708 lines
22 KiB
JavaScript
708 lines
22 KiB
JavaScript
//=============================================================================
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// MPP_SmoothBattleLog.js
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//=============================================================================
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// Copyright (c) 2018 Mokusei Penguin
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// Released under the MIT license
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// http://opensource.org/licenses/mit-license.php
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//=============================================================================
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/*:
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* @plugindesc 【ver.1.0】戦闘ログの表示方法や動作を変更し、戦闘の進行を早くしたりします。
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* @author 木星ペンギン
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*
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* @help ▼ 動作詳細
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* --------------------------------
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* 〇 戦闘ログの表示方法を蓄積型にすることで、ログ進行が早くても
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* 文章がすぐに消ることがなくなります。
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*
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* 〇 通常、敵を倒した際の演出が終了するまでキャラクターは動きませんが、
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* 演出の終了を待たずにキャラクターが元の位置に戻ります。
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*
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* 〇 通常、前に行動したキャラクターが元の位置に戻らないと
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* 次のキャラクターは行動しませんが、
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* 前のキャラクターが行動を終了した時点で次のキャラクターが行動します。
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*
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* 〇 アニメーションの終了待ちの時間を短縮します。
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* 短縮する時間はプラグインパラメータ[Animation Short Count]にて変更可能です。
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*
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* 〇 パーティコマンドから戦闘過去ログを確認することができます。
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*
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* ================================================================
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* ▼ プラグインパラメータ 詳細
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* --------------------------------
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* 〇 Fast Forward Enabled? (戦闘ログの高速表示の有効/無効)
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* 「戦闘ログの高速表示」はツクールMVのデフォルトの機能です。
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* 決定キー長押しや長押しタッチなどでログ表示が早くなる機能の有無を
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* 変更します。
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*
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* --------------------------------
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* 〇 Log Type (戦闘ログの消去タイプ)
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* 0:まとめて消去
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* 最後のログが表示されてから一定時間がたつと戦闘ログウィンドウが
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* 非表示となります。
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*
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* 1:一行ずつ消去
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* 表示されてから一定時間経過したログから順に消去されます。
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*
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* --------------------------------
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* 〇 Not Display Skils (ログに表示しないスキルIDの配列)
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* n-m と表記することで、nからmまでの数値を指定できます。
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* (例 : 1-4,8 => 1,2,3,4,8)
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*
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* --------------------------------
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* 〇 Log Command (戦闘過去ログを表示するコマンド名)
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* コマンドはパーティコマンドに追加されます。
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*
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* ================================
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* 制作 : 木星ペンギン
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* URL : http://woodpenguin.blog.fc2.com/
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*
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* @param === Base ===
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* @default 【基本的な設定】
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*
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* @param Fast Forward Enabled?
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* @type boolean
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* @desc 戦闘ログの高速表示の有効/無効
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* @default false
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* @parent === Base ===
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*
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* @param Log Type
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* @type number
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* @max 1
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* @desc 戦闘ログの消去タイプ
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* (0:まとめて消去, 1:一行ずつ消去)
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* @default 1
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* @parent === Base ===
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*
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* @param Message Speed
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* @type number
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* @desc 戦闘ログの表示速度
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* @default 8
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* @parent === Base ===
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*
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* @param View Duration
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* @type number
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* @desc 戦闘ログの表示時間
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* (0:常時表示)
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* @default 150
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* @parent === Base ===
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*
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* @param Start Messages On Log?
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* @type boolean
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* @desc 戦闘開始メッセージをログに表示するかどうか
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* @default false
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* @parent === Base ===
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*
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* @param Log Command
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* @desc 戦闘過去ログを表示するコマンド名
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* @default 戦闘ログ
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* @parent === Base ===
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*
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* @param Log Max Size
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* @type number
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* @desc 戦闘ログを保持する数
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* @default 100
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* @parent === Base ===
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*
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* @param Item Name Only?
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* @type boolean
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* @desc アイテム/スキル名のみ表示
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* @default false
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* @parent === Base ===
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*
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* @param Not Display Skils
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* @desc ログに表示しないスキルIDの配列
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* (範囲指定可)
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* @default 1,2
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* @parent === Base ===
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*
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*
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* @param === Window ===
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* @default 【ログウィンドウ】
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*
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* @param Log Window Y
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* @type number
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* @min -1000
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* @desc ログウィンドウのY座標
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* @default 0
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* @parent === Window ===
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*
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* @param Log Window Width
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* @type number
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* @desc ログウィンドウの幅
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* @default 816
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* @parent === Window ===
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*
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* @param Line Height
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* @type number
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* @desc 戦闘ログの一行の高さ
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* @default 30
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* @parent === Window ===
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*
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* @param Font Size
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* @type number
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* @desc 戦闘ログの文字サイズ
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* @default 24
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* @parent === Window ===
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*
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* @param Max Lines
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* @type number
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* @min 1
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* @desc 戦闘ログの最大表示行数
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* @default 6
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* @parent === Window ===
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*
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*
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* @param === Advanced ===
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* @default 【高度な設定】
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*
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* @param Indent Width
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* @type number
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* @desc インデント(字下げ)の幅
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* @default 12
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* @parent === Advanced ===
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*
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* @param Animation Next Delay
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* @type number
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* @desc 複数の対象にアニメーションを表示する際の間隔
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* @default 12
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* @parent === Advanced ===
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*
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* @param Animation Short Count
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* @type number
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* @desc アニメーション待ちを短縮する時間
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* @default 16
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* @parent === Advanced ===
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*
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*
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*
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*
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*
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*
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*
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*/
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(function () {
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var MPPlugin = {};
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(function() {
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var parameters = PluginManager.parameters('MPP_SmoothBattleLog');
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function convertParam(name) {
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var param = parameters[name];
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var result = [];
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if (param) {
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var data = param.split(',');
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for (var i = 0; i < data.length; i++) {
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if (/(\d+)\s*-\s*(\d+)/.test(data[i])) {
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for (var n = Number(RegExp.$1); n <= Number(RegExp.$2); n++) {
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result.push(n);
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}
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} else {
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result.push(Number(data[i]));
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}
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}
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}
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return result;
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};
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MPPlugin.FastForwardEnabled = !!eval(parameters['Fast Forward Enabled?']);
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MPPlugin.LogType = Number(parameters['Log Type'] || 1);
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MPPlugin.MaxLines = Number(parameters['Max Lines'] || 6);
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MPPlugin.MessageSpeed = Number(parameters['Message Speed'] || 8);
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MPPlugin.ViewDuration = Number(parameters['View Duration'] || 150);
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MPPlugin.StartMessagesOnLog = !!eval(parameters['Start Messages On Log?']);
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MPPlugin.LogCommand = parameters['Log Command'] || '';
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MPPlugin.LogMaxSize = Number(parameters['Log Max Size'] || 100);
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MPPlugin.ItemNameOnly = !!eval(parameters['Item Name Only?']);
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MPPlugin.NotDisplaySkils = convertParam('Not Display Skils');
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MPPlugin.LogWindowY = Number(parameters['Log Window Y'] || 0);
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MPPlugin.LogWindowWidth = Number(parameters['Log Window Width'] || 816);
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MPPlugin.LineHeight = Number(parameters['Line Height'] || 30);
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MPPlugin.FontSize = Number(parameters['Font Size'] || 24);
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MPPlugin.IndentWidth = Number(parameters['Indent Width'] || 32);
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MPPlugin.AnimationNextDelay = Number(parameters['Animation Next Delay'] || 12);
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MPPlugin.AnimationShortCount = Number(parameters['Animation Short Count'] || 12);
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})();
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var Alias = {};
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//-----------------------------------------------------------------------------
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// BattleManager
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//164
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Alias.BaMa_isBusy = BattleManager.isBusy;
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BattleManager.isBusy = function() {
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if (Alias.BaMa_isBusy.apply(this, arguments)) {
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return true;
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}
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if (this.isBattleEnd() && this.waitBattleEnd()) {
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return true;
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}
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return false;
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};
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BattleManager.isBattleEnd = function() {
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return ($gameParty.isAllDead() || $gameTroop.isAllDead());
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};
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BattleManager.waitBattleEnd = function() {
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return (this._spriteset.isEffecting() || this._spriteset.isAnyoneMoving());
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};
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//229
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Alias.BaMa_displayStartMessages = BattleManager.displayStartMessages;
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BattleManager.displayStartMessages = function() {
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if (!MPPlugin.StartMessagesOnLog)
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Alias.BaMa_displayStartMessages.apply(this, arguments);
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};
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BattleManager.displayStartMessagesOnLog = function() {
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$gameTroop.enemyNames().forEach(function(name) {
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this._logWindow.push('addText', TextManager.emerge.format(name));
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}, this);
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if (this._preemptive) {
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this._logWindow.push('wait');
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this._logWindow.push('addText', TextManager.preemptive.format($gameParty.name()));
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} else if (this._surprise) {
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this._logWindow.push('wait');
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this._logWindow.push('addText', TextManager.surprise.format($gameParty.name()));
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}
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this._logWindow.push('clear');
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};
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//480
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Alias.BaMa_checkBattleEnd = BattleManager.checkBattleEnd;
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BattleManager.checkBattleEnd = function() {
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var result = Alias.BaMa_checkBattleEnd.apply(this, arguments);
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if (result) {
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this._logWindow.clear_mppSBL();
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this._logWindow.endSelect();
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}
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return result;
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};
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//-----------------------------------------------------------------------------
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// Window_Base
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//303
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Alias.WiBa_processEscapeCharacter = Window_Base.prototype.processEscapeCharacter;
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Window_Base.prototype.processEscapeCharacter = function(code, textState) {
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if (code === 'PX') {
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textState.x += this.obtainEscapeParam(textState);
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} else {
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Alias.WiBa_processEscapeCharacter.apply(this, arguments);
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}
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};
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//-----------------------------------------------------------------------------
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// Window_BattleLog
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//14
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Alias.WiBaLo_initialize = Window_BattleLog.prototype.initialize;
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Window_BattleLog.prototype.initialize = function() {
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this._clearDuration = 0;
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this._logScrollYDuration = 0;
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this._logScrollY = this.lineHeight();
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this._logs = [];
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Alias.WiBaLo_initialize.apply(this, arguments);
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this.createLogSprites();
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};
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//34
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Window_BattleLog.prototype.windowWidth = function() {
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return MPPlugin.LogWindowWidth;
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};
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//
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Window_BattleLog.prototype.lineHeight = function() {
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return MPPlugin.LineHeight;
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};
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//
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Window_BattleLog.prototype.standardFontSize = function() {
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return MPPlugin.FontSize;
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};
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//
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Window_BattleLog.prototype.maxItems = function() {
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return this._logs.length;
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};
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//42
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Window_BattleLog.prototype.maxLines = function() {
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return MPPlugin.MaxLines;
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};
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//46
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Window_BattleLog.prototype.createBackBitmap = function() {
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this._backBitmap = new Bitmap(this.width, this.contentsHeight());
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};
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Window_BattleLog.prototype.createLogSprites = function() {
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this._logMainSprite = new Sprite();
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this.addChild(this._logMainSprite);
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this._logSprites = [];
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var max = this.maxLines() + 1;
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for (var i = 0; i < max; i++) {
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var sprite = new Sprite();
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sprite.bitmap = new Bitmap(this.contentsWidth(), this.lineHeight());
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this._logSprites[i] = sprite;
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this._logMainSprite.addChild(sprite);
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}
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};
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//61
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Window_BattleLog.prototype.messageSpeed = function() {
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return MPPlugin.MessageSpeed;
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};
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//
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if (Window_Message.prototype.hasOwnProperty('itemRectForText')) {
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Alias.WiBaLo_itemRectForText = Window_BattleLog.prototype.itemRectForText;
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}
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Window_BattleLog.prototype.itemRectForText = function(index) {
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var _super = Alias.WiBaLo_itemRectForText ||
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Window_Selectable.prototype.itemRectForText;
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var rect = _super.apply(this, arguments);
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if (!this.active) rect.y = 0;
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return rect;
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};
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//69
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Alias.WiBaLo_update = Window_BattleLog.prototype.update;
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Window_BattleLog.prototype.update = function() {
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Window_Selectable.prototype.update.call(this);
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Alias.WiBaLo_update.apply(this, arguments);
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this.updateLogSprites();
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};
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//
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if (Window_Selectable.prototype.hasOwnProperty('updateArrows')) {
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Alias.WiSe_updateArrows = Window_Selectable.prototype.updateArrows;
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}
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Window_BattleLog.prototype.updateArrows = function() {
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if (Alias.WiSe_updateArrows) {
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Alias.WiSe_updateArrows.apply(this, arguments);
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} else {
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Window_Selectable.prototype.updateArrows.apply(this, arguments);
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}
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if (!this.active) {
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this.downArrowVisible = false;
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this.upArrowVisible = false;
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}
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};
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Window_BattleLog.prototype.updateLogSprites = function() {
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var lineHeight = this.lineHeight();
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if (this._logScrollYDuration > 0) {
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this._logScrollYDuration--;
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this._logScrollY = this.step(this._logScrollYDuration,
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lineHeight, this._logScrollY);
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}
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for (var i = 0; i < this._logSprites.length; i++) {
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var sprite = this._logSprites[i];
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var rect = this.itemRect(i);
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rect.y = i * lineHeight - this._logScrollY;
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if (sprite.logScrollXDuration > 0) sprite.logScrollXDuration--;
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sprite.x = Math.round(Math.pow(sprite.logScrollXDuration, 2) / 2);
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sprite.y = rect.y.clamp(0, (this.maxLines() - 1) * lineHeight);
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var y = Math.max(-rect.y, 0);
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sprite.setFrame(0, y, rect.width, rect.height - y);
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sprite.opacity = 255 - sprite.logScrollXDuration * 20;
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if (sprite.viewDuration > 0)
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sprite.viewDuration--;
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}
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if (this._clearDuration > 0) {
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this._clearDuration--;
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var max = Math.min(16, MPPlugin.ViewDuration);
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if (this._clearDuration < max) {
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this._logMainSprite.opacity = 255 * this._clearDuration / max;
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this._backSprite.opacity = 255 * this._clearDuration / max;
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}
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if (this._clearDuration === 0)
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this.clear_mppSBL();
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} else if (this.numLines() > 0) {
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if (this._logSprites[1].viewDuration === 0)
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this.shiftLine();
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}
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this._logMainSprite.x = this.padding;
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this._logMainSprite.y = this.padding;
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this._backSprite.y = this.padding;
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var height = (this.numLines() + 1) * lineHeight - this._logScrollY;
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height = Math.min(height, this.maxLines() * lineHeight);
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var y = this.maxLines() * lineHeight - height;
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this._backSprite.setFrame(0, y, this.width, height);
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};
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Window_BattleLog.prototype.step = function(d, t, n) {
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return Math.round(t + (n - t) * Math.pow(d, 2) / Math.pow(d + 1, 2));
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};
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Window_BattleLog.prototype.shiftLine = function() {
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this._lines.shift();
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var sprite = this._logSprites.shift();
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sprite.bitmap.clear();
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this._logSprites.push(sprite);
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this._logScrollY -= this.lineHeight();
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this._logScrollYDuration = 16;
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};
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//121
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Alias.WiBaLo_isFastForward = Window_BattleLog.prototype.isFastForward;
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Window_BattleLog.prototype.isFastForward = function() {
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return MPPlugin.FastForwardEnabled && Alias.WiBaLo_isFastForward.apply(this, arguments);
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};
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//131
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Alias.WiBaLo_clear = Window_BattleLog.prototype.clear;
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Window_BattleLog.prototype.clear = function() {
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if (MPPlugin.ItemNameOnly) {
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this.clear_mppSBL();
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return;
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}
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this._baseLineStack = [];
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if (MPPlugin.LogType === 0)
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this._clearDuration = MPPlugin.ViewDuration;
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};
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Window_BattleLog.prototype.clear_mppSBL = function() {
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Alias.WiBaLo_clear.call(this);
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for (var i = 0; i < this._logSprites.length; i++) {
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this._logSprites[i].bitmap.clear();
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}
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this._logScrollYDuration = 0;
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this._logScrollY = this.lineHeight();
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};
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//141
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Window_BattleLog.prototype.waitForEffect = function() {
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//this.setWaitMode('effect');
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};
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//149
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Window_BattleLog.prototype.addText = function(text) {
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var indent = this._baseLineStack.length;
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if (indent > 0) {
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text = '\\px[%1]'.format(indent * MPPlugin.IndentWidth) + text;
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}
|
||
if (!MPPlugin.ItemNameOnly) {
|
||
this._lines.push(text);
|
||
if (this.numLines() > this.maxLines()) this.shiftLine();
|
||
}
|
||
this._logs.push(text);
|
||
if (this.maxItems() > MPPlugin.LogMaxSize) this._logs.shift();
|
||
|
||
if (this.active) {
|
||
this.refresh();
|
||
} else if (!MPPlugin.ItemNameOnly) {
|
||
var index = this.numLines() - 1;
|
||
var sprite = this._logSprites[index + 1];
|
||
sprite.logScrollXDuration = 12;
|
||
if (MPPlugin.LogType === 1)
|
||
sprite.viewDuration = MPPlugin.ViewDuration || -1;
|
||
|
||
this.drawLineText(index);
|
||
}
|
||
this.wait();
|
||
this._clearDuration = 0;
|
||
this._logMainSprite.opacity = 255;
|
||
this._backSprite.opacity = 255;
|
||
};
|
||
|
||
Window_BattleLog.prototype.addItemName = function(name) {
|
||
this._lines.push(name);
|
||
var index = this.numLines() - 1;
|
||
var sprite = this._logSprites[index + 1];
|
||
sprite.logScrollXDuration = 0;
|
||
sprite.viewDuration = -1;
|
||
|
||
this.drawLineText(index);
|
||
};
|
||
|
||
//159
|
||
Window_BattleLog.prototype.popBaseLine = function() {
|
||
var baseLine = this._baseLineStack.pop();
|
||
// while (this._lines.length > baseLine) {
|
||
// this._lines.pop();
|
||
// }
|
||
};
|
||
|
||
//269
|
||
Window_BattleLog.prototype.animationNextDelay = function() {
|
||
return MPPlugin.AnimationNextDelay;
|
||
};
|
||
|
||
//273
|
||
Alias.WiBaLo_refresh = Window_BattleLog.prototype.refresh;
|
||
Window_BattleLog.prototype.refresh = function() {
|
||
if (this.active) {
|
||
Window_Selectable.prototype.refresh.apply(this, arguments);
|
||
} else {
|
||
Alias.WiBaLo_refresh.apply(this, arguments);
|
||
}
|
||
};
|
||
|
||
//290
|
||
Window_BattleLog.prototype.backRect = function() {
|
||
return {
|
||
x: 0,
|
||
y: 0,
|
||
width: this.width,
|
||
height: this.contentsHeight()
|
||
};
|
||
};
|
||
|
||
//307
|
||
Alias.WiBaLo_drawLineText = Window_BattleLog.prototype.drawLineText;
|
||
Window_BattleLog.prototype.drawLineText = function(index) {
|
||
var sprite = this._logSprites[index + 1];
|
||
var baseContents = this.contents;
|
||
this.contents = sprite.bitmap;
|
||
|
||
if (MPPlugin.ItemNameOnly) {
|
||
var rect = this.itemRectForText(index);
|
||
this.contents.clearRect(rect.x, rect.y, rect.width, rect.height);
|
||
this.drawText(this._lines[index], rect.x, rect.y, rect.width, 'center');
|
||
} else {
|
||
Alias.WiBaLo_drawLineText.apply(this, arguments);
|
||
}
|
||
|
||
this.contents = baseContents;
|
||
};
|
||
|
||
//326
|
||
Window_BattleLog.prototype.endAction = function(subject) {
|
||
//this.push('waitForNewLine');
|
||
this.push('clear');
|
||
this.push('performActionEnd', subject);
|
||
};
|
||
|
||
//345
|
||
Alias.WiBaLo_displayAction = Window_BattleLog.prototype.displayAction;
|
||
Window_BattleLog.prototype.displayAction = function(subject, item) {
|
||
if (MPPlugin.ItemNameOnly) {
|
||
if (!DataManager.isSkill(item) || !MPPlugin.NotDisplaySkils.contains(item.id)) {
|
||
this.push('addItemName', item.name);
|
||
}
|
||
}
|
||
Alias.WiBaLo_displayAction.apply(this, arguments);
|
||
};
|
||
|
||
Window_BattleLog.prototype.drawItem = function(index) {
|
||
var rect = this.itemRectForText(index);
|
||
this.drawTextEx(this._logs[index], rect.x, rect.y, rect.width);
|
||
};
|
||
|
||
Window_BattleLog.prototype.startSelect = function(height) {
|
||
this.activate();
|
||
this.opacity = 255;
|
||
this.height = height;
|
||
this.createContents();
|
||
this.openness = 0;
|
||
this.open();
|
||
this._logMainSprite.visible = false;
|
||
this._backSprite.visible = false;
|
||
this.select(Math.max(this.maxItems() - 1, 0));
|
||
this.refresh();
|
||
};
|
||
|
||
//
|
||
Window_BattleLog.prototype.endSelect = function() {
|
||
this.deactivate();
|
||
this.opacity = 0;
|
||
this.height = this.windowHeight();
|
||
this._logMainSprite.visible = true;
|
||
this._backSprite.visible = true;
|
||
this.downArrowVisible = false;
|
||
this.upArrowVisible = false;
|
||
this.deselect();
|
||
this.refresh();
|
||
};
|
||
|
||
//-----------------------------------------------------------------------------
|
||
// Window_PartyCommand
|
||
|
||
//28
|
||
Alias.WiPaCo_makeCommandList = Window_PartyCommand.prototype.makeCommandList;
|
||
Window_PartyCommand.prototype.makeCommandList = function() {
|
||
Alias.WiPaCo_makeCommandList.apply(this, arguments);
|
||
if (MPPlugin.LogCommand)
|
||
this.addCommand(MPPlugin.LogCommand, 'battleLog');
|
||
};
|
||
|
||
//-----------------------------------------------------------------------------
|
||
// Sprite_Battler
|
||
|
||
//
|
||
Sprite_Battler.prototype.isAnimationPlaying = function() {
|
||
return this._animationSprites.some(function(animation) {
|
||
return animation._duration > MPPlugin.AnimationShortCount;
|
||
});
|
||
};
|
||
|
||
//-----------------------------------------------------------------------------
|
||
// Spriteset_Battle
|
||
|
||
//271
|
||
Spriteset_Battle.prototype.isBusy = function() {
|
||
return this.isAnimationPlaying();// || this.isAnyoneMoving();
|
||
};
|
||
|
||
//-----------------------------------------------------------------------------
|
||
// Scene_Battle
|
||
|
||
//46
|
||
Alias.ScBat_isAnyInputWindowActive = Scene_Battle.prototype.isAnyInputWindowActive;
|
||
Scene_Battle.prototype.isAnyInputWindowActive = function() {
|
||
return (Alias.ScBat_isAnyInputWindowActive.apply(this, arguments) ||
|
||
this._logWindow.active);
|
||
};
|
||
|
||
//127
|
||
Alias.ScBat_createDisplayObjects = Scene_Battle.prototype.createDisplayObjects;
|
||
Scene_Battle.prototype.createDisplayObjects = function() {
|
||
Alias.ScBat_createDisplayObjects.apply(this, arguments);
|
||
if (MPPlugin.StartMessagesOnLog)
|
||
BattleManager.displayStartMessagesOnLog();
|
||
};
|
||
|
||
//156
|
||
Alias.ScBat_createLogWindow = Scene_Battle.prototype.createLogWindow;
|
||
Scene_Battle.prototype.createLogWindow = function() {
|
||
Alias.ScBat_createLogWindow.apply(this, arguments);
|
||
this._logWindow.y = MPPlugin.LogWindowY;
|
||
this._logWindow.setHandler('cancel', this.onLogCancel.bind(this));
|
||
};
|
||
|
||
//166
|
||
Alias.ScBat_createPartyCommandWindow = Scene_Battle.prototype.createPartyCommandWindow;
|
||
Scene_Battle.prototype.createPartyCommandWindow = function() {
|
||
Alias.ScBat_createPartyCommandWindow.apply(this, arguments);
|
||
this._partyCommandWindow.setHandler('battleLog', this.commandLog.bind(this));
|
||
};
|
||
|
||
Scene_Battle.prototype.commandLog = function() {
|
||
this._logWindow.startSelect(this._statusWindow.y);
|
||
};
|
||
|
||
Scene_Battle.prototype.onLogCancel = function() {
|
||
this._logWindow.endSelect();
|
||
this._partyCommandWindow.activate();
|
||
};
|
||
|
||
//400
|
||
Alias.ScBat_endCommandSelection = Scene_Battle.prototype.endCommandSelection;
|
||
Scene_Battle.prototype.endCommandSelection = function() {
|
||
Alias.ScBat_endCommandSelection.call(this);
|
||
this._logWindow.endSelect();
|
||
};
|
||
|
||
|
||
|
||
})();
|