From c367fee2c8e30505373955f72b0e2dc11d8c12e1 Mon Sep 17 00:00:00 2001 From: dazedanon Date: Tue, 17 Feb 2026 23:25:23 -0600 Subject: [PATCH] I will not apologize for breaking things :c --- www/data/States.json | 810 +++++++++++++++++++++---------------------- 1 file changed, 405 insertions(+), 405 deletions(-) diff --git a/www/data/States.json b/www/data/States.json index 3729a98..8aff9ac 100644 --- a/www/data/States.json +++ b/www/data/States.json @@ -8,11 +8,11 @@ "maxTurns": 1, "message1": " has fallen!", "message2": " was defeated!", - "message4": " has stood up!", + "message4": " stood up!", "minTurns": 1, "motion": 3, - "name": "■For Use Only During Battle■■■", - "note": " // Animation number triggered at turn start: 0\ndisabled The state value is the actual number\nafter subtracting 100 from the attribute effectiveness. For\n90%, it becomes -10. The contains the above value. \nis the target character's name, is the icon.", + "name": "■For use during battle■■■", + "note": " //ターン発生時アニメーション番号:0無効\n\nステートは属性有効度で-100をした物が実際の\n数値になる。90%の場合は-10となる\nには、↑の数値が入る\nは対象のキャラ名 はアイコン", "overlay": 0, "priority": 100, "releaseByDamage": false, @@ -39,12 +39,12 @@ "chanceByDamage": 100, "iconIndex": 81, "maxTurns": 1, - "message1": " acquires 's defense value", + "message1": " obtains 's defense value", "message2": "Reduces damage up to ", "minTurns": 1, "motion": 0, "name": "Defense Value", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<剥がれない>", "overlay": 0, "priority": 0, "removeAtBattleEnd": false, @@ -77,12 +77,12 @@ "chanceByDamage": 100, "iconIndex": 672, "maxTurns": 1, - "message1": " has entered Power Increase 20 state", - "message2": "Damage dealt increased by ", + "message1": " is now in Power Increase 20 state", + "message2": "Damage dealt increases by ", "minTurns": 1, "motion": 0, "name": "Power Increase 20", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n \n\n", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>\n\n", "overlay": 0, "priority": 20, "removeAtBattleEnd": false, @@ -114,13 +114,13 @@ "chanceByDamage": 100, "iconIndex": 688, "maxTurns": 1, - "message1": "'s attack power has decreased", + "message1": "'s Attack has decreased", "message2": "Damage dealt is -", - "message4": "'s attack power has returned to normal", + "message4": "'s Attack has returned to normal", "minTurns": 1, "motion": 1, "name": "Power decreased by 10", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified \n", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:威力低下>", "overlay": 1, "priority": 10, "releaseByDamage": false, @@ -152,11 +152,11 @@ "chanceByDamage": 100, "iconIndex": 0, "maxTurns": 1, - "message1": " turn unable to act", + "message1": " turns unable to act", "minTurns": 1, "motion": 0, "name": "Unable to act", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified ", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -187,7 +187,7 @@ "minTurns": 1, "motion": 0, "name": "Oversoul", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利><攻撃解除>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -211,7 +211,7 @@ "type": "", "variance": "" }, - "message1": " prepared for the next attack", + "message1": " prepared for the next attack.", "message4": "", "message3": "" }, @@ -221,12 +221,12 @@ "chanceByDamage": 100, "iconIndex": 73, "maxTurns": 1, - "message1": " has entered MP Boost state", + "message1": " is now in MP Boost state.", "message2": "Recovered MP increases by .", "minTurns": 1, "motion": 0, "name": "MP Boost", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -259,13 +259,13 @@ "chanceByDamage": 100, "iconIndex": 744, "maxTurns": 1, - "message1": " has entered C Boost state", - "message2": "Draw cards increased by ", - "message4": "'s C Boost state has been canceled", + "message1": " entered C Boost state", + "message2": "The number of draw cards increases by ", + "message4": "'s C Boost state was released", "minTurns": 1, "motion": 0, "name": "C Boost", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -297,13 +297,13 @@ "chanceByDamage": 100, "iconIndex": 2, "maxTurns": 1, - "message1": " has become poisoned", + "message1": " is now poisoned", "message2": " damage every turn", "message4": "'s poison has been cured", "minTurns": 1, "motion": 0, "name": "Poison", - "note": " Effect duration each turn:\nunspecified 15 0 if not executed", + "note": "\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -319,7 +319,7 @@ "value": 1.1 } ], - "message3": " is afflicted by poison", + "message3": " is afflicted with poison", "params": [], "damage": { "critical": "", @@ -335,9 +335,9 @@ "chanceByDamage": 100, "iconIndex": 87, "maxTurns": 1, - "message1": "\\C[17] has switched to Access Mode", + "message1": " has switched to Access Mode", "message2": "Access Mode", - "message4": "\\C[10]Access Mode has been deactivated", + "message4": "Access Mode has been deactivated", "minTurns": 1, "motion": 0, "name": "Access", @@ -369,7 +369,7 @@ "type": "", "variance": "" }, - "note": " ", + "note": "<有利><剥がれない>\n<アクセス>", "message3": "" }, { @@ -378,7 +378,7 @@ "chanceByDamage": 100, "iconIndex": 704, "maxTurns": 1, - "message1": " took an evasion stance", + "message1": " took an evasive stance", "message2": "", "minTurns": 1, "motion": 0, @@ -406,7 +406,7 @@ "type": "", "variance": "" }, - "note": " ", + "note": "<有利>\n<重複ID:回避>", "message4": "", "message3": "" }, @@ -416,7 +416,7 @@ "chanceByDamage": 100, "iconIndex": 705, "maxTurns": 1, - "message1": " lost their footing", + "message1": " lost their balance", "message2": "", "minTurns": 1, "motion": 0, @@ -444,7 +444,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<重複ID:防御低下>", "message4": "", "message3": "" }, @@ -454,7 +454,7 @@ "chanceByDamage": 100, "iconIndex": 706, "maxTurns": 1, - "message2": "Damage taken increased by ", + "message2": "Damage taken increases ", "minTurns": 1, "motion": 0, "name": "Jamming", @@ -481,7 +481,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<ダンジョン治る>", "message1": "", "message4": "" }, @@ -491,7 +491,7 @@ "chanceByDamage": 100, "iconIndex": 707, "maxTurns": 1, - "message2": "Damage taken damage increase", + "message2": "Damage taken Damage increased", "minTurns": 1, "motion": 0, "name": "Jamming 2", @@ -518,7 +518,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<ダンジョン治る>", "message1": "", "message4": "", "message3": "" @@ -529,11 +529,11 @@ "chanceByDamage": 100, "iconIndex": 155, "maxTurns": 1, - "message1": "Sewing Guard!!!!", + "message1": "Nui Guard!!!!", "message2": "", "minTurns": 1, "motion": 0, - "name": "Sewing Guard", + "name": "Nui Guard", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -582,7 +582,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<有利>", "message4": "", "message3": "" }, @@ -612,7 +612,7 @@ "variance": "" }, "name": "Public Virus", - "note": " Exposure Virus", + "note": "<パッシブ>\n露出ウイルス", "message4": "", "message2": "", "message1": "", @@ -644,7 +644,7 @@ "variance": "" }, "name": "Hormone Virus Type B", - "note": " \n Large Breast Virus", + "note": "<パッシブ>\n<説明:乳房が肥大化している>\n<有利>\n巨乳化ウイルス", "message4": "", "message2": "", "message1": "", @@ -676,7 +676,7 @@ "variance": "" }, "name": "Hormone Virus Type H", - "note": " \nPubic Hair Virus", + "note": "<パッシブ>\n<説明:陰毛が茂っている>\n<有利>\n陰毛ウイルス", "message4": "", "message2": "", "message1": "", @@ -708,7 +708,7 @@ "variance": "" }, "name": "Electronic Tattoo", - "note": " \n Electronic Tattoo", + "note": "<パッシブ>\n<説明:電子タトゥーが刻まれている>\n<有利>\n電子タトゥー", "message2": "", "message4": "", "message1": "", @@ -723,12 +723,12 @@ "maxTurns": 1, "message1": "", "message2": "", - "message3": "Nipple Piercing", + "message3": "Nipple piercings", "message4": "", "minTurns": 1, "motion": 0, - "name": "Nipple Piercing", - "note": " ", + "name": "Nipple piercings", + "note": "<パッシブ><剥がれない>\n<有利>\n<説明:ノンホールタイプなので乳首は無傷>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -752,7 +752,7 @@ "minTurns": 1, "motion": 0, "name": "Nipple slip", - "note": " Nipple-related effects like Nipple Dome and Worm\nsuction", + "note": "<パッシブ>\nニップルドームやワームの吸引などの乳首系", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -771,12 +771,12 @@ "maxTurns": 1, "message1": "", "message2": "", - "message3": "Language Disorder", + "message3": "Speech Disorder", "message4": "", "minTurns": 1, "motion": 0, "name": "Spell Virus", - "note": " Speech Impairment Virus", + "note": "<パッシブ>\n<有利>\n言語障害ウイルス", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -799,8 +799,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "Language mistranslation", - "note": " Misrecognition Virus", + "name": "Language conversion error", + "note": "<パッシブ>\n<説明:意図しない単語を発することがある>\n誤認知ウイルス", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -824,7 +824,7 @@ "minTurns": 1, "motion": 0, "name": "Hormone Virus Type M", - "note": " \n Breast Milk Virus", + "note": "<パッシブ>\n<説明:時折母乳が出てしまう>\n<有利>\n母乳ウイルス", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -840,13 +840,13 @@ "chanceByDamage": 100, "iconIndex": 720, "maxTurns": 1, - "message1": " has entered a regen state", + "message1": " is now in a Regen state", "message2": "", - "message4": "'s regen has been canceled", + "message4": "'s Regen has been removed", "minTurns": 1, "motion": 0, "name": "Regen 15", - "note": " Effect duration\neach turn: unspecified 15 0 if not executed\n", + "note": "<有利>\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0\n<重複ID:リジェネ>", "overlay": 0, "priority": 15, "removeAtBattleEnd": false, @@ -885,8 +885,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "Intertwined", - "note": "Entangled / Restrained state ", + "name": "Entwined", + "note": "絡み / 拘束 状態のステート\n<剥がれない>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -902,12 +902,12 @@ "chanceByDamage": 100, "iconIndex": 673, "maxTurns": 1, - "message1": " is now in a state of power increased by 10", - "message2": "Damage dealt increased by ", + "message1": " is now in a state of Power +10", + "message2": "Damage dealt has increased by ", "minTurns": 1, "motion": 0, "name": "Power increased by 10", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>", "overlay": 0, "priority": 10, "removeAtBattleEnd": false, @@ -947,7 +947,7 @@ "minTurns": 1, "motion": 0, "name": "Down", - "note": "Down state ", + "note": "ダウン時ステート\n<剥がれない>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -966,12 +966,12 @@ "maxTurns": 1, "message1": "", "message2": "", - "message3": "In Heat", + "message3": "Arousal", "message4": "", "minTurns": 1, "motion": 0, "name": "Puff Virus", - "note": " Heat Virus", + "note": "<パッシブ>\n発情ウイルス", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -994,8 +994,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "Pee Virus", - "note": " Urge to pee", + "name": "P-Virus", + "note": "<パッシブ>\n尿意", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1019,7 +1019,7 @@ "minTurns": 1, "motion": 0, "name": "Orgasm", - "note": "", + "note": "<剥がれない>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1035,12 +1035,12 @@ "chanceByDamage": 100, "iconIndex": 674, "maxTurns": 1, - "message1": " has entered a state of Power Increase 5", - "message2": "Damage dealt has increased by ", + "message1": " is now in Power +5 state", + "message2": "Damage dealt increases by ", "minTurns": 1, "motion": 0, "name": "Power Increase 5", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>", "overlay": 0, "priority": 5, "removeAtBattleEnd": false, @@ -1073,12 +1073,12 @@ "chanceByDamage": 100, "iconIndex": 708, "maxTurns": 1, - "message1": " gained Armor 5", - "message2": "Damage will be taken", + "message1": " gained Armor 5", + "message2": "Damage is reduced", "minTurns": 1, "motion": 0, "name": "Armor 5", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:装甲>", "overlay": 0, "priority": 5, "removeAtBattleEnd": false, @@ -1111,12 +1111,12 @@ "chanceByDamage": 100, "iconIndex": 709, "maxTurns": 1, - "message1": " gained Armor 15", - "message2": "Damage is taken", + "message1": " gained Armor 15", + "message2": "Damage will be taken", "minTurns": 1, "motion": 0, "name": "Armor 15", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:装甲>", "overlay": 0, "priority": 15, "removeAtBattleEnd": false, @@ -1169,7 +1169,7 @@ "variance": "" }, "name": "Frequent Urination Virus", - "note": " Frequent Urination Virus", + "note": "<パッシブ>\n頻尿ウイルス", "message4": "", "message2": "", "message1": "", @@ -1181,12 +1181,12 @@ "chanceByDamage": 100, "iconIndex": 689, "maxTurns": 1, - "message1": " has entered a power down state", - "message2": "Damage dealt is reduced", + "message1": " is now in a Power Down state", + "message2": "Damage dealt is reduced by ", "minTurns": 1, "motion": 0, "name": "Power Down 20", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified \n", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:威力低下>", "overlay": 0, "priority": 20, "removeAtBattleEnd": false, @@ -1222,7 +1222,7 @@ "message2": "", "minTurns": 1, "motion": 0, - "name": "Analysis Error", + "name": "Analysis error", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1247,7 +1247,7 @@ "variance": "" }, "note": "", - "message1": "Lag is occurring on device ", + "message1": "Lag is occurring on 's device", "message4": "", "message3": "" }, @@ -1285,7 +1285,7 @@ "variance": "" }, "note": "", - "message1": " is mentally confused", + "message1": " is confused", "message4": "", "message3": "" }, @@ -1302,8 +1302,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "Recognition Inhibition", - "note": " Recognition Disorder Virus Misrecognizes various\nthings. Mistakes it for other cards during battle.", + "name": "Cognitive inhibition", + "note": "<パッシブ:true>\n<説明:施設の性別を間違えてしまう>\n認識障害ウイルス\n様々な事を誤認知する。\n戦闘中は他のカードと間違える。", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1327,7 +1327,7 @@ "minTurns": 1, "motion": 0, "name": "Drunken state", - "note": " ", + "note": "<パッシブ>\n<有利>\n<説明:普段とは異なる言動をする>\n<平常心を失っている>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1351,7 +1351,7 @@ "minTurns": 1, "motion": 0, "name": "Vibrator", - "note": " Vibrator equipped", + "note": "<パッシブ>\n<説明:秘部にローターが仕込まれている>\nローター装着", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1375,7 +1375,7 @@ "minTurns": 1, "motion": 0, "name": "Headache", - "note": " Headache", + "note": "<パッシブ>\n頭痛", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1399,7 +1399,7 @@ "minTurns": 1, "motion": 0, "name": "Parasite Virus", - "note": " ", + "note": "<パッシブ>\n<説明:体内に卵を産み付けられている>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1423,7 +1423,7 @@ "minTurns": 1, "motion": 0, "name": "Menstrual cramps", - "note": " Menstrual Pain Status", + "note": "<パッシブ>\n生理痛状態", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1447,7 +1447,7 @@ "minTurns": 1, "motion": 0, "name": "Stress symptoms", - "note": " For standing\npose change", + "note": "<パッシブ>\n<説明:ストレスが溜まっている>\n立ち絵変化用", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1470,7 +1470,7 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "Semen Application", + "name": "Semen application", "note": "", "overlay": 0, "priority": 50, @@ -1495,7 +1495,7 @@ "minTurns": 1, "motion": 0, "name": "Electronic Drug Addiction", - "note": "", + "note": "<説明:電子ドラッグに依存している>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1518,8 +1518,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "Exhibitionist Urge", - "note": "Acquired by title ", + "name": "Exhibitionist urge", + "note": "称号によって取得\n<パッシブ>\n<説明:肌を晒したい欲望が込み上げる>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1543,7 +1543,7 @@ "minTurns": 1, "motion": 0, "name": "PTSD", - "note": " ", + "note": "<パッシブ>\n<説明:心を痛めている。治療できない>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1559,7 +1559,7 @@ "chanceByDamage": 100, "iconIndex": 84, "maxTurns": 1, - "message1": " became excited", + "message1": " became aroused", "message2": "", "minTurns": 1, "motion": 0, @@ -1604,8 +1604,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "Semen Contamination", - "note": " Contaminated by semen", + "name": "Semen contamination", + "note": "<パッシブ>\n<説明:男の体液で体を汚されている>\n精液によって汚染されている", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1621,13 +1621,13 @@ "chanceByDamage": 100, "iconIndex": 520, "maxTurns": 1, - "message1": " has become deadly poisoned", + "message1": " is now afflicted with Deadly Poison", "message2": " damage every turn", - "message4": "'s deadly poison has been cured", + "message4": "'s Deadly Poison has been cured", "minTurns": 1, "motion": 0, "name": "Deadly Poison", - "note": " Effect duration each turn:\nunspecified 15 0 if not executed", + "note": "\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1643,7 +1643,7 @@ "value": 3 } ], - "message3": " is being eaten away by deadly poison!!", + "message3": " is being consumed by Deadly Poison!!", "params": [], "damage": { "critical": "", @@ -1659,13 +1659,13 @@ "chanceByDamage": 100, "iconIndex": 377, "maxTurns": 1, - "message1": " is filled with vitality!!", + "message1": "Vitality surges through !!", "message2": "", "message4": "'s lifeline has been released", "minTurns": 1, "motion": 0, "name": "Lifeline", - "note": " Effect duration each\nturn: unspecified 15 0 if not executed\n", + "note": "<有利>\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0\n<重複ID:リジェネ>", "overlay": 0, "priority": 35, "removeAtBattleEnd": false, @@ -1697,13 +1697,13 @@ "chanceByDamage": 100, "iconIndex": 724, "maxTurns": 1, - "message1": " has become poisoned", + "message1": " is now poisoned", "message2": " damage every turn", "message4": "'s poison has been cured", "minTurns": 1, "motion": 0, "name": "Poison 20", - "note": " Effect duration each turn:\nunspecified 15 0 if not executed", + "note": "\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", "overlay": 0, "priority": 20, "removeAtBattleEnd": false, @@ -1719,7 +1719,7 @@ "value": 1.2 } ], - "message3": " is afflicted by poison", + "message3": " is afflicted with poison", "params": [], "damage": { "critical": "", @@ -1735,13 +1735,13 @@ "chanceByDamage": 100, "iconIndex": 725, "maxTurns": 1, - "message1": " has become poisoned", + "message1": " has been poisoned", "message2": " damage every turn", - "message4": "'s poison has been cured", + "message4": "'s poison has been cured", "minTurns": 1, "motion": 0, "name": "Poison 50", - "note": " Effect duration each turn:\nunspecified 15 0 if not executed", + "note": "\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1757,7 +1757,7 @@ "value": 1.5 } ], - "message3": " is afflicted by poison", + "message3": " is afflicted with poison", "params": [], "damage": { "critical": "", @@ -1773,13 +1773,13 @@ "chanceByDamage": 100, "iconIndex": 726, "maxTurns": 1, - "message1": " has become poisoned", + "message1": " is now poisoned", "message2": " damage every turn", "message4": "'s poison has been cured", "minTurns": 1, "motion": 0, "name": "Poison 80", - "note": " Effect duration each turn:\nunspecified 15 0 if not executed", + "note": "\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", "overlay": 0, "priority": 80, "removeAtBattleEnd": false, @@ -1795,7 +1795,7 @@ "value": 1.8 } ], - "message3": " is afflicted by poison", + "message3": " is afflicted with poison", "params": [], "damage": { "critical": "", @@ -1811,13 +1811,13 @@ "chanceByDamage": 100, "iconIndex": 736, "maxTurns": 1, - "message1": " has entered a regen state", + "message1": " is now in Regen state", "message2": "", - "message4": "'s regen has been canceled", + "message4": "'s Regen has been removed", "minTurns": 1, "motion": 0, "name": "Regen 30", - "note": " Effect duration\neach turn: unspecified 15 0 if not executed\n", + "note": "<有利>\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0\n<重複ID:リジェネ>", "overlay": 0, "priority": 30, "removeAtBattleEnd": false, @@ -1904,14 +1904,14 @@ ], "iconIndex": 486, "maxTurns": 1, - "message1": " took a snow stance", + "message1": " takes up the Yuki stance.", "message2": "", "message3": "", "message4": "", "minTurns": 1, "motion": 0, - "name": "Snow", - "note": " Attribute Effectiveness: In the case of specific\nC power doubling The number of steps becomes a card subject\nto doubling", + "name": "Yuki", + "note": "<有利>\n属性有効度:特定C威力倍化 の場合\n歩数が倍化対象のカードとなる", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1941,7 +1941,7 @@ "minTurns": 1, "motion": 0, "name": "Moon", - "note": " Attribute Effectiveness: In the case of specific\nC power doubling The number of steps becomes a card subject\nto doubling", + "note": "<有利>\n属性有効度:特定C威力倍化 の場合\n歩数が倍化対象のカードとなる", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1964,14 +1964,14 @@ ], "iconIndex": 483, "maxTurns": 1, - "message1": " has gained the heart of snow", + "message1": " has obtained the Heart of Snow", "message2": "", "message3": "", "message4": "", "minTurns": 1, "motion": 0, "name": "Yukimi", - "note": " Attribute Effectiveness: In the case of specific\nC power doubling The number of steps becomes a card subject\nto doubling", + "note": "<有利>\n属性有効度:特定C威力倍化 の場合\n歩数が倍化対象のカードとなる", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1994,14 +1994,14 @@ ], "iconIndex": 484, "maxTurns": 1, - "message1": " has obtained the heart of the moon", + "message1": " has obtained the Moon's Heart", "message2": "", "message3": "", "message4": "", "minTurns": 1, "motion": 0, "name": "Tsukimi", - "note": " Attribute Effectiveness: In the case of specific\nC power doubling The number of steps becomes a card subject\nto doubling", + "note": "<有利>\n属性有効度:特定C威力倍化 の場合\n歩数が倍化対象のカードとなる", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2161,7 +2161,7 @@ "chanceByDamage": 100, "iconIndex": 710, "maxTurns": 1, - "message1": " has entered a mirror state", + "message1": " has entered Mirror State", "message2": "", "minTurns": 1, "motion": 0, @@ -2189,7 +2189,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<有利>", "message4": "", "message3": "" }, @@ -2212,8 +2212,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "Attack Area Expansion", - "note": "", + "name": "Attack All Targets", + "note": "<有利>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2229,12 +2229,12 @@ "chanceByDamage": 100, "iconIndex": 688, "maxTurns": 1, - "message1": " has entered a power down state", - "message2": "Damage dealt is reduced by ", + "message1": " is now in a Power Down state", + "message2": "Damage dealt is reduced", "minTurns": 1, "motion": 0, "name": "Power Down 10", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified \n", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:威力低下>", "overlay": 0, "priority": 10, "removeAtBattleEnd": false, @@ -2267,7 +2267,7 @@ "chanceByDamage": 100, "iconIndex": 690, "maxTurns": 1, - "message1": " has entered a Defense Down state", + "message1": " is now in a Defense Down state", "message2": "", "minTurns": 1, "motion": 0, @@ -2295,7 +2295,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<重複ID:防御低下>", "message4": "" }, { @@ -2304,13 +2304,13 @@ "chanceByDamage": 100, "iconIndex": 736, "maxTurns": 1, - "message1": " has entered a regen state", + "message1": " is now in Regen state", "message2": "", - "message4": "'s regen has been canceled", + "message4": "'s Regen has been removed", "minTurns": 1, "motion": 0, "name": "Regen 30", - "note": " Effect duration\neach turn: unspecified 15 0 if not executed\n", + "note": "<有利>\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0\n<重複ID:リジェネ>", "overlay": 0, "priority": 30, "removeAtBattleEnd": false, @@ -2342,13 +2342,13 @@ "chanceByDamage": 100, "iconIndex": 396, "maxTurns": 1, - "message1": " has entered a defense penetration state", - "message2": " has entered a defense penetration state", + "message1": " is now in Defense Penetration state.", + "message2": " is now in Defense Penetration state.", "message4": "", "minTurns": 1, "motion": 0, "name": "Defense Penetration", - "note": "", + "note": "<有利>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2380,12 +2380,12 @@ "chanceByDamage": 100, "iconIndex": 680, "maxTurns": 1, - "message1": " has gained super heavy armor", - "message2": "Damage is being taken", + "message1": " has gained super heavy armor", + "message2": "Damage will be taken", "minTurns": 1, "motion": 0, "name": "Armor 100", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:装甲>", "overlay": 0, "priority": 100, "removeAtBattleEnd": false, @@ -2430,14 +2430,14 @@ ], "iconIndex": 353, "maxTurns": 1, - "message1": " is in access state!", + "message1": " is in access state!", "message2": "", "message3": "", "message4": "", "minTurns": 1, "motion": 0, "name": "N Access", - "note": "", + "note": "<有利><剥がれない>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2453,13 +2453,13 @@ "chanceByDamage": 100, "iconIndex": 737, "maxTurns": 1, - "message1": " has entered a regen state", + "message1": " is now in Regen state", "message2": "", - "message4": "'s regen has been canceled", + "message4": "'s Regen has been removed", "minTurns": 1, "motion": 0, "name": "Regen 20", - "note": " Effect duration\neach turn: unspecified 15 0 if not executed\n", + "note": "<有利>\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0\n<重複ID:リジェネ>", "overlay": 0, "priority": 20, "removeAtBattleEnd": false, @@ -2491,12 +2491,12 @@ "chanceByDamage": 100, "iconIndex": 691, "maxTurns": 1, - "message1": " has become super weakened", - "message2": "Damage dealt is reduced", + "message1": " has been super weakened", + "message2": "Damage dealt has decreased", "minTurns": 1, "motion": 0, - "name": "Power reduced by 99", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified \n", + "name": "Power decreased by 99", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:威力低下>", "overlay": 0, "priority": 99, "removeAtBattleEnd": false, @@ -2529,7 +2529,7 @@ "chanceByDamage": 100, "iconIndex": 481, "maxTurns": 1, - "message1": " has entered the Reflect state", + "message1": " is now in a Reflect state", "message2": "", "minTurns": 1, "motion": 0, @@ -2557,7 +2557,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<有利>", "message4": "", "message3": "" }, @@ -2567,13 +2567,13 @@ "chanceByDamage": 100, "iconIndex": 501, "maxTurns": 1, - "message1": " has entered a trance state", + "message1": " entered a trance state with ", "message2": "", - "message4": "'s trance has been released", + "message4": "'s trance with was released", "minTurns": 1, "motion": 0, "name": "Trance", - "note": "\n Effect duration each\nturn: Unspecified 15 0 if not executed", + "note": "<説明:★リジェネ25&威力増加10&装甲10>\n<有利>\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2622,14 +2622,14 @@ ], "iconIndex": 682, "maxTurns": 1, - "message1": " has entered counter state", + "message1": " is now in a counter state", "message2": "", "message3": "", - "message4": "'s counter stance has been released", + "message4": "'s counter stance has been released", "minTurns": 1, "motion": 0, "name": "Counter 15", - "note": "", + "note": "<有利>", "overlay": 0, "priority": 15, "removeAtBattleEnd": false, @@ -2645,9 +2645,9 @@ "chanceByDamage": 100, "iconIndex": 515, "maxTurns": 1, - "message1": "'s processing power temporarily increased", + "message1": "\\C[17]'s processing power temporarily increased", "message2": "", - "message4": "Processing speed returned to normal", + "message4": "Processing speed has returned to normal", "minTurns": 1, "motion": 0, "name": "Speed Circuits", @@ -2679,7 +2679,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<有利>", "message3": "" }, { @@ -2688,9 +2688,9 @@ "chanceByDamage": 100, "iconIndex": 512, "maxTurns": 1, - "message1": "Temporary massive increase in 's processing power", + "message1": "\\C[17]'s processing power temporarily skyrockets", "message2": "", - "message4": "Processing speed returned to normal", + "message4": "Processing speed has returned to normal", "minTurns": 1, "motion": 0, "name": "Overclock", @@ -2722,7 +2722,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<有利>", "message3": "" }, { @@ -2731,12 +2731,12 @@ "chanceByDamage": 100, "iconIndex": 692, "maxTurns": 1, - "message1": " gained Armor 10", - "message2": "Damage is taken", + "message1": " gained Armor 10", + "message2": "Damage will be taken", "minTurns": 1, "motion": 0, "name": "Armor 10", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:装甲>", "overlay": 0, "priority": 10, "removeAtBattleEnd": false, @@ -2776,14 +2776,14 @@ ], "iconIndex": 681, "maxTurns": 1, - "message1": " has entered a counter state", + "message1": " is now in a counter state", "message2": "", "message3": "", - "message4": "'s counter stance has been released", + "message4": "'s counter stance has been released", "minTurns": 1, "motion": 0, "name": "Counter 5", - "note": "", + "note": "<有利>", "overlay": 0, "priority": 5, "removeAtBattleEnd": false, @@ -2799,12 +2799,12 @@ "chanceByDamage": 100, "iconIndex": 693, "maxTurns": 1, - "message1": " gained Armor 20", + "message1": " gained Armor 20", "message2": "Damage will be taken", "minTurns": 1, "motion": 0, "name": "Armor 20", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:装甲>", "overlay": 0, "priority": 20, "removeAtBattleEnd": false, @@ -2861,12 +2861,12 @@ "chanceByDamage": 100, "iconIndex": 678, "maxTurns": 1, - "message1": " is now in a state of increased power by 15", - "message2": "Damage dealt has increased by ", + "message1": " is now in a state of +15 power", + "message2": "Damage dealt increases by ", "minTurns": 1, "motion": 0, - "name": "Power Increase 15", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", + "name": "Power increased by 15", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>", "overlay": 0, "priority": 15, "removeAtBattleEnd": false, @@ -2899,12 +2899,12 @@ "chanceByDamage": 100, "iconIndex": 673, "maxTurns": 1, - "message1": " is now in a state of power increased by 10", - "message2": "Damage dealt increased by ", + "message1": " is now in a state of Power +10", + "message2": "Damage dealt has increased by ", "minTurns": 1, "motion": 0, "name": "Power increased by 10", - "note": "*For Kajua and Vanilla battle //Turn start\nanimation number: 0 disabled Effect duration each\nturn: unspecified ", + "note": "※カジュア・バニラ戦用\n //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>", "overlay": 0, "priority": 10, "removeAtBattleEnd": false, @@ -2937,13 +2937,13 @@ "chanceByDamage": 100, "iconIndex": 502, "maxTurns": 1, - "message1": " has entered the Clockwise state", + "message1": " is now in Clockwise state", "message2": "", - "message4": "'s Clockwise state has been canceled", + "message4": "'s Clockwise has been released", "minTurns": 1, "motion": 0, "name": "Clockwise", - "note": " Effect duration each turn:\ndefault 15 0 if not executed", + "note": "<有利>\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2980,7 +2980,7 @@ "chanceByDamage": 100, "iconIndex": 694, "maxTurns": 1, - "message1": " has entered a Defense Down state", + "message1": " is now in a Defense Down state", "message2": "", "minTurns": 1, "motion": 0, @@ -3008,7 +3008,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<重複ID:防御低下>", "message4": "" }, { @@ -3041,7 +3041,7 @@ "minTurns": 1, "motion": 0, "name": "Soaring Phoenix", - "note": "\n", + "note": "<説明:★ドロー・MP回復+2\n&威力増加20>\n<有利>\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3057,12 +3057,12 @@ "chanceByDamage": 100, "iconIndex": 679, "maxTurns": 1, - "message1": " is now in a state of 30 power increase", - "message2": "Damage dealt has increased by ", + "message1": " is now in a state of +30 power", + "message2": "Damage dealt increases by ", "minTurns": 1, "motion": 0, "name": "Power increased by 30", - "note": "*For Kajua and Vanilla battle //Turn start\nanimation number: 0 disabled Effect duration each\nturn: unspecified ", + "note": "※カジュア・バニラ戦用\n //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>", "overlay": 0, "priority": 30, "removeAtBattleEnd": false, @@ -3095,12 +3095,12 @@ "chanceByDamage": 100, "iconIndex": 695, "maxTurns": 1, - "message1": " is now in a state of 50 power increase", - "message2": "Damage dealt has increased by ", + "message1": " is now in a state of +50 Power", + "message2": "Damage dealt increases by ", "minTurns": 1, "motion": 0, "name": "Power increased by 50", - "note": "*For Kajua and Vanilla battle //Turn start\nanimation number: 0 disabled Effect duration each\nturn: unspecified ", + "note": "※カジュア・バニラ戦用\n //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3133,12 +3133,12 @@ "chanceByDamage": 100, "iconIndex": 711, "maxTurns": 1, - "message1": " is now in a state of 100 power increase", - "message2": "Damage dealt increased by ", + "message1": " is now in a state of +100 power", + "message2": "Damage dealt increases by ", "minTurns": 1, "motion": 0, "name": "Power increased by 100", - "note": "*For Kajua and Vanilla battle //Turn start\nanimation number: 0 disabled Effect duration each\nturn: unspecified ", + "note": "※カジュア・バニラ戦用\n //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>", "overlay": 0, "priority": 100, "removeAtBattleEnd": false, @@ -3171,12 +3171,12 @@ "chanceByDamage": 100, "iconIndex": 727, "maxTurns": 1, - "message1": " is now in a state of 200 power increase", - "message2": "Damage dealt has increased by ", + "message1": " is now in a state of +200 power", + "message2": "Damage dealt increases by ", "minTurns": 1, "motion": 0, "name": "Power increased by 200", - "note": "*For Kajua and Vanilla battle //Turn start\nanimation number: 0 disabled Effect duration each\nturn: unspecified ", + "note": "※カジュア・バニラ戦用\n //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>", "overlay": 0, "priority": 100, "removeAtBattleEnd": false, @@ -3209,12 +3209,12 @@ "chanceByDamage": 100, "iconIndex": 674, "maxTurns": 1, - "message1": " and aimed for the neck!", - "message2": "Damage dealt increased by ", + "message1": " has set their sights on the neck!", + "message2": "Damage dealt increases by .", "minTurns": 1, "motion": 0, "name": "Beheading Stance", - "note": "*For Kajua and Vanilla battle //Turn start\nanimation number: 0 disabled Effect duration each\nturn: unspecified ", + "note": "※カジュア・バニラ戦用\n //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>", "overlay": 0, "priority": 10, "removeAtBattleEnd": false, @@ -3277,7 +3277,7 @@ "minTurns": 1, "motion": 0, "name": "Cell Damage", - "note": " //Increase turn Effect\nduration per turn: unspecified 15 0 if not\nexecuted", + "note": " //ターン増加\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3293,7 +3293,7 @@ "value": 1 } ], - "message3": " is infected with poison", + "message3": " is afflicted with Poison", "params": [], "damage": { "critical": "", @@ -3336,9 +3336,9 @@ "type": "", "variance": "" }, - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n", - "message1": " coated the weapon with poison", - "message4": "The poison on 's weapon disappeared", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>", + "message1": " coated their weapon with poison.", + "message4": "The poison on 's weapon has worn off.", "message3": "" }, { @@ -3354,14 +3354,14 @@ ], "iconIndex": 535, "maxTurns": 1, - "message1": "A virus was implanted in the barrier", + "message1": "A virus was planted in the barrier.", "message2": "", "message3": "", "message4": "", "minTurns": 1, "motion": 0, - "name": "Cell Barrier", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n", + "name": "Selvaria", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3389,14 +3389,14 @@ ], "iconIndex": 551, "maxTurns": 1, - "message1": " has received the blessing of the Devil", + "message1": " received the Devil's blessing", "message2": "", "message3": "", "message4": "", "minTurns": 1, "motion": 0, "name": "Astaroth", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3412,13 +3412,13 @@ "chanceByDamage": 100, "iconIndex": 738, "maxTurns": 1, - "message1": " has entered a regen state", + "message1": " is now in Regen state", "message2": "", - "message4": "'s regen has been canceled", + "message4": "'s Regen has been removed", "minTurns": 1, "motion": 0, "name": "Regen 50", - "note": " Effect duration\neach turn: unspecified 15 0 if not executed\n", + "note": "<有利>\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0\n<重複ID:リジェネ>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3570,13 +3570,13 @@ "chanceByDamage": 100, "iconIndex": 195, "maxTurns": 1, - "message1": "'s ejaculation desire is increasing", + "message1": "'s urge to ejaculate increases", "message2": "Damage every turn", "message4": " has calmed down", "minTurns": 1, "motion": 0, - "name": "Ejaculation Desire", - "note": " //Increase turn Effect duration\nper turn: unspecified 0 0 if not executed", + "name": "Ejaculation urge", + "note": " //ターン増加\n毎ターンエフェクト時間:無指定0\n 実行しない場合は0", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3614,7 +3614,7 @@ "minTurns": 1, "motion": 0, "name": "Excitement", - "note": " //Increase turn Effect duration\nper turn: unspecified 0 0 if not executed", + "note": " //ターン増加\n毎ターンエフェクト時間:無指定0\n 実行しない場合は0", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3651,13 +3651,13 @@ "chanceByDamage": 100, "iconIndex": 744, "maxTurns": 1, - "message1": " has become Draw Boost", - "message2": "Draw Boost!", - "message4": "'s Draw Boost has ended", + "message1": " is now in Drop Boost mode", + "message2": "Drop Boost!", + "message4": "'s Drop Boost has ended", "minTurns": 1, "motion": 0, - "name": "Draw Boost 1", - "note": "//Turn Increase Effect\nduration each turn: Unspecified 0 0 if not\nexecuted", + "name": "Drop Boost 1", + "note": "<有利>//ターン増加\n毎ターンエフェクト時間:無指定0\n 実行しない場合は0", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3690,12 +3690,12 @@ "iconIndex": 194, "maxTurns": 1, "message1": " became sensitive", - "message2": "Ejaculation stack doubled", + "message2": "Ejaculation stack x2", "message4": " regained composure", "minTurns": 1, "motion": 0, "name": "Sensitive", - "note": " //Increase turn Effect duration\nper turn: unspecified 0 0 if not executed", + "note": " //ターン増加\n毎ターンエフェクト時間:無指定0\n 実行しない場合は0", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3771,10 +3771,10 @@ ], "iconIndex": 700, "maxTurns": 1, - "message1": " has become petrified", + "message1": " is now petrified.", "message2": "", "message3": "", - "message4": "'s metal state has been removed", + "message4": "'s metal state has been removed.", "minTurns": 1, "motion": 0, "name": "Petrification", @@ -3896,14 +3896,14 @@ ], "iconIndex": 685, "maxTurns": 1, - "message1": " has entered Metal Form", + "message1": " has entered Metal Form.", "message2": "", "message3": "", - "message4": " has exited Metal Form", + "message4": " is no longer in Metal Form.", "minTurns": 1, "motion": 0, "name": "Metal Form", - "note": "\n", + "note": "<説明:★被ダメージ-2000:行動不可>\n<有利><剥がれない>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3923,7 +3923,7 @@ "message1": " was swallowed whole", "message2": "", "message3": "", - "message4": "'s swallowed whole status was removed", + "message4": " was released from being swallowed whole", "minTurns": 1, "motion": 0, "name": "Swallowed Whole", @@ -3947,11 +3947,11 @@ "message1": "'s petrification is progressing", "message2": "", "message3": "", - "message4": "The danger of 's petrification has disappeared", + "message4": " is no longer in danger of petrification", "minTurns": 1, "motion": 0, - "name": "Petrifying", - "note": "", + "name": "Petrified", + "note": "<説明:\\C[10]残り1ターンのターン終了 時石化して敗北する\\n\\C[0]手札の「石化」カードが無くなった時自動解除>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3975,7 +3975,7 @@ "minTurns": 1, "motion": 0, "name": "Bind", - "note": "Down state ", + "note": "ダウン時ステート\n<剥がれない>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3991,12 +3991,12 @@ "chanceByDamage": 100, "iconIndex": 711, "maxTurns": 1, - "message1": " has entered Power Increase 100 state", - "message2": "Damage dealt increased by ", + "message1": " is now in Power Increase 100 state", + "message2": "Damage dealt increases by ", "minTurns": 1, "motion": 0, "name": "Power Increase 100", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n \n\n", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>\n\n", "overlay": 0, "priority": 100, "removeAtBattleEnd": false, @@ -4028,7 +4028,7 @@ "chanceByDamage": 100, "iconIndex": 694, "maxTurns": 1, - "message1": " has entered a Defense Down state", + "message1": " is now in a Defense Down state", "message2": "", "minTurns": 1, "motion": 0, @@ -4056,7 +4056,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<重複ID:防御低下>", "message4": "", "message3": "" }, @@ -4066,12 +4066,12 @@ "chanceByDamage": 100, "iconIndex": 689, "maxTurns": 1, - "message1": " has entered a power down state", - "message2": "Damage dealt is reduced", + "message1": " is now in a Power Down state", + "message2": "Damage dealt is reduced by ", "minTurns": 1, "motion": 0, "name": "Power Down 20", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified \n", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:威力低下>", "overlay": 0, "priority": 20, "removeAtBattleEnd": false, @@ -4104,12 +4104,12 @@ "chanceByDamage": 100, "iconIndex": 712, "maxTurns": 1, - "message1": " gained Armor 30", - "message2": "Damage is taken", + "message1": " gained Armor 30", + "message2": "Damage will be taken", "minTurns": 1, "motion": 0, "name": "Armor 30", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:装甲>", "overlay": 0, "priority": 30, "removeAtBattleEnd": false, @@ -4142,7 +4142,7 @@ "chanceByDamage": 100, "iconIndex": 697, "maxTurns": 1, - "message1": " has entered a Defense Down state", + "message1": " is now in a Defense Down state", "message2": "", "minTurns": 1, "motion": 0, @@ -4170,7 +4170,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<重複ID:防御低下>", "message4": "" }, { @@ -4179,12 +4179,12 @@ "chanceByDamage": 100, "iconIndex": 712, "maxTurns": 1, - "message1": " gained Armor 30", - "message2": "Damage is taken", + "message1": " gained Armor 30", + "message2": "Damage will be taken", "minTurns": 1, "motion": 0, "name": "Armor 30", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified 0\n ", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定0\n<有利>\n<重複ID:装甲>", "overlay": 0, "priority": 30, "removeAtBattleEnd": false, @@ -4217,12 +4217,12 @@ "chanceByDamage": 100, "iconIndex": 728, "maxTurns": 1, - "message1": " gained Armor 50", - "message2": "Damage is taken", + "message1": " gained Armor 50", + "message2": "Damage will be taken", "minTurns": 1, "motion": 0, "name": "Armor 50", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:装甲>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4255,12 +4255,12 @@ "chanceByDamage": 100, "iconIndex": 680, "maxTurns": 1, - "message1": " gained Armor 100", - "message2": "Damage is taken", + "message1": " gained Armor 100", + "message2": "Damage will be taken", "minTurns": 1, "motion": 0, "name": "Armor 100", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:装甲>", "overlay": 0, "priority": 100, "removeAtBattleEnd": false, @@ -4293,13 +4293,13 @@ "chanceByDamage": 100, "iconIndex": 738, "maxTurns": 1, - "message1": " has entered a regen state", + "message1": " is now in Regen state", "message2": "", - "message4": "'s regen has been canceled", + "message4": "'s Regen has been removed", "minTurns": 1, "motion": 0, "name": "Regen 50", - "note": " Effect duration\neach turn: unspecified 15 0 if not executed\n", + "note": "<有利>\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0\n<重複ID:リジェネ>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4359,7 +4359,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<有利>", "message4": "", "message3": "" }, @@ -4369,7 +4369,7 @@ "chanceByDamage": 100, "iconIndex": 698, "maxTurns": 1, - "message1": " has entered a Defense Down state", + "message1": " is now in a Defense Down state", "message2": "", "minTurns": 1, "motion": 0, @@ -4397,7 +4397,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<重複ID:防御低下>", "message4": "", "message3": "" }, @@ -4407,7 +4407,7 @@ "chanceByDamage": 100, "iconIndex": 697, "maxTurns": 1, - "message1": " has entered a Defense Down state", + "message1": " is now in a Defense Down state", "message2": "", "minTurns": 1, "motion": 0, @@ -4435,7 +4435,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<重複ID:防御低下>", "message4": "", "message3": "" }, @@ -4445,11 +4445,11 @@ "chanceByDamage": 100, "iconIndex": 729, "maxTurns": 1, - "message1": " soared into the sky", + "message1": " leapt up into the sky", "message2": "", "minTurns": 1, "motion": 0, - "name": "Flight", + "name": "Soaring", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4473,7 +4473,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<有利>", "message4": "", "message3": "" }, @@ -4484,12 +4484,12 @@ "iconIndex": 64, "maxTurns": 1, "message1": " is now burned", - "message2": " damage each turn", - "message4": "'s burn has been healed", + "message2": " damage every turn", + "message4": "'s burn has been cured", "minTurns": 1, "motion": 0, "name": "Burn", - "note": " Effect duration each turn:\nunspecified 15 0 if not executed", + "note": "\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4505,7 +4505,7 @@ "value": 1.5 } ], - "message3": " is suffering from burns", + "message3": " is suffering from a burn", "params": [], "damage": { "critical": "", @@ -4521,13 +4521,13 @@ "chanceByDamage": 100, "iconIndex": 2, "maxTurns": 1, - "message1": " has become deadly poisoned", + "message1": " is now poisoned", "message2": " damage every turn", - "message4": "'s deadly poison has been cured", + "message4": "'s deadly poison has been cured", "minTurns": 1, "motion": 0, "name": "Deadly Poison", - "note": " Effect duration each turn:\nunspecified 15 0 if not executed", + "note": "\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4543,7 +4543,7 @@ "value": 2 } ], - "message3": " is afflicted with deadly poison", + "message3": " is suffering from deadly poison", "params": [], "damage": { "critical": "", @@ -4559,12 +4559,12 @@ "chanceByDamage": 100, "iconIndex": 692, "maxTurns": 1, - "message1": " gained Armor 10", - "message2": "Damage is taken", + "message1": " gained Armor 10", + "message2": "Damage will be taken", "minTurns": 1, "motion": 0, "name": "Armor 10", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:装甲>", "overlay": 0, "priority": 10, "removeAtBattleEnd": false, @@ -4624,9 +4624,9 @@ "type": "", "variance": "" }, - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n", - "message1": " coated the weapon with deadly poison", - "message4": "The poison on 's weapon has worn off", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>", + "message1": " coated their weapon with deadly poison.", + "message4": "The poison on 's weapon has worn off.", "message3": "" }, { @@ -4635,12 +4635,12 @@ "chanceByDamage": 100, "iconIndex": 729, "maxTurns": 1, - "message1": " gained Armor 25", + "message1": " gained Armor 25", "message2": "Damage will be taken", "minTurns": 1, "motion": 0, "name": "Armor 25", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:装甲>", "overlay": 0, "priority": 25, "removeAtBattleEnd": false, @@ -4677,7 +4677,7 @@ "message2": "", "minTurns": 1, "motion": 0, - "name": "Nuinum Armor", + "name": "Nuinium Armor", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4701,7 +4701,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<有利>", "message4": "", "message3": "" }, @@ -4715,7 +4715,7 @@ "message2": "", "minTurns": 1, "motion": 0, - "name": "Soft and squishy body", + "name": "Squishy Body", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4749,7 +4749,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<有利>", "message4": "", "message3": "" }, @@ -4759,7 +4759,7 @@ "chanceByDamage": 100, "iconIndex": 714, "maxTurns": 1, - "message1": " has entered a Defense Down state", + "message1": " is now in a Defense Down state", "message2": "", "minTurns": 1, "motion": 0, @@ -4787,7 +4787,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<重複ID:防御低下>", "message4": "", "message3": "" }, @@ -4824,9 +4824,9 @@ "type": "", "variance": "" }, - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n", - "message1": " coated the weapon with poison", - "message4": "The poison on 's weapon disappeared", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>", + "message1": " coated their weapon with poison.", + "message4": "The poison on 's weapon has worn off.", "message3": "" }, { @@ -4835,12 +4835,12 @@ "chanceByDamage": 100, "iconIndex": 695, "maxTurns": 1, - "message1": " is now in a state of power increase by 50", - "message2": "Damage dealt has increased by ", + "message1": " is now in Power Increase 50 state", + "message2": "Damage dealt is increased by ", "minTurns": 1, "motion": 0, - "name": "Power increased by 50", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n \n\n", + "name": "Power Increase 50", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>\n\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4872,13 +4872,13 @@ "chanceByDamage": 100, "iconIndex": 723, "maxTurns": 1, - "message1": " has entered a regen state", + "message1": " is now in a regen state", "message2": "", - "message4": "'s regen has been canceled", + "message4": "'s regen has been removed", "minTurns": 1, "motion": 0, "name": "Regen 100", - "note": " Effect duration\neach turn: unspecified 15 0 if not executed\n", + "note": "<有利>\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0\n<重複ID:リジェネ>", "overlay": 0, "priority": 100, "removeAtBattleEnd": false, @@ -4911,13 +4911,13 @@ "traits": [], "iconIndex": 683, "maxTurns": 1, - "message1": " cannot defend!!", + "message1": " can't defend!!", "message2": "", "message3": "", "message4": "", "minTurns": 1, "motion": 0, - "name": "Defense Forbidden", + "name": "No defending allowed.", "note": "", "overlay": 0, "priority": 50, @@ -4967,7 +4967,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<重複ID:防御低下>", "message4": "", "message3": "" }, @@ -5005,7 +5005,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<有利>", "message4": "", "message3": "" }, @@ -5043,7 +5043,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<重複ID:防御低下>", "message4": "", "message3": "" }, @@ -5053,12 +5053,12 @@ "chanceByDamage": 100, "iconIndex": 699, "maxTurns": 1, - "message1": " has entered a power down state", - "message2": "Damage dealt is reduced", + "message1": " is now in a Power Down state", + "message2": "Damage dealt is reduced by ", "minTurns": 1, "motion": 0, "name": "Power Down 30", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified \n", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:威力低下>", "overlay": 0, "priority": 30, "removeAtBattleEnd": false, @@ -5091,11 +5091,11 @@ "chanceByDamage": 100, "iconIndex": 728, "maxTurns": 1, - "message1": " has entered a state of increased defense", + "message1": " is now in a Defense Up state", "message2": "", "minTurns": 1, "motion": 0, - "name": "Defense increased by 50", + "name": "Defense Up 50", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5119,7 +5119,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<重複ID:防御低下><有利>", "message4": "" }, { @@ -5128,13 +5128,13 @@ "chanceByDamage": 100, "iconIndex": 461, "maxTurns": 1, - "message1": " is enveloped in the attribute of Wind", + "message1": " is clad in the Wind element", "message2": "", - "message4": "'s attribute of Wind has been removed", + "message4": "'s Wind element has been removed", "minTurns": 1, "motion": 0, "name": "M-Wind", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:99>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5166,13 +5166,13 @@ "chanceByDamage": 100, "iconIndex": 462, "maxTurns": 1, - "message1": " is enveloped in the attribute of Fire", + "message1": " is clad in the Fire element", "message2": "", - "message4": "'s attribute of Fire has been removed", + "message4": "'s Fire element has been removed", "minTurns": 1, "motion": 0, "name": "M-Flame", - "note": " //Turn\nstart animation number: 0 disabled Effect duration\neach turn: unspecified ", + "note": "<説明:●与えるダメージが15点追加>\n //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:99>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5204,13 +5204,13 @@ "chanceByDamage": 100, "iconIndex": 463, "maxTurns": 1, - "message1": " is enveloped in the water attribute", + "message1": " is clad in the Water element", "message2": "", - "message4": "'s water attribute has been removed", + "message4": "'s Water element has been removed", "minTurns": 1, "motion": 0, "name": "M-Aqua", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:99>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5242,13 +5242,13 @@ "chanceByDamage": 100, "iconIndex": 464, "maxTurns": 1, - "message1": " is enveloped in the Earth attribute", + "message1": " is clad in the Earth element", "message2": "", - "message4": "'s Earth attribute has been removed", + "message4": "'s Earth element has been removed", "minTurns": 1, "motion": 0, "name": "M-Earth", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:99>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5280,13 +5280,13 @@ "chanceByDamage": 100, "iconIndex": 64, "maxTurns": 1, - "message1": " has become scorched", + "message1": " is now in a Scorching Heat state", "message2": " damage every turn", - "message4": "'s scorching heat has been removed", + "message4": "'s Scorching Heat has been removed", "minTurns": 1, "motion": 0, "name": "Scorching Heat", - "note": " Effect duration each turn:\nunspecified 15 0 if not executed", + "note": "\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5307,7 +5307,7 @@ "value": 0.7 } ], - "message3": "Scorching heat attacks ", + "message3": "A wave of scorching heat assaults ", "params": [], "damage": { "critical": "", @@ -5352,7 +5352,7 @@ "minTurns": 1, "motion": 0, "name": "Dragon Blood", - "note": " ", + "note": "<説明:★ドロー・MP回復+1\n&威力増加10・装甲15>\n<有利>\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5368,13 +5368,13 @@ "chanceByDamage": 100, "iconIndex": 526, "maxTurns": 1, - "message1": " has become severely poisoned", - "message2": " damage each turn", - "message4": "'s severe poison has been cured", + "message1": " is now in a deadly poison state", + "message2": " damage every turn", + "message4": "'s deadly poison has been cured", "minTurns": 1, "motion": 0, "name": "Deadly Poison", - "note": " Effect duration each turn:\nunspecified 15 0 if not executed", + "note": "\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5390,7 +5390,7 @@ "value": 3 } ], - "message3": " is afflicted with severe poison", + "message3": " is afflicted with deadly poison", "params": [], "damage": { "critical": "", @@ -5425,7 +5425,7 @@ "minTurns": 1, "motion": 0, "name": "Cheer", - "note": " ", + "note": "<説明:★ドロー+1&威力増加10>\n<有利>\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5441,13 +5441,13 @@ "chanceByDamage": 100, "iconIndex": 370, "maxTurns": 1, - "message1": " has become interfered!", + "message1": " is now in an interference state!", "message2": "", - "message4": "'s interference has been cleared", + "message4": "'s interference state has been removed.", "minTurns": 1, "motion": 0, "name": "Interference", - "note": " // Animation number at turn start: 0 disabled\n Effect duration each turn: unspecified\n ", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:99>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5491,7 +5491,7 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "[Dungeon Use Only]", + "name": "[Dungeon Only Below]", "note": "", "overlay": 0, "priority": 50, @@ -5508,12 +5508,12 @@ "chanceByDamage": 100, "iconIndex": 35, "maxTurns": 1, - "message1": " gained 15 armor", + "message1": " gained Armor 15", "message2": "Damage is taken", "minTurns": 1, "motion": 0, "name": "Endurance", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:忍耐力>", "overlay": 0, "priority": 15, "removeAtBattleEnd": false, @@ -5546,12 +5546,12 @@ "chanceByDamage": 100, "iconIndex": 34, "maxTurns": 1, - "message1": " is now in a state where power is increased by 10", - "message2": "Damage dealt has increased by ", + "message1": " is now in a state of +10 Power", + "message2": "Damage dealt increases by ", "minTurns": 1, "motion": 0, "name": "Atk Support", - "note": "*For Kajua and Vanilla battle //Turn start\nanimation number: 0 disabled Effect duration each\nturn: unspecified ", + "note": "※カジュア・バニラ戦用\n //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:Atkサポート>", "overlay": 0, "priority": 10, "removeAtBattleEnd": false, @@ -5584,13 +5584,13 @@ "chanceByDamage": 100, "iconIndex": 739, "maxTurns": 1, - "message1": " has entered a regen state", + "message1": " is now in Regen state", "message2": "", - "message4": "'s regen has been removed", + "message4": "'s Regen has been removed", "minTurns": 1, "motion": 0, "name": "Regen 10", - "note": " Effect duration\neach turn: unspecified 15 0 if not executed\n", + "note": "<有利>\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0\n<重複ID:リジェネ>", "overlay": 0, "priority": 10, "removeAtBattleEnd": false, @@ -5646,9 +5646,9 @@ "chanceByDamage": 100, "iconIndex": 87, "maxTurns": 1, - "message1": "\\C[17] switched to Access Mode", + "message1": " has switched to Access Mode", "message2": "Access Mode", - "message4": "\\C[10]Access Mode has been deactivated", + "message4": "Access Mode has been deactivated", "minTurns": 1, "motion": 0, "name": "M-Access", @@ -5680,7 +5680,7 @@ "type": "", "variance": "" }, - "note": " ", + "note": "<有利><剥がれない>\n<説明:●ドロー&MP回復量+1>\n<アクセス>\n", "message3": "" }, { @@ -5689,9 +5689,9 @@ "chanceByDamage": 100, "iconIndex": 87, "maxTurns": 1, - "message1": "\\C[17] has switched to Access Mode", + "message1": " has switched to Access Mode", "message2": "Access Mode", - "message4": "\\C[10]Access Mode has been deactivated", + "message4": "Access Mode has been deactivated", "minTurns": 1, "motion": 0, "name": "B-Access", @@ -5723,7 +5723,7 @@ "type": "", "variance": "" }, - "note": " ", + "note": "<有利><剥がれない>\n<説明:●ドロー&MP回復量+1>\n<アクセス>", "message3": "" }, { @@ -5732,9 +5732,9 @@ "chanceByDamage": 100, "iconIndex": 87, "maxTurns": 1, - "message1": "\\C[17] has switched to Access Mode", + "message1": " has switched to Access Mode", "message2": "Access Mode", - "message4": "\\C[10]Access Mode has been deactivated", + "message4": "Access Mode has been deactivated", "minTurns": 1, "motion": 0, "name": "C-Access", @@ -5766,7 +5766,7 @@ "type": "", "variance": "" }, - "note": " ", + "note": "<有利><剥がれない>\n<説明:●ドロー&MP回復量+1>\n<アクセス>\n", "message3": "" }, { @@ -5809,7 +5809,7 @@ "type": "", "variance": "" }, - "note": " ", + "note": "<有利><剥がれない>\n<説明:●ドロー&MP回復量+1>\n<アクセス>\n", "message3": "" }, { @@ -5818,9 +5818,9 @@ "chanceByDamage": 100, "iconIndex": 87, "maxTurns": 1, - "message1": "\\C[17] has switched to Access Mode", + "message1": " has switched to Access Mode", "message2": "Access Mode", - "message4": "\\C[10]Access Mode has been deactivated", + "message4": "Access Mode has been deactivated", "minTurns": 1, "motion": 0, "name": "E-Access", @@ -5852,7 +5852,7 @@ "type": "", "variance": "" }, - "note": " ", + "note": "<有利><剥がれない>\n<説明:●ドロー&MP回復量+1>\n<アクセス>\n", "message3": "" }, { @@ -5861,9 +5861,9 @@ "chanceByDamage": 100, "iconIndex": 87, "maxTurns": 1, - "message1": "\\C[17] has switched to Access Mode", + "message1": " has switched to Access Mode", "message2": "Access Mode", - "message4": "\\C[10]Access Mode has been deactivated", + "message4": "Access Mode has been deactivated", "minTurns": 1, "motion": 0, "name": "P-Access", @@ -5895,7 +5895,7 @@ "type": "", "variance": "" }, - "note": " ", + "note": "<有利><剥がれない>\n<説明:●ドロー&MP回復量+1>\n<アクセス>\n", "message3": "" }, { @@ -6024,12 +6024,12 @@ "chanceByDamage": 100, "iconIndex": 76, "maxTurns": 1, - "message1": " has infused vigor into the weapon!", - "message2": "Damage dealt increased by ", + "message1": " infused their weapon with Vigor!", + "message2": "Damage dealt increases by ", "minTurns": 1, "motion": 0, "name": "Blade Princess", - "note": " // Animation number at turn start: 0 disabled\n Effect duration each turn: unspecified\n \n\n", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利><剥がれない>\n<重複ID:威力増加>\n\n", "overlay": 0, "priority": 20, "removeAtBattleEnd": false, @@ -6089,7 +6089,7 @@ "type": "", "variance": "" }, - "note": "", + "note": "<有利><剥がれない>", "message4": "", "message3": "" }, @@ -6126,9 +6126,9 @@ "type": "", "variance": "" }, - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n", - "message1": " drips purple poison on the weapon!", - "message4": "The poison on 's weapon has disappeared", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利><剥がれない>", + "message1": " drips purple poison onto their weapon!", + "message4": "The poison on 's weapon has worn off.", "message3": "" }, { @@ -6145,7 +6145,7 @@ "minTurns": 1, "motion": 0, "name": "Anal Beads", - "note": "Anal Beads status state ", + "note": "アナルビーズ 状態のステート\n<剥がれない>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -6432,14 +6432,14 @@ ], "iconIndex": 64, "maxTurns": 1, - "message1": " clenches their teeth just once!", + "message1": " grits their teeth and endures once!", "message2": "", "message3": "", "message4": "", "minTurns": 1, "motion": 0, "name": "Toughness Heart", - "note": "", + "note": "<有利>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -6654,14 +6654,14 @@ ], "iconIndex": 683, "maxTurns": 1, - "message1": "'s defense has been sealed", + "message1": "'s defense has been sealed.", "message2": "", "message3": "", "message4": "", "minTurns": 1, "motion": 0, - "name": "Defense Forbidden", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", + "name": "Defense is forbidden.", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<剥がれない>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -6677,12 +6677,12 @@ "chanceByDamage": 100, "iconIndex": 95, "maxTurns": 1, - "message1": " took a guard stance", - "message2": " took a guard stance", + "message1": " took a guard stance.", + "message2": " took a guard stance.", "minTurns": 1, "motion": 0, "name": "Guard Stance", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<剥がれない>", "overlay": 0, "priority": 0, "removeAtBattleEnd": false, @@ -6811,12 +6811,12 @@ "chanceByDamage": 100, "iconIndex": 740, "maxTurns": 1, - "message1": " has entered a power down state", + "message1": " is now in a Power Down state", "message2": "Damage dealt is reduced", "minTurns": 1, "motion": 0, "name": "Power Down 5", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified \n", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:威力低下>", "overlay": 0, "priority": 5, "removeAtBattleEnd": false, @@ -6849,12 +6849,12 @@ "chanceByDamage": 100, "iconIndex": 688, "maxTurns": 1, - "message1": " has entered a power down state", - "message2": "Damage dealt is reduced by ", + "message1": " is now in a Power Down state", + "message2": "Damage dealt is reduced", "minTurns": 1, "motion": 0, "name": "Power Down 10", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified \n", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:威力低下>", "overlay": 0, "priority": 10, "removeAtBattleEnd": false, @@ -6887,12 +6887,12 @@ "chanceByDamage": 100, "iconIndex": 689, "maxTurns": 1, - "message1": " has entered a power down state", - "message2": "Damage dealt is reduced", + "message1": " is now in a Power Down state", + "message2": "Damage dealt is reduced by ", "minTurns": 1, "motion": 0, "name": "Power Down 20", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified \n", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:威力低下>", "overlay": 0, "priority": 20, "removeAtBattleEnd": false, @@ -6925,12 +6925,12 @@ "chanceByDamage": 100, "iconIndex": 691, "maxTurns": 1, - "message1": " has entered a power down state", - "message2": "Damage dealt is reduced", + "message1": " is now in a Power Down state", + "message2": "Damage dealt is reduced by ", "minTurns": 1, "motion": 0, "name": "Power Down 99", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified \n", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:威力低下>", "overlay": 0, "priority": 100, "removeAtBattleEnd": false, @@ -7755,12 +7755,12 @@ "chanceByDamage": 100, "iconIndex": 691, "maxTurns": 1, - "message1": "'s vision became blurry from 's breast milk", - "message2": "Damage dealt decreased by ", + "message1": "'s vision was obscured by 's breast milk", + "message2": "Damage dealt has decreased", "minTurns": 1, "motion": 0, - "name": "Power decreased 99", - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified \n", + "name": "Power decreased by 99", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:威力低下>", "overlay": 0, "priority": 99, "removeAtBattleEnd": false, @@ -7793,13 +7793,13 @@ "chanceByDamage": 100, "iconIndex": 370, "maxTurns": 1, - "message1": " has become interfered!", + "message1": " is now in an interference state!", "message2": "", - "message4": "'s interference has been cleared", + "message4": "'s interference state has been removed.", "minTurns": 1, "motion": 0, "name": "Interference", - "note": " // Animation number at turn start: 0 disabled\n Effect duration each turn: unspecified\n ", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:99>", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -7863,9 +7863,9 @@ "type": "", "variance": "" }, - "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", - "message1": "'s attack was coated with poison", - "message4": "The poison on 's attack has disappeared", + "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n", + "message1": "'s attack is now imbued with poison", + "message4": "The poison on 's attack has worn off", "message3": "" }, { @@ -7874,9 +7874,9 @@ "chanceByDamage": 100, "iconIndex": 607, "maxTurns": 1, - "message1": "\\C[17] has switched to Access Mode", + "message1": " has switched to Access Mode", "message2": "Access Mode", - "message4": "\\C[10]Access Mode has been deactivated", + "message4": "Access Mode has been deactivated", "minTurns": 1, "motion": 0, "name": "F Access", @@ -7913,7 +7913,7 @@ "type": "", "variance": "" }, - "note": " ", + "note": "<有利><剥がれない>\n<説明:★ドロー&MP回復+1\n★毎ターン200回復>\n<アクセス>", "message3": "" }, { @@ -8018,9 +8018,9 @@ "chanceByDamage": 100, "iconIndex": 87, "maxTurns": 1, - "message1": "\\C[17] has switched to Access Mode", + "message1": " has switched to Access Mode", "message2": "Access Mode", - "message4": "\\C[10]Access Mode has been deactivated", + "message4": "Access Mode has been deactivated", "minTurns": 1, "motion": 0, "name": "Access", @@ -8041,7 +8041,7 @@ "type": "", "variance": "" }, - "note": " ", + "note": "<有利><剥がれない>\n<アクセス>\n<説明:●アクセス中:能力強化状態>", "message3": "" } ] \ No newline at end of file