BattleManager.displayEscapeSuccessMessage = function() { //$gameMessage.add(TextManager.escapeStart.format($gameParty.name())); }; BattleManager.displayEscapeFailureMessage = function() { //$gameMessage.add(TextManager.escapeStart.format($gameParty.name())); //$gameMessage.add('\\.' + TextManager.escapeFailure); };