diff --git a/www/js/plugins/JsScript143Set.js b/www/js/plugins/JsScript143Set.js index 8696698..813650e 100644 --- a/www/js/plugins/JsScript143Set.js +++ b/www/js/plugins/JsScript143Set.js @@ -416,7 +416,7 @@ Game_Interpreter.prototype.PS_Shop_DtView = function (_ItemNo, _SetFlg) { } let _adyStr = ""; if (BtlItemCheck(ShopItemArr[shopSelNo]._id)) { - _adyStr = " (戦闘用)"; + _adyStr = " (Battle)"; } let setViewText = _owSet + _ckItem.name + _adyStr; this.SetPict(PN_spItmWin, ShopUIPath + "PN_spItemWin", _spSPos._x, _spSPos._y, _opi); @@ -496,9 +496,9 @@ Game_Interpreter.prototype.PS_Shop_所持数View = function (_ItemNo, _SetFlg) { let _opi = 255; if (_SetFlg) _opi = 0; let _owSet = "\\ow[0]" - let _vStr = _owSet + "所持数:" + $gameParty.numItems($dataItems[ShopItemArr[shopSelNo]._id]); + let _vStr = _owSet + "Owned: " + $gameParty.numItems($dataItems[ShopItemArr[shopSelNo]._id]); if (ViewShopData.weaponShopFlg) { - _vStr = _owSet + "所持数:" + $gameParty.numItems($dataWeapons[ShopItemArr[shopSelNo]._id]); + _vStr = _owSet + "Owned: " + $gameParty.numItems($dataWeapons[ShopItemArr[shopSelNo]._id]); } this.SetPicStr(PN_spSyojiStr, _vStr, 26, _spSPos._x + 62, _spSPos._y + 254, _opi); this.MovePict(PN_spSyojiStr, true, true, 10, 255);