than usual. Element: Wind\n\\C[10]Wind+1% Earth-2%\\C[0]", "effects": [ { "code": 44, @@ -947,7 +947,7 @@ "type": 1, "variance": 10 }, - "description": "A mighty beast's blow that can shatter rocks. Power increases when HP is 25% or\nless. Element: Physical", + "description": "A mighty beast's blow that can shatter rocks. Power increases when HP is 25% or less.\nElement: Physical", "effects": [ { "code": 44, @@ -984,7 +984,7 @@ "type": 1, "variance": 20 }, - "description": "Strike with a hard blade that can even break fangs. Rarely inflicts debuff.\nElement: Slash 2hit Inflict: Debuff 10%", + "description": "Strike with a hard blade that can even break fangs. Rarely inflicts debuff. Element: Slash\n2hit Inflict: Debuff 10%", "effects": [ { "code": 21, @@ -1027,7 +1027,7 @@ "type": 1, "variance": 20 }, - "description": "Unleash crossing slashes of darkness. Sometimes inflicts Blind. Element: Dark\nInflict: Blind 30% \\C[10]Dark+3% Light-3%\\C[0]", + "description": "Unleash crossing slashes of darkness. Sometimes inflicts Blind. Element: Dark Inflict:\nBlind 30% \\C[10]Dark+3% Light-3%\\C[0]", "effects": [ { "code": 21, @@ -1076,7 +1076,7 @@ "type": 1, "variance": 5 }, - "description": "Surging flames scorch the earth. Reduces other elements along with Fire.\nElement: Fire\\C[10]Fire-10% Ice/Water/Earth-5%\\C[0]", + "description": "Surging flames scorch the earth. Reduces other elements along with Fire. Element:\nFire\\C[10]Fire-10% Ice/Water/Earth-5%\\C[0]", "effects": [ { "code": 44, @@ -1119,7 +1119,7 @@ "type": 1, "variance": 15 }, - "description": "Strike with the sword pressure of a blue dragon's roar. Greatly reduces Thunder\nand Fire. Element: Water \\C[10]Thunder-10% Fire-15%\\C[0]", + "description": "Strike with the sword pressure of a blue dragon's roar. Greatly reduces Thunder and Fire.\nElement: Water \\C[10]Thunder-10% Fire-15%\\C[0]", "effects": [ { "code": 44, @@ -1162,7 +1162,7 @@ "type": 1, "variance": 20 }, - "description": "Raging icy fangs tear through in all directions. Element: Ice 4Hit \\C[10]Ice+1%\nFire-4%\\C[0]", + "description": "Raging icy fangs tear through in all directions. Element: Ice 4Hit \\C[10]Ice+1% Fire-4%\\C[0]", "effects": [ { "code": 21, @@ -1211,7 +1211,7 @@ "type": 1, "variance": 0 }, - "description": "A hit left to fate. Deals random damage from 1 to 3000. Element: Light Ignores\nLight element influence", + "description": "A hit left to fate. Deals random damage from 1 to 3000. Element: Light Ignores Light\nelement influence", "effects": [ { "code": 44, @@ -1254,7 +1254,7 @@ "type": 0, "variance": 20 }, - "description": "Focus your mind to boost your own defense and recover a small amount of HP.\nAttribute: -Buff: Defense Up 5 turns Heal: 10%", + "description": "Focus your mind to boost your own defense and recover a small amount of HP. Attribute:\n-Buff: Defense Up 5 turns Heal: 10%", "effects": [ { "code": 31, @@ -1303,7 +1303,7 @@ "type": 0, "variance": 20 }, - "description": "Focus your mind to boost your own attack and recover a small amount of HP.\nAttribute: -Buff: Attack Up 5 turns Heal: 10%", + "description": "Focus your mind to boost your own attack and recover a small amount of HP. Attribute:\n-Buff: Attack Up 5 turns Heal: 10%", "effects": [ { "code": 31, @@ -1352,7 +1352,7 @@ "type": 0, "variance": 20 }, - "description": "Enter the 'Qi Focus' state, lowering your guard to concentrate. Critical rate\nincreases. Attribute: -Buff: Crit +10% Defense/M. Defense -20% 5 turns", + "description": "Enter the 'Qi Focus' state, lowering your guard to concentrate. Critical rate increases.\nAttribute: -Buff: Crit +10% Defense/M. Defense -20% 5 turns", "effects": [ { "code": 21, @@ -1395,7 +1395,7 @@ "type": 0, "variance": 20 }, - "description": "Enter the 'Counter' state and remove defense/magic defense debuffs. Attribute:\n-Buff: Counter Remove: Defense/M. Defense Debuff", + "description": "Enter the 'Counter' state and remove defense/magic defense debuffs. Attribute: -Buff:\nCounter Remove: Defense/M. Defense Debuff", "effects": [ { "code": 21, @@ -1540,7 +1540,7 @@ "type": 1, "variance": 10 }, - "description": "A blazing slash. Elemental bonus is tripled, but consumes a lot of fire.\nAttribute: Fire \\C[10]Fire -20%\\C[0]", + "description": "A blazing slash. Elemental bonus is tripled, but consumes a lot of fire. Attribute: Fire\n\\C[10]Fire -20%\\C[0]", "effects": [ { "code": 44, @@ -1583,7 +1583,7 @@ "type": 1, "variance": 10 }, - "description": "Unleash a flurry of lightning-charged strikes ending in a sharp thrust. Easy to\nact first. Attribute: Thunder \\C[10]Thunder +7% Water -1%\\C[0]", + "description": "Unleash a flurry of lightning-charged strikes ending in a sharp thrust. Easy to act first.\nAttribute: Thunder \\C[10]Thunder +7% Water -1%\\C[0]", "effects": [ { "code": 44, @@ -1626,7 +1626,7 @@ "type": 1, "variance": 20 }, - "description": "A powerful sweep that gouges the earth. Greatly lowers agility and also reduces\ndefense. Attribute: Physical Buff: Agility Down x2 Defense Down", + "description": "A powerful sweep that gouges the earth. Greatly lowers agility and also reduces defense.\nAttribute: Physical Buff: Agility Down x2 Defense Down", "effects": [ { "code": 32, @@ -1681,7 +1681,7 @@ "type": 0, "variance": 20 }, - "description": "Focus your mind to increase your power. Raises attack and defense, and recovers\nHP. Attribute: -Buff: Attack/Defense Up 5 turns Heal: 15%", + "description": "Focus your mind to increase your power. Raises attack and defense, and recovers HP.\nAttribute: -Buff: Attack/Defense Up 5 turns Heal: 15%", "effects": [ { "code": 11, @@ -1736,7 +1736,7 @@ "type": 1, "variance": 10 }, - "description": "Unleash a storm-like flurry of slashes. Greatly affected by wind. Attribute:\nWind \\C[10]Wind -5%\\C[0]", + "description": "Unleash a storm-like flurry of slashes. Greatly affected by wind. Attribute: Wind \\C[10]Wind -5%\\C[0]", "effects": [ { "code": 44, @@ -1809,7 +1809,7 @@ "type": 1, "variance": 5 }, - "description": "Deliver a mighty blade strike that crushes everything. Power increases when HP\nis 20% or less. Attribute: Physical", + "description": "Deliver a mighty blade strike that crushes everything. Power increases when HP is 20% or\nless. Attribute: Physical", "effects": [ { "code": 44, @@ -1876,7 +1876,7 @@ "type": 1, "variance": 5 }, - "description": "A supreme sword technique that crushes evil and conquers all. \\C[10]Can only be used\nonce per battle.\\C[0] Attribute: Physical 7 hit", + "description": "A supreme sword technique that crushes evil and conquers all. \\C[10]Can only be used once per\nbattle.\\C[0] Attribute: Physical 7 hit", "effects": [ { "code": 44, @@ -2003,7 +2003,7 @@ "type": 1, "variance": 10 }, - "description": "A strike from the darkness that pierces the sky. Accuracy is a bit low.\nAttribute: Dark \\C[10]Dark +8% Light -5%\\C[0]", + "description": "A strike from the darkness that pierces the sky. Accuracy is a bit low. Attribute: Dark\n\\C[10]Dark +8% Light -5%\\C[0]", "effects": [ { "code": 44, @@ -2046,7 +2046,7 @@ "type": 1, "variance": 10 }, - "description": "A quick palm strike. More powerful against female-type monsters. Attribute: None\n\\C[10]Dark +2% Light -2%\\C[0]", + "description": "A quick palm strike. More powerful against female-type monsters. Attribute: None \\C[10]Dark +2%\nLight -2%\\C[0]", "effects": [ { "code": 44, @@ -2083,7 +2083,7 @@ "type": 1, "variance": 10 }, - "description": "A destructive sword that shatters rock. Hits three times. Attribute: Earth 3Hit\n\\C[10]Earth +3% Wind -6%\\C[0]", + "description": "A destructive sword that shatters rock. Hits three times. Attribute: Earth 3Hit \\C[10]Earth +3%\nWind -6%\\C[0]", "effects": [ { "code": 44, @@ -2126,7 +2126,7 @@ "type": 1, "variance": 20 }, - "description": "A sword technique that engraves the mark of victory. Attribute: Light \\C[10]Light +5%\nDark -3%\\C[0]", + "description": "A sword technique that engraves the mark of victory. Attribute: Light \\C[10]Light +5% Dark -3%\\C[0]", "effects": [ { "code": 44, @@ -2169,7 +2169,7 @@ "type": 1, "variance": 5 }, - "description": "A swift, piercing strike of darkness. Low accuracy, but ignores enemy defense.\nAttribute: Dark \\C[10]Dark +3% Light -5%\\C[0]", + "description": "A swift, piercing strike of darkness. Low accuracy, but ignores enemy defense. Attribute:\nDark \\C[10]Dark +3% Light -5%\\C[0]", "effects": [ { "code": 44, @@ -2212,7 +2212,7 @@ "type": 1, "variance": 15 }, - "description": "Slash down with a blade clad in ice. Builds up a lot of NG. Attribute: Ice \\C[10]Ice\n+5% Fire -3%\\C[0]", + "description": "Slash down with a blade clad in ice. Builds up a lot of NG. Attribute: Ice \\C[10]Ice +5% Fire\n-3%\\C[0]", "effects": [ { "code": 44, @@ -2255,7 +2255,7 @@ "type": 1, "variance": 20 }, - "description": "Slash an enemy trapped in bubbles. Lowers agility. Attribute: Water Buff:\nAgility Down 3 turns \\C[10]Water +7% Thunder -4%\\C[0]", + "description": "Slash an enemy trapped in bubbles. Lowers agility. Attribute: Water Buff: Agility Down 3\nturns \\C[10]Water +7% Thunder -4%\\C[0]", "effects": [ { "code": 32, @@ -2304,7 +2304,7 @@ "type": 1, "variance": 15 }, - "description": "A mysterious, flickering flame sword. Occasionally charms the target. Attribute:\nFire Buff: Charm 15% \\C[10]Fire +4% Ice -3%\\C[0]", + "description": "A mysterious, flickering flame sword. Occasionally charms the target. Attribute: Fire\nBuff: Charm 15% \\C[10]Fire +4% Ice -3%\\C[0]", "effects": [ { "code": 21, @@ -2353,7 +2353,7 @@ "type": 1, "variance": 5 }, - "description": "Leap above the enemy and slash down. Lowers defense. Attribute: Wind Buff:\nDefense Down 3 turns \\C[10]Wind +8% Earth -5%\\C[0]", + "description": "Leap above the enemy and slash down. Lowers defense. Attribute: Wind Buff: Defense Down 3\nturns \\C[10]Wind +8% Earth -5%\\C[0]", "effects": [ { "code": 32, @@ -2522,7 +2522,7 @@ "type": 0, "variance": 20 }, - "description": "Calm your mind and focus on your blade. Increases critical rate. Attribute:\nWater Buff: Zero Focus 2 turns", + "description": "Calm your mind and focus on your blade. Increases critical rate. Attribute: Water Buff:\nZero Focus 2 turns", "effects": [ { "code": 21, @@ -2565,7 +2565,7 @@ "type": 0, "variance": 20 }, - "description": "Imbue yourself with holy light from the heavens. Enter 'Regeneration' state for\nauto HP recovery. Attribute: Light Buff: Regeneration Until end of battle", + "description": "Imbue yourself with holy light from the heavens. Enter 'Regeneration' state for auto HP\nrecovery. Attribute: Light Buff: Regeneration Until end of battle", "effects": [ { "code": 21, @@ -2848,7 +2848,7 @@ "type": 1, "variance": 5 }, - "description": "A dark blade slashes in a flowing motion. Low power but hits four times in a\nrow. Attribute: Dark 4Hit \\C[10]Dark +8% Light -4%\\C[0]", + "description": "A dark blade slashes in a flowing motion. Low power but hits four times in a row.\nAttribute: Dark 4Hit \\C[10]Dark +8% Light -4%\\C[0]", "effects": [ { "code": 44, @@ -2891,7 +2891,7 @@ "type": 1, "variance": 20 }, - "description": "A sword technique that slashes the enemy with the mark of the moon. Lowers\nenemy's magic defense. Attribute: Dark Buff: M. Defense Down 3 turns \\C[10]Dark +6%\nLight -1%\\C[0]", + "description": "A sword technique that slashes the enemy with the mark of the moon. Lowers enemy's magic\ndefense. Attribute: Dark Buff: M. Defense Down 3 turns \\C[10]Dark +6% Light -1%\\C[0]", "effects": [ { "code": 44, @@ -2934,7 +2934,7 @@ "type": 1, "variance": 5 }, - "description": "A torrent-like slash. Hits multiple times, but consumes water element.\nAttribute: Water 4Hit \\C[10]Water -12%\\C[0]", + "description": "A torrent-like slash. Hits multiple times, but consumes water element. Attribute: Water\n4Hit \\C[10]Water -12%\\C[0]", "effects": [ { "code": 44, @@ -2977,7 +2977,7 @@ "type": 0, "variance": 20 }, - "description": "Wraps yourself in an aura like a waterfall that blocks everything. Boosts\ndefense and magic defense. Element: Water Effect: Defense/M. Defense Up 3 turns\n\\C[10]Water+5% Thunder-5%\\C[0]", + "description": "Wraps yourself in an aura like a waterfall that blocks everything. Boosts defense and\nmagic defense. Element: Water Effect: Defense/M. Defense Up 3 turns \\C[10]Water+5% Thunder-5%\\C[0]", "effects": [ { "code": 31, @@ -3026,7 +3026,7 @@ "type": 1, "variance": 10 }, - "description": "The mighty king's sword of destruction. Ignores the opponent's defense. Element:\nEarth \\C[10]Earth+3% Wind-6%\\C[0]", + "description": "The mighty king's sword of destruction. Ignores the opponent's defense. Element: Earth\n\\C[10]Earth+3% Wind-6%\\C[0]", "effects": [ { "code": 44, @@ -3069,7 +3069,7 @@ "type": 1, "variance": 20 }, - "description": "A single blade of light that strikes at the opponent's opening. Slightly easier\nto act first. Element: Light \\C[10]Light+6% Dark-6%\\C[0]", + "description": "A single blade of light that strikes at the opponent's opening. Slightly easier to act\nfirst. Element: Light \\C[10]Light+6% Dark-6%\\C[0]", "effects": [ { "code": 44, @@ -3112,7 +3112,7 @@ "type": 1, "variance": 10 }, - "description": "A thunder slash unleashed on the wind. Affected by thunder and wind elements.\nElement: Thunder \\C[10]Thunder+4% Water-6%\\C[0]", + "description": "A thunder slash unleashed on the wind. Affected by thunder and wind elements. Element:\nThunder \\C[10]Thunder+4% Water-6%\\C[0]", "effects": [ { "code": 44, @@ -3275,7 +3275,7 @@ "type": 1, "variance": 15 }, - "description": "Dark fangs that drain all magic. Lowers magic attack. Element: Dark Effect: M.\nAttack Down 3 turns \\C[10]Dark+3% Light-3%\\C[0]", + "description": "Dark fangs that drain all magic. Lowers magic attack. Element: Dark Effect: M. Attack Down\n3 turns \\C[10]Dark+3% Light-3%\\C[0]", "effects": [ { "code": 32, @@ -3324,7 +3324,7 @@ "type": 1, "variance": 10 }, - "description": "A jet-black sword that drinks blood and gains power. Massive power when HP is\n20% or less. Element: Dark \\C[10]Dark+6% Light-5%\\C[0]", + "description": "A jet-black sword that drinks blood and gains power. Massive power when HP is 20% or less.\nElement: Dark \\C[10]Dark+6% Light-5%\\C[0]", "effects": [ { "code": 44, @@ -3367,7 +3367,7 @@ "type": 1, "variance": 10 }, - "description": "Strikes unexpectedly, hidden among ice crystals. Greatly affected by ice.\nElement: Ice \\C[10]Ice+1% Fire-7%\\C[0]", + "description": "Strikes unexpectedly, hidden among ice crystals. Greatly affected by ice. Element: Ice\n\\C[10]Ice+1% Fire-7%\\C[0]", "effects": [ { "code": 44, @@ -3410,7 +3410,7 @@ "type": 1, "variance": 50 }, - "description": "Recklessly charges in. Easier to act first, but damage varies. Element: Water\n\\C[10]Water+5% Thunder-4%\\C[0]", + "description": "Recklessly charges in. Easier to act first, but damage varies. Element: Water \\C[10]Water+5%\nThunder-4%\\C[0]", "effects": [ { "code": 44, @@ -3453,7 +3453,7 @@ "type": 1, "variance": 5 }, - "description": "Unleashes the roar of a dragon dwelling in the ocean depths. Removes the\nopponent's buffs. Element: Water Removes: Attack/Defense/M. Attack/M.\nDefense/Agility Up \\C[10]Water+6%\\C[0]", + "description": "Unleashes the roar of a dragon dwelling in the ocean depths. Removes the opponent's buffs.\nElement: Water Removes: Attack/Defense/M. Attack/M. Defense/Agility Up \\C[10]Water+6%\\C[0]", "effects": [ { "code": 33, @@ -3526,7 +3526,7 @@ "type": 1, "variance": 35 }, - "description": "Channels the maelstrom of a raging sea into your sword. Affected by water and\nthunder elements. Element: Water 4Hit \\C[10]Water+1% Thunder+1%\\C[0]", + "description": "Channels the maelstrom of a raging sea into your sword. Affected by water and thunder\nelements. Element: Water 4Hit \\C[10]Water+1% Thunder+1%\\C[0]", "effects": [ { "code": 44, @@ -3569,7 +3569,7 @@ "type": 1, "variance": 5 }, - "description": "Pours all the power gained from the earth into your sword. Heavily affected by\nearth. Element: Earth 3Hit \\C[10]Earth+3% Wind-3%\\C[0]", + "description": "Pours all the power gained from the earth into your sword. Heavily affected by earth.\nElement: Earth 3Hit \\C[10]Earth+3% Wind-3%\\C[0]", "effects": [ { "code": 44, @@ -3612,7 +3612,7 @@ "type": 1, "variance": 15 }, - "description": "A phantasmal slash where darkness and light swirl together. Affected by dark and\nlight elements. Element: Light Effect: Sleep 20% \\C[10]Light+4% Dark+4%\\C[0]", + "description": "A phantasmal slash where darkness and light swirl together. Affected by dark and light\nelements. Element: Light Effect: Sleep 20% \\C[10]Light+4% Dark+4%\\C[0]", "effects": [ { "code": 21, @@ -3661,7 +3661,7 @@ "type": 1, "variance": 20 }, - "description": "Strikes with a sword like a meteor flowing through space. Affected by fire and\nlight elements. Element: Fire Effect: Blind 10% \\C[10]Fire+6% Light+2% Ice-5%\\C[0]", + "description": "Strikes with a sword like a meteor flowing through space. Affected by fire and light\nelements. Element: Fire Effect: Blind 10% \\C[10]Fire+6% Light+2% Ice-5%\\C[0]", "effects": [ { "code": 21, @@ -3710,7 +3710,7 @@ "type": 1, "variance": 10 }, - "description": "A furious combo that carves the mark of the stars. Low power but greatly\nincreases NG rate. Element: Light 5Hit \\C[10]Light+5% Dark-5%\\C[0]", + "description": "A furious combo that carves the mark of the stars. Low power but greatly increases NG\nrate. Element: Light 5Hit \\C[10]Light+5% Dark-5%\\C[0]", "effects": [ { "code": 44, @@ -3753,7 +3753,7 @@ "type": 1, "variance": 15 }, - "description": "Unleashes a sword strike swirling with dark waves. Affected by dark and ice\nelements. Element: Dark \\C[10]Dark+5% Light-5%\\C[0]", + "description": "Unleashes a sword strike swirling with dark waves. Affected by dark and ice elements.\nElement: Dark \\C[10]Dark+5% Light-5%\\C[0]", "effects": [ { "code": 44, @@ -3796,7 +3796,7 @@ "type": 1, "variance": 5 }, - "description": "Traps the opponent in a storm vortex and slashes them up. Grants 'Gale' state\nwhen attacking. Element: Wind \\C[10]Wind+6% Earth-3%\\C[0]", + "description": "Traps the opponent in a storm vortex and slashes them up. Grants 'Gale' state when\nattacking. Element: Wind \\C[10]Wind+6% Earth-3%\\C[0]", "effects": [ { "code": 44, @@ -3966,7 +3966,7 @@ "type": 0, "variance": 20 }, - "description": "Heals wounds with a heart full of compassion. Restores HP. Element: None HP\nRecovery 85%", + "description": "Heals wounds with a heart full of compassion. Restores HP. Element: None HP Recovery 85%", "effects": [ { "code": 11, @@ -4033,7 +4033,7 @@ "type": 0, "variance": 20 }, - "description": "Sparkling particles of light purify you. Removes poison and blind. Element: None\nRemoves: Poison, Blind", + "description": "Sparkling particles of light purify you. Removes poison and blind. Element: None Removes:\nPoison, Blind", "effects": [ { "code": 22, @@ -4076,7 +4076,7 @@ "type": 0, "variance": 20 }, - "description": "Take a breath and regain your posture. Removes debuffed stats. Element: None\nRemoves: Attack/Defense/M. Attack/M. Defense/Agility Down", + "description": "Take a breath and regain your posture. Removes debuffed stats. Element: None Removes:\nAttack/Defense/M. Attack/M. Defense/Agility Down", "effects": [ { "code": 34, @@ -5416,7 +5416,7 @@ "type": 0, "variance": 20 }, - "description": "Nero's hopeless gestures prevent prank-type H status effects. Removes:\nPrank-type", + "description": "Nero's hopeless gestures prevent prank-type H status effects. Removes: Prank-type", "effects": [ { "code": 22, @@ -5658,7 +5658,7 @@ "type": 0, "variance": 20 }, - "description": "Nero's 'Oh my, knockback!' repels contact-type H status effects. Removes:\nContact-type", + "description": "Nero's 'Oh my, knockback!' repels contact-type H status effects. Removes: Contact-type", "effects": [ { "code": 22, @@ -6067,7 +6067,7 @@ "type": 0, "variance": 20 }, - "description": "Nero secretly casts a healing spell while pretending to be the bad guy. Restores\n40% HP", + "description": "Nero secretly casts a healing spell while pretending to be the bad guy. Restores 40% HP", "effects": [ { "code": 11, @@ -6104,7 +6104,7 @@ "type": 0, "variance": 20 }, - "description": "Nero lures the enemy's attack with a full-on defensive stance. Button mashers\nare guilty \\C[10]\\V[97]\\C[0]", + "description": "Nero lures the enemy's attack with a full-on defensive stance. Button mashers are guilty\n\\C[10]\\V[97]\\C[0]", "effects": [ { "code": 44, @@ -6917,7 +6917,7 @@ "type": 0, "variance": 20 }, - "description": "An instant healing spell taught by Pokes. Does not consume a turn. Heal: HP 25%\n\\C[10]Does not consume action count", + "description": "An instant healing spell taught by Pokes. Does not consume a turn. Heal: HP 25% \\C[10]Does not\nconsume action count", "effects": [ { "code": 11, @@ -7014,7 +7014,7 @@ "type": 0, "variance": 20 }, - "description": "\\C[23]Ameri\\C[0] puts her father's knowledge to use. Grants strong water resistance.\nAttribute: Water \\C[10]Does not consume action count", + "description": "\\C[23]Ameri\\C[0] puts her father's knowledge to use. Grants strong water resistance. Attribute: Water\n\\C[10]Does not consume action count", "effects": [ { "code": 21, @@ -7081,7 +7081,7 @@ "type": 0, "variance": 20 }, - "description": "\\C[23]Kova\\C[0] gets hyped up by the smell of his favorite roast pork. Attribute: Fire\nAttack Up", + "description": "\\C[23]Kova\\C[0] gets hyped up by the smell of his favorite roast pork. Attribute: Fire Attack Up", "effects": [ { "code": 31, @@ -7178,7 +7178,7 @@ "type": 0, "variance": 20 }, - "description": "\\C[23]Bibin\\C[0]'s curiosity heats up, boosting his concentration. Attribute: None Added:\nFocus", + "description": "\\C[23]Bibin\\C[0]'s curiosity heats up, boosting his concentration. Attribute: None Added: Focus", "effects": [ { "code": 21, @@ -7275,7 +7275,7 @@ "type": 1, "variance": 10 }, - "description": "\\C[23]Grid\\C[0] adds an extra hit to his Twin Flash Break on his own. Hits 3 times.\nAttribute: Physical 3Hit", + "description": "\\C[23]Grid\\C[0] adds an extra hit to his Twin Flash Break on his own. Hits 3 times. Attribute:\nPhysical 3Hit", "effects": [ { "code": 44, @@ -7312,7 +7312,7 @@ "type": 0, "variance": 10 }, - "description": "\\C[23]Grid\\C[0]'s drinking battle tactic is imitated. Attack and M. Attack Up (2 levels)\nAdded: Charm", + "description": "\\C[23]Grid\\C[0]'s drinking battle tactic is imitated. Attack and M. Attack Up (2 levels) Added: Charm", "effects": [ { "code": 31, @@ -7403,7 +7403,7 @@ "type": 1, "variance": 10 }, - "description": "\\C[23]Adinas\\C[0]'s water-wind combo sword technique. Affected by both attributes.\nAttribute: Water/Wind \\C[10]Water+6% Wind+6%\\C[0]", + "description": "\\C[23]Adinas\\C[0]'s water-wind combo sword technique. Affected by both attributes. Attribute:\nWater/Wind \\C[10]Water+6% Wind+6%\\C[0]", "effects": [ { "code": 44, @@ -7476,7 +7476,7 @@ "type": 0, "variance": 20 }, - "description": "\\C[23]Castie\\C[0]'s special not-onigiri rice ball. Falls apart if not eaten quickly. Heal:\nHP 15% MP 15% \\C[10]Does not consume action count", + "description": "\\C[23]Castie\\C[0]'s special not-onigiri rice ball. Falls apart if not eaten quickly. Heal: HP 15% MP\n15% \\C[10]Does not consume action count", "effects": [ { "code": 11, @@ -7549,7 +7549,7 @@ "type": 1, "variance": 10 }, - "description": "\\C[23]Gandrei\\C[0]'s ice-element sword technique. Attribute: Ice Added: Defense Down \\C[10]Ice+4%\nFire-4%\\C[0]", + "description": "\\C[23]Gandrei\\C[0]'s ice-element sword technique. Attribute: Ice Added: Defense Down \\C[10]Ice+4% Fire-4%\\C[0]", "effects": [ { "code": 44, @@ -7707,7 +7707,7 @@ "type": 0, "variance": 10 }, - "description": "\\C[23]Smith\\C[0]'s sword dance boosts abilities. Attribute: Fire Attack, Defense, M.\nAttack, M. Defense, Agility, Luck Up for 5 turns", + "description": "\\C[23]Smith\\C[0]'s sword dance boosts abilities. Attribute: Fire Attack, Defense, M. Attack, M.\nDefense, Agility, Luck Up for 5 turns", "effects": [ { "code": 44, @@ -7883,7 +7883,7 @@ "type": 0, "variance": 10 }, - "description": "\\C[23]Milano\\C[0] uses his treasure hunter sense for mysterious recovery. Attribute: Wind\nHeal: MP 50% \\C[10]Does not consume action count", + "description": "\\C[23]Milano\\C[0] uses his treasure hunter sense for mysterious recovery. Attribute: Wind Heal: MP\n50% \\C[10]Does not consume action count", "effects": [ { "code": 12, @@ -7950,7 +7950,7 @@ "type": 1, "variance": 15 }, - "description": "\\C[23]Caitlin\\C[0]'s fire-wind combo magic. Affected by both attributes. Attribute: Wind\n\\C[10]Fire/Wind+6% Ice/Earth-6%\\C[0]", + "description": "\\C[23]Caitlin\\C[0]'s fire-wind combo magic. Affected by both attributes. Attribute: Wind \\C[10]Fire/Wind+6%\nIce/Earth-6%\\C[0]", "effects": [ { "code": 44, @@ -8102,7 +8102,7 @@ "type": 0, "variance": 10 }, - "description": "\\C[23]Akasha\\C[0]'s protective magic. Attribute: Dark M. Defense Up (2 levels) 5 turns\nAdded: Dark Resistance Up", + "description": "\\C[23]Akasha\\C[0]'s protective magic. Attribute: Dark M. Defense Up (2 levels) 5 turns Added: Dark\nResistance Up", "effects": [ { "code": 44, @@ -8254,7 +8254,7 @@ "type": 0, "variance": 50 }, - "description": "\\C[23]Nelis\\C[0]'s healing spell also restores magic power. Attribute: None Heal: HP 60% MP\n30% \\C[10]Does not consume action count", + "description": "\\C[23]Nelis\\C[0]'s healing spell also restores magic power. Attribute: None Heal: HP 60% MP 30% \\C[10]Does\nnot consume action count", "effects": [ { "code": 11, @@ -8327,7 +8327,7 @@ "type": 1, "variance": 15 }, - "description": "\\C[23]Nero\\C[0]'s sword technique. Hits multiple times. Attribute: Dark 3hit \\C[10]Dark+6%\nLight-6%\\C[0] \\C[10]Does not consume action count", + "description": "\\C[23]Nero\\C[0]'s sword technique. Hits multiple times. Attribute: Dark 3hit \\C[10]Dark+6% Light-6%\\C[0] \\C[10]Does\nnot consume action count", "effects": [ { "code": 44, @@ -8370,7 +8370,7 @@ "type": 0, "variance": 20 }, - "description": "Shrouded in a dark aura. Raises M. Defense, restores MP, and boosts dark\nresistance. Attribute: Dark Heal: MP25% M. Defense Up Added: Dark Resistance Up\n\\C[10]Does not consume action count", + "description": "Shrouded in a dark aura. Raises M. Defense, restores MP, and boosts dark resistance.\nAttribute: Dark Heal: MP25% M. Defense Up Added: Dark Resistance Up \\C[10]Does not consume\naction count", "effects": [ { "code": 31, @@ -11995,7 +11995,7 @@ "type": 1, "variance": 15 }, - "description": "Envelops the enemy in dark power and makes them explode. Lowers the target's\nmagic defense. Attribute: Dark Enchant: Magic Defense Down 3 turns \\C[10]Dark +7%\nLight -7%\\C[0]", + "description": "Envelops the enemy in dark power and makes them explode. Lowers the target's magic\ndefense. Attribute: Dark Enchant: Magic Defense Down 3 turns \\C[10]Dark +7% Light -7%\\C[0]", "effects": [ { "code": 32, @@ -12044,7 +12044,7 @@ "type": 1, "variance": 15 }, - "description": "The fangs of a raging beast attack. Hits 3 times. Attribute: Dark 3Hit \\C[10]Dark +2%\nLight -1%\\C[0]", + "description": "The fangs of a raging beast attack. Hits 3 times. Attribute: Dark 3Hit \\C[10]Dark +2% Light -1%\\C[0]", "effects": [ { "code": 44, @@ -12087,7 +12087,7 @@ "type": 1, "variance": 20 }, - "description": "Creates a shredding blade of dark wind. Has a chance to lower dark resistance.\nAttribute: Dark Enchant: Dark Resistance Down 20% \\C[10]Dark +4% Light -3%\\C[0]", + "description": "Creates a shredding blade of dark wind. Has a chance to lower dark resistance. Attribute:\nDark Enchant: Dark Resistance Down 20% \\C[10]Dark +4% Light -3%\\C[0]", "effects": [ { "code": 21, @@ -12136,7 +12136,7 @@ "type": 1, "variance": 20 }, - "description": "A fierce assault of evil beast fangs slicing through the wind. Affected by dark\nand wind elements. Attribute: Dark \\C[10]Dark +4% Light -2%\\C[0]", + "description": "A fierce assault of evil beast fangs slicing through the wind. Affected by dark and wind\nelements. Attribute: Dark \\C[10]Dark +4% Light -2%\\C[0]", "effects": [ { "code": 44, @@ -12179,7 +12179,7 @@ "type": 1, "variance": 10 }, - "description": "A high-level spell that envelops in pitch-black darkness. Inflicts poison and\nblindness. Attribute: Dark Enchant: Poison Blind 15% \\C[10]Dark +6% Light -4%\\C[0]", + "description": "A high-level spell that envelops in pitch-black darkness. Inflicts poison and blindness.\nAttribute: Dark Enchant: Poison Blind 15% \\C[10]Dark +6% Light -4%\\C[0]", "effects": [ { "code": 21, @@ -12234,7 +12234,7 @@ "type": 1, "variance": 10 }, - "description": "Condenses dark magic power to cause a massive explosion. Element: Dark \\C[10]Dark +1%\nLight -1%\\C[0]", + "description": "Condenses dark magic power to cause a massive explosion. Element: Dark \\C[10]Dark +1% Light -1%\\C[0]", "effects": [ { "code": 44, @@ -12277,7 +12277,7 @@ "type": 1, "variance": 20 }, - "description": "A dark smoke magic that blinds the enemy. Can trigger a critical hit. Element:\nDark Effect: Blind 15% \\C[10]Dark +5% Light -4%\\C[0]", + "description": "A dark smoke magic that blinds the enemy. Can trigger a critical hit. Element: Dark\nEffect: Blind 15% \\C[10]Dark +5% Light -4%\\C[0]", "effects": [ { "code": 21, @@ -12326,7 +12326,7 @@ "type": 1, "variance": 20 }, - "description": "A dark sorcery that manipulates and destroys the opponent's brain. Has an\ninstant death effect. Element: Dark Effect: KO 10%", + "description": "A dark sorcery that manipulates and destroys the opponent's brain. Has an instant death\neffect. Element: Dark Effect: KO 10%", "effects": [ { "code": 21, @@ -12465,7 +12465,7 @@ "type": 1, "variance": 15 }, - "description": "Summons pillars of fire from beneath the enemy. Greatly reduces ice element.\nElement: Fire \\C[10]Fire +2% Ice -12%\\C[0]", + "description": "Summons pillars of fire from beneath the enemy. Greatly reduces ice element. Element: Fire\n\\C[10]Fire +2% Ice -12%\\C[0]", "effects": [ { "code": 44, @@ -12508,7 +12508,7 @@ "type": 1, "variance": 15 }, - "description": "Burns and scorches the enemy's equipment. Lowers enemy's attack power. Element:\nFire Effect: Attack Down 3 turns \\C[10]Fire +1% Ice -1%\\C[0]", + "description": "Burns and scorches the enemy's equipment. Lowers enemy's attack power. Element: Fire\nEffect: Attack Down 3 turns \\C[10]Fire +1% Ice -1%\\C[0]", "effects": [ { "code": 32, @@ -12557,7 +12557,7 @@ "type": 1, "variance": 10 }, - "description": "Scorches the enemy's armor with fire. Lowers enemy's fire resistance. Element:\nFire Effect: Fire Resistance Down 20% \\C[10]Fire +5% Ice -4%\\C[0]", + "description": "Scorches the enemy's armor with fire. Lowers enemy's fire resistance. Element: Fire\nEffect: Fire Resistance Down 20% \\C[10]Fire +5% Ice -4%\\C[0]", "effects": [ { "code": 21, @@ -12606,7 +12606,7 @@ "type": 0, "variance": 20 }, - "description": "A fiery circle that boosts magic power. Grants 'Flame Circle' state, increasing\nmagic attack and fire resistance. Element: Fire Effect: Flame Circle 4 turns\n\\C[10]Fire +5% Ice -3%\\C[0]", + "description": "A fiery circle that boosts magic power. Grants 'Flame Circle' state, increasing magic\nattack and fire resistance. Element: Fire Effect: Flame Circle 4 turns \\C[10]Fire +5% Ice -3%\\C[0]", "effects": [ { "code": 21, @@ -12649,7 +12649,7 @@ "type": 1, "variance": 10 }, - "description": "Envelops in flames and causes a massive explosion. Influenced by fire and dark,\ncan trigger a critical hit. Element: Fire \\C[10]Fire +5% Ice -3%\\C[0]", + "description": "Envelops in flames and causes a massive explosion. Influenced by fire and dark, can\ntrigger a critical hit. Element: Fire \\C[10]Fire +5% Ice -3%\\C[0]", "effects": [ { "code": 44, @@ -12722,7 +12722,7 @@ "type": 1, "variance": 20 }, - "description": "Engulfs the enemy in a vortex of hot wind, burning them to ashes. Influenced by\nfire and wind. Element: Fire \\C[10]Fire +4% Ice -6%\\C[0]", + "description": "Engulfs the enemy in a vortex of hot wind, burning them to ashes. Influenced by fire and\nwind. Element: Fire \\C[10]Fire +4% Ice -6%\\C[0]", "effects": [ { "code": 44, @@ -12765,7 +12765,7 @@ "type": 1, "variance": 10 }, - "description": "A fiery dance that attacks relentlessly. Has a chance to inflict charm. Element:\nFire 4Hit Effect: Charm 10% \\C[10]Fire +7% Ice -4%\\C[0]", + "description": "A fiery dance that attacks relentlessly. Has a chance to inflict charm. Element: Fire 4Hit\nEffect: Charm 10% \\C[10]Fire +7% Ice -4%\\C[0]", "effects": [ { "code": 21, @@ -12814,7 +12814,7 @@ "type": 1, "variance": 10 }, - "description": "Purgatory's scorching heat brings the end. Power is based on both magic attack\nand magic defense. Element: Fire \\C[10]Fire +5% Ice -7%\\C[0]", + "description": "Purgatory's scorching heat brings the end. Power is based on both magic attack and magic\ndefense. Element: Fire \\C[10]Fire +5% Ice -7%\\C[0]", "effects": [ { "code": 44, @@ -12857,7 +12857,7 @@ "type": 1, "variance": 10 }, - "description": "Spews dark flames to incinerate the enemy. Influenced by fire and dark elements.\nElement: Fire Effect: Seal 10% \\C[10]Fire +5% Ice -4%\\C[0]", + "description": "Spews dark flames to incinerate the enemy. Influenced by fire and dark elements. Element:\nFire Effect: Seal 10% \\C[10]Fire +5% Ice -4%\\C[0]", "effects": [ { "code": 44, @@ -12900,7 +12900,7 @@ "type": 1, "variance": 40 }, - "description": "Summons ice spears from beneath the enemy. Damage is highly variable. Element:\nIce \\C[10]Ice +5% Fire -3%\\C[0]", + "description": "Summons ice spears from beneath the enemy. Damage is highly variable. Element: Ice \\C[10]Ice +5%\nFire -3%\\C[0]", "effects": [ { "code": 44, @@ -12943,7 +12943,7 @@ "type": 1, "variance": 10 }, - "description": "Spinning ice spears pierce the enemy. Can trigger a critical hit. Element: Ice\n\\C[10]Ice +6% Fire -4%\\C[0]", + "description": "Spinning ice spears pierce the enemy. Can trigger a critical hit. Element: Ice \\C[10]Ice +6%\nFire -4%\\C[0]", "effects": [ { "code": 44, @@ -12986,7 +12986,7 @@ "type": 1, "variance": 10 }, - "description": "Carves icy patterns inside the enemy's body. Has a chance to lower ice\nresistance. Element: Ice Effect: Ice Resistance Down \\C[10]Ice +5% Fire -2%\\C[0]", + "description": "Carves icy patterns inside the enemy's body. Has a chance to lower ice resistance.\nElement: Ice Effect: Ice Resistance Down \\C[10]Ice +5% Fire -2%\\C[0]", "effects": [ { "code": 21, @@ -13035,7 +13035,7 @@ "type": 1, "variance": 5 }, - "description": "A blizzard of illusion traps the enemy. Inflicts charm status. Element: Ice\nEffect: Charm 15% \\C[10]Ice +6% Fire -4%\\C[0]", + "description": "A blizzard of illusion traps the enemy. Inflicts charm status. Element: Ice Effect: Charm\n15% \\C[10]Ice +6% Fire -4%\\C[0]", "effects": [ { "code": 21, @@ -13084,7 +13084,7 @@ "type": 1, "variance": 15 }, - "description": "A high-level spell that pierces the enemy with an ice beam. Ignores enemy's\nmagic defense. Element: Ice \\C[10]Ice +6% Fire -4%\\C[0]", + "description": "A high-level spell that pierces the enemy with an ice beam. Ignores enemy's magic defense.\nElement: Ice \\C[10]Ice +6% Fire -4%\\C[0]", "effects": [ { "code": 44, @@ -13127,7 +13127,7 @@ "type": 1, "variance": 10 }, - "description": "A high-level spell where a giant ice fist attacks. Greatly influenced by ice\nelement. Element: Ice \\C[10]Ice +4% Fire -5%\\C[0]", + "description": "A high-level spell where a giant ice fist attacks. Greatly influenced by ice element.\nElement: Ice \\C[10]Ice +4% Fire -5%\\C[0]", "effects": [ { "code": 44, @@ -13170,7 +13170,7 @@ "type": 0, "variance": 20 }, - "description": "Wraps yourself in the power of a snow giant. Grants 'Snowman' state for 8 turns.\nElement: Ice Immune to stat down, auto TP recovery, increased TP gain, Fire\nresistance -100%", + "description": "Wraps yourself in the power of a snow giant. Grants 'Snowman' state for 8 turns. Element:\nIce Immune to stat down, auto TP recovery, increased TP gain, Fire resistance -100%", "effects": [ { "code": 21, @@ -13303,7 +13303,7 @@ "type": 1, "variance": 15 }, - "description": "Slams a mass of electricity into the enemy. Greatly increases thunder element.\nElement: Thunder \\C[10]Thunder +10% Earth -2%\\C[0]", + "description": "Slams a mass of electricity into the enemy. Greatly increases thunder element. Element:\nThunder \\C[10]Thunder +10% Earth -2%\\C[0]", "effects": [ { "code": 44, @@ -13346,7 +13346,7 @@ "type": 1, "variance": 5 }, - "description": "Shoots the enemy with a lightning arrow. Can trigger a critical hit. Element:\nThunder \\C[10]Thunder +5% Water -3%\\C[0]", + "description": "Shoots the enemy with a lightning arrow. Can trigger a critical hit. Element: Thunder\n\\C[10]Thunder +5% Water -3%\\C[0]", "effects": [ { "code": 44, @@ -13389,7 +13389,7 @@ "type": 1, "variance": 10 }, - "description": "A flash of lightning pierces the enemy. Ignores enemy's magic defense. Element:\nThunder \\C[10]Thunder +4% Water -4%\\C[0]", + "description": "A flash of lightning pierces the enemy. Ignores enemy's magic defense. Element: Thunder\n\\C[10]Thunder +4% Water -4%\\C[0]", "effects": [ { "code": 44, @@ -13432,7 +13432,7 @@ "type": 1, "variance": 20 }, - "description": "A funeral procession of thunder magic that pierces from the void. Low chance to\ninstantly kill weak monsters. Element: Thunder 3Hit Effect: KO 3% \\C[10]Thunder +6%\nWater -6%\\C[0]", + "description": "A funeral procession of thunder magic that pierces from the void. Low chance to instantly\nkill weak monsters. Element: Thunder 3Hit Effect: KO 3% \\C[10]Thunder +6% Water -6%\\C[0]", "effects": [ { "code": 44, @@ -13481,7 +13481,7 @@ "type": 1, "variance": 10 }, - "description": "Thunder wrapped in darkness rains down from above. Influenced by thunder and\ndark elements. Element: Thunder Effect: Attack Down 3 turns \\C[10]Thunder +2% Water\n-5%\\C[0]", + "description": "Thunder wrapped in darkness rains down from above. Influenced by thunder and dark\nelements. Element: Thunder Effect: Attack Down 3 turns \\C[10]Thunder +2% Water -5%\\C[0]", "effects": [ { "code": 44, @@ -13530,7 +13530,7 @@ "type": 1, "variance": 15 }, - "description": "Generates a magnetic field of lightning from the earth. Rarely inflicts slow\nstatus. Element: Thunder Effect: Slow 2% \\C[10]Thunder +7% Water -7%\\C[0]", + "description": "Generates a magnetic field of lightning from the earth. Rarely inflicts slow status.\nElement: Thunder Effect: Slow 2% \\C[10]Thunder +7% Water -7%\\C[0]", "effects": [ { "code": 44, @@ -13579,7 +13579,7 @@ "type": 0, "variance": 20 }, - "description": "Generates electromagnetic waves around yourself. Increases thunder resistance\nand magic defense. Element: Thunder Effect: Magic Defense Up, Thunder Resistance\nUp 5 turns", + "description": "Generates electromagnetic waves around yourself. Increases thunder resistance and magic\ndefense. Element: Thunder Effect: Magic Defense Up, Thunder Resistance Up 5 turns", "effects": [ { "code": 44, @@ -13718,7 +13718,7 @@ "type": 1, "variance": 5 }, - "description": "Envelops the enemy in water waves. Greatly drains fire element. Element: Water\n\\C[10]Water +3% Fire -10%\\C[0]", + "description": "Envelops the enemy in water waves. Greatly drains fire element. Element: Water \\C[10]Water +3%\nFire -10%\\C[0]", "effects": [ { "code": 44, @@ -13761,7 +13761,7 @@ "type": 3, "variance": 0 }, - "description": "Summons healing rain. Restores HP and grants auto HP recovery effect. Element:\nWater Heal: HP 25~% Effect: Auto HP Recovery", + "description": "Summons healing rain. Restores HP and grants auto HP recovery effect. Element: Water Heal:\nHP 25~% Effect: Auto HP Recovery", "effects": [ { "code": 21, @@ -13804,7 +13804,7 @@ "type": 1, "variance": 10 }, - "description": "A preemptive magic bullet. Easy to act first, greatly increases water element.\nElement: Water 3Hit \\C[10]Water +12% Thunder -6%\\C[0]", + "description": "A preemptive magic bullet. Easy to act first, greatly increases water element. Element:\nWater 3Hit \\C[10]Water +12% Thunder -6%\\C[0]", "effects": [ { "code": 44, @@ -13847,7 +13847,7 @@ "type": 1, "variance": 20 }, - "description": "Cuts with poisonous pincers. Inflicts poison, and deals more damage to poisoned\nenemies. Element: Water 2Hit Effect: Poison 20% \\C[10]Water +6% Thunder -4%\\C[0]", + "description": "Cuts with poisonous pincers. Inflicts poison, and deals more damage to poisoned enemies.\nElement: Water 2Hit Effect: Poison 20% \\C[10]Water +6% Thunder -4%\\C[0]", "effects": [ { "code": 21, @@ -13896,7 +13896,7 @@ "type": 1, "variance": 10 }, - "description": "A high-level spell that envelops the target in a veil of water and crushes them.\nInflicts debilitation and greatly reduces Light. Element: Water Inflict:\nDebilitation 20% \\C[10]Water+7% Light-15%\\C[0]", + "description": "A high-level spell that envelops the target in a veil of water and crushes them. Inflicts\ndebilitation and greatly reduces Light. Element: Water Inflict: Debilitation 20% \\C[10]Water+7%\nLight-15%\\C[0]", "effects": [ { "code": 21, @@ -14138,7 +14138,7 @@ "type": 0, "variance": 10 }, - "description": "A spell that generates armor of rock. Increases defense. Element: Earth Inflict:\nDefense Up 5 turns \\C[10]Earth+2% Wind-2%\\C[0]", + "description": "A spell that generates armor of rock. Increases defense. Element: Earth Inflict: Defense\nUp 5 turns \\C[10]Earth+2% Wind-2%\\C[0]", "effects": [ { "code": 31, @@ -14181,7 +14181,7 @@ "type": 1, "variance": 20 }, - "description": "Cloaks the target in a magical dust cloud. Lowers defense and magic defense.\nElement: Earth Inflict: Defense/M. Defense Down 3 turns \\C[10]Earth+2% Wind-2%\\C[0]", + "description": "Cloaks the target in a magical dust cloud. Lowers defense and magic defense. Element:\nEarth Inflict: Defense/M. Defense Down 3 turns \\C[10]Earth+2% Wind-2%\\C[0]", "effects": [ { "code": 32, @@ -14236,7 +14236,7 @@ "type": 1, "variance": 15 }, - "description": "A chunk of earth that erupts upward. Receives a slightly higher effect from\nEarth element. Element: Earth \\C[10]Earth+6% Wind-4%\\C[0]", + "description": "A chunk of earth that erupts upward. Receives a slightly higher effect from Earth element.\nElement: Earth \\C[10]Earth+6% Wind-4%\\C[0]", "effects": [ { "code": 44, @@ -14279,7 +14279,7 @@ "type": 1, "variance": 20 }, - "description": "Fires a giant rock blade that shaves away the target's armor. Has a chance to\nlower Earth resistance. Element: Earth Inflict: Earth Resistance Down 50%\n\\C[10]Earth+4% Wind-6%\\C[0]", + "description": "Fires a giant rock blade that shaves away the target's armor. Has a chance to lower Earth\nresistance. Element: Earth Inflict: Earth Resistance Down 50% \\C[10]Earth+4% Wind-6%\\C[0]", "effects": [ { "code": 21, @@ -14328,7 +14328,7 @@ "type": 1, "variance": 10 }, - "description": "Shatters the ground with a lightning beam. Strongly affected by both Earth and\nThunder elements. Element: Thunder Inflict: Blind 5% \\C[10]Earth+4% Wind-4%\\C[0]", + "description": "Shatters the ground with a lightning beam. Strongly affected by both Earth and Thunder\nelements. Element: Thunder Inflict: Blind 5% \\C[10]Earth+4% Wind-4%\\C[0]", "effects": [ { "code": 21, @@ -14377,7 +14377,7 @@ "type": 3, "variance": 0 }, - "description": "Heals and cures status ailments with the earth's blessing, also increases\ndefense. Element: Earth Heal: HP 25~% Cure: Status Ailments Inflict: Defense Up", + "description": "Heals and cures status ailments with the earth's blessing, also increases defense.\nElement: Earth Heal: HP 25~% Cure: Status Ailments Inflict: Defense Up", "effects": [ { "code": 31, @@ -14462,7 +14462,7 @@ "type": 1, "variance": 5 }, - "description": "A composite spell that creates everything. Affected by Earth, Fire, Water, and\nWind elements. Element: Earth \\C[10]Earth+5%\\C[0]", + "description": "A composite spell that creates everything. Affected by Earth, Fire, Water, and Wind\nelements. Element: Earth \\C[10]Earth+5%\\C[0]", "effects": [ { "code": 44, @@ -14505,7 +14505,7 @@ "type": 0, "variance": 20 }, - "description": "A spell that turns the earth's power into armor. Lowers attack, greatly\nincreases defense by 2 stages. Element: Earth Debuff: Attack 5 turns Inflict:\nDefense Up 2 Stages 5 turns", + "description": "A spell that turns the earth's power into armor. Lowers attack, greatly increases defense\nby 2 stages. Element: Earth Debuff: Attack 5 turns Inflict: Defense Up 2 Stages 5 turns", "effects": [ { "code": 32, @@ -14590,7 +14590,7 @@ "type": 1, "variance": 10 }, - "description": "A wind spell that slashes with claw-like sharpness. Element: Wind \\C[10]Wind+5%\nEarth-7%\\C[0]", + "description": "A wind spell that slashes with claw-like sharpness. Element: Wind \\C[10]Wind+5% Earth-7%\\C[0]", "effects": [ { "code": 44, @@ -14633,7 +14633,7 @@ "type": 1, "variance": 10 }, - "description": "Fires a wind spear that homes in on the enemy. Can trigger a critical hit.\nElement: Wind \\C[10]Wind+2% Earth-1%\\C[0]", + "description": "Fires a wind spear that homes in on the enemy. Can trigger a critical hit. Element: Wind\n\\C[10]Wind+2% Earth-1%\\C[0]", "effects": [ { "code": 44, @@ -14676,7 +14676,7 @@ "type": 1, "variance": 20 }, - "description": "A wind spell that carves the enemy with blades of air. Has a chance to lower\nWind resistance. Element: Wind Inflict: Wind Resistance Down 50% \\C[10]Wind+4%\nEarth-4%\\C[0]", + "description": "A wind spell that carves the enemy with blades of air. Has a chance to lower Wind\nresistance. Element: Wind Inflict: Wind Resistance Down 50% \\C[10]Wind+4% Earth-4%\\C[0]", "effects": [ { "code": 21, @@ -14725,7 +14725,7 @@ "type": 1, "variance": 10 }, - "description": "Traps the target in a tornado and slices them up. Strongly affected by Wind\nelement. Element: Wind \\C[10]Wind+4% Earth-3%\\C[0]", + "description": "Traps the target in a tornado and slices them up. Strongly affected by Wind element.\nElement: Wind \\C[10]Wind+4% Earth-3%\\C[0]", "effects": [ { "code": 44, @@ -14768,7 +14768,7 @@ "type": 0, "variance": 10 }, - "description": "A power-up spell that abandons defense. Greatly lowers defense, but greatly\nboosts magic attack and agility. Element: Wind Inflict: Defense Down 2 Stages,\nM. Attack/M. Defense/Agility Up 2 Stages 3 turns \\C[10]Wind+1% Earth-1%\\C[0]", + "description": "A power-up spell that abandons defense. Greatly lowers defense, but greatly boosts magic\nattack and agility. Element: Wind Inflict: Defense Down 2 Stages, M. Attack/M.\nDefense/Agility Up 2 Stages 3 turns \\C[10]Wind+1% Earth-1%\\C[0]", "effects": [ { "code": 32, @@ -14841,7 +14841,7 @@ "type": 1, "variance": 20 }, - "description": "A high-level spell that slashes the target with a rainbow gale. Element: Wind\n3Hit \\C[10]Wind+9% Earth-3%\\C[0]", + "description": "A high-level spell that slashes the target with a rainbow gale. Element: Wind 3Hit \\C[10]Wind+9%\nEarth-3%\\C[0]", "effects": [ { "code": 44, @@ -14884,7 +14884,7 @@ "type": 1, "variance": 5 }, - "description": "Strikes with a mass of magical wind. Strongly affected by Wind, and consumes a\nlot of it. Element: Wind \\C[10]Wind-20%\\C[0]", + "description": "Strikes with a mass of magical wind. Strongly affected by Wind, and consumes a lot of it.\nElement: Wind \\C[10]Wind-20%\\C[0]", "effects": [ { "code": 44, @@ -15060,7 +15060,7 @@ "type": 0, "variance": 20 }, - "description": "Creates a shining wall of light. Increases Light resistance. Element: Light\nInflict: Light Resistance Up 3 turns", + "description": "Creates a shining wall of light. Increases Light resistance. Element: Light Inflict: Light\nResistance Up 3 turns", "effects": [ { "code": 21, @@ -15103,7 +15103,7 @@ "type": 1, "variance": 20 }, - "description": "Pierces with a dazzling spear of light. Lowers the target's defense. Element:\nLight Inflict: Defense Down 3 turns \\C[10]Light+4% Dark-5%\\C[0]", + "description": "Pierces with a dazzling spear of light. Lowers the target's defense. Element: Light\nInflict: Defense Down 3 turns \\C[10]Light+4% Dark-5%\\C[0]", "effects": [ { "code": 32, @@ -15152,7 +15152,7 @@ "type": 1, "variance": 15 }, - "description": "Pins the enemy with a magic circle of light. Has a chance to inflict\ndebilitation. Element: Light Inflict: Debilitation 15% \\C[10]Light+3% Dark-3%\\C[0]", + "description": "Pins the enemy with a magic circle of light. Has a chance to inflict debilitation.\nElement: Light Inflict: Debilitation 15% \\C[10]Light+3% Dark-3%\\C[0]", "effects": [ { "code": 21, @@ -15201,7 +15201,7 @@ "type": 0, "variance": 20 }, - "description": "A magic circle of holy radiance. Boosts attack and magic attack, grants\n'Regeneration'. Element: Light Inflict: Attack/M. Attack Up, Regeneration", + "description": "A magic circle of holy radiance. Boosts attack and magic attack, grants 'Regeneration'.\nElement: Light Inflict: Attack/M. Attack Up, Regeneration", "effects": [ { "code": 21, @@ -15256,7 +15256,7 @@ "type": 1, "variance": 20 }, - "description": "The saint's triumphant return that brings the end. Strongly affected by Light\nelement. Element: Light Inflict: Seal 10% \\C[10]Light+1% Dark-3%\\C[0]", + "description": "The saint's triumphant return that brings the end. Strongly affected by Light element.\nElement: Light Inflict: Seal 10% \\C[10]Light+1% Dark-3%\\C[0]", "effects": [ { "code": 44, @@ -15299,7 +15299,7 @@ "type": 0, "variance": 20 }, - "description": "Heals the body with a purifying aura. Restores lowered stats to normal. Element:\nLight Cure: Attack/Defense/M. Attack/M. Defense/Agility Down", + "description": "Heals the body with a purifying aura. Restores lowered stats to normal. Element: Light\nCure: Attack/Defense/M. Attack/M. Defense/Agility Down", "effects": [ { "code": 34, @@ -15366,7 +15366,7 @@ "type": 1, "variance": 10 }, - "description": "Engraves a pattern of twinkling stars. Has a chance to lower Light resistance.\nElement: Light Inflict: Light Resistance Down 50% \\C[10]Light+3% Dark-4%\\C[0]", + "description": "Engraves a pattern of twinkling stars. Has a chance to lower Light resistance. Element:\nLight Inflict: Light Resistance Down 50% \\C[10]Light+3% Dark-4%\\C[0]", "effects": [ { "code": 21, @@ -15415,7 +15415,7 @@ "type": 1, "variance": 10 }, - "description": "The will of the universe that envelops all. High power but consumes a lot of\nLight element. Element: Light \\C[10]Light-20%\\C[0]", + "description": "The will of the universe that envelops all. High power but consumes a lot of Light\nelement. Element: Light \\C[10]Light-20%\\C[0]", "effects": [ { "code": 44, @@ -15458,7 +15458,7 @@ "type": 1, "variance": 15 }, - "description": "The final blaze of the soul's flame. Affected by both Light and Fire elements.\nElement: Light 6Hit \\C[10]Light+6% Dark-6%\\C[0]", + "description": "The final blaze of the soul's flame. Affected by both Light and Fire elements. Element:\nLight 6Hit \\C[10]Light+6% Dark-6%\\C[0]", "effects": [ { "code": 44, @@ -15501,7 +15501,7 @@ "type": 1, "variance": 15 }, - "description": "A spell that generates poison gas. Has a low chance to poison the target.\nElement: None Inflict: Poison 15%", + "description": "A spell that generates poison gas. Has a low chance to poison the target. Element: None\nInflict: Poison 15%", "effects": [ { "code": 21, @@ -15544,7 +15544,7 @@ "type": 1, "variance": 20 }, - "description": "Pierces the target with a poisonous magic needle. Inflicts poison and lowers\nmagic attack. Element: None Inflict: Poison 20% M. Attack Down 3 turns", + "description": "Pierces the target with a poisonous magic needle. Inflicts poison and lowers magic attack.\nElement: None Inflict: Poison 20% M. Attack Down 3 turns", "effects": [ { "code": 21, @@ -15593,7 +15593,7 @@ "type": 1, "variance": 45 }, - "description": "Fires a magical shockwave that breaks defenses. Damage is highly variable.\nElement: None Inflict: Defense Down 3 turns", + "description": "Fires a magical shockwave that breaks defenses. Damage is highly variable. Element: None\nInflict: Defense Down 3 turns", "effects": [ { "code": 32, @@ -15636,7 +15636,7 @@ "type": 1, "variance": 20 }, - "description": "Bewilders the enemy and sends a jolt of electricity. Has a chance to inflict\nCharm. Element: None Inflict: Charm 20%", + "description": "Bewilders the enemy and sends a jolt of electricity. Has a chance to inflict Charm.\nElement: None Inflict: Charm 20%", "effects": [ { "code": 21, @@ -15679,7 +15679,7 @@ "type": 0, "variance": 20 }, - "description": "Houses the soul of a rebellious warrior. Grants 'Counter' state. Element: None\nInflict: Counter", + "description": "Houses the soul of a rebellious warrior. Grants 'Counter' state. Element: None Inflict:\nCounter", "effects": [ { "code": 21, @@ -15722,7 +15722,7 @@ "type": 1, "variance": 40 }, - "description": "Distorted gears from another world twist space and time. Hits 4 times. Element:\nNone 4Hit", + "description": "Distorted gears from another world twist space and time. Hits 4 times. Element: None 4Hit", "effects": [ { "code": 44, @@ -15759,7 +15759,7 @@ "type": 1, "variance": 10 }, - "description": "Crushes an enemy whose vision has been stolen. Power increases if the enemy is\nblinded. Element: None", + "description": "Crushes an enemy whose vision has been stolen. Power increases if the enemy is blinded.\nElement: None", "effects": [ { "code": 44, @@ -16169,7 +16169,7 @@ "type": 0, "variance": 20 }, - "description": "Wraps yourself in healing flames. Also removes Attack and Defense debuffs.\nElement: Fire Heal: 30% Remove: Attack/Defense Down \\C[10]Fire+7% Ice-2%\\C[0]", + "description": "Wraps yourself in healing flames. Also removes Attack and Defense debuffs. Element: Fire\nHeal: 30% Remove: Attack/Defense Down \\C[10]Fire+7% Ice-2%\\C[0]", "effects": [ { "code": 34, @@ -16224,7 +16224,7 @@ "type": 1, "variance": 5 }, - "description": "Condenses swirling magical particles. Greatly increases Fire element. Element:\nFire \\C[10]Fire+35%\\C[0]", + "description": "Condenses swirling magical particles. Greatly increases Fire element. Element: Fire\n\\C[10]Fire+35%\\C[0]", "effects": [ { "code": 44, @@ -16267,7 +16267,7 @@ "type": 1, "variance": 10 }, - "description": "Erupts flames and magma from beneath the enemy's feet. Affected by Fire and\nEarth elements. Element: Fire \\C[10]Fire+4% Ice-5%\\C[0]", + "description": "Erupts flames and magma from beneath the enemy's feet. Affected by Fire and Earth\nelements. Element: Fire \\C[10]Fire+4% Ice-5%\\C[0]", "effects": [ { "code": 44, @@ -16310,7 +16310,7 @@ "type": 1, "variance": 10 }, - "description": "The ever-shifting primordial flame. Greatly affected by Fire element, but\nconsumes a lot. Element: Fire \\C[10]Fire-30%\\C[0]", + "description": "The ever-shifting primordial flame. Greatly affected by Fire element, but consumes a lot.\nElement: Fire \\C[10]Fire-30%\\C[0]", "effects": [ { "code": 44, @@ -16353,7 +16353,7 @@ "type": 1, "variance": 20 }, - "description": "Slashes with a blade of hard ice. Power is based on the enemy's Defense.\nElement: Ice \\C[10]Ice+4% Fire-4%\\C[0]", + "description": "Slashes with a blade of hard ice. Power is based on the enemy's Defense. Element: Ice\n\\C[10]Ice+4% Fire-4%\\C[0]", "effects": [ { "code": 44, @@ -16396,7 +16396,7 @@ "type": 0, "variance": 20 }, - "description": "Wraps yourself in a freezing aura. Boosts M. Defense, Luck, and Ice resistance.\nElement: Ice Inflict: M. Defense/Luck Up, Ice Resist Up 5 turns", + "description": "Wraps yourself in a freezing aura. Boosts M. Defense, Luck, and Ice resistance. Element:\nIce Inflict: M. Defense/Luck Up, Ice Resist Up 5 turns", "effects": [ { "code": 31, @@ -16451,7 +16451,7 @@ "type": 1, "variance": 5 }, - "description": "Condenses swirling magical particles. Greatly increases Ice element. Element:\nIce \\C[10]Ice+35%\\C[0]", + "description": "Condenses swirling magical particles. Greatly increases Ice element. Element: Ice \\C[10]Ice+35%\\C[0]", "effects": [ { "code": 44, @@ -16494,7 +16494,7 @@ "type": 1, "variance": 20 }, - "description": "Envelops the enemy in frozen pillars of ice. Chance to inflict 'Frostbite'.\nElement: Ice Inflict: Frostbite 30% \\C[10]Ice+2% Fire-3%\\C[0]", + "description": "Envelops the enemy in frozen pillars of ice. Chance to inflict 'Frostbite'. Element: Ice\nInflict: Frostbite 30% \\C[10]Ice+2% Fire-3%\\C[0]", "effects": [ { "code": 21, @@ -16543,7 +16543,7 @@ "type": 1, "variance": 10 }, - "description": "A festival of ice by snow spirits. Inflicts various status ailments on the\nenemy. Element: Ice Inflict: Blind/Slow/Charm 25% \\C[10]Ice+2% Fire-2%\\C[0]", + "description": "A festival of ice by snow spirits. Inflicts various status ailments on the enemy. Element:\nIce Inflict: Blind/Slow/Charm 25% \\C[10]Ice+2% Fire-2%\\C[0]", "effects": [ { "code": 21, @@ -16604,7 +16604,7 @@ "type": 1, "variance": 20 }, - "description": "Binds the enemy with lightning vines. Chance to inflict Slow. Element: Thunder\nInflict: Slow 30% \\C[10]Thunder+4% Water-4%\\C[0]", + "description": "Binds the enemy with lightning vines. Chance to inflict Slow. Element: Thunder Inflict:\nSlow 30% \\C[10]Thunder+4% Water-4%\\C[0]", "effects": [ { "code": 21, @@ -16653,7 +16653,7 @@ "type": 1, "variance": 5 }, - "description": "Returning, piercing lightning. Low power but greatly affected by Thunder, deals\nheavy damage. Element: Thunder \\C[10]Thunder-50% Water-1%\\C[0]", + "description": "Returning, piercing lightning. Low power but greatly affected by Thunder, deals heavy\ndamage. Element: Thunder \\C[10]Thunder-50% Water-1%\\C[0]", "effects": [ { "code": 44, @@ -16696,7 +16696,7 @@ "type": 1, "variance": 5 }, - "description": "Condenses swirling magical particles. Greatly increases Thunder element.\nElement: Thunder \\C[10]Thunder+35%\\C[0]", + "description": "Condenses swirling magical particles. Greatly increases Thunder element. Element: Thunder\n\\C[10]Thunder+35%\\C[0]", "effects": [ { "code": 44, @@ -16733,7 +16733,7 @@ "type": 1, "variance": 20 }, - "description": "Crushes the enemy with a magnetic barrier. Power increases against slowed\nenemies. Element: Thunder \\C[10]Thunder+3% Water-1%\\C[0]", + "description": "Crushes the enemy with a magnetic barrier. Power increases against slowed enemies.\nElement: Thunder \\C[10]Thunder+3% Water-1%\\C[0]", "effects": [ { "code": 44, @@ -16776,7 +16776,7 @@ "type": 1, "variance": 20 }, - "description": "Releases stored lightning with an unshakable mind. Greatly affected by Thunder\nelement. Element: Thunder \\C[10]Thunder+1% Water-5%\\C[0]", + "description": "Releases stored lightning with an unshakable mind. Greatly affected by Thunder element.\nElement: Thunder \\C[10]Thunder+1% Water-5%\\C[0]", "effects": [ { "code": 44, @@ -16819,7 +16819,7 @@ "type": 1, "variance": 5 }, - "description": "Hurls a mass of scalding hot water. Affected by Water and Fire elements.\nElement: Water \\C[10]Water+5% Fire+5% Thunder-5%\\C[0]", + "description": "Hurls a mass of scalding hot water. Affected by Water and Fire elements. Element: Water\n\\C[10]Water+5% Fire+5% Thunder-5%\\C[0]", "effects": [ { "code": 44, @@ -16862,7 +16862,7 @@ "type": 1, "variance": 10 }, - "description": "Unleashes a surging shockwave of the blue sea. Can land a critical hit. Element:\nWater \\C[10]Water+4% Thunder-5%\\C[0]", + "description": "Unleashes a surging shockwave of the blue sea. Can land a critical hit. Element: Water\n\\C[10]Water+4% Thunder-5%\\C[0]", "effects": [ { "code": 44, @@ -16905,7 +16905,7 @@ "type": 1, "variance": 5 }, - "description": "Condenses swirling magical particles. Greatly increases Water element. Element:\nWater \\C[10]Water+35%\\C[0]", + "description": "Condenses swirling magical particles. Greatly increases Water element. Element: Water\n\\C[10]Water+35%\\C[0]", "effects": [ { "code": 44, @@ -16948,7 +16948,7 @@ "type": 1, "variance": 5 }, - "description": "A magical bubble that contracts and bursts. Hits multiple times. Element: Water\n5Hit \\C[10]Water+5% Thunder-10%\\C[0]", + "description": "A magical bubble that contracts and bursts. Hits multiple times. Element: Water 5Hit\n\\C[10]Water+5% Thunder-10%\\C[0]", "effects": [ { "code": 44, @@ -16991,7 +16991,7 @@ "type": 1, "variance": 15 }, - "description": "Dissolves everything, scattering it into bubbles. Chance to inflict Weakness.\nElement: Water Inflict: Weakness 45% \\C[10]Water+7% Thunder-5%\\C[0]", + "description": "Dissolves everything, scattering it into bubbles. Chance to inflict Weakness. Element:\nWater Inflict: Weakness 45% \\C[10]Water+7% Thunder-5%\\C[0]", "effects": [ { "code": 21, @@ -17040,7 +17040,7 @@ "type": 1, "variance": 10 }, - "description": "A giant of stone stomps the enemy. Lowers enemy's Defense until next turn.\nElement: Earth Inflict: Defense Down 2 turns \\C[10]Earth+7% Wind-4%\\C[0]", + "description": "A giant of stone stomps the enemy. Lowers enemy's Defense until next turn. Element: Earth\nInflict: Defense Down 2 turns \\C[10]Earth+7% Wind-4%\\C[0]", "effects": [ { "code": 32, @@ -17089,7 +17089,7 @@ "type": 1, "variance": 20 }, - "description": "Brings down a rock hammer. Low power but chance to inflict Weakness. Element:\nEarth Inflict: Weakness 40% \\C[10]Earth+4% Wind-5%\\C[0]", + "description": "Brings down a rock hammer. Low power but chance to inflict Weakness. Element: Earth\nInflict: Weakness 40% \\C[10]Earth+4% Wind-5%\\C[0]", "effects": [ { "code": 21, @@ -17138,7 +17138,7 @@ "type": 1, "variance": 5 }, - "description": "Condenses swirling magical particles. Greatly increases Earth element. Element:\nEarth \\C[10]Earth+35%\\C[0]", + "description": "Condenses swirling magical particles. Greatly increases Earth element. Element: Earth\n\\C[10]Earth+35%\\C[0]", "effects": [ { "code": 44, @@ -17181,7 +17181,7 @@ "type": 1, "variance": 60 }, - "description": "Minions of crawling earth lumps attack. Hits multiple times but damage varies\ngreatly. Element: Earth 4Hit \\C[10]Earth+8% Wind-8%\\C[0]", + "description": "Minions of crawling earth lumps attack. Hits multiple times but damage varies greatly.\nElement: Earth 4Hit \\C[10]Earth+8% Wind-8%\\C[0]", "effects": [ { "code": 44, @@ -17224,7 +17224,7 @@ "type": 1, "variance": 10 }, - "description": "Shattered, destructive earth. Greatly affected by Earth, but consumes a lot.\nElement: Earth Inflict: Seal 10% \\C[10]Earth-20%\\C[0]", + "description": "Shattered, destructive earth. Greatly affected by Earth, but consumes a lot. Element:\nEarth Inflict: Seal 10% \\C[10]Earth-20%\\C[0]", "effects": [ { "code": 21, @@ -17273,7 +17273,7 @@ "type": 1, "variance": 20 }, - "description": "Fires a bullet of wind. Lowers the enemy's attack until next turn. Element: Wind\nEffect: Attack Down 1 turn \\C[10]Wind+4% Earth-5%\\C[0]", + "description": "Fires a bullet of wind. Lowers the enemy's attack until next turn. Element: Wind Effect:\nAttack Down 1 turn \\C[10]Wind+4% Earth-5%\\C[0]", "effects": [ { "code": 32, @@ -17322,7 +17322,7 @@ "type": 1, "variance": 20 }, - "description": "A rending gust. Greatly affected by wind element, but consumes a lot. Element:\nWind Effect: Agility Down 2 levels 3 turns \\C[10]Wind-30%\\C[0]", + "description": "A rending gust. Greatly affected by wind element, but consumes a lot. Element: Wind\nEffect: Agility Down 2 levels 3 turns \\C[10]Wind-30%\\C[0]", "effects": [ { "code": 32, @@ -17377,7 +17377,7 @@ "type": 1, "variance": 5 }, - "description": "Condenses swirling magical particles. Greatly increases wind element. Element:\nWind \\C[10]Wind+35%\\C[0]", + "description": "Condenses swirling magical particles. Greatly increases wind element. Element: Wind\n\\C[10]Wind+35%\\C[0]", "effects": [ { "code": 44, @@ -17420,7 +17420,7 @@ "type": 1, "variance": 10 }, - "description": "Drives in a wedge of wind. User's agility is also added to damage calculation.\nElement: Wind \\C[10]Wind+7% Earth-5%\\C[0]", + "description": "Drives in a wedge of wind. User's agility is also added to damage calculation. Element:\nWind \\C[10]Wind+7% Earth-5%\\C[0]", "effects": [ { "code": 44, @@ -17463,7 +17463,7 @@ "type": 1, "variance": 10 }, - "description": "Fires a wind bullet that tears through the sky. Power increases against charmed\nenemies. Element: Wind \\C[10]Wind+8% Earth-8%\\C[0]", + "description": "Fires a wind bullet that tears through the sky. Power increases against charmed enemies.\nElement: Wind \\C[10]Wind+8% Earth-8%\\C[0]", "effects": [ { "code": 44, @@ -17506,7 +17506,7 @@ "type": 1, "variance": 15 }, - "description": "A shower of purifying light. Hits multiple times. Element: Light 3Hit \\C[10]Light+6%\nDark-6%\\C[0]", + "description": "A shower of purifying light. Hits multiple times. Element: Light 3Hit \\C[10]Light+6% Dark-6%\\C[0]", "effects": [ { "code": 44, @@ -17549,7 +17549,7 @@ "type": 1, "variance": 20 }, - "description": "A dazzling light that blinds the enemy. Low power but inflicts darkness.\nElement: Light Effect: Darkness 40% \\C[10]Light+5% Dark-5%\\C[0]", + "description": "A dazzling light that blinds the enemy. Low power but inflicts darkness. Element: Light\nEffect: Darkness 40% \\C[10]Light+5% Dark-5%\\C[0]", "effects": [ { "code": 21, @@ -17598,7 +17598,7 @@ "type": 1, "variance": 5 }, - "description": "Condenses swirling magical particles. Greatly increases light element. Element:\nLight \\C[10]Light+35%\\C[0]", + "description": "Condenses swirling magical particles. Greatly increases light element. Element: Light\n\\C[10]Light+35%\\C[0]", "effects": [ { "code": 44, @@ -17641,7 +17641,7 @@ "type": 1, "variance": 15 }, - "description": "Opens the gate of the holy dragon. Removes all enemy stat buffs. Element: Light\nRemove: Attack/Defense/M. Attack/M. Defense/Agility Buffs \\C[10]Light+4% Dark-8%\\C[0]", + "description": "Opens the gate of the holy dragon. Removes all enemy stat buffs. Element: Light Remove:\nAttack/Defense/M. Attack/M. Defense/Agility Buffs \\C[10]Light+4% Dark-8%\\C[0]", "effects": [ { "code": 33, @@ -17714,7 +17714,7 @@ "type": 1, "variance": 10 }, - "description": "A meteor shower of flashes from another world. Weakens attack and magic attack.\nElement: Light Effect: Attack/M. Attack Down 5 turns \\C[10]Light+6% Dark-5%\\C[0]", + "description": "A meteor shower of flashes from another world. Weakens attack and magic attack. Element:\nLight Effect: Attack/M. Attack Down 5 turns \\C[10]Light+6% Dark-5%\\C[0]", "effects": [ { "code": 32, @@ -17769,7 +17769,7 @@ "type": 1, "variance": 20 }, - "description": "The evil eye of a crawling corpse. Lowers attack and absorbs a lot of light\nelement. Element: Dark Effect: Attack Down 3 turns \\C[10]Dark+5% Light-10%\\C[0]", + "description": "The evil eye of a crawling corpse. Lowers attack and absorbs a lot of light element.\nElement: Dark Effect: Attack Down 3 turns \\C[10]Dark+5% Light-10%\\C[0]", "effects": [ { "code": 32, @@ -17818,7 +17818,7 @@ "type": 1, "variance": 20 }, - "description": "Envelops the enemy in the grudge of the dead. Low power but may inflict sleep.\nElement: Dark Effect: Sleep 30% \\C[10]Dark+6% Light-3%\\C[0]", + "description": "Envelops the enemy in the grudge of the dead. Low power but may inflict sleep. Element:\nDark Effect: Sleep 30% \\C[10]Dark+6% Light-3%\\C[0]", "effects": [ { "code": 21, @@ -17867,7 +17867,7 @@ "type": 1, "variance": 5 }, - "description": "Condenses swirling magical particles. Greatly increases dark element. Element:\nDark \\C[10]Dark+35%\\C[0]", + "description": "Condenses swirling magical particles. Greatly increases dark element. Element: Dark\n\\C[10]Dark+35%\\C[0]", "effects": [ { "code": 44, @@ -17910,7 +17910,7 @@ "type": 1, "variance": 15 }, - "description": "Emits a mind-shattering strange signal. Rarely causes instant death. Element:\nDark Effect: KO 10% \\C[10]Dark+4% Light-5%\\C[0]", + "description": "Emits a mind-shattering strange signal. Rarely causes instant death. Element: Dark Effect:\nKO 10% \\C[10]Dark+4% Light-5%\\C[0]", "effects": [ { "code": 21, @@ -17959,7 +17959,7 @@ "type": 1, "variance": 10 }, - "description": "Drags the enemy into an eternal dream labyrinth. Power greatly increases against\nsleeping enemies. Element: Dark \\C[10]Dark+4% Light-1%\\C[0]", + "description": "Drags the enemy into an eternal dream labyrinth. Power greatly increases against sleeping\nenemies. Element: Dark \\C[10]Dark+4% Light-1%\\C[0]", "effects": [ { "code": 44, @@ -18002,7 +18002,7 @@ "type": 0, "variance": 20 }, - "description": "Deploys a sturdy magic barrier. Greatly increases magic defense by 2 levels.\nElement: None Effect: M. Defense Up 2 levels 3 turns", + "description": "Deploys a sturdy magic barrier. Greatly increases magic defense by 2 levels. Element: None\nEffect: M. Defense Up 2 levels 3 turns", "effects": [ { "code": 31, @@ -18088,7 +18088,7 @@ "type": 0, "variance": 20 }, - "description": "Secret art of regeneration. Grants 'Regeneration' state, recovering HP and MP\nevery turn. Element: None Effect: Regeneration (HP/MP +5% per turn, until end of\nbattle)", + "description": "Secret art of regeneration. Grants 'Regeneration' state, recovering HP and MP every turn.\nElement: None Effect: Regeneration (HP/MP +5% per turn, until end of battle)", "effects": [ { "code": 21, @@ -18131,7 +18131,7 @@ "type": 0, "variance": 20 }, - "description": "Wraps yourself in the aura of a wind fairy. Heals HP, boosts agility and wind\nresistance, and increases element. Element: Wind Heal: HP 60% Effect: Agility Up\n2 levels Wind Resistance Up \\C[10]Wind+16%\\C[0]", + "description": "Wraps yourself in the aura of a wind fairy. Heals HP, boosts agility and wind resistance,\nand increases element. Element: Wind Heal: HP 60% Effect: Agility Up 2 levels Wind\nResistance Up \\C[10]Wind+16%\\C[0]", "effects": [ { "code": 31, @@ -18192,7 +18192,7 @@ "type": 0, "variance": 20 }, - "description": "Prevents all status ailments for a set time.\\C[14]Does not consume a turn.\\C[0] Element:\nNone Effect: Exprebend 5 turns", + "description": "Prevents all status ailments for a set time.\\C[14]Does not consume a turn.\\C[0] Element: None Effect:\nExprebend 5 turns", "effects": [ { "code": 21, @@ -18235,7 +18235,7 @@ "type": 0, "variance": 20 }, - "description": "Splits and multiplies magical particles. Increases all elements. Element: None\n\\C[10]All Elements +5~15%\\C[0]", + "description": "Splits and multiplies magical particles. Increases all elements. Element: None \\C[10]All\nElements +5~15%\\C[0]", "effects": [ { "code": 44, @@ -18272,7 +18272,7 @@ "type": 0, "variance": 20 }, - "description": "Disperses and dissipates magical particles. Decreases all elements. Element:\nNone \\C[10]All Elements -5~10%\\C[0]", + "description": "Disperses and dissipates magical particles. Decreases all elements. Element: None \\C[10]All\nElements -5~10%\\C[0]", "effects": [ { "code": 44, @@ -18309,7 +18309,7 @@ "type": 4, "variance": 0 }, - "description": "A blooming flower of magical particles. Absorbs all accumulated elements and\nconverts them to MP. Element: None Heal: MP Total Elements x2\\C[10]All Elements 0%\\C[0]", + "description": "A blooming flower of magical particles. Absorbs all accumulated elements and converts them\nto MP. Element: None Heal: MP Total Elements x2\\C[10]All Elements 0%\\C[0]", "effects": [ { "code": 44, @@ -18346,7 +18346,7 @@ "type": 0, "variance": 20 }, - "description": "Mysterious amplification of magical particles. Doubles all current elements.\nElement: None \\C[10]All Elements x2\\C[0]", + "description": "Mysterious amplification of magical particles. Doubles all current elements. Element: None\n\\C[10]All Elements x2\\C[0]", "effects": [ { "code": 44, @@ -18383,7 +18383,7 @@ "type": 1, "variance": 0 }, - "description": "A high-level spell that condenses and unleashes all magical particles. Affected\nby all elements. Element: None \\C[10]All Elements 0%\\C[0]", + "description": "A high-level spell that condenses and unleashes all magical particles. Affected by all\nelements. Element: None \\C[10]All Elements 0%\\C[0]", "effects": [ { "code": 44, @@ -19448,7 +19448,7 @@ "type": 1, "variance": 15 }, - "description": "Slam a mass of electricity into the enemy. Greatly increases Thunder element.\nAttribute: Thunder \\C[10]Thunder +10% Earth -2%\\C[0]", + "description": "Slam a mass of electricity into the enemy. Greatly increases Thunder element. Attribute:\nThunder \\C[10]Thunder +10% Earth -2%\\C[0]", "effects": [ { "code": 44, @@ -19491,7 +19491,7 @@ "type": 1, "variance": 10 }, - "description": "A light-element spell that drops a small shining meteor. Attribute: Light \\C[10]Light\n+4% Dark -4%\\C[0]", + "description": "A light-element spell that drops a small shining meteor. Attribute: Light \\C[10]Light +4% Dark\n-4%\\C[0]", "effects": [ { "code": 44, @@ -19534,7 +19534,7 @@ "type": 1, "variance": 20 }, - "description": "A dazzling flash that blinds the enemy. Low power but inflicts Blind. Attribute:\nLight Inflict: Blind 40% \\C[10]Light +5% Dark -5%\\C[0]", + "description": "A dazzling flash that blinds the enemy. Low power but inflicts Blind. Attribute: Light\nInflict: Blind 40% \\C[10]Light +5% Dark -5%\\C[0]", "effects": [ { "code": 21, @@ -19583,7 +19583,7 @@ "type": 1, "variance": 5 }, - "description": "Envelop the enemy in a wave of water. Greatly drains Fire element. Attribute:\nWater \\C[10]Water +3% Fire -10%\\C[0]", + "description": "Envelop the enemy in a wave of water. Greatly drains Fire element. Attribute: Water \\C[10]Water\n+3% Fire -10%\\C[0]", "effects": [ { "code": 44, @@ -19626,7 +19626,7 @@ "type": 1, "variance": 20 }, - "description": "Unleash crossing slashes of darkness. Sometimes inflicts Blind. Attribute: Dark\nInflict: Blind 30% \\C[10]Dark +3% Light -3%\\C[0]", + "description": "Unleash crossing slashes of darkness. Sometimes inflicts Blind. Attribute: Dark Inflict:\nBlind 30% \\C[10]Dark +3% Light -3%\\C[0]", "effects": [ { "code": 21, @@ -19675,7 +19675,7 @@ "type": 1, "variance": 15 }, - "description": "A spell that generates poisonous gas. Low chance to poison the enemy. Attribute:\nNone Inflict: Poison 15%", + "description": "A spell that generates poisonous gas. Low chance to poison the enemy. Attribute: None\nInflict: Poison 15%", "effects": [ { "code": 21, @@ -19724,7 +19724,7 @@ "type": 1, "variance": 20 }, - "description": "The evil eye of a crawling corpse. Lowers attack and greatly drains Light\nelement. Attribute: Dark Inflict: Attack Down 3 turns \\C[10]Dark +5% Light -10%\\C[0]", + "description": "The evil eye of a crawling corpse. Lowers attack and greatly drains Light element.\nAttribute: Dark Inflict: Attack Down 3 turns \\C[10]Dark +5% Light -10%\\C[0]", "effects": [ { "code": 32, @@ -22562,7 +22562,7 @@ "type": 1, "variance": 15 }, - "description": "Summons a pillar of fire from beneath the enemy's feet. Greatly reduces the Ice\nelement. Attribute: Fire \\C[10]Fire +2% Ice -12%\\C[0]", + "description": "Summons a pillar of fire from beneath the enemy's feet. Greatly reduces the Ice element.\nAttribute: Fire \\C[10]Fire +2% Ice -12%\\C[0]", "effects": [ { "code": 44, @@ -22605,7 +22605,7 @@ "type": 1, "variance": 15 }, - "description": "Burns and scorches the enemy's equipment. Lowers the enemy's attack power.\nAttribute: Fire Effect: Attack Down 3 turns \\C[10]Fire +1% Ice -1%\\C[0]", + "description": "Burns and scorches the enemy's equipment. Lowers the enemy's attack power. Attribute: Fire\nEffect: Attack Down 3 turns \\C[10]Fire +1% Ice -1%\\C[0]", "effects": [ { "code": 32, @@ -22801,7 +22801,7 @@ "type": 1, "variance": 5 }, - "description": "Condenses swirling particles of magical energy. Greatly increases the Water\nelement. Attribute: Water \\C[10]Water +35%\\C[0]", + "description": "Condenses swirling particles of magical energy. Greatly increases the Water element.\nAttribute: Water \\C[10]Water +35%\\C[0]", "effects": [ { "code": 44, @@ -23585,7 +23585,7 @@ "type": 1, "variance": 20 }, - "description": "A sword technique that engraves the mark of victory. Attribute: Light \\C[10]Light +5%\nDark -3%\\C[0]", + "description": "A sword technique that engraves the mark of victory. Attribute: Light \\C[10]Light +5% Dark -3%\\C[0]", "effects": [ { "code": 44, @@ -24037,7 +24037,7 @@ "type": 1, "variance": 5 }, - "description": "Condenses swirling magical particles. Greatly increases earth element.\nAttribute: Earth \\C[10]Earth +35%\\C[0]", + "description": "Condenses swirling magical particles. Greatly increases earth element. Attribute: Earth\n\\C[10]Earth +35%\\C[0]", "effects": [ { "code": 44, @@ -24221,7 +24221,7 @@ "type": 1, "variance": 5 }, - "description": "Condenses swirling magical particles. Greatly increases water element.\nAttribute: Water \\C[10]Water +35%\\C[0]", + "description": "Condenses swirling magical particles. Greatly increases water element. Attribute: Water\n\\C[10]Water +35%\\C[0]", "effects": [ { "code": 44, @@ -24264,7 +24264,7 @@ "type": 1, "variance": 10 }, - "description": "A preemptive magic bullet. Makes it easier to act first and greatly increases\nwater element. Attribute: Water 3 hit \\C[10]Water +12% Thunder -6%\\C[0]", + "description": "A preemptive magic bullet. Makes it easier to act first and greatly increases water\nelement. Attribute: Water 3 hit \\C[10]Water +12% Thunder -6%\\C[0]", "effects": [ { "code": 44, @@ -24448,7 +24448,7 @@ "type": 1, "variance": 20 }, - "description": "Fire magic that burns the enemy with a fireball. Attribute: Fire \\C[10]Fire +8% Ice\n-8%\\C[0]", + "description": "Fire magic that burns the enemy with a fireball. Attribute: Fire \\C[10]Fire +8% Ice -8%\\C[0]", "effects": [ { "code": 44, @@ -24491,7 +24491,7 @@ "type": 0, "variance": 20 }, - "description": "Wraps yourself in healing flames. Also removes attack and defense down status.\nAttribute: Fire Recovery: 30% Remove: Attack/Defense Down \\C[10]Fire +7% Ice -2%\\C[0]", + "description": "Wraps yourself in healing flames. Also removes attack and defense down status. Attribute:\nFire Recovery: 30% Remove: Attack/Defense Down \\C[10]Fire +7% Ice -2%\\C[0]", "effects": [ { "code": 34, @@ -24552,7 +24552,7 @@ "type": 1, "variance": 5 }, - "description": "Condenses swirling magical particles. Greatly increases fire element. Attribute:\nFire \\C[10]Fire +35%\\C[0]", + "description": "Condenses swirling magical particles. Greatly increases fire element. Attribute: Fire \\C[10]Fire\n+35%\\C[0]", "effects": [ { "code": 44, @@ -24595,7 +24595,7 @@ "type": 1, "variance": 5 }, - "description": "Condenses swirling magical particles. Greatly increases ice element. Attribute:\nIce \\C[10]Ice +35%\\C[0]", + "description": "Condenses swirling magical particles. Greatly increases ice element. Attribute: Ice \\C[10]Ice\n+35%\\C[0]", "effects": [ { "code": 44, @@ -24724,7 +24724,7 @@ "type": 0, "variance": 20 }, - "description": "Creates a shining wall of light. Greatly increases light resistance. Attribute:\nLight Buff: Light Resistance Up 3 turns", + "description": "Creates a shining wall of light. Greatly increases light resistance. Attribute: Light\nBuff: Light Resistance Up 3 turns", "effects": [ { "code": 21, @@ -24767,7 +24767,7 @@ "type": 1, "variance": 20 }, - "description": "Wind magic that slashes the enemy with blades of wind. Chance to lower wind\nresistance. Attribute: Wind Inflict: Wind Resistance Down 50% \\C[10]Wind +4% Earth -4%\\C[0]", + "description": "Wind magic that slashes the enemy with blades of wind. Chance to lower wind resistance.\nAttribute: Wind Inflict: Wind Resistance Down 50% \\C[10]Wind +4% Earth -4%\\C[0]", "effects": [ { "code": 21, @@ -24859,7 +24859,7 @@ "type": 0, "variance": 10 }, - "description": "Enhancement magic that abandons defense. Greatly lowers defense, greatly boosts\nmagic attack and agility. Attribute: Wind Inflict: Defense Down 2 levels, Magic\nAttack/Defense/Agility Up 2 levels 3 turns \\C[10]Wind +1% Earth -1%\\C[0]", + "description": "Enhancement magic that abandons defense. Greatly lowers defense, greatly boosts magic\nattack and agility. Attribute: Wind Inflict: Defense Down 2 levels, Magic\nAttack/Defense/Agility Up 2 levels 3 turns \\C[10]Wind +1% Earth -1%\\C[0]", "effects": [ { "code": 32, @@ -24932,7 +24932,7 @@ "type": 1, "variance": 20 }, - "description": "Brings down an iron hammer of rock. Low power but has a chance to inflict\ndebuff. Attribute: Earth Inflict: Debuff 40% \\C[10]Earth +4% Wind -5%\\C[0]", + "description": "Brings down an iron hammer of rock. Low power but has a chance to inflict debuff.\nAttribute: Earth Inflict: Debuff 40% \\C[10]Earth +4% Wind -5%\\C[0]", "effects": [ { "code": 21, @@ -24981,7 +24981,7 @@ "type": 1, "variance": 20 }, - "description": "Stab the enemy with a deadly poison magic needle. Inflicts poison and lowers\nmagic attack. Attribute: None Inflicts: Poison 20% Magic Attack Down 3 turns", + "description": "Stab the enemy with a deadly poison magic needle. Inflicts poison and lowers magic attack.\nAttribute: None Inflicts: Poison 20% Magic Attack Down 3 turns", "effects": [ { "code": 21, @@ -25036,7 +25036,7 @@ "type": 1, "variance": 45 }, - "description": "Unleash a magical shockwave to break the enemy's defense. Damage is highly\nvariable. Attribute: None Inflicts: Defense Down 3 turns", + "description": "Unleash a magical shockwave to break the enemy's defense. Damage is highly variable.\nAttribute: None Inflicts: Defense Down 3 turns", "effects": [ { "code": 32, @@ -25085,7 +25085,7 @@ "type": 1, "variance": 5 }, - "description": "Condense swirling particles of magical energy. Greatly increases Thunder\nelement. Attribute: Thunder \\C[10]Thunder +35%\\C[0]", + "description": "Condense swirling particles of magical energy. Greatly increases Thunder element.\nAttribute: Thunder \\C[10]Thunder +35%\\C[0]", "effects": [ { "code": 44, @@ -25612,7 +25612,7 @@ "type": 1, "variance": 5 }, - "description": "Condense swirling particles of magical energy. Greatly increases Wind element.\nAttribute: Wind \\C[10]Wind +35%\\C[0]", + "description": "Condense swirling particles of magical energy. Greatly increases Wind element. Attribute:\nWind \\C[10]Wind +35%\\C[0]", "effects": [ { "code": 44, @@ -25747,7 +25747,7 @@ "type": 1, "variance": 20 }, - "description": "Envelop the enemy in the grudge of the dead. Low power but may inflict Seal.\nAttribute: Dark Inflicts: Seal 40% \\C[10]Dark +6% Light -3%\\C[0]", + "description": "Envelop the enemy in the grudge of the dead. Low power but may inflict Seal. Attribute:\nDark Inflicts: Seal 40% \\C[10]Dark +6% Light -3%\\C[0]", "effects": [ { "code": 21, @@ -25796,7 +25796,7 @@ "type": 1, "variance": 5 }, - "description": "Condense swirling particles of magical energy. Greatly increases Dark element.\nAttribute: Dark \\C[10]Dark +35%\\C[0]", + "description": "Condense swirling particles of magical energy. Greatly increases Dark element. Attribute:\nDark \\C[10]Dark +35%\\C[0]", "effects": [ { "code": 44, @@ -26340,7 +26340,7 @@ "type": 1, "variance": 10 }, - "description": "High-level magic that engulfs and crushes the enemy with a veil of water.\nInflicts Weakness and greatly reduces Light. Attribute: Water Inflicts: Weakness\n20% \\C[10]Water +7% Light -15%\\C[0]", + "description": "High-level magic that engulfs and crushes the enemy with a veil of water. Inflicts\nWeakness and greatly reduces Light. Attribute: Water Inflicts: Weakness 20% \\C[10]Water +7%\nLight -15%\\C[0]", "effects": [ { "code": 21, @@ -26389,7 +26389,7 @@ "type": 1, "variance": 10 }, - "description": "Erupt flames from beneath the enemy along with molten rock. Affected by Fire and\nEarth elements. Attribute: Fire \\C[10]Fire +4% Ice -5%\\C[0]", + "description": "Erupt flames from beneath the enemy along with molten rock. Affected by Fire and Earth\nelements. Attribute: Fire \\C[10]Fire +4% Ice -5%\\C[0]", "effects": [ { "code": 44, @@ -26432,7 +26432,7 @@ "type": 1, "variance": 15 }, - "description": "Emits a strange wave that destroys the mind. Occasionally causes instant death.\nElement: Dark Inflicts: Incapacitated 10% \\C[10]Dark +4% Light -5%\\C[0]", + "description": "Emits a strange wave that destroys the mind. Occasionally causes instant death. Element:\nDark Inflicts: Incapacitated 10% \\C[10]Dark +4% Light -5%\\C[0]", "effects": [ { "code": 21, @@ -26481,7 +26481,7 @@ "type": 1, "variance": 20 }, - "description": "Envelops the enemy in frozen pillars of ice. Has a chance to inflict\n'Frostbite'. Element: Ice Inflicts: Frostbite 30% \\C[10]Ice +2% Fire -3%\\C[0]", + "description": "Envelops the enemy in frozen pillars of ice. Has a chance to inflict 'Frostbite'. Element:\nIce Inflicts: Frostbite 30% \\C[10]Ice +2% Fire -3%\\C[0]", "effects": [ { "code": 21, @@ -26579,7 +26579,7 @@ "type": 1, "variance": 5 }, - "description": "Condenses swirling particles of magical energy. Greatly increases Light element.\nElement: Light \\C[10]Light +35%\\C[0]", + "description": "Condenses swirling particles of magical energy. Greatly increases Light element. Element:\nLight \\C[10]Light +35%\\C[0]", "effects": [ { "code": 44, @@ -26622,7 +26622,7 @@ "type": 1, "variance": 15 }, - "description": "Opens the holy dragon's gate. Removes all stat boosts from the enemy. Element:\nLight Removes: Attack/Defense/M. Attack/M. Defense/Agility Boost \\C[10]Light +4% Dark\n-8%\\C[0]", + "description": "Opens the holy dragon's gate. Removes all stat boosts from the enemy. Element: Light\nRemoves: Attack/Defense/M. Attack/M. Defense/Agility Boost \\C[10]Light +4% Dark -8%\\C[0]", "effects": [ { "code": 33, @@ -26695,7 +26695,7 @@ "type": 1, "variance": 10 }, - "description": "A meteor shower of flashes from a distant land. Weakens attack and magic attack.\nElement: Light Inflicts: Attack/M. Attack Down 5 turns \\C[10]Light +6% Dark -5%\\C[0]", + "description": "A meteor shower of flashes from a distant land. Weakens attack and magic attack. Element:\nLight Inflicts: Attack/M. Attack Down 5 turns \\C[10]Light +6% Dark -5%\\C[0]", "effects": [ { "code": 32, @@ -27777,7 +27777,7 @@ "type": 1, "variance": 5 }, - "description": "Leaps above the enemy and slashes down. Lowers defense. Element: Wind Inflicts:\nDefense Down 3 turns \\C[10]Wind +8% Earth -5%\\C[0]", + "description": "Leaps above the enemy and slashes down. Lowers defense. Element: Wind Inflicts: Defense\nDown 3 turns \\C[10]Wind +8% Earth -5%\\C[0]", "effects": [ { "code": 32, @@ -27869,7 +27869,7 @@ "type": 1, "variance": 5 }, - "description": "Sweeps the enemy's legs out from under them. Lowers agility and reduces Earth\nelement. Element: Physical Inflicts: Agility Down \\C[10]Earth -6%\\C[0]", + "description": "Sweeps the enemy's legs out from under them. Lowers agility and reduces Earth element.\nElement: Physical Inflicts: Agility Down \\C[10]Earth -6%\\C[0]", "effects": [ { "code": 32, @@ -27918,7 +27918,7 @@ "type": 1, "variance": 15 }, - "description": "Slashes with a blade clad in ice. Builds up more NG. Element: Ice \\C[10]Ice +5% Fire\n-3%\\C[0]", + "description": "Slashes with a blade clad in ice. Builds up more NG. Element: Ice \\C[10]Ice +5% Fire -3%\\C[0]", "effects": [ { "code": 44, @@ -27961,7 +27961,7 @@ "type": 0, "variance": 50 }, - "description": "\\C[23]Nelis\\C[0]'s healing magic. Also restores magic power. Element: None Recovery: HP 20%\nMP 20%", + "description": "\\C[23]Nelis\\C[0]'s healing magic. Also restores magic power. Element: None Recovery: HP 20% MP 20%", "effects": [ { "code": 11, @@ -28101,7 +28101,7 @@ "type": 0, "variance": 20 }, - "description": "Breaks down and disperses magical particles. Reduces all elements. Attribute:\nNone \\C[10]All Elements -5~10%\\C[0]", + "description": "Breaks down and disperses magical particles. Reduces all elements. Attribute: None \\C[10]All\nElements -5~10%\\C[0]", "effects": [ { "code": 44, @@ -28138,7 +28138,7 @@ "type": 0, "variance": 20 }, - "description": "Splits and multiplies magical particles. Increases all elements. Attribute: None\n\\C[10]All Elements +5~15%\\C[0]", + "description": "Splits and multiplies magical particles. Increases all elements. Attribute: None \\C[10]All\nElements +5~15%\\C[0]", "effects": [ { "code": 44, diff --git a/www/data/Weapons.json b/www/data/Weapons.json index 74c3ece..c875797 100644 --- a/www/data/Weapons.json +++ b/www/data/Weapons.json @@ -3,7 +3,7 @@ { "id": 1, "animationId": 133, - "description": "A sword imbued with the soul of the heroic spirit Nero. Its abilities\nare still unknown. Attack +10 Defense +3 M. Attack +6 Element:\nSlash/Dark Accuracy: 98%", + "description": "A sword imbued with the soul of the heroic spirit Nero. Its abilities are still unknown.\nAttack +10 Defense +3 M. Attack +6 Element: Slash/Dark Accuracy: 98%", "etypeId": 1, "traits": [ { @@ -76,7 +76,7 @@ { "id": 2, "animationId": 134, - "description": "A phantom soul sword, its dark power amplified and transformed into a\nmore ferocious form. Attack +16 Defense +4 M. Attack +9 M. Defense +4\nElement: Slash/Dark Accuracy: 98%", + "description": "A phantom soul sword, its dark power amplified and transformed into a more ferocious form.\nAttack +16 Defense +4 M. Attack +9 M. Defense +4 Element: Slash/Dark Accuracy: 98%", "etypeId": 1, "traits": [ { @@ -169,7 +169,7 @@ { "id": 3, "animationId": 134, - "description": "A phantom soul sword, further amplified with ominous dark power.\nAttack +32 Defense +4 M. Attack +16 M. Defense +4 Element: Slash/Dark\nAccuracy: 98%", + "description": "A phantom soul sword, further amplified with ominous dark power. Attack +32 Defense +4 M.\nAttack +16 M. Defense +4 Element: Slash/Dark Accuracy: 98%", "etypeId": 1, "traits": [ { @@ -302,7 +302,7 @@ { "id": 4, "animationId": 134, - "description": "The form in which Nero's power is drawn out to the fullest. Attack +60\nDefense +5 M. Attack +28 M. Defense +5 Element: Slash/Dark Accuracy:\n98%", + "description": "The form in which Nero's power is drawn out to the fullest. Attack +60 Defense +5 M.\nAttack +28 M. Defense +5 Element: Slash/Dark Accuracy: 98%", "etypeId": 1, "traits": [ { @@ -475,7 +475,7 @@ { "id": 5, "animationId": 162, - "description": "Reaps lives with swordplay as graceful as flowing water. Attack +37\nAgility +10 Element: Slash/Water/Dark Accuracy: 95%", + "description": "Reaps lives with swordplay as graceful as flowing water. Attack +37 Agility +10 Element:\nSlash/Water/Dark Accuracy: 95%", "etypeId": 1, "traits": [ { @@ -593,7 +593,7 @@ { "id": 6, "animationId": 163, - "description": "A sword of cherry blossoms, scattered in the night, maddeningly\nbeautiful. Attack +61 Defense -7 Agility +15 Element: Slash/Light/Dark\nAccuracy: 95%", + "description": "A sword of cherry blossoms, scattered in the night, maddeningly beautiful. Attack +61\nDefense -7 Agility +15 Element: Slash/Light/Dark Accuracy: 95%", "etypeId": 1, "traits": [ { @@ -731,7 +731,7 @@ { "id": 7, "animationId": 8, - "description": "A magic sword specialized in fire element. Attack +7 M. Attack +16 M.\nDefense +8 Element: Slash/Fire Accuracy: 97%", + "description": "A magic sword specialized in fire element. Attack +7 M. Attack +16 M. Defense +8 Element:\nSlash/Fire Accuracy: 97%", "etypeId": 1, "traits": [ { @@ -824,7 +824,7 @@ { "id": 8, "animationId": 8, - "description": "A staff-like sword modeled after rising flames. Attack +10 M. Attack\n+36 M. Defense +14 Max MP +10 Element: Slash/Fire Accuracy: 97%", + "description": "A staff-like sword modeled after rising flames. Attack +10 M. Attack +36 M. Defense +14\nMax MP +10 Element: Slash/Fire Accuracy: 97%", "etypeId": 1, "traits": [ { @@ -932,7 +932,7 @@ { "id": 9, "animationId": 8, - "description": "An ultimate flame magic sword wreathed in swirling vortexes of fire.\nAttack +19 M. Attack +66 M. Defense +15 Max MP +25 Element: Slash/Fire\nAccuracy: 97%", + "description": "An ultimate flame magic sword wreathed in swirling vortexes of fire. Attack +19 M. Attack\n+66 M. Defense +15 Max MP +25 Element: Slash/Fire Accuracy: 97%", "etypeId": 1, "traits": [ { @@ -1060,7 +1060,7 @@ { "id": 10, "animationId": 156, - "description": "A whirlwind magic sword clad in wind along its blade. Attack +16 M.\nAttack +31 Agility +16 Element: Slash/Wind Accuracy: 99%", + "description": "A whirlwind magic sword clad in wind along its blade. Attack +16 M. Attack +31 Agility +16\nElement: Slash/Wind Accuracy: 99%", "etypeId": 1, "traits": [ { @@ -1183,7 +1183,7 @@ { "id": 11, "animationId": 156, - "description": "A magic sword that absorbs wind mana and converts it into energy.\nAttack +25 M. Attack +58 Agility +46 Element: Slash/Wind Accuracy: 99%", + "description": "A magic sword that absorbs wind mana and converts it into energy. Attack +25 M. Attack +58\nAgility +46 Element: Slash/Wind Accuracy: 99%", "etypeId": 1, "traits": [ { @@ -1331,7 +1331,7 @@ { "id": 12, "animationId": 135, - "description": "A sword embodying the power of the earth. Engraved with runes filled\nwith magic. Attack +12 Defense +9 M. Attack +10 Max MP +10 Element:\nSlash/Earth Accuracy: 95%", + "description": "A sword embodying the power of the earth. Engraved with runes filled with magic. Attack\n+12 Defense +9 M. Attack +10 Max MP +10 Element: Slash/Earth Accuracy: 95%", "etypeId": 1, "traits": [ { @@ -1424,7 +1424,7 @@ { "id": 13, "animationId": 135, - "description": "A sword that assimilates with a strong aura of earth. Attack +27\nDefense +18 M. Attack +20 Element: Slash/Earth Accuracy: 96%", + "description": "A sword that assimilates with a strong aura of earth. Attack +27 Defense +18 M. Attack +20\nElement: Slash/Earth Accuracy: 96%", "etypeId": 1, "traits": [ { @@ -1547,7 +1547,7 @@ { "id": 14, "animationId": 135, - "description": "A phantom soul sword imbued with the earth spirit that envelops the\nworld. Attack +50 Defense +30 M. Attack +42 Accuracy: Slash/Earth\nAccuracy: 96%", + "description": "A phantom soul sword imbued with the earth spirit that envelops the world. Attack +50\nDefense +30 M. Attack +42 Accuracy: Slash/Earth Accuracy: 96%", "etypeId": 1, "traits": [ { @@ -1700,7 +1700,7 @@ { "id": 15, "animationId": 161, - "description": "A phantom soul sword imbued with the moon's magic shining in the dark\nnight. Attack +20 Defense +10 M. Attack +29 Max HP +50 Element:\nSlash/Light/Dark Accuracy: 97%", + "description": "A phantom soul sword imbued with the moon's magic shining in the dark night. Attack +20\nDefense +10 M. Attack +29 Max HP +50 Element: Slash/Light/Dark Accuracy: 97%", "etypeId": 1, "traits": [ { @@ -1828,7 +1828,7 @@ { "id": 16, "animationId": 161, - "description": "A phantom soul sword clad in moonlight, slicing through darkness.\nAttack +43 Defense +18 M. Attack +53 Max HP +100 Element:\nSlash/Light/Dark Accuracy: 97%", + "description": "A phantom soul sword clad in moonlight, slicing through darkness. Attack +43 Defense +18\nM. Attack +53 Max HP +100 Element: Slash/Light/Dark Accuracy: 97%", "etypeId": 1, "traits": [ { @@ -1996,7 +1996,7 @@ { "id": 17, "animationId": 11, - "description": "A phantom soul sword that pierces foes with dazzling flashes of light.\nAttack +9 M. Attack +13 Luck +9 Max HP +30 Element: Slash/Light\nAccuracy: 94%", + "description": "A phantom soul sword that pierces foes with dazzling flashes of light. Attack +9 M. Attack\n+13 Luck +9 Max HP +30 Element: Slash/Light Accuracy: 94%", "etypeId": 1, "traits": [ { @@ -2089,7 +2089,7 @@ { "id": 18, "animationId": 11, - "description": "A thrusting phantom soul sword shaped like a white teardrop flower.\nAttack +18 M. Attack +29 Luck +16 Max MP +45 Element: Slash/Light\nAccuracy: 95%", + "description": "A thrusting phantom soul sword shaped like a white teardrop flower. Attack +18 M. Attack\n+29 Luck +16 Max MP +45 Element: Slash/Light Accuracy: 95%", "etypeId": 1, "traits": [ { @@ -2212,7 +2212,7 @@ { "id": 19, "animationId": 11, - "description": "A phantom soul sword adorned with falling stardust flowers. Attack +36\nM. Attack +50 Luck +24 Max MP +60 Element: Slash/Light Accuracy: 95%", + "description": "A phantom soul sword adorned with falling stardust flowers. Attack +36 M. Attack +50 Luck\n+24 Max MP +60 Element: Slash/Light Accuracy: 95%", "etypeId": 1, "traits": [ { @@ -2370,7 +2370,7 @@ { "id": 20, "animationId": 7, - "description": "A phantom soul sword hardened and strengthened by condensed light.\nAttack +30 M. Attack +25 Luck +13 Max MP +40 Element: Slash Accuracy:\n96%", + "description": "A phantom soul sword hardened and strengthened by condensed light. Attack +30 M. Attack\n+25 Luck +13 Max MP +40 Element: Slash Accuracy: 96%", "etypeId": 1, "traits": [ { @@ -2498,7 +2498,7 @@ { "id": 21, "animationId": 7, - "description": "A phantom soul sword that circulates light mana through its blade,\nturning it into power. Attack +53 M. Attack +34 Luck +20 Max MP +50\nElement: Slash Accuracy: 96%", + "description": "A phantom soul sword that circulates light mana through its blade, turning it into power.\nAttack +53 M. Attack +34 Luck +20 Max MP +50 Element: Slash Accuracy: 96%", "etypeId": 1, "traits": [ { @@ -3138,7 +3138,7 @@ { "id": 36, "animationId": 7, - "description": "An ordinary, common sword. Easy for women to handle as well. Attack +5\nElement: Slash Accuracy: 95%", + "description": "An ordinary, common sword. Easy for women to handle as well. Attack +5 Element: Slash\nAccuracy: 95%", "etypeId": 1, "traits": [ { @@ -3270,7 +3270,7 @@ { "id": 40, "animationId": 7, - "description": "A sword bearing the name of freedom. Blessed by the elves. Attack +40\nElement: Slash Accuracy: 100%", + "description": "A sword bearing the name of freedom. Blessed by the elves. Attack +40 Element: Slash\nAccuracy: 100%", "etypeId": 1, "traits": [ { @@ -3364,7 +3364,7 @@ { "id": 43, "animationId": 7, - "description": "A magic sword named after stardust. Attack +70 M. Attack +30\nDefense/M. Defense/Agility +10 Element: Slash Accuracy: 100%", + "description": "A magic sword named after stardust. Attack +70 M. Attack +30 Defense/M. Defense/Agility\n+10 Element: Slash Accuracy: 100%", "etypeId": 1, "traits": [ { diff --git a/www/js/rpg_windows.js b/www/js/rpg_windows.js index f2d1936..46fcd55 100644 --- a/www/js/rpg_windows.js +++ b/www/js/rpg_windows.js @@ -275,6 +275,22 @@ Window_Base.prototype.drawTextEx = function(text, x, y) { } }; +Window_Base.prototype.drawTextExHelp = function(text, x, y) { + if (text) { + var textState = { index: 0, x: x, y: y, left: x }; + textState.text = this.convertEscapeCharacters(text); + textState.height = this.calcTextHeight(textState, false); + this.resetFontSettings(); + this.contents.fontSize = 20 + while (textState.index < textState.text.length) { + this.processCharacter(textState); + } + return textState.x - x; + } else { + return 0; + } +}; + Window_Base.prototype.convertEscapeCharacters = function(text) { text = text.replace(/\\/g, '\x1b'); text = text.replace(/\x1b\x1b/g, '\\'); @@ -1502,7 +1518,7 @@ Window_Help.prototype.setItem = function(item) { Window_Help.prototype.refresh = function() { this.contents.clear(); - this.drawTextEx(this._text, this.textPadding(), 0); + this.drawTextExHelp(this._text, this.textPadding(), 0); }; //-----------------------------------------------------------------------------