// Generated by RPG Maker. // Do not edit this file directly. var $plugins = [ { name: "Community_Basic", status: true, description: "基本的なパラメーターを設定するプラグインです。", parameters: { cacheLimit: "20", screenWidth: "816", screenHeight: "624", changeWindowWidthTo: "", changeWindowHeightTo: "", renderingMode: "auto", alwaysDash: "off", }, }, { name: "YEP_CoreEngine", status: true, description: "v1.32 解像度、通貨、アイテム、レベル、能力値の上限の変更など様々な変更が可能です。", parameters: { "---画面---": "", "Screen Width": "1280", "Screen Height": "720", "Scale Battlebacks": "true", "Scale Title": "true", "Scale Game Over": "true", "Open Console": "false", "Reposition Battlers": "true", "GameFont Load Timer": "0", "Update Real Scale": "false", "Collection Clear": "true", "---通貨---": "", "Gold Max": "99999999", "Gold Font Size": "20", "Gold Icon": "313", "Gold Overlap": "A lotta", "---アイテム---": "", "Default Max": "200", "Quantity Text Size": "20", "---能力値---": "", "Max Level": "300", "Actor MaxHP": "99999", "Actor MaxMP": "9999", "Actor Parameter": "2000", "Enemy MaxHP": "9999999", "Enemy MaxMP": "99999", "Enemy Parameter": "2000", "---戦闘---": "", "Animation Rate": "3", "Flash Target": "true", "Show Events Transition": "true", "Show Events Snapshot": "true", "---マップ最適化---": "", "Refresh Update HP": "true", "Refresh Update MP": "true", "Refresh Update TP": "false", "---フォント---": "", "Chinese Font": "SimHei, Heiti TC, sans-serif", "Korean Font": "Dotum, AppleGothic, sans-serif", "Default Font": "GameFont, Verdana, Arial, Courier New", "Font Size": "22", "Text Align": "left", "---ウィンドウ---": "", "Digit Grouping": "true", "Line Height": "36", "Icon Width": "32", "Icon Height": "32", "Face Width": "144", "Face Height": "144", "Window Padding": "18", "Text Padding": "6", "Window Opacity": "192", "Gauge Outline": "true", "Gauge Height": "18", "Menu TP Bar": "true", "---ウィンドウ色---": "", "Color: Normal": "0", "Color: System": "16", "Color: Crisis": "17", "Color: Death": "18", "Color: Gauge Back": "19", "Color: HP Gauge 1": "20", "Color: HP Gauge 2": "21", "Color: MP Gauge 1": "22", "Color: MP Gauge 2": "23", "Color: MP Cost": "23", "Color: Power Up": "24", "Color: Power Down": "25", "Color: TP Gauge 1": "28", "Color: TP Gauge 2": "29", "Color: TP Cost Color": "29", }, }, { name: "TkoolMV_PluginCommandBook", status: true, description: "プラグインコマンド集", parameters: { 制御文字の拡張: "はい", スクリプトに制御文字適用: "いいえ" }, }, { name: "KNH_CharacterShadow", status: true, description: "キャラクターに影をつけるプラグイン", parameters: { 影画像: "kage" }, }, { name: "DP_MapZoom", status: true, description: "マップの拡大率を制御します。", parameters: { "Base Scale": "1", "Encount Effect": "true", "Camera Controll": "true", "Weather Patch": "true", "Picture Size Fixation": "true", "Old Focus": "false", }, }, { name: "Foreground", status: true, description: "マップに合わせてスクロールする近景の設定(Ver1.0.1)", parameters: {}, }, { name: "PD_8DirDash", status: true, description: "グラフィック変更を伴う8方向移動機能が追加されるプラグインです。", parameters: {}, }, { name: "HalfMove", status: true, description: "半歩移動プラグイン", parameters: { "8方向移動": "true", "8方向移動スイッチ": "0", イベントすり抜け: "true", 強制中無効: "false", 角回避: "true", 斜め移動中減速: "false", トリガー拡大: "false", 実歩数調整: "false", 上半分移動不可地形: '["0"]', 上半分移動不可Region: '["0"]', 下半分移動不可地形: '["0"]', 下半分移動不可Region: '["0"]', 右半分移動不可地形: '["0"]', 右半分移動不可Region: '["0"]', 左半分移動不可地形: '["0"]', 左半分移動不可Region: '["0"]', 右上移動不可地形: '["0"]', 右上移動不可Region: '["0"]', 右下移動不可地形: '["0"]', 右下移動不可Region: '["0"]', 左上移動不可地形: '["0"]', 左上移動不可Region: '["0"]', 左下移動不可地形: '["0"]', 左下移動不可Region: '["0"]', 全方向移動不可地形: '["0"]', 全方向移動不可Region: '["0"]', イベント複数起動防止: "false", イベント位置重複OK: "false", }, }, { name: "FloatVariables", status: true, description: "変数の小数演算プラグイン", parameters: { 小数変数開始位置: "0", 小数変数終了位置: "0" }, }, { name: "MessageSelectPicture", status: true, description: "選択肢のピクチャ表示プラグイン", parameters: {}, }, { name: "DTextPicture", status: true, description: "動的文字列ピクチャ生成プラグイン", parameters: { itemIconSwitchId: "0", lineSpacingVariableId: "0", frameWindowSkin: "", frameWindowPadding: "18", padCharacter: "0", }, }, { name: "EasingPicture", status: true, description: "ピクチャーの移動パターンを増やします。", parameters: {}, }, { name: "MPP_ChoiceEX", status: true, description: "【ver.3.11】選択肢の機能拡張", parameters: { maxPageRow: "30", "Disabled Index": "none", "=== Command ===": "", "Plugin Commands": '{"ChoicePos":"ChoicePos","ChoiceVariableId":"ChoiceVariableId","ChoiceRect":"ChoiceRect","ChoiceUnderMessage":"ChoiceUnderMessage"}', "Event Comment": '{"ChoiceHelp":"選択肢ヘルプ"}', }, }, { name: "kz_PictureChoices", status: true, description: "v1.04 - 選択肢の表示の際、選択肢を画像で、画面の自由な場所に配置できるようにします。", parameters: { "Cursor Bitmap Name": "Cursor", "Cursor Overhead X": "-40", "Cursor Overhead Y": "0", "Cursor Max Frame": "3", "Cursor Frame Spacing": "10", }, }, { name: "CharacterFreeze", status: true, description: "キャラクター停止プラグイン", parameters: { 停止スイッチID: "2", 停止中ピクチャID: "0", 停止中ピクチャ名: "", 停止中BGM音量: "100", }, }, { name: "PicturePriorityCustomize", status: true, description: "ピクチャの表示優先度調整プラグイン", parameters: { 上層ピクチャ番号: "101", 下層ピクチャ番号: "9", 下層ピクチャZ座標: "9", 戦闘下層ピクチャZ座標: "1", }, }, { name: "PictureAnimation", status: true, description: "ピクチャのアニメーションプラグイン", parameters: { 最初のセルに戻る: "true" }, }, { name: "TMMoveEx", status: true, description: "壁衝突音やリージョンによる通行設定などの機能を追加します。", parameters: { passableRegionId: "254", dontPassRegionId: "252", knockWallSe: "", knockWallSeParam: "", knockWallPan: "75", knockWallInterval: "30", turnKeyCode: "S", movableRegion1: "", movableRegion2: "", movableRegion3: "", movableRegion4: "", movableRegion5: "", movableRegion6: "", movableRegion7: "", movableRegion8: "", movableRegion9: "", movableRegion10: "", }, }, { name: "CommonPopupCore", status: true, description: "ver1.05/汎用的なポップアップの仕組みを提供するためのベースプラグインです。", parameters: { "Text Back Color": "rgba(0,0,0,0.6)", "Text Back FileName": "popup_back%d", }, }, { name: "GetInformation", status: true, description: "ver1.171/アイテムの入手などにスライドアニメするインフォメーションを追加するプラグインです。", parameters: { "Info Disable Switch Id": "11", "Use Battle Info": "false", "Use Rewards Info": "true", "Info Pattern": "Normal", "Info Font Size": "20", "Info Count": "150", "Info Delay": "20", "Info MoveWait": "200", "Info MoveFade": "30", "Enable Out Move": "true", "Info Position": "Up", "Info Slide Action": "Down", "Info Sup X": "0", "Info Sup Y": "400", "Info Width": "816", "Gold Icon Index": "314", "Actor Icon Start Index": "320", "Reward Popup Delay": "0", "Show Get Hide Item A": "false", "Show Get Hide Item B": "false", "Log Key": "", "Log Max": "100", "Log Row": "2", "Log Reverse": "false", "Menu Info Log Name": "", "Battle Show List": "item,gold,exp,skill,params,level,abp,classLevel", "Get Gold Text": "「\\I[_icon]_num\\C[14]\\G\\C[0]」\\C[24]Obtained!", "Lost Gold Text": "「\\I[_icon]_num\\C[14]\\G\\C[0]」\\C[2]Lost...", "Get Item Text": "「\\I[_icon]_name」\\C[24]Obtained!\\n\\C[6]_desc1", "Lost Item Text": "「\\I[_icon]_name」\\C[2]Lost...\\n\\C[6]_desc1", "Get Item Text Num": "「\\I[_icon]_name」\\C[14]_numx \\C[24]Obtained!\\n\\C[6]_desc1", "Lost Item Text Num": "「\\I[_icon]_name」\\C[14]_numx \\C[2]Lost...\\n\\C[6]_desc1", "Get Skill Text": "_actorは「\\I[_icon]_name」\\C[24]覚えた!\\n\\C[6]_desc1", "Lost Skill Text": "_actorは「\\I[_icon]_name」を \\C[2]忘れてしまった・・・\\n\\C[6]_desc1", "Exp Up Text": "_actorは\\C[14]_numポイント\\C[0]の\\C[4]_name\\C[0]を\\C[24]得た!", "Exp Down Text": "_actorは\\C[14]_numポイント\\C[0]の\\C[4]_name\\C[0]を\\C[2]Lost...", "Lv Up Text": "_actorは\\C[4]_name\\C[0]が\\C[14]_numポイント\\C[24]上がった!", "Lv Down Text": "_actorは\\C[4]_name\\C[0]が\\C[14]_numポイント\\C[2]下がった・・・", "Param Up Text": "_actorは\\C[4]_name\\C[0]が\\C[14]_numポイント\\C[24]上がった!", "Param Down Text": "_actorは\\C[4]_name\\C[0]が\\C[14]_numポイント\\C[2]下がった・・・", "Abp Up Text": "_actorは\\C[14]_numポイント\\C[0]の\\C[4]_name\\C[0]を\\C[24]得た!", "Abp Down Text": "_actorは\\C[14]_numポイント\\C[0]の\\C[4]_name\\C[0]を\\C[2]Lost...", "Class Lv Up Text": "_actorは\\C[4]_classの_name\\C[0]が\\C[14]_numポイント\\C[24]上がった!", "Class Lv Down Text": "_actorは\\C[4]_classの_name\\C[0]が\\C[14]_numポイント\\C[2]下がった・・・", "Formation Lv Up Text": "\\C[4]_nameの熟練度\\C[0]が\\C[14]_numポイント\\C[24]上がった!", "Formation Lv Max Text": "\\C[4]_name\\C[0]を\\C[14]マスターした!", }, }, { name: "MapNameinSaveData", status: true, description: "セーブデータ上に現在マップ名を載せるプラグイン", parameters: {}, }, { name: "VE_BasicModule", status: true, description: "v1.23 - 全てのVictor Engineプラグインに必要なベースコード付きプラグイン", parameters: { "== Trait Names ==": "", "Hit Rate Name": "命中", "Evasion Rate Name": "回避", "Critical Rate Name": "会心", "Critical Evasion Name": "会心回避", "Magic Evasion Name": "魔法回避", "Magic Reflection Name": "魔法反射", "Counter Attack Name": "反撃", "HP Regeneration Name": "HP再生", "MP Regeneration Name": "MP再生", "TP Regeneration Name": "TP再生", "Target Rate Name": "狙われ率", "Guard Rate Name": "防御効果率", "Recovery Effect Name": "回復", "Pharmacology Name": "薬の知識", "MP Cost Rate Name": "MP消費", "TP Charge Rate Name": "TPチャージ", "Physical Damage Name": "物理ダメージ", "Magical Damage Name": "魔法ダメージ", "Floor Damage Name": "床ダメージ", "Experience Rate Name": "経験値獲得率", }, }, { name: "VE_DamagePopup", status: true, description: "v2.04 ダメージポップアップ表示をカスタマイズできます", parameters: { "== Basic Setup ==": "==============================", "Height Adjust": "true", "Overlap Adjust": "-32", "Delay Adjust": "0", "== HP Damage ==": "==============================", "HP Damage Text": "%1", "HP Damage Fontface": "this.standardFontFace()", "HP Damage Fontsize": "50", "HP Damage Color": "this.normalColor()", "HP Damage Roll": "false", "HP Damage Delay": "0", "HP Damage Offset X": "0", "HP Damage Offset Y": "-100", "HP Damage Motion": "Pop Low, Fall Low, Wait, Wait", "== MP Damage ==": "==============================", "MP Damage Text": "%1", "MP Damage Fontface": "this.standardFontFace()", "MP Damage Fontsize": "50", "MP Damage Color": "'#BB99FF'", "MP Damage Roll": "false", "MP Damage Delay": "0", "MP Damage Offset X": "0", "MP Damage Offset Y": "0", "MP Damage Motion": "Pop High, Fall High, Pop Low, Fall Low, Wait, Wait", "== TP Damage ==": "==============================", "TP Damage Text": "%1", "TP Damage Fontface": "this.standardFontFace()", "TP Damage Fontsize": "50", "TP Damage Color": "'#FFBB99'", "TP Damage Roll": "false", "TP Damage Delay": "0", "TP Damage Offset X": "0", "TP Damage Offset Y": "0", "TP Damage Motion": "Pop High, Fall High, Pop Low, Fall Low, Wait, Wait", "== HP Recovery ==": "==============================", "HP Recover Text": "%1", "HP Recover Fontface": "this.standardFontFace()", "HP Recover Fontsize": "50", "HP Recover Color": "'#BBFF99'", "HP Recover Roll": "false", "HP Recover Delay": "0", "HP Recover Offset X": "0", "HP Recover Offset Y": "0", "HP Recover Motion": "Zoom, Move Up, Move Up, Move Up, Move Up", "== MP Recovery ==": "==============================", "MP Recover Text": "%1", "MP Recover Fontface": "this.standardFontFace()", "MP Recover Fontsize": "50", "MP Recover Color": "'#99BBFF'", "MP Recover Roll": "false", "MP Recover Delay": "0", "MP Recover Offset X": "0", "MP Recover Offset Y": "0", "MP Recover Motion": "Zoom, Move Up, Move Up, Move Up, Move Up", "== TP Recovery ==": "==============================", "TP Recover Text": "%1", "TP Recover Fontface": "this.standardFontFace()", "TP Recover Fontsize": "50", "TP Recover Color": "'#FFFF99'", "TP Recover Roll": "false", "TP Recover Delay": "0", "TP Recover Offset X": "0", "TP Recover Offset Y": "0", "TP Recover Motion": "Zoom, Move Up, Move Up, Move Up, Move Up", "== Miss Popup ==": "==============================", "Miss Text": "", "Miss Fontface": "this.standardFontFace()", "Miss Fontsize": "46", "Miss Color": "'#BBBBBB'", "Miss Offset X": "0", "Miss Offset Y": "-32", "Miss Motion": "", "== Critical Popup ==": "==============================", "Critical Text": "CRITICAL!!", "Critical Fontface": "this.standardFontFace()", "Critical Fontsize": "this.standardFontSize()", "Critical Color": "'#FF9999'", "Critical Offset X": "0", "Critical Offset Y": "-100", "Critical Flash Color": "'#FF0000'", "Critical Motion": "Pop High, Fall High, Pop Low, Fall Low, Wait, Wait", "== State Add Popup ==": "==============================", "State Add Text": "", "State Add Fontface": "this.standardFontFace()", "State Add Fontsize": "this.standardFontSize()", "State Add Color": "'#FFFFBB'", "State Add Offset X": "0", "State Add Offset Y": "32", "State Add Motion": "Wait, Wait, Wait, Wait, Wait", "== State Remove Popup ==": "==============================", "State Remove Text": "", "State Remove Fontface": "this.standardFontFace()", "State Remove Fontsize": "this.standardFontSize()", "State Remove Color": "'#FFFFBB'", "State Remove Offset X": "0", "State Remove Offset Y": "32", "State Remove Motion": "Wait, Wait, Wait, Wait, Wait", "== Buff Add Popup ==": "==============================", "Buff Add Text": "", "Buff Add Fontface": "this.standardFontFace()", "Buff Add Fontsize": "this.standardFontSize()", "Buff Add Color": "'#BBFF99'", "Buff Add Offset X": "0", "Buff Add Offset Y": "32", "Buff Add Motion": "Wait, Wait, Wait, Wait, Wait", "== Debuff Add Popup ==": "==============================", "Debuff Add Text": "", "Debuff Add Fontface": "this.standardFontFace()", "Debuff Add Fontsize": "this.standardFontSize()", "Debuff Add Color": "'#FFFFBB'", "Debuff Add Offset X": "0", "Debuff Add Offset Y": "32", "Debuff Add Motion": "Wait, Wait, Wait, Wait, Wait", "== Buff Remove Popup ==": "==============================", "Buff Remove Text": "", "Buff Remove Fontface": "this.standardFontFace()", "Buff Remove Fontsize": "this.standardFontSize()", "Buff Remove Color": "'#BBFFFF'", "Buff Remove Offset X": "0", "Buff Remove Offset Y": "32", "Buff Remove Motion": "Wait, Wait, Wait, Wait, Wait", "== Counter Popup ==": "==============================", "Counter Text": "COUNTER", "Counter Fontface": "this.standardFontFace()", "Counter Fontsize": "this.standardFontSize()", "Counter Color": "'#FF9999'", "Counter Offset X": "0", "Counter Offset Y": "-100", "Counter Motion": "Pop High, Wait, Wait, Wait, Stretch", "== Reflect Popup ==": "==============================", "Reflect Text": "REFLECTION", "Reflect Fontface": "this.standardFontFace()", "Reflect Fontsize": "this.standardFontSize()", "Reflect Color": "'#99BBFF'", "Reflect Offset X": "0", "Reflect Offset Y": "-100", "Reflect Motion": "Pop High, Wait, Wait, Wait, Stretch", "== Substitute Popup ==": "==============================", "Substitute Text": "SUBSTITUTE", "Substitute Fontface": "this.standardFontFace()", "Substitute Fontsize": "this.standardFontSize()", "Substitute Color": "'#99BBFF'", "Substitute Offset X": "0", "Substitute Offset Y": "-100", "Substitute Motion": "Pop High, Wait, Wait, Wait, Stretch", "== Weak Popup ==": "==============================", "Weak Text": "WEAK POINT!", "Weak Fontface": "this.standardFontFace()", "Weak Fontsize": "30", "Weak Color": "'#FFBB99'", "Weak Flash Color": "'#FF8844'", "Weak Offset X": "0", "Weak Offset Y": "-160", "Weak Motion": "Pop High, Fall High, Pop Low, Fall Low, Wait, Wait", "== Resist Popup ==": "==============================", "Resist Text": "RESIST", "Resist Fontface": "this.standardFontFace()", "Resist Fontsize": "30", "Resist Color": "'#BBFFFF'", "Resist Flash Color": "'#4488FF'", "Resist Offset X": "0", "Resist Offset Y": "-160", "Resist Motion": "Pop High, Fall High, Pop Low, Fall Low, Wait, Wait", "== Immune Popup ==": "==============================", "Immune Text": "INVALID", "Immune Fontface": "this.standardFontFace()", "Immune Fontsize": "30", "Immune Color": "'#BBBBBB'", "Immune Flash Color": "'#444444'", "Immune Offset X": "0", "Immune Offset Y": "-160", "Immune Motion": "Pop High, Fall High, Pop Low, Fall Low, Wait, Wait", "== Absorb Popup ==": "==============================", "Absorb Text": "ABSORPTION", "Absorb Fontface": "this.standardFontFace()", "Absorb Fontsize": "this.standardFontSize()", "Absorb Color": "'#BBFF99'", "Absorb Flash Color": "", "Absorb Offset X": "0", "Absorb Offset Y": "-100", "Absorb Motion": "Zoom, Move Up, Move Up, Move Up, Move Up", "== Popup Motions ==": "==============================", Wait: "100, 100, 0, 0, 0, 20", "Move Up": "100, 100, 0, -15, 0, 20", "Move Down": "100, 100, 0, 15, 0, 20", "Move Left": "100, 100, -15, 0, 0, 20", "Move Right": "100, 100, 15, 0, 0, 20", Zoom: "300, 300, 0, 0, 0, 30", Stretch: "100, 400, 0, -30, 0, 30", Melt: "100, 400, 0, 30, 0, 30", "Pop High": "100, 100, 0, 0, -60, 15", "Fall High": "100, 100, 0, 0, 60, 15", "Pop Low": "100, 100, 0, 0, -20, 15", "Fall Low": "100, 100, 0, 0, 20, 15", "== Custom Motions ==": "==============================", "Custom 1": "100, 100, 0, 0, 0, 30", "Custom 2": "100, 100, 0, 0, 0, 30", "Custom 3": "100, 100, 0, 0, 0, 30", "Custom 4": "100, 100, 0, 0, 0, 30", "Custom 5": "100, 100, 0, 0, 0, 30", "Custom 6": "100, 100, 0, 0, 0, 30", "Custom 7": "100, 100, 0, 0, 0, 30", "Custom 8": "100, 100, 0, 0, 0, 30", "Custom 9": "100, 100, 0, 0, 0, 30", "Custom 10": "100, 100, 0, 0, 0, 30", "Custom 11": "100, 100, 0, 0, 0, 30", "Custom 12": "100, 100, 0, 0, 0, 30", "Custom 13": "100, 100, 0, 0, 0, 30", "Custom 14": "100, 100, 0, 0, 0, 30", "Custom 15": "100, 100, 0, 0, 0, 30", "Custom 16": "100, 100, 0, 0, 0, 30", "Custom 17": "100, 100, 0, 0, 0, 30", "Custom 18": "100, 100, 0, 0, 0, 30", "Custom 19": "100, 100, 0, 0, 0, 30", "Custom 20": "100, 100, 0, 0, 0, 30", }, }, { name: "SetActorHome", status: true, description: "サイドビューバトルでアクターを表示する位置を設定します。", parameters: { "Default Home X": "900", "Default Home Y": "370" }, }, { name: "TYA_BattleMessageCustom", status: true, description: "戦闘開始時の「~が現れた!」というメッセージを非表示にします。", parameters: {}, }, { name: "BB_EnemyPositionYMax", status: true, description: "戦闘時の敵グラフィック配置範囲を画面下端まで拡大or移動できるようにするプラグイン。", parameters: { Fit_or_Slide: "true", CanNot_Fit_or_Slide: "false" }, }, { name: "MOG_BossHP", status: true, description: "(v2.4 *) Apresenta um medidor de HP para os chefes.", parameters: { "Shake Effect": "true", "HP Number Visible": "true", "Show Face": "false", "Slant Animation": "true", "Flow Speed": "2", "Name Font Size": "22", "Layout X-Axis": "90", "Layout Y-Axis": "2", "Name X-Axis": "5", "Name Y-Axis": "-5", "Face X-Axis": "-50", "Face Y-Axis": "10", "Meter X-Axis": "22", "Meter Y-Axis": "23", "Number X-Axis": "460", "Number Y-Axis": "5", "Number Percentage": "false", "Show States": "true", "States Max": "5", "States X-axis": "30", "States Y-axis": "50", }, }, { name: "MOG_BattleHud", status: true, description: "(v5.04 *) Permite customizar o layout de batalha.", parameters: { "-> MAIN <<<<<<<<<<<<<<<<<<<<<<<": "", "Hud X-Axis": "-114", "Hud Y-Axis": "542", "Hud Space X": "0", "Hud Space Y": "0", "Hud Slide X": "0", "Hud Slide Y": "250", "Vertical Mode": "false", "Max Battle Members": "1", "": "", "-> LAYOUT OVERLAY <<<<<<<<<<<<<<<<<<<<<<<": "", "Layout2 Visible": "true", "Layout2 X-Axis": "521", "Layout2 Y-Axis": "0", "-> TURN <<<<<<<<<<<<<<<<<<<<<<<": "", "Turn Visible": "false", "Turn X-Axis": "20", "Turn Y-Axis": "-400", "Turn Rotation Speed": "0.01", "Turn Zoom Animation": "false", "-> FACE <<<<<<<<<<<<<<<<<<<<<<<": "", "Face Visible": "false", "Face X-Axis": "52", "Face Y-Axis": "52", "Face Shake Animation": "true", "Face Zoom Animation": "true", "Face Frame Animation": "true", "Face Priority": "0", "-> NAME <<<<<<<<<<<<<<<<<<<<<<<": "", "Name Visible": "false", "Name X-Axis": "-45", "Name Y-Axis": "65", "Name Align": "1", "Name Font Size": "20", "Name Bold Size": "4", "Name Font Italic": "false", "-> HP <<<<<<<<<<<<<<<<<<<<<<<": "", "HP Meter Visible": "true", "HP Meter X-Axis": "537", "HP Meter Y-Axis": "27", "HP Meter Angle": "0", "HP Meter Flow Anime": "true", "HP Number Visible": "true", "HP Number Align type": "0", "HP Number X-Axis": "735", "HP Number Y-Axis": "0", "MaxHP Number Visible": "false", "MaxHP Number X-Axis": "0", "MaxHP Number Y-Axis": "0", "-> MP <<<<<<<<<<<<<<<<<<<<<<<": "", "MP Meter Visible": "true", "MP Meter X-Axis": "629", "MP Meter Y-Axis": "98", "MP Meter Angle": "0", "MP Meter Flow Anime": "true", "MP Number Visible": "true", "MP Number Align type": "0", "MP Number X-Axis": "735", "MP Number Y-Axis": "73", "MaxMP Number Visible": "false", "MaxMP Number X-Axis": "0", "MaxMP Number Y-Axis": "0", "-> TP <<<<<<<<<<<<<<<<<<<<<<<": "", "TP Meter Visible": "true", "TP Meter X-Axis": "629", "TP Meter Y-Axis": "141", "TP Meter Angle": "0", "TP Meter Flow Anime": "true", "TP Number Visible": "true", "TP Number Align type": "0", "TP Number X-Axis": "735", "TP Number Y-Axis": "116", "MaxTP Number Visible": "false", "MaxTP Number X-Axis": "0", "MaxTP Number Y-Axis": "0", "-> ATB <<<<<<<<<<<<<<<<<<<<<<<": "", "ATB Meter Visible": "false", "ATB Meter X-Axis": "69", "ATB Meter Y-Axis": "117", "ATB Meter Angle": "0", "ATB Meter Flow Anime": "true", "-> STATES <<<<<<<<<<<<<<<<<<<<<<<": "", "States Visible": "true", "States X-Axis": "3", "States Y-Axis": "131", "States Mode": "1", "States Max": "5", "States Align": "0", "-> W COMMAND <<<<<<<<<<<<<<<<<<<<<<<": "", "Command Auto Adjust": "0", "W Command X-Axis": "0", "W Command Y-Axis": "95", "W Command Width": "192", "W Command Height": "180", "W Command Slide X": "0", "W Command Slide Y": "64", "Layout Command": "true", "L Command X-Axis": "-25", "L Command Y-Axis": "-35", "-> W PARTY <<<<<<<<<<<<<<<<<<<<<<<": "", "W Party X-Axis": "325", "W Party Y-Axis": "170", "W Party Width": "192", "W Party Height": "250", "W Party Slide X": "0", "W Party Slide Y": "-100", "Layout Party": "true", "L Party X-Axis": "-325", "L Party Y-Axis": "-42", "-> W HELP <<<<<<<<<<<<<<<<<<<<<<<": "", "W Help X-Axis": "0", "W Help Y-Axis": "0", "W Help Width": "1000", "W Help Height": "108", "W Help Slide X": "0", "W Help Slide Y": "-50", "Layout Help": "true", "L Help X-Axis": "0", "L Help Y-Axis": "0", "-> W SKILL <<<<<<<<<<<<<<<<<<<<<<<": "", "W Skill X-Axis": "0", "W Skill Y-Axis": "140", "W Skill Width": "816", "W Skill Height": "360", "W Skill maxCols": "2", "W Skill Slide X": "0", "W Skill Slide Y": "50", "Layout Skill": "true", "L Skill X-Axis": "0", "L Skill Y-Axis": "-67", "-> W ITEM <<<<<<<<<<<<<<<<<<<<<<<": "", "W Item X-Axis": "0", "W Item Y-Axis": "140", "W Item Width": "816", "W Item Height": "360", "W Item maxCols": "2", "W Item Slide X": "0", "W Item Slide Y": "50", "Layout Item": "true", "L Item X-Axis": "0", "L Item Y-Axis": "-67", "-> W ACTOR <<<<<<<<<<<<<<<<<<<<<<<": "", "W Actor X-Axis": "0", "W Actor Y-Axis": "444", "W Actor Width": "816", "W Actor Height": "180", "W Actor maxCols": "1", "W Actor Slide X": "0", "W Actor Slide Y": "50", "Layout Actor": "true", "L Actor X-Axis": "0", "L Actor Y-Axis": "-67", "-> W ENEMY <<<<<<<<<<<<<<<<<<<<<<<": "", "W Enemy X-Axis": "200", "W Enemy Y-Axis": "400", "W Enemy Width": "800", "W Enemy Height": "80", "W Enemy maxCols": "2", "W Enemy Slide X": "0", "W Enemy Slide Y": "-50", "Layout Enemy": "true", "L Enemy X-Axis": "0", "L Enemy Y-Axis": "-67", "-> SCREEN LAYOUT <<<<<<<<<<<<<<<<<<<<<<<": "", "Screen Layout": "true", "Screen X-Axis": "0", "Screen Y-Axis": "0", "-> CUSTOM POSITION <<<<<<<<<<<<<<<<<<<<<<<": "", "Custom Position 1": "", "Custom Position 2": "", "Custom Position 3": "", "Custom Position 4": "", "Custom Position 5": "", "Custom Position 6": "", "Custom Position 7": "", "Custom Position 8": "", }, }, { name: "SkipPartyCommand", status: true, description: "戦闘時のパーティーコマンドをスキップします。", parameters: { スキップ用のスイッチ番号: "6", 逃げるコマンド表示用のスイッチ番号: "7", }, }, { name: "AB_EnemyBook", status: true, description: "v1.35 戦闘中も確認できるモンスター図鑑です。属性、ステートの耐性の確認もできます。", parameters: { ShowCommandInBattle: "0", ShowAllBookCommandInBattle: "0", ResisterTiming: "2", ShowCurrentStatus: "0", HideUnknownStatusInSkill: "0", ShowGeneralStatusInSkill: "0", HideItemUntilGet: "0", ShortCutButtonName: "", BackgroundImage: "", SpreadBackgroundImage: "false", BackgroundImageOpacity: "120", EnemyOffsetY: "0", "---用語、アイコン---": "", "---Terms, Icons---": "", EnemyBookCommandName: "Enemy Info", EnemyBookAllCommandName: "Encyclopedia", Achievement: "Completion Rate", UnknownEnemy: "??????", UnknownData: "???", HitRateName: "Hit Rate", EvadeRateName: "Evasion Rate", WeakElementName: "Weak Element", ResistElementName: "Resistant Element", WeakStateName: "Weak Status", ResistStateName: "Resistant Status", NoEffectStateName: "Null Status", DefeatNumberName: "Number Defeated", UnknownDropItemIcon: "16", AddEnemySkillMessage: "Registered %1 in the encyclopedia!", FailToAddEnemySkillMessage: "%1 cannot be added to the encyclopedia!", MissToAddEnemySkillMessage: "Failed to register %1 in the encyclopedia!", FailToCheckEnemySkillMessage: "Could not find any info on %1!", DispNo: "1", DispLv: "1", DispDefeatNumber: "0", DispHP: "1", DispMP: "1", DispTP: "0", DispATK: "1", DispDEF: "1", DispMAT: "1", DispMDF: "1", DispAGI: "1", DispLUK: "1", DispHitRate: "0", DispEvadeRate: "0", DispSkillNumber: "0", DispDropItems: "1", DispWeakElement: "1", DispResistElement: "1", DispWeakState: "1", DispResistState: "1", DispNoEffectState: "1", DispDescribe: "1", DescribeLineNumber: "2", "---属性アイコン---": "", UseElementIconInPluginParameter: "1", ElementIcons: "76 64 65 66 67 68 69 70 71", }, }, { name: "MOG_BattleCommands", status: true, description: "(v1.3 *) Comandos de batalhas animados por imagens.", parameters: { "-> MAIN <<<<<<<<<<<<<<<<<<<<<<<": "", Mode: "1", "Row Max": "8", "Side Input": "true", "": "", "-> RING COMMAND <<<<<<<<<<<<<<<<<<<<<<<": "", "Ring Range": "125", "Ring Motion": "true", "Pi Range": "2.0", "-> POSITION <<<<<<<<<<<<<<<<<<<<<<<": "", "Com X-axis": "0", "Com Y-axis": "-209", "Layout X-axis": "-17", "Layout Y-axis": "-229", "-> ARROW <<<<<<<<<<<<<<<<<<<<<<<": "", Arrow: "false", "Arrow X-axis": "0", "Arrow Y-axis": "0", "-> COMMAND NAME <<<<<<<<<<<<<<<<<<<<<<<": "", "Com Name": "true", "Com Name X-axis": "48", "Com Name Y-axis": "-130", "Com Font Size": "24", "-> CURSOR <<<<<<<<<<<<<<<<<<<<<<<": "", Cursor: "false", "Cursor X-axis": "0", "Cursor Y-axis": "0", "Cursor Slide": "false", "-> FACE <<<<<<<<<<<<<<<<<<<<<<<": "", Face: "false", "Face X-axis": "0", "Face Y-axis": "-50", "-> ZOOM <<<<<<<<<<<<<<<<<<<<<<<": "", "Zoom Animation": "true", "Zoom Rate": "1.50", "Zoom Speed": "0.015", "Zoom Loop": "true", "-> SLIDE ANIMATION <<<<<<<<<<<<<<<<<<<<<<<": "", "Slide Animation": "true", "Slide X": "0", "Slide Y": "0", }, }, { name: "EnemySlideIn", status: true, description: "プレイヤーだけでなく敵もスライドインするようになります。", parameters: { slideinSpeed: "16" }, }, { name: "MOG_BattleResult", status: true, description: "(v1.3) Modifica a tela de vítoria.", parameters: { "Exp X-Axis": "640", "Exp Y-Axis": "160", "Gold X-Axis": "640", "Gold Y-Axis": "230", "Treasure X-Axis": "160", "Treasure Y-Axis": "335", "Actor X-Axis": "250", "Actor Y-Axis": "0", "Parameter Real X-Axis": "0", "Parameter Real Y-Axis": "0", "Parameter 1 X-Axis": "480", "Parameter 1 Y-Axis": "102", "Parameter 2 X-Axis": "650", "Parameter 2 Y-Axis": "102", "New Skill X-Axis": "50", "New Skill Y-Axis": "330", "Name X-Axis": "155", "Name Y-Axis": "720", }, }, { name: "FTKR_ExBattleEvent", status: true, description: "v1.3.6 バトルイベントを拡張するプラグイン", parameters: { "Battle Event": "", "--勝利時イベント--": "", "Custom Victory Event": "0", "Victory Event": "29", "--敗北時イベント--": "", "Custom Defeat Event": "0", "Defeat Event": "367", "--逃走時イベント--": "", "Custom Escape Event": "0", "Escape Event": "", "--中断時イベント--": "", "Custom Abort Event": "0", "Abort Event": "", "Abort BugFix": "false", "--戦闘行動の強制--": "", "Invalid Battle Phase": "action", }, }, { name: "ExecuteCommonEventBeforeAttack", status: true, description: "スキル使用前にコモンイベントを実行可能にします。", parameters: {}, }, { name: "MpiGetMapImage", status: true, description: "マップ全体を画像として出力します。", parameters: { GetImageTrigger1: "Input.isPressed('control') && Input.isTriggered('pageup')", GetImageTrigger2: "Input.isPressed('control') && Input.isTriggered('pagedown')", "Vertical Split": "1", "Horizontal Split": "1", OutputFolder: "output", TestModeOnly: "false", }, }, { name: "MOG_MenuCursor", status: true, description: "(v1.6) Adiciona um cursor animado no menu.", parameters: { "Slide Animation": "true", "Cursor X-axis": "0", "Cursor Y-axis": "0", "Frames Animation": "false", "Max Frames": "4", "Animation Speed": "7", }, }, { name: "MOG_MenuBackground", status: true, description: "(v1.2) O plugin permite mudar a imagem de fundo do menu.", parameters: { "Disable Scenes": "Scene_Test1,Scene_Test2,Scene_Test3", "Default FileName": "Pic_1", "Unique Backgrounds": "false", "Sufix FileName": "_back", "Window Opacity": "30", "Scroll X-Axis": "0", "Scroll Y-Axis": "0", }, }, { name: "MOG_MenuParticles", status: true, description: "(v1.1) Adiciona partículas nas cenas menu.", parameters: { "Number of Particles": "20", "Disable Scenes": "Scene_Test1,Scene_Test2,Scene_Test3", "Unique Particles": "false", "X-Axis Speed": "0", "Y-Axis Speed": "-1", "Rotation Speed": "1", "Blend Mode": "1", }, }, { name: "MOG_Scrollbar", status: true, description: "(v2.2) Adiciona uma barra de rolamento nas janelas.", parameters: { "Always Visible": "true", "X-Axis": "0", "Y-Axis": "0", "Button X-Axis": "1", "Button Y-Axis": "1", }, }, { name: "MOG_SceneMenu", status: true, description: "(v1.2) Modifica a cena de menu principal.", parameters: { "Actor Hud X-Axis": "0", "Actor Hud Y-Axis": "0", "Char X-Axis": "20", "Char Y-Axis": "0", "HP Meter X-Axis": "17", "HP Meter Y-Axis": "93", "MP Meter X-Axis": "17", "MP Meter Y-Axis": "144", "HP Number X-Axis": "100", "HP Number Y-Axis": "73", "HPMax Number X-Axis": "140", "HPMax Number Y-Axis": "100", "MP Number X-Axis": "100", "MP Number Y-Axis": "124", "MPMax Number X-Axis": "140", "MPMax Number Y-Axis": "151", "Commands X-Axis": "180", "Commands Y-Axis": "50", "Command Active X-Axis": "40", "Command Active Y-Axis": "148", "Com Name Visible": "true", "Com Name X-Axis": "40", "Com Name Y-Axis": "96", "Com Name FontSize": "22", "Max Visible Faces": "5", "Face Sel X-Axis": "240", "Face Sel Y-Axis": "128", "Gold X-Axis": "260", "Gold Y-Axis": "580", "Time X-Axis": "565", "Time Y-Axis": "60", "Time FontSize": "26", "Location X-Axis": "450", "Location Y-Axis": "575", "Magic Circle Visible": "true", "Magic Circle X-Axis": "700", "Magic Circle Y-Axis": "140", "Magic Circle Rotation": "0.001", }, }, { name: "MOG_SceneItem", status: true, description: "(v1.1) Modifica a cena de menu de items.", parameters: { "Item Width": "550", "Item Height": "450", "Item X-Axis": "-240", "Item Y-Axis": "96", "W Layout X-Axis": "0", "W Layout Y-Axis": "0", "Help X-Axis": "40", "Help Y-Axis": "590", "Com Item X-Axis": "280", "Com Item Y-Axis": "50", "Com Weapon X-Axis": "420", "Com Weapon Y-Axis": "50", "Com Armour X-Axis": "560", "Com Armour Y-Axis": "50", "Com Key X-Axis": "700", "Com Key Y-Axis": "50", "Actor Windows X-Axis": "580", "Actor Windows Y-Axis": "248", "Actor Face X-Axis": "200", "Actor Face Y-Axis": "-248", "Actor States X-Axis": "63", "Actor States Y-Axis": "2", "Actor Parameters X-Axis": "52", "Actor Parameters Y-Axis": "-10", "Actor Parameters FontSize": "18", "Party Window X-Axis": "700", "Party Window Y-Axis": "140", "Party Font Size": "22", "Party Name X-Axis": "1000", "Party HPNumber X-Axis": "45", "Party HPNumber Y-Axis": "3", "Party MPNumber X-Axis": "58", "Party MPNumber Y-Axis": "44", "Party HPMeter X-Axis": "16", "Party HPMeter Y-Axis": "30", "Party MPMeter X-Axis": "28", "Party MPMeter Y-Axis": "71", "Party Status X-Axis": "165", "Party Status Y-Axis": "30", }, }, { name: "MOG_SceneSkill", status: true, description: "(v1.1) Modifica a cena de habilidades.", parameters: { "List Width": "550", "List Height": "450", "List X-Axis": "-100", "List Y-Axis": "100", "List Layout X-Axis": "4", "List Layout Y-Axis": "-6", "Type Width": "210", "Type Height": "180", "Type X-Axis": "0", "Type Y-Axis": "200", "Type Layout X-Axis": "0", "Type Layout Y-Axis": "-10", "Help X-Axis": "36", "Help Y-Axis": "590", "SW X-Axis": "260", "SW Y-Axis": "-300", "SW Face X-Axis": "10", "SW Face Y-Axis": "15", "SW Par X-Axis": "0", "SW Par FontSize": "22", "SW HP Meter X-Axis": "88", "SW HP Meter Y-Axis": "38", "SW MP Meter X-Axis": "187", "SW MP Meter Y-Axis": "38", "SW States X-Axis": "214", "SW States Y-Axis": "51", "Actor Windows X-Axis": "580", "Actor Windows Y-Axis": "248", "Party Window X-Axis": "700", "Party Window Y-Axis": "140", }, }, { name: "MOG_SceneEquip", status: true, description: "(v1.0) Modifica a cena de equipamento.", parameters: { FontSize: "26", "Help X-Axis": "384", "Help Y-Axis": "598", "Help Layout X-Axis": "-5", "Help Layout Y-Axis": "-56", "Command X-Axis": "312", "Command Y-Axis": "10", "Command Layout X-Axis": "-3", "Command Layout Y-Axis": "11", "Slot X-Axis": "618", "Slot Y-Axis": "70", "Slot Layout X-Axis": "22", "Slot Layout Y-Axis": "6", "List X-Axis": "607", "List Y-Axis": "280", "List Layout X-Axis": "0", "List Layout Y-Axis": "0", "Status X-Axis": "311", "Status Y-Axis": "86", "Status Layout X-Axis": "0", "Status Layout Y-Axis": "2", }, }, { name: "MOG_SceneStatus", status: true, description: "(v1.0) Modifica a cena de status.", parameters: { "Bust X-Axis": "650", "Bust Y-Axis": "0", "States X-Axis": "1045", "States Y-Axis": "38", "Name X-Axis": "820", "Name Y-Axis": "38", "Level X-Axis": "1041", "Level Y-Axis": "106", "Exp X-Axis": "1072", "Exp Y-Axis": "168", "Next Exp X-Axis": "1100", "Next Exp Y-Axis": "232", "HP Number X-Axis": "165", "HP Number Y-Axis": "57", "HP Meter X-Axis": "316", "HP Meter Y-Axis": "83", "MP Number X-Axis": "151", "MP Number Y-Axis": "121", "MP Meter X-Axis": "292", "MP Meter Y-Axis": "147", "TP Number X-Axis": "128", "TP Number Y-Axis": "187", "TP Meter X-Axis": "279", "TP Meter Y-Axis": "213", "ATK Number X-Axis": "108", "ATK Number Y-Axis": "311", "ATK Meter X-Axis": "260", "ATK Meter Y-Axis": "337", "MAT Number X-Axis": "108", "MAT Number Y-Axis": "431", "MAT Meter X-Axis": "260", "MAT Meter Y-Axis": "457", "AGI Number X-Axis": "108", "AGI Number Y-Axis": "551", "AGI Meter X-Axis": "260", "AGI Meter Y-Axis": "577", "DEF Number X-Axis": "108", "DEF Number Y-Axis": "370", "DEF Meter X-Axis": "260", "DEF Meter Y-Axis": "396", "MDF Number X-Axis": "108", "MDF Number Y-Axis": "490", "MDF Meter X-Axis": "260", "MDF Meter Y-Axis": "516", "LUK Number X-Axis": "108", "LUK Number Y-Axis": "611", "LUK Meter X-Axis": "260", "LUK Meter Y-Axis": "637", "Weapon X-Axis": "858", "Weapon Y-Axis": "329", "Shield X-Axis": "869", "Shield Y-Axis": "402", "Helmet X-Axis": "880", "Helmet Y-Axis": "474", "Armor X-Axis": "891", "Armor Y-Axis": "546", "Accessory X-Axis": "902", "Accessory Y-Axis": "618", "Class X-Axis": "1280", "Class Y-Axis": "320", "Profile X-Axis": "0", "Profile Y-Axis": "505", }, }, { name: "PictureCallCommon", status: true, description: "ピクチャのボタン化プラグイン", parameters: { 透明色を考慮: "false", ピクチャ番号の変数番号: "0", ポインタX座標の変数番号: "0", ポインタY座標の変数番号: "0", タッチ操作抑制: "false", タッチ操作抑制スイッチ: "0", 戦闘中常にコモン実行: "false", 並列処理として実行: "false", 無効スイッチ: "9", }, }, { name: "MOG_Weather_EX", status: true, description: "(v3.4 *) Adiciona novos efeitos de climas.", parameters: { "Battle Weather": "true" }, }, { name: "TMAnimeLight", status: true, description: "イベントにアニメーション付きの明かりを表示します。", parameters: { range: "0.05", defaultZ: "4", frames: "120" }, }, { name: "NRP_BattleParallelCommon", status: true, description: "v1.021 コモンイベントの並列処理を戦闘中も有効にします。", parameters: { commonEventsWhiteList: '["31"]', invalidOnMap: "true", validAllCommon: "false", alwaysMonitorChange: "true", }, }, { name: "TMEquipSlotEx", status: true, description: "アクターごとに部位設定を自由に変更できるようにします。", parameters: {}, }, { name: "TMMaxLevel", status: true, description: "レベル上限をゲーム中に増やすことができます。", parameters: { maxMaxLevel: "200" }, }, { name: "SceneGlossary", status: true, description: "ゲーム内用語辞典プラグイン", parameters: { GlossaryInfo: '["{\\"GlossaryType\\":\\"1\\",\\"CommandName\\":\\"用語辞典\\",\\"UseCategory\\":\\"false\\",\\"CommandSwitchId\\":\\"0\\",\\"BackPicture\\":\\"arasuji_buck\\",\\"SelectAction\\":\\"0\\",\\"SelectSwitchId\\":\\"0\\",\\"SelectVariableId\\":\\"0\\",\\"ConfirmMessage\\":\\"false\\",\\"ConfirmUse\\":\\"使う\\",\\"ConfirmNoUse\\":\\"やめる\\",\\"ConfirmX\\":\\"0\\",\\"ConfirmY\\":\\"0\\",\\"GlossaryHelp\\":\\" \\",\\"CategoryHelp\\":\\"カテゴリを選択してください。\\",\\"ConfirmHelp\\":\\"\\",\\"UsingHelp\\":\\"\\",\\"CompleteView\\":\\"false\\",\\"CompleteMessage\\":\\"収集率 \\\\\\\\c[2]%1\\\\\\\\c[0] %\\",\\"ShowingItemNumber\\":\\"false\\",\\"UsableDefault\\":\\"true\\",\\"UseItemHistory\\":\\"false\\",\\"GlossaryListWidth\\":\\"240\\",\\"VisibleItemNotYet\\":\\"\\",\\"HideIcon\\":\\"false\\"}","{\\"GlossaryType\\":\\"2\\",\\"CommandName\\":\\"用語辞典\\",\\"UseCategory\\":\\"false\\",\\"CommandSwitchId\\":\\"0\\",\\"BackPicture\\":\\"quest_buck\\",\\"SelectAction\\":\\"0\\",\\"SelectSwitchId\\":\\"0\\",\\"SelectVariableId\\":\\"0\\",\\"ConfirmMessage\\":\\"false\\",\\"ConfirmUse\\":\\"使う\\",\\"ConfirmNoUse\\":\\"やめる\\",\\"ConfirmX\\":\\"0\\",\\"ConfirmY\\":\\"0\\",\\"GlossaryHelp\\":\\" \\",\\"CategoryHelp\\":\\"カテゴリを選択してください。\\",\\"ConfirmHelp\\":\\"\\",\\"UsingHelp\\":\\"\\",\\"CompleteView\\":\\"false\\",\\"CompleteMessage\\":\\"収集率 \\\\\\\\c[2]%1\\\\\\\\c[0] %\\",\\"ShowingItemNumber\\":\\"false\\",\\"UsableDefault\\":\\"true\\",\\"UseItemHistory\\":\\"false\\",\\"GlossaryListWidth\\":\\"240\\",\\"VisibleItemNotYet\\":\\"\\",\\"HideIcon\\":\\"false\\"}"]', Layout: "", FontSize: "20", AutoResizePicture: "true", PicturePosition: "top", PictureAlign: "center", PicturePriority: "top", ThroughBackPicture: "false", FramelessDesign: "false", NewGlossaryColor: "2", PageWrap: "true", TextPosition: "0", AutoAddition: "false", SwitchAutoAdd: "0", VariableAutoAdd: "0", AutoAdditionEnemy: "false", CategoryOrder: "", CategoryUnusable: "", ShowPageNumber: "true", }, }, { name: "CustomizeConfigItem", status: true, description: "オプション任意項目作成プラグイン", parameters: { 数値項目: "[]", 文字項目: '["{\\"Name\\":\\"Difficulty\\",\\"DefaultValue\\":\\"1\\",\\"VariableID\\":\\"13\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"StringItems\\":\\"[\\\\\\"STORY\\\\\\",\\\\\\"NORMAL\\\\\\",\\\\\\"HARD\\\\\\",\\\\\\"NIGHTMARE\\\\\\"]\\",\\"AddPosition\\":\\"\\",\\"PaddingTop\\":\\"0\\"}","{\\"Name\\":\\"Combat BGM\\",\\"DefaultValue\\":\\"0\\",\\"VariableID\\":\\"14\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"StringItems\\":\\"[\\\\\\"Scenario\\\\\\",\\\\\\"Field\\\\\\"]\\",\\"AddPosition\\":\\"\\",\\"PaddingTop\\":\\"0\\"}"]', スイッチ項目: '["{\\"Name\\":\\"Battle Fuck\\",\\"DefaultValue\\":\\"true\\",\\"SwitchID\\":\\"50\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"AddPosition\\":\\"\\",\\"PaddingTop\\":\\"0\\"}"]', 音量項目: "[]", }, }, { name: "OggOnly", status: true, description: "音声ファイルの再生にoggファイルのみを使用します。", parameters: { deleteM4a: "false" }, }, { name: "Parallaxtiratira", status: true, description: "ver1.00 ゲーム開始時にタイルセットロードの猶予を与えます。", parameters: {}, }, { name: "MessageWindowHidden", status: true, description: "メッセージウィンドウ一時消去プラグイン", parameters: { triggerButton: '["control"]', triggerSwitch: "0", linkPictureNumbers: '["25","26"]', linkShowPictureNumbers: "[]", disableLinkSwitchId: "0", disableSwitchId: "0", disableInBattle: "false", disableInChoice: "true", }, }, { name: "CommonInterceptor", status: true, description: "割り込みコモンイベントプラグイン", parameters: { ニューゲームコモン: "", ロードコモン: "10", メニューコモン: "", }, }, { name: "FTKR_ExVariablesChange", status: true, description: "v1.2.4 変数の操作を拡張するプラグイン", parameters: { "--アイテム増減時--": "", Buy: "", Gain: "", Sell: "", Lose: "", "--アイテム・スキル使用時--": "", Use: "", Success: "", Failure: "", Damage: "", "Receive Damage": "", Evade: "", Kill: "", "--戦闘終了時--": "", "Battle End": "", "Battle Victory": "", "Battle Escape": "", "Battle Defeat": "", }, }, { name: "setItemMax", status: true, description: "アイテムの最大所持個数をアイテムIdごとに指定できます。", parameters: {}, }, { name: "Torigoya_QuickSkill", status: true, description: "選択するとターンを消費せずに即発動するスキルを追加します。", parameters: { "■ 上級者向け設定": "", "Recalc Action Time Mode": "None" }, }, { name: "ConditionallyCore", status: true, description: "ver1.07/条件付き○○のプラグインを使用するのに、必要となる条件をまとめたベースプラグインです。", parameters: {}, }, { name: "TermsOfSkillUse", status: true, description: "ver1.03/スキルやアイテムに詳細な使用条件を設定できます。\r\nCoditionallyCoreのプラグインが必要です。", parameters: { "Unselectable Target Color": "5", "Unselectable Usable": "true", }, }, { name: "Torigoya_NotRemoveWeapon", status: true, description: "装備画面で武器は外せないようにするプラグイン (v.1.1.0)", parameters: { advanced: "", advancedSlotIds: "[1]" }, }, { name: "MKR_ControlCharacterEx", status: true, description: "メッセージ内で使用可能な制御文字を追加します。", parameters: { Default_SE_Volume: "90", Default_SE_Pitch: "100", Default_SE_Pan: "0", Default_Wait_Period: "15", Default_Wait_Line: "60\r", }, }, { name: "Escape100", status: true, description: "逃げる成功率を100%にする", parameters: { escapeSwitche: "53" }, }, { name: "TriggerOnEquipAndState", status: true, description: "装備変更時の変数操作プラグイン", parameters: { BattleMemberOnly: "false", SlotVariables: '["0","0","0","0","0"]', }, }, { name: "MessageAutoReplace", status: true, description: "メッセージ自動置換プラグイン", parameters: { replaceList: '["{\\"targetText\\":\\"リムア\\",\\"text\\":\\"\\\\\\\\C[27]リムア\\\\\\\\C[0]\\",\\"switchId\\":\\"0\\"}","{\\"targetText\\":\\"ネロ\\",\\"text\\":\\"\\\\\\\\C[26]ネロ\\\\\\\\C[0]\\",\\"switchId\\":\\"0\\"}","{\\"targetText\\":\\"ガンドレー\\",\\"text\\":\\"\\\\\\\\C[6]ガンドレー\\\\\\\\C[0]\\",\\"switchId\\":\\"0\\"}","{\\"targetText\\":\\"グリッド\\",\\"text\\":\\"\\\\\\\\C[6]グリッド\\\\\\\\C[0]\\",\\"switchId\\":\\"0\\"}","{\\"targetText\\":\\"シエル\\",\\"text\\":\\"\\\\\\\\C[6]シエル\\\\\\\\C[0]\\",\\"switchId\\":\\"0\\"}","{\\"targetText\\":\\"アメリ\\",\\"text\\":\\"\\\\\\\\C[6]アメリ\\\\\\\\C[0]\\",\\"switchId\\":\\"0\\"}","{\\"targetText\\":\\"ギタン\\",\\"text\\":\\"\\\\\\\\C[6]ギタン\\\\\\\\C[0]\\",\\"switchId\\":\\"0\\"}","{\\"targetText\\":\\"ディック\\",\\"text\\":\\"\\\\\\\\C[6]ディック\\\\\\\\C[0]\\",\\"switchId\\":\\"0\\"}","{\\"targetText\\":\\"レクス\\",\\"text\\":\\"\\\\\\\\C[6]レクス\\\\\\\\C[0]\\",\\"switchId\\":\\"0\\"}","{\\"targetText\\":\\"アディナス\\",\\"text\\":\\"\\\\\\\\C[6]アディナス\\\\\\\\C[0]\\",\\"switchId\\":\\"0\\"}","{\\"targetText\\":\\"コヴァ\\",\\"text\\":\\"\\\\\\\\C[6]コヴァ\\\\\\\\C[0]\\",\\"switchId\\":\\"0\\"}","{\\"targetText\\":\\"ビビン\\",\\"text\\":\\"\\\\\\\\C[6]ビビン\\\\\\\\C[0]\\",\\"switchId\\":\\"0\\"}","{\\"targetText\\":\\"キャスティ\\",\\"text\\":\\"\\\\\\\\C[6]キャスティ\\\\\\\\C[0]\\",\\"switchId\\":\\"0\\"}","{\\"targetText\\":\\"スミス\\",\\"text\\":\\"\\\\\\\\C[6]スミス\\\\\\\\C[0]\\",\\"switchId\\":\\"0\\"}","{\\"targetText\\":\\"○\\",\\"text\\":\\"\\\\\\\\{○\\\\\\\\}\\",\\"switchId\\":\\"0\\"}","{\\"targetText\\":\\"ゲームタイトル\\",\\"text\\":\\"\\\\\\\\C[5]虚魂剣ラムダネロスR\\\\\\\\C[0]\\",\\"switchId\\":\\"0\\"}","{\\"targetText\\":\\"システム体験版\\",\\"text\\":\\"\\\\\\\\C[2]システム体験版\\\\\\\\C[0]\\",\\"switchId\\":\\"0\\"}","{\\"targetText\\":\\"虚魂剣\\",\\"text\\":\\"\\\\\\\\C[31]虚魂剣\\\\\\\\C[0]\\",\\"switchId\\":\\"0\\"}","{\\"targetText\\":\\"デュオ\\",\\"text\\":\\"\\\\\\\\C[6]デュオ\\\\\\\\C[0]\\",\\"switchId\\":\\"0\\"}"]', }, }, { name: "MPP_SmoothBattleLog", status: true, description: "【ver.1.0】戦闘ログの表示方法や動作を変更し、戦闘の進行を早くしたりします。", parameters: { "=== Base ===": "【基本的な設定】", "Fast Forward Enabled?": "true", "Log Type": "0", "Message Speed": "6", "View Duration": "0", "Start Messages On Log?": "false", "Log Command": "戦闘ログ", "Log Max Size": "6", "Item Name Only?": "false", "Not Display Skils": "1,2", "=== Window ===": "【ログウィンドウ】", "Log Window Y": "480", "Log Window Width": "516", "Line Height": "28", "Font Size": "18", "Max Lines": "6", "=== Advanced ===": "【高度な設定】", "Indent Width": "12", "Animation Next Delay": "12", "Animation Short Count": "0", }, }, { name: "MOG_TitleParticles", status: true, description: "(v2.1 *) Adiciona partículas na tela de título.", parameters: { "-> Particles 1 <<<<<<<<<<<<<<<<<<<<<<<": "", "P1 Visible": "true", "P1 File Name": "Particles", "P1 Amount": "25", "P1 Z Index": "20", "P1 X Speed": "-10", "P1 Y Speed": "-1", "P1 Rotation Speed": "0.02", "P1 Blend Mode": "1", "P1 Anchor": "0", "P1 Leaf Mode": "false", "P1 Transition Time": "0", "": "", "-> Particles 2 <<<<<<<<<<<<<<<<<<<<<<<": "", "P2 Visible": "true", "P2 File Name": "Particles_2", "P2 Amount": "8", "P2 Z Index": "21", "P2 X Speed": "2", "P2 Y Speed": "2", "P2 Rotation Speed": "0.01", "P2 Blend Mode": "1", "P2 Anchor": "0", "P2 Leaf Mode": "false", "P2 Transition Time": "0", "-> Particles 3 <<<<<<<<<<<<<<<<<<<<<<<": "", "P3 Visible": "false", "P3 File Name": "Particles3", "P3 Amount": "5", "P3 Z Index": "22", "P3 X Speed": "0.5", "P3 Y Speed": "0.5", "P3 Rotation Speed": "0.006", "P3 Blend Mode": "0", "P3 Anchor": "0", "P3 Leaf Mode": "true", "P3 Transition Time": "0", "-> Particles 4 <<<<<<<<<<<<<<<<<<<<<<<": "", "P4 Visible": "false", "P4 File Name": "Particles4", "P4 Amount": "25", "P4 Z Index": "23", "P4 X Speed": "2", "P4 Y Speed": "0.3", "P4 Rotation Speed": "0.3", "P4 Blend Mode": "1", "P4 Anchor": "0", "P4 Leaf Mode": "true", "P4 Transition Time": "0", "-> Particles 5 <<<<<<<<<<<<<<<<<<<<<<<": "", "P5 Visible": "false", "P5 File Name": "Particles5", "P5 Amount": "25", "P5 Z Index": "24", "P5 X Speed": "4", "P5 Y Speed": "0", "P5 Rotation Speed": "0", "P5 Blend Mode": "1", "P5 Anchor": "0", "P5 Leaf Mode": "false", "P5 Transition Time": "0", "-> Particles 6 <<<<<<<<<<<<<<<<<<<<<<<": "", "P6 Visible": "false", "P6 File Name": "Particles6", "P6 Amount": "25", "P6 Z Index": "25", "P6 X Speed": "4", "P6 Y Speed": "0", "P6 Rotation Speed": "0", "P6 Blend Mode": "1", "P6 Anchor": "0", "P6 Leaf Mode": "false", "P6 Transition Time": "0", }, }, { name: "MOG_TitlePictureCom", status: true, description: "(v1.6 *) Adiciona comandos em imagens no lugar da janela.", parameters: { "-> Main <<<<<<<<<<<<<<<<<<<<<<<": "", "Animation Mode": "2", "Left & Right Input": "true", "Com Fade-In Duration": "13", "Slide X-Axis": "-100", "Slide Y-Axis": "0", "": "", "-> Smart Background <<<<<<<<<<<<<<<<<<<<<<<": "", "Smart Background": "false", "Background X-Axis": "0", "Background Y-Axis": "0", "Background Fade-In Duration": "90", "-> Title Sprite <<<<<<<<<<<<<<<<<<<<<<<": "", "Title Sprite": "true", "Title Sprite X-Axis": "640", "Title Sprite Y-Axis": "360", "Fade-In Duration": "40", "Zoom Effect": "false", "Zoom Speed": "30", "-> Cursor <<<<<<<<<<<<<<<<<<<<<<<": "", "Cursor X-Axis": "0", "Cursor Y-Axis": "22", "Cursor Visible": "true", "Cursor Wave Animation": "true", "Cursor Rotation Animation": "false", "Cursor Rotation Speed": "0.05", "-> Commands <<<<<<<<<<<<<<<<<<<<<<<": "", "Command Pos 1": "850,520", "Command Pos 2": "855,565", "Command Pos 3": "860,610", "Command Pos 4": "670,550", "Command Pos 5": "345,498", "Command Pos 6": "345,530", "Command Pos 7": "0,192", "Command Pos 8": "0,224", "Command Pos 9": "0,256", "Command Pos 10": "0,288", }, }, { name: "MOG_FlashDamage", status: true, description: "(v1.4) Causa dano no alvo no efeito Flash da animação.", parameters: {}, }, { name: "SecondaryCategories", status: true, description: "ver1.02/アイテムにセカンダリカテゴリを設定できようにします。", parameters: { UseSubItemCategory: "true", AllIncludesCategory: "すべて" }, }, { name: "CategorySynthesis", status: true, description: "ver1.02/アイテムを合成する機能を追加します。【SecondaryCategories必須】", parameters: { DefaultSynthesisName: "Synthesis", DefaultSynthesisCategories: "Items", NeedMachineryName: "Required Equipment", NeedMaterialName: "Required Materials", MaterialListText: "Material List", SynthesisText: "Synthesize", NumberSynthesisText: "Synthesize _num", SynthesisHelp: "Use the up/down keys to select the quantity to synthesize.", EstimateText: "Result Prediction", SynthesisPriceText: "Synthesis Fee", ChangeRecipeTone: "206,68,24,0", SynthesisResultText: "Synthesis Result", SynthesisSeName: "Item1", SynthesisSeSettings: "90,100,0", MenuSynthesisCommandName: "", }, }, { name: "NRP_StateEX", status: true, description: "v1.00 ステートの機能を色々と拡張します。", parameters: { ParameterList: '["{\\"Type\\":\\"r\\",\\"Id\\":\\"0\\",\\"Key\\":\\"mhp\\",\\"Tag\\":\\"MhpEx\\"}","{\\"Type\\":\\"r\\",\\"Id\\":\\"1\\",\\"Key\\":\\"mmp\\",\\"Tag\\":\\"MmpEx\\"}","{\\"Type\\":\\"r\\",\\"Id\\":\\"2\\",\\"Key\\":\\"atk\\",\\"Tag\\":\\"AtkEx\\"}","{\\"Type\\":\\"r\\",\\"Id\\":\\"3\\",\\"Key\\":\\"def\\",\\"Tag\\":\\"DefEx\\"}","{\\"Type\\":\\"r\\",\\"Id\\":\\"4\\",\\"Key\\":\\"mat\\",\\"Tag\\":\\"MatEx\\"}","{\\"Type\\":\\"r\\",\\"Id\\":\\"5\\",\\"Key\\":\\"mdf\\",\\"Tag\\":\\"MdfEx\\"}","{\\"Type\\":\\"r\\",\\"Id\\":\\"6\\",\\"Key\\":\\"agi\\",\\"Tag\\":\\"AgiEx\\"}","{\\"Type\\":\\"r\\",\\"Id\\":\\"7\\",\\"Key\\":\\"luk\\",\\"Tag\\":\\"LukEx\\"}","{\\"Type\\":\\"x\\",\\"Id\\":\\"0\\",\\"Key\\":\\"hit\\",\\"Tag\\":\\"HitEx\\"}","{\\"Type\\":\\"x\\",\\"Id\\":\\"1\\",\\"Key\\":\\"eva\\",\\"Tag\\":\\"EvaEx\\"}","{\\"Type\\":\\"x\\",\\"Id\\":\\"2\\",\\"Key\\":\\"cri\\",\\"Tag\\":\\"CriEx\\"}","{\\"Type\\":\\"x\\",\\"Id\\":\\"3\\",\\"Key\\":\\"cev\\",\\"Tag\\":\\"CevEx\\"}","{\\"Type\\":\\"x\\",\\"Id\\":\\"4\\",\\"Key\\":\\"mev\\",\\"Tag\\":\\"MevEx\\"}","{\\"Type\\":\\"x\\",\\"Id\\":\\"5\\",\\"Key\\":\\"mrf\\",\\"Tag\\":\\"MrfEx\\"}","{\\"Type\\":\\"x\\",\\"Id\\":\\"6\\",\\"Key\\":\\"cnt\\",\\"Tag\\":\\"CntEx\\"}","{\\"Type\\":\\"x\\",\\"Id\\":\\"7\\",\\"Key\\":\\"hrg\\",\\"Tag\\":\\"HrgEx\\"}","{\\"Type\\":\\"x\\",\\"Id\\":\\"8\\",\\"Key\\":\\"mrg\\",\\"Tag\\":\\"MrgEx\\"}","{\\"Type\\":\\"x\\",\\"Id\\":\\"9\\",\\"Key\\":\\"trg\\",\\"Tag\\":\\"TrgEx\\"}","{\\"Type\\":\\"s\\",\\"Id\\":\\"0\\",\\"Key\\":\\"tgr\\",\\"Tag\\":\\"TgrEx\\"}","{\\"Type\\":\\"s\\",\\"Id\\":\\"1\\",\\"Key\\":\\"grd\\",\\"Tag\\":\\"GrdEx\\"}","{\\"Type\\":\\"s\\",\\"Id\\":\\"2\\",\\"Key\\":\\"rec\\",\\"Tag\\":\\"RecEx\\"}","{\\"Type\\":\\"s\\",\\"Id\\":\\"3\\",\\"Key\\":\\"pha\\",\\"Tag\\":\\"PhaEx\\"}","{\\"Type\\":\\"s\\",\\"Id\\":\\"4\\",\\"Key\\":\\"mcr\\",\\"Tag\\":\\"McrEx\\"}","{\\"Type\\":\\"s\\",\\"Id\\":\\"5\\",\\"Key\\":\\"tcr\\",\\"Tag\\":\\"TcrEx\\"}","{\\"Type\\":\\"s\\",\\"Id\\":\\"6\\",\\"Key\\":\\"pdr\\",\\"Tag\\":\\"PdrEx\\"}","{\\"Type\\":\\"s\\",\\"Id\\":\\"7\\",\\"Key\\":\\"mdr\\",\\"Tag\\":\\"MdrEx\\"}","{\\"Type\\":\\"s\\",\\"Id\\":\\"8\\",\\"Key\\":\\"fdr\\",\\"Tag\\":\\"FdrEx\\"}","{\\"Type\\":\\"s\\",\\"Id\\":\\"9\\",\\"Key\\":\\"exr\\",\\"Tag\\":\\"ExrEx\\"}"]', AlwaysUpdateState: "false", UpdateType: "0", }, }, { name: "RewardPlusChange", status: true, description: "ver1.00 戦闘終了時の取得経験値とお金を\r\n変数の値によって増減します。", parameters: { expvar: "104", goldvar: "105" }, }, { name: "RewardRateChange", status: true, description: "ver1.01 戦闘終了時の取得経験値とお金を\r\n変数の値によって増減します。", parameters: { expvar: "101", goldvar: "102", dropvar: "103" }, }, { name: "NearEventSensor", status: true, description: "周辺イベント感知プラグイン", parameters: { DefaultFlash: "false", DefaultBalloon: "0", DisableEmpty: "true", SensorDistance: "10", FlashColor: '{"Red":"255","Green":"255","Blue":"255","Alpha":"255"}', FlashDuration: "60", BalloonInterval: "30", WaitForBalloon: "true", ConsiderationDir: "false", ApplyPlayer: "false", EraseWhenAway: "false", }, }, { name: "MVkey_A", status: true, description: "", parameters: {} }, { name: "CustomizeConfigDefault", status: true, description: "オプションデフォルト値設定プラグイン", parameters: { 常時ダッシュ: "ON", コマンド記憶: "ON", BGM音量: "40", BGS音量: "40", ME音量: "40", SE音量: "40", 常時ダッシュ消去: "OFF", コマンド記憶消去: "OFF", BGM音量消去: "OFF", BGS音量消去: "OFF", ME音量消去: "OFF", SE音量消去: "OFF", }, }, { name: "PP_EventCollapse", status: true, description: "戦闘時のエネミーの消滅エフェクト、ボス消滅エフェクトぽいものを、マップのイベントにも適用できるようになります。", parameters: { collapseDuration: "32" }, }, { name: "NRP_ChangeCharacterSpeed", status: true, description: "v1.01 キャラクターの移動速度を細かく変更します。", parameters: { DefaultAlwaysDash: "", PlayerSpeed: "", PlusSpeedDash: "", "": "", PlayerBasicSpeedRate: "100", EventBasicSpeedRate: "100", "": "", BoatSpeed: "", ShipSpeed: "", AirShipSpeed: "", }, }, { name: "DarkPlasma_ItemTextColor", status: true, description: "アイテム/スキル名の色指定", parameters: {}, }, { name: "MPP_DeleteSelfSwitch", status: true, description: "場所移動した際に、指定したセルフスイッチをOFFにします。", parameters: { "Map IDs": "", "Self Switches": "D", "Self Variables": "" }, }, { name: "haiboku_rog_x", status: true, description: "", parameters: {} }, { name: "TintBattleScreen", status: true, description: "バトルシーンの色調を設定します。", parameters: { "DEFAULT TONE": "0 0 0 0" }, }, { name: "PictureVariableSetting", status: true, description: "ピクチャ関連のイベント機能拡張プラグイン", parameters: { 初期値: "OFF", ピクチャ表示最大数: "" }, }, { name: "StateChangeIfRemove", status: true, description: "ステート解除時の変化プラグイン", parameters: {}, }, { name: "SealActorCommand", status: true, description: "アクターコマンド封印プラグイン", parameters: { commandDisable: "false", disableSign: "\\c[2]\\i[1]禁止\\i[1]", }, }, { name: "RX_T_GutsState", status: true, description: "HPが0になるほどの大ダメージを受けてもHPが1残るステートを作成できます。", parameters: { "SystemWord in Notes1": "根性", "SystemWord in Notes2": "超根性", "SystemWord in Notes3": "根性ターン解除", }, }, { name: "SystemSoundCustomize", status: true, description: "システム効果音変更プラグイン", parameters: {}, }, { name: "FixImageLoading", status: true, description: "画像ロード時のチラつき防止プラグイン", parameters: {}, }, { name: "MenuCallCommon", status: true, description: "Xボタンorマウスの右クリックでメニュー画面を開くかわりにコモンイベントを動作させるプラグイン", parameters: { ComEvent: "5", ComCloseEvent: "593", ComSwitch: "764" }, }, { name: "Mano_OneButtonCommonEventCall", status: true, description: "マップ上で、1ボタンでコモンイベントを呼び出す機能を追加します。", parameters: { commonA: '{"text":"HOHO","enabled":"true","enableSwitch":"765","event":"353","symbol":"HOHOHO","interrupt":"false","mandatory":"false","keyList":"","keycodeList":"[\\"9\\"]","padButton":"6"}', commonB: '{"text":"nerotalk","enabled":"true","enableSwitch":"765","event":"33","symbol":"nerotalk","interrupt":"false","mandatory":"false","keyList":"A","keycodeList":"[]","padButton":"7"}', commonC: "", commonD: "", commonE: "", commonF: "", commonG: "", commonH: "", debugMode: "true", }, }, ];