From c7e7d487720c6dd95d10f3ded15c4919b3d41e40 Mon Sep 17 00:00:00 2001 From: dazedanon Date: Fri, 13 Feb 2026 09:53:10 -0600 Subject: [PATCH] TL Other Files --- www/data/Armors.json | 96 +- www/data/Classes.json | 8 +- www/data/Enemies.json | 568 ++-- www/data/Items.json | 560 ++-- www/data/Skills.json | 2576 +++++++------- www/data/States.json | 1212 +++---- www/data/System.json | 7424 ++++++++++++++++++++--------------------- www/data/Weapons.json | 1214 +++---- 8 files changed, 6829 insertions(+), 6829 deletions(-) diff --git a/www/data/Armors.json b/www/data/Armors.json index 1b5e1ac..a03e416 100644 --- a/www/data/Armors.json +++ b/www/data/Armors.json @@ -6,7 +6,7 @@ "etypeId": 4, "traits": [], "iconIndex": 135, - "name": "バニーガール", + "name": "Bunny Girl", "price": 300, "params": [ 0, @@ -26,7 +26,7 @@ "variance": "" }, "note": "\n\n※運は戦闘開始時発動カード", - "description": "うさちゃんだぴょん!" + "description": "I'm a little bunny, pyon!" }, { "id": 2, @@ -34,7 +34,7 @@ "etypeId": 4, "traits": [], "iconIndex": 135, - "name": "ロマンス姫", + "name": "Romance Princess", "price": 300, "params": [ 0, @@ -54,7 +54,7 @@ "variance": "" }, "note": "\n※運は戦闘開始時発動カード\n※Reric:XXXと付ける事でレリック設定可能", - "description": "皮肉と親しみが込められた本人の苦手なあだ名\n戦闘開始時に \\state[11] を3ターン取得" + "description": "A nickname filled with sarcasm and affection that the person dislikes. Gains \\state[11] for\n3 turns at the start of battle." }, { "id": 3, @@ -62,7 +62,7 @@ "etypeId": 4, "traits": [], "iconIndex": 82, - "name": "マストカウンター", + "name": "Must Counter", "price": 300, "params": [ 0, @@ -82,7 +82,7 @@ "variance": "" }, "note": "\n\n※運は戦闘開始時発動カード\n※Reric:XXXと付ける事でレリック設定可能", - "description": "長官護衛部隊「マストカウンター」の一員である証。" + "description": "Proof of being a member of the Chief's Guard Unit \"Must Counter.\"" }, { "id": 4, @@ -90,7 +90,7 @@ "etypeId": 4, "traits": [], "iconIndex": 135, - "name": "クローン体", + "name": "Clone Body", "price": 300, "params": [ 0, @@ -110,7 +110,7 @@ "variance": "" }, "note": "\n\n※敏捷性はカードドロー\n※運は戦闘開始時発動カード\n※Reric:XXXと付ける事でレリック設定可能", - "description": "自分自身がクローンである事を知った…" + "description": "Discovered that she herself is a clone..." }, { "id": 5, @@ -118,7 +118,7 @@ "etypeId": 4, "traits": [], "iconIndex": 135, - "name": "闘技場の舞姫", + "name": "Arena Dancer", "price": 300, "params": [ 0, @@ -138,7 +138,7 @@ "variance": "" }, "note": "\n※敏捷性はカードドロー\n※運は戦闘開始時発動カード\n※Reric:XXXと付ける事でレリック設定可能", - "description": "闘技大会を勝ち上がり、その頂点に立った証。\n戦闘開始に2枚追加ドロー" + "description": "Proof of climbing to the top by winning the tournament. Draw 2 extra cards at the start of\nbattle." }, { "id": 6, @@ -146,7 +146,7 @@ "etypeId": 4, "traits": [], "iconIndex": 135, - "name": "裏切り者", + "name": "Traitor", "price": 300, "params": [ 0, @@ -166,7 +166,7 @@ "variance": "" }, "note": "\n\n※運は戦闘開始時発動カード\n※Reric:XXXと付ける事でレリック設定可能", - "description": "あなたは裏切ったのだ、理由は必要ない" + "description": "You betrayed us; no reason is needed." }, { "id": 7, @@ -174,7 +174,7 @@ "etypeId": 4, "traits": [], "iconIndex": 135, - "name": "セレブリティ", + "name": "Celebrity", "price": 300, "params": [ 0, @@ -194,7 +194,7 @@ "variance": "" }, "note": "\n\n※運は戦闘開始時発動カード\n※Reric:XXXと付ける事でレリック設定可能", - "description": "お金持ちだ!ハッピー!" + "description": "I'm rich! Happy!" }, { "id": 8, @@ -202,7 +202,7 @@ "etypeId": 4, "traits": [], "iconIndex": 135, - "name": "仕事人", + "name": "Professional", "price": 300, "params": [ 0, @@ -222,7 +222,7 @@ "variance": "" }, "note": "\n\n※運は戦闘開始時発動カード\n※Reric:XXXと付ける事でレリック設定可能", - "description": "任務達成!次の任務もまかせて!" + "description": "Mission accomplished! Leave the next mission to me!" }, { "id": 9, @@ -230,7 +230,7 @@ "etypeId": 4, "traits": [], "iconIndex": 135, - "name": "タフネス姫", + "name": "Toughness Princess", "price": 300, "params": [ 0, @@ -250,7 +250,7 @@ "variance": "" }, "note": "\n※運は戦闘開始時発動カード\n※Reric:XXXと付ける事でレリック設定可能", - "description": "圧倒的なタフネス、場持ちが良い\n一度だけHPが0になっても食いしばる" + "description": "Overwhelming toughness and endurance. Survives once even if HP drops to 0." }, { "id": 10, @@ -264,7 +264,7 @@ } ], "iconIndex": 135, - "name": "ハイランダー隊員", + "name": "Highlander Member", "price": 300, "params": [ 0, @@ -284,7 +284,7 @@ "variance": "" }, "note": "\n※運は戦闘開始時発動カード\n※Reric:XXXと付ける事でレリック設定可能", - "description": "市民を守る都市防衛組織「ハイランダー」の一員である証\nHP+10%" + "description": "Proof of being a member of the city defense organization \"Highlander\" that protects\ncitizens. HP +10%." }, { "id": 11, @@ -292,7 +292,7 @@ "etypeId": 4, "traits": [], "iconIndex": 135, - "name": "開封中毒", + "name": "Unboxing Addict", "price": 300, "params": [ 0, @@ -312,7 +312,7 @@ "variance": "" }, "note": "\nこの変数が0の時は????\n\n※運は戦闘開始時発動カード\n※Reric:XXXと付ける事でレリック設定可能", - "description": "ハァハァ…パックを開封したい…!" + "description": "Huff huff... I want to open the pack...!" }, { "id": 12, @@ -320,7 +320,7 @@ "etypeId": 4, "traits": [], "iconIndex": 135, - "name": "真剣師", + "name": "Serious Swordsman", "price": 300, "params": [ 0, @@ -340,7 +340,7 @@ "variance": "" }, "note": "\nこの変数が0の時は????\n※運は戦闘開始時発動カード\n※Reric:XXXと付ける事でレリック設定可能", - "description": "たとえゲームでもやるからには本気\n戦闘開始時に \\state[71] を取得" + "description": "Even if it's a game, I play seriously. Gains \\state[71] at the start of battle." }, { "id": 13, @@ -348,7 +348,7 @@ "etypeId": 4, "traits": [], "iconIndex": 135, - "name": "ゴブリンの奴隷", + "name": "Goblin Slave", "price": 300, "params": [ 0, @@ -368,7 +368,7 @@ "variance": "" }, "note": "\n※運は戦闘開始時発動カード\n※Reric:XXXと付ける事でレリック設定可能", - "description": "ゴブリンの奴隷になった証\n戦闘アイテム使用ができなくなる" + "description": "Proof of becoming a goblin's slave. Cannot use battle items." }, { "id": 14, @@ -376,7 +376,7 @@ "etypeId": 4, "traits": [], "iconIndex": 135, - "name": "銭湯姫", + "name": "Public Bath Princess", "price": 300, "params": [ 0, @@ -396,7 +396,7 @@ "variance": "" }, "note": "\n\n", - "description": "そろそろオキニ隠しをされる立場" + "description": "It's about time to be hidden as a favorite." }, { "id": 15, @@ -404,7 +404,7 @@ "etypeId": 4, "traits": [], "iconIndex": 135, - "name": "しゃぶり姫", + "name": "Sucking Princess", "price": 300, "params": [ 0, @@ -424,7 +424,7 @@ "variance": "" }, "note": "\nこの変数が0の時は????\n※運は戦闘開始時発動カード\n※Reric:XXXと付ける事でレリック設定可能", - "description": "決して自らは快楽を得られない行為" + "description": "An act that never brings pleasure to oneself." }, { "id": 16, @@ -432,7 +432,7 @@ "etypeId": 4, "traits": [], "iconIndex": 193, - "name": "菊姫", + "name": "Chrysanthemum Princess", "price": 300, "params": [ 0, @@ -452,7 +452,7 @@ "variance": "" }, "note": "\nこの変数が0の時は????\n※運は戦闘開始時発動カード\n※Reric:XXXと付ける事でレリック設定可能", - "description": "アナルセックスはよく洗浄を行ってから!" + "description": "Always thoroughly clean before anal sex!" }, { "id": 17, @@ -460,7 +460,7 @@ "etypeId": 4, "traits": [], "iconIndex": 135, - "name": "裸のお姫様", + "name": "Naked Princess", "price": 300, "params": [ 0, @@ -480,7 +480,7 @@ "variance": "" }, "note": "\nこの変数が0の時は????\n※運は戦闘開始時発動カード\n※Reric:XXXと付ける事でレリック設定可能\n※HintOffVN:58", - "description": "それは背徳感という名の甘美" + "description": "That is the sweet taste called guilt." }, { "id": 18, @@ -488,7 +488,7 @@ "etypeId": 4, "traits": [], "iconIndex": 135, - "name": "名器", + "name": "Famed Vessel", "price": 300, "params": [ 0, @@ -508,7 +508,7 @@ "variance": "" }, "note": "\nこの変数が0の時は????\n※運は戦闘開始時発動カード\n※Reric:XXXと付ける事でレリック設定可能", - "description": "人々は彼女の事をそう呼んだ" + "description": "People called her that." }, { "id": 19, @@ -516,7 +516,7 @@ "etypeId": 4, "traits": [], "iconIndex": 135, - "name": "みんなのオナペット", + "name": "Everyone's Onapet", "price": 300, "params": [ 0, @@ -536,16 +536,16 @@ "variance": "" }, "note": "\nこの変数が0の時は????\n※運は戦闘開始時発動カード\n※Reric:XXXと付ける事でレリック設定可能", - "description": "人気者の証拠であり、ある意味名誉なこと" + "description": "Proof of popularity and, in a way, an honor." }, { "id": 20, "atypeId": 1, - "description": "快楽の蕾は花を開かせた\nホルモンウイルスMの症状が発症する", + "description": "The bud of pleasure has blossomed. Symptoms of Hormone Virus M appear.", "etypeId": 4, "traits": [], "iconIndex": 0, - "name": "乳姫", + "name": "Breast Princess", "note": "\nこの変数が0の時は????\n※この称号を付けている場合はホルモンウイルスMに強制的にかかる", "params": [ 0, @@ -562,11 +562,11 @@ { "id": 21, "atypeId": 1, - "description": "ロマーシャの物語を見届けた証", + "description": "Proof of witnessing Romasha's story.", "etypeId": 4, "traits": [], "iconIndex": 0, - "name": "プリンセスシナジー", + "name": "Princess Synergy", "note": "", "params": [ 0, @@ -583,11 +583,11 @@ { "id": 22, "atypeId": 1, - "description": "隠し称号2", + "description": "Hidden Title 2", "etypeId": 4, "traits": [], "iconIndex": 0, - "name": "超越せし者", + "name": "Transcended One", "note": "", "params": [ 0, @@ -604,11 +604,11 @@ { "id": 23, "atypeId": 1, - "description": "全てのHシーンを閲覧", + "description": "Viewed all H scenes.", "etypeId": 4, "traits": [], "iconIndex": 0, - "name": "全てを覗かれし者", + "name": "One Who Has Been Peeped On Completely", "note": "", "params": [ 0, @@ -625,11 +625,11 @@ { "id": 24, "atypeId": 1, - "description": "アルバムコンプリート", + "description": "Album Complete.", "etypeId": 4, "traits": [], "iconIndex": 0, - "name": "コレクトマスター", + "name": "Collect Master", "note": "", "params": [ 0, diff --git a/www/data/Classes.json b/www/data/Classes.json index 40e4463..cc690e6 100644 --- a/www/data/Classes.json +++ b/www/data/Classes.json @@ -16,7 +16,7 @@ } ], "learnings": [], - "name": "主人公", + "name": "Protagonist", "params": [ [ 1, @@ -854,7 +854,7 @@ ], "traits": [], "learnings": [], - "name": "戦士", + "name": "Warrior", "params": [ [ 1, @@ -1692,7 +1692,7 @@ ], "traits": [], "learnings": [], - "name": "魔術師", + "name": "Mage", "params": [ [ 1, @@ -2530,7 +2530,7 @@ ], "traits": [], "learnings": [], - "name": "僧侶", + "name": "Priest", "params": [ [ 1, diff --git a/www/data/Enemies.json b/www/data/Enemies.json index 42fe43c..e0208cf 100644 --- a/www/data/Enemies.json +++ b/www/data/Enemies.json @@ -47,7 +47,7 @@ "exp": 0, "traits": [], "gold": 100, - "name": "パペット", + "name": "Puppet", "params": [ 250, 0, @@ -100,7 +100,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "ディアド", + "name": "Diad", "params": [ 500, 0, @@ -188,7 +188,7 @@ "exp": 0, "traits": [], "gold": 500, - "name": "ディアド::アクセス", + "name": "Diad::Access", "params": [ 900, 0, @@ -343,7 +343,7 @@ "exp": 0, "traits": [], "gold": 100, - "name": "戦闘用パペットA", + "name": "Combat Puppet A", "params": [ 150, 0, @@ -403,7 +403,7 @@ "exp": 0, "traits": [], "gold": 100, - "name": "戦闘用パペットB", + "name": "Combat Puppet B", "params": [ 150, 0, @@ -491,7 +491,7 @@ "exp": 0, "traits": [], "gold": 10000, - "name": "ゆどんげ", + "name": "Yudonge", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n", "params": [ 600, @@ -572,7 +572,7 @@ "exp": 0, "traits": [], "gold": 400, - "name": "0番隊隊員::エロ行動", + "name": "Squad 0 Member::Lewd Action", "params": [ 300, 0, @@ -653,7 +653,7 @@ "exp": 0, "traits": [], "gold": 400, - "name": "クトレー::エロ行動", + "name": "Kutore::Lewd Action", "params": [ 450, 0, @@ -713,7 +713,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "プレーン型幼体", + "name": "Plain-Type Larva", "params": [ 100, 0, @@ -780,7 +780,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "プレーン型成体", + "name": "Plain-Type Adult", "params": [ 600, 0, @@ -840,7 +840,7 @@ "exp": 0, "traits": [], "gold": 20, - "name": "RES型typeA", + "name": "RES Type A", "params": [ 150, 0, @@ -907,7 +907,7 @@ "exp": 0, "traits": [], "gold": 20, - "name": "RES型typeA", + "name": "RES Type A", "params": [ 150, 0, @@ -974,7 +974,7 @@ "exp": 0, "traits": [], "gold": 20, - "name": "RES型typeB", + "name": "RES Type B", "params": [ 400, 0, @@ -1041,7 +1041,7 @@ "exp": 0, "traits": [], "gold": 20, - "name": "EGG型幼体", + "name": "EGG Type Larva", "params": [ 50, 0, @@ -1108,7 +1108,7 @@ "exp": 0, "traits": [], "gold": 50, - "name": "EGG型成体", + "name": "EGG Type Adult", "params": [ 350, 0, @@ -1168,7 +1168,7 @@ "exp": 0, "traits": [], "gold": 20, - "name": "SLI型幼体", + "name": "SLI Type Larva", "params": [ 40, 0, @@ -1242,7 +1242,7 @@ "exp": 0, "traits": [], "gold": 50, - "name": "SLI型成体", + "name": "SLI Type Adult", "params": [ 420, 0, @@ -1309,7 +1309,7 @@ "exp": 0, "traits": [], "gold": 20, - "name": "PLA型幼体", + "name": "PLA Type Larva", "params": [ 40, 0, @@ -1383,7 +1383,7 @@ "exp": 0, "traits": [], "gold": 50, - "name": "PLA型成体", + "name": "PLA Type Adult", "params": [ 300, 0, @@ -1498,7 +1498,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "ディアド::味方", + "name": "Diad::Ally", "params": [ 450, 0, @@ -1558,7 +1558,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "ゆどんげ::味方", + "name": "Yudonge::Ally", "note": " 通常攻撃のアニメ ◆味方\n<味方X:135><味方Y:50><味方狙率:150> \n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 400, @@ -1694,7 +1694,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "カジュア", + "name": "Kajua", "params": [ 400, 0, @@ -1782,7 +1782,7 @@ "exp": 0, "traits": [], "gold": 1000, - "name": "カジュア::アクセス", + "name": "Kajua::Access", "params": [ 400, 0, @@ -1849,7 +1849,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "バニラ", + "name": "Vanilla", "params": [ 400, 0, @@ -1923,7 +1923,7 @@ "exp": 0, "traits": [], "gold": 1000, - "name": "バニラ::アクセス", + "name": "Vanilla::Access", "params": [ 400, 0, @@ -2018,7 +2018,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "スピナ::味方Drgn", + "name": "Spina::Ally Drgn", "params": [ 700, 0, @@ -2099,7 +2099,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "スピナ::味方", + "name": "Spina::Ally", "note": "\n\n\n\n<スピナ>\n<味方X:165><味方Y:50><味方狙率:150>\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n", "params": [ 300, @@ -2180,7 +2180,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "スピナ::味方 4章", + "name": "Spina::Ally Chapter 4", "note": "\n\n\n\n<スピナ>\n<味方X:165><味方Y:50><味方狙率:150>\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n", "params": [ 300, @@ -2233,7 +2233,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "ディアド::3人戦", + "name": "Diad::3-Person Battle", "params": [ 300, 0, @@ -2293,7 +2293,7 @@ "exp": 0, "traits": [], "gold": 5000, - "name": "ディアド::アクセス3人戦", + "name": "Diad::Access 3-Person Match", "params": [ 600, 0, @@ -2346,7 +2346,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "クトレー::3人戦", + "name": "Kutore::3-Person Match", "params": [ 300, 0, @@ -2399,7 +2399,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "アンティ::3人戦", + "name": "Anti::3-Person Match", "params": [ 200, 0, @@ -2466,7 +2466,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "クトレー::アクセス3人", + "name": "Kutore::Access 3-Person", "params": [ 300, 0, @@ -2526,7 +2526,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "アンティ::アクセス3人", + "name": "Anti::Access 3-Person", "params": [ 200, 0, @@ -2593,7 +2593,7 @@ "exp": 0, "traits": [], "gold": 20, - "name": "WOL型幼体", + "name": "WOL-Type Juvenile", "params": [ 70, 0, @@ -2660,7 +2660,7 @@ "exp": 0, "traits": [], "gold": 50, - "name": "WOL型成体", + "name": "WOL-Type Adult", "note": "\n\n 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n //スキル効果設定", "params": [ 400, @@ -2713,7 +2713,7 @@ "exp": 0, "traits": [], "gold": 20, - "name": "PGG型幼体", + "name": "PGG-Type Juvenile", "params": [ 60, 0, @@ -2780,7 +2780,7 @@ "exp": 0, "traits": [], "gold": 50, - "name": "PGG型成体", + "name": "PGG-Type Adult", "note": "\n 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n", "params": [ 300, @@ -2957,7 +2957,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "WOR型幼体", + "name": "WOR-Type Juvenile", "params": [ 25, 0, @@ -3031,7 +3031,7 @@ "exp": 0, "traits": [], "gold": 50, - "name": "WOR型成体", + "name": "WOR-Type Adult", "note": "\n 通常攻撃のアニメ\n\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 400, @@ -3091,7 +3091,7 @@ "exp": 0, "traits": [], "gold": 50, - "name": "TRO型成体", + "name": "TRO-Type Adult", "params": [ 350, 0, @@ -3151,7 +3151,7 @@ "exp": 0, "traits": [], "gold": 20, - "name": "TRO型幼体", + "name": "TRO-Type Juvenile", "params": [ 200, 0, @@ -3294,7 +3294,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "GOB型トラッシュ", + "name": "GOB-Type Trash", "params": [ 350, 0, @@ -3361,7 +3361,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "GOB型トラッシュ", + "name": "GOB-Type Trash", "params": [ 250, 0, @@ -3428,7 +3428,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "GOB型トラッシュ::攻撃", + "name": "GOB-Type Trash::Attack", "params": [ 350, 0, @@ -3550,7 +3550,7 @@ "exp": 0, "traits": [], "gold": 20, - "name": "プレーン型幼体", + "name": "Plain-Type Juvenile", "params": [ 100, 0, @@ -3624,7 +3624,7 @@ "exp": 0, "traits": [], "gold": 500, - "name": "0番隊隊員", + "name": "Unit 0 Member", "params": [ 300, 0, @@ -3691,7 +3691,7 @@ "exp": 0, "traits": [], "gold": 100, - "name": "プレーン型成体", + "name": "Plain-Type Adult", "params": [ 600, 0, @@ -3765,7 +3765,7 @@ "exp": 0, "traits": [], "gold": 300, - "name": "防衛ドローン", + "name": "Defense Drone", "params": [ 400, 0, @@ -3825,7 +3825,7 @@ "exp": 0, "traits": [], "gold": 500, - "name": "ジョーカー団員", + "name": "Joker Member", "params": [ 500, 0, @@ -3878,7 +3878,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "フリーセ::味方", + "name": "Freece::Ally", "params": [ 450, 0, @@ -3945,7 +3945,7 @@ "exp": 0, "traits": [], "gold": 1000, - "name": "JOKER団員", + "name": "JOKER Member", "params": [ 300, 0, @@ -4026,7 +4026,7 @@ "exp": 0, "traits": [], "gold": 1000, - "name": "★JOKER団員", + "name": "★JOKER Member", "params": [ 300, 0, @@ -4100,7 +4100,7 @@ "exp": 0, "traits": [], "gold": 250, - "name": "改造ドローン", + "name": "Modified Drone", "params": [ 300, 0, @@ -4173,7 +4173,7 @@ } ], "gold": 8000, - "name": "エドマロ::闘技場", + "name": "Edomaro::Arena", "params": [ 800, 0, @@ -4281,7 +4281,7 @@ } ], "gold": 8000, - "name": "パイル::闘技場", + "name": "Pile::Arena", "params": [ 950, 0, @@ -4362,7 +4362,7 @@ "exp": 0, "traits": [], "gold": 5000, - "name": "フリーセ::闘技場", + "name": "Freece::Arena", "params": [ 1150, 2, @@ -4456,7 +4456,7 @@ } ], "gold": 20000, - "name": "アグロ::闘技場", + "name": "Agro::Arena", "params": [ 900, 5, @@ -4523,7 +4523,7 @@ "exp": 0, "traits": [], "gold": 10000, - "name": "Tアグロ::闘技場", + "name": "T Agro::Arena", "params": [ 999, 0, @@ -4597,7 +4597,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "Aパペット", + "name": "A Puppet", "params": [ 350, 0, @@ -4664,7 +4664,7 @@ "exp": 0, "traits": [], "gold": 50, - "name": "肉片::闘技場", + "name": "Meat Fragment::Arena", "params": [ 300, 0, @@ -4733,7 +4733,7 @@ } ], "gold": 0, - "name": "【1章戦闘キャラ】", + "name": "[Chapter 1 Combat Character]", "note": "", "params": [ 100, @@ -4813,7 +4813,7 @@ } ], "gold": 500, - "name": "0番隊隊員::大浴場", + "name": "Unit 0 Member::Large Bath", "params": [ 450, 0, @@ -4900,7 +4900,7 @@ } ], "gold": 500, - "name": "ピーピン", + "name": "Pipin", "params": [ 350, 0, @@ -4974,7 +4974,7 @@ "exp": 0, "traits": [], "gold": 500, - "name": "0番隊隊員::ネットカフェ", + "name": "Unit 0 Member::Net Cafe", "params": [ 310, 0, @@ -5062,7 +5062,7 @@ "exp": 0, "traits": [], "gold": 500, - "name": "アンティ::市街地", + "name": "Anti::City Area", "params": [ 380, 0, @@ -5131,7 +5131,7 @@ } ], "gold": 0, - "name": "【3章戦闘キャラ】", + "name": "[Chapter 3 Combat Character]", "note": "", "params": [ 100, @@ -5191,7 +5191,7 @@ "exp": 0, "traits": [], "gold": 1000, - "name": "ナフ", + "name": "Naf", "params": [ 200, 0, @@ -5258,7 +5258,7 @@ "exp": 0, "traits": [], "gold": 1000, - "name": "ヘルス", + "name": "Health", "params": [ 250, 0, @@ -5318,7 +5318,7 @@ "exp": 0, "traits": [], "gold": 100, - "name": "廃棄予定GOB型", + "name": "Scheduled for Disposal GOB Type", "params": [ 100, 0, @@ -5775,7 +5775,7 @@ } ], "gold": 5000, - "name": "華奢な4番隊隊員::ヌード", + "name": "Slender Squad 4 Member::Nude", "params": [ 480, 2, @@ -5835,7 +5835,7 @@ "exp": 0, "traits": [], "gold": 5000, - "name": "くせ毛な4番隊隊員::ヌード", + "name": "Curly-haired Squad 4 Member::Nude", "params": [ 520, 0, @@ -5915,7 +5915,7 @@ } ], "gold": 5000, - "name": "背の高い4番隊隊員::ヌード", + "name": "Tall Squad 4 Member::Nude", "params": [ 400, 0, @@ -5996,7 +5996,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "ディアド::Last", + "name": "Diad::Last", "params": [ 1500, 0, @@ -6084,7 +6084,7 @@ "exp": 0, "traits": [], "gold": 40000, - "name": "ディアド::Lastアクセス", + "name": "Diad::Last Access", "params": [ 2300, 0, @@ -6151,7 +6151,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "華奢な4番隊隊員::味方", + "name": "Slender Squad 4 Member::Ally", "params": [ 500, 0, @@ -6218,7 +6218,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "くせ毛な4番隊隊員::味方", + "name": "Curly-haired Squad 4 Member::Ally", "params": [ 500, 0, @@ -6285,7 +6285,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "背の高い4番隊隊員::味方", + "name": "Tall Squad 4 Member::Ally", "params": [ 500, 0, @@ -6366,7 +6366,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "カジュア::味方", + "name": "Kajua::Ally", "params": [ 800, 0, @@ -6447,7 +6447,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "バニラ::味方", + "name": "Vanilla::Ally", "params": [ 800, 0, @@ -6576,7 +6576,7 @@ "exp": 0, "traits": [], "gold": 3000, - "name": "一般隊員::4章狙撃", + "name": "Regular Member::Chapter 4 Sniper", "params": [ 750, 0, @@ -6643,7 +6643,7 @@ "exp": 0, "traits": [], "gold": 3000, - "name": "一般隊員::4章剣", + "name": "Regular Member::Chapter 4 Sword", "params": [ 900, 0, @@ -6710,7 +6710,7 @@ "exp": 0, "traits": [], "gold": 3000, - "name": "一般隊員::4章拳銃", + "name": "Regular Member::Chapter 4 Pistol", "params": [ 700, 0, @@ -6777,7 +6777,7 @@ "exp": 0, "traits": [], "gold": 3000, - "name": "一般隊員::4章鞭手", + "name": "Regular Member::Chapter 4 Whip User", "params": [ 800, 0, @@ -6961,7 +6961,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "カジュア::R18味方", + "name": "Kajua::R18 Ally", "params": [ 400, 0, @@ -7021,7 +7021,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "バニラ::R18味方", + "name": "Vanilla::R18 Ally", "params": [ 400, 0, @@ -7074,7 +7074,7 @@ "exp": 1, "traits": [], "gold": 10, - "name": "一般隊員::R18味方", + "name": "Regular Member::R18 Ally", "params": [ 150, 0, @@ -7379,7 +7379,7 @@ } ], "gold": 10, - "name": "リサルェドデック::ラスボス1", + "name": "Risalue Dodeck::Final Boss 1", "params": [ 3000, 0, @@ -7474,7 +7474,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "ORアクセス::ラスボス2", + "name": "OR Access::Final Boss 2", "params": [ 4000, 0, @@ -7589,7 +7589,7 @@ } ], "gold": 0, - "name": "ORアクセス::60%以下", + "name": "OR Access::Below 60%", "params": [ 4000, 0, @@ -7669,7 +7669,7 @@ } ], "gold": 0, - "name": "ORアクセス::25%以下", + "name": "OR Access::Below 25%", "params": [ 4000, 0, @@ -7798,7 +7798,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "華奢な4番隊隊員::味方R18", + "name": "Slender 4th Squad Member::Ally R18", "params": [ 500, 0, @@ -7865,7 +7865,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "くせ毛な4番隊隊員::味方R18", + "name": "Curly-haired 4th Squad Member::Ally R18", "params": [ 500, 0, @@ -7932,7 +7932,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "背の高い4番隊隊員::味方R18", + "name": "Tall 4th Squad Member::Ally R18", "params": [ 500, 0, @@ -8027,7 +8027,7 @@ "exp": 0, "traits": [], "gold": 5000, - "name": "バニラ::アクセス4章", + "name": "Vanilla::Access Chapter 4", "params": [ 700, 0, @@ -8108,7 +8108,7 @@ "exp": 0, "traits": [], "gold": 5000, - "name": "カジュア::4章アクセス", + "name": "Kajua::Chapter 4 Access", "params": [ 800, 0, @@ -8430,7 +8430,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "スピナ::味方:通常服", + "name": "Spina::Ally: Casual Clothes", "note": " \n\n\n\n<スピナ>\n<味方X:165><味方Y:50><味方狙率:150> \n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n\n\n\n\n", "params": [ 300, @@ -8504,7 +8504,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "スピナ::味方::ローブ", + "name": "Spina::Ally::Robe", "note": " \n\n\n\n<スピナ>\n<味方X:165><味方Y:50><味方狙率:150> \n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n\n\n\n\n", "params": [ 300, @@ -8578,7 +8578,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "スピナ::味方:4章", + "name": "Spina::Ally: Chapter 4", "note": " \n\n\n\n<スピナ>\n<味方X:165><味方Y:50><味方狙率:60> \n\n\n\n\n\n\n\n\n\n", "params": [ 500, @@ -8652,7 +8652,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "スピナ::味方:5章", + "name": "Spina::Ally: Chapter 5", "note": " \n\n\n\n<スピナ>\n<味方X:165><味方Y:50><味方狙率:60> \n\n\n\n\n\n\n\n\n\n", "params": [ 980, @@ -8726,7 +8726,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "スピナ::味方:4章救済", + "name": "Spina::Ally: Chapter 4 Rescue", "note": " \n\n\n\n<スピナ>\n<味方X:165><味方Y:50><味方狙率:60> \n\n\n\n\n\n\n\n\n\n", "params": [ 1500, @@ -8965,7 +8965,7 @@ "exp": 0, "traits": [], "gold": 100, - "name": "テスト用ヌイ", + "name": "Test Nui", "params": [ 150, 0, @@ -9034,7 +9034,7 @@ } ], "gold": 0, - "name": "【チャレンジ用】", + "name": "[For Challenge]", "note": "", "params": [ 100, @@ -9093,7 +9093,7 @@ } ], "gold": 1000, - "name": "シールドヌイ", + "name": "Shield Nui", "params": [ 200, 0, @@ -9160,7 +9160,7 @@ "exp": 0, "traits": [], "gold": 1000, - "name": "ソードヌイ", + "name": "Sword Nui", "params": [ 300, 0, @@ -9234,7 +9234,7 @@ "exp": 0, "traits": [], "gold": 1000, - "name": "マジカルヌイ", + "name": "Magical Nui", "params": [ 250, 0, @@ -9287,7 +9287,7 @@ "exp": 0, "traits": [], "gold": 1000, - "name": "アックスヌイ", + "name": "Axe Nui", "params": [ 400, 0, @@ -9360,7 +9360,7 @@ } ], "gold": 1000, - "name": "アサシンヌイ", + "name": "Assassin Nui", "params": [ 250, 0, @@ -9433,7 +9433,7 @@ } ], "gold": 10000, - "name": "レギオンヌイ", + "name": "Legion Nui", "params": [ 1000, 9, @@ -9493,7 +9493,7 @@ "exp": 0, "traits": [], "gold": 1000, - "name": "ヒーラーヌイ", + "name": "Healer Nui", "params": [ 250, 0, @@ -9566,7 +9566,7 @@ } ], "gold": 1000, - "name": "ライダーヌイ", + "name": "Rider Nui", "params": [ 200, 0, @@ -9639,7 +9639,7 @@ } ], "gold": 5963, - "name": "はぐれヌイスライム", + "name": "Stray Nui Slime", "params": [ 100, 0, @@ -9705,7 +9705,7 @@ } ], "gold": 1000, - "name": "ガンナーヌイ", + "name": "Gunner Nui", "params": [ 250, 9, @@ -9785,7 +9785,7 @@ } ], "gold": 50000, - "name": "ヒーローヌイ", + "name": "Hero Nui", "params": [ 1000, 0, @@ -9858,7 +9858,7 @@ } ], "gold": 4545, - "name": "Hentaiヌイ", + "name": "Hentai Nui", "params": [ 1919, 0, @@ -9903,7 +9903,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "◆ヌイ:前衛Lv1", + "name": "◆Nui: Frontline Lv1", "params": [ 333, 0, @@ -9948,7 +9948,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "◆ヌイ:中衛Lv1", + "name": "◆Nui: Midline Lv1", "params": [ 333, 0, @@ -9993,7 +9993,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "◆ヌイ:後衛Lv1", + "name": "◆Nui: Rear Guard Lv1", "params": [ 333, 0, @@ -10073,7 +10073,7 @@ } ], "gold": 10, - "name": "マスターヌイ", + "name": "Master Nui", "params": [ 999, 9, @@ -10118,7 +10118,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "◆ヌイ:雑魚Lv1", + "name": "◆Nui: Minion Lv1", "params": [ 333, 0, @@ -10308,7 +10308,7 @@ } ], "gold": 0, - "name": "ガーディアンヌイ", + "name": "Guardian Nui", "params": [ 500, 0, @@ -10368,7 +10368,7 @@ "exp": 0, "traits": [], "gold": 100, - "name": "エターナルヌイ", + "name": "Eternal Nui", "params": [ 200, 0, @@ -10434,7 +10434,7 @@ } ], "gold": 0, - "name": "セージヌイ", + "name": "Sage Nui", "params": [ 600, 0, @@ -10501,7 +10501,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "バスターヌイ", + "name": "Buster Nui", "params": [ 1200, 0, @@ -10560,7 +10560,7 @@ } ], "gold": 100, - "name": "ソリッドヌイ", + "name": "Solid Nui", "params": [ 333, 0, @@ -10645,7 +10645,7 @@ } ], "gold": 200, - "name": "コマンダーヌイ", + "name": "Commander Nui", "params": [ 400, 9, @@ -10711,7 +10711,7 @@ } ], "gold": 0, - "name": "プリーストヌイ", + "name": "Priest Nui", "params": [ 500, 0, @@ -10764,7 +10764,7 @@ "exp": 0, "traits": [], "gold": 100, - "name": "キャリバーヌイ", + "name": "Caliber Nui", "params": [ 150, 0, @@ -10837,7 +10837,7 @@ } ], "gold": 99999, - "name": "ゴールドヌイスライム", + "name": "Gold Nui Slime", "params": [ 200, 0, @@ -10903,7 +10903,7 @@ } ], "gold": 100, - "name": "ガンナーヌイ", + "name": "Gunner Nui", "params": [ 130, 9, @@ -10983,7 +10983,7 @@ } ], "gold": 300, - "name": "オリジンヌイ", + "name": "Origin Nui", "params": [ 400, 0, @@ -11028,7 +11028,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "◆ヌイ:前衛Lv3", + "name": "◆Nui: Front Guard Lv3", "params": [ 333, 0, @@ -11073,7 +11073,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "◆ヌイ:中衛Lv3", + "name": "◆Nui: Mid Guard Lv3", "params": [ 333, 0, @@ -11215,7 +11215,7 @@ } ], "gold": 50000, - "name": "ヒーローヌイ", + "name": "Hero Nui", "params": [ 1000, 0, @@ -11281,7 +11281,7 @@ } ], "gold": 0, - "name": "ガーディアンヌイ", + "name": "Guardian Nui", "params": [ 300, 0, @@ -11348,7 +11348,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "バスターヌイ", + "name": "Buster Nui", "params": [ 1200, 0, @@ -11428,7 +11428,7 @@ } ], "gold": 0, - "name": "セージヌイ", + "name": "Sage Nui", "params": [ 500, 0, @@ -11515,7 +11515,7 @@ } ], "gold": 0, - "name": "プリーストヌイ", + "name": "Priest Nui", "params": [ 400, 0, @@ -12204,7 +12204,7 @@ } ], "gold": 0, - "name": "▼追加作成▼▼", + "name": "▼Additional Creation▼▼", "note": "", "params": [ 100, @@ -12257,7 +12257,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "0番隊隊員::反撃型", + "name": "Squad 0 Member::Counterattack Type", "params": [ 150, 2, @@ -12338,7 +12338,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "TrashプレーンB::2体調整", + "name": "Trash Plane B::2 Unit Adjustment", "params": [ 1000, 0, @@ -12426,7 +12426,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "バニラ::中エレ", + "name": "Vanilla::Mid Ele", "params": [ 1000, 0, @@ -12521,7 +12521,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "バニラ::中エレ(アクセス)", + "name": "Vanilla::Mid Ele (Access)", "params": [ 1220, 0, @@ -12588,7 +12588,7 @@ "exp": 0, "traits": [], "gold": 1000, - "name": "バニドローン", + "name": "Vanilla Drone", "params": [ 820, 0, @@ -12675,7 +12675,7 @@ } ], "gold": 5000, - "name": "カジュア::4章", + "name": "Kajua::Chapter 4", "params": [ 1200, 1, @@ -12749,7 +12749,7 @@ "exp": 0, "traits": [], "gold": 5000, - "name": "カジュア::4章アクセス", + "name": "Kajua::Chapter 4 Access", "params": [ 1400, 0, @@ -12816,7 +12816,7 @@ "exp": 0, "traits": [], "gold": 400, - "name": "PGG型成体::廃ビルC", + "name": "PGG Model Adult::Abandoned Building C", "note": "\n 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n", "params": [ 650, @@ -12869,7 +12869,7 @@ "exp": 0, "traits": [], "gold": 1000, - "name": "♠JOKER団員::ビルB", + "name": "♠JOKER Member::Building B", "params": [ 550, 0, @@ -12950,7 +12950,7 @@ "exp": 0, "traits": [], "gold": 1000, - "name": "★JOKER団員::BD", + "name": "★JOKER Member::BD", "params": [ 500, 0, @@ -13023,7 +13023,7 @@ } ], "gold": 1000, - "name": "♥JOKER団員::ビルD", + "name": "♥JOKER Member::Building D", "params": [ 300, 2, @@ -13083,7 +13083,7 @@ "exp": 0, "traits": [], "gold": 1000, - "name": "♠JOKER団員::ビルD", + "name": "♠JOKER Member::Building D", "params": [ 550, 0, @@ -13164,7 +13164,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "バニラ::4章", + "name": "Vanilla::Chapter 4", "params": [ 1000, 0, @@ -13245,7 +13245,7 @@ "exp": 0, "traits": [], "gold": 5000, - "name": "バニラ::4章アクセス", + "name": "Vanilla::Chapter 4 Access", "params": [ 1220, 0, @@ -13381,7 +13381,7 @@ "exp": 0, "traits": [], "gold": 5000, - "name": "old_バニラ::4章", + "name": "old_Vanilla::Chapter 4", "params": [ 700, 0, @@ -13462,7 +13462,7 @@ "exp": 0, "traits": [], "gold": 5000, - "name": "old_バニラ::4章アクセス", + "name": "old_Vanilla::Chapter 4 Access", "params": [ 700, 0, @@ -13536,7 +13536,7 @@ "exp": 0, "traits": [], "gold": 10000, - "name": "プレーン型成体?", + "name": "Plain Type Adult?", "params": [ 1200, 0, @@ -13729,7 +13729,7 @@ } ], "gold": 0, - "name": "【後半ダンジョン用】", + "name": "[For Late Dungeon]", "note": "", "params": [ 100, @@ -13789,7 +13789,7 @@ "exp": 0, "traits": [], "gold": 100, - "name": "RES型typeA::(後半)", + "name": "RES Type A::(Late)", "params": [ 300, 0, @@ -13856,7 +13856,7 @@ "exp": 0, "traits": [], "gold": 100, - "name": "RES型type::(後半)", + "name": "RES Type::(Late)", "params": [ 500, 0, @@ -13929,7 +13929,7 @@ } ], "gold": 100, - "name": "EGG型幼体::(後半)", + "name": "EGG Type Larva::(Late)", "params": [ 270, 1, @@ -14009,7 +14009,7 @@ } ], "gold": 3000, - "name": "EGG型成体::(後半)", + "name": "EGG Type Adult::(Late)", "params": [ 1200, 1, @@ -14076,7 +14076,7 @@ "exp": 0, "traits": [], "gold": 100, - "name": "SLI型幼体::(後半)", + "name": "SLI Type Larva::(Late)", "params": [ 180, 0, @@ -14156,7 +14156,7 @@ } ], "gold": 3000, - "name": "SLI型成体::(後半)", + "name": "SLI Type Adult::(Late)", "params": [ 1350, 4, @@ -14229,7 +14229,7 @@ } ], "gold": 100, - "name": "PLA型幼体::(後半)", + "name": "PLA Type Larva::(Late)", "params": [ 250, 0, @@ -14316,7 +14316,7 @@ } ], "gold": 3000, - "name": "PLA型成体::(後半)", + "name": "PLA Type Adult::(Late)", "params": [ 1200, 0, @@ -14376,7 +14376,7 @@ "exp": 0, "traits": [], "gold": 100, - "name": "PGG型幼体::(後半)", + "name": "PGG Type Larva::(Late)", "params": [ 300, 0, @@ -14456,7 +14456,7 @@ } ], "gold": 3000, - "name": "PGG型成体::(後半)", + "name": "PGG Type Adult::(Late)", "note": "\n 通常攻撃のアニメ\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n\n", "params": [ 1100, @@ -14515,7 +14515,7 @@ } ], "gold": 100, - "name": "WOR型幼体::(後半)", + "name": "WOR Type Larva::(Late)", "params": [ 120, 0, @@ -14595,7 +14595,7 @@ } ], "gold": 3000, - "name": "WOR型成体::(後半)", + "name": "WOR Type Adult::(Late)", "note": "\n\n 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n\n", "params": [ 1330, @@ -14675,7 +14675,7 @@ } ], "gold": 3000, - "name": "TRO型成体::(後半)", + "name": "TRO Type Adult::(Late)", "params": [ 1250, 5, @@ -14742,7 +14742,7 @@ "exp": 0, "traits": [], "gold": 100, - "name": "WOL型幼体::(後半)", + "name": "WOL Type Larva::(Late)", "params": [ 310, 0, @@ -14823,7 +14823,7 @@ "exp": 0, "traits": [], "gold": 3000, - "name": "WOL型成体::(後半)", + "name": "WOL Type Adult::(Late)", "note": "\n\n 通常攻撃のアニメ\n\n\n\n", "params": [ 800, @@ -14883,7 +14883,7 @@ "exp": 0, "traits": [], "gold": 100, - "name": "TRO型幼体::(後半)", + "name": "TRO Type Larva::(Late)", "params": [ 500, 0, @@ -15138,7 +15138,7 @@ } ], "gold": 0, - "name": "【エロ行動個体】", + "name": "[Erotic Behavior Individuals]", "note": "", "params": [ 100, @@ -15198,7 +15198,7 @@ "exp": 0, "traits": [], "gold": 100, - "name": "EGG型幼体::エロ雑魚", + "name": "EGG-type Larva::Erotic Minion", "params": [ 50, 0, @@ -15258,7 +15258,7 @@ "exp": 0, "traits": [], "gold": 100, - "name": "SLI型幼体::エロ雑魚", + "name": "SLI-type Larva::Erotic Minion", "params": [ 40, 0, @@ -15325,7 +15325,7 @@ "exp": 0, "traits": [], "gold": 100, - "name": "DGG型幼体::エロ雑魚", + "name": "DGG-type Larva::Erotic Minion", "params": [ 200, 0, @@ -15392,7 +15392,7 @@ "exp": 0, "traits": [], "gold": 100, - "name": "EGG型幼体::エロ雑魚", + "name": "EGG-type Larva::Erotic Minion", "params": [ 150, 0, @@ -15459,7 +15459,7 @@ "exp": 0, "traits": [], "gold": 100, - "name": "DGG型幼体::エロ雑魚", + "name": "DGG-type Larva::Erotic Minion", "params": [ 200, 0, @@ -15519,7 +15519,7 @@ "exp": 0, "traits": [], "gold": 100, - "name": "SLI型幼体::エロ雑魚", + "name": "SLI-type Larva::Erotic Minion", "params": [ 40, 0, @@ -18244,7 +18244,7 @@ } ], "gold": 500, - "name": "test君", + "name": "Test-kun", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n\n", "params": [ 500, @@ -25991,7 +25991,7 @@ } ], "gold": 10, - "name": "案山子うさぎ", + "name": "Scarecrow Rabbit", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n", "params": [ 1000, @@ -26308,7 +26308,7 @@ } ], "gold": 0, - "name": "▼戦闘ダンジョン用▼", + "name": "▼For Battle Dungeon▼", "note": "", "params": [ 100, @@ -26354,7 +26354,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "バット", + "name": "Bat", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -26407,7 +26407,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "キラービー", + "name": "Killer Bee", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -26460,7 +26460,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "バード", + "name": "Bird", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -26513,7 +26513,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "ボア", + "name": "Boar", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -26566,7 +26566,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "ブル", + "name": "Bull", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -26619,7 +26619,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "クラブ", + "name": "Crab", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -26672,7 +26672,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "ドードー", + "name": "Dodo", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -26725,7 +26725,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "フィッシュ", + "name": "Fish", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -26778,7 +26778,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "プラント", + "name": "Plant", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -26831,7 +26831,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "フロッグ", + "name": "Frog", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -26884,7 +26884,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "ゴブリン", + "name": "Goblin", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -26937,7 +26937,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "ゴーレム", + "name": "Golem", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -26990,7 +26990,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "インプ", + "name": "Imp", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -27043,7 +27043,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "リッチ", + "name": "Lich", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -27096,7 +27096,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "リザードマン", + "name": "Lizardman", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -27149,7 +27149,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "マンドラゴラ", + "name": "Mandragora", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -27202,7 +27202,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "ミノタウルス", + "name": "Minotaur", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -27255,7 +27255,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "マッシュルーム", + "name": "Mushroom", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -27308,7 +27308,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "オーク", + "name": "Orc", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -27361,7 +27361,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "ラビット", + "name": "Rabbit", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -27414,7 +27414,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "リーパー", + "name": "Reaper", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -27467,7 +27467,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "スケルトン", + "name": "Skeleton", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -27520,7 +27520,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "骸骨将軍", + "name": "Skeleton General", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -27573,7 +27573,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "スライム", + "name": "Slime", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -27626,7 +27626,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "スネーク", + "name": "Snake", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -27679,7 +27679,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "スパイダー", + "name": "Spider", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -27738,7 +27738,7 @@ } ], "gold": 10, - "name": "ストーン", + "name": "Stone", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -27791,7 +27791,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "サキュバス", + "name": "Succubus", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -27844,7 +27844,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "トレント", + "name": "Treant", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -27897,7 +27897,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "ワーウルフ", + "name": "Werewolf", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -27950,7 +27950,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "ウィスプ", + "name": "Wisp", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -28003,7 +28003,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "ウルフ", + "name": "Wolf", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -28056,7 +28056,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "ワイバーン", + "name": "Wyvern", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -28109,7 +28109,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "ゾンビ", + "name": "Zombie", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ", "params": [ 600, @@ -28488,7 +28488,7 @@ } ], "gold": 0, - "name": "↓ブロンズ雑魚", + "name": "↓Bronze Minion", "note": "", "params": [ 100, @@ -28540,7 +28540,7 @@ } ], "gold": 50, - "name": "ラビット", + "name": "Rabbit", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n", "params": [ 40, @@ -28599,7 +28599,7 @@ } ], "gold": 100, - "name": "フィッシュ", + "name": "Fish", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n", "params": [ 30, @@ -28652,7 +28652,7 @@ "exp": 0, "traits": [], "gold": 500, - "name": "ボスラビット", + "name": "Boss Rabbit", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n", "params": [ 150, @@ -28712,7 +28712,7 @@ "exp": 0, "traits": [], "gold": 200, - "name": "ボア", + "name": "Boar", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n", "params": [ 80, @@ -28772,7 +28772,7 @@ "exp": 0, "traits": [], "gold": 150, - "name": "スパイダー", + "name": "Spider", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n", "params": [ 40, @@ -28839,7 +28839,7 @@ "exp": 0, "traits": [], "gold": 500, - "name": "ビッグボア", + "name": "Big Boar", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n", "params": [ 200, @@ -28899,7 +28899,7 @@ "exp": 0, "traits": [], "gold": 150, - "name": "プラント", + "name": "Plant", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n", "params": [ 40, @@ -28959,7 +28959,7 @@ "exp": 0, "traits": [], "gold": 200, - "name": "キラービー", + "name": "Killer Bee", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n", "params": [ 30, @@ -29019,7 +29019,7 @@ "exp": 0, "traits": [], "gold": 250, - "name": "フロッグ", + "name": "Frog", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n", "params": [ 70, @@ -29092,7 +29092,7 @@ } ], "gold": 1000, - "name": "トレント", + "name": "Treant", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n\n", "params": [ 300, @@ -29223,7 +29223,7 @@ } ], "gold": 0, - "name": "↓シルバー雑魚", + "name": "↓Silver Minion", "note": "", "params": [ 100, @@ -29276,7 +29276,7 @@ "exp": 0, "traits": [], "gold": 50, - "name": "バット", + "name": "Bat", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n", "params": [ 60, @@ -29336,7 +29336,7 @@ "exp": 0, "traits": [], "gold": 100, - "name": "スネーク", + "name": "Snake", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n", "params": [ 80, @@ -29396,7 +29396,7 @@ "exp": 0, "traits": [], "gold": 300, - "name": "巨大コウモリ", + "name": "Giant Bat", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n", "params": [ 250, @@ -29456,7 +29456,7 @@ "exp": 0, "traits": [], "gold": 200, - "name": "リザードマン", + "name": "Lizardman", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n", "params": [ 100, @@ -29515,7 +29515,7 @@ } ], "gold": 200, - "name": "ウルフ", + "name": "Wolf", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n", "params": [ 70, @@ -29581,7 +29581,7 @@ } ], "gold": 500, - "name": "ワーウルフ", + "name": "Werewolf", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n", "params": [ 400, @@ -29641,7 +29641,7 @@ "exp": 0, "traits": [], "gold": 10, - "name": "G・ワーウルフ", + "name": "G. Werewolf", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n", "params": [ 550, @@ -29701,7 +29701,7 @@ "exp": 0, "traits": [], "gold": 300, - "name": "ゴブリン", + "name": "Goblin", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n", "params": [ 100, @@ -29761,7 +29761,7 @@ "exp": 0, "traits": [], "gold": 500, - "name": "オーク", + "name": "Orc", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n", "params": [ 250, @@ -29841,7 +29841,7 @@ } ], "gold": 2000, - "name": "ミノタウルス", + "name": "Minotaur", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n", "params": [ 600, @@ -29972,7 +29972,7 @@ } ], "gold": 0, - "name": "↓ゴールド雑魚", + "name": "↓Gold Trash", "note": "", "params": [ 100, @@ -30024,7 +30024,7 @@ } ], "gold": 10, - "name": "ゾンビ", + "name": "Zombie", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n", "params": [ 150, @@ -30084,7 +30084,7 @@ "exp": 0, "traits": [], "gold": 50, - "name": "スケルトン", + "name": "Skeleton", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n", "params": [ 70, @@ -30144,7 +30144,7 @@ "exp": 0, "traits": [], "gold": 30, - "name": "ラージスケルトン", + "name": "Large Skeleton", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n", "params": [ 150, @@ -30217,7 +30217,7 @@ } ], "gold": 500, - "name": "スケルトン将軍", + "name": "Skeleton General", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n\n", "params": [ 500, @@ -30276,7 +30276,7 @@ } ], "gold": 100, - "name": "紅頭ゾンビ", + "name": "Red-Headed Zombie", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n", "params": [ 200, @@ -30342,7 +30342,7 @@ } ], "gold": 500, - "name": "リーパー", + "name": "Reaper", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n\n", "params": [ 120, @@ -30409,7 +30409,7 @@ "exp": 0, "traits": [], "gold": 1000, - "name": "リッチ", + "name": "Lich", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n", "params": [ 300, @@ -30476,7 +30476,7 @@ "exp": 0, "traits": [], "gold": 100, - "name": "ウィスプ", + "name": "Wisp", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n", "params": [ 90, @@ -30542,7 +30542,7 @@ } ], "gold": 100, - "name": "ゴーレムデブリ", + "name": "Golem Debris", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n", "params": [ 50, @@ -30622,7 +30622,7 @@ } ], "gold": 3000, - "name": "ゴーレム", + "name": "Golem", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n\n", "params": [ 1000, @@ -30753,7 +30753,7 @@ } ], "gold": 0, - "name": "↓プラチナ雑魚", + "name": "↓Platinum Trash", "note": "", "params": [ 100, @@ -30806,7 +30806,7 @@ "exp": 0, "traits": [], "gold": 500, - "name": "ブル", + "name": "Bull", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n", "params": [ 300, @@ -30865,7 +30865,7 @@ } ], "gold": 300, - "name": "スライム", + "name": "Slime", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n", "params": [ 100, @@ -30924,7 +30924,7 @@ } ], "gold": 300, - "name": "マンドラゴラ", + "name": "Mandragora", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n", "params": [ 90, @@ -30990,7 +30990,7 @@ } ], "gold": 2000, - "name": "ビッグスライム", + "name": "Big Slime", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n", "params": [ 300, @@ -31050,7 +31050,7 @@ "exp": 0, "traits": [], "gold": 1000, - "name": "サキュバス", + "name": "Succubus", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n", "params": [ 150, @@ -31116,7 +31116,7 @@ } ], "gold": 800, - "name": "クラブ", + "name": "Crab", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n", "params": [ 100, @@ -31176,7 +31176,7 @@ "exp": 0, "traits": [], "gold": 500, - "name": "マッシュルーム", + "name": "Mushroom", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n", "params": [ 130, @@ -31243,7 +31243,7 @@ "exp": 0, "traits": [], "gold": 5000, - "name": "エリンギ親分", + "name": "Eringi Boss", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n", "params": [ 1500, @@ -31303,7 +31303,7 @@ "exp": 0, "traits": [], "gold": 600, - "name": "バード", + "name": "Bird", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n", "params": [ 200, @@ -31362,7 +31362,7 @@ } ], "gold": 800, - "name": "イーグル", + "name": "Eagle", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n", "params": [ 300, @@ -31456,7 +31456,7 @@ } ], "gold": 10000, - "name": "真紅のワイバーン", + "name": "Crimson Wyvern", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n\n\n\n\n\n", "params": [ 1500, @@ -31550,7 +31550,7 @@ } ], "gold": 10000, - "name": "深緑のワイバーン", + "name": "Deep Green Wyvern", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n\n\n\n\n", "params": [ 1200, @@ -31619,7 +31619,7 @@ } ], "gold": 0, - "name": "↓レジェンド雑魚", + "name": "↓Legend Trash", "note": "", "params": [ 100, @@ -32305,7 +32305,7 @@ } ], "gold": 4545, - "name": "Hentaiヌイ", + "name": "Hentai Nui", "params": [ 1919, 0, @@ -32365,7 +32365,7 @@ "exp": 0, "traits": [], "gold": 1000, - "name": "武闘派淫魔", + "name": "Martial Succubus", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n", "params": [ 1500, @@ -32930,7 +32930,7 @@ } ], "gold": 0, - "name": "↓ダイアX敵", + "name": "↓Diamond X Enemy", "note": "", "params": [ 100, @@ -32990,7 +32990,7 @@ "exp": 0, "traits": [], "gold": 37564, - "name": "キラーラビット", + "name": "Killer Rabbit", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n", "params": [ 444, @@ -33057,7 +33057,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "夜獅子", + "name": "Night Lion", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n", "params": [ 800, @@ -33144,7 +33144,7 @@ } ], "gold": 0, - "name": "アークトレント", + "name": "Arc Treant", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n\n\n\n\n", "params": [ 1000, @@ -33259,7 +33259,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "バンパイヤーン", + "name": "Vampirean", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n", "params": [ 300, @@ -33346,7 +33346,7 @@ } ], "gold": 0, - "name": "クリムゾンネイル", + "name": "Crimson Nail", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n\n\n\n", "params": [ 1200, @@ -33419,7 +33419,7 @@ } ], "gold": 40000, - "name": "処刑者", + "name": "Executioner", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n", "params": [ 1500, @@ -33561,7 +33561,7 @@ } ], "gold": 0, - "name": "スケルトンブレイヴ", + "name": "Skeleton Brave", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n\n\n", "params": [ 1000, @@ -33628,7 +33628,7 @@ "exp": 0, "traits": [], "gold": 0, - "name": "リッチ+", + "name": "Lich+", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n", "params": [ 1000, @@ -33708,7 +33708,7 @@ } ], "gold": 50000, - "name": "プロトゴーレム", + "name": "Proto Golem", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n\n\n", "params": [ 1000, @@ -33871,7 +33871,7 @@ } ], "gold": 30000, - "name": "銀竜", + "name": "Silver Dragon", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n\n\n\n\n\n", "params": [ 1500, @@ -33972,7 +33972,7 @@ } ], "gold": 30000, - "name": "金竜", + "name": "Gold Dragon", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n\n\n\n\n\n", "params": [ 1500, @@ -34093,7 +34093,7 @@ } ], "gold": 0, - "name": "悪くないスライム", + "name": "Not Bad Slime", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n", "params": [ 8, @@ -35289,7 +35289,7 @@ } ], "gold": 10000, - "name": "フロウスガル", + "name": "Flowsgal", "note": "<静止画表示>\n 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n\n\n\n", "params": [ 1000, @@ -35370,7 +35370,7 @@ "exp": 0, "traits": [], "gold": 20000, - "name": "ゆどんげ", + "name": "Yudonge", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n", "params": [ 600, @@ -35450,7 +35450,7 @@ } ], "gold": 10000, - "name": "フロウスガル(本気)", + "name": "Flowsgal (Serious)", "note": "<静止画表示>\n 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n\n\n\n", "params": [ 1500, @@ -35517,7 +35517,7 @@ "exp": 0, "traits": [], "gold": 20000, - "name": "ゆどんげ", + "name": "Yudonge", "note": " 通常攻撃のアニメ\n\n //行動予定の位置ズレ\n //ステータス表示位置ズレ\n\n\n\n\n", "params": [ 1000, @@ -35648,7 +35648,7 @@ } ], "gold": 0, - "name": "【以下:超上級】", + "name": "[Below: Super Advanced]", "note": "", "params": [ 100, diff --git a/www/data/Items.json b/www/data/Items.json index 47f78a2..ea65b4b 100644 --- a/www/data/Items.json +++ b/www/data/Items.json @@ -11,7 +11,7 @@ "type": 0, "variance": 20 }, - "description": "一品物のメモリーキューブ。\n見たことのない自分の未来まで見通せるらしい。", + "description": "A unique Memory Cube. It is said to allow you to see even your unseen future.", "effects": [ { "code": 44, @@ -23,7 +23,7 @@ "hitType": 0, "iconIndex": 192, "itypeId": 1, - "name": "メモリーキューブΩ", + "name": "Memory Cube Ω", "note": "", "occasion": 0, "price": 0, @@ -44,7 +44,7 @@ "type": 0, "variance": 20 }, - "description": "シナリオスキップにより発生した歪みを\n強制的に矯正するアイテム ※お金/開発度調整", + "description": "An item that forcibly corrects distortions caused by scenario skips. *Adjusts\nmoney/development level", "effects": [ { "code": 44, @@ -56,7 +56,7 @@ "hitType": 0, "iconIndex": 255, "itypeId": 1, - "name": "Skipパッチα", + "name": "Skip Patch α", "note": "", "occasion": 0, "price": 0, @@ -259,12 +259,12 @@ "type": 0, "variance": 20 }, - "description": "ワイヤーが不使用になっており肌に優しい。\nブラ跡も残りにくく女性に人気。", + "description": "Wire-free and gentle on the skin. Popular among women as it leaves little bra marks.", "effects": [], "hitType": 0, "iconIndex": 84, "itypeId": 3, - "name": "ブラジャー", + "name": "Bra", "note": "面会に必要なもの", "occasion": 3, "price": 3000, @@ -285,12 +285,12 @@ "type": 0, "variance": 20 }, - "description": "紐パンツ。ゴム跡が残りづらくラインで浮き出づらい\nというメリットから女性隊員に人気。", + "description": "String panties. Popular among female soldiers for their advantage of leaving minimal\nelastic marks and not showing lines.", "effects": [], "hitType": 0, "iconIndex": 84, "itypeId": 2, - "name": "パンツ", + "name": "Panties", "note": "面会に必要なもの", "occasion": 3, "price": 0, @@ -311,12 +311,12 @@ "type": 0, "variance": 20 }, - "description": "Aブロックのカプセルホテルで使用可能。\nシャワーやランドリーは別途料金が必要。", + "description": "Usable at the capsule hotel in Block A. Shower and laundry require additional fees.", "effects": [], "hitType": 0, "iconIndex": 236, "itypeId": 2, - "name": "電子クーポンC", + "name": "Electronic Coupon C", "note": "", "occasion": 3, "price": 0, @@ -337,7 +337,7 @@ "type": 0, "variance": 20 }, - "description": "試してみな・・・トブぜ(店員談)", + "description": "Try it... you'll fly (according to the clerk).", "effects": [ { "code": 44, @@ -349,7 +349,7 @@ "hitType": 0, "iconIndex": 350, "itypeId": 1, - "name": "電子ドラッグ", + "name": "Electronic Drug", "note": "", "occasion": 0, "price": 5000, @@ -370,7 +370,7 @@ "type": 0, "variance": 20 }, - "description": "使用者の体力を増加させる使い切りのカード。", + "description": "A single-use card that increases the user's stamina.", "effects": [ { "code": 44, @@ -382,7 +382,7 @@ "hitType": 0, "iconIndex": 236, "itypeId": 1, - "name": "HPブースターα", + "name": "HP Booster α", "note": "", "occasion": 0, "price": 0, @@ -429,12 +429,12 @@ "type": 0, "variance": 20 }, - "description": "情報誌バクアドの追加ダウンロードコンテンツ", + "description": "Additional downloadable content for the information magazine Bakuado.", "effects": [], "hitType": 0, "iconIndex": 236, "itypeId": 4, - "name": "バクアドDLC3", + "name": "Bug Add DLC3", "note": "グラビアイベント3用イメージビデオAVパケ", "occasion": 2, "price": 10000, @@ -455,12 +455,12 @@ "type": 0, "variance": 20 }, - "description": "情報誌バクアドの追加ダウンロードコンテンツ", + "description": "Additional downloadable content for the information magazine Bakuado.", "effects": [], "hitType": 0, "iconIndex": 236, "itypeId": 4, - "name": "バクアドDLC1", + "name": "Bug Add DLC1", "note": "グラビアイベント1用", "occasion": 2, "price": 2000, @@ -481,12 +481,12 @@ "type": 0, "variance": 20 }, - "description": "情報誌バクアドの追加ダウンロードコンテンツ", + "description": "Additional downloadable content for the information magazine Bakuado.", "effects": [], "hitType": 0, "iconIndex": 236, "itypeId": 4, - "name": "バクアドDLC2", + "name": "Bug Add DLC2", "note": "グラビアイベント2用イメージビデオ", "occasion": 2, "price": 5000, @@ -507,12 +507,12 @@ "type": 0, "variance": 20 }, - "description": "紐パンツ。ゴム跡が残りづらくラインで浮き出づらい\nというメリットから女性隊員に人気。", + "description": "String panties. Popular among female soldiers for their advantage of leaving minimal\nelastic marks and not showing lines.", "effects": [], "hitType": 0, "iconIndex": 84, "itypeId": 3, - "name": "パンツ", + "name": "Panties", "note": "", "occasion": 3, "price": 2000, @@ -533,12 +533,12 @@ "type": 0, "variance": 20 }, - "description": "ジジが突貫作業で作ったプログラム。\n短時間のみ有効。", + "description": "A program hastily made by Jiji. Effective only for a short time.", "effects": [], "hitType": 0, "iconIndex": 293, "itypeId": 2, - "name": "ダミープログラム", + "name": "Dummy Program", "note": "", "occasion": 0, "price": 0, @@ -559,12 +559,12 @@ "type": 0, "variance": 20 }, - "description": "特定のウイルスを打ち消す為に作られた\nジジお手製のワクチンプログラム。", + "description": "A vaccine program handmade by Jiji, created to counteract specific viruses.", "effects": [], "hitType": 0, "iconIndex": 293, "itypeId": 2, - "name": "ワクチンプログラム", + "name": "Vaccine Program", "note": "", "occasion": 0, "price": 0, @@ -585,12 +585,12 @@ "type": 0, "variance": 20 }, - "description": "一般市民のマトリクスの情報が保存されているカード。", + "description": "A card storing matrix information of ordinary citizens.", "effects": [], "hitType": 0, "iconIndex": 236, "itypeId": 2, - "name": "マトリクス", + "name": "Matrix", "note": "", "occasion": 3, "price": 0, @@ -611,12 +611,12 @@ "type": 0, "variance": 20 }, - "description": "特殊個体のマトリクスの情報が保存されているカード。", + "description": "A card storing matrix information of special individuals.", "effects": [], "hitType": 0, "iconIndex": 236, "itypeId": 2, - "name": "マトリクスEX", + "name": "Matrix EX", "note": "", "occasion": 3, "price": 0, @@ -637,12 +637,12 @@ "type": 0, "variance": 20 }, - "description": "Cブロックのエステサロンで使用可能な電子クーポン。\n有効期限は1日となっている。", + "description": "An electronic coupon usable at the esthetic salon in Block C. Valid for one day only.", "effects": [], "hitType": 0, "iconIndex": 236, "itypeId": 2, - "name": "電子クーポンE", + "name": "Electronic Coupon E", "note": "", "occasion": 3, "price": 0, @@ -689,12 +689,12 @@ "type": 0, "variance": 20 }, - "description": "留置所の人物の面会、尋問に必要な物\n1つの電子署名で有効になるのは1度のみ", + "description": "Required for visiting and interrogating detainees. One electronic signature is valid only\nonce.", "effects": [], "hitType": 0, "iconIndex": 273, "itypeId": 2, - "name": "電子署名", + "name": "Electronic Signature", "note": "面会に必要なもの", "occasion": 3, "price": 0, @@ -715,12 +715,12 @@ "type": 0, "variance": 20 }, - "description": "通称「Remote Control Program」\n起動するだけで命令がオートで実行される", + "description": "Commonly called \"Remote Control Program.\" Commands execute automatically upon activation.", "effects": [], "hitType": 0, "iconIndex": 292, "itypeId": 2, - "name": "RCプログラム", + "name": "RC Program", "note": "", "occasion": 3, "price": 0, @@ -741,12 +741,12 @@ "type": 0, "variance": 20 }, - "description": "データ採取用のカード\n倒した敵のデータを取り込む効果がある", + "description": "A card for data collection. It absorbs data from defeated enemies.", "effects": [], "hitType": 0, "iconIndex": 236, "itypeId": 2, - "name": "ハーヴェスト", + "name": "Harvest", "note": "", "occasion": 3, "price": 0, @@ -767,12 +767,12 @@ "type": 0, "variance": 20 }, - "description": "大浴場に入る為の電子パス\n有効期限は当日限りとなる", + "description": "An electronic pass to enter the large bath. Valid only on the day of use.", "effects": [], "hitType": 0, "iconIndex": 236, "itypeId": 2, - "name": "大浴場用電子パス", + "name": "Large Bath Electronic Pass", "note": "", "occasion": 0, "price": 0, @@ -793,12 +793,12 @@ "type": 0, "variance": 20 }, - "description": "プールに入る為の電子パス\n有効期限は当日限りとなる", + "description": "An electronic pass to enter the pool. Valid only on the day of use.", "effects": [], "hitType": 0, "iconIndex": 236, "itypeId": 2, - "name": "プール用電子パス", + "name": "Pool Electronic Pass", "note": "", "occasion": 0, "price": 0, @@ -819,12 +819,12 @@ "type": 0, "variance": 20 }, - "description": "ネットカフェに入る為の電子パス\n有効期限は当日限りとなる", + "description": "An electronic pass to enter the internet cafe. Valid only on the day of use.", "effects": [], "hitType": 0, "iconIndex": 236, "itypeId": 2, - "name": "ネットカフェ用電子パス", + "name": "Net Cafe Electronic Pass", "note": "", "occasion": 0, "price": 0, @@ -845,12 +845,12 @@ "type": 0, "variance": 20 }, - "description": "文字を読む力が上昇するスキルカード\nオペレーターも愛用している", + "description": "A skill card that improves reading ability. Also favored by operators.", "effects": [], "hitType": 0, "iconIndex": 236, "itypeId": 1, - "name": "SkillCard:リーディング", + "name": "SkillCard: Reading", "note": "", "occasion": 0, "price": 0, @@ -871,7 +871,7 @@ "type": 0, "variance": 20 }, - "description": "水着の衣装データが格納されたカード", + "description": "A card containing swimsuit costume data.", "effects": [ { "code": 44, @@ -883,7 +883,7 @@ "hitType": 0, "iconIndex": 236, "itypeId": 2, - "name": "データ:水着", + "name": "Data: Swimsuit", "note": "差分:\nオナニー\nシックスナイン\n立ちバック\n乳首舐め手コキ\nたわし洗い\nビリヤード", "occasion": 2, "price": 2980, @@ -904,7 +904,7 @@ "type": 0, "variance": 20 }, - "description": "寝間着の衣装データが格納されたカード", + "description": "A card containing nightwear costume data.", "effects": [ { "code": 44, @@ -916,7 +916,7 @@ "hitType": 0, "iconIndex": 236, "itypeId": 2, - "name": "データ:寝間着", + "name": "Data: Pajamas", "note": "", "occasion": 2, "price": 2500, @@ -937,7 +937,7 @@ "type": 0, "variance": 20 }, - "description": "バニースーツの衣装データが格納されたカード", + "description": "A card containing bunny suit costume data.", "effects": [ { "code": 44, @@ -949,7 +949,7 @@ "hitType": 0, "iconIndex": 236, "itypeId": 2, - "name": "データ:バニー服", + "name": "Data: Bunny Suit", "note": "たわし洗い\n乳首舐め手コキ\nビリヤード", "occasion": 2, "price": 10000, @@ -970,12 +970,12 @@ "type": 0, "variance": 20 }, - "description": "竜人の衣装データが格納されたカード\n竜人の集落でしか使用できない", + "description": "A card containing dragon-person costume data. Usable only in the dragon-person settlement.", "effects": [], "hitType": 0, "iconIndex": 236, "itypeId": 2, - "name": "データ:竜人の衣装", + "name": "Data: Dragonkin Outfit", "note": "", "occasion": 3, "price": 0, @@ -996,12 +996,12 @@ "type": 0, "variance": 20 }, - "description": "レゾナンス型トラッシュのデータ\nデバイスの通信機能に使用されているもの", + "description": "Data of Resonance-type Trash. Used in the device's communication functions.", "effects": [], "hitType": 0, "iconIndex": 292, "itypeId": 2, - "name": "RES型トラッシュのデータ", + "name": "RES-type Trash Data", "note": "通信機シナリオ用", "occasion": 3, "price": 0, @@ -1022,12 +1022,12 @@ "type": 0, "variance": 20 }, - "description": "サンドイッチとコーヒーのセット\n生地は合成炭水化物パウダーによってできている", + "description": "A sandwich and coffee set. The bread is made from synthetic carbohydrate powder.", "effects": [], "hitType": 0, "iconIndex": 314, "itypeId": 2, - "name": "サンドイッチセット", + "name": "Sandwich Set", "note": "", "occasion": 3, "price": 0, @@ -1048,7 +1048,7 @@ "type": 0, "variance": 20 }, - "description": "ゴシップ系の3流雑誌\nこの世の全ての情報が詰まっている(読者談)", + "description": "A gossip-style third-rate magazine. Said by readers to contain all the information in the\nworld.", "effects": [ { "code": 44, @@ -1060,7 +1060,7 @@ "hitType": 0, "iconIndex": 237, "itypeId": 1, - "name": "週刊バクアド", + "name": "Weekly Bug Add", "note": "", "occasion": 2, "price": 500, @@ -1081,7 +1081,7 @@ "type": 0, "variance": 20 }, - "description": "通称ディアドパネル\n意外にも本人のプログラミング技術は高い", + "description": "Commonly known as the Diad Panel. Surprisingly, his programming skills are high.", "effects": [ { "code": 44, @@ -1093,7 +1093,7 @@ "hitType": 0, "iconIndex": 293, "itypeId": 2, - "name": "Dパネル", + "name": "D Panel", "note": "", "occasion": 2, "price": 0, @@ -1114,12 +1114,12 @@ "type": 0, "variance": 20 }, - "description": "ワーム型トラッシュのデータ\nジャミング系の技術に使用されている", + "description": "Data of Worm-type Trash. Used in jamming-type technology.", "effects": [], "hitType": 0, "iconIndex": 292, "itypeId": 2, - "name": "WOR型トラッシュのデータ", + "name": "WOR-type Trash Data", "note": "", "occasion": 3, "price": 0, @@ -1140,12 +1140,12 @@ "type": 0, "variance": 20 }, - "description": "ピッグ型トラッシュのデータ\nドロー系の技術に使用されている", + "description": "Data of Pig-type Trash. Used in draw-type technology.", "effects": [], "hitType": 0, "iconIndex": 292, "itypeId": 2, - "name": "PIG型トラッシュのデータ", + "name": "PIG-type Trash Data", "note": "", "occasion": 3, "price": 0, @@ -1166,12 +1166,12 @@ "type": 0, "variance": 20 }, - "description": "ウォルフ型トラッシュのデータ\nスラッシュ系の技術に使用されている", + "description": "Data of Wolf-type Trash. Used in slash-type technology.", "effects": [], "hitType": 0, "iconIndex": 292, "itypeId": 2, - "name": "WOL型トラッシュのデータ", + "name": "WOL-type Trash Data", "note": "", "occasion": 3, "price": 0, @@ -1192,12 +1192,12 @@ "type": 0, "variance": 20 }, - "description": "スライム型トラッシュのデータ\nエネルギー系の技術に使用されている", + "description": "Data of Slime-type Trash. Used in energy-type technology.", "effects": [], "hitType": 0, "iconIndex": 292, "itypeId": 2, - "name": "SLI型トラッシュのデータ", + "name": "SLI-type Trash Data", "note": "", "occasion": 3, "price": 0, @@ -1218,12 +1218,12 @@ "type": 0, "variance": 20 }, - "description": "エッグ型トラッシュのデータ\nブースト系の技術に使用されている", + "description": "Data of Egg-type Trash. Used in boost-type technology.", "effects": [], "hitType": 0, "iconIndex": 292, "itypeId": 2, - "name": "EGG型トラッシュのデータ", + "name": "EGG-type Trash Data", "note": "", "occasion": 3, "price": 0, @@ -1244,12 +1244,12 @@ "type": 0, "variance": 20 }, - "description": "プラント型トラッシュのデータ\nバインド系の技術に使用されている", + "description": "Data of Plant-type Trash. Used in bind-type technology.", "effects": [], "hitType": 0, "iconIndex": 292, "itypeId": 2, - "name": "PLA型トラッシュのデータ", + "name": "PLA-type Trash Data", "note": "", "occasion": 3, "price": 0, @@ -1270,12 +1270,12 @@ "type": 0, "variance": 20 }, - "description": "トロール型トラッシュのデータ\nストライク系の技術に使用されている", + "description": "Data of Troll-type Trash. Used in strike-type technology.", "effects": [], "hitType": 0, "iconIndex": 292, "itypeId": 2, - "name": "TRO型トラッシュのデータ", + "name": "TRO-type Trash Data", "note": "", "occasion": 3, "price": 0, @@ -1296,12 +1296,12 @@ "type": 0, "variance": 20 }, - "description": "リキッド型トラッシュのデータ\nシールド系の技術に使用されている", + "description": "Data of Liquid-type Trash. Used in shield-type technology.", "effects": [], "hitType": 0, "iconIndex": 292, "itypeId": 2, - "name": "LIQ型トラッシュのデータ", + "name": "LIQ-type Trash Data", "note": "", "occasion": 3, "price": 0, @@ -1322,12 +1322,12 @@ "type": 0, "variance": 20 }, - "description": "研究室へ入るのに必要な物", + "description": "Item required to enter the laboratory.", "effects": [], "hitType": 0, "iconIndex": 292, "itypeId": 2, - "name": "IDカード(地下研究所用)", + "name": "ID Card (Underground Laboratory)", "note": "", "occasion": 3, "price": 0, @@ -1348,12 +1348,12 @@ "type": 0, "variance": 20 }, - "description": "研究員曰く女の子の匂いがするらしい", + "description": "According to researchers, it apparently smells like a girl.", "effects": [], "hitType": 0, "iconIndex": 135, "itypeId": 2, - "name": "スピナの衣類", + "name": "Spina's Clothes", "note": "", "occasion": 3, "price": 0, @@ -1374,12 +1374,12 @@ "type": 0, "variance": 20 }, - "description": "このデータキューブには\nトラッシュのダミーデータが入っている", + "description": "This data cube contains dummy data of Trash.", "effects": [], "hitType": 0, "iconIndex": 335, "itypeId": 1, - "name": "Dキューブ(ダミー)", + "name": "D Cube (Dummy)", "note": "", "occasion": 3, "price": 0, @@ -1400,12 +1400,12 @@ "type": 0, "variance": 20 }, - "description": "レゾナンス型トラッシュのデータ\nシールド系の技術に使用されている", + "description": "Data of Resonance-type Trash. Used in shield-type technology.", "effects": [], "hitType": 0, "iconIndex": 292, "itypeId": 2, - "name": "RES型トラッシュのデータ", + "name": "RES-type Trash Data", "note": "", "occasion": 3, "price": 0, @@ -1426,7 +1426,7 @@ "type": 0, "variance": 20 }, - "description": "通称フェイシャルリフトアライアンス\n表情筋を鍛えてお顔のたるみを予防する", + "description": "Commonly called Facial Lift Alliance. Trains facial muscles to prevent sagging.", "effects": [ { "code": 44, @@ -1438,7 +1438,7 @@ "hitType": 0, "iconIndex": 110, "itypeId": 1, - "name": "F・L・A", + "name": "F·L·A", "note": "フェラチオ用", "occasion": 3, "price": 3980, @@ -1459,12 +1459,12 @@ "type": 0, "variance": 20 }, - "description": "調合に使用する薬草\n光の無い環境でもよく育つらしい", + "description": "Medicinal herb used in concoctions. Apparently grows well even in environments without\nlight.", "effects": [], "hitType": 0, "iconIndex": 324, "itypeId": 2, - "name": "マグノリアシナモン", + "name": "Magnolia Cinnamon", "note": "", "occasion": 3, "price": 0, @@ -1485,12 +1485,12 @@ "type": 0, "variance": 20 }, - "description": "いたって普通の布", + "description": "Completely ordinary cloth.", "effects": [], "hitType": 0, "iconIndex": 154, "itypeId": 2, - "name": "布", + "name": "Cloth", "note": "", "occasion": 3, "price": 0, @@ -1511,12 +1511,12 @@ "type": 0, "variance": 20 }, - "description": "面積が小さく、必要最低限のみ覆い隠す下着", + "description": "Underwear with a small area, covering only the bare minimum.", "effects": [], "hitType": 0, "iconIndex": 135, "itypeId": 2, - "name": "スピナの下着", + "name": "Spina's Underwear", "note": "", "occasion": 3, "price": 0, @@ -1537,7 +1537,7 @@ "type": 0, "variance": 20 }, - "description": "使用するとIDカードのランクが上がるパッチ\n本来は新参が入手するには長い月日を必要とする", + "description": "A patch that raises the rank of an ID card when used. Normally, it takes a long time for\nnewcomers to obtain.", "effects": [ { "code": 44, @@ -1549,7 +1549,7 @@ "hitType": 0, "iconIndex": 292, "itypeId": 1, - "name": "IDランク用パッチ", + "name": "ID Rank Patch", "note": "", "occasion": 2, "price": 0, @@ -1570,12 +1570,12 @@ "type": 0, "variance": 20 }, - "description": "コロシアムの大会に出場する為に必要な電子チケット\nもはやまともな手段では入手できないらしい", + "description": "Electronic ticket required to participate in the Colosseum tournament. Apparently, it can\nno longer be obtained by normal means.", "effects": [], "hitType": 0, "iconIndex": 236, "itypeId": 2, - "name": "大会用電子パス", + "name": "Tournament Electronic Pass", "note": "", "occasion": 3, "price": 0, @@ -1596,12 +1596,12 @@ "type": 0, "variance": 20 }, - "description": "紐で結ぶだけの少しエッチなショーツ\n制服着用時に下着のラインが出ないので4番隊に人気", + "description": "Slightly sexy panties tied with strings. Popular in the 4th squad because underwear lines\ndon't show when wearing the uniform.", "effects": [], "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "ショーツ", + "name": "Panties", "note": "", "occasion": 0, "price": 0, @@ -1622,7 +1622,7 @@ "type": 0, "variance": 20 }, - "description": "中央エレベーターに入室する為のキープログラム\n使用することによってID情報が書き換えられる", + "description": "Key program to enter the central elevator. Using it rewrites ID information.", "effects": [ { "code": 44, @@ -1634,7 +1634,7 @@ "hitType": 0, "iconIndex": 243, "itypeId": 1, - "name": "セキュリティキー", + "name": "Security Key", "note": "", "occasion": 0, "price": 0, @@ -1655,7 +1655,7 @@ "type": 0, "variance": 20 }, - "description": "ソリティアの住民としての証\n自分の証明写真を見るのは恥ずかしい", + "description": "Proof of being a resident of Solitaire. Embarrassing to look at your own ID photo.", "effects": [ { "code": 44, @@ -1667,7 +1667,7 @@ "hitType": 0, "iconIndex": 292, "itypeId": 1, - "name": "IDカード", + "name": "ID Card", "note": "", "occasion": 2, "price": 0, @@ -1688,12 +1688,12 @@ "type": 0, "variance": 20 }, - "description": "チンチラのマスコットキャラクター\n「おかか」のお守り。高く売れるらしい", + "description": "Mascot character of a chinchilla, \"Okaka\"'s charm. Apparently sells for a high price.", "effects": [], "hitType": 0, "iconIndex": 147, "itypeId": 2, - "name": "おかかのお守り", + "name": "Okaka's Amulet", "note": "", "occasion": 3, "price": 30000, @@ -1714,7 +1714,7 @@ "type": 0, "variance": 20 }, - "description": "デバイスに制限されている機能が開放されるパッチ\n機能の存在は一般的には知られていない", + "description": "Patch that unlocks functions restricted by the device. The existence of these functions is\ngenerally unknown.", "effects": [ { "code": 44, @@ -1726,7 +1726,7 @@ "hitType": 0, "iconIndex": 293, "itypeId": 1, - "name": "Secretメニューパッチ", + "name": "Secret Menu Patch", "note": "", "occasion": 2, "price": 0, @@ -1747,12 +1747,12 @@ "type": 0, "variance": 20 }, - "description": "体液のデータを記録したカード\n", + "description": "Card recording data of bodily fluids.", "effects": [], "hitType": 0, "iconIndex": 236, "itypeId": 2, - "name": "「体液」", + "name": "\"Body Fluid\"", "note": "未使用", "occasion": 3, "price": 0, @@ -1773,12 +1773,12 @@ "type": 0, "variance": 20 }, - "description": "特殊個体の体液のデータを記録したカード\n", + "description": "Card recording data of bodily fluids from special individuals.", "effects": [], "hitType": 0, "iconIndex": 236, "itypeId": 2, - "name": "「体液EX」", + "name": "\"Body Fluid EX\"", "note": "未使用", "occasion": 3, "price": 0, @@ -1799,12 +1799,12 @@ "type": 0, "variance": 20 }, - "description": "Aルームに入室する為の電子チケット\nお金持ち御用達", + "description": "Electronic ticket to enter Room A. Favored by the wealthy.", "effects": [], "hitType": 0, "iconIndex": 236, "itypeId": 2, - "name": "Aルーム用電子パス", + "name": "Electronic Pass for A Room", "note": "", "occasion": 3, "price": 0, @@ -1825,12 +1825,12 @@ "type": 0, "variance": 20 }, - "description": "Bルームに入室する為の電子チケット\nベッドのみのシンプルな部屋だがお手頃な価格", + "description": "Electronic ticket to enter Room B. A simple room with only a bed but reasonably priced.", "effects": [], "hitType": 0, "iconIndex": 236, "itypeId": 2, - "name": "Bルーム用電子パス", + "name": "Electronic Pass for B Room", "note": "", "occasion": 3, "price": 0, @@ -1851,12 +1851,12 @@ "type": 0, "variance": 20 }, - "description": "全てのトラッシュに共通するデータ\nワクチンの作成に必要", + "description": "Data common to all Trash. Necessary for creating vaccines.", "effects": [], "hitType": 0, "iconIndex": 292, "itypeId": 2, - "name": "ベーシックデータ", + "name": "Basic Data", "note": "", "occasion": 3, "price": 0, @@ -1877,12 +1877,12 @@ "type": 0, "variance": 20 }, - "description": "ネットカフェのどの個室にも出入り出来るカードキー", + "description": "Card key that allows access to any private room in the net cafe.", "effects": [], "hitType": 0, "iconIndex": 292, "itypeId": 2, - "name": "マスターキー", + "name": "Master Key", "note": "", "occasion": 3, "price": 0, @@ -1903,12 +1903,12 @@ "type": 0, "variance": 20 }, - "description": "スタンダードデッキのアンロックを解除するパッチ", + "description": "Patch to unlock the Standard Deck", "effects": [], "hitType": 0, "iconIndex": 293, "itypeId": 2, - "name": "ソーサリーパッチα", + "name": "Sorcery Patch α", "note": "", "occasion": 0, "price": 10000, @@ -1929,12 +1929,12 @@ "type": 0, "variance": 20 }, - "description": "エキスパートデッキのアンロックを解除するパッチ", + "description": "Patch to unlock the Expert Deck", "effects": [], "hitType": 0, "iconIndex": 293, "itypeId": 2, - "name": "ソーサリーパッチβ", + "name": "Sorcery Patch β", "note": "", "occasion": 0, "price": 50000, @@ -1955,12 +1955,12 @@ "type": 0, "variance": 20 }, - "description": "オリジナルデッキのアンロックを解除するパッチ", + "description": "Patch to unlock the Original Deck", "effects": [], "hitType": 0, "iconIndex": 293, "itypeId": 2, - "name": "ソーサリーパッチγ", + "name": "Sorcery Patch γ", "note": "", "occasion": 0, "price": 100000, @@ -1981,7 +1981,7 @@ "type": 0, "variance": 20 }, - "description": "ネグリジェの繊維データをアップデートするパッチ", + "description": "Patch to update the fabric data of the negligee", "effects": [ { "code": 44, @@ -1993,7 +1993,7 @@ "hitType": 0, "iconIndex": 293, "itypeId": 2, - "name": "ソーサリーパッチδ", + "name": "Sorcery Patch δ", "note": "", "occasion": 0, "price": 10000, @@ -2045,7 +2045,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "【ダンジョン素材用】", + "name": "[For Dungeon Materials]", "note": "", "occasion": 0, "price": 0, @@ -2071,7 +2071,7 @@ "hitType": 0, "iconIndex": 608, "itypeId": 1, - "name": "N素材Card", + "name": "N-Material Card", "note": "", "occasion": 0, "price": 0, @@ -2097,7 +2097,7 @@ "hitType": 0, "iconIndex": 609, "itypeId": 1, - "name": "R素材Card", + "name": "R-Material Card", "note": "", "occasion": 0, "price": 0, @@ -2123,7 +2123,7 @@ "hitType": 0, "iconIndex": 610, "itypeId": 1, - "name": "SR素材Card", + "name": "SR-Material Card", "note": "", "occasion": 0, "price": 0, @@ -2149,7 +2149,7 @@ "hitType": 0, "iconIndex": 611, "itypeId": 1, - "name": "SSR素材Card", + "name": "SSR-Material Card", "note": "", "occasion": 0, "price": 0, @@ -2175,7 +2175,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "【パック用】", + "name": "[For Packs]", "note": "", "occasion": 0, "price": 0, @@ -2196,12 +2196,12 @@ "type": 0, "variance": 20 }, - "description": "ぬぷ竜が用意した適当カードパック3枚入り\n【デバッグ専用】", + "description": "Three random card packs prepared by the Nupu Dragon [Debug Only]", "effects": [], "hitType": 0, "iconIndex": 192, "itypeId": 3, - "name": "∞パック", + "name": "∞ Pack", "note": " //クリックピクチャ", "occasion": 0, "price": 50, @@ -2222,7 +2222,7 @@ "type": 0, "variance": 20 }, - "description": "データキューブのスタンダートタイプ\n1つにつき3枚のスキルカードを入手できる", + "description": "Standard type data cube: Obtain 3 skill cards per cube", "effects": [ { "code": 44, @@ -2234,7 +2234,7 @@ "hitType": 0, "iconIndex": 198, "itypeId": 3, - "name": "Dキューブα", + "name": "D Cube α", "note": " //クリックピクチャ\n序盤のショップ用", "occasion": 0, "price": 400, @@ -2255,7 +2255,7 @@ "type": 0, "variance": 20 }, - "description": "データキューブのスタンダートタイプ第2弾\n1つにつき3枚のスキルカードを入手できる", + "description": "Standard type data cube Vol. 2: Obtain 3 skill cards per cube", "effects": [ { "code": 44, @@ -2267,7 +2267,7 @@ "hitType": 0, "iconIndex": 199, "itypeId": 3, - "name": "Dキューブβ", + "name": "D Cube β", "note": " //クリックピクチャ", "occasion": 0, "price": 600, @@ -2288,7 +2288,7 @@ "type": 0, "variance": 20 }, - "description": "データキューブのスタンダートタイプ第3弾\n1つにつき3枚のスキルカードを入手できる", + "description": "Standard type data cube Vol. 3: Obtain 3 skill cards per cube", "effects": [ { "code": 44, @@ -2300,7 +2300,7 @@ "hitType": 0, "iconIndex": 200, "itypeId": 3, - "name": "Dキューブγ", + "name": "D Cube γ", "note": " //クリックピクチャ\n序盤のショップ用", "occasion": 0, "price": 800, @@ -2321,7 +2321,7 @@ "type": 0, "variance": 20 }, - "description": "データキューブのスタンダートタイプ第4弾\n1つにつき3枚のスキルカードを入手できる", + "description": "Standard type data cube Vol. 4: Obtain 3 skill cards per cube", "effects": [ { "code": 44, @@ -2333,7 +2333,7 @@ "hitType": 0, "iconIndex": 201, "itypeId": 3, - "name": "Dキューブε", + "name": "D Cube ε", "note": " //クリックピクチャ\n序盤のショップ用", "occasion": 0, "price": 1500, @@ -2354,7 +2354,7 @@ "type": 0, "variance": 20 }, - "description": "データキューブのスタンダートタイプ第5弾\n1つにつき3枚のスキルカードを入手できる", + "description": "Standard type data cube Vol. 5: Obtain 3 skill cards per cube", "effects": [ { "code": 44, @@ -2366,7 +2366,7 @@ "hitType": 0, "iconIndex": 202, "itypeId": 3, - "name": "DキューブΖ", + "name": "D Cube Ζ", "note": " //クリックピクチャ\n序盤のショップ用", "occasion": 0, "price": 2000, @@ -2387,7 +2387,7 @@ "type": 0, "variance": 20 }, - "description": "内容を改造された違法なデータキューブ\n通常とは異なるスキルカードを入手できる", + "description": "Illegal data cube with modified contents: Obtain skill cards different from the usual", "effects": [ { "code": 44, @@ -2399,7 +2399,7 @@ "hitType": 0, "iconIndex": 203, "itypeId": 3, - "name": "違法Dキューブ", + "name": "Illegal D Cube", "note": " //クリックピクチャ\n毒系のカードが取得される", "occasion": 0, "price": 1000, @@ -2420,7 +2420,7 @@ "type": 0, "variance": 20 }, - "description": "データキューブの豪華なスペシャルタイプ\n1つにつき3枚のスキルカードを入手できる", + "description": "Luxurious special type data cube: Obtain 3 skill cards per cube", "effects": [ { "code": 44, @@ -2432,7 +2432,7 @@ "hitType": 0, "iconIndex": 204, "itypeId": 3, - "name": "DキューブSP", + "name": "D Cube SP", "note": " //クリックピクチャ\nゲーム後半で取得できるパック\nレア度が銀以上の物しか出ない", "occasion": 0, "price": 20000, @@ -2505,7 +2505,7 @@ "type": 0, "variance": 20 }, - "description": "いやらしいカードで構成されたデータキューブ。\n能動的に行える行為が特に多い", + "description": "Data cube composed of lewd cards. Especially many actions can be performed actively", "effects": [ { "code": 44, @@ -2517,7 +2517,7 @@ "hitType": 0, "iconIndex": 205, "itypeId": 3, - "name": "Dキューブ18", + "name": "D Cube 18", "note": " //クリックピクチャ", "occasion": 0, "price": 500, @@ -2564,12 +2564,12 @@ "type": 0, "variance": 20 }, - "description": "必殺入りデバックパック", + "description": "Debug pack with special moves included", "effects": [], "hitType": 0, "iconIndex": 192, "itypeId": 3, - "name": "デバックキューブ・F", + "name": "Debug Cube F", "note": " //クリックピクチャ\n序盤のショップ用", "occasion": 0, "price": 200, @@ -2642,12 +2642,12 @@ "type": 0, "variance": 20 }, - "description": "カードトレード等で参照する為の物\n全ての取得できるカード郡をまとめている", + "description": "For reference in card trading, etc. Compiles all obtainable card groups", "effects": [], "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "★Allカードパック★", + "name": "★All Card Pack★", "note": " //クリックピクチャ\nデバッグ用", "occasion": 0, "price": 0, @@ -2668,12 +2668,12 @@ "type": 0, "variance": 20 }, - "description": "ゲームの序盤に頻繁に手に入るパック予定", + "description": "Pack frequently obtained in the early game", "effects": [], "hitType": 0, "iconIndex": 192, "itypeId": 3, - "name": "序盤キューブ", + "name": "Early Stage Cube", "note": " //クリックピクチャ\nデバッグ用", "occasion": 0, "price": 50, @@ -2694,12 +2694,12 @@ "type": 0, "variance": 20 }, - "description": "ゲームの中盤に頻繁に手に入るパック予定", + "description": "Pack frequently obtained in the mid game", "effects": [], "hitType": 0, "iconIndex": 192, "itypeId": 3, - "name": "中盤キューブ", + "name": "Mid Stage Cube", "note": " //クリックピクチャ\nデバッグ用", "occasion": 0, "price": 50, @@ -2751,7 +2751,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "【ここからデバッグ用】", + "name": "[Debug Use From Here]", "note": "", "occasion": 0, "price": 0, @@ -2772,7 +2772,7 @@ "type": 0, "variance": 20 }, - "description": "透過を切り替える", + "description": "Toggle transparency", "effects": [ { "code": 44, @@ -2784,7 +2784,7 @@ "hitType": 0, "iconIndex": 339, "itypeId": 1, - "name": "透過玉", + "name": "Transparent Orb", "note": "", "occasion": 0, "price": 0, @@ -2805,7 +2805,7 @@ "type": 0, "variance": 20 }, - "description": "デバッグ用アイテムなのでフラグ崩壊に注意してご利用ください。", + "description": "This is a debug item, so please use with caution to avoid flag corruption.", "effects": [ { "code": 44, @@ -2817,7 +2817,7 @@ "hitType": 0, "iconIndex": 350, "itypeId": 1, - "name": "移動玉", + "name": "Movement Orb", "note": "", "occasion": 0, "price": 0, @@ -2838,7 +2838,7 @@ "type": 0, "variance": 20 }, - "description": "デバッグ用。日付を変更することができますが\nフラグ崩壊に注意してご使用ください。", + "description": "Debug use. You can change the date, but please be careful to avoid flag corruption.", "effects": [ { "code": 44, @@ -2850,7 +2850,7 @@ "hitType": 0, "iconIndex": 350, "itypeId": 1, - "name": "日付変更玉", + "name": "Date Change Orb", "note": "", "occasion": 0, "price": 0, @@ -2871,7 +2871,7 @@ "type": 0, "variance": 20 }, - "description": "お金が増えます(デバッグ用)", + "description": "Money increases (debug use)", "effects": [ { "code": 44, @@ -2883,7 +2883,7 @@ "hitType": 0, "iconIndex": 292, "itypeId": 2, - "name": "リボルビングカード", + "name": "Revolving Card", "note": "", "occasion": 0, "price": 0, @@ -2904,7 +2904,7 @@ "type": 0, "variance": 20 }, - "description": "支持率が100になります(デバッグ用)", + "description": "Approval rating becomes 100 (debug use)", "effects": [ { "code": 44, @@ -2916,7 +2916,7 @@ "hitType": 0, "iconIndex": 236, "itypeId": 1, - "name": "支持率チケット", + "name": "Support Rate Ticket", "note": "", "occasion": 0, "price": 0, @@ -2949,7 +2949,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "回想解放玉", + "name": "Memory Unlock Orb", "note": "", "occasion": 0, "price": 0, @@ -2970,7 +2970,7 @@ "type": 0, "variance": 20 }, - "description": "酔います", + "description": "Getting drunk", "effects": [ { "code": 44, @@ -2982,7 +2982,7 @@ "hitType": 0, "iconIndex": 84, "itypeId": 1, - "name": "ぽしゃけ", + "name": "Poshake", "note": "", "occasion": 0, "price": 0, @@ -3015,7 +3015,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "曜日玉", + "name": "Day Orb", "note": "", "occasion": 0, "price": 0, @@ -3062,12 +3062,12 @@ "type": 0, "variance": 20 }, - "description": "アクセスカードの分割ファイル\n5つ集めると1つのファイルになると思われる", + "description": "Collecting 5 Access Card Split Files seems to form one complete file", "effects": [], "hitType": 0, "iconIndex": 214, "itypeId": 2, - "name": "カードの分割ファイル", + "name": "Card Split File", "note": "", "occasion": 3, "price": 0, @@ -3847,7 +3847,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "【ダンジョン用パック】", + "name": "[Dungeon Pack]", "note": "", "occasion": 0, "price": 0, @@ -3873,7 +3873,7 @@ "hitType": 0, "iconIndex": 192, "itypeId": 3, - "name": "ゆどんげパック", + "name": "Yudonge Pack", "note": " //クリックピクチャ\nデバッグ用", "occasion": 0, "price": 50, @@ -3899,7 +3899,7 @@ "hitType": 0, "iconIndex": 192, "itypeId": 3, - "name": "ゆどんげFパック", + "name": "Yudonge F Pack", "note": " //クリックピクチャ\nデバッグ用", "occasion": 0, "price": 50, @@ -3977,7 +3977,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "【以下:レリック】", + "name": "[Below: Relics]", "note": "", "occasion": 0, "price": 0, @@ -4102,12 +4102,12 @@ "type": 0, "variance": 20 }, - "description": "戦闘開始時「ダブルシフト」を手札に", + "description": "Start battle with \"Double Shift\" in hand", "effects": [], "hitType": 0, "iconIndex": 504, "itypeId": 1, - "name": "ファストダブルシフト", + "name": "Fast Doubleshift", "note": "", "occasion": 0, "price": 0, @@ -4128,12 +4128,12 @@ "type": 0, "variance": 20 }, - "description": "カードを1枚ドローするたび HPが5回復", + "description": "Recover 5 HP each time you draw a card", "effects": [], "hitType": 0, "iconIndex": 304, "itypeId": 1, - "name": "ヒールキャロット", + "name": "Heal Carrot", "note": "", "occasion": 0, "price": 0, @@ -4154,12 +4154,12 @@ "type": 0, "variance": 20 }, - "description": "フェアリーの初期稼働時間+4ターン", + "description": "Fairy's initial active time +4 turns", "effects": [], "hitType": 0, "iconIndex": 291, "itypeId": 1, - "name": "大容量バッテリー", + "name": "High-Capacity Battery", "note": "", "occasion": 0, "price": 0, @@ -4180,12 +4180,12 @@ "type": 0, "variance": 20 }, - "description": "毎ターン「月影」を手札に", + "description": "Get \"Moonlight\" in hand every turn", "effects": [], "hitType": 0, "iconIndex": 487, "itypeId": 1, - "name": "月の構え", + "name": "Moon Stance", "note": "", "occasion": 0, "price": 0, @@ -4206,12 +4206,12 @@ "type": 0, "variance": 20 }, - "description": "毎ターンランダムカード3枚取得:ドロー-2", + "description": "Obtain 3 random cards every turn: Draw -2", "effects": [], "hitType": 0, "iconIndex": 371, "itypeId": 1, - "name": "ランダマイズ3", + "name": "Randomize 3", "note": "", "occasion": 0, "price": 0, @@ -4232,12 +4232,12 @@ "type": 0, "variance": 20 }, - "description": "戦闘開始時「フェアリー」を手札に加える", + "description": "Add \"Fairy\" to hand at the start of battle", "effects": [], "hitType": 0, "iconIndex": 420, "itypeId": 1, - "name": "ファストフェアリー", + "name": "Fast Fairy", "note": "", "occasion": 0, "price": 0, @@ -4258,12 +4258,12 @@ "type": 0, "variance": 20 }, - "description": "戦闘開始時「ジャミング」を手札に加える", + "description": "Add \"Jamming\" to hand at the start of battle", "effects": [], "hitType": 0, "iconIndex": 476, "itypeId": 1, - "name": "ファストジャミング", + "name": "Fast Jamming", "note": "", "occasion": 0, "price": 0, @@ -4284,12 +4284,12 @@ "type": 0, "variance": 20 }, - "description": "戦闘開始時「グリード」を手札に加える", + "description": "Add \"Greed\" to hand at the start of battle", "effects": [], "hitType": 0, "iconIndex": 517, "itypeId": 1, - "name": "ファストグリード", + "name": "Fast Greed", "note": "", "occasion": 0, "price": 0, @@ -4310,12 +4310,12 @@ "type": 0, "variance": 20 }, - "description": "戦闘開始時に「ジョーカーA」を手札に加える", + "description": "Add \"Joker A\" to hand at the start of battle", "effects": [], "hitType": 0, "iconIndex": 518, "itypeId": 1, - "name": "ファストジョーカー", + "name": "Fast Joker", "note": "", "occasion": 0, "price": 0, @@ -4367,7 +4367,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "【以下:称号用レリック】", + "name": "[Below: Title Relics]", "note": "", "occasion": 0, "price": 0, @@ -4388,12 +4388,12 @@ "type": 0, "variance": 20 }, - "description": "2ターン以内のドロー時のカードが「アクセス」になる", + "description": "Cards drawn within 2 turns become \"Access\" cards", "effects": [], "hitType": 0, "iconIndex": 552, "itypeId": 1, - "name": "マストカウンター", + "name": "Must Counter", "note": "", "occasion": 0, "price": 0, @@ -4419,7 +4419,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "ロマンス姫", + "name": "Romance Princess", "note": "", "occasion": 0, "price": 0, @@ -4445,7 +4445,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "ハイランダー隊員", + "name": "Highlander Member", "note": "", "occasion": 0, "price": 0, @@ -4471,7 +4471,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "ダミードロー", + "name": "Dummy Draw", "note": "", "occasion": 0, "price": 0, @@ -4497,7 +4497,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "開始2ドロー", + "name": "Start 2 Draw", "note": "", "occasion": 0, "price": 0, @@ -4523,7 +4523,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "初期全体化Get", + "name": "Initial Global Get", "note": "", "occasion": 0, "price": 0, @@ -4549,7 +4549,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "回復MP+1", + "name": "MP Recovery +1", "note": "", "occasion": 0, "price": 0, @@ -4575,7 +4575,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "毎ターンドロー+1", + "name": "+1 Draw Each Turn", "note": "", "occasion": 0, "price": 0, @@ -4601,7 +4601,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "ドロー時回復1", + "name": "Recover 1 on Draw", "note": "", "occasion": 0, "price": 0, @@ -4627,7 +4627,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "◆回避2取得", + "name": "◆Evade 2 Acquired", "note": "", "occasion": 0, "price": 0, @@ -4653,7 +4653,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "◆ビット用", + "name": "◆For Bit Use", "note": "", "occasion": 0, "price": 0, @@ -4679,7 +4679,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "月影取得", + "name": "Moonlight Acquired", "note": "", "occasion": 0, "price": 0, @@ -4705,7 +4705,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "◆毒テーマ用", + "name": "◆For Poison Theme", "note": "", "occasion": 0, "price": 0, @@ -4731,7 +4731,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "◆エロ1", + "name": "◆Erotic 1", "note": "", "occasion": 0, "price": 0, @@ -4757,7 +4757,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "◆エロ2", + "name": "◆Erotic 2", "note": "", "occasion": 0, "price": 0, @@ -4778,12 +4778,12 @@ "type": 0, "variance": 20 }, - "description": "ジャミング効果が2倍になる", + "description": "Jamming effect is doubled", "effects": [], "hitType": 0, "iconIndex": 193, "itypeId": 1, - "name": "ジャミング倍加", + "name": "Jamming Multiplier", "note": "", "occasion": 0, "price": 0, @@ -4809,7 +4809,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "◆エロ4", + "name": "◆Erotic 4", "note": "", "occasion": 0, "price": 0, @@ -4835,7 +4835,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "◆エロ5", + "name": "◆Erotic 5", "note": "", "occasion": 0, "price": 0, @@ -4861,7 +4861,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "◆エロ6", + "name": "◆Erotic 6", "note": "", "occasion": 0, "price": 0, @@ -4882,12 +4882,12 @@ "type": 0, "variance": 20 }, - "description": "戦闘開始時「キャストオフ」手札に、毎ターン性感上昇", + "description": "At the start of battle, \"Cast Off\" is added to your hand, and arousal increases each turn", "effects": [], "hitType": 0, "iconIndex": 666, "itypeId": 1, - "name": "ファストオフ", + "name": "Fast Off", "note": "", "occasion": 0, "price": 0, @@ -5388,7 +5388,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "【ストラクチャーデッキ】", + "name": "[Structure Deck]", "note": "", "occasion": 0, "price": 0, @@ -5409,12 +5409,12 @@ "type": 0, "variance": 20 }, - "description": "ポイズンテーマのカードが詰まった\nストラクチャーパック", + "description": "Structure pack filled with Poison-themed cards", "effects": [], "hitType": 0, "iconIndex": 192, "itypeId": 3, - "name": "ポイズンパック", + "name": "Poison Pack", "note": " //クリックピクチャ", "occasion": 0, "price": 0, @@ -5435,12 +5435,12 @@ "type": 0, "variance": 20 }, - "description": "フェアリーテーマのカードが詰まった\nストラクチャーパック", + "description": "Structure pack filled with Fairy-themed cards", "effects": [], "hitType": 0, "iconIndex": 192, "itypeId": 3, - "name": "フェアリーパック", + "name": "Fairy Pack", "note": " //クリックピクチャ", "occasion": 0, "price": 0, @@ -5461,12 +5461,12 @@ "type": 0, "variance": 20 }, - "description": "通常モードテーマのカードが詰まった\nストラクチャーパック", + "description": "Structure pack filled with Normal Mode-themed cards", "effects": [], "hitType": 0, "iconIndex": 192, "itypeId": 3, - "name": "通常モードパック", + "name": "Normal Mode Pack", "note": " //クリックピクチャ", "occasion": 0, "price": 0, @@ -7624,7 +7624,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "【ウィルス対策用】", + "name": "[For Virus Protection]", "note": "", "occasion": 0, "price": 0, @@ -7657,7 +7657,7 @@ "hitType": 0, "iconIndex": 612, "itypeId": 4, - "name": "巨乳対策", + "name": "Large Breasts Countermeasure", "note": "", "occasion": 0, "price": 1000, @@ -7690,7 +7690,7 @@ "hitType": 0, "iconIndex": 613, "itypeId": 4, - "name": "陰毛対策", + "name": "Pubic Hair Countermeasure", "note": "", "occasion": 0, "price": 1000, @@ -7723,7 +7723,7 @@ "hitType": 0, "iconIndex": 614, "itypeId": 4, - "name": "母乳対策", + "name": "Breast Milk Countermeasure", "note": "", "occasion": 0, "price": 1000, @@ -7756,7 +7756,7 @@ "hitType": 0, "iconIndex": 615, "itypeId": 4, - "name": "電子タトゥー対策", + "name": "Electronic Tattoo Countermeasure", "note": "", "occasion": 0, "price": 1000, @@ -7789,7 +7789,7 @@ "hitType": 0, "iconIndex": 616, "itypeId": 4, - "name": "ニップルピアス対策", + "name": "Nipple Piercing Countermeasure", "note": "", "occasion": 0, "price": 1000, @@ -7822,7 +7822,7 @@ "hitType": 0, "iconIndex": 617, "itypeId": 4, - "name": "認識障害対策", + "name": "Recognition Disorder Countermeasure", "note": "", "occasion": 0, "price": 1000, @@ -7855,7 +7855,7 @@ "hitType": 0, "iconIndex": 618, "itypeId": 4, - "name": "言語障害対策", + "name": "Speech Disorder Countermeasure", "note": "", "occasion": 0, "price": 1000, @@ -7888,7 +7888,7 @@ "hitType": 0, "iconIndex": 619, "itypeId": 4, - "name": "酩酊状態対策", + "name": "Intoxication Countermeasure", "note": "", "occasion": 0, "price": 1000, @@ -7921,7 +7921,7 @@ "hitType": 0, "iconIndex": 620, "itypeId": 4, - "name": "ニップルドーム対策", + "name": "Nipple Dome Countermeasure", "note": "", "occasion": 0, "price": 1000, @@ -7954,7 +7954,7 @@ "hitType": 0, "iconIndex": 621, "itypeId": 4, - "name": "パラサイト対策", + "name": "Parasite Countermeasure", "note": "", "occasion": 0, "price": 1000, @@ -7987,7 +7987,7 @@ "hitType": 0, "iconIndex": 622, "itypeId": 4, - "name": "石化対策", + "name": "Petrification Countermeasure", "note": "", "occasion": 0, "price": 1000, @@ -8020,7 +8020,7 @@ "hitType": 0, "iconIndex": 623, "itypeId": 4, - "name": "メタル化対策", + "name": "Metal Form Countermeasure", "note": "", "occasion": 0, "price": 1000, @@ -8098,7 +8098,7 @@ "hitType": 0, "iconIndex": 0, "itypeId": 1, - "name": "【ここから戦闘用】", + "name": "[From Here, For Combat]", "note": "", "occasion": 0, "price": 0, @@ -8119,12 +8119,12 @@ "type": 0, "variance": 20 }, - "description": "戦闘から離脱する。\n一部戦闘では使用不可能。", + "description": "Withdraw from battle. Cannot be used in some battles.", "effects": [], "hitType": 0, "iconIndex": 624, "itypeId": 1, - "name": "電磁迷彩", + "name": "Electromagnetic Camouflage", "note": "", "occasion": 1, "price": 4000, @@ -8145,12 +8145,12 @@ "type": 0, "variance": 20 }, - "description": "威力増加10と毒20を2ターン得て、自身のHPが1に\n(与ダメージ+10、ターン毎、自身に20ダメージ)", + "description": "Gain +10 power and 20 poison for 2 turns, and your HP becomes 1 (Deal +10 damage, take 20\ndamage each turn)", "effects": [], "hitType": 0, "iconIndex": 625, "itypeId": 1, - "name": "システム・ディアド", + "name": "System Diad", "note": "", "occasion": 1, "price": 500, @@ -8171,12 +8171,12 @@ "type": 0, "variance": 20 }, - "description": "最大HPの10%分回復する", + "description": "Recovers 10% of max HP", "effects": [], "hitType": 0, "iconIndex": 626, "itypeId": 1, - "name": "リペアキット", + "name": "Repair Kit", "note": "", "occasion": 1, "price": 1000, @@ -8197,12 +8197,12 @@ "type": 0, "variance": 20 }, - "description": "最大HPの20%分回復する", + "description": "Recovers 20% of max HP", "effects": [], "hitType": 0, "iconIndex": 627, "itypeId": 1, - "name": "リペアキット改", + "name": "Improved Repair Kit", "note": "", "occasion": 1, "price": 5000, @@ -8223,12 +8223,12 @@ "type": 0, "variance": 20 }, - "description": "リジェネ20を5ターン取得する\n(毎ターンHPを20回復する)", + "description": "Gain Regen 20 for 5 turns (Recovers 20 HP each turn)", "effects": [], "hitType": 0, "iconIndex": 628, "itypeId": 1, - "name": "医療ナノマシン", + "name": "Medical Nanomachines", "note": "", "occasion": 1, "price": 4500, @@ -8249,12 +8249,12 @@ "type": 0, "variance": 20 }, - "description": "MPを2点回復する", + "description": "Recover 2 MP", "effects": [], "hitType": 0, "iconIndex": 629, "itypeId": 1, - "name": "追加メモリ", + "name": "Additional Memory", "note": "", "occasion": 1, "price": 5000, @@ -8275,12 +8275,12 @@ "type": 0, "variance": 20 }, - "description": "威力増加10を1ターン得る ", + "description": "Gain +10 power for 1 turn", "effects": [], "hitType": 0, "iconIndex": 630, "itypeId": 1, - "name": "アタックサプリ", + "name": "Attack Supplement", "note": "", "occasion": 1, "price": 3000, @@ -8301,12 +8301,12 @@ "type": 0, "variance": 20 }, - "description": "防御態勢を取る", + "description": "Assume Guard Stance", "effects": [], "hitType": 0, "iconIndex": 631, "itypeId": 1, - "name": "緊急障壁", + "name": "Emergency Barrier", "note": "", "occasion": 1, "price": 10000, @@ -8327,12 +8327,12 @@ "type": 0, "variance": 20 }, - "description": "装甲20を3ターン得る", + "description": "Gain 20 armor for 3 turns", "effects": [], "hitType": 0, "iconIndex": 632, "itypeId": 1, - "name": "プロテクト", + "name": "Protect", "note": "", "occasion": 1, "price": 5000, @@ -8353,12 +8353,12 @@ "type": 0, "variance": 20 }, - "description": "カードを2枚ドローする", + "description": "Draw 2 cards", "effects": [], "hitType": 0, "iconIndex": 633, "itypeId": 1, - "name": "ドローン", + "name": "Drone", "note": "", "occasion": 1, "price": 15000, @@ -8379,12 +8379,12 @@ "type": 0, "variance": 20 }, - "description": "自身のターンカードが全て左に1移動", + "description": "All cards in your turn move 1 to the left", "effects": [], "hitType": 0, "iconIndex": 634, "itypeId": 1, - "name": "反重力装置", + "name": "Anti-Gravity Device", "note": "", "occasion": 1, "price": 3000, @@ -8405,12 +8405,12 @@ "type": 0, "variance": 20 }, - "description": "手札全てのカードのコストが-1", + "description": "All cards in hand cost -1", "effects": [], "hitType": 0, "iconIndex": 635, "itypeId": 1, - "name": "デフラグ", + "name": "Defrag", "note": "", "occasion": 1, "price": 3000, @@ -8431,12 +8431,12 @@ "type": 0, "variance": 20 }, - "description": "敵全体の強化系ステートを打ち消す", + "description": "Cancel all buff states on all enemies", "effects": [], "hitType": 0, "iconIndex": 636, "itypeId": 1, - "name": "リセットウェポン", + "name": "Reset Weapon", "note": "", "occasion": 1, "price": 7000, @@ -8457,12 +8457,12 @@ "type": 0, "variance": 20 }, - "description": "手札をすべて捨て、同じ枚数引く", + "description": "Discard all cards in hand and draw the same number", "effects": [], "hitType": 0, "iconIndex": 637, "itypeId": 1, - "name": "ハンドリカバー", + "name": "Hand Recover", "note": "", "occasion": 1, "price": 3000, @@ -8509,12 +8509,12 @@ "type": 0, "variance": 20 }, - "description": "最大HPが20%上昇(戦闘中のみ)", + "description": "Max HP increases by 20% (battle only)", "effects": [], "hitType": 0, "iconIndex": 192, "itypeId": 1, - "name": "増強剤", + "name": "Enhancer", "note": "", "occasion": 1, "price": 300, @@ -8535,12 +8535,12 @@ "type": 0, "variance": 20 }, - "description": "自動的にデッキに追加される。\nホルモンウイルスB型の感染を防ぐ。", + "description": "Automatically added to deck. Prevents infection of Hormone Virus Type B.", "effects": [], "hitType": 0, "iconIndex": 192, "itypeId": 1, - "name": "B型ワクチン", + "name": "Type B Vaccine", "note": "", "occasion": 0, "price": 50, @@ -8561,12 +8561,12 @@ "type": 0, "variance": 20 }, - "description": "自動的にデッキに追加される。\nホルモンウイルスB型の感染を防ぐ。", + "description": "Automatically added to deck. Prevents infection of Hormone Virus Type B.", "effects": [], "hitType": 0, "iconIndex": 192, "itypeId": 1, - "name": "H型ワクチン", + "name": "Type H Vaccine", "note": "", "occasion": 0, "price": 50, @@ -8587,12 +8587,12 @@ "type": 0, "variance": 20 }, - "description": "自動的にデッキに追加される。\nホルモンウイルスM型の感染を防ぐ。", + "description": "Automatically added to deck. Prevents infection of Hormone Virus Type M.", "effects": [], "hitType": 0, "iconIndex": 192, "itypeId": 1, - "name": "M型ワクチン", + "name": "Type M Vaccine", "note": "", "occasion": 0, "price": 50, diff --git a/www/data/Skills.json b/www/data/Skills.json index c4e7edc..3e6c449 100644 --- a/www/data/Skills.json +++ b/www/data/Skills.json @@ -7,7 +7,7 @@ "hitType": 0, "iconIndex": 373, "mpCost": 0, - "name": "様子を見る", + "name": "Wait and See", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 0, "repeats": 1, @@ -19,7 +19,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●何もしない", + "description": "●Do nothing", "params": [], "damage": { "critical": false, @@ -55,7 +55,7 @@ "type": 0, "variance": 20 }, - "name": "【システム系】", + "name": "[System]", "note": "", "message1": "" }, @@ -84,7 +84,7 @@ "type": 1, "variance": 20 }, - "name": "::□スイッチON:luk/sk1", + "name": "::□Switch ON:luk/sk1", "note": "プレイヤー使用::luk\n敵使用::sk1\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", "description": "" @@ -114,7 +114,7 @@ "type": 1, "variance": 20 }, - "name": "::□コモンEv発動:luk/sk1", + "name": "::□Common Event Trigger:luk/sk1", "note": "プレイヤー使用::luk\n敵使用::sk1\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", "description": "" @@ -144,7 +144,7 @@ "type": 1, "variance": 20 }, - "name": "::□コモンEv:luk+500/sk1", + "name": "::□Common Event:luk+500/sk1", "note": "プレイヤー使用::luk\n敵使用::sk1\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", "description": "" @@ -174,7 +174,7 @@ "type": 1, "variance": 20 }, - "name": "::□コモンEv:luk+1000/sk1", + "name": "::□Common Event:luk+1000/sk1", "note": "プレイヤー使用::luk\n敵使用::sk1\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", "description": "" @@ -204,7 +204,7 @@ "type": 1, "variance": 20 }, - "name": "::□コモンEv:agi+1000/sk1", + "name": "::□Common Event:agi+1000/sk1", "note": "プレイヤー使用::luk\n敵使用::sk1\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", "description": "" @@ -234,7 +234,7 @@ "type": 0, "variance": 20 }, - "name": "【攻撃系】", + "name": "[Attack]", "note": "", "message1": "" }, @@ -244,9 +244,9 @@ "effects": [], "hitType": 2, "iconIndex": 76, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "■近接攻撃:atk", + "name": "■Melee Attack:atk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -258,7 +258,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●近接対象にcalcダメージを与える", + "description": "●Deal calc damage to a melee target", "params": [], "damage": { "critical": false, @@ -275,9 +275,9 @@ "effects": [], "hitType": 2, "iconIndex": 76, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "■近接攻撃:atk[即]", + "name": "■Melee Attack:atk[Instant]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -289,7 +289,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●近接対象にcalcダメージを与える", + "description": "●Deal calc damage to a melee target", "params": [], "damage": { "critical": false, @@ -305,9 +305,9 @@ "effects": [], "hitType": 1, "iconIndex": 76, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "■遠距離攻撃:atk", + "name": "■Ranged Attack:atk", "note": "<対象:遠距離>\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 2, @@ -319,7 +319,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 5, - "description": "●遠距離対象にcalcダメージを与える", + "description": "●Deal calc damage to a ranged target", "params": [], "damage": { "critical": true, @@ -335,9 +335,9 @@ "effects": [], "hitType": 1, "iconIndex": 76, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "■遠距離攻撃:atk[即]", + "name": "■Ranged Attack:atk[Instant]", "note": "<対象:遠距離>\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 2, @@ -349,7 +349,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 5, - "description": "●遠距離対象にcalcダメージを与える", + "description": "●Deal calc damage to a ranged target", "params": [], "damage": { "critical": true, @@ -366,7 +366,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■ランダム攻撃", + "name": "■Random Attack", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -378,7 +378,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●ランダム対象にcalcダメージを与える", + "description": "●Deal calc damage to a random target", "params": [], "damage": { "critical": false, @@ -396,7 +396,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■ランダム:atk[即]", + "name": "■Random:atk[Instant]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -408,7 +408,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●ランダム対象にcalcダメージを与える", + "description": "●Deal calc damage to a random target", "params": [], "damage": { "critical": false, @@ -426,7 +426,7 @@ "hitType": 1, "iconIndex": 76, "mpCost": 0, - "name": "■全体攻撃:atk", + "name": "■Area Attack:atk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -447,7 +447,7 @@ "variance": 20 }, "message1": "", - "description": "●敵全体にcalcダメージを与える", + "description": "●Deal calc damage to all enemies", "message2": "" }, { @@ -456,9 +456,9 @@ "effects": [], "hitType": 1, "iconIndex": 76, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "■[前列]攻撃:atk[即]", + "name": "■[Front Row] Attack:atk[Instant]", "note": "<対象:前列>\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 2, @@ -470,7 +470,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 5, - "description": "●前列にcalcダメージを与える", + "description": "●Deal calc damage to the front row", "params": [], "damage": { "critical": true, @@ -486,9 +486,9 @@ "effects": [], "hitType": 1, "iconIndex": 76, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "■[後列]攻撃:atk", + "name": "■[Back Row] Attack:atk", "note": "<対象:後列>\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 2, @@ -500,7 +500,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 5, - "description": "●後列にcalcダメージを与える", + "description": "●Deal calc damage to the back row", "params": [], "damage": { "critical": true, @@ -516,9 +516,9 @@ "effects": [], "hitType": 1, "iconIndex": 76, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "■[後列]攻撃:atk[即]", + "name": "■[Back Row] Attack:atk[Instant]", "note": "<対象:後列>\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 2, @@ -530,7 +530,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 5, - "description": "●後列にcalcダメージを与える", + "description": "●Deal calc damage to the back row", "params": [], "damage": { "critical": true, @@ -565,10 +565,10 @@ "type": 1, "variance": 20 }, - "name": "■MP全消費全体:atk", + "name": "■MP Full Consumption Area Attack:atk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", - "description": "●敵全体に残MP×15ダメージを与える" + "description": "●Deal remaining MP × 15 damage to all enemies" }, { "id": 20, @@ -578,7 +578,7 @@ "iconIndex": 76, "message1": "", "mpCost": 0, - "name": "■自傷ダメージ:agi", + "name": "■Self-inflicted Damage:agi", "note": "<自傷ダメージ>\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -590,7 +590,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "\\C[18]●自身にcalcダメージを与える", + "description": "\\C[18]●Deal calc damage to self", "params": [], "damage": { "critical": false, @@ -655,7 +655,7 @@ "type": 0, "variance": 20 }, - "name": "【防御系】", + "name": "[Defense]", "note": "", "message1": "" }, @@ -665,9 +665,9 @@ "effects": [], "hitType": 0, "iconIndex": 81, - "message1": "は身を守っている。", + "message1": " is defending.", "mpCost": 0, - "name": "■防御値取得:def", + "name": "■Get Defense Value:def", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -679,7 +679,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●防御値をcalc取得", + "description": "●Get defense value calc", "params": [], "damage": { "critical": false, @@ -695,9 +695,9 @@ "effects": [], "hitType": 0, "iconIndex": 81, - "message1": "は身を守っている。", + "message1": " is defending.", "mpCost": 0, - "name": "■防御値取得:def[即]", + "name": "■Get Defense Value:def[Instant]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -709,7 +709,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●防御値をcalc取得する", + "description": "●Get defense value calc", "params": [], "damage": { "critical": false, @@ -726,7 +726,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■防御崩し:mat", + "name": "■Defense Break:mat", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -738,7 +738,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象の防御値をcalc下げる", + "description": "●Lower target's defense value by calc", "params": [], "damage": { "critical": false, @@ -802,9 +802,9 @@ "type": 0, "variance": 20 }, - "name": "【ステート系】", + "name": "[State]", "note": "", - "description": "マーク:◎使用者:◇敵単体:" + "description": "Mark: ◎ User: ◇ Single enemy:" }, { "id": 28, @@ -820,7 +820,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎Mアクセス", + "name": "◎M-Access", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 0, "repeats": 1, @@ -832,7 +832,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[17]★アクセスモードへ移行", + "description": "\\C[17]★Switch to access mode", "params": [], "damage": { "critical": false, @@ -857,7 +857,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎攻↑5:mhp", + "name": "◎Attack Up 5:mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -869,7 +869,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Get 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -894,7 +894,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎攻↑10:mhp", + "name": "◎Attack Up 10:mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -906,7 +906,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Get 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -931,7 +931,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎攻↑15:mhp", + "name": "◎Attack Up 15:mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -943,7 +943,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Get 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -968,7 +968,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎攻↑20:mhp", + "name": "◎Attack Up 20:mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -980,7 +980,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Get 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -1005,7 +1005,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎攻撃倍加:mhp", + "name": "◎Attack Multiplier:mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -1017,7 +1017,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『攻撃倍加』を取得", + "description": "● Acquire 'Attack Multiplier'", "params": [], "damage": { "critical": false, @@ -1042,7 +1042,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◇攻↓10:mhp", + "name": "◇Attack Down 10:mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -1054,7 +1054,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "● Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -1079,7 +1079,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◇攻↓10:mhp:全", + "name": "◇Attack Down 10:mhp:All", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -1091,7 +1091,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●敵全体に『state』をcalcターン付与", + "description": "● Apply 'state' to all enemies for calc turns", "params": [], "damage": { "critical": false, @@ -1116,7 +1116,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◇攻↓20:mhp", + "name": "◇Attack Down 20:mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -1128,7 +1128,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "● Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -1153,7 +1153,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎攻↓20:mhp自", + "name": "◎Attack Down 20:mhp Self", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -1165,7 +1165,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[26]●『state』をcalcターン取得", + "description": "\\C[26]● Acquire 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -1190,7 +1190,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎攻↓20:mhp自即", + "name": "◎Attack Down 20:mhp Self Immediate", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -1202,7 +1202,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "● Acquire 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -1227,7 +1227,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎攻撃全体化:mhp", + "name": "◎Attack All:mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -1239,7 +1239,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『攻撃全体化』をcalcターン取得", + "description": "● Acquire 'Attack All' for calc turns", "params": [], "damage": { "critical": false, @@ -1265,7 +1265,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎回避:mhp", + "name": "◎Evade:mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -1277,7 +1277,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "● Acquire 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -1302,7 +1302,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎回避[演]:luk", + "name": "◎Evade [Performance]:luk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -1314,7 +1314,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『回避』をcalcターン取得", + "description": "● Acquire 'Evade' for calc turns", "params": [], "damage": { "critical": false, @@ -1340,7 +1340,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎装甲5↑:mhp", + "name": "◎Armor 5+ :mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -1352,7 +1352,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "● Acquire 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -1377,7 +1377,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎装甲15↑:mhp", + "name": "◎Armor 15+ :mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -1389,7 +1389,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "● Acquire 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -1414,7 +1414,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎ジェミニ:mhp", + "name": "◎Gemini:mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -1426,7 +1426,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "● Acquire 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -1451,7 +1451,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◇防↓5:mhp", + "name": "◇Defense Down 5:mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -1463,7 +1463,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "● Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -1488,7 +1488,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◇防↓10:mhp", + "name": "◇Defense Down 10:mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -1500,7 +1500,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "● Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -1525,7 +1525,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎防↓20:mhp:即", + "name": "◎Defense Down 20:mhp Immediate", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -1537,7 +1537,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "● Acquire 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -1562,7 +1562,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎リジェネ:mhp", + "name": "◎Regen:mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -1574,7 +1574,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "● Acquire 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -1599,7 +1599,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎リジェネ芋:mhp", + "name": "◎Regen (Potato):mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -1611,7 +1611,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "● Acquire 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -1647,7 +1647,7 @@ "type": 0, "variance": 20 }, - "name": "【TC操作系】", + "name": "[TC Control]", "note": "" }, { @@ -1675,10 +1675,10 @@ "type": 1, "variance": 0 }, - "name": "☆TC移動:luk[自右全]", + "name": "☆TC Move:luk [Self Right All]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", - "description": "●使用者のターンカードが全て右にcalc移動" + "description": "● Move all of user's turn cards right by calc" }, { "id": 52, @@ -1705,10 +1705,10 @@ "type": 1, "variance": 0 }, - "name": "☆TC移動:luk[自左全]", + "name": "☆TC Move:luk [Self Left All]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", - "description": "●使用者のターンカードが全て左にcalc移動" + "description": "● Move all of user's turn cards left by calc" }, { "id": 53, @@ -1735,10 +1735,10 @@ "type": 1, "variance": 0 }, - "name": "☆TC移動:luk[自左1]", + "name": "☆TC Move:luk [Self Left 1]", "note": "\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", - "description": "●使用者の次のターンカードを左にcalc移動" + "description": "● Move user's next turn card left by calc" }, { "id": 54, @@ -1765,10 +1765,10 @@ "type": 1, "variance": 0 }, - "name": "☆TC移動:luk[単右全]", + "name": "☆TC Move:luk [Single Right All]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", - "description": "●対象のターンカードが全て右にcalc移動" + "description": "● Move all of target's turn cards right by calc" }, { "id": 55, @@ -1795,10 +1795,10 @@ "type": 1, "variance": 0 }, - "name": "☆TC移動:luk[単右1]", + "name": "☆TC Move:luk [Single Right 1]", "note": "\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", - "description": "●対象の次のターンカードを右にcalc移動" + "description": "● Move target's next turn card right by calc" }, { "id": 56, @@ -1854,7 +1854,7 @@ "type": 0, "variance": 20 }, - "name": "【HP / MP 回復系】", + "name": "[HP / MP Recovery]", "note": "" }, { @@ -1864,7 +1864,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■HP回復:mat", + "name": "■HP Recovery:mat", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -1876,7 +1876,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●HPをcalc回復する", + "description": "● Recover HP by calc times", "params": [], "damage": { "critical": false, @@ -1894,7 +1894,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■HP回復:mat[即]", + "name": "■HP Recovery:mat [Immediate]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -1906,7 +1906,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●HPをcalc回復する", + "description": "● Recover HP by calc times", "params": [], "damage": { "critical": false, @@ -1924,7 +1924,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■HP回復:mdf[即]", + "name": "■HP Recovery:mdf [Immediate]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -1936,7 +1936,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●HPをcalc回復する", + "description": "● Recover HP by calc times", "params": [], "damage": { "critical": false, @@ -1954,7 +1954,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■MP回復:mat", + "name": "■MP Recovery:mat", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -1966,7 +1966,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●MPをcalc点回復する", + "description": "● Recover MP by calc points", "params": [], "damage": { "critical": false, @@ -1984,7 +1984,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■MP回復:mat[即]", + "name": "■MP Recovery:mat [Instant]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -1996,7 +1996,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●MPをcalc点回復する", + "description": "● Recover MP by calc points", "params": [], "damage": { "critical": false, @@ -2014,7 +2014,7 @@ "hitType": 0, "iconIndex": 437, "mpCost": 0, - "name": "■状態異常回復:全", + "name": "■Status Ailment Recovery: All", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -2035,7 +2035,7 @@ "variance": 0 }, "message1": "", - "description": "全体の自動回復・ダメージ変化ステートを消す" + "description": "Remove all auto-recovery and damage change states from all" }, { "id": 64, @@ -2044,7 +2044,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■手札異常回復", + "name": "■Hand Abnormality Recovery", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -2065,7 +2065,7 @@ "variance": 0 }, "message1": "", - "description": "手札の異常カードをセメタリーに送る" + "description": "Send abnormal cards from your hand to Cemetery" }, { "id": 65, @@ -2120,7 +2120,7 @@ "type": 0, "variance": 20 }, - "name": "【手札/デッキ 系】", + "name": "[Hand/Deck Type]", "note": "" }, { @@ -2130,7 +2130,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■ドロー:mat", + "name": "■Draw:mat", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -2142,7 +2142,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●カードをcalc枚引く", + "description": "● Draw calc cards", "params": [], "damage": { "critical": false, @@ -2160,7 +2160,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■ドロー:mat[即]", + "name": "■Draw:mat[Instant]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -2172,7 +2172,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●カードをcalc枚引く", + "description": "● Draw calc cards", "params": [], "damage": { "critical": false, @@ -2190,7 +2190,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■ドロー:mat[即:演無]", + "name": "■Draw:mat[Instant:No Animation]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -2202,7 +2202,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●カードをcalc枚引く", + "description": "● Draw calc cards", "params": [], "damage": { "critical": false, @@ -2238,9 +2238,9 @@ "type": 1, "variance": 20 }, - "name": "■手札カード追加(sk1:2)", + "name": "■Add Card to Hand (sk1:2)", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", - "description": "「sk1」をsk2枚手札に追加する", + "description": "Add sk2 copies of \"sk1\" to your hand", "message1": "" }, { @@ -2268,9 +2268,9 @@ "type": 1, "variance": 20 }, - "name": "■デッキカード追加(sk1:2)", + "name": "■Add Card to Deck (sk1:2)", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", - "description": "「sk1」をsk2枚デッキに追加する。", + "description": "Add sk2 copies of \"sk1\" to your deck.", "message1": "" }, { @@ -2298,9 +2298,9 @@ "type": 1, "variance": 20 }, - "name": "■捨てカード追加(sk1:2)", + "name": "■Add Card to Discard (sk1:2)", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", - "description": "「sk1」をsk2枚捨て札に追加する。", + "description": "Add sk2 copies of \"sk1\" to your discard pile.", "message1": "" }, { @@ -2310,7 +2310,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■リロード", + "name": "■Reload", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -2331,7 +2331,7 @@ "variance": 0 }, "message1": "", - "description": "●手札を全て捨て、同数引き直す" + "description": "● Discard your entire hand and redraw the same number of cards" }, { "id": 74, @@ -2358,10 +2358,10 @@ "type": 1, "variance": 0 }, - "name": "::□手札選択破棄:luk", + "name": "::□Select and Discard from Hand:luk", "note": "", "message1": "", - "description": "●calc枚手札から選択して破棄" + "description": "● Select and discard calc cards from your hand" }, { "id": 75, @@ -2388,10 +2388,10 @@ "type": 1, "variance": 0 }, - "name": "::□カード取得:luk", + "name": "::□Obtain Card:luk", "note": "", "message1": "", - "description": "●カードをcalc枚選択して取得" + "description": "● Select and obtain calc cards" }, { "id": 76, @@ -2418,10 +2418,10 @@ "type": 1, "variance": 0 }, - "name": "::□使捨カード取得:luk", + "name": "::□Obtain Disposable Card:luk", "note": "", "message1": "", - "description": "●使い捨てカードをcalc枚選択して取得" + "description": "● Select and obtain calc disposable cards" }, { "id": 77, @@ -2476,7 +2476,7 @@ "type": 0, "variance": 20 }, - "name": "【カード効果系】", + "name": "[Card Effect Type]", "note": "" }, { @@ -2486,7 +2486,7 @@ "hitType": 0, "iconIndex": 16, "mpCost": 0, - "name": "☆手札に保留", + "name": "☆Hold in Hand", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -2498,7 +2498,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●ターン終了後も手札に残り続ける", + "description": "● Remains in hand even after the turn ends", "params": [], "damage": { "critical": false, @@ -2516,7 +2516,7 @@ "hitType": 0, "iconIndex": 16, "mpCost": 0, - "name": "☆使用後:廃棄", + "name": "☆After Use: Discard", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -2528,7 +2528,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]●使用後デッキから取り除かれる", + "description": "\\C[10]● Removed from deck after use", "params": [], "damage": { "critical": false, @@ -2546,7 +2546,7 @@ "hitType": 0, "iconIndex": 16, "mpCost": 0, - "name": "☆カード破棄[TEnd]", + "name": "☆Card Discard [TEnd]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -2558,7 +2558,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[27]●ターン終了時に破棄される", + "description": "\\C[27]● Discarded at the end of the turn", "params": [], "damage": { "critical": false, @@ -2594,9 +2594,9 @@ "type": 0, "variance": 20 }, - "name": "☆破棄[使用orTEnd]", + "name": "☆Discard [On Use or TEnd]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", - "description": "\\C[27]●使用orターン終了時に破棄", + "description": "\\C[27]● Discarded on use or at the end of the turn", "message1": "" }, { @@ -2606,7 +2606,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "☆装甲回復:atk", + "name": "☆Armor Recovery:atk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -2618,7 +2618,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象の装甲を1つ回復させる", + "description": "● Restore one armor on the target", "params": [], "damage": { "critical": false, @@ -2636,7 +2636,7 @@ "hitType": 0, "iconIndex": 16, "mpCost": 0, - "name": "☆性感上昇(少):mmp[TEnd]", + "name": "☆Sensation Increase (Small):mmp [TEnd]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -2648,7 +2648,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[27]●ターン終了時性感ゲージが少し上昇", + "description": "\\C[27]● Slightly increases arousal gauge at the end of the turn", "params": [], "damage": { "critical": false, @@ -2684,9 +2684,9 @@ "type": 0, "variance": 20 }, - "name": "☆手札存時:ステート:atk", + "name": "☆While in Hand: State:atk", "note": "", - "description": "\\C[10]●手札存在時:「粘液」状態になる", + "description": "\\C[10]● While in hand: Enter \"Mucus\" state", "message1": "" }, { @@ -2696,7 +2696,7 @@ "hitType": 0, "iconIndex": 16, "mpCost": 0, - "name": "☆自傷ダメージ:atk[TEnd]", + "name": "☆Self-Damage:atk [TEnd]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -2708,7 +2708,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[18]●ターン終了時に手札にあるとcalcダメージ", + "description": "\\C[18]● Deals calc damage if in hand at the end of the turn", "params": [], "damage": { "critical": false, @@ -2726,7 +2726,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "☆防御貫通", + "name": "☆Defense Penetration", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -2738,7 +2738,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●このダメージは軽減されない", + "description": "● This damage cannot be reduced", "params": [], "damage": { "critical": false, @@ -2774,10 +2774,10 @@ "type": 1, "variance": 0 }, - "name": "☆Turnダメージ減少:agi", + "name": "☆Turn Damage Reduction:agi", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", - "description": "●ターン経過でダメージが減少(現在calc)" + "description": "● Damage decreases over turns (currently calc)" }, { "id": 89, @@ -2804,10 +2804,10 @@ "type": 1, "variance": 0 }, - "name": "☆Turnダメージ上昇:agi", + "name": "☆Turn Damage Increase:agi", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", - "description": "●ターン経過でダメージが上昇(現在calc)" + "description": "● Damage increases over turns (currently calc)" }, { "id": 90, @@ -2862,7 +2862,7 @@ "type": 0, "variance": 20 }, - "name": "【ビット系】", + "name": "[Bit Type]", "note": "" }, { @@ -2890,10 +2890,10 @@ "type": 1, "variance": 20 }, - "name": "■ビット召喚P", + "name": "■Bit Summon P", "note": "\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", - "description": "\\C[17]★フェアリーを召喚する" + "description": "\\C[17]★ Summon a Fairy" }, { "id": 93, @@ -2920,10 +2920,10 @@ "type": 1, "variance": 20 }, - "name": "■ビット召喚A:即", + "name": "■Bit Summon A: Instant", "note": "\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", - "description": "\\C[17]★フェアリーを召喚する" + "description": "\\C[17]★ Summon a Fairy" }, { "id": 94, @@ -2950,10 +2950,10 @@ "type": 1, "variance": 20 }, - "name": "■ビット召喚A", + "name": "■Bit Summon A", "note": "\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", - "description": "\\C[17]★フェアリーを召喚する" + "description": "\\C[17]★ Summon a Fairy" }, { "id": 95, @@ -2980,10 +2980,10 @@ "type": 0, "variance": 20 }, - "name": "☆ビット消費:残Tn少", + "name": "☆Bit Consumption: Remaining Turns Low", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", - "description": "\\C[10]★残ターン最小のフェアリー消費で発動" + "description": "\\C[10]★ Activate by consuming the Fairy with the fewest remaining turns" }, { "id": 96, @@ -2995,14 +2995,14 @@ "type": 0, "variance": 20 }, - "description": "\\C[17]★フェアリーの数だけ効果を再発動", + "description": "\\C[17]★ Reactivate effects equal to the number of Fairies", "effects": [], "hitType": 0, "iconIndex": 0, "message1": "", "message2": "", "mpCost": 0, - "name": "☆ビット数×効果発動", + "name": "☆Effect Activation x Number of Bits", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -3040,10 +3040,10 @@ "type": 1, "variance": 0 }, - "name": "■ビット稼働時間延長:luk", + "name": "■Bit Operation Time Extension: luk", "note": "", "message1": "", - "description": "\\C[17]★フェアリーの残ターンをcalc伸ばす" + "description": "\\C[17]★Extend the remaining turns of the Fairy by calc" }, { "id": 98, @@ -3070,9 +3070,9 @@ "type": 1, "variance": 0 }, - "name": "■ビット能力変化:luk", + "name": "■Bit Ability Change: luk", "note": "", - "description": "\\C[17]★フェアリーの攻撃力をcalc上昇させる", + "description": "\\C[17]★Increase the Fairy's attack power by calc", "message1": "" }, { @@ -3100,10 +3100,10 @@ "type": 1, "variance": 0 }, - "name": "■ビット稼働時間延長:mat", + "name": "■Bit Operation Time Extension: mat", "note": "", "message1": "", - "description": "\\C[17]★フェアリーの残ターンをcalc伸ばす" + "description": "\\C[17]★Extend the remaining turns of the Fairy by calc" }, { "id": 100, @@ -3122,7 +3122,7 @@ "message1": "", "message2": "", "mpCost": 0, - "name": "【非アクセス系】", + "name": "[Non-Access Type]", "note": "", "occasion": 0, "repeats": 1, @@ -3160,9 +3160,9 @@ "type": 0, "variance": 20 }, - "name": "★アクセス解除", + "name": "★Access Release", "note": "", - "description": "\\C[26]★アクセス状態の解除を行う。" + "description": "\\C[26]★Remove the access state." }, { "id": 102, @@ -3189,10 +3189,10 @@ "type": 0, "variance": 20 }, - "name": "★通常時以下効果ON", + "name": "★Effects Below Active When Not Accessing", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", - "description": "\\C[17]★未アクセスの時以下効果発動---" + "description": "\\C[17]★When not accessed, the following effects activate---" }, { "id": 103, @@ -3219,10 +3219,10 @@ "type": 0, "variance": 20 }, - "name": "★アクセス時以下効果ON", + "name": "★Effects Below Active When Accessing", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", - "description": "\\C[17]★アクセスモードの時、以下効果発動---" + "description": "\\C[17]★When in access mode, the following effects activate---" }, { "id": 104, @@ -3238,7 +3238,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎「雪」:mhpターン", + "name": "◎\"Snow\": mhp per turn", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -3250,7 +3250,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●「雪」のステートを得る", + "description": "●Gain the \"Snow\" state", "params": [], "damage": { "critical": false, @@ -3275,7 +3275,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎「月」:mhpターン", + "name": "◎\"Moon\": mhp per turn", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -3287,7 +3287,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●「月」のステートを得る", + "description": "●Gain the \"Moon\" state", "params": [], "damage": { "critical": false, @@ -3343,7 +3343,7 @@ "message1": "", "message2": "", "mpCost": 0, - "name": "【ウィルス系】", + "name": "[Virus Type]", "note": "", "occasion": 0, "repeats": 1, @@ -3370,7 +3370,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◇セルDmg:mat", + "name": "◇Cell Damage: mat", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -3382,7 +3382,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalc増加付与", + "description": "●Grant the target an increase of 'state' by calc", "params": [], "damage": { "critical": false, @@ -3407,7 +3407,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◇全セルDmg:mat", + "name": "◇All Cell Damage: mat", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -3419,7 +3419,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●敵全体に『state』をcalc増加付与", + "description": "●Grant all enemies an increase of 'state' by calc", "params": [], "damage": { "critical": false, @@ -3444,7 +3444,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎毒手5取得:mhpターン", + "name": "◎Toxic Touch 5 Acquired: mhp per turn", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -3456,7 +3456,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Obtain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -3474,7 +3474,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎対象セル分ダメージ", + "name": "◎Damage Equal to Target Cell Count", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -3486,7 +3486,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象のセルダメージ分のダメージを与える", + "description": "●Deal damage equal to the target's cell damage", "params": [], "damage": { "critical": false, @@ -3522,9 +3522,9 @@ "type": 0, "variance": 20 }, - "name": "★対象セルDmg時威力2倍", + "name": "★Double Power When Target Cell Damage", "note": "", - "description": "★対象がセルダメージ状態の時ダメージ2倍", + "description": "★Damage is doubled if the target is in cell damage state", "message1": "" }, { @@ -3541,7 +3541,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎セルDmg自身:luk", + "name": "◎Cell Damage to Self: luk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -3553,7 +3553,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[26]●自分に『state』をcalc増加付与", + "description": "\\C[26]●Grant yourself an increase of 'state' by calc", "params": [], "damage": { "critical": false, @@ -3578,7 +3578,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎セルバリア:mhpターン", + "name": "◎Cell Barrier: mhp per turn", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -3590,7 +3590,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Obtain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -3646,7 +3646,7 @@ "message1": "", "message2": "", "mpCost": 0, - "name": "【独自効果】", + "name": "[Unique Effects]", "note": "", "occasion": 0, "repeats": 1, @@ -3666,7 +3666,7 @@ "hitType": 1, "iconIndex": 0, "mpCost": 0, - "name": "■誘惑:lukコモン発動", + "name": "■Seduction: luk Common Activation", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -3678,7 +3678,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]♥誘惑をして相手を惑わす", + "description": "\\C[10]♥Seduce and confuse the opponent", "params": [], "damage": { "critical": false, @@ -3699,14 +3699,14 @@ "type": 0, "variance": 20 }, - "description": "●ランダムなカード効果が発動する", + "description": "●A random card effect activates", "effects": [], "hitType": 0, "iconIndex": 0, "message1": "", "message2": "", "mpCost": 0, - "name": "■ジョーカー::説明用", + "name": "■Joker: For Description", "note": "", "occasion": 0, "repeats": 1, @@ -3726,7 +3726,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■手札コスト変更:mhp", + "name": "■Hand Cost Change: mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -3747,7 +3747,7 @@ "variance": 0 }, "message1": "", - "description": "●手札全てのカードのコストがcalc" + "description": "●The cost of all cards in hand is calc" }, { "id": 120, @@ -3756,7 +3756,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■アイテム取得:mat", + "name": "■Item Acquisition: mat", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -3768,7 +3768,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●を取得する", + "description": "●Obtain ", "params": [], "damage": { "critical": false, @@ -3787,7 +3787,7 @@ "iconIndex": 76, "message1": "", "mpCost": 0, - "name": "■遅延スキル:mhp", + "name": "■Delay Skill: mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -3799,7 +3799,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●calcターン後に発動する", + "description": "●Activates after calc turns", "params": [], "damage": { "critical": false, @@ -3818,7 +3818,7 @@ "iconIndex": 76, "message1": "", "mpCost": 0, - "name": "■遅延スキル:mhp[即]", + "name": "■Delay Skill: mhp [Immediate]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -3830,7 +3830,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●calcターン後に発動する", + "description": "●Activates after calc turns", "params": [], "damage": { "critical": false, @@ -3894,7 +3894,7 @@ "type": 0, "variance": 20 }, - "name": "【その他独自効果】", + "name": "[Other Unique Effects]", "note": "" }, { @@ -3904,7 +3904,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "☆攻撃カード使用禁止", + "name": "☆Attack Card Use Prohibited", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -3916,7 +3916,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]●手札存在時:攻撃カード使用不可", + "description": "\\C[10]●When cards are in hand: attack cards cannot be used", "params": [], "damage": { "critical": false, @@ -3934,7 +3934,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "☆防御カード使用禁止", + "name": "☆Defense Card Use Prohibited", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -3946,7 +3946,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]●手札存在時:防御カード使用不可", + "description": "\\C[10]●When cards are in hand: defense cards cannot be used", "params": [], "damage": { "critical": false, @@ -3964,7 +3964,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "☆補助カード使用禁止", + "name": "☆Support Card Use Prohibited", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -3976,7 +3976,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]●手札存在時:補助カード使用不可", + "description": "\\C[10]●When cards are in hand: support cards cannot be used", "params": [], "damage": { "critical": false, @@ -3994,7 +3994,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "☆異カード以外使用禁止", + "name": "☆Only Use Non-Other Cards Prohibited", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -4006,7 +4006,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]●手札存在時:他カード使用不可", + "description": "\\C[10]●When cards are in hand: other cards cannot be used", "params": [], "damage": { "critical": false, @@ -4042,9 +4042,9 @@ "type": 0, "variance": 20 }, - "name": "☆戦闘開始時手札に", + "name": "☆In Hand at Battle Start", "note": "", - "description": "\\C[10]●最初の手札にこのカードが追加される", + "description": "\\C[10]●This card is added to the initial hand", "message1": "" }, { @@ -4054,7 +4054,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "☆報酬お金:mmp倍", + "name": "☆Reward Money: mmp x", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -4066,7 +4066,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●報酬金がcalc倍になる(greadcheck)", + "description": "●Reward money is multiplied by calc (greadcheck)", "params": [], "damage": { "critical": false, @@ -4124,7 +4124,7 @@ "message1": "", "message2": "", "mpCost": 0, - "name": "【★追加作成★】", + "name": "[★Additional Creation★]", "note": "", "occasion": 0, "repeats": 1, @@ -4162,10 +4162,10 @@ "type": 1, "variance": 20 }, - "name": "★ステート時下効果ON:luk", + "name": "★State Effect ON: luk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", - "description": "\\C[17]★ステート「\\state[calc]」の時以下効果発動---" + "description": "\\C[17]★When in state \"\\state[calc]\", the following effects activate---" }, { "id": 134, @@ -4181,7 +4181,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎リフレクト:mhpターン", + "name": "◎Reflect: mhp turns", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -4193,7 +4193,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -4211,7 +4211,7 @@ "hitType": 1, "iconIndex": 76, "mpCost": 0, - "name": "■全体攻撃:hp/4:全", + "name": "■Area Attack: hp/4: All", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -4232,7 +4232,7 @@ "variance": 20 }, "message1": "", - "description": "●敵全体に使用者の現在HP÷4のダメージ" + "description": "●Deal damage equal to user's current HP ÷ 4 to all enemies" }, { "id": 136, @@ -4259,10 +4259,10 @@ "type": 1, "variance": 20 }, - "name": "★手札X枚時下効果:luk", + "name": "★Effect When Holding X Cards: luk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", - "description": "\\C[17]★手札がcalc枚以下の時以下効果発動---" + "description": "\\C[17]★When hand size is calc cards or less, the following effects activate---" }, { "id": 137, @@ -4270,9 +4270,9 @@ "effects": [], "hitType": 2, "iconIndex": 76, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "■近接攻撃:atk*7", + "name": "■Melee Attack: atk*7", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -4284,7 +4284,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●近接対象にcalcダメージを与える", + "description": "●Deal calc damage to melee target", "params": [], "damage": { "critical": false, @@ -4309,7 +4309,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎トランス:mhpターン", + "name": "◎Trance: mhp turns", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -4321,7 +4321,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -4339,7 +4339,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎コスト半分:mhp枚", + "name": "◎Half Cost: mhp cards", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -4351,7 +4351,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●手札のカードcalc枚のコストを半分に", + "description": "●Halve the cost of calc cards in hand", "params": [], "damage": { "critical": false, @@ -4369,7 +4369,7 @@ "hitType": 0, "iconIndex": 437, "mpCost": 0, - "name": "■強化消去:全", + "name": "■Remove Buffs: All", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -4390,7 +4390,7 @@ "variance": 0 }, "message1": "", - "description": "●敵全体の強化状態を打ち消す\n" + "description": "●Cancel all buffs on all enemies" }, { "id": 141, @@ -4399,7 +4399,7 @@ "hitType": 1, "iconIndex": 76, "mpCost": 0, - "name": "■全体攻撃:atk[即]", + "name": "■Area Attack: atk [Instant]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -4420,7 +4420,7 @@ "variance": 20 }, "message1": "", - "description": "●敵全体にcalcダメージを与える" + "description": "●Deal calc damage to all enemies" }, { "id": 142, @@ -4447,9 +4447,9 @@ "type": 0, "variance": 20 }, - "name": "★下4曜日(風火水土)", + "name": "★Bottom 4 Days (Wind, Fire, Water, Earth)", "note": "", - "description": "\\C[17]★曜日によって異なる効果が発動" + "description": "\\C[17]★Different effects activate depending on the day of the week" }, { "id": 143, @@ -4458,7 +4458,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■ドロー:luk[即]", + "name": "■Draw: luk [Instant]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -4470,7 +4470,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●カードをcalc枚引く", + "description": "●Draw calc cards", "params": [], "damage": { "critical": false, @@ -4495,7 +4495,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎M-Mist:mhpターン", + "name": "◎M-Mist: mhp turns", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -4507,7 +4507,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -4532,7 +4532,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎M-Flame:mhpターン", + "name": "◎M-Flame: mhp turns", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -4544,7 +4544,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -4569,7 +4569,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎M-Aqua:mhpターン", + "name": "◎M-Aqua: mhp turns", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -4581,7 +4581,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -4606,7 +4606,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎M-Gaia:mhpターン", + "name": "◎M-Gaia: mhp turns", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -4618,7 +4618,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -4636,7 +4636,7 @@ "hitType": 0, "iconIndex": 437, "mpCost": 0, - "name": "■強化消去:近", + "name": "■Remove Buffs: Melee", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -4657,7 +4657,7 @@ "variance": 0 }, "message1": "", - "description": "●敵単体のリジェネ・威力増加・装甲を消す" + "description": "●Remove regen, power-up, and armor from a single enemy" }, { "id": 149, @@ -4691,9 +4691,9 @@ "type": 1, "variance": 20 }, - "name": "♥射精欲+:mdf", + "name": "♥Ejaculation Desire +: mdf", "note": "", - "description": "\\C[10]♥相手の射精欲をcalc上昇", + "description": "\\C[10]♥Opponent's ejaculation desire increases by calc", "message1": "" }, { @@ -4710,7 +4710,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "♥興奮付与:mhp", + "name": "♥Arousal Grant: mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -4722,7 +4722,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]♥相手に『state』をcalcターン付与", + "description": "\\C[10]♥Opponent gains 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -4747,7 +4747,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "ドロー増加:mhp", + "name": "Draw Increase: mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -4759,7 +4759,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -4777,7 +4777,7 @@ "hitType": 0, "iconIndex": 16, "mpCost": 0, - "name": "♥性感上昇:mmp", + "name": "♥Sexual Sensitivity Increase: mmp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -4789,7 +4789,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]♥性感ゲージがcalc上昇", + "description": "\\C[10]♥Arousal gauge increases by calc", "params": [], "damage": { "critical": false, @@ -4807,7 +4807,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎コスト0:mhp枚", + "name": "◎Cost 0: mhp cards", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -4819,7 +4819,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●手札のランダムなカードcalc枚のコストを0に", + "description": "●Set the cost of calc random cards in hand to 0", "params": [], "damage": { "critical": false, @@ -4867,7 +4867,7 @@ "hitType": 0, "iconIndex": 16, "mpCost": 0, - "name": "♥性感上昇:atk", + "name": "♥Sexual Sensitivity Increase: atk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -4879,7 +4879,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]♥性感ゲージがcalc上昇", + "description": "\\C[10]♥Arousal gauge increases by calc", "params": [], "damage": { "critical": false, @@ -4897,7 +4897,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■手札全て捨てる", + "name": "■Discard All Cards in Hand", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -4918,7 +4918,7 @@ "variance": 0 }, "message1": "", - "description": "●手札を全て捨てる" + "description": "●Discard entire hand" }, { "id": 157, @@ -4927,7 +4927,7 @@ "hitType": 0, "iconIndex": 16, "mpCost": 0, - "name": "♥性感低下(小):atk", + "name": "♥Sexual Sensitivity Decrease (Small): atk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -4939,7 +4939,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]♥性感ゲージが少し低下", + "description": "\\C[10]♥Arousal gauge decreases slightly", "params": [], "damage": { "critical": false, @@ -4964,7 +4964,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "泥酔付与:mhp", + "name": "Drunkenness Grant: mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -4976,7 +4976,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -4994,7 +4994,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■MP回復:mat[即]", + "name": "■MP Recovery: mat [Instant]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -5006,7 +5006,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●MPをcalc点回復する", + "description": "●Recover calc MP points", "params": [], "damage": { "critical": false, @@ -5031,7 +5031,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎高速回路:mhpターン", + "name": "◎Speed Circuits: mhp turns", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -5043,7 +5043,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -5079,9 +5079,9 @@ "type": 0, "variance": 20 }, - "name": "★アクセス解除&回収", + "name": "★Access Release & Retrieval", "note": "", - "description": "\\C[26]★アクセス解除&\\C[17]捨札にMアクセス追加", + "description": "\\C[26]★Access release & \\C[17]Add M-Access to discard pile", "message2": "" }, { @@ -5098,7 +5098,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎オーバークロック:mhpターン", + "name": "◎Overclock: mhp turn", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -5110,7 +5110,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Acquire 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -5135,7 +5135,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎「雪見」:mhpターン", + "name": "◎\"Yukimi\": mhp turn", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -5147,7 +5147,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●「state」のステートを得る", + "description": "●Gain the 'state' status", "params": [], "damage": { "critical": false, @@ -5172,7 +5172,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎「月見」:mhpターン", + "name": "◎\"Tsukimi\": mhp turn", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -5184,7 +5184,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●「state」のステートを得る", + "description": "●Gain the 'state' status", "params": [], "damage": { "critical": false, @@ -5209,7 +5209,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎装甲10↑:mhp", + "name": "◎Armor 10 or higher: mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -5221,7 +5221,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Acquire 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -5246,7 +5246,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎アスタロト:mhp", + "name": "◎Astaroth: mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -5258,7 +5258,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Acquire 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -5276,7 +5276,7 @@ "hitType": 1, "iconIndex": 76, "mpCost": 0, - "name": "■全攻その場:atk", + "name": "■All Attack On Spot: atk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -5297,7 +5297,7 @@ "variance": 20 }, "message1": "", - "description": "●敵全体にcalcダメージを与える" + "description": "●Deal calc damage to all enemies" }, { "id": 168, @@ -5305,9 +5305,9 @@ "effects": [], "hitType": 2, "iconIndex": 76, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "■近攻Eff有:atk[即]", + "name": "■Close Attack Eff Available: atk[Immediate]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -5319,7 +5319,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●近接対象にcalcダメージを与える", + "description": "●Deal calc damage to a melee target", "params": [], "damage": { "critical": false, @@ -5343,7 +5343,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎竜翔鳳刺:mhpターン", + "name": "◎Soaring Phoenix Stab: mhp turn", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -5355,7 +5355,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Acquire 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -5380,7 +5380,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◇全セルDmg:即:mat", + "name": "◇All Cell Damage: Immediate: mat", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -5392,7 +5392,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●敵全体に『state』をcalc増加付与", + "description": "●Grant 'state' with calc increase to all enemies", "params": [], "damage": { "critical": false, @@ -5417,7 +5417,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎セルDmg自身:即:luk", + "name": "◎Cell Damage Self: Immediate: luk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -5429,7 +5429,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[26]●自分に『state』をcalc増加付与", + "description": "\\C[26]●Grant 'state' with calc increase to self", "params": [], "damage": { "critical": false, @@ -5447,7 +5447,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "☆使用カード枚数制限4", + "name": "☆Card Usage Limit 4", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -5459,7 +5459,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]●手札存在時:1ターン4枚までしかカード使用不可", + "description": "\\C[10]●When cards are in hand: can only use up to 4 cards per turn", "params": [], "damage": { "critical": false, @@ -5477,7 +5477,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "☆カード使用ダメージ5", + "name": "☆Card Usage Damage 5", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -5489,7 +5489,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]●手札存在時:カードを使用すると5ダメージ", + "description": "\\C[10]●When cards are in hand: using a card deals 5 damage", "params": [], "damage": { "critical": false, @@ -5507,7 +5507,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "☆常時与ダメージ低下5", + "name": "☆Constant Damage Reduction 5", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -5519,7 +5519,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]●手札存在時:攻撃の与ダメージが-5される", + "description": "\\C[10]●When cards are in hand: attack damage dealt is reduced by 5", "params": [], "damage": { "critical": false, @@ -5537,7 +5537,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "☆カード使用快感上昇2", + "name": "☆Card Usage Pleasure Increase 2", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -5549,7 +5549,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]●手札存在時:他カード使用で性感ゲージが2上昇", + "description": "\\C[10]●When cards are in hand: using other cards increases the arousal gauge by 2", "params": [], "damage": { "critical": false, @@ -5567,7 +5567,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "☆所持3ターン敗北", + "name": "☆Possession 3 Turn Defeat", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -5579,7 +5579,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●3ターン「cname」所持で敗北:毎ターンコスト+1", + "description": "●Lose if holding \"cname\" for 3 turns: cost +1 each turn", "params": [], "damage": { "critical": false, @@ -5615,9 +5615,9 @@ "type": 0, "variance": 20 }, - "name": "☆裸になる", + "name": "☆Become Naked", "note": "", - "description": "●アクセス状態解除&裸になる" + "description": "●Remove access state & become naked" }, { "id": 178, @@ -5633,7 +5633,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎メタル化:mhp", + "name": "◎Metal Form: mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -5645,7 +5645,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Acquire 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -5666,14 +5666,14 @@ "type": 0, "variance": 20 }, - "description": "\\C[10]●手札存在時:ターン開始時MPが-1(最小1)", + "description": "\\C[10]●When cards are in hand: MP decreases by 1 at turn start (minimum 1)", "effects": [], "hitType": 0, "iconIndex": 0, "message1": "", "message2": "", "mpCost": 0, - "name": "☆常時MP1減", + "name": "☆Constant MP -1", "note": "", "occasion": 0, "repeats": 1, @@ -5696,14 +5696,14 @@ "type": 0, "variance": 20 }, - "description": "\\C[14]●このダンジョン中のみ使用可能", + "description": "\\C[14]●Usable only within this dungeon", "effects": [], "hitType": 0, "iconIndex": 0, "message1": "", "message2": "", "mpCost": 0, - "name": "☆ダンジョン限定", + "name": "☆Dungeon Only", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -5723,7 +5723,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "☆戦闘開始デッキトップ", + "name": "☆Deck Top at Battle Start", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -5735,7 +5735,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]●戦闘開始時デッキトップに置かれる", + "description": "\\C[10]●Placed on top of deck at battle start", "params": [], "damage": { "critical": false, @@ -5760,7 +5760,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎クロックワイズ:mhpターン", + "name": "◎Clockwise: mhp turn", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -5772,7 +5772,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Acquire 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -5808,9 +5808,9 @@ "type": 1, "variance": 20 }, - "name": "◆狙撃:atk", + "name": "◆Sniping: atk", "note": "", - "description": "●狙撃:ダメージ+calc(敵が複数の時のみ発動)", + "description": "●Sniping: damage +calc (activates only when multiple enemies)", "message1": "" }, { @@ -5827,7 +5827,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎劇毒:mhp", + "name": "◎Poison: mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -5839,7 +5839,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Acquire 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -5864,7 +5864,7 @@ "hitType": 0, "iconIndex": 529, "mpCost": 0, - "name": "◎劇毒:mhp", + "name": "◎Poison: mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -5876,7 +5876,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalc増加付与", + "description": "●Grant 'state' with calc increase to target", "params": [], "damage": { "critical": false, @@ -5912,9 +5912,9 @@ "type": 1, "variance": 20 }, - "name": "◆大狙撃:atk", + "name": "◆Great Sniping: atk", "note": "", - "description": "●狙撃:ダメージ+calc(敵が複数の時のみ発動)" + "description": "●Sniping: damage +calc (activates only when multiple enemies)" }, { "id": 187, @@ -5930,7 +5930,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎竜魂:mhpターン", + "name": "◎Dragon Soul: mhp turn", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -5942,7 +5942,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Acquire 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -5963,14 +5963,14 @@ "type": 0, "variance": 20 }, - "description": "\\C[10]●手札存在時:ターン開始時MPが-2(最小1)", + "description": "\\C[10]●When cards are in hand: MP decreases by 2 at turn start (minimum 1)", "effects": [], "hitType": 0, "iconIndex": 0, "message1": "", "message2": "", "mpCost": 0, - "name": "☆常時MP2減", + "name": "☆Constant MP -2", "note": "", "occasion": 0, "repeats": 1, @@ -6120,9 +6120,9 @@ "type": 1, "variance": 20 }, - "name": "★ハイグレ", + "name": "★Haigure", "note": "説明用", - "description": "\\C[26]★全力でハイグレッ!ハイグレッ!" + "description": "\\C[26]★Full power Haigure! Haigure!" }, { "id": 194, @@ -6149,9 +6149,9 @@ "type": 1, "variance": 20 }, - "name": "★ワクチン(乳首ピアス)", + "name": "★Vaccine (Nipple Piercing)", "note": "", - "description": "\\C[26]★乳首ピアス無効【常時】" + "description": "\\C[26]★Nipple Piercing nullified [Permanent]" }, { "id": 195, @@ -6178,9 +6178,9 @@ "type": 1, "variance": 20 }, - "name": "★ワクチン(タトゥー)", + "name": "★Vaccine (Tattoo)", "note": "", - "description": "\\C[26]★電子タトゥー無効【常時】", + "description": "\\C[26]★Electronic Tattoo nullified [Permanent]", "message1": "" }, { @@ -6208,9 +6208,9 @@ "type": 1, "variance": 20 }, - "name": "★ワクチン(M型)", + "name": "★Vaccine (Type M)", "note": "", - "description": "\\C[26]★ホルモンウイルスM型無効【常時】" + "description": "\\C[26]★Hormone Virus M-Type Immunity[Always]" }, { "id": 197, @@ -6237,9 +6237,9 @@ "type": 1, "variance": 20 }, - "name": "★ワクチン(H型)", + "name": "★Vaccine (Type H)", "note": "", - "description": "\\C[26]★ホルモンウイルスH型無効【常時】" + "description": "\\C[26]★Hormone Virus H-Type Immunity[Always]" }, { "id": 198, @@ -6266,9 +6266,9 @@ "type": 1, "variance": 20 }, - "name": "★ワクチン(B型)", + "name": "★Vaccine (Type B)", "note": "", - "description": "\\C[26]★ホルモンウイルスB型無効【常時】" + "description": "\\C[26]★Hormone Virus B-Type Immunity[Always]" }, { "id": 199, @@ -6323,7 +6323,7 @@ "type": 0, "variance": 20 }, - "name": "【組み合わせスキル】", + "name": "[Combination Skill]", "note": "", "message1": "" }, @@ -6352,9 +6352,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の超連続攻撃!", + "message1": "'s super continuous attack!", "mpCost": 0, - "name": "フェアリー召喚×3", + "name": "Fairy Summon x3", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -6366,7 +6366,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●フェアリーを3体召喚する", + "description": "●Summon 3 Fairies", "params": [], "damage": { "critical": false, @@ -6414,9 +6414,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の超連続攻撃!", + "message1": "'s super continuous attack!", "mpCost": 0, - "name": "5連撃(遠)::PL", + "name": "5-Hit Combo (Ranged)::PL", "note": "<対象:遠距離>\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -6428,7 +6428,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●遠距離対象にcalcダメージの5連撃", + "description": "●5-Hit Combo damage to ranged targets (calc damage)", "params": [], "damage": { "critical": false, @@ -6476,9 +6476,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の超連続攻撃!", + "message1": "'s super continuous attack!", "mpCost": 0, - "name": "5連撃::PL", + "name": "5-Hit Combo::PL", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -6490,7 +6490,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●近接対象にcalcダメージの5連撃", + "description": "●5-Hit Combo damage to melee targets (calc damage)", "params": [], "damage": { "critical": false, @@ -6533,11 +6533,11 @@ "type": 1, "variance": 20 }, - "name": "メテオ::遅延", + "name": "Meteor::Delay", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "message1": "", - "description": "●敵全体にcalcダメージを与える", - "message2": "\\c[10]メテオが敵に降り注ぐ!" + "description": "●Deal calc damage to all enemies", + "message2": "Meteors rain down on the enemy!" }, { "id": 205, @@ -6571,11 +6571,11 @@ "type": 1, "variance": 20 }, - "name": "遅激::atk", + "name": "Rapid Strike::atk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "message1": "", - "description": "●近距離の敵にcalcダメージを与える", - "message2": "\\c[10]遅延した打撃が相手を襲う" + "description": "●Deal calc damage to nearby enemies", + "message2": "Delayed strikes hit the opponent" }, { "id": 206, @@ -6615,10 +6615,10 @@ "type": 1, "variance": 20 }, - "name": "MP回復&ドロー::mat", + "name": "MP Recovery & Draw::mat", "note": "", "message2": "", - "description": "●MPcalc回復&calcドロー", + "description": "●Recover MP calc times & draw calc", "message1": "" }, { @@ -6652,9 +6652,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の超連続攻撃!", + "message1": "'s super continuous attack!", "mpCost": 0, - "name": "4連撃::PL", + "name": "4-Hit Combo::PL", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -6666,7 +6666,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●近接対象にcalcダメージの4連撃", + "description": "●4-Hit Combo damage to melee targets (calc damage)", "params": [], "damage": { "critical": false, @@ -6708,9 +6708,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の超連続攻撃!", + "message1": "'s super continuous attack!", "mpCost": 0, - "name": "4連撃(遠)::PL", + "name": "4-Hit Combo (Ranged)::PL", "note": "<対象:遠距離>\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -6722,7 +6722,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●遠距離対象にcalcダメージの4連撃", + "description": "●4-Hit Combo damage to ranged targets (calc damage)", "params": [], "damage": { "critical": false, @@ -6764,9 +6764,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の超連続攻撃!", + "message1": "'s super continuous attack!", "mpCost": 0, - "name": "4連撃(乱)::PL", + "name": "4-Hit Combo (Random)::PL", "note": "<対象:遠距離>\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -6778,7 +6778,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●ランダム対象にcalcダメージの4連撃", + "description": "●4-Hit Combo damage to random targets (calc damage)", "params": [], "damage": { "critical": false, @@ -6832,9 +6832,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の超連続攻撃!", + "message1": "'s super continuous attack!", "mpCost": 0, - "name": "6連撃(乱)::PL", + "name": "6-Hit Combo (Random)::PL", "note": "<対象:遠距離>\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -6846,7 +6846,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●ランダム対象にcalcダメージの6連撃", + "description": "●6-Hit Combo damage to random targets (calc damage)", "params": [], "damage": { "critical": false, @@ -6924,9 +6924,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の超連続攻撃!", + "message1": "'s super continuous attack!", "mpCost": 0, - "name": "10連撃::PL", + "name": "10-Hit Combo::PL", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -6938,7 +6938,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●近接対象にcalcダメージの10連撃", + "description": "●10-Hit Combo damage to melee targets (calc damage)", "params": [], "damage": { "critical": false, @@ -6963,7 +6963,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◇防↓20:mhp", + "name": "◇Defense -20:mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -6975,7 +6975,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -7000,7 +7000,7 @@ "hitType": 0, "iconIndex": 84, "mpCost": 0, - "name": "◎命脈:mhp", + "name": "◎Vitality:mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -7012,7 +7012,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -7021,7 +7021,7 @@ "type": 1, "variance": 20 }, - "message1": "は超生命力を得た" + "message1": " gained super vitality" }, { "id": 214, @@ -7037,7 +7037,7 @@ "hitType": 0, "iconIndex": 440, "mpCost": 0, - "name": "◎ミラージュ:mhp", + "name": "◎Mirage:mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -7049,7 +7049,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -7058,7 +7058,7 @@ "type": 1, "variance": 20 }, - "message1": "の身体を幻影が包み込む" + "message1": "An illusion envelops 's body" }, { "id": 215, @@ -7073,9 +7073,9 @@ ], "hitType": 2, "iconIndex": 76, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "■村正:atk", + "name": "■Muramasa:atk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -7087,7 +7087,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●近接対象に???のダメージを与える\n●現在HPが少ないほど与えるダメージ増加", + "description": "●Deal ??? damage to melee targets ●Damage increases the lower current HP is", "params": [], "damage": { "critical": false, @@ -7105,7 +7105,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■HP回復:mat×2", + "name": "■HP Recovery:mat x2", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -7117,7 +7117,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●体力をcalc回復する", + "description": "●Recover calc HP", "params": [], "damage": { "critical": false, @@ -7143,7 +7143,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◇防↓10:mhp 敵全", + "name": "◇Defense -10:mhp All Enemies", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -7155,7 +7155,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -7180,7 +7180,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎装甲10↑:mhp", + "name": "◎Armor 10 or higher:mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -7192,7 +7192,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -7217,7 +7217,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎毒手10取得:mhpターン", + "name": "◎Toxic Touch 10 Acquired:mhp Turn", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -7229,7 +7229,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -7265,9 +7265,9 @@ "type": 0, "variance": 20 }, - "name": "★対象セルDmg時威力3倍", + "name": "★Triple Power on Target Cell Damage", "note": "", - "description": "★対象がセルダメージ状態の時ダメージ3倍", + "description": "★Damage is tripled when target is in self-damage state", "message1": "" }, { @@ -7284,7 +7284,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎装甲25↑:mhp", + "name": "◎Armor 25 or higher:mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -7296,7 +7296,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -7434,9 +7434,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の超連続攻撃!", + "message1": "'s super continuous attack!", "mpCost": 0, - "name": "20連撃::PL", + "name": "20-Hit Combo::PL", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -7448,7 +7448,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●近接対象にcalcダメージの20連撃", + "description": "●20-Hit Combo damage to melee targets (calc damage)", "params": [], "damage": { "critical": false, @@ -7473,7 +7473,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◇防↓20:mhp 後列", + "name": "◇Defense -20:mhp Rear Row", "note": "<対象:後列>\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -7485,7 +7485,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -7510,7 +7510,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◇防↓10:mhp 前列", + "name": "◇Defense -10:mhp Front Row", "note": "<対象:前列>\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -7522,7 +7522,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -7547,7 +7547,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◇防↓10:mhp 全体", + "name": "◇Defense -10:mhp All", "note": "\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -7559,7 +7559,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -7584,7 +7584,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎Mアクセス", + "name": "◎M-Access", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 0, "repeats": 1, @@ -7596,7 +7596,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[17]★アクセスモード移行:異常回復", + "description": "\\C[17]★Access Mode Transition: Abnormal Recovery", "params": [], "damage": { "critical": false, @@ -7621,7 +7621,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎Bアクセス", + "name": "◎B-Access", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 0, "repeats": 1, @@ -7633,7 +7633,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[17]★アクセスモード移行:異常回復", + "description": "\\C[17]★Access Mode Transition: Abnormal Recovery", "params": [], "damage": { "critical": false, @@ -7658,7 +7658,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎Cアクセス", + "name": "◎C-Access", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 0, "repeats": 1, @@ -7670,7 +7670,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[17]★アクセスモード移行:異常回復", + "description": "\\C[17]★Access Mode Transition: Abnormal Recovery", "params": [], "damage": { "critical": false, @@ -7695,7 +7695,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎Dアクセス", + "name": "◎D-Access", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 0, "repeats": 1, @@ -7707,7 +7707,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[17]★アクセスモード移行:異常回復", + "description": "\\C[17]★Access Mode Transition: Abnormal Recovery", "params": [], "damage": { "critical": false, @@ -7732,7 +7732,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎Eアクセス", + "name": "◎E-Access", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 0, "repeats": 1, @@ -7744,7 +7744,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[17]★アクセスモード移行:異常回復", + "description": "\\C[17]★Access Mode Transition: Abnormal Recovery", "params": [], "damage": { "critical": false, @@ -7769,7 +7769,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎Pアクセス", + "name": "◎P-Access", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 0, "repeats": 1, @@ -7781,7 +7781,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[17]★アクセスモード移行:異常回復", + "description": "\\C[17]★Access Mode Transition: Abnormal Recovery", "params": [], "damage": { "critical": false, @@ -7817,10 +7817,10 @@ "type": 1, "variance": 0 }, - "name": "☆TC移動:atk[単右全]", + "name": "☆TC Move: atk [Single Right All]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", - "description": "●対象のターンカードが全て右にcalc移動" + "description": "●All target's turn cards move right by calc" }, { "id": 233, @@ -7836,7 +7836,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◇攻↓30:mhp", + "name": "◇Attack Down 30: max HP", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -7848,7 +7848,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -7912,9 +7912,9 @@ "type": 0, "variance": 20 }, - "name": "☆キャストオフ時のみ使用可", + "name": "☆Usable only when cast off", "note": "", - "description": "☆キャストオフ(裸)時のみ使用可能" + "description": "☆Usable only when cast off (naked)" }, { "id": 236, @@ -7941,9 +7941,9 @@ "type": 0, "variance": 20 }, - "name": "☆乳首Open時使用可能", + "name": "☆Usable when nipples are open", "note": "", - "description": "☆乳首が出ている時使用可能" + "description": "☆Usable when nipples are exposed" }, { "id": 237, @@ -7987,7 +7987,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◇防↓5:mhp 後列", + "name": "◇Defense Down 5: max HP Rear row", "note": "<対象:後列>\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -7999,7 +7999,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -8024,7 +8024,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◇防↓10:mhp 後列", + "name": "◇Defense Down 10: max HP Rear row", "note": "<対象:後列>\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -8036,7 +8036,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -8061,7 +8061,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◇攻↓5:mhp 後列", + "name": "◇Attack Down 5: max HP Rear row", "note": "<対象:後列>\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -8073,7 +8073,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -8098,7 +8098,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◇攻↓10:mhp 後列", + "name": "◇Attack Down 10: max HP Rear row", "note": "<対象:後列>\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -8110,7 +8110,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -8135,7 +8135,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◇攻↓20:mhp 後列", + "name": "◇Attack Down 20: max HP Rear row", "note": "<対象:後列>\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -8147,7 +8147,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -8193,7 +8193,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "☆カード使用快感上昇5", + "name": "☆Card use pleasure increase 5", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -8205,7 +8205,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]●手札存在時:カード使用時に性感ゲージが5上昇", + "description": "\\C[10]●When cards are in hand: Sensual gauge increases by 5 when using a card", "params": [], "damage": { "critical": false, @@ -8223,7 +8223,7 @@ "hitType": 0, "iconIndex": 473, "mpCost": 0, - "name": "■強化消去:単", + "name": "■Remove enhancement: Single", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -8244,7 +8244,7 @@ "variance": 0 }, "message1": "", - "description": "●対象の強化状態を打ち消す\n" + "description": "●Cancel target's buff status" }, { "id": 246, @@ -8288,7 +8288,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◇攻↓99:mhp:全", + "name": "◇Attack Down 99: max HP: All", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -8300,7 +8300,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●敵全体に『state』をcalcターン付与", + "description": "●Apply 'state' to all enemies for calc turns", "params": [], "damage": { "critical": false, @@ -8336,10 +8336,10 @@ "type": 1, "variance": 0 }, - "name": "☆TC移動:mdf[単右1]", + "name": "☆TC Move: mdf [Single Right 1]", "note": "\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", - "description": "●対象の次のターンカードを右にcalc移動" + "description": "●Move target's next turn card right by calc" }, { "id": 249, @@ -8383,7 +8383,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◇乳首:攻↓99:mhp:全", + "name": "◇Nipples: Attack Down 99: max HP: All", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -8395,7 +8395,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●敵全体に『state』をcalcターン付与", + "description": "●Apply 'state' to all enemies for calc turns", "params": [], "damage": { "critical": false, @@ -9402,7 +9402,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◇防↓10:mhp:自身", + "name": "◇Defense Down 10: max HP: Self", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -9414,7 +9414,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●自身に『state』をcalcターン付与", + "description": "●Apply 'state' to self for calc turns", "params": [], "damage": { "critical": false, @@ -9450,7 +9450,7 @@ "type": 0, "variance": 20 }, - "name": "【演出:スイッチ】", + "name": "[Effect: Switch]", "note": "", "description": "" }, @@ -9461,7 +9461,7 @@ "hitType": 0, "iconIndex": 371, "mpCost": 0, - "name": "::□戦闘用1スイッチON", + "name": "::□Battle Use Switch 1 ON", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n //スイッチをON", "occasion": 0, "repeats": 1, @@ -9473,7 +9473,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "戦闘スイッチをONにする。", + "description": "Turn battle switch ON.", "params": [], "damage": { "critical": false, @@ -9491,7 +9491,7 @@ "hitType": 0, "iconIndex": 371, "mpCost": 0, - "name": "::□戦闘用2スイッチON", + "name": "::□Battle Use Switch 2 ON", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n //スイッチをON", "occasion": 0, "repeats": 1, @@ -9503,7 +9503,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "戦闘スイッチをONにする。", + "description": "Turn battle switch ON.", "params": [], "damage": { "critical": false, @@ -9521,7 +9521,7 @@ "hitType": 0, "iconIndex": 371, "mpCost": 0, - "name": "::□戦闘用3スイッチON", + "name": "::□Battle Use Switch 3 ON", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n //スイッチをON", "occasion": 0, "repeats": 1, @@ -9533,7 +9533,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "戦闘スイッチをONにする。", + "description": "Turn battle switch ON.", "params": [], "damage": { "critical": false, @@ -9550,7 +9550,7 @@ "hitType": 0, "iconIndex": 371, "mpCost": 0, - "name": "::□戦闘用4スイッチON", + "name": "::□Battle Use Switch 4 ON", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n //スイッチをON", "occasion": 0, "repeats": 1, @@ -9562,7 +9562,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "戦闘スイッチをONにする。", + "description": "Turn battle switch ON.", "params": [], "damage": { "critical": false, @@ -9579,7 +9579,7 @@ "hitType": 0, "iconIndex": 371, "mpCost": 0, - "name": "::□戦闘用5スイッチON", + "name": "::□Battle Use Switch 5 ON", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n //スイッチをON", "occasion": 0, "repeats": 1, @@ -9591,7 +9591,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "戦闘スイッチをONにする。", + "description": "Turn battle switch ON.", "params": [], "damage": { "critical": false, @@ -9609,7 +9609,7 @@ "hitType": 0, "iconIndex": 371, "mpCost": 0, - "name": "::□戦闘用6スイッチON", + "name": "::□Battle Use Switch 6 ON", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n //スイッチをON", "occasion": 0, "repeats": 1, @@ -9621,7 +9621,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "戦闘スイッチをONにする。", + "description": "Turn battle switch ON.", "params": [], "damage": { "critical": false, @@ -9639,7 +9639,7 @@ "hitType": 0, "iconIndex": 371, "mpCost": 0, - "name": "::□戦闘用7スイッチON", + "name": "::□Battle Use Switch 7 ON", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n //スイッチをON", "occasion": 0, "repeats": 1, @@ -9651,7 +9651,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "戦闘スイッチをONにする。", + "description": "Turn battle switch ON.", "params": [], "damage": { "critical": false, @@ -9669,7 +9669,7 @@ "hitType": 0, "iconIndex": 371, "mpCost": 0, - "name": "::□戦闘用8スイッチON", + "name": "::□Battle Use Switch 8 ON", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n //スイッチをON", "occasion": 0, "repeats": 1, @@ -9681,7 +9681,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "戦闘スイッチをONにする。", + "description": "Turn battle switch ON.", "params": [], "damage": { "critical": false, @@ -9698,7 +9698,7 @@ "hitType": 0, "iconIndex": 371, "mpCost": 0, - "name": "::□戦闘用9スイッチON", + "name": "::□Battle Use Switch 9 ON", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n //スイッチをON", "occasion": 0, "repeats": 1, @@ -9710,7 +9710,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "戦闘スイッチをONにする。", + "description": "Turn battle switch ON.", "params": [], "damage": { "critical": false, @@ -9728,7 +9728,7 @@ "hitType": 0, "iconIndex": 371, "mpCost": 0, - "name": "::□戦闘用10スイッチON", + "name": "::□Combat Mode 10 Switch ON", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n //スイッチをON", "occasion": 0, "repeats": 1, @@ -9740,7 +9740,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "戦闘スイッチをONにする。", + "description": "Turn the battle switch ON.", "params": [], "damage": { "critical": false, @@ -9836,10 +9836,10 @@ "type": 0, "variance": 20 }, - "name": "【敵用スキル】", + "name": "[Enemy Skills]", "note": "", "message1": "", - "description": "::の後の文字はスキル名として表示されない" + "description": "Text after :: will not be displayed as skill name" }, { "id": 301, @@ -9847,9 +9847,9 @@ "effects": [], "hitType": 2, "iconIndex": 369, - "message1": "の防衛行動", + "message1": " is defending", "mpCost": 0, - "name": "防衛行動::def", + "name": "Defend Action::def", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -9861,7 +9861,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "防御値を取得する", + "description": "Get defense value", "params": [], "damage": { "critical": false, @@ -9877,9 +9877,9 @@ "effects": [], "hitType": 2, "iconIndex": 368, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "攻撃::atk", + "name": "Attack::atk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -9891,7 +9891,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deal atk damage to opponent", "params": [], "damage": { "critical": false, @@ -9907,9 +9907,9 @@ "effects": [], "hitType": 2, "iconIndex": 355, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "弱攻撃::atk/2", + "name": "Weak Attack::atk/2", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -9921,7 +9921,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deal atk damage to opponent", "params": [], "damage": { "critical": false, @@ -9937,9 +9937,9 @@ "effects": [], "hitType": 2, "iconIndex": 355, - "message1": "の攻撃…だがキレが悪い", + "message1": "'s attack... but it's off target", "mpCost": 0, - "name": "弱攻撃::atk/4", + "name": "Weak Attack::atk/4", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -9951,7 +9951,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deal atk damage to opponent", "params": [], "damage": { "critical": false, @@ -9980,9 +9980,9 @@ ], "hitType": 2, "iconIndex": 376, - "message1": "の連続攻撃!", + "message1": "'s continuous attack!", "mpCost": 0, - "name": "連続攻撃::atk/2:×2", + "name": "Continuous Attack::atk/2:x2", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -9994,7 +9994,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "弱攻撃2回", + "description": "Weak attack 2x", "params": [], "damage": { "critical": false, @@ -10029,9 +10029,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の超連続攻撃!", + "message1": "'s super continuous attack!", "mpCost": 0, - "name": "3連撃::akt/2*3", + "name": "Triple Strike::atk/2*3", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -10043,7 +10043,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "弱攻撃3回", + "description": "Weak attack 3x", "params": [], "damage": { "critical": false, @@ -10085,9 +10085,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の超連続攻撃!", + "message1": "'s super continuous attack!", "mpCost": 0, - "name": "4連撃::atk/2:×4", + "name": "Quadruple Strike::atk/2:x4", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -10099,7 +10099,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "弱攻撃4回", + "description": "Weak attack 4x", "params": [], "damage": { "critical": false, @@ -10116,9 +10116,9 @@ "effects": [], "hitType": 2, "iconIndex": 373, - "message1": "は様子を見ている", + "message1": " is watching carefully", "mpCost": 0, - "name": "様子を見る", + "name": "Wait and See", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -10130,7 +10130,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "防御値を取得する", + "description": "Get defense value", "params": [], "damage": { "critical": false, @@ -10146,9 +10146,9 @@ "effects": [], "hitType": 2, "iconIndex": 368, - "message1": "のナックル!", + "message1": "'s Knuckle!", "mpCost": 0, - "name": "ナックル", + "name": "Knuckle", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -10160,7 +10160,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deal atk damage to opponent", "params": [], "damage": { "critical": false, @@ -10190,9 +10190,9 @@ ], "hitType": 2, "iconIndex": 375, - "message1": "の牽制攻撃!", + "message1": "'s check attack!", "mpCost": 0, - "name": "::牽制", + "name": "::Check", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -10204,7 +10204,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deal atk damage to opponent", "params": [], "damage": { "critical": false, @@ -10220,9 +10220,9 @@ "effects": [], "hitType": 2, "iconIndex": 375, - "message1": "は爪で攻撃をしてきた", + "message1": " attacked with claws", "mpCost": 0, - "name": "ツメ::(atk/2)", + "name": "Claw::(atk/2)", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -10234,7 +10234,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "ドラゴン用", + "description": "For dragon use", "params": [], "damage": { "critical": false, @@ -10250,9 +10250,9 @@ "effects": [], "hitType": 2, "iconIndex": 368, - "message1": "の尻尾攻撃!!", + "message1": "'s Tail Attack!!", "mpCost": 0, - "name": "尻尾攻撃", + "name": "Tail Attack", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -10264,7 +10264,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "ドラゴン用", + "description": "For dragon use", "params": [], "damage": { "critical": false, @@ -10280,9 +10280,9 @@ "effects": [], "hitType": 2, "iconIndex": 368, - "message1": "はスラッシュを使用した", + "message1": " used Slash", "mpCost": 0, - "name": "スラッシュ::25ダメ", + "name": "Slash::25 Damage", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -10294,7 +10294,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deal atk damage to opponent", "params": [], "damage": { "critical": false, @@ -10310,9 +10310,9 @@ "effects": [], "hitType": 2, "iconIndex": 76, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "■爆破:atk[即]", + "name": "■Explosion:atk[Instant]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -10324,7 +10324,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●近接対象にcalcダメージを与える", + "description": "●Deal calc damage to melee target", "params": [], "damage": { "critical": false, @@ -10372,10 +10372,10 @@ "type": 0, "variance": 20 }, - "name": "::攻撃+回避", + "name": "::Attack + Evade", "note": "", "message1": "", - "description": "ミラクルステップ" + "description": "Miracle Step" }, { "id": 316, @@ -10414,9 +10414,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の怒涛の5連続攻撃!", + "message1": "'s relentless 5-hit combo!", "mpCost": 0, - "name": "5連撃::atk/2:×4", + "name": "Five Strike::atk/2:x4", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -10428,7 +10428,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "弱攻撃5回", + "description": "Weak attack 5x", "params": [], "damage": { "critical": false, @@ -10456,7 +10456,7 @@ "message1": "", "message2": "", "mpCost": 0, - "name": "【異常カード用】", + "name": "[Abnormal Card Use]", "note": "", "occasion": 0, "repeats": 1, @@ -10488,9 +10488,9 @@ ], "hitType": 2, "iconIndex": 371, - "message1": "のName!!", + "message1": "'s Name!!", "mpCost": 0, - "name": "::デッキC追加", + "name": "::Add Deck C", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -10502,7 +10502,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "指定sk1をsk2枚『デッキ』に追加", + "description": "Add sk2 copies of specified sk1 to 'deck'", "params": [], "damage": { "critical": false, @@ -10531,9 +10531,9 @@ ], "hitType": 2, "iconIndex": 371, - "message1": "のName!!", + "message1": "'s Name!!", "mpCost": 0, - "name": "::捨てC追加", + "name": "::Add Discard C", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -10545,7 +10545,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "捨てカードにsk1をsk2枚追加\nsk3はスキル名", + "description": "Add sk2 copies of sk1 to discard pile; sk3 is skill name", "params": [], "damage": { "critical": false, @@ -10574,9 +10574,9 @@ ], "hitType": 2, "iconIndex": 371, - "message1": "のName!!", + "message1": "'s Name!!", "mpCost": 0, - "name": "::手札C追加", + "name": "::Add Hand C", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -10588,7 +10588,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "手札に待機カードを追加してくる", + "description": "Adds standby card to hand", "params": [], "damage": { "critical": false, @@ -10653,7 +10653,7 @@ "type": 0, "variance": 20 }, - "name": "【敵:演出用】", + "name": "[Enemy: For Effects]", "note": "" }, { @@ -10664,7 +10664,7 @@ "iconIndex": 368, "message1": "", "mpCost": 0, - "name": "◆ひるませ用", + "name": "◆For Flinching", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -10676,7 +10676,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "演出用:少し前に出てロマーシャをひるませる", + "description": "For effect: step forward slightly and stagger Romasha", "params": [], "damage": { "critical": false, @@ -10733,7 +10733,7 @@ "message1": "", "message2": "", "mpCost": 0, - "name": "【敵特殊行動】", + "name": "[Enemy Special Actions]", "note": "", "occasion": 0, "repeats": 1, @@ -10752,9 +10752,9 @@ "effects": [], "hitType": 2, "iconIndex": 373, - "message1": "は攻撃を躊躇している", + "message1": " is hesitating to attack", "mpCost": 0, - "name": "とまどい", + "name": "Confusion", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -10766,7 +10766,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "防御値を取得する", + "description": "Get defense value", "params": [], "damage": { "critical": false, @@ -10795,9 +10795,9 @@ ], "hitType": 2, "iconIndex": 377, - "message1": "のおやつタイム!", + "message1": "'s snack time!", "mpCost": 0, - "name": "ドーナツ::HP回復mat", + "name": "Donut::HP Recovery mat", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -10809,7 +10809,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "クトレー専用:回復技", + "description": "Kutore exclusive: healing skill", "params": [], "damage": { "critical": false, @@ -10825,9 +10825,9 @@ "effects": [], "hitType": 2, "iconIndex": 354, - "message1": "はチャージをしている", + "message1": " is charging", "mpCost": 0, - "name": "チャージ::待機", + "name": "Charge::Wait", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -10839,7 +10839,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵用:待機", + "description": "Enemy use: standby", "params": [], "damage": { "critical": false, @@ -10869,9 +10869,9 @@ ], "hitType": 2, "iconIndex": 371, - "message1": "のName!!", + "message1": "'s Name!!", "mpCost": 0, - "name": "::手札C追加", + "name": "::Add Hand C", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -10883,7 +10883,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "手札に待機カードを追加してくる", + "description": "Adds standby card to hand", "params": [], "damage": { "critical": false, @@ -10899,9 +10899,9 @@ "effects": [], "hitType": 2, "iconIndex": 372, - "message1": "の視線はロマーシャに釘付けだ", + "message1": "'s gaze is fixed on Romasha", "mpCost": 0, - "name": "♥ガン見::待機", + "name": "♥Stare::Wait", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -10913,7 +10913,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "防御値を取得する", + "description": "Get defense value", "params": [], "damage": { "critical": false, @@ -10978,7 +10978,7 @@ "type": 0, "variance": 20 }, - "name": "【敵ステート系】", + "name": "[Enemy State Types]", "note": "", "message1": "" }, @@ -10995,9 +10995,9 @@ ], "hitType": 2, "iconIndex": 359, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::◎攻↑10:5T", + "name": "::◎Attack↑10:5T", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -11009,7 +11009,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "使用者の攻撃力バフ", + "description": "User's Attack Power Buff", "params": [], "damage": { "critical": false, @@ -11033,9 +11033,9 @@ ], "hitType": 2, "iconIndex": 359, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::攻10↑:3T:全", + "name": "::Attack10↑:3T:All", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -11047,7 +11047,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "味方全体の攻撃力を上昇【レベル依存】", + "description": "Increases attack power of all allies [Level dependent]", "params": [], "damage": { "critical": false, @@ -11071,9 +11071,9 @@ ], "hitType": 2, "iconIndex": 370, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::◇攻↓10:3T", + "name": "::◇Attack↓10:3T", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -11085,7 +11085,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "カジュア用スキル", + "description": "Skill for Kajua", "params": [], "damage": { "critical": false, @@ -11109,7 +11109,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "::◎回避[演]:luk", + "name": "::◎Evade[Performance]:luk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -11121,7 +11121,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『回避』をcalcターン取得", + "description": "● Gains 'Evade' for calc turns", "params": [], "damage": { "critical": false, @@ -11147,7 +11147,7 @@ "hitType": 0, "iconIndex": 377, "mpCost": 0, - "name": "::リジェネ30:mdfターン", + "name": "::Regen30:mdfTurn", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -11159,7 +11159,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "● Gains 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -11184,7 +11184,7 @@ "hitType": 0, "iconIndex": 375, "mpCost": 0, - "name": "::◎回避:luk:全", + "name": "::◎Evade:luk:All", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -11196,7 +11196,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『回避』をcalcターン取得", + "description": "● Gains 'Evade' for calc turns", "params": [], "damage": { "critical": false, @@ -11221,9 +11221,9 @@ ], "hitType": 2, "iconIndex": 374, - "message1": "は大きな声で威嚇した", + "message1": " intimidated loudly", "mpCost": 0, - "name": "威嚇", + "name": "Intimidate", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -11235,7 +11235,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵全体の攻撃力を下げる【レベル依存】", + "description": "Lowers attack power of all enemies [Level dependent]", "params": [], "damage": { "critical": false, @@ -11292,7 +11292,7 @@ "message1": "", "message2": "", "mpCost": 0, - "name": "【敵新スキル】", + "name": "[Enemy New Skills]", "note": "", "occasion": 0, "repeats": 1, @@ -11311,9 +11311,9 @@ "effects": [], "hitType": 2, "iconIndex": 364, - "message1": "は超防御を行った", + "message1": " performed super defense", "mpCost": 0, - "name": "超防御::def*5 a", + "name": "Super Defense::def*5 a", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -11325,7 +11325,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "防御値を取得する", + "description": "Acquires defense value", "params": [], "damage": { "critical": false, @@ -11348,9 +11348,9 @@ ], "hitType": 2, "iconIndex": 520, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::毒手5:9T a", + "name": "::Toxic Touch5:9T a", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -11362,7 +11362,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "毒手を発動", + "description": "Activates Toxic Touch", "params": [], "damage": { "critical": false, @@ -11387,7 +11387,7 @@ "hitType": 0, "iconIndex": 369, "mpCost": 0, - "name": "::装甲5:mmp a", + "name": "::Armor5:mmp a", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -11399,7 +11399,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『回避』をcalcターン取得", + "description": "● Gains 'Evade' for calc turns", "params": [], "damage": { "critical": false, @@ -11417,9 +11417,9 @@ "effects": [], "hitType": 2, "iconIndex": 377, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::回復全:mat", + "name": "::Heal All:mat", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -11431,7 +11431,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵用全体回復", + "description": "Full recovery for enemies", "params": [], "damage": { "critical": false, @@ -11455,7 +11455,7 @@ "hitType": 0, "iconIndex": 368, "mpCost": 0, - "name": "::貫通:mmp", + "name": "::Piercing:mmp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -11493,7 +11493,7 @@ "hitType": 0, "iconIndex": 364, "mpCost": 0, - "name": "::装甲100:mmp", + "name": "::Armor 100:mmp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -11523,9 +11523,9 @@ "effects": [], "hitType": 2, "iconIndex": 363, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "::必殺atk*3", + "name": "::Finisher atk*3", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -11537,7 +11537,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deals atk damage to opponent", "params": [], "damage": { "critical": false, @@ -11561,7 +11561,7 @@ "hitType": 0, "iconIndex": 353, "mpCost": 0, - "name": "::Nアクセス:luk", + "name": "::N Access:luk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -11599,7 +11599,7 @@ "hitType": 0, "iconIndex": 377, "mpCost": 0, - "name": "::リジェネ20:mdfターン", + "name": "::Regen20:mdfTurn", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -11611,7 +11611,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "● Gains 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -11635,9 +11635,9 @@ ], "hitType": 2, "iconIndex": 370, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::◇攻↓99:luk", + "name": "::◇Attack↓99:luk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -11649,7 +11649,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "カジュア用スキル", + "description": "Skill for Kajua", "params": [], "damage": { "critical": false, @@ -11690,9 +11690,9 @@ ], "hitType": 2, "iconIndex": 371, - "message1": "のName!!", + "message1": "'s Name!!", "mpCost": 0, - "name": "::デッキC追加*3", + "name": "::Add Deck C*3", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -11704,7 +11704,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "指定sk1をsk2枚『デッキ』に追加", + "description": "Adds specified sk1 and sk2 cards to 'Deck'", "params": [], "damage": { "critical": false, @@ -11728,7 +11728,7 @@ "hitType": 0, "iconIndex": 369, "mpCost": 0, - "name": "::装甲15:mmp", + "name": "::Armor15:mmp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -11740,7 +11740,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『回避』をcalcターン取得", + "description": "● Gains 'Evade' for calc turns", "params": [], "damage": { "critical": false, @@ -11766,7 +11766,7 @@ "hitType": 0, "iconIndex": 354, "mpCost": 0, - "name": "::カウンター15:mmp", + "name": "::Counter15:mmp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -11778,7 +11778,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『回避』をcalcターン取得", + "description": "● Gains 'Evade' for calc turns", "params": [], "damage": { "critical": false, @@ -11796,9 +11796,9 @@ "effects": [], "hitType": 2, "iconIndex": 363, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "Aディスタンス::必殺atk*3", + "name": "A Distance::Finisher atk*3", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -11810,7 +11810,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deals atk damage to opponent", "params": [], "damage": { "critical": false, @@ -11887,9 +11887,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の超連続攻撃!", + "message1": "'s super continuous attack!", "mpCost": 0, - "name": "10連撃::atk/2:×10", + "name": "10 Combo::atk/2:x10", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -11901,7 +11901,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "弱攻撃10回", + "description": "Weak attack x10", "params": [], "damage": { "critical": false, @@ -11926,7 +11926,7 @@ "hitType": 0, "iconIndex": 369, "mpCost": 0, - "name": "::装甲10:味方全体2", + "name": "::Armor10:All Allies 2", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -11938,7 +11938,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『回避』をcalcターン取得", + "description": "● Gains 'Evade' for calc turns", "params": [], "damage": { "critical": false, @@ -11947,7 +11947,7 @@ "type": 1, "variance": 0 }, - "message1": "がロマーシャをかばう!", + "message1": " protects Romasha!", "message2": "" }, { @@ -11964,7 +11964,7 @@ "hitType": 0, "iconIndex": 369, "mpCost": 0, - "name": "::装甲20:味方全体2", + "name": "::Armor20:All Allies 2", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -11976,7 +11976,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『回避』をcalcターン取得", + "description": "● Gains 'Evade' for calc turns", "params": [], "damage": { "critical": false, @@ -11985,7 +11985,7 @@ "type": 1, "variance": 0 }, - "message1": "がロマーシャをかばう!", + "message1": " protects Romasha!", "message2": "" }, { @@ -12013,7 +12013,7 @@ "type": 0, "variance": 20 }, - "name": "↓フロウスガル用追加", + "name": "↓Additional for Flowsgal", "note": "", "message1": "" }, @@ -12031,7 +12031,7 @@ "hitType": 0, "iconIndex": 1, "mpCost": 0, - "name": "::◎劇毒:mdf", + "name": "::◎Severe Poison:mdf", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -12043,7 +12043,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "● Gains 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -12073,9 +12073,9 @@ ], "hitType": 2, "iconIndex": 361, - "message1": "の毒+攻撃", + "message1": "'s Poison + Attack", "mpCost": 0, - "name": "::毒+攻撃::", + "name": "::Poison + Attack::", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -12087,7 +12087,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "毒+攻撃", + "description": "Poison + Attack", "params": [], "damage": { "critical": false, @@ -12117,9 +12117,9 @@ ], "hitType": 2, "iconIndex": 361, - "message1": "の攻撃And攻撃下げ", + "message1": "'s Attack and Attack Down", "mpCost": 0, - "name": "::攻撃And攻撃下げ::", + "name": "::Attack And Attack Down::", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -12131,7 +12131,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "攻撃And攻撃下げ", + "description": "Attack and Attack Down", "params": [], "damage": { "critical": false, @@ -12156,7 +12156,7 @@ "hitType": 0, "iconIndex": 50, "mpCost": 0, - "name": "::◇攻↓10:mdf", + "name": "::◇Attack↓10:mdf", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -12168,7 +12168,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to the target for calc turns", "params": [], "damage": { "critical": false, @@ -12198,9 +12198,9 @@ ], "hitType": 2, "iconIndex": 361, - "message1": "の攻撃And防御下げ", + "message1": "'s Attack and Defense Down", "mpCost": 0, - "name": "::攻撃And防御下げ::", + "name": "::Attack and Defense Down::", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -12212,7 +12212,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "攻撃And防御下げ", + "description": "Lower Attack and Defense", "params": [], "damage": { "critical": false, @@ -12237,7 +12237,7 @@ "hitType": 0, "iconIndex": 51, "mpCost": 0, - "name": "::◇防↓10:mdf", + "name": "::◇Defense↓10:mdf", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -12249,7 +12249,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to the target for calc turns", "params": [], "damage": { "critical": false, @@ -12285,9 +12285,9 @@ ], "hitType": 2, "iconIndex": 361, - "message1": "のName!", + "message1": "'s Name!", "mpCost": 0, - "name": "::攻撃And攻防下げ::", + "name": "::Attack and Attack/Defense Down::", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -12299,7 +12299,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "攻撃And防御下げ", + "description": "Lower Attack and Defense", "params": [], "damage": { "critical": false, @@ -12330,7 +12330,7 @@ "hitType": 0, "iconIndex": 370, "mpCost": 0, - "name": "::衰弱の瘴気:mdf", + "name": "::Weakening Miasma:mdf", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -12342,7 +12342,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to the target for calc turns", "params": [], "damage": { "critical": false, @@ -12372,9 +12372,9 @@ ], "hitType": 2, "iconIndex": 361, - "message1": "の攻撃And攻撃下げ", + "message1": "'s Attack and Attack Down", "mpCost": 0, - "name": "::シールドアタック::", + "name": "::Shield Attack::", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -12386,7 +12386,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "シールドアタック", + "description": "Shield Attack", "params": [], "damage": { "critical": false, @@ -12404,7 +12404,7 @@ "hitType": 0, "iconIndex": 377, "mpCost": 0, - "name": "::霊魂プラズマ供給:mat", + "name": "::Soul Plasma Supply:mat", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n※会心をありにすると、自身は回復対象外", "occasion": 0, "repeats": 1, @@ -12416,7 +12416,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●体力をcalc回復する", + "description": "●Recover calc times health", "params": [], "damage": { "critical": true, @@ -12434,7 +12434,7 @@ "hitType": 0, "iconIndex": 10, "mpCost": 0, - "name": "::死霊招来:mat", + "name": "::Necromancy Summon:mat", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n※計算式%のHPで復活させる", "occasion": 0, "repeats": 1, @@ -12446,7 +12446,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●戦闘不能の味方を復活させる", + "description": "●Revive a fallen ally", "params": [], "damage": { "critical": true, @@ -12470,7 +12470,7 @@ ], "hitType": 0, "iconIndex": 366, - "message1": "は応援してくれてる!", + "message1": " is cheering!", "mpCost": 0, "name": "", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", @@ -12509,7 +12509,7 @@ "hitType": 0, "iconIndex": 377, "mpCost": 0, - "name": "::ハミングソング:mdf", + "name": "::Humming Song:mdf", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -12521,7 +12521,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -12551,9 +12551,9 @@ ], "hitType": 2, "iconIndex": 361, - "message1": "の攻撃And防御下げ", + "message1": "'s Attack and Defense Down", "mpCost": 0, - "name": "::攻撃And自分防御下げ::", + "name": "::Attack and Self Defense Down::", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -12565,7 +12565,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "攻撃And自分防御下げ", + "description": "Lower Attack and own Defense", "params": [], "damage": { "critical": false, @@ -12582,9 +12582,9 @@ "effects": [], "hitType": 2, "iconIndex": 373, - "message1": "は疲れて動けない!", + "message1": " is tired and can't move!", "mpCost": 0, - "name": "::疲れて動けない!", + "name": "::Too tired to move!", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -12596,7 +12596,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "防御値を取得する", + "description": "Get Defense value", "params": [], "damage": { "critical": false, @@ -12620,7 +12620,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "::◇防↓10:mdf[即]", + "name": "::◇Defense↓10:mdf[Instant]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -12632,7 +12632,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to the target for calc turns", "params": [], "damage": { "critical": false, @@ -12657,7 +12657,7 @@ "hitType": 0, "iconIndex": 2, "mpCost": 0, - "name": "::◎20毒:mdf", + "name": "::◎20 Poison:mdf", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -12669,7 +12669,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -12678,7 +12678,7 @@ "type": 1, "variance": 20 }, - "message1": "は毒を振りまいた!" + "message1": " spread poison!" }, { "id": 377, @@ -12694,7 +12694,7 @@ "hitType": 0, "iconIndex": 2, "mpCost": 0, - "name": "::◎50毒:mdf", + "name": "::◎50 Poison:mdf", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -12706,7 +12706,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -12715,7 +12715,7 @@ "type": 1, "variance": 20 }, - "message1": "は毒を振りまいた!" + "message1": " spread poison!" }, { "id": 378, @@ -12731,7 +12731,7 @@ "hitType": 0, "iconIndex": 2, "mpCost": 0, - "name": "::◎80毒:mdf", + "name": "::◎80 Poison:mdf", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -12743,7 +12743,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -12752,7 +12752,7 @@ "type": 1, "variance": 20 }, - "message1": "は毒を振りまいた!" + "message1": " spread poison!" }, { "id": 379, @@ -12773,9 +12773,9 @@ ], "hitType": 2, "iconIndex": 2, - "message1": "の毒攻撃!", + "message1": "'s Poison Attack!", "mpCost": 0, - "name": "::20毒+攻撃::", + "name": "::20 Poison + Attack::", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -12787,7 +12787,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "毒+攻撃", + "description": "Poison + Attack", "params": [], "damage": { "critical": false, @@ -12817,9 +12817,9 @@ ], "hitType": 2, "iconIndex": 2, - "message1": "の毒攻撃!", + "message1": "'s Poison Attack!", "mpCost": 0, - "name": "::50毒+攻撃::", + "name": "::50 Poison + Attack::", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -12831,7 +12831,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "毒+攻撃", + "description": "Poison + Attack", "params": [], "damage": { "critical": false, @@ -12861,9 +12861,9 @@ ], "hitType": 2, "iconIndex": 361, - "message1": "の毒攻撃!", + "message1": "'s Poison Attack!", "mpCost": 0, - "name": "::80毒+攻撃::", + "name": "::80 Poison + Attack::", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -12875,7 +12875,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "毒+攻撃", + "description": "Poison + Attack", "params": [], "damage": { "critical": false, @@ -12899,9 +12899,9 @@ ], "hitType": 2, "iconIndex": 369, - "message1": "は防御している", + "message1": " is defending", "mpCost": 0, - "name": "::防御::", + "name": "::Defense::", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -12913,7 +12913,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "シールドアタック", + "description": "Shield Attack", "params": [], "damage": { "critical": false, @@ -12937,9 +12937,9 @@ ], "hitType": 2, "iconIndex": 359, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::◎攻↑30:7T", + "name": "::◎Attack↑30:7T", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -12951,7 +12951,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "使用者の攻撃力バフ", + "description": "User's Attack Power Buff", "params": [], "damage": { "critical": false, @@ -12975,9 +12975,9 @@ ], "hitType": 2, "iconIndex": 359, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::◎攻↑50:2T", + "name": "::◎Attack↑50:2T", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -12989,7 +12989,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "使用者の攻撃力バフ", + "description": "User's Attack Power Buff", "params": [], "damage": { "critical": false, @@ -13013,9 +13013,9 @@ ], "hitType": 2, "iconIndex": 359, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::◎攻↑10:3T", + "name": "::◎Attack↑10:3T", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -13027,7 +13027,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "使用者の攻撃力バフ", + "description": "User's Attack Power Buff", "params": [], "damage": { "critical": false, @@ -13051,9 +13051,9 @@ ], "hitType": 2, "iconIndex": 359, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::攻30↑:5T:全", + "name": "::Attack↑30:5T:All", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -13065,7 +13065,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "味方全体の攻撃力を上昇【レベル依存】", + "description": "Increase all allies' Attack Power [Level dependent]", "params": [], "damage": { "critical": false, @@ -13089,9 +13089,9 @@ ], "hitType": 2, "iconIndex": 359, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::◎攻↑200:2t", + "name": "::◎Attack↑200:2T", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -13103,7 +13103,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "使用者の攻撃力バフ", + "description": "User's Attack Power Buff", "params": [], "damage": { "critical": false, @@ -13128,7 +13128,7 @@ "hitType": 0, "iconIndex": 59, "mpCost": 0, - "name": "::◇防↓20:mdf", + "name": "::◇Defense↓20:mdf", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -13140,7 +13140,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to the target for calc turns", "params": [], "damage": { "critical": false, @@ -13157,9 +13157,9 @@ "effects": [], "hitType": 2, "iconIndex": 373, - "message1": "はボーっとしている…", + "message1": " is spacing out...", "mpCost": 0, - "name": "::ボーっとしている…", + "name": "::Spacing Out...", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -13171,7 +13171,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "防御値を取得する", + "description": "Get Defense value", "params": [], "damage": { "critical": false, @@ -13187,9 +13187,9 @@ "effects": [], "hitType": 2, "iconIndex": 363, - "message1": "の攻撃!", + "message1": "'s Attack!", "mpCost": 0, - "name": "::必殺atk*2", + "name": "::Finishing Move atk*2", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -13201,7 +13201,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy Skill: Deal atk damage to opponent", "params": [], "damage": { "critical": false, @@ -13217,9 +13217,9 @@ "effects": [], "hitType": 2, "iconIndex": 363, - "message1": "の攻撃!", + "message1": "'s Attack!", "mpCost": 0, - "name": "::必殺atk*5", + "name": "::Finishing Move atk*5", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -13231,7 +13231,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy Skill: Deal atk damage to opponent", "params": [], "damage": { "critical": false, @@ -13247,9 +13247,9 @@ "effects": [], "hitType": 2, "iconIndex": 363, - "message1": "の攻撃!", + "message1": "'s Attack!", "mpCost": 0, - "name": "::必殺atk*10", + "name": "::Finishing Move atk*10", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -13261,7 +13261,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy Skill: Deal atk damage to opponent", "params": [], "damage": { "critical": false, @@ -13277,9 +13277,9 @@ "effects": [], "hitType": 2, "iconIndex": 373, - "message1": "から凄まじい殺気を感じる…", + "message1": "You feel an intense murderous intent...", "mpCost": 0, - "name": "::殺気", + "name": "::Killing Intent", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -13291,7 +13291,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "防御値を取得する", + "description": "Get Defense value", "params": [], "damage": { "critical": false, @@ -13307,9 +13307,9 @@ "effects": [], "hitType": 2, "iconIndex": 373, - "message1": "は狙いを定めている…", + "message1": " is taking aim...", "mpCost": 0, - "name": "::定めてる", + "name": "::Determining", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -13321,7 +13321,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "防御値を取得する", + "description": "Acquire defense value", "params": [], "damage": { "critical": false, @@ -13344,9 +13344,9 @@ ], "hitType": 2, "iconIndex": 359, - "message1": "は首に狙いを定めた!!", + "message1": " aimed at the neck!!", "mpCost": 0, - "name": "::首狩り準備", + "name": "::Beheading Preparation", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -13358,7 +13358,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "使用者の攻撃力バフ", + "description": "User's attack power buff", "params": [], "damage": { "critical": false, @@ -13375,9 +13375,9 @@ "effects": [], "hitType": 2, "iconIndex": 346, - "message1": "は首を狩る!", + "message1": " hunts the neck!", "mpCost": 0, - "name": "::首狩り", + "name": "::Beheading", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -13389,7 +13389,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deals atk damage to opponent", "params": [], "damage": { "critical": false, @@ -13413,7 +13413,7 @@ "hitType": 0, "iconIndex": 59, "mpCost": 0, - "name": "::◇防↓50:mdf 咆哮", + "name": "::◇Defense↓50:mdf Roar", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -13425,7 +13425,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Grants 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -13450,7 +13450,7 @@ "hitType": 0, "iconIndex": 59, "mpCost": 0, - "name": "::◇防↓30:mdf", + "name": "::◇Defense Down 30:mdf", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -13462,7 +13462,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Grants 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -13486,9 +13486,9 @@ ], "hitType": 2, "iconIndex": 359, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::◎攻↑50:刃研ぎ", + "name": "::◎Attack↑50:Blade Sharpening", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -13500,7 +13500,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "使用者の攻撃力バフ", + "description": "User's attack power buff", "params": [], "damage": { "critical": false, @@ -13528,7 +13528,7 @@ "message1": "", "message2": "", "mpCost": 0, - "name": "【称号用スキル】", + "name": "[Title Skill]", "note": "", "occasion": 0, "repeats": 1, @@ -13555,7 +13555,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "称:攻↑5:mhp", + "name": "Title:Attack↑5:mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -13567,7 +13567,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Acquires 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -13592,7 +13592,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "称:回避:mhp", + "name": "Title:Evade:mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -13604,7 +13604,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Acquires 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -13629,7 +13629,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "称:攻↑20:mhp", + "name": "Title:Attack↑20:mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -13641,7 +13641,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Acquires 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -13666,7 +13666,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "称:タフネスハート:mhp", + "name": "Title:Toughness Heart:mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -13678,7 +13678,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Acquires 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -13725,9 +13725,9 @@ "effects": [], "hitType": 2, "iconIndex": 368, - "message1": "はツメで攻撃した!", + "message1": " attacked with claws!", "mpCost": 0, - "name": "::ツメ 4章", + "name": "::Claw 4th Chapter", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -13739,7 +13739,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "ドラゴン用", + "description": "For dragons", "params": [], "damage": { "critical": false, @@ -13762,9 +13762,9 @@ ], "hitType": 2, "iconIndex": 374, - "message1": "は大きな声で威嚇した!", + "message1": " intimidated with a loud voice!", "mpCost": 0, - "name": "::威嚇 4章", + "name": "::Intimidation 4th Chapter", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -13776,7 +13776,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵全体の攻撃力を下げる【レベル依存】", + "description": "Lowers attack power of all enemies [level dependent]", "params": [], "damage": { "critical": false, @@ -13800,7 +13800,7 @@ "hitType": 0, "iconIndex": 377, "mpCost": 0, - "name": "::薬草 mat", + "name": "::Medicinal Herb mat", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n※会心をありにすると、自身は回復対象外", "occasion": 0, "repeats": 1, @@ -13812,7 +13812,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●体力をcalc回復する", + "description": "●Recovers calc times health", "params": [], "damage": { "critical": false, @@ -13821,7 +13821,7 @@ "type": 1, "variance": 20 }, - "message1": "は薬草で手当てしてくれた!!" + "message1": " treated with medicinal herbs!!" }, { "id": 409, @@ -13836,9 +13836,9 @@ ], "hitType": 0, "iconIndex": 366, - "message1": "は応援してくれてる!", + "message1": " is cheering!", "mpCost": 0, - "name": "::ドラゴンエール ", + "name": "::Dragon Yell", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -13850,7 +13850,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "様々な強化付与", + "description": "Various buffs granted", "params": [], "damage": { "critical": false, @@ -13875,7 +13875,7 @@ "hitType": 0, "iconIndex": 377, "mpCost": 0, - "name": "::秘薬 mat", + "name": "::Elixir mat", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n※会心をありにすると、自身は回復対象外", "occasion": 0, "repeats": 1, @@ -13887,7 +13887,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●体力をcalc回復する", + "description": "●Recovers calc times health", "params": [], "damage": { "critical": false, @@ -13896,7 +13896,7 @@ "type": 1, "variance": 20 }, - "message1": "はとっておきの秘薬を使った!" + "message1": " used a special secret medicine!" }, { "id": 411, @@ -13912,7 +13912,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "::貫通:mmp", + "name": "::Piercing:mmp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -13924,7 +13924,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『防御貫通』をcalcターン取得", + "description": "●Acquires 'Defense Penetration' for calc turns", "params": [], "damage": { "critical": false, @@ -13933,7 +13933,7 @@ "type": 1, "variance": 20 }, - "message1": "の攻撃は装甲を貫通する", + "message1": "'s attack pierces armor", "message2": "" }, { @@ -13949,9 +13949,9 @@ ], "hitType": 2, "iconIndex": 374, - "message1": "は大きな声で威嚇した!", + "message1": " intimidated with a loud voice!", "mpCost": 0, - "name": "::超威嚇 4章", + "name": "::Super Intimidation 4th Chapter", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -13963,7 +13963,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵全体の攻撃力を下げる【レベル依存】", + "description": "Lowers attack power of all enemies [level dependent]", "params": [], "damage": { "critical": false, @@ -14023,7 +14023,7 @@ "hitType": 0, "iconIndex": 369, "mpCost": 0, - "name": "::装甲50:mmp 自動修復", + "name": "::Armor 50:mmp Auto Repair", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -14035,7 +14035,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『回避』をcalcターン取得", + "description": "●Acquires 'Evade' for calc turns", "params": [], "damage": { "critical": false, @@ -14044,7 +14044,7 @@ "type": 1, "variance": 20 }, - "message1": "は身体に粘液をまとわせた!", + "message1": " covered his body with mucus!", "message2": "" }, { @@ -14061,7 +14061,7 @@ "hitType": 0, "iconIndex": 58, "mpCost": 0, - "name": "::◇攻↓20:mdf", + "name": "::◇Attack↓20:mdf", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -14073,7 +14073,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Grants 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -14097,9 +14097,9 @@ ], "hitType": 2, "iconIndex": 35, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::防30↑:3T:全", + "name": "::Defense↑30:3T:All", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -14111,7 +14111,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "味方全体の防御を上昇【レベル依存】", + "description": "Increases defense of all allies [level dependent]", "params": [], "damage": { "critical": false, @@ -14143,7 +14143,7 @@ "iconIndex": 361, "message1": "", "mpCost": 0, - "name": "::攻撃And防御下げ:: かど", + "name": "::Attack And Defense Down:: Kado", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -14155,7 +14155,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "攻撃And防御下げ", + "description": "Lowers attack and defense", "params": [], "damage": { "critical": false, @@ -14180,7 +14180,7 @@ "hitType": 0, "iconIndex": 369, "mpCost": 0, - "name": "::装甲30:mmp", + "name": "::Armor 30:mmp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -14192,7 +14192,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『回避』をcalcターン取得", + "description": "●Acquires 'Evade' for calc turns", "params": [], "damage": { "critical": false, @@ -14218,7 +14218,7 @@ "hitType": 0, "iconIndex": 369, "mpCost": 0, - "name": "::装甲50:mmp", + "name": "::Armor 50:mmp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -14230,7 +14230,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『回避』をcalcターン取得", + "description": "●Acquires 'Evade' for calc turns", "params": [], "damage": { "critical": false, @@ -14256,7 +14256,7 @@ "hitType": 0, "iconIndex": 369, "mpCost": 0, - "name": "::装甲100:mmp", + "name": "::Armor 100:mmp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -14268,7 +14268,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『回避』をcalcターン取得", + "description": "●Acquires 'Evade' for calc turns", "params": [], "damage": { "critical": false, @@ -14300,7 +14300,7 @@ "hitType": 0, "iconIndex": 369, "mpCost": 0, - "name": "::装甲50:mmp 自動修復", + "name": "::Armor 50:mmp Auto Repair", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -14312,7 +14312,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『回避』をcalcターン取得", + "description": "●Acquires 'Evade' for calc turns", "params": [], "damage": { "critical": false, @@ -14321,7 +14321,7 @@ "type": 1, "variance": 20 }, - "message1": "は修復機能を実行した!", + "message1": " executed repair function!", "message2": "" }, { @@ -14337,9 +14337,9 @@ ], "hitType": 2, "iconIndex": 359, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::◎攻↑30:2T", + "name": "::◎Attack↑30:2T", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -14351,7 +14351,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "使用者の攻撃力バフ", + "description": "User's attack power buff", "params": [], "damage": { "critical": false, @@ -14383,7 +14383,7 @@ "iconIndex": 361, "message1": "", "mpCost": 0, - "name": "::攻撃And攻撃上げ::", + "name": "::Attack And Attack Up::", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -14395,7 +14395,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "攻撃And攻撃下げ パワーオブパワー", + "description": "Lowers attack and attack - Power of Power", "params": [], "damage": { "critical": false, @@ -14426,7 +14426,7 @@ "hitType": 0, "iconIndex": 369, "mpCost": 0, - "name": "::装甲50:mmp 崩壊プロセス", + "name": "::Armor 50:mmp Collapse Process", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -14438,7 +14438,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『回避』をcalcターン取得", + "description": "●Acquires 'Evade' for calc turns", "params": [], "damage": { "critical": false, @@ -14470,7 +14470,7 @@ "hitType": 0, "iconIndex": 369, "mpCost": 0, - "name": "::装甲30:mmp スライムボディ", + "name": "::Armor 30:mmp Slime Body", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -14482,7 +14482,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『回避』をcalcターン取得", + "description": "●Acquires 'Evade' for calc turns", "params": [], "damage": { "critical": false, @@ -14519,9 +14519,9 @@ ], "hitType": 2, "iconIndex": 106, - "message1": "のフェイントを交えた2連続パンチ!", + "message1": "'s two consecutive punches with feints!", "mpCost": 0, - "name": "::連続攻撃::atk/2:×2 死のワンツー", + "name": "::Continuous Attack::atk/2:x2 Death One-Two", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -14533,7 +14533,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "弱攻撃2回", + "description": "Weak attack x2", "params": [], "damage": { "critical": false, @@ -14557,7 +14557,7 @@ "hitType": 0, "iconIndex": 345, "mpCost": 0, - "name": "::◎飛翔:luk", + "name": "::◎Soar:luk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -14569,7 +14569,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Acquire 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -14578,7 +14578,7 @@ "type": 1, "variance": 20 }, - "message1": "は空高く飛び上がった!" + "message1": " jumped high into the sky!" }, { "id": 428, @@ -14605,9 +14605,9 @@ ], "hitType": 2, "iconIndex": 64, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "::弱攻撃::atk/2 ファイア", + "name": "::Weak Attack::atk/2 Fire", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -14619,7 +14619,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deals atk damage to opponent", "params": [], "damage": { "critical": false, @@ -14654,9 +14654,9 @@ ], "hitType": 2, "iconIndex": 5, - "message1": "は暴れ狂った!!", + "message1": " rampaged wildly!!", "mpCost": 0, - "name": "::逆鱗3連撃::akt/2*3", + "name": "::Revenge Scale Triple Strike::atk/2*3", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -14668,7 +14668,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "弱攻撃3回", + "description": "Weak attack x3", "params": [], "damage": { "critical": false, @@ -14692,9 +14692,9 @@ ], "hitType": 2, "iconIndex": 6, - "message1": "は疲れて動けない!", + "message1": " is too tired to move!", "mpCost": 0, - "name": "::疲れて動けない! RW", + "name": "::Too Tired to Move! RW", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -14706,7 +14706,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "防御値を取得する", + "description": "Acquire defense value", "params": [], "damage": { "critical": false, @@ -14730,7 +14730,7 @@ "hitType": 0, "iconIndex": 64, "mpCost": 0, - "name": "::◇火傷:mdf", + "name": "::◇Burn:mdf", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -14742,7 +14742,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -14772,9 +14772,9 @@ ], "hitType": 2, "iconIndex": 277, - "message1": "の猛毒尾の一撃!!", + "message1": "'s deadly poison tail strike!!", "mpCost": 0, - "name": "::必殺atk*3 TSS", + "name": "::Finishing Move atk*3 TSS", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -14786,7 +14786,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deals atk damage to opponent", "params": [], "damage": { "critical": false, @@ -14810,7 +14810,7 @@ "hitType": 0, "iconIndex": 277, "mpCost": 0, - "name": "::猛毒:mdf", + "name": "::Severe Poison:mdf", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -14822,7 +14822,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -14852,9 +14852,9 @@ ], "hitType": 2, "iconIndex": 363, - "message1": "の猛毒尾の一撃!!", + "message1": "'s deadly poison tail strike!!", "mpCost": 0, - "name": "エフェクトみるよう", + "name": "Looks like an effect", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -14866,7 +14866,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deals atk damage to opponent", "params": [], "damage": { "critical": false, @@ -14911,9 +14911,9 @@ "effects": [], "hitType": 2, "iconIndex": 368, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "攻撃::atk 剣", + "name": "Attack::atk Sword", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -14925,7 +14925,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deals atk damage to opponent", "params": [], "damage": { "critical": false, @@ -14941,9 +14941,9 @@ "effects": [], "hitType": 2, "iconIndex": 368, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "攻撃::atk 鋭い剣", + "name": "Attack::atk Sharp Sword", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -14955,7 +14955,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deals atk damage to opponent", "params": [], "damage": { "critical": false, @@ -14971,9 +14971,9 @@ "effects": [], "hitType": 2, "iconIndex": 368, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "攻撃::atk 大斬撃", + "name": "Attack::atk Great Slash", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -14985,7 +14985,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deals atk damage to opponent", "params": [], "damage": { "critical": false, @@ -15001,9 +15001,9 @@ "effects": [], "hitType": 2, "iconIndex": 368, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "攻撃::atk 爪", + "name": "Attack::atk Claw", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -15015,7 +15015,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deals atk damage to opponent", "params": [], "damage": { "critical": false, @@ -15031,9 +15031,9 @@ "effects": [], "hitType": 2, "iconIndex": 368, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "攻撃::atk 突進", + "name": "Attack::atk Charge", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -15045,7 +15045,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deals atk damage to opponent", "params": [], "damage": { "critical": false, @@ -15061,9 +15061,9 @@ "effects": [], "hitType": 2, "iconIndex": 368, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "攻撃::atk 刺突", + "name": "Attack::atk Thrust", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -15075,7 +15075,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deals atk damage to opponent", "params": [], "damage": { "critical": false, @@ -15091,9 +15091,9 @@ "effects": [], "hitType": 2, "iconIndex": 368, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "攻撃::atk 打撃", + "name": "Attack::atk Strike", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -15105,7 +15105,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deals atk damage to opponent", "params": [], "damage": { "critical": false, @@ -15129,7 +15129,7 @@ "hitType": 0, "iconIndex": 51, "mpCost": 0, - "name": "::◇防↓10:mdf 音波", + "name": "::◇Defense Down 10:mdf Sound Wave", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -15141,7 +15141,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -15183,9 +15183,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の超連続攻撃!", + "message1": "'s super continuous attack!", "mpCost": 0, - "name": "4連撃::atk/2:×4 爪", + "name": "Quadruple Strike::atk/2:x4 Claw", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -15197,7 +15197,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "弱攻撃4回", + "description": "Weak attack x4", "params": [], "damage": { "critical": false, @@ -15227,9 +15227,9 @@ ], "hitType": 2, "iconIndex": 361, - "message1": "の攻撃And防御下げ", + "message1": "'s attack and defense down", "mpCost": 0, - "name": "::攻撃And防御下げ:: 刺突", + "name": "::Attack And Defense Down:: Thrust", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -15241,7 +15241,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "攻撃And防御下げ", + "description": "Attack and defense down", "params": [], "damage": { "critical": false, @@ -15258,9 +15258,9 @@ "effects": [], "hitType": 2, "iconIndex": 368, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "攻撃::atk 爆発", + "name": "Attack::atk Explosion", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -15272,7 +15272,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deals atk damage to opponent", "params": [], "damage": { "critical": false, @@ -15288,9 +15288,9 @@ "effects": [], "hitType": 2, "iconIndex": 363, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "::必殺atk*2 爆発", + "name": "::Finishing Move atk*2 Explosion", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -15302,7 +15302,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deals atk damage to opponent", "params": [], "damage": { "critical": false, @@ -15331,9 +15331,9 @@ ], "hitType": 2, "iconIndex": 376, - "message1": "の連続攻撃!", + "message1": "'s continuous attack!", "mpCost": 0, - "name": "連続攻撃::atk/2:×2 剣", + "name": "Continuous Attack::atk/2:x2 Sword", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -15345,7 +15345,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "弱攻撃2回", + "description": "Weak attack x2", "params": [], "damage": { "critical": false, @@ -15361,9 +15361,9 @@ "effects": [], "hitType": 2, "iconIndex": 363, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "::必殺atk*2 大斬撃", + "name": "::Finishing Move atk*2 Great Slash", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -15375,7 +15375,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deals atk damage to opponent", "params": [], "damage": { "critical": false, @@ -15410,9 +15410,9 @@ ], "hitType": 2, "iconIndex": 361, - "message1": "の攻撃And攻防下げ", + "message1": "'s attack and attack-defense down", "mpCost": 0, - "name": "::攻撃And攻防下げ:: 剣盾", + "name": "::Attack And Attack/Defense Down:: Sword and Shield", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -15424,7 +15424,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "攻撃And防御下げ", + "description": "Attack and defense down", "params": [], "damage": { "critical": false, @@ -15466,9 +15466,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の超連続攻撃!", + "message1": "'s super continuous attack!", "mpCost": 0, - "name": "4連撃::atk/2:×4 ハリケ", + "name": "Quadruple Strike::atk/2:x4 Hurricane", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -15480,7 +15480,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "弱攻撃4回", + "description": "Weak attack x4", "params": [], "damage": { "critical": false, @@ -15558,9 +15558,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の超連続攻撃!", + "message1": "'s super continuous attack!", "mpCost": 0, - "name": "10連撃::atk/2:×10 打撃", + "name": "Decuple Strike::atk/2:x10 Strike", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -15572,7 +15572,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "弱攻撃10回", + "description": "Weak attack x10", "params": [], "damage": { "critical": false, @@ -15589,9 +15589,9 @@ "effects": [], "hitType": 2, "iconIndex": 363, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "::必殺atk*2 打撃", + "name": "::Finishing Move atk*2 Strike", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -15603,7 +15603,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deals atk damage to opponent", "params": [], "damage": { "critical": false, @@ -15619,9 +15619,9 @@ "effects": [], "hitType": 2, "iconIndex": 371, - "message1": "は自爆した", + "message1": " self-destructed", "mpCost": 0, - "name": "自爆::mhp", + "name": "Self-Destruct::mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -15633,7 +15633,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "自分の最大HP分ダメージ", + "description": "Damage equal to own max HP", "params": [], "damage": { "critical": false, @@ -15650,7 +15650,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■吸血", + "name": "■Vampirism", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -15662,7 +15662,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●与えたダメージ分回復する", + "description": "●Heal for the amount of damage dealt", "params": [], "damage": { "critical": false, @@ -15692,9 +15692,9 @@ ], "hitType": 2, "iconIndex": 370, - "message1": "は吸血攻撃を行った!", + "message1": " performed a vampiric attack!", "mpCost": 0, - "name": "::吸血攻撃 半分", + "name": "::Vampiric Attack Half", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -15706,7 +15706,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "攻撃+吸血効果", + "description": "Attack + lifesteal effect", "params": [], "damage": { "critical": false, @@ -15735,9 +15735,9 @@ ], "hitType": 2, "iconIndex": 370, - "message1": "は吸血攻撃を行った!", + "message1": " performed a vampiric attack!", "mpCost": 0, - "name": "::吸血攻撃 そのまま", + "name": "::Vampiric Attack Direct", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -15749,7 +15749,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "攻撃+吸血効果", + "description": "Attack + Life Steal effect", "params": [], "damage": { "critical": false, @@ -15765,9 +15765,9 @@ "effects": [], "hitType": 2, "iconIndex": 363, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "::必殺atk*5 爆発", + "name": "::Deadly Attack x5 Explosion", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -15779,7 +15779,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy Skill: Deals atk damage to the opponent", "params": [], "damage": { "critical": false, @@ -15803,7 +15803,7 @@ "hitType": 0, "iconIndex": 59, "mpCost": 0, - "name": "::◇防↓50:mdf 弱体", + "name": "::◇Defense -50:mdf Debuff", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -15815,7 +15815,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Applies 'state' to the target for calc turns", "params": [], "damage": { "critical": false, @@ -15833,7 +15833,7 @@ "hitType": 0, "iconIndex": 377, "mpCost": 0, - "name": "::飛竜の癒し:mat", + "name": "::Flying Dragon's Healing:mat", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n※会心をありにすると、自身は回復対象外", "occasion": 0, "repeats": 1, @@ -15845,7 +15845,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●体力をcalc回復する", + "description": "●Recovers calc times health", "params": [], "damage": { "critical": true, @@ -15870,7 +15870,7 @@ "hitType": 0, "iconIndex": 137, "mpCost": 0, - "name": "::◎ヌイニウム鎧:luk", + "name": "::◎Nuinium Armor:luk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -15882,7 +15882,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gains 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -15891,7 +15891,7 @@ "type": 1, "variance": 20 }, - "message1": "は硬い鎧で守られている!" + "message1": " is protected by hard armor!" }, { "id": 462, @@ -15912,9 +15912,9 @@ ], "hitType": 2, "iconIndex": 107, - "message1": "の大槍による刺突!", + "message1": "'s thrust with a great spear!", "mpCost": 0, - "name": "攻撃::atk レギオンランス", + "name": "Attack::atk Legion Lance", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -15926,7 +15926,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy Skill: Deals atk damage to the opponent", "params": [], "damage": { "critical": false, @@ -15967,9 +15967,9 @@ ], "hitType": 2, "iconIndex": 78, - "message1": "の超連続ランス攻撃!", + "message1": "'s super continuous lance attack!", "mpCost": 0, - "name": "4連撃::atk/2:×4 レギスラ", + "name": "4-Hit Combo::atk/2 x4 Regisura", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -15981,7 +15981,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "弱攻撃4回", + "description": "Weak attack 4x", "params": [], "damage": { "critical": false, @@ -16006,7 +16006,7 @@ "hitType": 0, "iconIndex": 59, "mpCost": 0, - "name": "::◇防↓50:mdf 弱体", + "name": "::◇Defense -50:mdf Debuff", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -16018,7 +16018,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Applies 'state' to the target for calc turns", "params": [], "damage": { "critical": false, @@ -16048,9 +16048,9 @@ ], "hitType": 2, "iconIndex": 375, - "message1": "の攻防一体の戦技!", + "message1": "'s integrated attack-defense technique!", "mpCost": 0, - "name": "::牽制", + "name": "::Check", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -16062,7 +16062,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy Skill: Deals atk damage to the opponent", "params": [], "damage": { "critical": false, @@ -16085,9 +16085,9 @@ ], "hitType": 2, "iconIndex": 35, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "フロントガード::防御自分", + "name": "Front Guard::Self Defense", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -16099,7 +16099,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "防御状態を自身に", + "description": "Applies defense state to self", "params": [], "damage": { "critical": false, @@ -16123,9 +16123,9 @@ ], "hitType": 2, "iconIndex": 35, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "バックガード::防御自分", + "name": "Back Guard::Self Defense", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n<自身は対象外>", "occasion": 1, "repeats": 1, @@ -16137,7 +16137,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "防御状態を自身以外に", + "description": "Applies defense state to others", "params": [], "damage": { "critical": false, @@ -16161,9 +16161,9 @@ ], "hitType": 2, "iconIndex": 95, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "サンクチュアリ::防御自分", + "name": "Sanctuary::Self Defense", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -16175,7 +16175,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "防御状態を全員に3ターン", + "description": "Applies defense state to all for 3 turns", "params": [], "damage": { "critical": false, @@ -16193,7 +16193,7 @@ "hitType": 1, "iconIndex": 76, "mpCost": 0, - "name": "::現HP半分:hp/2", + "name": "::Current HP Half:hp/2", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n<グラビデ>", "occasion": 1, "repeats": 1, @@ -16213,8 +16213,8 @@ "type": 1, "variance": 20 }, - "message1": "は罪人を確実に葬る!", - "description": "対象のHPを<計算式>分割る" + "message1": " surely buries the sinner!", + "description": "Divides target's HP by " }, { "id": 470, @@ -16223,7 +16223,7 @@ "hitType": 0, "iconIndex": 377, "mpCost": 0, - "name": "利敵回復::mat", + "name": "Enemy Healing::mat", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -16235,7 +16235,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "敵の体力を100回復する", + "description": "Recovers 100 health for enemy", "params": [], "damage": { "critical": false, @@ -16244,7 +16244,7 @@ "type": 1, "variance": 20 }, - "message1": "はNameを発動した" + "message1": " activated Name" }, { "id": 471, @@ -16259,9 +16259,9 @@ ], "hitType": 2, "iconIndex": 6, - "message1": "は一糸纏わぬ姿!", + "message1": " is completely naked!", "mpCost": 0, - "name": "::疲れて動けない! へんたい", + "name": "::Too Tired to Move! Pervert", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -16273,7 +16273,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "防御値を取得する", + "description": "Obtains defense value", "params": [], "damage": { "critical": false, @@ -16350,9 +16350,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の超連続射撃!(意味深)", + "message1": "'s super continuous shooting! (Suggestive)", "mpCost": 0, - "name": "10連撃::atk/2:×10 射撃", + "name": "10-Hit Combo::atk/2 x10 Shooting", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -16364,7 +16364,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "弱攻撃10回", + "description": "Weak attack 10x", "params": [], "damage": { "critical": false, @@ -16389,7 +16389,7 @@ "hitType": 0, "iconIndex": 137, "mpCost": 0, - "name": "::◎ヌイニウム鎧:luk", + "name": "::◎Nuinium Armor:luk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -16401,7 +16401,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gains 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -16410,7 +16410,7 @@ "type": 1, "variance": 20 }, - "message1": "は硬い鎧で守られている!" + "message1": " is protected by hard armor!" }, { "id": 474, @@ -16426,7 +16426,7 @@ "hitType": 0, "iconIndex": 137, "mpCost": 0, - "name": "::◎ヌイヌイボディ:luk", + "name": "::◎Nuinui Body:luk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -16438,7 +16438,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gains 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -16447,7 +16447,7 @@ "type": 1, "variance": 20 }, - "message1": "はすんごいやわらかい!" + "message1": " is incredibly soft!" }, { "id": 475, @@ -16455,9 +16455,9 @@ "effects": [], "hitType": 2, "iconIndex": 354, - "message1": "はチャージをしている", + "message1": " is charging", "mpCost": 0, - "name": "チャージ::待機", + "name": "Charge::Wait", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -16469,7 +16469,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵用:待機", + "description": "Enemy use: Standby", "params": [], "damage": { "critical": false, @@ -16486,9 +16486,9 @@ "effects": [], "hitType": 2, "iconIndex": 368, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "攻撃::atk 鋭い剣 / 2", + "name": "Attack::atk Sharp Sword / 2", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -16500,7 +16500,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy Skill: Deals atk damage to the opponent", "params": [], "damage": { "critical": false, @@ -16535,9 +16535,9 @@ ], "hitType": 2, "iconIndex": 368, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "攻撃::atk 鋭い剣 / 2×3", + "name": "Attack::atk Sharp Sword / 2 x3", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -16549,7 +16549,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy Skill: Deals atk damage to the opponent", "params": [], "damage": { "critical": false, @@ -16572,9 +16572,9 @@ ], "hitType": 2, "iconIndex": 277, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "毒武器5::◎毒手5:9T", + "name": "Poison Weapon 5::◎ Toxic Touch 5:9T", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -16586,7 +16586,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "毒手を発動", + "description": "Activates Toxic Touch", "params": [], "damage": { "critical": false, @@ -16640,9 +16640,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の超連続攻撃!", + "message1": "'s super continuous attack!", "mpCost": 0, - "name": "6連撃::atk/2:×6 ", + "name": "6-Hit Combo::atk/2 x6", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -16654,7 +16654,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "弱攻撃4回", + "description": "Weak attack 4x", "params": [], "damage": { "critical": false, @@ -16696,9 +16696,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の超連続攻撃!", + "message1": "'s super continuous attack!", "mpCost": 0, - "name": "4連撃::atk/2:×4 剣", + "name": "4-Hit Combo::atk/2 x4 Sword", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -16710,7 +16710,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "弱攻撃4回", + "description": "Weak attack 4x", "params": [], "damage": { "critical": false, @@ -16727,9 +16727,9 @@ "effects": [], "hitType": 2, "iconIndex": 368, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "攻撃::atk 銃", + "name": "Attack::atk Gun", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -16741,7 +16741,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy Skill: Deals atk damage to the opponent", "params": [], "damage": { "critical": false, @@ -16776,9 +16776,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の超連続攻撃!", + "message1": "'s super continuous attack!", "mpCost": 0, - "name": "3連撃::akt/2*3 銃", + "name": "3-Hit Combo::atk/2 x3 Gun", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -16790,7 +16790,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "弱攻撃3回", + "description": "Weak attack 3x", "params": [], "damage": { "critical": false, @@ -16807,9 +16807,9 @@ "effects": [], "hitType": 2, "iconIndex": 373, - "message1": "はねこを愛でている", + "message1": " is petting a cat", "mpCost": 0, - "name": "::ボーっとしている…", + "name": "::Spacing Out...", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -16821,7 +16821,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "防御値を取得する", + "description": "Obtains defense value", "params": [], "damage": { "critical": false, @@ -16844,9 +16844,9 @@ ], "hitType": 2, "iconIndex": 277, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "毒手10::◎毒手10:9T", + "name": "Toxic Touch 10::◎Toxic Touch 10:9T", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -16858,7 +16858,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "毒手を発動", + "description": "Activates Toxic Touch", "params": [], "damage": { "critical": false, @@ -16889,7 +16889,7 @@ "hitType": 0, "iconIndex": 512, "mpCost": 0, - "name": "::貫通:mmp", + "name": "::Piercing:mmp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -16901,7 +16901,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『回避』をcalcターン取得", + "description": "●Gains 'Evade' for calc turns", "params": [], "damage": { "critical": false, @@ -16926,9 +16926,9 @@ ], "hitType": 2, "iconIndex": 359, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::攻50↑:3T:全 ヌイキルト", + "name": "::Attack +50:3T:All Nuikilt", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -16940,7 +16940,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "味方全体の攻撃力を上昇【レベル依存】", + "description": "Increases attack power of all allies [Level dependent]", "params": [], "damage": { "critical": false, @@ -16957,9 +16957,9 @@ "effects": [], "hitType": 2, "iconIndex": 377, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::回復全:mat ヌイマズン", + "name": "::Full Heal:mat Nuimazun", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -16971,7 +16971,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵用全体回復", + "description": "Full recovery for enemies", "params": [], "damage": { "critical": false, @@ -17006,9 +17006,9 @@ ], "hitType": 2, "iconIndex": 371, - "message1": "のName!!", + "message1": "'s Name!!", "mpCost": 0, - "name": "::デッキC追加", + "name": "::Add Deck C", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -17020,7 +17020,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "指定sk1をsk2枚『デッキ』に追加", + "description": "Add sk2 copies of specified sk1 to the 'deck'", "params": [], "damage": { "critical": false, @@ -17036,9 +17036,9 @@ "effects": [], "hitType": 2, "iconIndex": 373, - "message1": "は一生懸命に呪文を唱えている…", + "message1": " is chanting a spell with all his might...", "mpCost": 0, - "name": "::呪文詠唱", + "name": "::Spell Casting", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -17050,7 +17050,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "防御値を取得する", + "description": "Acquire defense value", "params": [], "damage": { "critical": false, @@ -17066,9 +17066,9 @@ "effects": [], "hitType": 2, "iconIndex": 363, - "message1": "の光の剣!", + "message1": "'s sword of light!", "mpCost": 0, - "name": "::必殺atk*5 Xヌイバー", + "name": "::Finisher atk*5 X Nuiba", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -17080,7 +17080,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deals atk damage to opponent", "params": [], "damage": { "critical": false, @@ -17096,9 +17096,9 @@ "effects": [], "hitType": 2, "iconIndex": 363, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "::必殺atk*3 ヌイバス", + "name": "::Finisher atk*3 Nuibas", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -17110,7 +17110,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deals atk damage to opponent", "params": [], "damage": { "critical": false, @@ -17134,7 +17134,7 @@ "hitType": 0, "iconIndex": 11, "mpCost": 0, - "name": "防御禁止::防御禁止", + "name": "Guard Prohibited::Guard Prohibited", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -17146,7 +17146,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -17155,7 +17155,7 @@ "type": 1, "variance": 20 }, - "message1": "はNameを発動した" + "message1": " activated Name" }, { "id": 493, @@ -17170,9 +17170,9 @@ ], "hitType": 2, "iconIndex": 277, - "message1": "の武器には紫毒が滴っている!", + "message1": "'s weapon drips with purple poison!", "mpCost": 0, - "name": "毒武器10::◎毒手10", + "name": "Poison Weapon 10::◎Toxic Touch 10", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -17184,7 +17184,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "毒手を発動", + "description": "Activate Toxic Touch", "params": [], "damage": { "critical": false, @@ -17209,7 +17209,7 @@ "hitType": 0, "iconIndex": 377, "mpCost": 0, - "name": "::全リジェネ:mdf", + "name": "::Full Regen:mdf", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -17221,7 +17221,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Acquire 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -17238,9 +17238,9 @@ "effects": [], "hitType": 2, "iconIndex": 377, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::回復全:mat こうごうせい", + "name": "::Full Heal:mat Regeneration", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -17252,7 +17252,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵用回復", + "description": "Recovery for enemies", "params": [], "damage": { "critical": false, @@ -17299,9 +17299,9 @@ ], "hitType": 2, "iconIndex": 376, - "message1": "の連続突進攻撃!", + "message1": "'s continuous charging attack!", "mpCost": 0, - "name": "連続攻撃::atk/2:×5", + "name": "Continuous Attack::atk/2:x5", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -17313,7 +17313,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "弱攻撃5回", + "description": "Weak attack 5 times", "params": [], "damage": { "critical": false, @@ -17336,9 +17336,9 @@ ], "hitType": 2, "iconIndex": 374, - "message1": "は紅月に吠え、狂気を宿す!!", + "message1": " howls at the crimson moon, harboring madness!!", "mpCost": 0, - "name": "::狂化", + "name": "::Berserk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -17366,9 +17366,9 @@ "effects": [], "hitType": 2, "iconIndex": 373, - "message1": "は彼方の紅い月に釘付けだ…", + "message1": " is fixated on the distant red moon...", "mpCost": 0, - "name": "::月見", + "name": "::Moon Viewing", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -17380,7 +17380,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "防御値を取得する", + "description": "Acquire defense value", "params": [], "damage": { "critical": false, @@ -17404,7 +17404,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◆防御態勢", + "name": "◆Defensive Stance", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -17416,7 +17416,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得\n コスト1 CT2", + "description": "●Acquire 'state' for calc turns Cost 1 CT 2", "params": [], "damage": { "critical": false, @@ -17452,10 +17452,10 @@ "type": 0, "variance": 20 }, - "name": "☆武器説明表示", + "name": "☆Show Weapon Description", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", - "description": "●スキル欄に武器説明が描画されるようになる●" + "description": "●Weapon description will be displayed in skill section●" }, { "id": 501, @@ -17488,9 +17488,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の超連続攻撃!", + "message1": "'s super continuous attack!", "mpCost": 0, - "name": "4連撃::atk/2:×6つめ", + "name": "4-Hit Combo::atk/2:x6th", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -17502,7 +17502,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "弱攻撃4回", + "description": "Weak attack 4 times", "params": [], "damage": { "critical": false, @@ -17519,9 +17519,9 @@ "effects": [], "hitType": 2, "iconIndex": 363, - "message1": "の処刑攻撃!", + "message1": "'s execution attack!", "mpCost": 0, - "name": "::必殺atk*5 メメント", + "name": "::Finisher atk*5 Memento", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -17533,7 +17533,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deals atk damage to opponent", "params": [], "damage": { "critical": false, @@ -17557,7 +17557,7 @@ "hitType": 0, "iconIndex": 137, "mpCost": 0, - "name": "::◎ブルーメタル:luk", + "name": "::◎Blue Metal:luk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -17569,7 +17569,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Acquire 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -17578,7 +17578,7 @@ "type": 1, "variance": 20 }, - "message1": "は特殊な素材で作られている!" + "message1": " is made from special materials!" }, { "id": 504, @@ -17586,9 +17586,9 @@ "effects": [], "hitType": 2, "iconIndex": 363, - "message1": "の全エネルギーを込めた渾身の一撃!", + "message1": "'s all-out strike filled with all his energy!", "mpCost": 0, - "name": "::必殺atk*5 オバロ", + "name": "::Finisher atk*5 Overlord", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -17600,7 +17600,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deals atk damage to opponent", "params": [], "damage": { "critical": false, @@ -17623,9 +17623,9 @@ ], "hitType": 2, "iconIndex": 290, - "message1": "はエネルギーを攻撃へと転換した!", + "message1": " converted energy into an attack!", "mpCost": 0, - "name": "::攻撃モード移行", + "name": "::Switch to Attack Mode", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -17666,9 +17666,9 @@ ], "hitType": 2, "iconIndex": 370, - "message1": "の回復効果を備えた剣技!", + "message1": "'s sword technique with healing effects!", "mpCost": 0, - "name": "::吸血攻撃 ミラソ", + "name": "::Vampiric Attack Miraso", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -17680,7 +17680,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "攻撃+吸血効果", + "description": "Attack + lifesteal effect", "params": [], "damage": { "critical": false, @@ -17715,9 +17715,9 @@ ], "hitType": 2, "iconIndex": 361, - "message1": "の弱体効果をもった剣技!", + "message1": "'s sword technique with weakening effects!", "mpCost": 0, - "name": "::攻撃And攻防下げ:: スケブ", + "name": "::Attack and Defense Down:: Sketchbook", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -17729,7 +17729,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "攻撃And防御下げ", + "description": "Attack and defense down", "params": [], "damage": { "critical": false, @@ -17754,7 +17754,7 @@ "hitType": 0, "iconIndex": 50, "mpCost": 0, - "name": "::◇攻↓30:mdf", + "name": "::◇Attack Down 30:mdf", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -17766,7 +17766,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -17791,7 +17791,7 @@ "hitType": 0, "iconIndex": 51, "mpCost": 0, - "name": "::◇防↓30:mdf", + "name": "::◇Defense Down 30:mdf", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -17803,7 +17803,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -17833,9 +17833,9 @@ ], "hitType": 2, "iconIndex": 35, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::攻防50↑:5T:全", + "name": "::Attack and Defense Up 50:5T:All", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -17847,7 +17847,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "味方全体の防御を上昇【レベル依存】", + "description": "Increase defense of all allies [level dependent]", "params": [], "damage": { "critical": false, @@ -17872,7 +17872,7 @@ "hitType": 0, "iconIndex": 64, "mpCost": 0, - "name": "::灼熱:mdf", + "name": "::Scorching Heat:mdf", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -17884,7 +17884,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -17893,7 +17893,7 @@ "type": 1, "variance": 20 }, - "message1": "が放つ地獄の業火!!" + "message1": " unleashes the hellfire of karmic retribution!!" }, { "id": 512, @@ -17902,7 +17902,7 @@ "hitType": 0, "iconIndex": 510, "mpCost": 0, - "name": "■強化消去:全 スパノヴァ", + "name": "■Remove Buffs:All Supernova", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -17923,7 +17923,7 @@ "variance": 0 }, "message1": "", - "description": "●敵全体のリジェネ・威力増加・装甲を消す" + "description": "●Remove regen, power boost, and armor from all enemies" }, { "id": 513, @@ -17944,9 +17944,9 @@ ], "hitType": 2, "iconIndex": 363, - "message1": "の全てを吹き飛ばす起爆炎!", + "message1": "'s explosive flame that blows everything away!", "mpCost": 0, - "name": "::必殺atk*4 ノヴァ", + "name": "::Finisher atk*4 Nova", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -17958,7 +17958,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy skill: Deals atk damage to opponent", "params": [], "damage": { "critical": false, @@ -17988,7 +17988,7 @@ "hitType": 0, "iconIndex": 82, "mpCost": 0, - "name": "::シルバーサン:mmp", + "name": "::Silver Sun:mmp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -18000,7 +18000,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『回避』をcalcターン取得", + "description": "●Acquire 'Evade' for calc turns", "params": [], "damage": { "critical": false, @@ -18009,7 +18009,7 @@ "type": 1, "variance": 20 }, - "message1": "の輝ける銀の太陽!", + "message1": "'s shining silver sun!", "message2": "" }, { @@ -18025,9 +18025,9 @@ ], "hitType": 2, "iconIndex": 369, - "message1": "は地に降り立ち、休息する", + "message1": " descends to the ground and rests", "mpCost": 0, - "name": "::はねやすめ", + "name": "::Rest", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -18039,7 +18039,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "防御値を取得する", + "description": "Acquire defense value", "params": [], "damage": { "critical": false, @@ -18069,7 +18069,7 @@ "hitType": 0, "iconIndex": 43, "mpCost": 0, - "name": "::金月_装50+リジェ50:mmp", + "name": "::Golden Moon_Equip 50+Regen 50:mmp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -18081,7 +18081,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『回避』をcalcターン取得", + "description": "●Acquire 'Evade' for calc turns", "params": [], "damage": { "critical": false, @@ -18090,7 +18090,7 @@ "type": 1, "variance": 20 }, - "message1": "の静かなる黄金の月", + "message1": "'s quiet golden moon", "message2": "" }, { @@ -18112,9 +18112,9 @@ ], "hitType": 2, "iconIndex": 59, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "::必殺atk*2 竜牙", + "name": "::Finishing Move atk*2 Dragon Fang", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -18126,7 +18126,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy Skill: Deals atk damage to the opponent", "params": [], "damage": { "critical": false, @@ -18155,9 +18155,9 @@ ], "hitType": 2, "iconIndex": 346, - "message1": "のName!!", + "message1": "'s Name!!", "mpCost": 0, - "name": "::手札C追加 遠吠え", + "name": "::Add Card C Howl", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -18169,7 +18169,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "手札に待機カードを追加してくる", + "description": "Adds standby cards to hand", "params": [], "damage": { "critical": false, @@ -18186,7 +18186,7 @@ "hitType": 0, "iconIndex": 377, "mpCost": 0, - "name": "::自己回復:mat", + "name": "::Self Heal: mat", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n※会心をありにすると、自身は回復対象外", "occasion": 0, "repeats": 1, @@ -18198,7 +18198,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●体力をcalc回復する", + "description": "●Recovers calc HP", "params": [], "damage": { "critical": false, @@ -18215,9 +18215,9 @@ "effects": [], "hitType": 2, "iconIndex": 373, - "message1": "は解析している…", + "message1": " is analyzing...", "mpCost": 0, - "name": "::待機", + "name": "::Wait", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -18229,7 +18229,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "防御値を取得する", + "description": "Gains defense value", "params": [], "damage": { "critical": false, @@ -18288,9 +18288,9 @@ ], "hitType": 2, "iconIndex": 378, - "message1": "の必殺超連続ラッシュ!", + "message1": "'s deadly super continuous rush!", "mpCost": 0, - "name": "7連撃::atk/2:×7 打撃", + "name": "7-Hit Combo::atk/2:x7 Strike", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -18302,7 +18302,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "弱攻撃7回", + "description": "Weak attack 7x", "params": [], "damage": { "critical": false, @@ -18326,9 +18326,9 @@ ], "hitType": 2, "iconIndex": 277, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "毒武器5::◎毒手5:9T", + "name": "Poison Weapon 5::◎ Toxic Touch 5:9T", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -18340,7 +18340,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "毒手を発動", + "description": "Activates Toxic Touch", "params": [], "damage": { "critical": false, @@ -18400,9 +18400,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の超連続攻撃!", + "message1": "'s super continuous attack!", "mpCost": 0, - "name": "7連撃(乱)::PL SN", + "name": "7-Hit Combo (Random)::PL SN", "note": "<対象:遠距離>\n //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -18414,7 +18414,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●ランダム対象にcalcダメージの4連撃", + "description": "●4-hit combo dealing calc damage to random targets", "params": [], "damage": { "critical": false, @@ -18444,9 +18444,9 @@ ], "hitType": 2, "iconIndex": 359, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::攻防10↑:5T:全 アグロ", + "name": "::Attack & Defense +10:5T: All Agro", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -18458,7 +18458,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "味方全体の攻防を上昇【レベル依存】", + "description": "Increases attack and defense of all allies [level dependent]", "params": [], "damage": { "critical": true, @@ -18500,9 +18500,9 @@ ], "hitType": 2, "iconIndex": 371, - "message1": "のName!!", + "message1": "'s Name!!", "mpCost": 0, - "name": "::デッキC追加 ゴギガ", + "name": "::Add Deck Card Gogiga", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -18514,7 +18514,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "指定sk1をsk2枚『デッキ』に追加", + "description": "Adds sk2 copies of specified sk1 to the 'deck'", "params": [], "damage": { "critical": false, @@ -18538,7 +18538,7 @@ "hitType": 0, "iconIndex": 377, "mpCost": 0, - "name": "::全リジェネ50:mdf", + "name": "::All Regen 50: mdf", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -18550,7 +18550,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gains 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -18567,9 +18567,9 @@ "effects": [], "hitType": 2, "iconIndex": 373, - "message1": "はプルプルしている…", + "message1": " is trembling...", "mpCost": 0, - "name": "::待機", + "name": "::Wait", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -18581,7 +18581,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "防御値を取得する", + "description": "Gains defense value", "params": [], "damage": { "critical": false, @@ -18616,10 +18616,10 @@ "type": 0, "variance": 20 }, - "name": "★相手男性時以下効果ON", + "name": "★Effect ON when opponent is male", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "message1": "", - "description": "\\C[17]★対象が男性の時、以下効果発動---" + "description": "\\C[17]★If the target is male, the following effect activates---" }, { "id": 529, @@ -18627,9 +18627,9 @@ "effects": [], "hitType": 0, "iconIndex": 76, - "message1": "急所!!!", + "message1": "Vital spot!!!", "mpCost": 0, - "name": "■急所:atk*100[即]", + "name": "■Critical Spot: atk*100 [Instant]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -18641,7 +18641,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●近接対象にcalcダメージを与える", + "description": "●Deals calc damage to melee target", "params": [], "damage": { "critical": false, @@ -18657,9 +18657,9 @@ "effects": [], "hitType": 2, "iconIndex": 363, - "message1": "の秘蔵の必殺バクダン!!", + "message1": "'s secret deadly bomb!!", "mpCost": 0, - "name": "::バニラちゃんボンバー", + "name": "::Vanilla-chan Bomber", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -18671,7 +18671,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy Skill: Deals atk damage to the opponent", "params": [], "damage": { "critical": false, @@ -18706,9 +18706,9 @@ ], "hitType": 2, "iconIndex": 361, - "message1": "の連接棍!!", + "message1": "'s nunchaku!!", "mpCost": 0, - "name": "::連接棍", + "name": "::Nunchaku", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -18720,7 +18720,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "攻撃And自分防御下げ", + "description": "Attack and lowers own defense", "params": [], "damage": { "critical": false, @@ -18745,7 +18745,7 @@ "hitType": 0, "iconIndex": 370, "mpCost": 0, - "name": "::デバッファEx", + "name": "::Debuffer Ex", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -18757,7 +18757,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Applies 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -18774,9 +18774,9 @@ "effects": [], "hitType": 2, "iconIndex": 377, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::回復全:mat リペアキット改", + "name": "::Full Heal: mat Repair Kit Modified", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -18788,7 +18788,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵用回復", + "description": "Healing for enemy", "params": [], "damage": { "critical": false, @@ -18818,7 +18818,7 @@ "hitType": 0, "iconIndex": 359, "mpCost": 0, - "name": "::パワーウォール", + "name": "::Power Wall", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -18830,7 +18830,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●威力と装甲を増加", + "description": "●Increases power and armor", "params": [], "damage": { "critical": false, @@ -18839,7 +18839,7 @@ "type": 1, "variance": 20 }, - "message1": "は拳に闘気を纏わせた!!", + "message1": " wrapped fighting spirit around his fist!!", "message2": "" }, { @@ -18889,7 +18889,7 @@ "message1": "", "message2": "", "mpCost": 0, - "name": "▼ラスボス(第1形態)", + "name": "▼Last Boss (Phase 1)", "note": "", "occasion": 0, "repeats": 1, @@ -18908,9 +18908,9 @@ "effects": [], "hitType": 2, "iconIndex": 76, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "■近接攻撃:atk*2[即]", + "name": "■Melee Attack: atk*2 [Instant]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -18922,7 +18922,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●近接対象にcalcダメージを与える", + "description": "●Deals calc damage to melee target", "params": [], "damage": { "critical": false, @@ -18945,9 +18945,9 @@ ], "hitType": 2, "iconIndex": 370, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::◇防↓30:2T", + "name": "::◇Defense -30: 2T", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -18959,7 +18959,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "ラスボス用:演出なし版", + "description": "For final boss: no animation version", "params": [], "damage": { "critical": false, @@ -18982,9 +18982,9 @@ ], "hitType": 2, "iconIndex": 370, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::◇攻↓30:2T", + "name": "::◇Attack -30: 2T", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -18996,7 +18996,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "ラスボス用:演出なし版", + "description": "For final boss: no animation version", "params": [], "damage": { "critical": false, @@ -19026,7 +19026,7 @@ "hitType": 0, "iconIndex": 377, "mpCost": 0, - "name": "セレニア::Last技1", + "name": "Selenia::Last Skill 1", "note": " //スキル発動時のSpineアニメ\n\n //パーティクル指定\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -19038,7 +19038,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "3ターン自身に装甲とリジェネ付与 回復30 装甲20", + "description": "Grants self armor and regen for 3 turns, heals 30, armor 20", "params": [], "damage": { "critical": false, @@ -19047,7 +19047,7 @@ "type": 1, "variance": 20 }, - "message1": "はセレニアの門を開く" + "message1": " opens the Gate of Selenia" }, { "id": 541, @@ -19068,9 +19068,9 @@ ], "hitType": 2, "iconIndex": 370, - "message1": "はアゾリスを発動した", + "message1": " activated Azoris", "mpCost": 0, - "name": "アゾリス::Last技2", + "name": "Azolis::Last Skill 2", "note": " //スキル発動時のSpineアニメ\n\n //パーティクル指定\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -19082,7 +19082,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "攻撃低下付与 60", + "description": "Applies attack reduction for 60", "params": [], "damage": { "critical": true, @@ -19112,9 +19112,9 @@ ], "hitType": 2, "iconIndex": 361, - "message1": "はラクドヌを発動した", + "message1": " activated Rakdnu", "mpCost": 0, - "name": "ラクドヌ::Last技3", + "name": "Rakdnu::Last Skill 3", "note": " //スキル発動時のSpineアニメ\n\n //パーティクル指定\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -19126,7 +19126,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "通常攻撃&防御低下付与", + "description": "Normal attack & applies defense reduction", "params": [], "damage": { "critical": true, @@ -19180,9 +19180,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "のビットが襲いかかる!", + "message1": "'s bits attack!", "mpCost": 0, - "name": "グルー::Last技4", + "name": "Glu::Last Skill 4", "note": " //スキル発動時のSpineアニメ\n\n //パーティクル指定\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -19194,7 +19194,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "威力半分6回攻撃 60×3", + "description": "Half power 6-hit attack 60x3", "params": [], "damage": { "critical": false, @@ -19236,9 +19236,9 @@ ], "hitType": 2, "iconIndex": 367, - "message1": "はディミアの呪いを振りまいた", + "message1": " spread Demia's curse", "mpCost": 0, - "name": "ディミア::Last技5", + "name": "Dimia::Last Skill 5", "note": " //スキル発動時のSpineアニメ\n\n //パーティクル指定\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -19250,7 +19250,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "特殊系デバフ付与 お邪魔カードの追加", + "description": "Applies special debuff: adds nuisance cards", "params": [], "damage": { "critical": false, @@ -19275,7 +19275,7 @@ "hitType": 0, "iconIndex": 377, "mpCost": 0, - "name": "::リジェネ50:mdf", + "name": "::Regen 50: mdf", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -19287,7 +19287,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gains 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -19312,7 +19312,7 @@ "hitType": 0, "iconIndex": 370, "mpCost": 0, - "name": "::デバッファEx2", + "name": "::Debuffer Ex2", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -19324,7 +19324,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Applies 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -19444,9 +19444,9 @@ ], "hitType": 2, "iconIndex": 277, - "message1": "の毒の滴る曲剣!", + "message1": "'s poison-dripping curved sword!", "mpCost": 0, - "name": "::水銀ショーテル", + "name": "::Mercury Shotel", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -19458,7 +19458,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy Skill: Deals atk damage to the opponent", "params": [], "damage": { "critical": false, @@ -19481,9 +19481,9 @@ ], "hitType": 2, "iconIndex": 90, - "message1": "の意味不明な空耳!", + "message1": "'s incomprehensible mishearing!", "mpCost": 0, - "name": "::だいすんすーん", + "name": "::Daisunsun", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -19495,7 +19495,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy Skill: Deals atk damage to the opponent", "params": [], "damage": { "critical": false, @@ -19524,9 +19524,9 @@ ], "hitType": 2, "iconIndex": 277, - "message1": "の毒の滴る曲剣!", + "message1": "'s poison-dripping curved sword!", "mpCost": 0, - "name": "::水銀ショーテル+5", + "name": "::Mercury Shotel +5", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -19538,7 +19538,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵スキル:相手にatkダメージ", + "description": "Enemy Skill: Deals atk damage to the opponent", "params": [], "damage": { "critical": false, @@ -19562,7 +19562,7 @@ "hitType": 0, "iconIndex": 277, "mpCost": 0, - "name": "::劇毒:mdf", + "name": "::Poison: mdf", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -19574,7 +19574,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Applies 'state' to the target for calc turns", "params": [], "damage": { "critical": false, @@ -19599,7 +19599,7 @@ "hitType": 0, "iconIndex": 64, "mpCost": 0, - "name": "::サウナ灼熱:mdf", + "name": "::Sauna Scorch: mdf", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -19611,7 +19611,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Applies 'state' to the target for calc turns", "params": [], "damage": { "critical": false, @@ -19620,7 +19620,7 @@ "type": 1, "variance": 20 }, - "message1": "の後で整いそうな熱気!!" + "message1": "'s heat that seems to settle afterwards!!" }, { "id": 555, @@ -19636,7 +19636,7 @@ "hitType": 0, "iconIndex": 370, "mpCost": 0, - "name": "溶解液::◇防↓30:mdf", + "name": "Dissolving Liquid::◇Defense -30: mdf", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -19648,7 +19648,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Applies 'state' to the target for calc turns", "params": [], "damage": { "critical": false, @@ -19796,7 +19796,7 @@ "message1": "", "message2": "", "mpCost": 0, - "name": "チャレンジラスボス用", + "name": "For Challenge Final Boss", "note": "", "occasion": 0, "repeats": 1, @@ -19829,7 +19829,7 @@ "hitType": 0, "iconIndex": 42, "mpCost": 0, - "name": "::ブレイドプリンセス:mmp", + "name": "::Blade Princess: mmp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -19841,7 +19841,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『回避』をcalcターン取得", + "description": "●Gains 'Evade' for calc turns", "params": [], "damage": { "critical": false, @@ -19850,7 +19850,7 @@ "type": 1, "variance": 20 }, - "message1": "の戦技の使い手!", + "message1": ", the user of battle techniques!", "message2": "" }, { @@ -19873,7 +19873,7 @@ "hitType": 0, "iconIndex": 42, "mpCost": 0, - "name": "::フェアリープリンセス:mmp", + "name": "::Fairy Princess: mmp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -19885,7 +19885,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『回避』をcalcターン取得", + "description": "●Gains 'Evade' for calc turns", "params": [], "damage": { "critical": false, @@ -19894,7 +19894,7 @@ "type": 1, "variance": 20 }, - "message1": "は妖精で防御している!", + "message1": " is defending with a fairy!", "message2": "" }, { @@ -19917,7 +19917,7 @@ "hitType": 0, "iconIndex": 42, "mpCost": 0, - "name": "::デッドリープリンセス:mmp", + "name": "::Deadly Princess: mmp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -19929,7 +19929,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『回避』をcalcターン取得", + "description": "●Gains 'Evade' for calc turns", "params": [], "damage": { "critical": false, @@ -19938,7 +19938,7 @@ "type": 1, "variance": 20 }, - "message1": "は武器に毒を滴らせた!", + "message1": " dripped poison on his weapon!", "message2": "" }, { @@ -20138,7 +20138,7 @@ "message1": "", "message2": "", "mpCost": 0, - "name": "チャレンジラスボス用", + "name": "For Challenge Final Boss", "note": "", "occasion": 0, "repeats": 1, @@ -20194,9 +20194,9 @@ ], "hitType": 2, "iconIndex": 35, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::防15↑:2T:全", + "name": "::Defense +15: 2T: All", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -20208,7 +20208,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "味方全体の防御を上昇【レベル依存】", + "description": "Increases defense of all allies [Level dependent]", "params": [], "damage": { "critical": false, @@ -20286,7 +20286,7 @@ "hitType": 0, "iconIndex": 16, "mpCost": 0, - "name": "♥性感上昇(中):atk", + "name": "♥Arousal Increase (Medium): atk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -20298,7 +20298,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]♥性感ゲージが上昇", + "description": "\\C[10]♥Arousal gauge increases", "params": [], "damage": { "critical": false, @@ -20316,7 +20316,7 @@ "hitType": 0, "iconIndex": 16, "mpCost": 0, - "name": "♥性感上昇(大):atk", + "name": "♥Arousal Increase (Large): atk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -20328,7 +20328,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]♥性感ゲージが大きく上昇", + "description": "\\C[10]♥Arousal gauge greatly increases", "params": [], "damage": { "critical": false, @@ -20346,7 +20346,7 @@ "hitType": 0, "iconIndex": 16, "mpCost": 0, - "name": "♥性感上昇(中):mmp", + "name": "♥Arousal Increase (Medium): mmp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -20358,7 +20358,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]♥性感ゲージが上昇", + "description": "\\C[10]♥Arousal gauge increases", "params": [], "damage": { "critical": false, @@ -20376,7 +20376,7 @@ "hitType": 0, "iconIndex": 16, "mpCost": 0, - "name": "♥性感上昇(大):mmp", + "name": "♥Arousal Increase (Large): mmp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -20388,7 +20388,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]♥性感ゲージが大きく上昇", + "description": "\\C[10]♥Arousal gauge greatly increases", "params": [], "damage": { "critical": false, @@ -20406,7 +20406,7 @@ "hitType": 0, "iconIndex": 16, "mpCost": 0, - "name": "♥性感低下(大):atk", + "name": "♥Arousal Decrease (Large): atk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -20418,7 +20418,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]♥性感ゲージが大きく低下", + "description": "\\C[10]♥Arousal gauge greatly decreases", "params": [], "damage": { "critical": false, @@ -20436,7 +20436,7 @@ "hitType": 0, "iconIndex": 16, "mpCost": 0, - "name": "♥性感上昇(説明)", + "name": "♥Arousal Increase (Description)", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -20448,7 +20448,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]♥性感ゲージが大きく上昇", + "description": "\\C[10]♥Arousal gauge greatly increases", "params": [], "damage": { "critical": false, @@ -20469,14 +20469,14 @@ "type": 1, "variance": 20 }, - "description": "\\C[10]※重要な戦いでは使用不可※", + "description": "\\C[10]※Cannot be used in important battles※", "effects": [], "hitType": 0, "iconIndex": 0, "message1": "", "message2": "", "mpCost": 0, - "name": "※一部戦闘使用不可", + "name": "*Not usable in some battles", "note": "", "occasion": 0, "repeats": 1, @@ -20555,9 +20555,9 @@ "effects": [], "hitType": 2, "iconIndex": 371, - "message1": "はシャットダウンした", + "message1": " shut down", "mpCost": 0, - "name": "シャットダウン::mhp", + "name": "Shutdown::mhp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -20569,7 +20569,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "自分の最大HP分ダメージ", + "description": "Deals damage equal to own max HP", "params": [], "damage": { "critical": false, @@ -20586,7 +20586,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■挙動調整用■", + "name": "■For Behavior Adjustment■", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -20616,7 +20616,7 @@ "hitType": 1, "iconIndex": 76, "mpCost": 0, - "name": "■メテオ用全体攻撃:atk", + "name": "■Meteor Full Area Attack: atk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -20637,7 +20637,7 @@ "variance": 20 }, "message1": "", - "description": "※メテオフォール用全体攻撃", + "description": "※Meteor Fall area attack", "message2": "" }, { @@ -20646,9 +20646,9 @@ "effects": [], "hitType": 1, "iconIndex": 76, - "message1": "の攻撃!", + "message1": "'s attack!", "mpCost": 0, - "name": "■遅撃:atk", + "name": "■Delayed Strike: atk", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -20660,7 +20660,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●近接対象にcalcダメージを与える", + "description": "●Deals calc damage to melee target", "params": [], "damage": { "critical": false, @@ -20718,7 +20718,7 @@ "message1": "", "message2": "", "mpCost": 0, - "name": "▼ラスボス(第2形態)", + "name": "▼Final Boss (2nd Form)", "note": "", "occasion": 0, "repeats": 1, @@ -20751,7 +20751,7 @@ "hitType": 0, "iconIndex": 377, "mpCost": 0, - "name": "トリヴァ::Last技1", + "name": "Triva::Last Skill 1", "note": " //スキル発動時のSpineアニメ\n\n //パーティクル指定\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -20763,7 +20763,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "4ターン自身に装甲とリジェネ付与 \n回復50 装甲40", + "description": "Grants armor and regen to self for 4 turns Recovery 50 Armor 40", "params": [], "damage": { "critical": false, @@ -20772,7 +20772,7 @@ "type": 1, "variance": 20 }, - "message1": "はトリヴァの力を発現させる" + "message1": " manifests the power of Triva" }, { "id": 591, @@ -20805,9 +20805,9 @@ ], "hitType": 2, "iconIndex": 371, - "message1": "はドローマの呪いを振りまく!", + "message1": " spreads the curse of Droma!", "mpCost": 0, - "name": "ドローマ::Last技2", + "name": "Droma::Last Skill 2", "note": " //スキル発動時のSpineアニメ\n\n //パーティクル指定\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -20819,7 +20819,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "デッキ/手札/捨て札に大量に頭痛を追加", + "description": "Adds a large amount of Headache to deck/hand/discard pile", "params": [], "damage": { "critical": false, @@ -20855,9 +20855,9 @@ ], "hitType": 2, "iconIndex": 361, - "message1": "はクロウスを超動させる!", + "message1": " superactivates Krous!", "mpCost": 0, - "name": "クロウス::Last技3", + "name": "Krous::Last Skill 3", "note": " //スキル発動時のSpineアニメ\n\n //パーティクル指定\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -20869,7 +20869,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "威力半分:攻撃&防御低下デバフ付与", + "description": "Half power: Applies attack & defense down debuff", "params": [], "damage": { "critical": true, @@ -20899,9 +20899,9 @@ ], "hitType": 2, "iconIndex": 361, - "message1": "はティムルを超動させた!", + "message1": " superactivated Timul!", "mpCost": 0, - "name": "ティムル::Last技4", + "name": "Timur::Last Skill 4", "note": " //スキル発動時のSpineアニメ\n\n //パーティクル指定\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -20913,7 +20913,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "通常攻撃・自身に攻撃増加バフ", + "description": "Normal attack & self attack buff", "params": [], "damage": { "critical": true, @@ -20949,9 +20949,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "はデアリガを超動させ連続攻撃!", + "message1": " superactivated Deariga and launched a continuous attack!", "mpCost": 0, - "name": "デアリガ::Last技5", + "name": "Deariga::Last Skill 5", "note": " //スキル発動時のSpineアニメ\n\n //パーティクル指定\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -20963,7 +20963,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "通常攻撃×3", + "description": "Normal attack x3", "params": [], "damage": { "critical": false, @@ -20994,7 +20994,7 @@ "hitType": 0, "iconIndex": 511, "mpCost": 0, - "name": "スルータ::Last技6", + "name": "Sluta::Last Skill 6", "note": " //スキル発動時のSpineアニメ\n\n //パーティクル指定\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -21006,7 +21006,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "強化打ち消し", + "description": "Cancel buffs", "params": [], "damage": { "critical": false, @@ -21015,7 +21015,7 @@ "type": 1, "variance": 20 }, - "message1": "のスルータにより強化はかき消される" + "message1": "'s Sluta cancels out the enhancement" }, { "id": 596, @@ -21030,9 +21030,9 @@ ], "hitType": 2, "iconIndex": 684, - "message1": "に膨大なエネルギーが集まる…!!", + "message1": "A massive amount of energy gathers around ...!!", "mpCost": 0, - "name": "イグニッション::Last7", + "name": "Ignition::Last 7", "note": " //スキル発動時のSpineアニメ\n\n //パーティクル指定\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -21044,7 +21044,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵用:待機&HP回復", + "description": "For enemies: Standby & HP recovery", "params": [], "damage": { "critical": false, @@ -21061,9 +21061,9 @@ "effects": [], "hitType": 2, "iconIndex": 378, - "message1": "のName!!!", + "message1": "'s Name!!!", "mpCost": 0, - "name": "オールデリート::Last技8", + "name": "All Delete::Last Skill 8", "note": " //スキル発動時のSpineアニメ\n\n //パーティクル指定\n\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -21105,9 +21105,9 @@ ], "hitType": 2, "iconIndex": 684, - "message1": "に究極のエネルギーが集まる…!!", + "message1": "Ultimate energy gathers around ...!!", "mpCost": 0, - "name": "ネオイグニッション::Last7", + "name": "Neo Ignition::Last 7", "note": " //スキル発動時のSpineアニメ\n\n //パーティクル指定\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -21119,7 +21119,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵用:待機&HP回復", + "description": "Enemy Use: Standby & HP Recovery", "params": [], "damage": { "critical": false, @@ -21143,9 +21143,9 @@ ], "hitType": 2, "iconIndex": 35, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::威力100増加", + "name": "::Power +100", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -21157,7 +21157,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "味方全体の防御を上昇【レベル依存】", + "description": "Increase defense of all allies [Level dependent]", "params": [], "damage": { "critical": false, @@ -21482,7 +21482,7 @@ "hitType": 0, "iconIndex": 373, "mpCost": 0, - "name": "■ラストアクセス", + "name": "■Last Access", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 0, "repeats": 1, @@ -21494,7 +21494,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[17]◆何かが起こる◆", + "description": "\\C[17]◆Something is about to happen◆", "params": [], "damage": { "critical": false, @@ -21638,9 +21638,9 @@ ], "hitType": 2, "iconIndex": 377, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::味方全体回復", + "name": "::Heal All Allies", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 0, "repeats": 1, @@ -21652,7 +21652,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵用回復", + "description": "Enemy Use Recovery", "params": [], "damage": { "critical": false, @@ -23079,7 +23079,7 @@ "hitType": 0, "iconIndex": 377, "mpCost": 0, - "name": "::デバフ異常全回復", + "name": "::Remove All Debuffs and Abnormalities", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -23091,7 +23091,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●デバフ・状態異常を全て回復", + "description": "●Remove all debuffs and status ailments", "params": [], "damage": { "critical": false, @@ -23116,7 +23116,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎攻↓99:mhp自", + "name": "◎Attack ↓99:mhp self", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -23128,7 +23128,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[26]●『state』をcalcターン取得", + "description": "\\C[26]●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -23153,7 +23153,7 @@ "hitType": 0, "iconIndex": 377, "mpCost": 0, - "name": "::リジェネ100:4ターン", + "name": "::Regen 100: 4 turns", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -23165,7 +23165,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -23183,7 +23183,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■アイテムターン減少", + "name": "■Item Turn Reduction", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -23195,7 +23195,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●アイテムの待機ターン-1", + "description": "●Reduce item standby turns by 1", "params": [], "damage": { "critical": false, @@ -23213,7 +23213,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "■ドロー:atk[即]", + "name": "■Draw: atk [Immediate]", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -23225,7 +23225,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●カードをcalc枚引く", + "description": "●Draw calc cards", "params": [], "damage": { "critical": false, @@ -23243,7 +23243,7 @@ "hitType": 0, "iconIndex": 16, "mpCost": 0, - "name": "●説明:破棄&保留", + "name": "●Description: Discard & Hold", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -23255,7 +23255,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●手札に残る ●使用後破棄", + "description": "●Remains in hand ●Discard after use", "params": [], "damage": { "critical": false, @@ -23273,7 +23273,7 @@ "hitType": 0, "iconIndex": 373, "mpCost": 0, - "name": "●ハイグレ::説明用", + "name": "●Haigure::For Description", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 0, "repeats": 1, @@ -23285,7 +23285,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●一瞬ハイグレ衣装になる", + "description": "●Momentarily change into Haigure outfit", "params": [], "damage": { "critical": false, @@ -23309,9 +23309,9 @@ ], "hitType": 2, "iconIndex": 359, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::◎攻↑50:4T", + "name": "::◎Attack ↑50: 4T", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -23323,7 +23323,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "使用者の攻撃力バフ", + "description": "User's attack power buff", "params": [], "damage": { "critical": false, @@ -23348,7 +23348,7 @@ "hitType": 0, "iconIndex": 370, "mpCost": 0, - "name": "::デバッファEx", + "name": "::Debuffer Ex", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -23360,7 +23360,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -23402,9 +23402,9 @@ ], "hitType": 2, "iconIndex": 361, - "message1": "のName!!", + "message1": "'s Name!!", "mpCost": 0, - "name": "::デッキ&手札C追加", + "name": "::Add C to Deck & Hand", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -23416,7 +23416,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "デッキと手札に待機カードを追加してくる", + "description": "Adds standby cards to deck and hand", "params": [], "damage": { "critical": false, @@ -23433,7 +23433,7 @@ "hitType": 0, "iconIndex": 373, "mpCost": 0, - "name": "●脱衣::説明用", + "name": "●Strip::For Description", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 0, "repeats": 1, @@ -23445,7 +23445,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●着衣状態なら脱衣を行う", + "description": "●If clothed, perform undressing", "params": [], "damage": { "critical": false, @@ -23505,9 +23505,9 @@ ], "hitType": 2, "iconIndex": 360, - "message1": "の超連続攻撃!", + "message1": "'s super continuous attack!", "mpCost": 0, - "name": "7連撃::犬後半", + "name": "7-Hit Combo::Dog Late Phase", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -23519,7 +23519,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●ランダム対象にcalcダメージの4連撃", + "description": "●Four-hit combo dealing calc damage to random targets", "params": [], "damage": { "critical": false, @@ -23555,9 +23555,9 @@ ], "hitType": 2, "iconIndex": 361, - "message1": "のName!!", + "message1": "'s Name!!", "mpCost": 0, - "name": "::デッキC追加x2", + "name": "::Add C x2 to Deck", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -23569,7 +23569,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "デッキに待機カードを追加してくる", + "description": "Adds standby cards to deck", "params": [], "damage": { "critical": false, @@ -23598,9 +23598,9 @@ ], "hitType": 2, "iconIndex": 361, - "message1": "の毒+攻撃", + "message1": "'s poison + attack", "mpCost": 0, - "name": "::セル毒+攻撃::", + "name": "::Cell Poison + Attack::", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n\n", "occasion": 1, "repeats": 1, @@ -23612,7 +23612,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "毒+攻撃", + "description": "Poison + Attack", "params": [], "damage": { "critical": false, @@ -23637,7 +23637,7 @@ "hitType": 0, "iconIndex": 58, "mpCost": 0, - "name": "::◇攻-20_5T", + "name": "::◇Attack -20_5 turns", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -23649,7 +23649,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -23679,9 +23679,9 @@ ], "hitType": 2, "iconIndex": 346, - "message1": "のName!!", + "message1": "'s Name!!", "mpCost": 0, - "name": "::手札C追加 丸呑み", + "name": "::Add C to Hand Swallow", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -23693,7 +23693,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "手札に待機カードを追加してくる", + "description": "Adds standby cards to hand", "params": [], "damage": { "critical": false, @@ -23716,9 +23716,9 @@ ], "hitType": 2, "iconIndex": 277, - "message1": "は毒を攻撃に付与した", + "message1": " infused poison into the attack", "mpCost": 0, - "name": "毒武器20::◎毒手20", + "name": "Poison Weapon 20::◎Toxic Touch 20", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -23730,7 +23730,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "毒手を発動", + "description": "Activate Toxic Touch", "params": [], "damage": { "critical": false, @@ -23754,9 +23754,9 @@ ], "hitType": 2, "iconIndex": 359, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::ドーピング", + "name": "::Doping", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -23768,7 +23768,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "luk自身:", + "description": "luk self:", "params": [], "damage": { "critical": false, @@ -23798,7 +23798,7 @@ "hitType": 0, "iconIndex": 59, "mpCost": 0, - "name": "::攻-20防-50:5T", + "name": "::Attack -20 Defense -50: 5 turns", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -23810,7 +23810,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalcターン付与", + "description": "●Apply 'state' to target for calc turns", "params": [], "damage": { "critical": false, @@ -23838,7 +23838,7 @@ "message1": "", "message2": "", "mpCost": 0, - "name": "::atk_パーティクル", + "name": "::atk_particle", "note": " //スキル発動時のSpineアニメ\n\n //パーティクル指定\n\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -23870,9 +23870,9 @@ ], "hitType": 2, "iconIndex": 76, - "message1": "Nameが発動した", + "message1": "Name activated", "mpCost": 0, - "name": "::バニラ必殺", + "name": "::Vanilla Special Move", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -23884,7 +23884,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "●近接対象にcalcダメージを与える", + "description": "●Deal calc damage to melee target", "params": [], "damage": { "critical": false, @@ -23900,9 +23900,9 @@ "effects": [], "hitType": 2, "iconIndex": 377, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::回復全:mat*20", + "name": "::Heal All: mat*20", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -23914,7 +23914,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "敵用全体回復", + "description": "Enemy Use Full Party Recovery", "params": [], "damage": { "critical": false, @@ -23938,7 +23938,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "◎装甲30↑:mmp", + "name": "◎Armor +30: mmp", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -23950,7 +23950,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -23981,7 +23981,7 @@ "hitType": 0, "iconIndex": 377, "mpCost": 0, - "name": "::防御&防30↑4T", + "name": "::Guard & Defense +30 4 turns", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -23993,7 +23993,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -24024,7 +24024,7 @@ "hitType": 0, "iconIndex": 377, "mpCost": 0, - "name": "::リ30攻↑30:mdfターン", + "name": "::Regen 30 Attack +30: mdf turn", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -24036,7 +24036,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●『state』をcalcターン取得", + "description": "●Gain 'state' for calc turns", "params": [], "damage": { "critical": false, @@ -24066,9 +24066,9 @@ ], "hitType": 2, "iconIndex": 35, - "message1": "はNameを発動した", + "message1": " activated Name", "mpCost": 0, - "name": "::攻防30↑:5T:全", + "name": "::Attack & Defense +30: 5 turns: All", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 1, "repeats": 1, @@ -24080,7 +24080,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "味方全体の防御を上昇【レベル依存】", + "description": "Increase defense of all allies [Level dependent]", "params": [], "damage": { "critical": false, @@ -24116,9 +24116,9 @@ ], "hitType": 2, "iconIndex": 537, - "message1": "は謎の薬剤を飲み込んだ!", + "message1": " swallowed a mysterious drug!", "mpCost": 0, - "name": "::ドーピング", + "name": "::Doping", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -24130,7 +24130,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "luk自身:", + "description": "luk self:", "params": [], "damage": { "critical": false, @@ -24154,7 +24154,7 @@ "hitType": 0, "iconIndex": 526, "mpCost": 0, - "name": "::セルDmg:mat", + "name": "::Self Damage: mat", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -24166,7 +24166,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "●対象に『state』をcalc増加付与", + "description": "●Grant 'state' to target with calc increase", "params": [], "damage": { "critical": false, @@ -24194,7 +24194,7 @@ "message1": "", "message2": "", "mpCost": 0, - "name": "▲ぬぷ竜追加", + "name": "▲Nupu Dragon added", "note": "", "occasion": 0, "repeats": 1, @@ -24401,7 +24401,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "♥敏感付与:mhp(予備)", + "name": "♥Sensitivity applied: mhp (reserve)", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -24413,7 +24413,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]♥自身に『state』をcalcターン取得\nゲームから削除したけれど念の為", + "description": "\\C[10]♥Gain 'state' for calc turns on self Removed from game but kept just in case", "params": [], "damage": { "critical": false, @@ -24431,7 +24431,7 @@ "hitType": 0, "iconIndex": 0, "mpCost": 0, - "name": "★使用不可", + "name": "★Unavailable", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30", "occasion": 0, "repeats": 1, @@ -24443,7 +24443,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 0, - "description": "\\C[10]★使用不可", + "description": "\\C[10]★Unavailable", "params": [], "damage": { "critical": false, @@ -24473,9 +24473,9 @@ ], "hitType": 2, "iconIndex": 371, - "message1": "のName!!", + "message1": "'s Name!!", "mpCost": 0, - "name": "::デッキC追加<毒Eff>", + "name": "::Deck C added ", "note": " //スキル発動時のSpineアニメ\n //移動に使う時間:無指定15\n //攻撃後の余裕時間:無指定は30\n", "occasion": 1, "repeats": 1, @@ -24487,7 +24487,7 @@ "successRate": 100, "tpCost": 0, "tpGain": 10, - "description": "指定sk1をsk2枚『デッキ』に追加", + "description": "Add specified sk1 and sk2 cards to 'deck'", "params": [], "damage": { "critical": false, diff --git a/www/data/States.json b/www/data/States.json index a101c3a..3729a98 100644 --- a/www/data/States.json +++ b/www/data/States.json @@ -6,13 +6,13 @@ "chanceByDamage": 100, "iconIndex": 1, "maxTurns": 1, - "message1": "は倒れた!", - "message2": "を倒した!", - "message4": "は立ち上がった!", + "message1": " has fallen!", + "message2": " was defeated!", + "message4": " has stood up!", "minTurns": 1, "motion": 3, - "name": "■戦闘中専用■■■", - "note": " //ターン発生時アニメーション番号:0無効\n\nステートは属性有効度で-100をした物が実際の\n数値になる。90%の場合は-10となる\nには、↑の数値が入る\nは対象のキャラ名 はアイコン", + "name": "■For Use Only During Battle■■■", + "note": " // Animation number triggered at turn start: 0\ndisabled The state value is the actual number\nafter subtracting 100 from the attribute effectiveness. For\n90%, it becomes -10. The contains the above value. \nis the target character's name, is the icon.", "overlay": 0, "priority": 100, "releaseByDamage": false, @@ -39,12 +39,12 @@ "chanceByDamage": 100, "iconIndex": 81, "maxTurns": 1, - "message1": "の防御値を取得", - "message2": "ダメージまで軽減する", + "message1": " acquires 's defense value", + "message2": "Reduces damage up to ", "minTurns": 1, "motion": 0, - "name": "防御値", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<剥がれない>", + "name": "Defense Value", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", "overlay": 0, "priority": 0, "removeAtBattleEnd": false, @@ -77,12 +77,12 @@ "chanceByDamage": 100, "iconIndex": 672, "maxTurns": 1, - "message1": "威力増加20状態になった", - "message2": "与ダメージが上昇", + "message1": " has entered Power Increase 20 state", + "message2": "Damage dealt increased by ", "minTurns": 1, "motion": 0, - "name": "威力増加20", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>\n\n", + "name": "Power Increase 20", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n \n\n", "overlay": 0, "priority": 20, "removeAtBattleEnd": false, @@ -114,13 +114,13 @@ "chanceByDamage": 100, "iconIndex": 688, "maxTurns": 1, - "message1": "の攻撃力が低下した", - "message2": "与ダメージが-", - "message4": "の攻撃力がもとに戻った", + "message1": "'s attack power has decreased", + "message2": "Damage dealt is -", + "message4": "'s attack power has returned to normal", "minTurns": 1, "motion": 1, - "name": "威力低下10", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:威力低下>", + "name": "Power decreased by 10", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified \n", "overlay": 1, "priority": 10, "releaseByDamage": false, @@ -152,11 +152,11 @@ "chanceByDamage": 100, "iconIndex": 0, "maxTurns": 1, - "message1": "ターン行動不能", + "message1": " turn unable to act", "minTurns": 1, "motion": 0, - "name": "行動不能", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n", + "name": "Unable to act", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified ", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -186,8 +186,8 @@ "message2": "", "minTurns": 1, "motion": 0, - "name": "オーバーソウル", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利><攻撃解除>", + "name": "Oversoul", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -211,7 +211,7 @@ "type": "", "variance": "" }, - "message1": "は次の攻撃へと準備を行った", + "message1": " prepared for the next attack", "message4": "", "message3": "" }, @@ -221,12 +221,12 @@ "chanceByDamage": 100, "iconIndex": 73, "maxTurns": 1, - "message1": "はMPブースト状態になった", - "message2": "回復MPが増える。", + "message1": " has entered MP Boost state", + "message2": "Recovered MP increases by .", "minTurns": 1, "motion": 0, - "name": "MPブースト", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>", + "name": "MP Boost", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -259,13 +259,13 @@ "chanceByDamage": 100, "iconIndex": 744, "maxTurns": 1, - "message1": "Cブースト状態になった", - "message2": "ドローカードが枚増える", - "message4": "Cブースト状態が解除された", + "message1": " has entered C Boost state", + "message2": "Draw cards increased by ", + "message4": "'s C Boost state has been canceled", "minTurns": 1, "motion": 0, - "name": "Cブースト", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>", + "name": "C Boost", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -297,13 +297,13 @@ "chanceByDamage": 100, "iconIndex": 2, "maxTurns": 1, - "message1": "毒状態になった", - "message2": "毎ターンダメージ", - "message4": "毒は解除された", + "message1": " has become poisoned", + "message2": " damage every turn", + "message4": "'s poison has been cured", "minTurns": 1, "motion": 0, - "name": "毒", - "note": "\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", + "name": "Poison", + "note": " Effect duration each turn:\nunspecified 15 0 if not executed", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -319,7 +319,7 @@ "value": 1.1 } ], - "message3": "毒に侵されている", + "message3": " is afflicted by poison", "params": [], "damage": { "critical": "", @@ -335,12 +335,12 @@ "chanceByDamage": 100, "iconIndex": 87, "maxTurns": 1, - "message1": "\\C[17]はアクセスモードへ移行した", - "message2": "アクセスモード", - "message4": "\\C[10]アクセスモードが解除された", + "message1": "\\C[17] has switched to Access Mode", + "message2": "Access Mode", + "message4": "\\C[10]Access Mode has been deactivated", "minTurns": 1, "motion": 0, - "name": "アクセス", + "name": "Access", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -369,7 +369,7 @@ "type": "", "variance": "" }, - "note": "<有利><剥がれない>\n<アクセス>", + "note": " ", "message3": "" }, { @@ -378,11 +378,11 @@ "chanceByDamage": 100, "iconIndex": 704, "maxTurns": 1, - "message1": "回避態勢を取った", + "message1": " took an evasion stance", "message2": "", "minTurns": 1, "motion": 0, - "name": "回避", + "name": "Evade", "overlay": 0, "priority": 10, "removeAtBattleEnd": false, @@ -406,7 +406,7 @@ "type": "", "variance": "" }, - "note": "<有利>\n<重複ID:回避>", + "note": " ", "message4": "", "message3": "" }, @@ -416,11 +416,11 @@ "chanceByDamage": 100, "iconIndex": 705, "maxTurns": 1, - "message1": "は体勢を崩した", + "message1": " lost their footing", "message2": "", "minTurns": 1, "motion": 0, - "name": "防御低下5", + "name": "Defense Down 5", "overlay": 0, "priority": 5, "removeAtBattleEnd": false, @@ -444,7 +444,7 @@ "type": "", "variance": "" }, - "note": "<重複ID:防御低下>", + "note": "", "message4": "", "message3": "" }, @@ -454,10 +454,10 @@ "chanceByDamage": 100, "iconIndex": 706, "maxTurns": 1, - "message2": "被ダメージがダメージ増加", + "message2": "Damage taken increased by ", "minTurns": 1, "motion": 0, - "name": "ジャミング", + "name": "Jamming", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -481,7 +481,7 @@ "type": "", "variance": "" }, - "note": "<ダンジョン治る>", + "note": "", "message1": "", "message4": "" }, @@ -491,10 +491,10 @@ "chanceByDamage": 100, "iconIndex": 707, "maxTurns": 1, - "message2": "被ダメージがダメージ増加", + "message2": "Damage taken damage increase", "minTurns": 1, "motion": 0, - "name": "ジャミング2", + "name": "Jamming 2", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -518,7 +518,7 @@ "type": "", "variance": "" }, - "note": "<ダンジョン治る>", + "note": "", "message1": "", "message4": "", "message3": "" @@ -529,11 +529,11 @@ "chanceByDamage": 100, "iconIndex": 155, "maxTurns": 1, - "message1": "ヌイガード!!!!", + "message1": "Sewing Guard!!!!", "message2": "", "minTurns": 1, "motion": 0, - "name": "ヌイガード", + "name": "Sewing Guard", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -582,7 +582,7 @@ "type": "", "variance": "" }, - "note": "<有利>", + "note": "", "message4": "", "message3": "" }, @@ -611,12 +611,12 @@ "type": "", "variance": "" }, - "name": "パブリックウイルス", - "note": "<パッシブ>\n露出ウイルス", + "name": "Public Virus", + "note": " Exposure Virus", "message4": "", "message2": "", "message1": "", - "message3": "露出" + "message3": "Exhibitionism" }, { "id": 17, @@ -643,12 +643,12 @@ "type": "", "variance": "" }, - "name": "ホルモンウイルスB型", - "note": "<パッシブ>\n<説明:乳房が肥大化している>\n<有利>\n巨乳化ウイルス", + "name": "Hormone Virus Type B", + "note": " \n Large Breast Virus", "message4": "", "message2": "", "message1": "", - "message3": "膨乳" + "message3": "Breast Expansion" }, { "id": 18, @@ -675,12 +675,12 @@ "type": "", "variance": "" }, - "name": "ホルモンウイルスH型", - "note": "<パッシブ>\n<説明:陰毛が茂っている>\n<有利>\n陰毛ウイルス", + "name": "Hormone Virus Type H", + "note": " \nPubic Hair Virus", "message4": "", "message2": "", "message1": "", - "message3": "陰毛" + "message3": "Pubic Hair" }, { "id": 19, @@ -707,12 +707,12 @@ "type": "", "variance": "" }, - "name": "電子タトゥー", - "note": "<パッシブ>\n<説明:電子タトゥーが刻まれている>\n<有利>\n電子タトゥー", + "name": "Electronic Tattoo", + "note": " \n Electronic Tattoo", "message2": "", "message4": "", "message1": "", - "message3": "タトゥー" + "message3": "Tattoo" }, { "id": 20, @@ -723,12 +723,12 @@ "maxTurns": 1, "message1": "", "message2": "", - "message3": "ニップルピアス", + "message3": "Nipple Piercing", "message4": "", "minTurns": 1, "motion": 0, - "name": "ニップルピアス", - "note": "<パッシブ><剥がれない>\n<有利>\n<説明:ノンホールタイプなので乳首は無傷>", + "name": "Nipple Piercing", + "note": " ", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -751,8 +751,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "ニップルスリップ", - "note": "<パッシブ>\nニップルドームやワームの吸引などの乳首系", + "name": "Nipple slip", + "note": " Nipple-related effects like Nipple Dome and Worm\nsuction", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -771,12 +771,12 @@ "maxTurns": 1, "message1": "", "message2": "", - "message3": "言語障害", + "message3": "Language Disorder", "message4": "", "minTurns": 1, "motion": 0, - "name": "スペルウイルス", - "note": "<パッシブ>\n<有利>\n言語障害ウイルス", + "name": "Spell Virus", + "note": " Speech Impairment Virus", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -799,8 +799,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "言語誤変換", - "note": "<パッシブ>\n<説明:意図しない単語を発することがある>\n誤認知ウイルス", + "name": "Language mistranslation", + "note": " Misrecognition Virus", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -819,12 +819,12 @@ "maxTurns": 1, "message1": "", "message2": "", - "message3": "母乳", + "message3": "Breast Milk", "message4": "", "minTurns": 1, "motion": 0, - "name": "ホルモンウイルスM型", - "note": "<パッシブ>\n<説明:時折母乳が出てしまう>\n<有利>\n母乳ウイルス", + "name": "Hormone Virus Type M", + "note": " \n Breast Milk Virus", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -840,13 +840,13 @@ "chanceByDamage": 100, "iconIndex": 720, "maxTurns": 1, - "message1": "リジェネ状態になった", + "message1": " has entered a regen state", "message2": "", - "message4": "リジェネは解除された", + "message4": "'s regen has been canceled", "minTurns": 1, "motion": 0, - "name": "リジェネ15", - "note": "<有利>\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0\n<重複ID:リジェネ>", + "name": "Regen 15", + "note": " Effect duration\neach turn: unspecified 15 0 if not executed\n", "overlay": 0, "priority": 15, "removeAtBattleEnd": false, @@ -885,8 +885,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "絡み", - "note": "絡み / 拘束 状態のステート\n<剥がれない>", + "name": "Intertwined", + "note": "Entangled / Restrained state ", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -902,12 +902,12 @@ "chanceByDamage": 100, "iconIndex": 673, "maxTurns": 1, - "message1": "威力10増加状態になった", - "message2": "与ダメージが上昇", + "message1": " is now in a state of power increased by 10", + "message2": "Damage dealt increased by ", "minTurns": 1, "motion": 0, - "name": "威力増加10", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>", + "name": "Power increased by 10", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", "overlay": 0, "priority": 10, "removeAtBattleEnd": false, @@ -946,8 +946,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "ダウン", - "note": "ダウン時ステート\n<剥がれない>", + "name": "Down", + "note": "Down state ", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -966,12 +966,12 @@ "maxTurns": 1, "message1": "", "message2": "", - "message3": "発情", + "message3": "In Heat", "message4": "", "minTurns": 1, "motion": 0, - "name": "パフウイルス", - "note": "<パッシブ>\n発情ウイルス", + "name": "Puff Virus", + "note": " Heat Virus", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -990,12 +990,12 @@ "maxTurns": 1, "message1": "", "message2": "", - "message3": "尿意", + "message3": "Urge to pee", "message4": "", "minTurns": 1, "motion": 0, - "name": "ピーウイルス", - "note": "<パッシブ>\n尿意", + "name": "Pee Virus", + "note": " Urge to pee", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1018,8 +1018,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "オーガズム", - "note": "<剥がれない>", + "name": "Orgasm", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1035,12 +1035,12 @@ "chanceByDamage": 100, "iconIndex": 674, "maxTurns": 1, - "message1": "威力5増加状態になった", - "message2": "与ダメージが上昇", + "message1": " has entered a state of Power Increase 5", + "message2": "Damage dealt has increased by ", "minTurns": 1, "motion": 0, - "name": "威力増加5", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>", + "name": "Power Increase 5", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", "overlay": 0, "priority": 5, "removeAtBattleEnd": false, @@ -1073,12 +1073,12 @@ "chanceByDamage": 100, "iconIndex": 708, "maxTurns": 1, - "message1": "装甲5を得た", - "message2": "被ダメージがされる", + "message1": " gained Armor 5", + "message2": "Damage will be taken", "minTurns": 1, "motion": 0, - "name": "装甲5", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:装甲>", + "name": "Armor 5", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", "overlay": 0, "priority": 5, "removeAtBattleEnd": false, @@ -1111,12 +1111,12 @@ "chanceByDamage": 100, "iconIndex": 709, "maxTurns": 1, - "message1": "装甲15を得た", - "message2": "被ダメージがされる", + "message1": " gained Armor 15", + "message2": "Damage is taken", "minTurns": 1, "motion": 0, - "name": "装甲15", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:装甲>", + "name": "Armor 15", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", "overlay": 0, "priority": 15, "removeAtBattleEnd": false, @@ -1168,12 +1168,12 @@ "type": "", "variance": "" }, - "name": "頻尿ウイルス", - "note": "<パッシブ>\n頻尿ウイルス", + "name": "Frequent Urination Virus", + "note": " Frequent Urination Virus", "message4": "", "message2": "", "message1": "", - "message3": "頻尿" + "message3": "Frequent Urination" }, { "id": 36, @@ -1181,12 +1181,12 @@ "chanceByDamage": 100, "iconIndex": 689, "maxTurns": 1, - "message1": "威力低下状態になった", - "message2": "与ダメージが低下", + "message1": " has entered a power down state", + "message2": "Damage dealt is reduced", "minTurns": 1, "motion": 0, - "name": "威力低下20", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:威力低下>", + "name": "Power Down 20", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified \n", "overlay": 0, "priority": 20, "removeAtBattleEnd": false, @@ -1222,7 +1222,7 @@ "message2": "", "minTurns": 1, "motion": 0, - "name": "解析障害", + "name": "Analysis Error", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1247,7 +1247,7 @@ "variance": "" }, "note": "", - "message1": "のデバイスにラグが発生している", + "message1": "Lag is occurring on device ", "message4": "", "message3": "" }, @@ -1260,7 +1260,7 @@ "message2": "", "minTurns": 1, "motion": 0, - "name": "混乱", + "name": "Confusion", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1285,7 +1285,7 @@ "variance": "" }, "note": "", - "message1": "は思考が混乱している", + "message1": " is mentally confused", "message4": "", "message3": "" }, @@ -1302,8 +1302,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "認識阻害", - "note": "<パッシブ:true>\n<説明:施設の性別を間違えてしまう>\n認識障害ウイルス\n様々な事を誤認知する。\n戦闘中は他のカードと間違える。", + "name": "Recognition Inhibition", + "note": " Recognition Disorder Virus Misrecognizes various\nthings. Mistakes it for other cards during battle.", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1326,8 +1326,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "酩酊状態", - "note": "<パッシブ>\n<有利>\n<説明:普段とは異なる言動をする>\n<平常心を失っている>", + "name": "Drunken state", + "note": " ", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1350,8 +1350,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "ローター", - "note": "<パッシブ>\n<説明:秘部にローターが仕込まれている>\nローター装着", + "name": "Vibrator", + "note": " Vibrator equipped", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1374,8 +1374,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "ヘッドエイク", - "note": "<パッシブ>\n頭痛", + "name": "Headache", + "note": " Headache", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1398,8 +1398,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "パラサイトウイルス", - "note": "<パッシブ>\n<説明:体内に卵を産み付けられている>", + "name": "Parasite Virus", + "note": " ", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1422,8 +1422,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "生理痛", - "note": "<パッシブ>\n生理痛状態", + "name": "Menstrual cramps", + "note": " Menstrual Pain Status", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1446,8 +1446,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "ストレス症状", - "note": "<パッシブ>\n<説明:ストレスが溜まっている>\n立ち絵変化用", + "name": "Stress symptoms", + "note": " For standing\npose change", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1470,7 +1470,7 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "精液塗布", + "name": "Semen Application", "note": "", "overlay": 0, "priority": 50, @@ -1494,8 +1494,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "電子ドラッグ中毒", - "note": "<説明:電子ドラッグに依存している>", + "name": "Electronic Drug Addiction", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1518,8 +1518,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "露出衝動", - "note": "称号によって取得\n<パッシブ>\n<説明:肌を晒したい欲望が込み上げる>", + "name": "Exhibitionist Urge", + "note": "Acquired by title ", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1543,7 +1543,7 @@ "minTurns": 1, "motion": 0, "name": "PTSD", - "note": "<パッシブ>\n<説明:心を痛めている。治療できない>", + "note": " ", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1559,11 +1559,11 @@ "chanceByDamage": 100, "iconIndex": 84, "maxTurns": 1, - "message1": "は興奮状態になった", + "message1": " became excited", "message2": "", "minTurns": 1, "motion": 0, - "name": "興奮", + "name": "Excitement", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1604,8 +1604,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "精液汚染", - "note": "<パッシブ>\n<説明:男の体液で体を汚されている>\n精液によって汚染されている", + "name": "Semen Contamination", + "note": " Contaminated by semen", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1621,13 +1621,13 @@ "chanceByDamage": 100, "iconIndex": 520, "maxTurns": 1, - "message1": "劇毒状態になった", - "message2": "毎ターンダメージ", - "message4": "劇毒は解除された", + "message1": " has become deadly poisoned", + "message2": " damage every turn", + "message4": "'s deadly poison has been cured", "minTurns": 1, "motion": 0, - "name": "劇毒", - "note": "\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", + "name": "Deadly Poison", + "note": " Effect duration each turn:\nunspecified 15 0 if not executed", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1643,7 +1643,7 @@ "value": 3 } ], - "message3": "劇毒に蝕まれてる!!", + "message3": " is being eaten away by deadly poison!!", "params": [], "damage": { "critical": "", @@ -1659,13 +1659,13 @@ "chanceByDamage": 100, "iconIndex": 377, "maxTurns": 1, - "message1": "に生命力がみなぎる!!", + "message1": " is filled with vitality!!", "message2": "", - "message4": "の命脈は解除された", + "message4": "'s lifeline has been released", "minTurns": 1, "motion": 0, - "name": "命脈", - "note": "<有利>\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0\n<重複ID:リジェネ>", + "name": "Lifeline", + "note": " Effect duration each\nturn: unspecified 15 0 if not executed\n", "overlay": 0, "priority": 35, "removeAtBattleEnd": false, @@ -1697,13 +1697,13 @@ "chanceByDamage": 100, "iconIndex": 724, "maxTurns": 1, - "message1": "毒状態になった", - "message2": "毎ターンダメージ", - "message4": "毒は解除された", + "message1": " has become poisoned", + "message2": " damage every turn", + "message4": "'s poison has been cured", "minTurns": 1, "motion": 0, - "name": "毒20", - "note": "\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", + "name": "Poison 20", + "note": " Effect duration each turn:\nunspecified 15 0 if not executed", "overlay": 0, "priority": 20, "removeAtBattleEnd": false, @@ -1719,7 +1719,7 @@ "value": 1.2 } ], - "message3": "毒に侵されている", + "message3": " is afflicted by poison", "params": [], "damage": { "critical": "", @@ -1735,13 +1735,13 @@ "chanceByDamage": 100, "iconIndex": 725, "maxTurns": 1, - "message1": "毒状態になった", - "message2": "毎ターンダメージ", - "message4": "毒は解除された", + "message1": " has become poisoned", + "message2": " damage every turn", + "message4": "'s poison has been cured", "minTurns": 1, "motion": 0, - "name": "毒50", - "note": "\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", + "name": "Poison 50", + "note": " Effect duration each turn:\nunspecified 15 0 if not executed", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1757,7 +1757,7 @@ "value": 1.5 } ], - "message3": "毒に侵されている", + "message3": " is afflicted by poison", "params": [], "damage": { "critical": "", @@ -1773,13 +1773,13 @@ "chanceByDamage": 100, "iconIndex": 726, "maxTurns": 1, - "message1": "毒状態になった", - "message2": "毎ターンダメージ", - "message4": "毒は解除された", + "message1": " has become poisoned", + "message2": " damage every turn", + "message4": "'s poison has been cured", "minTurns": 1, "motion": 0, - "name": "毒80", - "note": "\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", + "name": "Poison 80", + "note": " Effect duration each turn:\nunspecified 15 0 if not executed", "overlay": 0, "priority": 80, "removeAtBattleEnd": false, @@ -1795,7 +1795,7 @@ "value": 1.8 } ], - "message3": "毒に侵されている", + "message3": " is afflicted by poison", "params": [], "damage": { "critical": "", @@ -1811,13 +1811,13 @@ "chanceByDamage": 100, "iconIndex": 736, "maxTurns": 1, - "message1": "リジェネ状態になった", + "message1": " has entered a regen state", "message2": "", - "message4": "リジェネは解除された", + "message4": "'s regen has been canceled", "minTurns": 1, "motion": 0, - "name": "リジェネ30", - "note": "<有利>\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0\n<重複ID:リジェネ>", + "name": "Regen 30", + "note": " Effect duration\neach turn: unspecified 15 0 if not executed\n", "overlay": 0, "priority": 30, "removeAtBattleEnd": false, @@ -1880,7 +1880,7 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "【通常状態系】", + "name": "[Normal State Type]", "note": "", "overlay": 0, "priority": 50, @@ -1904,14 +1904,14 @@ ], "iconIndex": 486, "maxTurns": 1, - "message1": "雪の構えを取った", + "message1": " took a snow stance", "message2": "", "message3": "", "message4": "", "minTurns": 1, "motion": 0, - "name": "雪", - "note": "<有利>\n属性有効度:特定C威力倍化 の場合\n歩数が倍化対象のカードとなる", + "name": "Snow", + "note": " Attribute Effectiveness: In the case of specific\nC power doubling The number of steps becomes a card subject\nto doubling", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1934,14 +1934,14 @@ ], "iconIndex": 487, "maxTurns": 1, - "message1": "月の構えを取った", + "message1": " took the Moon Stance", "message2": "", "message3": "", "message4": "", "minTurns": 1, "motion": 0, - "name": "月", - "note": "<有利>\n属性有効度:特定C威力倍化 の場合\n歩数が倍化対象のカードとなる", + "name": "Moon", + "note": " Attribute Effectiveness: In the case of specific\nC power doubling The number of steps becomes a card subject\nto doubling", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1964,14 +1964,14 @@ ], "iconIndex": 483, "maxTurns": 1, - "message1": "雪の心を得た", + "message1": " has gained the heart of snow", "message2": "", "message3": "", "message4": "", "minTurns": 1, "motion": 0, - "name": "雪見", - "note": "<有利>\n属性有効度:特定C威力倍化 の場合\n歩数が倍化対象のカードとなる", + "name": "Yukimi", + "note": " Attribute Effectiveness: In the case of specific\nC power doubling The number of steps becomes a card subject\nto doubling", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -1994,14 +1994,14 @@ ], "iconIndex": 484, "maxTurns": 1, - "message1": "月の心を得た", + "message1": " has obtained the heart of the moon", "message2": "", "message3": "", "message4": "", "minTurns": 1, "motion": 0, - "name": "月見", - "note": "<有利>\n属性有効度:特定C威力倍化 の場合\n歩数が倍化対象のカードとなる", + "name": "Tsukimi", + "note": " Attribute Effectiveness: In the case of specific\nC power doubling The number of steps becomes a card subject\nto doubling", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2144,7 +2144,7 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "【戦闘系】", + "name": "[Combat Type]", "note": "", "overlay": 0, "priority": 50, @@ -2161,11 +2161,11 @@ "chanceByDamage": 100, "iconIndex": 710, "maxTurns": 1, - "message1": "ミラー状態になった", + "message1": " has entered a mirror state", "message2": "", "minTurns": 1, "motion": 0, - "name": "ジェミニ", + "name": "Gemini", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2189,7 +2189,7 @@ "type": "", "variance": "" }, - "note": "<有利>", + "note": "", "message4": "", "message3": "" }, @@ -2206,14 +2206,14 @@ ], "iconIndex": 469, "maxTurns": 1, - "message1": "の攻撃範囲がMaxに!", + "message1": "'s attack range is now at Max!", "message2": "", "message3": "", "message4": "", "minTurns": 1, "motion": 0, - "name": "攻撃全体化", - "note": "<有利>", + "name": "Attack Area Expansion", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2229,12 +2229,12 @@ "chanceByDamage": 100, "iconIndex": 688, "maxTurns": 1, - "message1": "威力低下状態になった", - "message2": "与ダメージが低下", + "message1": " has entered a power down state", + "message2": "Damage dealt is reduced by ", "minTurns": 1, "motion": 0, - "name": "威力低下10", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:威力低下>", + "name": "Power Down 10", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified \n", "overlay": 0, "priority": 10, "removeAtBattleEnd": false, @@ -2267,11 +2267,11 @@ "chanceByDamage": 100, "iconIndex": 690, "maxTurns": 1, - "message1": "防御低下状態になった", + "message1": " has entered a Defense Down state", "message2": "", "minTurns": 1, "motion": 0, - "name": "防御低下10", + "name": "Defense Down 10", "overlay": 0, "priority": 10, "removeAtBattleEnd": false, @@ -2295,7 +2295,7 @@ "type": "", "variance": "" }, - "note": "<重複ID:防御低下>", + "note": "", "message4": "" }, { @@ -2304,13 +2304,13 @@ "chanceByDamage": 100, "iconIndex": 736, "maxTurns": 1, - "message1": "リジェネ状態になった", + "message1": " has entered a regen state", "message2": "", - "message4": "リジェネは解除された", + "message4": "'s regen has been canceled", "minTurns": 1, "motion": 0, - "name": "リジェネ30", - "note": "<有利>\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0\n<重複ID:リジェネ>", + "name": "Regen 30", + "note": " Effect duration\neach turn: unspecified 15 0 if not executed\n", "overlay": 0, "priority": 30, "removeAtBattleEnd": false, @@ -2342,13 +2342,13 @@ "chanceByDamage": 100, "iconIndex": 396, "maxTurns": 1, - "message1": "は防御貫通状態になった", - "message2": "は防御貫通状態になった", + "message1": " has entered a defense penetration state", + "message2": " has entered a defense penetration state", "message4": "", "minTurns": 1, "motion": 0, - "name": "防御貫通", - "note": "<有利>", + "name": "Defense Penetration", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2380,12 +2380,12 @@ "chanceByDamage": 100, "iconIndex": 680, "maxTurns": 1, - "message1": "超重装甲を得た", - "message2": "被ダメージがされる", + "message1": " has gained super heavy armor", + "message2": "Damage is being taken", "minTurns": 1, "motion": 0, - "name": "装甲100", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:装甲>", + "name": "Armor 100", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", "overlay": 0, "priority": 100, "removeAtBattleEnd": false, @@ -2430,14 +2430,14 @@ ], "iconIndex": 353, "maxTurns": 1, - "message1": "アクセス状態だ!", + "message1": " is in access state!", "message2": "", "message3": "", "message4": "", "minTurns": 1, "motion": 0, - "name": "Nアクセス", - "note": "<有利><剥がれない>", + "name": "N Access", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2453,13 +2453,13 @@ "chanceByDamage": 100, "iconIndex": 737, "maxTurns": 1, - "message1": "リジェネ状態になった", + "message1": " has entered a regen state", "message2": "", - "message4": "リジェネは解除された", + "message4": "'s regen has been canceled", "minTurns": 1, "motion": 0, - "name": "リジェネ20", - "note": "<有利>\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0\n<重複ID:リジェネ>", + "name": "Regen 20", + "note": " Effect duration\neach turn: unspecified 15 0 if not executed\n", "overlay": 0, "priority": 20, "removeAtBattleEnd": false, @@ -2491,12 +2491,12 @@ "chanceByDamage": 100, "iconIndex": 691, "maxTurns": 1, - "message1": "超虚弱化した", - "message2": "与ダメージが低下", + "message1": " has become super weakened", + "message2": "Damage dealt is reduced", "minTurns": 1, "motion": 0, - "name": "威力低下99", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:威力低下>", + "name": "Power reduced by 99", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified \n", "overlay": 0, "priority": 99, "removeAtBattleEnd": false, @@ -2529,11 +2529,11 @@ "chanceByDamage": 100, "iconIndex": 481, "maxTurns": 1, - "message1": "リフレクト状態になった", + "message1": " has entered the Reflect state", "message2": "", "minTurns": 1, "motion": 0, - "name": "リフレクト", + "name": "Reflect", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2557,7 +2557,7 @@ "type": "", "variance": "" }, - "note": "<有利>", + "note": "", "message4": "", "message3": "" }, @@ -2567,13 +2567,13 @@ "chanceByDamage": 100, "iconIndex": 501, "maxTurns": 1, - "message1": "トランス状態になった", + "message1": " has entered a trance state", "message2": "", - "message4": "トランスは解除された", + "message4": "'s trance has been released", "minTurns": 1, "motion": 0, - "name": "トランス", - "note": "<説明:★リジェネ25&威力増加10&装甲10>\n<有利>\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", + "name": "Trance", + "note": "\n Effect duration each\nturn: Unspecified 15 0 if not executed", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2622,14 +2622,14 @@ ], "iconIndex": 682, "maxTurns": 1, - "message1": "カウンター状態になった", + "message1": " has entered counter state", "message2": "", "message3": "", - "message4": "反撃の構えが解除された", + "message4": "'s counter stance has been released", "minTurns": 1, "motion": 0, - "name": "カウンター15", - "note": "<有利>", + "name": "Counter 15", + "note": "", "overlay": 0, "priority": 15, "removeAtBattleEnd": false, @@ -2645,12 +2645,12 @@ "chanceByDamage": 100, "iconIndex": 515, "maxTurns": 1, - "message1": "\\C[17]の処理能力が一時的に増加", + "message1": "'s processing power temporarily increased", "message2": "", - "message4": "処理速度がもとに戻った", + "message4": "Processing speed returned to normal", "minTurns": 1, "motion": 0, - "name": "高速回路", + "name": "Speed Circuits", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2679,7 +2679,7 @@ "type": "", "variance": "" }, - "note": "<有利>", + "note": "", "message3": "" }, { @@ -2688,12 +2688,12 @@ "chanceByDamage": 100, "iconIndex": 512, "maxTurns": 1, - "message1": "\\C[17]の処理能力が一時的に超増加", + "message1": "Temporary massive increase in 's processing power", "message2": "", - "message4": "処理速度がもとに戻った", + "message4": "Processing speed returned to normal", "minTurns": 1, "motion": 0, - "name": "オーバークロック", + "name": "Overclock", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2722,7 +2722,7 @@ "type": "", "variance": "" }, - "note": "<有利>", + "note": "", "message3": "" }, { @@ -2731,12 +2731,12 @@ "chanceByDamage": 100, "iconIndex": 692, "maxTurns": 1, - "message1": "装甲10を得た", - "message2": "被ダメージがされる", + "message1": " gained Armor 10", + "message2": "Damage is taken", "minTurns": 1, "motion": 0, - "name": "装甲10", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:装甲>", + "name": "Armor 10", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", "overlay": 0, "priority": 10, "removeAtBattleEnd": false, @@ -2776,14 +2776,14 @@ ], "iconIndex": 681, "maxTurns": 1, - "message1": "カウンター状態になった", + "message1": " has entered a counter state", "message2": "", "message3": "", - "message4": "反撃の構えが解除された", + "message4": "'s counter stance has been released", "minTurns": 1, "motion": 0, - "name": "カウンター5", - "note": "<有利>", + "name": "Counter 5", + "note": "", "overlay": 0, "priority": 5, "removeAtBattleEnd": false, @@ -2799,12 +2799,12 @@ "chanceByDamage": 100, "iconIndex": 693, "maxTurns": 1, - "message1": "装甲20を得た", - "message2": "被ダメージがされる", + "message1": " gained Armor 20", + "message2": "Damage will be taken", "minTurns": 1, "motion": 0, - "name": "装甲20", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:装甲>", + "name": "Armor 20", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", "overlay": 0, "priority": 20, "removeAtBattleEnd": false, @@ -2861,12 +2861,12 @@ "chanceByDamage": 100, "iconIndex": 678, "maxTurns": 1, - "message1": "威力15増加状態になった", - "message2": "与ダメージが上昇", + "message1": " is now in a state of increased power by 15", + "message2": "Damage dealt has increased by ", "minTurns": 1, "motion": 0, - "name": "威力増加15", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>", + "name": "Power Increase 15", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", "overlay": 0, "priority": 15, "removeAtBattleEnd": false, @@ -2899,12 +2899,12 @@ "chanceByDamage": 100, "iconIndex": 673, "maxTurns": 1, - "message1": "威力10増加状態になった", - "message2": "与ダメージが上昇", + "message1": " is now in a state of power increased by 10", + "message2": "Damage dealt increased by ", "minTurns": 1, "motion": 0, - "name": "威力増加10", - "note": "※カジュア・バニラ戦用\n //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>", + "name": "Power increased by 10", + "note": "*For Kajua and Vanilla battle //Turn start\nanimation number: 0 disabled Effect duration each\nturn: unspecified ", "overlay": 0, "priority": 10, "removeAtBattleEnd": false, @@ -2937,13 +2937,13 @@ "chanceByDamage": 100, "iconIndex": 502, "maxTurns": 1, - "message1": "クロックワイズ状態になった", + "message1": " has entered the Clockwise state", "message2": "", - "message4": "クロックワイズは解除された", + "message4": "'s Clockwise state has been canceled", "minTurns": 1, "motion": 0, - "name": "クロックワイズ", - "note": "<有利>\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", + "name": "Clockwise", + "note": " Effect duration each turn:\ndefault 15 0 if not executed", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2980,11 +2980,11 @@ "chanceByDamage": 100, "iconIndex": 694, "maxTurns": 1, - "message1": "防御低下状態になった", + "message1": " has entered a Defense Down state", "message2": "", "minTurns": 1, "motion": 0, - "name": "防御低下20", + "name": "Defense Down 20", "overlay": 0, "priority": 20, "removeAtBattleEnd": false, @@ -3008,7 +3008,7 @@ "type": "", "variance": "" }, - "note": "<重複ID:防御低下>", + "note": "", "message4": "" }, { @@ -3040,8 +3040,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "竜翔鳳刺", - "note": "<説明:★ドロー・MP回復+2\n&威力増加20>\n<有利>\n", + "name": "Soaring Phoenix", + "note": "\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3057,12 +3057,12 @@ "chanceByDamage": 100, "iconIndex": 679, "maxTurns": 1, - "message1": "威力30増加状態になった", - "message2": "与ダメージが上昇", + "message1": " is now in a state of 30 power increase", + "message2": "Damage dealt has increased by ", "minTurns": 1, "motion": 0, - "name": "威力増加30", - "note": "※カジュア・バニラ戦用\n //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>", + "name": "Power increased by 30", + "note": "*For Kajua and Vanilla battle //Turn start\nanimation number: 0 disabled Effect duration each\nturn: unspecified ", "overlay": 0, "priority": 30, "removeAtBattleEnd": false, @@ -3095,12 +3095,12 @@ "chanceByDamage": 100, "iconIndex": 695, "maxTurns": 1, - "message1": "威力50増加状態になった", - "message2": "与ダメージが上昇", + "message1": " is now in a state of 50 power increase", + "message2": "Damage dealt has increased by ", "minTurns": 1, "motion": 0, - "name": "威力増加50", - "note": "※カジュア・バニラ戦用\n //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>", + "name": "Power increased by 50", + "note": "*For Kajua and Vanilla battle //Turn start\nanimation number: 0 disabled Effect duration each\nturn: unspecified ", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3133,12 +3133,12 @@ "chanceByDamage": 100, "iconIndex": 711, "maxTurns": 1, - "message1": "威力100増加状態になった", - "message2": "与ダメージが上昇", + "message1": " is now in a state of 100 power increase", + "message2": "Damage dealt increased by ", "minTurns": 1, "motion": 0, - "name": "威力増加100", - "note": "※カジュア・バニラ戦用\n //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>", + "name": "Power increased by 100", + "note": "*For Kajua and Vanilla battle //Turn start\nanimation number: 0 disabled Effect duration each\nturn: unspecified ", "overlay": 0, "priority": 100, "removeAtBattleEnd": false, @@ -3171,12 +3171,12 @@ "chanceByDamage": 100, "iconIndex": 727, "maxTurns": 1, - "message1": "威力200増加状態になった", - "message2": "与ダメージが上昇", + "message1": " is now in a state of 200 power increase", + "message2": "Damage dealt has increased by ", "minTurns": 1, "motion": 0, - "name": "威力増加200", - "note": "※カジュア・バニラ戦用\n //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>", + "name": "Power increased by 200", + "note": "*For Kajua and Vanilla battle //Turn start\nanimation number: 0 disabled Effect duration each\nturn: unspecified ", "overlay": 0, "priority": 100, "removeAtBattleEnd": false, @@ -3209,12 +3209,12 @@ "chanceByDamage": 100, "iconIndex": 674, "maxTurns": 1, - "message1": "は首狙いを定めた!", - "message2": "与ダメージが上昇", + "message1": " and aimed for the neck!", + "message2": "Damage dealt increased by ", "minTurns": 1, "motion": 0, - "name": "首狩りの構え", - "note": "※カジュア・バニラ戦用\n //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>", + "name": "Beheading Stance", + "note": "*For Kajua and Vanilla battle //Turn start\nanimation number: 0 disabled Effect duration each\nturn: unspecified ", "overlay": 0, "priority": 10, "removeAtBattleEnd": false, @@ -3254,7 +3254,7 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "【ウィルス系】", + "name": "[Virus Type]", "note": "", "overlay": 0, "priority": 50, @@ -3271,13 +3271,13 @@ "chanceByDamage": 100, "iconIndex": 2, "maxTurns": 1, - "message1": "への毒が蓄積する", - "message2": "毎ターンダメージ", - "message4": "のセルダメージは無くなった", + "message1": "Poison accumulates on ", + "message2": "Damage every turn", + "message4": "'s cell damage has disappeared", "minTurns": 1, "motion": 0, - "name": "セルダメージ", - "note": " //ターン増加\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", + "name": "Cell Damage", + "note": " //Increase turn Effect\nduration per turn: unspecified 15 0 if not\nexecuted", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3293,7 +3293,7 @@ "value": 1 } ], - "message3": "毒に侵されている", + "message3": " is infected with poison", "params": [], "damage": { "critical": "", @@ -3312,7 +3312,7 @@ "message2": "", "minTurns": 1, "motion": 0, - "name": "毒手5", + "name": "Toxic Touch 5", "overlay": 0, "priority": 5, "removeAtBattleEnd": false, @@ -3336,9 +3336,9 @@ "type": "", "variance": "" }, - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>", - "message1": "は武器に毒を塗布した", - "message4": "の武器の毒は消えた", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n", + "message1": " coated the weapon with poison", + "message4": "The poison on 's weapon disappeared", "message3": "" }, { @@ -3354,14 +3354,14 @@ ], "iconIndex": 535, "maxTurns": 1, - "message1": "バリアにウィルスが仕込まれた", + "message1": "A virus was implanted in the barrier", "message2": "", "message3": "", "message4": "", "minTurns": 1, "motion": 0, - "name": "セルバリア", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>", + "name": "Cell Barrier", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3389,14 +3389,14 @@ ], "iconIndex": 551, "maxTurns": 1, - "message1": "は魔神の加護を得た", + "message1": " has received the blessing of the Devil", "message2": "", "message3": "", "message4": "", "minTurns": 1, "motion": 0, - "name": "アスタロト", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>", + "name": "Astaroth", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3412,13 +3412,13 @@ "chanceByDamage": 100, "iconIndex": 738, "maxTurns": 1, - "message1": "リジェネ状態になった", + "message1": " has entered a regen state", "message2": "", - "message4": "リジェネは解除された", + "message4": "'s regen has been canceled", "minTurns": 1, "motion": 0, - "name": "リジェネ50", - "note": "<有利>\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0\n<重複ID:リジェネ>", + "name": "Regen 50", + "note": " Effect duration\neach turn: unspecified 15 0 if not executed\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3570,13 +3570,13 @@ "chanceByDamage": 100, "iconIndex": 195, "maxTurns": 1, - "message1": "の射精欲が高まる", - "message2": "毎ターンダメージ", - "message4": "は冷静になってしまった", + "message1": "'s ejaculation desire is increasing", + "message2": "Damage every turn", + "message4": " has calmed down", "minTurns": 1, "motion": 0, - "name": "射精欲", - "note": " //ターン増加\n毎ターンエフェクト時間:無指定0\n 実行しない場合は0", + "name": "Ejaculation Desire", + "note": " //Increase turn Effect duration\nper turn: unspecified 0 0 if not executed", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3608,13 +3608,13 @@ "chanceByDamage": 100, "iconIndex": 193, "maxTurns": 1, - "message1": "は興奮した", - "message2": "射精スタック2倍", - "message4": "は冷静になってしまった", + "message1": " got excited", + "message2": "Ejaculation stack doubled", + "message4": " calmed down", "minTurns": 1, "motion": 0, - "name": "興奮", - "note": " //ターン増加\n毎ターンエフェクト時間:無指定0\n 実行しない場合は0", + "name": "Excitement", + "note": " //Increase turn Effect duration\nper turn: unspecified 0 0 if not executed", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3651,13 +3651,13 @@ "chanceByDamage": 100, "iconIndex": 744, "maxTurns": 1, - "message1": "はドローブーストになった", - "message2": "ドローブースト!", - "message4": "のドローブーストは終わった", + "message1": " has become Draw Boost", + "message2": "Draw Boost!", + "message4": "'s Draw Boost has ended", "minTurns": 1, "motion": 0, - "name": "ドローブースト1", - "note": "<有利>//ターン増加\n毎ターンエフェクト時間:無指定0\n 実行しない場合は0", + "name": "Draw Boost 1", + "note": "//Turn Increase Effect\nduration each turn: Unspecified 0 0 if not\nexecuted", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3689,13 +3689,13 @@ "chanceByDamage": 100, "iconIndex": 194, "maxTurns": 1, - "message1": "は敏感になった", - "message2": "射精スタック2倍", - "message4": "は落ち着きを取り戻した", + "message1": " became sensitive", + "message2": "Ejaculation stack doubled", + "message4": " regained composure", "minTurns": 1, "motion": 0, - "name": "敏感", - "note": " //ターン増加\n毎ターンエフェクト時間:無指定0\n 実行しない場合は0", + "name": "Sensitive", + "note": " //Increase turn Effect duration\nper turn: unspecified 0 0 if not executed", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3730,7 +3730,7 @@ "message2": "", "minTurns": 1, "motion": 0, - "name": "泥酔", + "name": "Dead drunk", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3755,7 +3755,7 @@ "variance": "" }, "note": "", - "message1": "は泥酔している", + "message1": " is dead drunk", "message4": "" }, { @@ -3771,13 +3771,13 @@ ], "iconIndex": 700, "maxTurns": 1, - "message1": "は石化状態になった", + "message1": " has become petrified", "message2": "", "message3": "", - "message4": "はメタル状態は解除された", + "message4": "'s metal state has been removed", "minTurns": 1, "motion": 0, - "name": "石化", + "name": "Petrification", "note": "", "overlay": 0, "priority": 50, @@ -3896,14 +3896,14 @@ ], "iconIndex": 685, "maxTurns": 1, - "message1": "はメタル状態になった", + "message1": " has entered Metal Form", "message2": "", "message3": "", - "message4": "はメタル状態は解除された", + "message4": " has exited Metal Form", "minTurns": 1, "motion": 0, - "name": "メタル化", - "note": "<説明:★被ダメージ-2000:行動不可>\n<有利><剥がれない>", + "name": "Metal Form", + "note": "\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3920,13 +3920,13 @@ "traits": [], "iconIndex": 67, "maxTurns": 1, - "message1": "は丸呑みされた", + "message1": " was swallowed whole", "message2": "", "message3": "", - "message4": "は丸呑みは解除された", + "message4": "'s swallowed whole status was removed", "minTurns": 1, "motion": 0, - "name": "丸呑み", + "name": "Swallowed Whole", "note": "", "overlay": 0, "priority": 50, @@ -3944,14 +3944,14 @@ "traits": [], "iconIndex": 700, "maxTurns": 1, - "message1": "の石化が進行する", + "message1": "'s petrification is progressing", "message2": "", "message3": "", - "message4": "の石化の危険は無くなった", + "message4": "The danger of 's petrification has disappeared", "minTurns": 1, "motion": 0, - "name": "石化中", - "note": "<説明:\\C[10]残り1ターンのターン終了 時石化して敗北する\\n\\C[0]手札の「石化」カードが無くなった時自動解除>", + "name": "Petrifying", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3974,8 +3974,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "バインド", - "note": "ダウン時ステート\n<剥がれない>", + "name": "Bind", + "note": "Down state ", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3991,12 +3991,12 @@ "chanceByDamage": 100, "iconIndex": 711, "maxTurns": 1, - "message1": "威力増加100状態になった", - "message2": "与ダメージが上昇", + "message1": " has entered Power Increase 100 state", + "message2": "Damage dealt increased by ", "minTurns": 1, "motion": 0, - "name": "威力増加100", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>\n\n", + "name": "Power Increase 100", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n \n\n", "overlay": 0, "priority": 100, "removeAtBattleEnd": false, @@ -4028,11 +4028,11 @@ "chanceByDamage": 100, "iconIndex": 694, "maxTurns": 1, - "message1": "防御低下状態になった", + "message1": " has entered a Defense Down state", "message2": "", "minTurns": 1, "motion": 0, - "name": "防御低下20", + "name": "Defense Down 20", "overlay": 0, "priority": 20, "removeAtBattleEnd": false, @@ -4056,7 +4056,7 @@ "type": "", "variance": "" }, - "note": "<重複ID:防御低下>", + "note": "", "message4": "", "message3": "" }, @@ -4066,12 +4066,12 @@ "chanceByDamage": 100, "iconIndex": 689, "maxTurns": 1, - "message1": "威力低下状態になった", - "message2": "与ダメージが低下", + "message1": " has entered a power down state", + "message2": "Damage dealt is reduced", "minTurns": 1, "motion": 0, - "name": "威力低下20", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:威力低下>", + "name": "Power Down 20", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified \n", "overlay": 0, "priority": 20, "removeAtBattleEnd": false, @@ -4104,12 +4104,12 @@ "chanceByDamage": 100, "iconIndex": 712, "maxTurns": 1, - "message1": "装甲30を得た", - "message2": "被ダメージがされる", + "message1": " gained Armor 30", + "message2": "Damage is taken", "minTurns": 1, "motion": 0, - "name": "装甲30", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:装甲>", + "name": "Armor 30", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", "overlay": 0, "priority": 30, "removeAtBattleEnd": false, @@ -4142,11 +4142,11 @@ "chanceByDamage": 100, "iconIndex": 697, "maxTurns": 1, - "message1": "防御低下状態になった", + "message1": " has entered a Defense Down state", "message2": "", "minTurns": 1, "motion": 0, - "name": "防御低下50", + "name": "Defense Down 50", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4170,7 +4170,7 @@ "type": "", "variance": "" }, - "note": "<重複ID:防御低下>", + "note": "", "message4": "" }, { @@ -4179,12 +4179,12 @@ "chanceByDamage": 100, "iconIndex": 712, "maxTurns": 1, - "message1": "装甲30を得た", - "message2": "被ダメージがされる", + "message1": " gained Armor 30", + "message2": "Damage is taken", "minTurns": 1, "motion": 0, - "name": "装甲30", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定0\n<有利>\n<重複ID:装甲>", + "name": "Armor 30", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified 0\n ", "overlay": 0, "priority": 30, "removeAtBattleEnd": false, @@ -4217,12 +4217,12 @@ "chanceByDamage": 100, "iconIndex": 728, "maxTurns": 1, - "message1": "装甲50を得た", - "message2": "被ダメージがされる", + "message1": " gained Armor 50", + "message2": "Damage is taken", "minTurns": 1, "motion": 0, - "name": "装甲50", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:装甲>", + "name": "Armor 50", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4255,12 +4255,12 @@ "chanceByDamage": 100, "iconIndex": 680, "maxTurns": 1, - "message1": "装甲100を得た", - "message2": "被ダメージがされる", + "message1": " gained Armor 100", + "message2": "Damage is taken", "minTurns": 1, "motion": 0, - "name": "装甲100", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:装甲>", + "name": "Armor 100", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", "overlay": 0, "priority": 100, "removeAtBattleEnd": false, @@ -4293,13 +4293,13 @@ "chanceByDamage": 100, "iconIndex": 738, "maxTurns": 1, - "message1": "リジェネ状態になった", + "message1": " has entered a regen state", "message2": "", - "message4": "リジェネは解除された", + "message4": "'s regen has been canceled", "minTurns": 1, "motion": 0, - "name": "リジェネ50", - "note": "<有利>\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0\n<重複ID:リジェネ>", + "name": "Regen 50", + "note": " Effect duration\neach turn: unspecified 15 0 if not executed\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4331,11 +4331,11 @@ "chanceByDamage": 100, "iconIndex": 742, "maxTurns": 1, - "message1": "ミラージュ状態になった", + "message1": " has entered Mirage state", "message2": "", "minTurns": 1, "motion": 0, - "name": "ミラージュ", + "name": "Mirage", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4359,7 +4359,7 @@ "type": "", "variance": "" }, - "note": "<有利>", + "note": "", "message4": "", "message3": "" }, @@ -4369,11 +4369,11 @@ "chanceByDamage": 100, "iconIndex": 698, "maxTurns": 1, - "message1": "防御低下状態になった", + "message1": " has entered a Defense Down state", "message2": "", "minTurns": 1, "motion": 0, - "name": "防御低下30", + "name": "Defense Down 30", "overlay": 0, "priority": 30, "removeAtBattleEnd": false, @@ -4397,7 +4397,7 @@ "type": "", "variance": "" }, - "note": "<重複ID:防御低下>", + "note": "", "message4": "", "message3": "" }, @@ -4407,11 +4407,11 @@ "chanceByDamage": 100, "iconIndex": 697, "maxTurns": 1, - "message1": "防御低下状態になった", + "message1": " has entered a Defense Down state", "message2": "", "minTurns": 1, "motion": 0, - "name": "防御低下50", + "name": "Defense Down 50", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4435,7 +4435,7 @@ "type": "", "variance": "" }, - "note": "<重複ID:防御低下>", + "note": "", "message4": "", "message3": "" }, @@ -4445,11 +4445,11 @@ "chanceByDamage": 100, "iconIndex": 729, "maxTurns": 1, - "message1": "は空へ飛び上がった", + "message1": " soared into the sky", "message2": "", "minTurns": 1, "motion": 0, - "name": "飛翔", + "name": "Flight", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4473,7 +4473,7 @@ "type": "", "variance": "" }, - "note": "<有利>", + "note": "", "message4": "", "message3": "" }, @@ -4483,13 +4483,13 @@ "chanceByDamage": 100, "iconIndex": 64, "maxTurns": 1, - "message1": "火傷状態になった", - "message2": "毎ターンダメージ", - "message4": "火傷は解除された", + "message1": " is now burned", + "message2": " damage each turn", + "message4": "'s burn has been healed", "minTurns": 1, "motion": 0, - "name": "火傷", - "note": "\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", + "name": "Burn", + "note": " Effect duration each turn:\nunspecified 15 0 if not executed", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4505,7 +4505,7 @@ "value": 1.5 } ], - "message3": "火傷を負っている", + "message3": " is suffering from burns", "params": [], "damage": { "critical": "", @@ -4521,13 +4521,13 @@ "chanceByDamage": 100, "iconIndex": 2, "maxTurns": 1, - "message1": "猛毒状態になった", - "message2": "毎ターンダメージ", - "message4": "猛毒は解除された", + "message1": " has become deadly poisoned", + "message2": " damage every turn", + "message4": "'s deadly poison has been cured", "minTurns": 1, "motion": 0, - "name": "猛毒", - "note": "\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", + "name": "Deadly Poison", + "note": " Effect duration each turn:\nunspecified 15 0 if not executed", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4543,7 +4543,7 @@ "value": 2 } ], - "message3": "猛毒に侵されている", + "message3": " is afflicted with deadly poison", "params": [], "damage": { "critical": "", @@ -4559,12 +4559,12 @@ "chanceByDamage": 100, "iconIndex": 692, "maxTurns": 1, - "message1": "装甲10を得た", - "message2": "被ダメージがされる", + "message1": " gained Armor 10", + "message2": "Damage is taken", "minTurns": 1, "motion": 0, - "name": "装甲10", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:装甲>", + "name": "Armor 10", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", "overlay": 0, "priority": 10, "removeAtBattleEnd": false, @@ -4600,7 +4600,7 @@ "message2": "", "minTurns": 1, "motion": 0, - "name": "毒手10", + "name": "Toxic Touch 10", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4624,9 +4624,9 @@ "type": "", "variance": "" }, - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>", - "message1": "は武器に猛毒を塗布した", - "message4": "の武器の毒は消えた", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n", + "message1": " coated the weapon with deadly poison", + "message4": "The poison on 's weapon has worn off", "message3": "" }, { @@ -4635,12 +4635,12 @@ "chanceByDamage": 100, "iconIndex": 729, "maxTurns": 1, - "message1": "装甲25を得た", - "message2": "被ダメージがされる", + "message1": " gained Armor 25", + "message2": "Damage will be taken", "minTurns": 1, "motion": 0, - "name": "装甲25", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:装甲>", + "name": "Armor 25", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", "overlay": 0, "priority": 25, "removeAtBattleEnd": false, @@ -4673,11 +4673,11 @@ "chanceByDamage": 100, "iconIndex": 137, "maxTurns": 1, - "message1": "は特別な鎧を纏っている!", + "message1": " is wearing special armor!", "message2": "", "minTurns": 1, "motion": 0, - "name": "ヌイニウムアーマー", + "name": "Nuinum Armor", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4701,7 +4701,7 @@ "type": "", "variance": "" }, - "note": "<有利>", + "note": "", "message4": "", "message3": "" }, @@ -4711,11 +4711,11 @@ "chanceByDamage": 100, "iconIndex": 138, "maxTurns": 1, - "message1": "のぷにぷにやわらかボディ!", + "message1": "'s soft and squishy body!", "message2": "", "minTurns": 1, "motion": 0, - "name": "ヌイヌイボディ", + "name": "Soft and squishy body", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4749,7 +4749,7 @@ "type": "", "variance": "" }, - "note": "<有利>", + "note": "", "message4": "", "message3": "" }, @@ -4759,11 +4759,11 @@ "chanceByDamage": 100, "iconIndex": 714, "maxTurns": 1, - "message1": "防御低下状態になった", + "message1": " has entered a Defense Down state", "message2": "", "minTurns": 1, "motion": 0, - "name": "防御低下100", + "name": "Defense Down 100", "overlay": 0, "priority": 100, "removeAtBattleEnd": false, @@ -4787,7 +4787,7 @@ "type": "", "variance": "" }, - "note": "<重複ID:防御低下>", + "note": "", "message4": "", "message3": "" }, @@ -4800,7 +4800,7 @@ "message2": "", "minTurns": 1, "motion": 0, - "name": "毒手10", + "name": "Toxic Touch 10", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4824,9 +4824,9 @@ "type": "", "variance": "" }, - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>", - "message1": "は武器に毒を塗布した", - "message4": "の武器の毒は消えた", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n", + "message1": " coated the weapon with poison", + "message4": "The poison on 's weapon disappeared", "message3": "" }, { @@ -4835,12 +4835,12 @@ "chanceByDamage": 100, "iconIndex": 695, "maxTurns": 1, - "message1": "威力増加50状態になった", - "message2": "与ダメージが上昇", + "message1": " is now in a state of power increase by 50", + "message2": "Damage dealt has increased by ", "minTurns": 1, "motion": 0, - "name": "威力増加50", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:威力増加>\n\n", + "name": "Power increased by 50", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n \n\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4872,13 +4872,13 @@ "chanceByDamage": 100, "iconIndex": 723, "maxTurns": 1, - "message1": "リジェネ状態になった", + "message1": " has entered a regen state", "message2": "", - "message4": "リジェネは解除された", + "message4": "'s regen has been canceled", "minTurns": 1, "motion": 0, - "name": "リジェネ100", - "note": "<有利>\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0\n<重複ID:リジェネ>", + "name": "Regen 100", + "note": " Effect duration\neach turn: unspecified 15 0 if not executed\n", "overlay": 0, "priority": 100, "removeAtBattleEnd": false, @@ -4911,13 +4911,13 @@ "traits": [], "iconIndex": 683, "maxTurns": 1, - "message1": "は防御することができない!!", + "message1": " cannot defend!!", "message2": "", "message3": "", "message4": "", "minTurns": 1, "motion": 0, - "name": "防御禁止", + "name": "Defense Forbidden", "note": "", "overlay": 0, "priority": 50, @@ -4934,11 +4934,11 @@ "chanceByDamage": 100, "iconIndex": 90, "maxTurns": 1, - "message1": "は狂気に侵された!!", + "message1": " has been consumed by madness!!", "message2": "", "minTurns": 1, "motion": 0, - "name": "狂化", + "name": "Berserk", "overlay": 0, "priority": 10, "removeAtBattleEnd": false, @@ -4967,7 +4967,7 @@ "type": "", "variance": "" }, - "note": "<重複ID:防御低下>", + "note": "", "message4": "", "message3": "" }, @@ -4977,11 +4977,11 @@ "chanceByDamage": 100, "iconIndex": 680, "maxTurns": 1, - "message1": "は特殊な金属で作られている!", + "message1": " is made of a special metal!", "message2": "", "minTurns": 1, "motion": 0, - "name": "ブルーメタル", + "name": "Blue Metal", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5005,7 +5005,7 @@ "type": "", "variance": "" }, - "note": "<有利>", + "note": "", "message4": "", "message3": "" }, @@ -5015,11 +5015,11 @@ "chanceByDamage": 100, "iconIndex": 711, "maxTurns": 1, - "message1": "は攻撃モードに移行した!", + "message1": " has switched to Attack Mode!", "message2": "", "minTurns": 1, "motion": 0, - "name": "攻撃モード", + "name": "Attack Mode", "overlay": 0, "priority": 10, "removeAtBattleEnd": false, @@ -5043,7 +5043,7 @@ "type": "", "variance": "" }, - "note": "<重複ID:防御低下>", + "note": "", "message4": "", "message3": "" }, @@ -5053,12 +5053,12 @@ "chanceByDamage": 100, "iconIndex": 699, "maxTurns": 1, - "message1": "威力低下状態になった", - "message2": "与ダメージが低下", + "message1": " has entered a power down state", + "message2": "Damage dealt is reduced", "minTurns": 1, "motion": 0, - "name": "威力低下30", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:威力低下>", + "name": "Power Down 30", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified \n", "overlay": 0, "priority": 30, "removeAtBattleEnd": false, @@ -5091,11 +5091,11 @@ "chanceByDamage": 100, "iconIndex": 728, "maxTurns": 1, - "message1": "防御上昇状態になった", + "message1": " has entered a state of increased defense", "message2": "", "minTurns": 1, "motion": 0, - "name": "防御上昇50", + "name": "Defense increased by 50", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5119,7 +5119,7 @@ "type": "", "variance": "" }, - "note": "<重複ID:防御低下><有利>", + "note": "", "message4": "" }, { @@ -5128,13 +5128,13 @@ "chanceByDamage": 100, "iconIndex": 461, "maxTurns": 1, - "message1": "風の属性を纏う", + "message1": " is enveloped in the attribute of Wind", "message2": "", - "message4": "風の属性が解除された", + "message4": "'s attribute of Wind has been removed", "minTurns": 1, "motion": 0, "name": "M-Wind", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:99>", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5166,13 +5166,13 @@ "chanceByDamage": 100, "iconIndex": 462, "maxTurns": 1, - "message1": "火の属性を纏う", + "message1": " is enveloped in the attribute of Fire", "message2": "", - "message4": "火の属性が解除された", + "message4": "'s attribute of Fire has been removed", "minTurns": 1, "motion": 0, "name": "M-Flame", - "note": "<説明:●与えるダメージが15点追加>\n //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:99>", + "note": " //Turn\nstart animation number: 0 disabled Effect duration\neach turn: unspecified ", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5204,13 +5204,13 @@ "chanceByDamage": 100, "iconIndex": 463, "maxTurns": 1, - "message1": "水の属性を纏う", + "message1": " is enveloped in the water attribute", "message2": "", - "message4": "水の属性が解除された", + "message4": "'s water attribute has been removed", "minTurns": 1, "motion": 0, "name": "M-Aqua", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:99>", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5242,13 +5242,13 @@ "chanceByDamage": 100, "iconIndex": 464, "maxTurns": 1, - "message1": "土の属性を纏う", + "message1": " is enveloped in the Earth attribute", "message2": "", - "message4": "土の属性が解除された", + "message4": "'s Earth attribute has been removed", "minTurns": 1, "motion": 0, "name": "M-Earth", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:99>", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5280,13 +5280,13 @@ "chanceByDamage": 100, "iconIndex": 64, "maxTurns": 1, - "message1": "灼熱状態になった", - "message2": "毎ターンダメージ", - "message4": "灼熱は解除された", + "message1": " has become scorched", + "message2": " damage every turn", + "message4": "'s scorching heat has been removed", "minTurns": 1, "motion": 0, - "name": "灼熱", - "note": "\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", + "name": "Scorching Heat", + "note": " Effect duration each turn:\nunspecified 15 0 if not executed", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5307,7 +5307,7 @@ "value": 0.7 } ], - "message3": "を灼熱の熱気が襲う", + "message3": "Scorching heat attacks ", "params": [], "damage": { "critical": "", @@ -5351,8 +5351,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "竜血", - "note": "<説明:★ドロー・MP回復+1\n&威力増加10・装甲15>\n<有利>\n", + "name": "Dragon Blood", + "note": " ", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5368,13 +5368,13 @@ "chanceByDamage": 100, "iconIndex": 526, "maxTurns": 1, - "message1": "猛毒状態になった", - "message2": "毎ターンダメージ", - "message4": "猛毒は解除された", + "message1": " has become severely poisoned", + "message2": " damage each turn", + "message4": "'s severe poison has been cured", "minTurns": 1, "motion": 0, - "name": "劇毒", - "note": "\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0", + "name": "Deadly Poison", + "note": " Effect duration each turn:\nunspecified 15 0 if not executed", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5390,7 +5390,7 @@ "value": 3 } ], - "message3": "猛毒に侵されている", + "message3": " is afflicted with severe poison", "params": [], "damage": { "critical": "", @@ -5418,14 +5418,14 @@ ], "iconIndex": 741, "maxTurns": 1, - "message1": "は応援によって力がみなぎる!", + "message1": " is filled with power from the cheer!", "message2": "", "message3": "", "message4": "", "minTurns": 1, "motion": 0, - "name": "応援", - "note": "<説明:★ドロー+1&威力増加10>\n<有利>\n", + "name": "Cheer", + "note": " ", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5441,13 +5441,13 @@ "chanceByDamage": 100, "iconIndex": 370, "maxTurns": 1, - "message1": "は妨害状態になった!", + "message1": " has become interfered!", "message2": "", - "message4": "の妨害状態が解消された", + "message4": "'s interference has been cleared", "minTurns": 1, "motion": 0, - "name": "妨害", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:99>", + "name": "Interference", + "note": " // Animation number at turn start: 0 disabled\n Effect duration each turn: unspecified\n ", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5491,7 +5491,7 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "【以下ダンジョン専用】", + "name": "[Dungeon Use Only]", "note": "", "overlay": 0, "priority": 50, @@ -5508,12 +5508,12 @@ "chanceByDamage": 100, "iconIndex": 35, "maxTurns": 1, - "message1": "装甲15を得た", - "message2": "被ダメージがされる", + "message1": " gained 15 armor", + "message2": "Damage is taken", "minTurns": 1, "motion": 0, - "name": "忍耐力", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:忍耐力>", + "name": "Endurance", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", "overlay": 0, "priority": 15, "removeAtBattleEnd": false, @@ -5546,12 +5546,12 @@ "chanceByDamage": 100, "iconIndex": 34, "maxTurns": 1, - "message1": "威力10増加状態になった", - "message2": "与ダメージが上昇", + "message1": " is now in a state where power is increased by 10", + "message2": "Damage dealt has increased by ", "minTurns": 1, "motion": 0, - "name": "Atkサポート", - "note": "※カジュア・バニラ戦用\n //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<重複ID:Atkサポート>", + "name": "Atk Support", + "note": "*For Kajua and Vanilla battle //Turn start\nanimation number: 0 disabled Effect duration each\nturn: unspecified ", "overlay": 0, "priority": 10, "removeAtBattleEnd": false, @@ -5584,13 +5584,13 @@ "chanceByDamage": 100, "iconIndex": 739, "maxTurns": 1, - "message1": "リジェネ状態になった", + "message1": " has entered a regen state", "message2": "", - "message4": "リジェネは解除された", + "message4": "'s regen has been removed", "minTurns": 1, "motion": 0, - "name": "リジェネ10", - "note": "<有利>\n 毎ターンエフェクト時間:無指定15\n 実行しない場合は0\n<重複ID:リジェネ>", + "name": "Regen 10", + "note": " Effect duration\neach turn: unspecified 15 0 if not executed\n", "overlay": 0, "priority": 10, "removeAtBattleEnd": false, @@ -5646,12 +5646,12 @@ "chanceByDamage": 100, "iconIndex": 87, "maxTurns": 1, - "message1": "\\C[17]はアクセスモードへ移行した", - "message2": "アクセスモード", - "message4": "\\C[10]アクセスモードが解除された", + "message1": "\\C[17] switched to Access Mode", + "message2": "Access Mode", + "message4": "\\C[10]Access Mode has been deactivated", "minTurns": 1, "motion": 0, - "name": "Mアクセス", + "name": "M-Access", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5680,7 +5680,7 @@ "type": "", "variance": "" }, - "note": "<有利><剥がれない>\n<説明:●ドロー&MP回復量+1>\n<アクセス>\n", + "note": " ", "message3": "" }, { @@ -5689,12 +5689,12 @@ "chanceByDamage": 100, "iconIndex": 87, "maxTurns": 1, - "message1": "\\C[17]はアクセスモードへ移行した", - "message2": "アクセスモード", - "message4": "\\C[10]アクセスモードが解除された", + "message1": "\\C[17] has switched to Access Mode", + "message2": "Access Mode", + "message4": "\\C[10]Access Mode has been deactivated", "minTurns": 1, "motion": 0, - "name": "Bアクセス", + "name": "B-Access", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5723,7 +5723,7 @@ "type": "", "variance": "" }, - "note": "<有利><剥がれない>\n<説明:●ドロー&MP回復量+1>\n<アクセス>", + "note": " ", "message3": "" }, { @@ -5732,12 +5732,12 @@ "chanceByDamage": 100, "iconIndex": 87, "maxTurns": 1, - "message1": "\\C[17]はアクセスモードへ移行した", - "message2": "アクセスモード", - "message4": "\\C[10]アクセスモードが解除された", + "message1": "\\C[17] has switched to Access Mode", + "message2": "Access Mode", + "message4": "\\C[10]Access Mode has been deactivated", "minTurns": 1, "motion": 0, - "name": "Cアクセス", + "name": "C-Access", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5766,7 +5766,7 @@ "type": "", "variance": "" }, - "note": "<有利><剥がれない>\n<説明:●ドロー&MP回復量+1>\n<アクセス>\n", + "note": " ", "message3": "" }, { @@ -5775,12 +5775,12 @@ "chanceByDamage": 100, "iconIndex": 87, "maxTurns": 1, - "message1": "\\C[17]はアクセスモードへ移行した", - "message2": "アクセスモード", - "message4": "\\C[10]アクセスモードが解除された", + "message1": " has switched to Access Mode", + "message2": "Access Mode", + "message4": "Access Mode has been deactivated", "minTurns": 1, "motion": 0, - "name": "Dアクセス", + "name": "D-Access", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5809,7 +5809,7 @@ "type": "", "variance": "" }, - "note": "<有利><剥がれない>\n<説明:●ドロー&MP回復量+1>\n<アクセス>\n", + "note": " ", "message3": "" }, { @@ -5818,12 +5818,12 @@ "chanceByDamage": 100, "iconIndex": 87, "maxTurns": 1, - "message1": "\\C[17]はアクセスモードへ移行した", - "message2": "アクセスモード", - "message4": "\\C[10]アクセスモードが解除された", + "message1": "\\C[17] has switched to Access Mode", + "message2": "Access Mode", + "message4": "\\C[10]Access Mode has been deactivated", "minTurns": 1, "motion": 0, - "name": "Eアクセス", + "name": "E-Access", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5852,7 +5852,7 @@ "type": "", "variance": "" }, - "note": "<有利><剥がれない>\n<説明:●ドロー&MP回復量+1>\n<アクセス>\n", + "note": " ", "message3": "" }, { @@ -5861,12 +5861,12 @@ "chanceByDamage": 100, "iconIndex": 87, "maxTurns": 1, - "message1": "\\C[17]はアクセスモードへ移行した", - "message2": "アクセスモード", - "message4": "\\C[10]アクセスモードが解除された", + "message1": "\\C[17] has switched to Access Mode", + "message2": "Access Mode", + "message4": "\\C[10]Access Mode has been deactivated", "minTurns": 1, "motion": 0, - "name": "Pアクセス", + "name": "P-Access", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -5895,7 +5895,7 @@ "type": "", "variance": "" }, - "note": "<有利><剥がれない>\n<説明:●ドロー&MP回復量+1>\n<アクセス>\n", + "note": " ", "message3": "" }, { @@ -6024,12 +6024,12 @@ "chanceByDamage": 100, "iconIndex": 76, "maxTurns": 1, - "message1": "は武器に闘気を宿した!", - "message2": "与ダメージが上昇", + "message1": " has infused vigor into the weapon!", + "message2": "Damage dealt increased by ", "minTurns": 1, "motion": 0, - "name": "ブレイドプリンセス", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利><剥がれない>\n<重複ID:威力増加>\n\n", + "name": "Blade Princess", + "note": " // Animation number at turn start: 0 disabled\n Effect duration each turn: unspecified\n \n\n", "overlay": 0, "priority": 20, "removeAtBattleEnd": false, @@ -6061,11 +6061,11 @@ "chanceByDamage": 100, "iconIndex": 80, "maxTurns": 1, - "message1": "は妖精を使い身を守る!", + "message1": " uses fairies to protect themselves!", "message2": "", "minTurns": 1, "motion": 0, - "name": "フェアリープリンセス", + "name": "Fairy Princess", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -6089,7 +6089,7 @@ "type": "", "variance": "" }, - "note": "<有利><剥がれない>", + "note": "", "message4": "", "message3": "" }, @@ -6102,7 +6102,7 @@ "message2": "", "minTurns": 1, "motion": 0, - "name": "デッドリープリンセス", + "name": "Deadly Princess", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -6126,9 +6126,9 @@ "type": "", "variance": "" }, - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利><剥がれない>", - "message1": "は武器に紫毒を滴らせる!", - "message4": "の武器の毒は消えた", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n", + "message1": " drips purple poison on the weapon!", + "message4": "The poison on 's weapon has disappeared", "message3": "" }, { @@ -6144,8 +6144,8 @@ "message4": "", "minTurns": 1, "motion": 0, - "name": "アナルビーズ", - "note": "アナルビーズ 状態のステート\n<剥がれない>", + "name": "Anal Beads", + "note": "Anal Beads status state ", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -6432,14 +6432,14 @@ ], "iconIndex": 64, "maxTurns": 1, - "message1": "は一度だけ食いしばる!", + "message1": " clenches their teeth just once!", "message2": "", "message3": "", "message4": "", "minTurns": 1, "motion": 0, - "name": "タフネスハート", - "note": "<有利>", + "name": "Toughness Heart", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -6654,14 +6654,14 @@ ], "iconIndex": 683, "maxTurns": 1, - "message1": "の防御は封印された", + "message1": "'s defense has been sealed", "message2": "", "message3": "", "message4": "", "minTurns": 1, "motion": 0, - "name": "防御禁止", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<剥がれない>", + "name": "Defense Forbidden", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -6677,12 +6677,12 @@ "chanceByDamage": 100, "iconIndex": 95, "maxTurns": 1, - "message1": "は防御態勢を取った", - "message2": "は防御態勢を取った", + "message1": " took a guard stance", + "message2": " took a guard stance", "minTurns": 1, "motion": 0, - "name": "防御態勢", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n<剥がれない>", + "name": "Guard Stance", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", "overlay": 0, "priority": 0, "removeAtBattleEnd": false, @@ -6811,12 +6811,12 @@ "chanceByDamage": 100, "iconIndex": 740, "maxTurns": 1, - "message1": "威力低下状態になった", - "message2": "与ダメージが低下", + "message1": " has entered a power down state", + "message2": "Damage dealt is reduced", "minTurns": 1, "motion": 0, - "name": "威力低下5", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:威力低下>", + "name": "Power Down 5", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified \n", "overlay": 0, "priority": 5, "removeAtBattleEnd": false, @@ -6849,12 +6849,12 @@ "chanceByDamage": 100, "iconIndex": 688, "maxTurns": 1, - "message1": "威力低下状態になった", - "message2": "与ダメージが低下", + "message1": " has entered a power down state", + "message2": "Damage dealt is reduced by ", "minTurns": 1, "motion": 0, - "name": "威力低下10", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:威力低下>", + "name": "Power Down 10", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified \n", "overlay": 0, "priority": 10, "removeAtBattleEnd": false, @@ -6887,12 +6887,12 @@ "chanceByDamage": 100, "iconIndex": 689, "maxTurns": 1, - "message1": "威力低下状態になった", - "message2": "与ダメージが低下", + "message1": " has entered a power down state", + "message2": "Damage dealt is reduced", "minTurns": 1, "motion": 0, - "name": "威力低下20", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:威力低下>", + "name": "Power Down 20", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified \n", "overlay": 0, "priority": 20, "removeAtBattleEnd": false, @@ -6925,12 +6925,12 @@ "chanceByDamage": 100, "iconIndex": 691, "maxTurns": 1, - "message1": "威力低下状態になった", - "message2": "与ダメージが低下", + "message1": " has entered a power down state", + "message2": "Damage dealt is reduced", "minTurns": 1, "motion": 0, - "name": "威力低下99", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:威力低下>", + "name": "Power Down 99", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified \n", "overlay": 0, "priority": 100, "removeAtBattleEnd": false, @@ -7755,12 +7755,12 @@ "chanceByDamage": 100, "iconIndex": 691, "maxTurns": 1, - "message1": "母乳で視界が悪くなった", - "message2": "与ダメージが低下", + "message1": "'s vision became blurry from 's breast milk", + "message2": "Damage dealt decreased by ", "minTurns": 1, "motion": 0, - "name": "威力低下99", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:威力低下>", + "name": "Power decreased 99", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified \n", "overlay": 0, "priority": 99, "removeAtBattleEnd": false, @@ -7793,13 +7793,13 @@ "chanceByDamage": 100, "iconIndex": 370, "maxTurns": 1, - "message1": "は妨害状態になった!", + "message1": " has become interfered!", "message2": "", - "message4": "の妨害状態が解消された", + "message4": "'s interference has been cleared", "minTurns": 1, "motion": 0, - "name": "妨害", - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n\n<重複ID:99>", + "name": "Interference", + "note": " // Animation number at turn start: 0 disabled\n Effect duration each turn: unspecified\n ", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -7839,7 +7839,7 @@ "message2": "", "minTurns": 1, "motion": 0, - "name": "毒武器20", + "name": "Poison Weapon 20", "overlay": 0, "priority": 20, "removeAtBattleEnd": false, @@ -7863,9 +7863,9 @@ "type": "", "variance": "" }, - "note": " //ターン発生時アニメーション番号:0無効\n毎ターンエフェクト時間:無指定\n<有利>\n", - "message1": "は攻撃に毒が乗った", - "message4": "の攻撃の毒は消えた", + "note": " //Turn start animation number: 0 disabled\nEffect duration each turn: unspecified\n ", + "message1": "'s attack was coated with poison", + "message4": "The poison on 's attack has disappeared", "message3": "" }, { @@ -7874,12 +7874,12 @@ "chanceByDamage": 100, "iconIndex": 607, "maxTurns": 1, - "message1": "\\C[17]はアクセスモードへ移行した", - "message2": "アクセスモード", - "message4": "\\C[10]アクセスモードが解除された", + "message1": "\\C[17] has switched to Access Mode", + "message2": "Access Mode", + "message4": "\\C[10]Access Mode has been deactivated", "minTurns": 1, "motion": 0, - "name": "Fアクセス", + "name": "F Access", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -7913,7 +7913,7 @@ "type": "", "variance": "" }, - "note": "<有利><剥がれない>\n<説明:★ドロー&MP回復+1\n★毎ターン200回復>\n<アクセス>", + "note": " ", "message3": "" }, { @@ -8018,12 +8018,12 @@ "chanceByDamage": 100, "iconIndex": 87, "maxTurns": 1, - "message1": "\\C[17]はアクセスモードへ移行した", - "message2": "アクセスモード", - "message4": "\\C[10]アクセスモードが解除された", + "message1": "\\C[17] has switched to Access Mode", + "message2": "Access Mode", + "message4": "\\C[10]Access Mode has been deactivated", "minTurns": 1, "motion": 0, - "name": "アクセス", + "name": "Access", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -8041,7 +8041,7 @@ "type": "", "variance": "" }, - "note": "<有利><剥がれない>\n<アクセス>\n<説明:●アクセス中:能力強化状態>", + "note": " ", "message3": "" } ] \ No newline at end of file diff --git a/www/data/System.json b/www/data/System.json index d57f8c1..22cdafd 100644 --- a/www/data/System.json +++ b/www/data/System.json @@ -1,3713 +1,3713 @@ -{ - "airship": { - "bgm": { - "name": "", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - "characterIndex": 3, - "characterName": "Vehicle", - "startMapId": 0, - "startX": 0, - "startY": 0 - }, - "armorTypes": [ - "", - "称号", - "", - "", - "", - "", - "" - ], - "attackMotions": [ - { - "type": 0, - "weaponImageId": 0 - }, - { - "type": 1, - "weaponImageId": 1 - }, - { - "type": 1, - "weaponImageId": 2 - }, - { - "type": 1, - "weaponImageId": 3 - }, - { - "type": 1, - "weaponImageId": 4 - }, - { - "type": 1, - "weaponImageId": 5 - }, - { - "type": 1, - "weaponImageId": 6 - }, - { - "type": 2, - "weaponImageId": 7 - }, - { - "type": 2, - "weaponImageId": 8 - }, - { - "type": 2, - "weaponImageId": 9 - }, - { - "type": 0, - "weaponImageId": 10 - }, - { - "type": 0, - "weaponImageId": 11 - }, - { - "type": 0, - "weaponImageId": 12 - } - ], - "battleBgm": { - "name": "", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - "battleback1Name": "KunrenBack", - "battleback2Name": "NullBack", - "battlerHue": 0, - "battlerName": "Slime", - "boat": { - "bgm": { - "name": "", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - "characterIndex": 0, - "characterName": "Vehicle", - "startMapId": 0, - "startX": 0, - "startY": 0 - }, - "currencyUnit": "C", - "defeatMe": { - "name": "", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - "editMapId": 37, - "elements": [ - "", - "ドロー", - "防御崩し", - "HP回復", - "MP回復", - "防御値取得", - "デッキカード追加", - "捨札カード追加", - "手札カード追加", - "■以下ステート効果■", - "St.防御値.Var", - "St.与ダメージ変化", - "St.毎ターンダメージ", - "St.ドロー量変化", - "St.MP回復量変化", - "St.速度変化", - "St.被ダメージ変化", - "St.与ダメージ倍加", - "St.敵行動予測不能", - "St.手札コストランダム", - "防御(ダメージ半減)", - "", - "", - "", - "", - "", - "", - "St.防御貫通", - "St.攻撃全体化", - "St.セルダメージ", - "St.★特定C威力倍化", - "St.攻撃時セル追加", - "St.セルバリア", - "St.リフレクト", - "St.射精欲", - "St.興奮", - "St.性感上昇率Up", - "St.カウンター", - "St.毒倍加", - "St.毒装甲", - "St.防御禁止", - "St.食いしばり", - "", - "", - "", - "", - "", - "", - "", - "", - "◆カード特殊効果", - "戦闘アイテム取得", - "手札異常カード削除", - "手札リロード", - "他スキルダメ変化", - "手札選択破棄", - "ターンカード移動", - "遅延発動", - "[TEnd]性感変化", - "[TEnd]自傷ダメージ", - "手札コスト変化", - "セルDmg分攻撃", - "手札選択取得", - "使捨Card選択取得", - "手札コスト半分(枚数)", - "特定ステート消去", - "性感変化", - "手札コスト0(枚数)", - "手札全捨て", - "", - "ビット召喚:攻撃", - "ビット残ターン変化", - "ビット能力変化", - "狙撃", - "HP強制変更", - "HP吸収:吸血", - "ItemCoolTurn変化", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "スイッチTrue", - "コモンイベント", - "ひるませ用", - "状態異常" - ], - "equipTypes": [ - "", - "武器", - "盾", - "頭", - "称号", - "装飾品" - ], - "gameTitle": "プリンセスシナジー ver1.0.18", - "gameoverMe": { - "name": "", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - "locale": "ja_JP", - "magicSkills": [ - 1 - ], - "menuCommands": [ - true, - true, - true, - true, - true, - true - ], - "optDisplayTp": true, - "optDrawTitle": false, - "optExtraExp": false, - "optFloorDeath": false, - "optFollowers": true, - "optSideView": false, - "optSlipDeath": false, - "optTransparent": true, - "partyMembers": [ - 1 - ], - "ship": { - "bgm": { - "name": "", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - "characterIndex": 1, - "characterName": "Vehicle", - "startMapId": 0, - "startX": 0, - "startY": 0 - }, - "skillTypes": [ - "", - "近接移動", - "正面移動", - "敵中央", - "少し前へ", - "", - "", - "", - "", - "", - "■敵行動", - "", - "", - "", - "", - "■ステート用効果", - "St.敵行動予測不能", - "St.敵", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "" - ], - "sounds": [ - { - "name": "GUI_click_05", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "GUI_click_04", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "Cancel2", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "Buzzer1", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "Equip1", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "save", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "Load", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "Battle1", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "Run", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "Attack3", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "Damage4", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "Collapse1", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "Collapse2", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "Collapse3", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "Damage5", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "Collapse4", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "Recovery", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "Miss", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "Evasion1", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "Evasion2", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "Reflection", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "Shop1", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "Item3", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - { - "name": "Item3", - "pan": 0, - "pitch": 100, - "volume": 90 - } - ], - "startMapId": 8, - "startX": 11, - "startY": 7, - "switches": [ - "", - "【システム関連】", - "戦闘開始時アクセスモード", - "リージョン自動移動停止", - "イベント中自立移動開始", - "支持率表示", - "ロマーシャがストレス状態", - "アイテム取得オートログOFF", - "テストプレイ中", - "◆初期起動時◆", - "■マップUI表示■", - "■ボイスミュート■", - "■断面図■", - "◆戦闘BGMに変えない◆", - "【戦闘用:終了時offに】", - "移動禁止スイッチ", - "ロマーシャ着席", - "ロマーシャがパンツを消失した", - "スピナがパンツを消失した", - "スピナ操作モード", - "Menu:Hステータス無効", - "【ゲーム本編多用】", - "模擬戦でディアドに勝った", - "ディアドの呼び方変更", - "スピナと戦闘", - "ディアドと長官が会う", - "ディアドと戦闘", - "夜になった", - "【システム用】", - "曜日1(風曜日)", - "曜日2(火曜日)", - "曜日3(水曜日)", - "曜日4(土曜日)", - "着替え禁止処理", - "衣装所持:制服", - "衣装所持:式服", - "衣装所持:改造", - "衣装所持:下着", - "衣装所持:裸", - "髪型所持:おだんご", - "髪型所持:ロング", - "【戦闘ジャミング用】", - "戦闘用グローブOFF", - "腕スーツOFF", - "インナーOFF", - "ボディスーツOFF", - "脚スーツOFF", - "股間アーマーOFF", - "脚装甲OFF", - "肩装甲OFF", - "胸プレートOFF", - "胸装甲OFF", - "武器OFF", - "衣装所持:ローブ", - "バスタオルON / OFF", - "【立絵:Live2D制御用】", - "下着ON / OFF", - "水着ON / OFF", - "ネグリジェON / OFF", - "民族衣装ON / OFF", - "バニー衣装ON / OFF", - "衣装所持:水着", - "衣装所持:ネグリジェ", - "衣装所持:民族衣装", - "衣装所持:バニー衣装", - "水着のインナー脱衣", - "初回水着登録処理", - "初回寝間着登録処理", - "ネグリジェインナー脱衣", - "タオルON / OFF", - "ローブON / OFF", - "ガーゼON / OFF", - "【ロマーシャ着替え脱衣管理解除】", - "着替え脱衣解除区域外Hシーン発生", - "ロマーシャ処女を喪失した", - "フリーセジャケット脱衣中", - "フリーセファスナーを降ろされた", - "Hステータス開放済", - "ロマーシャが自室にいる", - "スピナがPTに加入していた", - "モニター起動", - "仮想戦闘装置ON", - "MCちゃん立ち絵反転", - "ラスボス立ち絵反転", - "ドクター立ち絵反転", - "アグロ立ち絵反転", - "クロン立ち絵反転", - "ミゼル立ち絵反転", - "フリーセ立ち絵反転", - "ジジ立ち絵反転", - "スピナ首輪", - "バニラ立ち絵反転", - "カジュア立ち絵反転", - "ディアド立ち絵反転", - "ゲイン先生立ち絵反転", - "リサルェ立ち絵反転", - "スピナ立ち絵反転", - "スピナドラゴン立ち絵反転", - "スピナネックレスOFF", - "スピナ軽装", - "スピナ全裸", - "【ストーリー進行関連】", - "プロローグ開始", - "1話開始", - "バニラとメール交換した", - "カジュアとメール交換した", - "今日の尋問終了", - "初めて任務の会話をした。", - "サンドイッチ配置", - "レゾナンス初回撃破", - "卵型ボス初回撃破", - "ポイント1にデータ設置", - "ポイント2にデータ設置", - "ポイント3にデータ設置", - "ポイント4にデータ設置", - "ポイント5にデータ設置", - "ポイント6にデータ設置", - "アドソン博士が入室", - "アドソン博士と会話した", - "ゲイン先生のメールを読んだ", - "村人1を呼び出した", - "村人2を呼び出した", - "村人3を呼び出した", - "呼び出し後スピナ", - "思い出の森でおしっこ終わり", - "椅子の移動", - "ゴブリンに勝利", - "【戦闘】ゴブリン", - "スピナ合流", - "ゴブリン軍団に敗北", - "里の人見送り", - "ジジに挨拶時スピナ", - "布発見", - "ジジ家お風呂時にノーパン状態だった場合", - "ジジに挨拶スピナ2", - "スピナマント", - "男性客出現", - "女性店員出現", - "客乱入", - "梅の間スピナ出現", - "ストレージ入り口会話完了", - "【スピナと昇降機にのっている】", - "昇降機で移動した", - "Bブロックゲート初回会話", - "ミゼルが梅の間に入室した", - "ミゼルとメール交換した", - "倉庫で初戦を行った", - "クロンとアドレス交換した", - "フリーセとアドレス交換した", - "フリーセの朝メールを読んだ", - "ミゼルからパッチをもらった", - "『重要フラグ』転売価格を確認した", - "カプセルホテル-宿泊", - "カプセルホテル-休憩", - "休憩完了", - "宿泊時スピナ出現", - "3章 自由行動時にスピナを迎えた", - "アグロ出現", - "スピナが客席に入った", - "宿泊完了", - "【ここから風俗モード用】", - "◆風俗デッキ_1使用可能", - "◆風俗デッキ_2使用可能", - "◆風俗デッキ_3使用可能", - "◆風俗デッキ_4使用可能", - "◆風俗デッキ_5使用可能", - "◆風俗デッキ_6使用可能", - "◆風俗デッキ_7使用可能", - "◆風俗デッキ_8使用可能", - "◆風俗自由編集OK", - "パッチ老人来訪", - "着判定:全裸", - "着判定:トップレス", - "着判定:ボトムレス", - "着判定:下着着用", - "風俗準備完了", - "風俗でサルベに推薦された", - "風俗初回指名完了", - "風俗お仕事開始", - "控室で差し入れを食べた", - "【風俗モードここまで】", - "パネル-スートバンカー入場", - "ヒントメッセージ表示", - "ウィニータイマー停止", - "ラスダン開始", - "ピンクタオル ON/ OFF", - "ネグリジェインナー ON/ OFF", - "ヒントメッセージ非表示", - "風俗用性交カウント完了", - "隊員用性交カウント完了", - "【ストレージダンジョン攻略中】", - "盗撮スコープ(薄)の表示", - "盗撮スコープ(濃)の表示", - "充電ゲージの表示", - "LRの表示", - "RECの表示", - "解像度の表示", - "画質の表示", - "フレームの表示", - "ワイヤーの表示", - "盗撮中", - "【ゲーム組み込み関連】   ", - "エレベーター下から出入り", - "TV局アルバイト開始", - "転送機初回調べ", - "転送機Aにアクセス", - "転送機Bにアクセス", - "転送機Cにアクセス", - "転送機Dにアクセス", - "転送機aにアクセス", - "転送機bにアクセス", - "転送機cにアクセス", - "転送機dにアクセス", - "転送機アにアクセス", - "転送機(竜1)にアクセス", - "", - "プレイヤーマップイベント中判定", - "ダンジョンサブイベント中", - "エレベーター男性寮から", - "スピナ転送機初回反応", - "ロマーシャ転送機初回反応", - "1章幼ロマ入場", - "2章ジジ回想ロマ入場", - "2章ジジ回想ディアド入場", - "2章ジジ回想スートバンカー入場", - "2章ジジ回想リサ入場", - "2章ジジ回想スート入場", - "ジジ回想中", - "3章 ルーザーズ突入ルート", - "3章 ルーザーズクリア", - "3章 ルーザーズ尿意", - "3章 ゴブリン入場", - "3章 ルーザーズスピナ移動", - "2章ショップ解禁", - "2章ショップジジ出現", - "改造制服でIDカードを撮影した", - "乳首ピアスでIDカードを撮影した", - "巨乳ウイルスでIDカードを撮影した", - "ロングヘアーでIDカードを撮影した", - "裸でIDカードを撮影した", - "闘技場女子トイレ破壊を確認", - "アグロ消滅", - "アグロ変身", - "アグロが演説を行った", - "スピナがセーブした2", - "スピナがセーブした", - "スピナ追跡中", - "3章大会中ジョーカー団員出現", - "3章大会中フリーセの試合を見た", - "3章大会中アグロ出現", - "【4章開始】", - "セキュリティキーを使用した", - "ワンタイムメールを読んだ", - "バリアーを通り抜けた", - "ディアド登場", - "4F廊下のカジュアとの会話", - "博士入室", - "スピナ入場", - "ジジ演説おわり", - "カジュア入室", - "ロマーシャ部屋にダウン", - "ソリティアからエレベーターに乗った", - "地下研究室開通", - "ミゼルパックを開封した", - "4F壁開通確認", - "4F壁開通確認2", - "ワクチン作戦実行中", - "バニラとカジュアに敗北した", - "トイレの整備中看板を読んだ", - "4章リッカと会話", - "3章ルーザーズ シャワーを見た", - "3章ルーザーズ トイレを見た", - "3章 ルーザーズ敗北した", - "3章BADN 今日の奉仕完了", - "3章BADN 電子ドラッグ使用", - "1章 大浴場戦闘", - "3章 リーグ戦戦闘", - "4章 男宿舎セキュリティ解除", - "4章リッカから情報を入手した", - "4章 0番隊宿舎アクセス権", - "4章 0番隊オペレーター出現", - "【戦闘BGM変更用】", - "0番隊と戦闘", - "クトレーと戦闘", - "カジュアバニラと戦闘", - "1章ラストディアドと戦闘", - "コロシアム戦闘", - "コロシアム戦闘(フリーセ戦", - "コロシアム戦闘(アグロ戦", - "バニラと戦闘(中央エレベーター)", - "ゴブリンと戦闘(脱出)", - "4章隊員と戦闘", - "ルーザーズ戦闘", - "AIと戦闘", - "5章ディアドと戦闘", - "5章 0番隊トラッシュ化", - "5章 先生トラッシュ戦闘", - "5章 ラスボスと戦闘", - "4章 ミゼルと再会した", - "2章 ジジお風呂準備完了", - "1章 ブラを消失した", - "【Hシーン用スイッチ】", - "エスカレーター男のアイコン切り替え", - "ロマーシャがブラを外している", - "ロマーシャがパンツを脱いでいる", - "ロマーシャがノーパン状態(未使用)", - "ロマーシャが露出狂ウイルス注入された", - "エスカレーターパンツ覗いた", - "温泉に入る準備完了", - "グラビア1を陰毛有りで撮影した", - "ロマーシャ遊泳中", - "ロマーシャ水着濡れ", - "ロマーシャが民族胸布を外している", - "ロマーシャがふんどし脱いでる", - "ロマーシャが民族腰布を外している", - "コインランドリーを使用している", - "洗濯完了", - "コインランドリーの机に下着を置く", - "ロマーシャ初回洗濯射精反応", - "宅配イベントディアド侵入", - "エステ受付完了", - "今日のシャワー終わり", - "今日のトイレ終わり", - "今日の事務室セクハラ終わり", - "今日のエスカレーター覗き終わり", - "エスカレータータイツ覗いた", - "エスカレータースカート覗いた", - "今日のバニラと行動終わり", - "今日のカジュアと行動終わり", - "今日の講義終わり", - "今日のネットカフェ終わり", - "今日のTV局バイト終わり", - "今日の温泉終わり", - "今日のアイス終わり", - "今日のショタとの遊泳終わり", - "プール親が迎えに来た", - "今日のプールシャワー終わり", - "今日のディアドパネル終了", - "ディアドパネルの開始", - "ディアドが訓練室に来る", - "今日の遊泳終わり", - "今日のコインランドリー射精終わり", - "今日の風俗終わり", - "今日のコインランドリーシャワー終わり", - "今日のミゼル任務終わり", - "今日のクロンの護衛終わり", - "カジノバーバイト開始", - "今日のカジノバーバイト終了", - "今日のブラックジャック終わり", - "今日のブラックジャック対戦相手退室", - "今日のビリヤード終わり", - "うさ耳脱衣状態", - "カフス脱衣状態", - "襟元脱衣状態", - "網タイツ脱衣状態", - "バニースーツ脱衣状態", - "ALLバニースーツ脱衣状態", - "バニースーツスニーキング開始", - "ブラックジャック敵所持金設定完了", - "風俗パート:システム老人と会話", - "風俗パート:脱衣準備開始", - "今日のランドリーシャワー終了", - "今日のプールでの準備運動終わり", - "今日のウィニー君イベント終わり", - "ウィニー君エレベーターイベント中", - "今日の大浴場エレベータークイズ終わり", - "本部シャワー盗撮男乱入", - "今日の宅配サービス終わり", - "ポニーテールで撮影をした", - "ロングヘアーで撮影をした", - "今日の平泳ぎ終わり", - "ネットカフェのジュース設置", - "エステの準備完了", - "今日のエステ終わり", - "今日の腕立て伏せ終わり", - "今日のブリッジ終わり", - "今日の噴水覗き終わり", - "今日のバニラ講義室終わり", - "キャッチボールバニラ登場", - "今日のキャッチボール終わり", - "今日のバニラトイレ後半終わり", - "今日のカジュア飲尿終わり", - "今日のカジュアフェラチオサービス終わり", - "今日のカジュア混浴セックス終わり", - "今日の交流会終わり(ガイアの日)", - "ショタプールシャワー乱入", - "ショタプールシャワー女乱入", - "プールトイレ制服イベント後", - "プールトイレ水着イベント後", - "エスカレーター覗きアイコン停止", - "飛込みプール観客退室処理", - "エスカレーターノーパン覗きをされた", - "今日の飛び込みプール大会終わり", - "今日のFLA終わり", - "今日のジジの体液採取終わり", - "今日のジジおやすみモード", - "今日の相撲終わり", - "今日の4章トイレ飲尿終わり", - "今日のカジュアお誘い終了", - "今日の産卵終わり", - "今日のバニラお誘い終了", - "【ディアドパネル用】", - "パネル(スクワット)", - "パネル(オナニー)", - "パネル(放尿)", - "パネル(Tウィルス)", - "パネル(Nウィルス)", - "パネル(Lウィルス)", - "パネル(フェラチオ)", - "パネル(乳首舐め手コキ)", - "パネル(パイズリ)", - "ディアドパネルイベントED", - "ロマーシャの立ち絵センター", - "改造制服から下着に脱衣", - "★立ち絵反応停止", - "★ハートタッチマーク表示済み", - "★空タッチマーク表示済み", - "★ドア開閉中", - "★戦闘当たり判定:胸", - "★戦闘当たり判定:膣", - "★戦闘当たり判定:尻", - "【ここからアドレス交換用】", - "シャフルとアドレス交換した", - "イントスとアドレス交換をした", - "ゲインからデータ集めのメールをもらった", - "3章レンタルデッキ解放", - "", - "", - "", - "", - "", - "", - "", - "", - "ロマーシャ積極エロ", - "★戦闘当たり判定:口", - "★4章長官スピナ会話スキップ", - "★ヒントメッセージ未処理中", - "★緊急:隊員救助実行", - "★緊急:フォトニア回収実行", - "★戦闘当たり判定一時保存", - "4章 監禁中にパンツを脱がされた", - "4章 転送室隊員出迎え", - "4章 プロデューサーと会話した", - "1章 今日のクトレーイベント終わり", - "1章 クトレーに敗北した", - "1章 ロマーシャがノーパンでイライラ棒の撮影をした", - "1章 今日のイライラ棒終了", - "1章 イライラ棒扉オープン", - "ストレージからエレベーターに乗った", - "【カプセルホテル処理】", - "A1部屋の手続き完了", - "A2部屋の手続き完了", - "A3部屋の手続き完了", - "A4部屋の手続き完了", - "B1部屋の手続き完了", - "B2部屋の手続き完了", - "B3部屋の手続き完了", - "B4部屋の手続き完了", - "C1部屋の手続き完了", - "C2部屋の手続き完了", - "C3部屋の手続き完了", - "C4部屋の手続き完了", - "D1部屋の手続き完了", - "D2部屋の手続き完了", - "D3部屋の手続き完了", - "D4部屋の手続き完了", - "ホテルチェックイン", - "スピナベッドイン", - "スピナがPTにいた", - "ラブホテルドア1開け", - "自室のインターホンを鳴らされた", - "4章マトリクス集め終わり", - "4章ディアド会話前半終了", - "5章スピバニカジュ会話終了", - "5章モブ娘ズ会話終了", - "5章 ラスボスに敗北した", - "5章 ラスボス会話開始", - "5章 スピカジュ入室", - "5章 モブ娘ズ入室", - "5章 カジュア入室(トゥルー", - "5章 バニラ入室(トゥルー", - "5章 フリーセ入室(トゥルー", - "5章 ジジ入室(トゥルー", - "5章 スピナの家から退出", - "5章 スピナ茂みから出現(トゥルー", - "5章 ラスダン3F突入", - "5章 ラスダンクリア", - "5章 スピナダウン", - "5章 ED突入", - "大浴場に入室した", - "4章 プール監視員乱入", - "5章 アイス屋酩酊閲覧", - "4章 アイス屋シラフ閲覧", - "今日のローション終わり", - "今日のおっぱい吸い終わり", - "今日のスパイダー騎乗位", - "今日のボディタッチ終わり", - "今日の種付けプレス終了", - "今日の後背位終わり", - "今日のアナル舐め手コキ終わり", - "【ここから風俗用スイッチ】", - "男性客合流", - "VIP会員入室", - "ショタ入室(未使用)", - "普通の男入室(未使用)", - "客ベッド待機", - "風俗初回指名終了", - "風俗お見送りモード", - "お見送り完了", - "【緊張】効果中", - "ベッドイン突入", - "今日の測位完了", - "今日の電マ責め終了", - "今日のバイブ責め終了", - "今日のスマイル終了", - "今日の恋人繋ぎ終了", - "今日の体洗い終了", - "今日のカエル挟み終了", - "今日のイラマチオ終了", - "今日のアナルファック終了", - "今日の聖水終わり", - "今日のクンニ終わり", - "今日のトーク終了", - "今日の水分補給終了", - "今日のたわし終わり", - "今日の滝登り終わり", - "今日の裏千流下り終わり", - "今日のイチャ風呂終わり", - "今日のキス終わり", - "今日の乳首舐め手コキ終わり", - "今日のパイズリ終わり", - "今日の立ちバック終わり", - "今日の風見鶏終わり", - "今日の騎乗位終わり", - "特別指名が入った", - "今日のアルコール終わり", - "今日の誘惑終わり", - "今日の風俗尻触り終わり", - "今日の風俗胸触り終わり", - "【風俗倍速ボタン】", - "肥満客入室", - "ショタ客入室", - "青年客入室", - "裏風俗ルート突入", - "今日の表千流下り終わり", - "脳でイッた", - "胸でイッた", - "膣でイッた", - "アナルでイッた", - "【ここから戦闘用】", - "戦闘中判定", - "今日の正常位終わり", - "今日のフェラチオ終わり", - "アクセス用ジャミング反応", - "通常用ジャミング反応", - "Hイベント中", - "★戦闘中に性行為をした", - "★メニューを開いた", - "★臨時裸所持", - "★風俗アフターへ移行", - "", - "", - "", - "★ ネグリジェ着替え履歴", - "5章 今日の不倫終わり", - "5章 マンション不倫開始", - "4章 裏風俗開始", - "4章 今日の裏風俗終わり", - "★1章 支持率が100になった", - "5章 女湯(リリースデー)入浴", - "5章 女湯(平日)入浴", - "1章 シャフルと混浴した", - "4章 石化敗北後半を見た", - "3章 大会でフリーセに敗北した", - "4章 今日の立ちション終わり", - "4章 立ちション用NPC出現", - "★ウィニータイマー変数代入", - "4章 番組に1度出演した", - "3章 カプセルホテルでシャワーを浴びた", - "3章 スピナとシャワーを浴びた", - "4章 今日のパン屋イベ終わり", - "3章 病院で乳首ピアスになった", - "3章 病院で電子タトゥーになった", - "3章 病院で巨乳になった", - "4章 事務室廊下男乱入", - "1章 今日のウィニー逆さ終わり", - "3章 取引現場翌日", - "2章 ゴブリンの巣前半をクリアした", - "2章 ゴブリンの巣へ突入した", - "3章 ストリップ給料の説明を受けた", - "3章 今日のチェキ終了", - "3章 チェキ会開始", - "3章 チェキに参加しなかった", - "3章 今日のストリップ公演終わり", - "3章 今日のストリップ終わり", - "3章 スピナストリップイベント開始", - "2章 今日のスピナ手コキ終わり", - "2章 スピナ手コキ開始", - "今日のプール3F男子トイレ終わり", - "4章 男子トイレ客出迎え", - "フリーセがボス直前に離脱した", - "廃ビル1を攻略した", - "廃ビル1の敗北を見た", - "廃ビル1のクリア後会話を聞いた", - "廃ビル1(フリーセあり)のクリア後会話を聞いた", - "今日のストレージダンジョンクリア", - "廃ビル救出1を見た", - "廃ビル救出2を見た", - "廃ビル1救出(敗北後)", - "廃ビル2の敗北を見た", - "廃ビル2を攻略した", - "廃ビル2のクリア後会話を聞いた", - "廃ビル2救出1を見た", - "廃ビル2救出(敗北後)", - "廃ビル2フリーセ出現", - "ダンジョンボス戦中", - "繁華街フリーセ出現", - "取引現場会話開始", - "取引終了", - "廃ビル3を攻略した", - "廃ビル救出3を見た", - "廃ビル3のクリア後会話を聞いた", - "廃ビル2(フリーセあり)のクリア後会話を聞いた", - "廃ビル3(フリーセあり)のクリア後会話を聞いた", - "廃ビル3救出(敗北後)", - "廃ビル3の敗北を見た", - "廃ビル救出4を見た", - "廃ビル4救出(敗北後)", - "廃ビル4のクリア後会話を聞いた", - "廃ビル4(フリーセあり)のクリア後会話を聞いた", - "廃ビル4の敗北を見た", - "ダンジョン用フリーセ出現", - "1章 パネルでノーパンだった", - "4章酩酊状態でカジノバーとか会話", - "4章 ディアドセックス拒否", - "エンディングスピナ入室", - "エンディングモブ隊員入室", - "★スピナドラゴン化", - "★EDロマーシャ達退室", - "廃ビル4を攻略した", - "【5章開始】", - "5章バニラカジュア入室", - "4章隊員混浴完了", - "4章隊員混浴アルコール完了", - "ロマーシャ懲罰パート突入", - "訓練室の拘束", - "ロマーシャ懲罰終了", - "4章エスカレーター左から", - "4章エスカレーター右から", - "ゴブリンの巣2をクリアした", - "思い出の森2(前半)をクリアした", - "思い出の森2(後半)をクリアした", - "本部のトイレから出てきた", - "気弱な隊員の射精管理を始めた", - "気弱隊員射精管理終わり", - "ロビーにウィニー出現", - "4章村人Aグループ会話", - "4章村人Bグループ会話", - "4章村人Cグループ会話", - "モール1Fおねショタ終了", - "ディアド射精タイマー開始", - "ディアドのマトリクス回収", - "ディアドを気にかけた", - "バニラのマトリクス回収", - "カジュアのマトリクス回収", - "スートのマトリクスを回収", - "バンカーのマトリクスを回収", - "スートとの面会イベント終わり", - "スートとの面会開始", - "ネカフェ9号室入室", - "ネカフェ8号室入室", - "ネカフェ7号室入室", - "ネカフェ6号室入室", - "ネカフェ5号室入室", - "ネカフェ3号室入室", - "ネカフェ2号室入室", - "ネカフェ1号室入室", - "1章 TV局カーテン出現", - "1章 TV局ルーレット出現", - "4章 男湯に入ったことがある", - "膣反応完了1", - "膣反応完了2", - "膣反応完了3", - "膣反応完了4", - "膣反応完了5", - "膣反応完了6", - "膣反応完了7", - "膣反応完了8", - "膣反応完了9", - "膣反応完了10", - "尻反応完了1", - "尻反応完了2", - "尻反応完了3", - "尻反応完了4", - "尻反応完了5", - "尻反応完了6", - "尻反応完了7", - "尻反応完了8", - "尻反応完了9", - "尻反応完了10", - "【敵キャラ行動制御】", - "ドーム使用可能", - "フリーセ一時消去", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "★雨判定", - "4章 ストレージトイレ終わり", - "4章 今日のテンポイベ終わり", - "3章 今日のバニースニーキング終わり", - "3章 闘技場スピナとAIが会話した", - "3章 闘技場スピナとクロン会話", - "4章 グラビアを撮影中", - "3章 イカサマを指摘した(失敗)", - "3章 イカサマを指摘した", - "3章 カジノバー客引き開始", - "2章 ベッドから目が覚めた", - "1章 ウィニーイベント中", - "1章 ルーレット中着替え仕様変更", - "1章 今日のグラビア終わり", - "1章 スカートめくり犯行フラグ", - "1章 ドレッサー使用", - "1章 水泳大会優勝", - "1章 今日のテレビ終わり", - "1章 テレビのスイッチ", - "4章 ネカフェ男乱入", - "1章 SLI型初回撃破", - "4章 酩酊プール手コキした", - "4章 プール手コキした", - "1章 今日の飛び込み終わり", - "4章 水着透けパッチ実装", - "1章 今日のスニーキング終わり", - "NPC衝突判定", - "マンションに家族が入った", - "スニーキングイベント中", - "ベンチの位置入れ替え", - "ここからゴブリンパート", - "ロマーシャ拘束脱出", - "ゴブリンタイマー監視", - "ゴブリンイベント発生中", - "歩数初期化", - "ゴブリン食事開始", - "ゴブリンスクワット開始", - "ゴブリンMAPBGM", - "脱出日:ゴブリン出現", - "ゴブリンに勝利", - "相撲の知識を得た", - "1章 石化スニーキング開始", - "1章 先生石化メールを読んだ", - "1章 先生石化退室", - "1章 ディアド石化入室", - "【隊員監禁パート】", - "独房のトイレを使用した", - "酔って独房のトイレを使用した", - "朝の独り言", - "出迎え隊員入室", - "アンティが迎えに来た", - "ペルが迎えに来た", - "バニラが迎えに来た", - "カジュアが迎えに来た", - "ディアドが迎えに来た", - "ウィニーが迎えにきた", - "トイレ出現", - "男性隊員乱入", - "監禁食事イベントを見た", - "監禁体洗いを見た", - "今日の呼び出し終わり", - "監禁-抗議を見た", - "監禁-奉仕を見た", - "監禁-色仕掛けを見た", - "監禁-賄賂を見た", - "【隊員監禁パートここまで】", - "今日のポスター閲覧終わり", - "ポスターを剥がした", - "TV局Pタイマー監視", - "今日のTV局P尻揉み終わり", - "今日のTV局P胸揉み終わり", - "ラブホA入室", - "ラブホショタトイレを見た", - "ラブホで売春を開始した", - "ラブホ通常男トイレを見た", - "今日のラブホ売春終わり", - "ラブホ売春ショタ登場", - "TV局P尻揉みセクハラ", - "TV局P乳揉みセクハラ", - "ラブホ売春通常男登場", - "ラブホ売春おじさん登場", - "ラブホテル売春誘いメールが来た", - "ラブホB1入室", - "ラブホB2入室", - "ラブホイベント発生", - "", - "", - "フェラチオ", - "飲尿", - "精飲", - "アナル舐め", - "キス", - "顔射", - "痴漢(胸)", - "パイズリ", - "膨乳化", - "乳吸い", - "母乳", - "乳:実績", - "アナルセックス", - "アナルビーズ", - "尻:実績", - "尻:実績", - "尻:実績", - "尻:実績", - "手マン", - "処女膜貫通", - "自慰行為", - "立ちション", - "膣:実績", - "膣:実績", - "", - "", - "", - "", - "", - "", - "", - "", - "風俗射精宣言2", - "風俗射精宣言1", - "★戦闘用1", - "★戦闘用2", - "★戦闘用3", - "★戦闘用4", - "★戦闘用5", - "★戦闘用6", - "★戦闘用7", - "★戦闘用8", - "★戦闘用9", - "★戦闘用10", - "誘惑", - "ロマーシャ下着状態", - "溶解液を喰らった", - "", - "", - "", - "", - "", - "", - "★電子署名緊急入手", - "▼敵:行動管理▼", - "敵1体力50%以下", - "敵2体力50%以下", - "敵3体力50%以下", - "敵4体力50%以下", - "敵5体力50%以下", - "敵1_倒した!", - "敵2_倒した!", - "敵3_倒した!", - "敵4_倒した!", - "敵5_倒した!", - "", - "追加:敵2_倒した!", - "追加:敵3_倒した!", - "追加:敵4_倒した!", - "追加:敵5_倒した!", - "", - "必殺技:打った", - "★必殺技チャージ", - "▲▲▲▲▲▲▲▲▲", - "▼敵:行動管理▼", - "初回尻揉み", - "初回乳揉み", - "初回ニップル", - "服ひん剥きOK", - "服ひん剥き済", - "しがみつかれ", - "", - "", - "", - "", - "", - "アクセス失敗!!!", - "□アクセスジャマー", - "★戦闘用6", - "★戦闘用7", - "★戦闘用8", - "★戦闘用9", - "★戦闘用10", - "▲▲▲▲▲▲▲▲▲", - "▼▼ぬぷ竜用▼▼", - "ゆどんげ味方", - "SlayTheYudongeクリア", - "", - "敵1:倒した判定:次Tn", - "敵2:倒した判定:次Tn", - "敵3:倒した判定:次Tn", - "敵4:倒した判定:次Tn", - "敵5:倒した判定:次Tn", - "追加:敵1_倒:次Tn", - "追加:敵2_倒:次Tn", - "追加:敵3_倒:次Tn", - "追加:敵4_倒:次Tn", - "追加:敵5_倒:次Tn", - "", - "", - "", - "Testダンジョン用", - "Test戦闘用", - "▲▲ぬぷ竜用▲▲", - "廃ビル1で敗北した", - "廃ビル2で敗北した", - "廃ビル3で敗北した", - "廃ビル4で敗北した", - "アンティに敗北した", - "電子ドラッグを初体験した", - "今日の電子ドラッグ終了", - "☆idol:normal設定", - "☆idol:alcol設定", - "☆idol:ero設定", - "直接裸に着替える", - "水着がハイレグに変化している", - "ゴブリン妊娠フラグ", - "【メニューから裸に着替えた】", - "1章 待ち合わせに敗北した", - "★ゴブリン監禁ルート通過", - "薬草の森を撤退している", - "薬草の森成功", - "思い出の森(後編)をクリアした", - "衣装所持:裸レンタル", - "広場茂み男フェラ(酩酊", - "広場茂み男フェラ(素", - "モール4F短気隊員酩酊イベント", - "モール4F短気隊員シラフイベント", - "RD24敗北", - "RD敗北", - "本日のRD終了", - "撤退判定", - "ランダムダンジョン成功", - "【ランダムダンジョン用】", - "RD1クリア", - "RD2クリア", - "RD3クリア", - "ダンジョンからメディカルルームへ送られた", - "市民アイドル男イベント閲覧", - "市民アイドル男酩酊イベント閲覧", - "市民舐めショタシラフイベント閲覧", - "市民舐めショタ酩酊イベント閲覧", - "後半NPC出現", - "サルベルート突入", - "サルベカジノバーに出現", - "サルベとアドレス交換した", - "改造制服着替え履歴", - "薬草の森失敗", - "回想用ブラ脱衣", - "回想用パンツ脱衣", - "モール4F照明", - "クールビズ状態", - "ロマーシャが自室から出た", - "エレベーター作動", - "カジュア電子タトゥー", - "カジュア裸", - "カジュアハイレグ着用", - "カジュアのハイライト消失", - "バニラ裸", - "バニラ電子タトゥー", - "バニラ目のハイライト消失", - "バニラハイレグ着用", - "フリーセ処女喪失", - "フリーセが猪鹿蝶で待機する", - "デバッグゲーム書き換え", - "今月の更新END", - "IDランク上昇", - "風俗初回仕事完了", - "ファストトラベルロック", - "★ぬぷ竜より:マップ", - "::敗北見た::", - "::参加した::", - "デバッグルームの風俗モード", - "プロローグスキップ", - "プロローグ会議開始", - "体験版判定スイッチ", - "スピナ救出失敗ルート", - "ホワイトボード透過", - "ホワイトボード固定", - "事務室着替え許可", - "ディアドの部屋へ行く決意", - "ディアドとセックスをした", - "風俗で処女を失った", - "L2D再生依頼", - "★1000番以降はぬぷ竜", - "司令室自動BGM再生OFF", - "戦闘前:白フラッシュ禁止", - "★戦闘Hピクチャ表示の場合", - "★戦闘:射精撃破", - "", - "", - "RD:休憩後OpeFlg", - "RD:Safe休憩のみ", - "RD:休憩→撤退", - "【ぬぷ竜戦闘用】", - "お尻初回", - "胸揉み初回", - "足払い初回", - "ニップル初回", - "組み伏せ初回", - "", - "", - "", - "丸呑みスイッチ", - "【回想システム用】", - "巨乳チェック", - "陰毛チェック", - "乳首ピアスチェック", - "淫紋チェック", - "母乳チェック", - "酩酊チェック", - "", - "", - "回想用夜チェック", - "回想用昼チェック", - "回想用アクセスフラグ", - "★露出覚醒", - "回想用失敗", - "回想用成功", - "回想用大成功", - "回想ブラ&パンツ選択した", - "回想ブラOFF", - "回想パンツOFF", - "回想システム起動中", - "【シナリオ調整用】", - "Hメニュー表示状態保存", - "記録用A", - "初回:カードトレーダー説明", - "4番隊5人目", - "右側通行", - "左側通行", - "リフト通行可", - "Cブロック下側通行", - "ビリヤードジジイ大成功", - "ビリヤードクレーマー大成功", - "ビリヤードクレーマー成功", - "ビリヤードクレーマー失敗", - "ビリヤードジジイ成功", - "ビリヤードジジイ失敗", - "廊下からプールサイドへ入室", - "★衣装を通常服改造スカート", - "5章 TV局で絶頂", - "4章 酩酊状態で隊員倒した", - "4章 ジジのメールを見た", - "【追加システム_1】", - "アクセス取得ボタン_使用済", - "戦闘終了後:アクセス確認", - "", - "レンタル許可", - "◆レンタルのみ", - "◆Menu:Save禁止", - "◆会話UIを表示させない", - "レンタル変更チュートリアル", - "", - "", - "", - "", - "", - "", - "", - "", - "★ラスボス戦", - "ロボ:戦闘羽表示ON", - "ロボ:戦闘モードON", - "【追加システム_2】", - "戦闘後:HP回復する", - "デバッグ強制解除", - "", - "", - "", - "", - "", - "", - "バトル勝敗Flg", - "", - "", - "", - "", - "重いLive2D表現の制限", - "", - "", - "", - "", - "", - "4章 IV掲載バクアドを閲覧した", - "4章 事務室でIVを撮った", - "1章 プールのトイレを使用した", - "★テレビリモコン操作", - "★再抽選用", - "4章 治療カプセル使用再開", - "Cブロックの上層にいる", - "5章 男子トイレ呼び出しメール", - "1章 スニーキング停止", - "3章 倉庫ヒットマン戦", - "1章 プール更衣室水着シャワー閲覧", - "1章 今日のディアドスクワット終わり", - "ロマーシャルームBGMOFF", - "2話開始", - "1章 ディアドから訓練勧告", - "1章 ルーレットリモコン操作した", - "3章 HPブースター取得", - "ジジの家に泊まった", - "デバッグ用キャラ透過", - "【ここからHシーン】", - "ラブホ売春肥満おじ登場", - "ラブホショタトイレ酩酊を見た", - "通常男トイレ酩酊を見た", - "おじさんトイレ酩酊を見た", - "おじさんトイレを見た", - "ラブホ肥満トイレを見た", - "肥満トイレ酩酊を見た", - "プロデューサートイレを見た", - "プロデューサーと枕営業中", - "ラブホお風呂に入った", - "ラブホチェックアウト", - "今日の枕営業終わり", - "今日の売春終わり", - "売春の相手=ショタ", - "売春の相手=通常男", - "売春の相手=おじさん", - "売春の相手=肥満男", - "今日のラブホシャワー終わり", - "ショタシャワーを見た", - "ショタシャワー酩酊を見た", - "プロデューサーシャワーを見た", - "通常男シャワーを見た", - "通常男シャワー酩酊を見た", - "おじさんシャワーを見た", - "おじさんシャワー酩酊を見た", - "肥満おじさんシャワーを見た", - "肥満おじさんシャワー酩酊を見た", - "TVドキュメンタリー予約", - "今日のドキュメンタリー終わり", - "地下医者診断開始", - "地下医者医療台待機", - "今日の地下医者終了", - "医者改造制服初回反応", - "今日の投薬終了", - "投薬ワクチン説明", - "ワクチンを投薬した", - "今日のワクチン終了", - "巨乳ウイルス投薬経験", - "陰毛ウイルス投薬経験", - "電子タトゥー投薬経験", - "ニップルリング投薬経験", - "アルコール投薬経験", - "地下医者にパンツを忘れた", - "地下医者にパンツを忘れた翌日", - "地下医者でパンツを回収した", - "今日のバニラ混浴セックス終わり", - "今日の男湯体洗い終了", - "今日のマジックミラー覗き終了", - "4章 素振り男とバトル", - "今日のスカートめくり終わり", - "めくりショタ逃走", - "4章 プロデューサー廊下出現", - "4章 男湯チャレンジ予約", - "4章 裸当てゲーム予約", - "4章 今日のTV視聴終わり", - "4章 今日の裸当てゲーム終わり", - "臨時巨乳ウイルス記憶", - "臨時陰毛ウイルス記憶", - "臨時電子タトゥー記憶", - "臨時乳首ピアス記憶", - "臨時ホルモンウイルスM記憶1", - "臨時パンツ脱衣記憶", - "臨時ブラ脱衣記憶", - "4章 ニュースキャスター予約", - "現在のB型ウイルス記憶", - "現在のH型ウイルス記憶", - "現在の電子タトゥー記憶", - "現在のM型ウイルス記憶", - "現在の乳首ピアス記憶", - "現在のパンツ脱衣記憶", - "現在のブラ脱衣記憶", - "5章 プロデューサーから注意を受けた", - "5章 ニュース撮影中", - "5章 温泉撮影中", - "5章 プロデューサー入浴", - "5章 水泳大会撮影中", - "5章 マンション男接待開始", - "5章 マンション男ベッドシーン開始", - "5章 マンション男フィニッシュ", - "5章 マンション男撮影中", - "5章 今日のマンション接待終わり", - "1章 観客声援A終了", - "1章 観客声援B終了", - "1章 観客声援C終了", - "1章 ネカフェ0番隊出現", - "4章アイス屋前会話終わり", - "1章 ウイルスB型治療開始", - "1章 ウイルスH型治療開始", - "1章 電子タトゥー治療開始", - "1章 ニップルピアス治療開始", - "1章 ウイルスM型治療開始", - "1章 言語障害治療開始", - "1章 パラサイトウイルス治療開始", - "1章ラストスピナ登場", - "1章 電子ドラッグ治療開始", - "4章 今日の巨乳化終わり", - "4章 今日の巨乳治療終わり", - "4章 今日の処女チェック終わり", - "4章 胸チューブを取り付けた", - "4章 股間チューブを取り付けた", - "4章 今日の陰毛治療終わり", - "4章 今日の陰毛化終わり", - "4章 股間ジャミングを行った", - "4章 姿勢制御を行った", - "4章 クリアパーツに変更した", - "4章 アナルチューブを取り付け", - "4章 今日のアナル洗浄終わり", - "4章 乳首ジャミングを行った", - "4章 今日の母乳治療終わり", - "4章 今日のピアス治療終わり", - "4章 今日のピアス装着終わり", - "4章 今日のタトゥー治療終わり", - "4章 今日のタトゥー入れ終わり", - "4章 今日のパラサイト治療終わり", - "4章 今日のパラサイト付与終わり", - "4章 今日のアルコール付与", - "4章 今日の認識阻害治療", - "4章 今日の認識阻害付与", - "4章 今日の言語誤変換治療", - "3章 カプセルホテルチェックアウト", - "今日の言語誤変換付与終わり", - "4章 認識阻害治療開始", - "4章 今日のカプセル治療終わり", - "5章 今日のカジュア隊員本番終わり", - "5章 今日のバニラ隊員本番終わり", - "4章 今日のネカフェ9番キス終わり", - "★今日のメニュー閉反応終わり", - "★今日の露出メニュー閉反応終わり", - "4章 男性シャワー入室", - "4章 ラブホジジ騎乗位", - "4章 男性シャワー入室2", - "4章 男性シャワー入室3", - "4章 カジュアのオナニーを見た", - "5章 ベンチに下着を置いた", - "5章 掲示板に書き込みをした", - "5章 ベンチにブラを置いた", - "5章 ベンチにパンツを置いた", - "5章 下着盗難シラフ初回を見た", - "5章 下着盗難酩酊初回を見た", - "5章 下着回収シラフ初回を見た", - "5章 下着回収酩酊初回を見た", - "5章 リッカと初回会話", - "4章 シャワー男乱入出現", - "★スカートを脱いでいる", - "4章 石化観客入場", - "4章 石化観客入場2", - "4章 石化観客入場3", - "5章 混浴酩酊を見た", - "5章 通常酩酊を見た", - "5章 今日の混浴終わり", - "5章 今日の洗浄終わり", - "4章 今日の廊下ブリッジ終", - "1章 敗北汎用を見た", - "1章 アイスを食べた", - "1章 1人で温泉に入った", - "1章 カジュアと温泉に入った", - "1章 バニラと温泉に入った", - "1章 モブ隊員と温泉に入った", - "4章 エスカレーター覗き", - "4章 ポスターを貼り直された", - "4章 ポスターのぶっかけが乾いた", - "4章 グラビア撮影中に乱交した", - "5章 下着設置完了", - "5章 市民をラブホでサポートした", - "1章 バリヤー解除", - "1章 パンツ予備出現", - "3章 中央ブロックのリフト移動", - "5章 今日の噴水トイレ終わり", - "5章 通常噴水閲覧済み", - "5章 酩酊噴水閲覧済み", - "5章 訓練室隊員戦闘終わり", - "5章 訓練室隊員射精撃破", - "4章 グラビアDLC1を閲覧した", - "5章リリースデークロン裸会話", - "5章 華奢モブ隊員と酩酊会話", - "5章 懲罰房で0番隊と話した", - "1章 夜間スートイベント終わり", - "1章 プロデューサーの向き変更", - "4章 スートの書き置きを見た", - "", - "バニラを会話開始した", - "カジュアを会話開始した", - "ディアドを会話開始した", - "ゲイン先生を会話開始した", - "AIを会話開始した", - "フリーセを会話開始した", - "クロンを会話開始した", - "ジジを会話開始した", - "ミゼルを会話開始した", - "リサルェを会話開始した", - "アグロを会話開始した", - "テンポを会話開始した", - "スピナドラゴン", - "受付嬢を会話開始した", - "ラスボスを会話開始した", - "アドソン博士を会話開始した", - "受付嬢2を会話開始し", - "EDスピナを会話開始した", - "", - "", - "", - "3章倉庫の中ヒント", - "サポーターとダンジョンをクリアした", - "5章 ジジに追い出された", - "5章 今日のジジオナニー終了", - "3章 電子クーポンを分けてもらった", - "2章 橋の下を通れる", - "今日のダンジョン終わり", - "バニラとダンジョンをクリアした", - "カジュアとダンジョンをクリアした", - "ネントとダンジョンをクリアした", - "サリーとダンジョンをクリアした", - "マナとダンジョンをクリアした", - "今日のサポート開始会話終了", - "バニラとダンジョンに行った", - "カジュアとダンジョンに行った", - "ネントとダンジョンに行った", - "サリーとダンジョンに行った", - "マナとダンジョンに行った", - "戦闘前スピナPT外す", - "【戦闘中利用】", - "Allジャミング済", - "", - "ラスボス2_1", - "ラスボス2_2", - "ラスボス演出1_完了", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "ひん剥きOK:Update", - "ウィルス対策説明済", - "ロマ:歩行チップ固定:1362", - "RDロマ立ち絵非表示", - "Cmn1481並列動作ON", - "★戦闘:キャストオフ使用", - "★戦闘リザルト無し★", - "★戦闘HP0復活★", - "1章 迷いの森ボス戦", - "1章 ディアドと同行中", - "4章ダンジョン負けた", - "4章:救済実施済", - "ウィルス治療チュートリアル閲覧", - "", - "★ED転売屋と会話した", - "★エンディング見た", - "◆ダンジョン選択4章状態", - "◆リリースデー", - "◆裸着替え履歴スイッチ2", - "◆裸着替え履歴スイッチ", - "◆メニュー全裸スイッチ", - "メディカルルーム一時", - "ラスボス戦勝利演出用", - "戦闘終了時Cmn40と33発動", - "チャレンジダンジョン後でメール", - "0番隊戦:スピナ参加", - "検索端末使用可能", - "共通:シナリオスキップ解放", - "共通:アグロ敗北", - "救済キャラ削除", - "Nupu:回想全開放", - "", - "", - "", - "", - "スピナ操作時中:ロマーシャ会話用", - "◆一時スイッチ5◆", - "◆一時スイッチ4◆", - "◆一時スイッチ3◆", - "◆一時スイッチ2◆", - "◆一時スイッチ1◆", - "ウィニーファン裸会話", - "ウィニーファン改造制服会話", - "ウィニーファン通常会話", - "もの思い裸会話", - "もの思い改造制服会話", - "もの思い通常会話", - "人混みじい裸会話", - "人混みじい改造会話", - "人混みじい通常会話", - "茂みおじ裸会話", - "茂みおじ改造会話", - "茂みおじ通常会話", - "いちゃ女裸会話", - "いちゃ女改造会話", - "いちゃ女通常会話", - "いちゃ男裸会話", - "いちゃ男改造会話", - "いちゃ男通常会話", - "天井裸会話", - "天井男改造会話", - "天井男通常会話", - "リリィからメールをもらった1", - "リリィからメールをもらった2", - "3章:病院でパンツを脱いだ", - "3章 コインランドリーシャワーパターン5終了", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "SW_ラスボス撃破履歴", - "SW_シナリオスキップData", - "", - "戦闘アドバイス1", - "戦闘アドバイス2", - "", - "", - "", - "", - "極秘メールをもらった", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "" - ], - "terms": { - "basic": [ - "レベル", - "Lv", - "HP", - "HP", - "MP", - "MP", - "TP", - "TP", - "経験値", - "EXP" - ], - "commands": [ - "戦う", - "逃げる", - "攻撃", - "防御", - "アイテム", - "スキル", - "装備", - "ステータス", - "並び替え", - "セーブ", - "ゲーム終了", - "オプション", - "武器", - "防具", - "大事なもの", - "装備", - "最強装備", - "全て外す", - "ニューゲーム", - "コンティニュー", - null, - "タイトルへ", - "やめる", - null, - "購入する", - "売却する" - ], - "params": [ - "最大HP", - "最大MP", - "攻撃力", - "防御力", - "魔法力", - "魔法防御", - "敏捷性", - "運", - "命中率", - "回避率" - ], - "messages": { - "actionFailure": "%1には効かなかった!", - "actorDamage": "%1は %2 のダメージを受けた!", - "actorDrain": "%1は%2を %3 奪われた!", - "actorGain": "%1の%2が %3 増えた!", - "actorLoss": "%1の%2が %3 減った!", - "actorNoDamage": "%1はダメージを受けていない!", - "actorNoHit": "ミス! %1はダメージを受けていない!", - "actorRecovery": "%1の%2が %3 回復した!", - "alwaysDash": "常時ダッシュ", - "bgmVolume": "BGM 音量", - "bgsVolume": "BGS 音量", - "buffAdd": "%1の%2が上がった!", - "buffRemove": "%1の%2が元に戻った!", - "commandRemember": "コマンド記憶", - "counterAttack": "%1の反撃!", - "criticalToActor": "痛恨の一撃!!", - "criticalToEnemy": "会心の一撃!!", - "debuffAdd": "%1の%2が下がった!", - "defeat": "%1は戦いに敗れた。", - "emerge": "%1が出現!", - "enemyDamage": "%1に %2 のダメージを与えた!", - "enemyDrain": "%1の%2を %3 奪った!", - "enemyGain": "%1の%2が %3 増えた!", - "enemyLoss": "%1の%2が %3 減った!", - "enemyNoDamage": "%1にダメージを与えられない!", - "enemyNoHit": "ミス! %1にダメージを与えられない!", - "enemyRecovery": "%1の%2が %3 回復した!", - "escapeFailure": "しかし逃げることはできなかった!", - "escapeStart": "%1は逃げ出した!", - "evasion": "%1は攻撃をかわした!", - "expNext": "次の%1まで", - "expTotal": "現在の%1", - "file": "ファイル", - "levelUp": "%1は%2 %3 に上がった!", - "loadMessage": "どのファイルをロードしますか?", - "magicEvasion": "%1は魔法を打ち消した!", - "magicReflection": "%1は魔法を跳ね返した!", - "meVolume": "ME 音量", - "obtainExp": "%1 の%2を獲得!", - "obtainGold": "お金を %1\\G 手に入れた!", - "obtainItem": "%1を手に入れた!", - "obtainSkill": "%1を覚えた!", - "partyName": "%1たち", - "possession": "持っている数", - "preemptive": "%1は先手を取った!", - "saveMessage": "どのファイルにセーブしますか?", - "seVolume": "SE 音量", - "substitute": "%1が%2をかばった!", - "surprise": "%1は不意をつかれた!", - "useItem": "%1は%2を使った!", - "victory": "%1の勝利!" - } - }, - "testBattlers": [ - { - "actorId": 1, - "equips": [ - 1, - 1, - 2, - 3, - 0 - ], - "level": 1 - }, - { - "actorId": 2, - "equips": [ - 2, - 1, - 2, - 3, - 0 - ], - "level": 1 - }, - { - "actorId": 3, - "equips": [ - 3, - 0, - 2, - 3, - 4 - ], - "level": 1 - }, - { - "actorId": 4, - "equips": [ - 4, - 0, - 2, - 3, - 4 - ], - "level": 1 - } - ], - "testTroopId": 4, - "title1Name": "Castle", - "title2Name": "", - "titleBgm": { - "name": "", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - "variables": [ - "", - "【進行度確認用】", - "プロローグ進行度", - "★曜日(0~3)", - "★Ex衣装用", - "★Ex衣装用保存用", - "◆日変更時乱数(0~100)", - "★NPCカテゴリ", - "★日数経過", - "デバッグバージョン判定変数", - "1話進行度", - "市街地中央ナンパ男進行度", - "バニラのメール用変数", - "カジュアのメール用変数", - "プロデューサーのメール用変数", - "市街地クトレー進行度", - "ペルのメール返信", - "スート用メール返信", - "バンカー用メール返信", - "ディアド用メール返信", - "●汎用乱数●●", - "■主人公能力値", - "戦闘開始MP", - "回復MP", - "初期手札枚数", - "毎ターン引く枚数", - "ベースMP量", - "性感ゲージ", - "味方エネミーNo", - "", - "□称号設定No", - "称号ID記録", - "★セルフ変数A", - "★セルフ変数B", - "★セルフ変数C", - "★セルフ変数D", - "【ここからLIVE2D設定用】", - "通常Live2D着替え値", - "通常Live2D髪型値", - "着替え値記憶用", - "髪型値記憶用", - "◆文字制御用◆", - "★コモン40最終実行フレーム", - "★コモン850最終実行フレーム", - "■マスター音量■", - "■ボイス音量■", - "2話進行度", - "3話進行度", - "4話進行度", - "■共有:前回セーブNo", - "■共通セーブ用■", - "□章タイトル文字列", - "□キャラ画像", - "□ヒント表示用文字列", - "□支持率", - "□称号名□", - "□マップ名称□", - "■共有:場所名セーブ", - "5話進行度", - "ゴブリンパート進行度", - "★タイマー処理用★", - "【ここからHステータス用】", - "処女", - "ファーストキス", - "【絶頂総合】", - "膣内絶頂", - "肛門絶頂", - "乳首絶頂", - "【性交経験】", - "フェラチオ回数", - "セックス回数", - "アナルセックス回数", - "【精液】", - "膣内精液量", - "アナル精液量", - "顔面精液量", - "身体精液量", - "【その他】", - "自慰行為", - "露出回数", - "盗撮被害数", - "セクハラ被害数", - "現在のオカズカウント", - "毎日オカズにされる回数(基本)", - "一時的オカズ増加量", - "身体射精前一時保存数字", - "顔面射精前一時保存数字", - "膣内射精前一時保存数字", - "アナル射精前一時保存数字", - "NPCカテゴリ一時保存用", - "【Hステ基準用】", - "思考回路・モラル", - "思考回路・性的", - "口淫熟練度", - "乳開発度", - "尻開発度", - "膣開発度", - "", - "カットインの抽選", - "アルコール度数", - "カットイン1の表情抽選", - "エレベーター選択肢6", - "現在の階層", - "移動したい階層", - "エレベーター選択肢1", - "エレベーター選択肢2", - "エレベーター選択肢3", - "エレベーター選択肢4", - "エレベーター選択肢5", - "ディアドパネル進行度", - "選択した選択肢", - "独房との会話抽選", - "独房看守会話進行度", - "受付嬢の髪型", - "受付嬢の顔", - "受付嬢の着替え", - "受付嬢の眼鏡", - "受付嬢のバストサイズ", - "受付嬢の淫紋", - "スピナの尋問カウント", - "受付嬢の陰毛", - "【RD用】", - "ボス討伐数", - "エネミー討伐数", - "フォトニア数", - "踏破数", - "ダンジョン【階層】", - "RDクリア報酬金額", - "RD_処理用1", - "RD_処理用2", - "RD_処理用3", - "ダンジョンチュートリアル進行度", - "▲エレベーター階層比較用", - "緊急ダンジョン抽選A", - "緊急ダンジョン抽選B", - "◆日変更乱数1◆◆", - "◆日変更乱数2◆◆", - "◆日変更乱数3◆◆", - "◆日変更乱数4◆◆", - "◆日変更乱数5◆◆", - "隊員救助会話抽選", - "▼ぬぷシステム用▼▼", - "ディアドパネル結果(0~8)", - "ディアドパネル表示Lv(1~3)", - "ファストトラベル:結果", - "ハンテカード取得枚数", - "Menu自動閉フレーム", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "VN_Em行動制御", - "VN_Icon用", - "VN_休憩用", - "ヌイダンジョン用", - "▲ぬぷシステム用▲▲", - "▼風俗システム用▼▼", - "部屋のランク", - "お客さんNo", - "手札枚数", - "風俗MP回復", - "風俗ターン指定", - "風俗満足度", - "男性射精ゲージ", - "射精回数", - "ショタの部屋選び用抽選", - "大人の部屋選び用抽選", - "ターン終了時ロマーシャセリフ抽選", - "ターン終了時ロマーシャセリフ抽選(3ターン以下)", - "おじさんの部屋選び抽選", - "お客からのチップ", - "基本給", - "今日の給料", - "チップ固定額", - "人気度上昇値", - "★風俗人気度", - "【風俗引継変数】", - "風俗終了後:追加Gold", - "引継変数_2", - "引継変数_3", - "引継変数_4", - "引継変数_5", - "引継変数_1", - "引継変数_2", - "引継変数_3", - "引継変数_4", - "カットイン3の口抽選", - "カットイン3の表情抽選", - "カットイン2の口抽選", - "カットイン2の表情抽選", - "絶頂表情抽選", - "部屋ランクボーナス", - "チップ合計料金", - "特別指名料", - "基本指名料", - "風俗客名前抽選", - "【ストーリー用2】", - "回収したトラッシュのデータ数", - "ダンジョンから帰還後の抽選", - "設置したトラッシュデータの数", - "扉のパスコード", - "扉のパスコード入力用", - "村の人の声をかけた", - "ストレージ入り口で情報収集", - "梅の間で情報収集", - "カプセルホテルの部屋反応抽選", - "ミゼル世間話抽選用", - "『システム』転売価格", - "ストレージ転送機進行度", - "クロン個室会話抽選", - "クロン給料受け取り抽選", - "カジノバー上がり抽選", - "カジノバー仕事開始前発言抽選", - "カジノバー店長挨拶抽選", - "フリーセダンジョンペア用抽選", - "大会前個室睡眠スピナ進行度", - "観客席での聞き込み調査進行", - "エレベーターワンタイムパスワード", - "エレベーター入力用パスワード", - "モール大浴場で回想を見た", - "宅配サービス会話抽選", - "4章のトラッシュデータ採取数", - "作戦名", - "カジュアへの対応", - "バニラへの対応", - "スートへの対応", - "バンカーへの対応", - "ディアドへの対応", - "ジジの世間話抽選", - "ジジの搾精進行度", - "少年の仲間抽選", - "通常マトリクス取得数", - "マトリクスEX取得数", - "オペレーター確認ポイント", - "エレベーター選択肢6", - "スピナ雑談抽選", - "研究室情報収集", - "2章カードマシン使用回数", - "3章ルーザーズ進行度", - "3章バッドエンド進行度", - "4章ディアド射精タイマー", - "4章リッカ会話抽選", - "4章 スピナ長官会話進行度", - "臨時尻開発度1", - "臨時胸開発度1", - "臨時膣開発度1", - "臨時フェラチオ経験数抽選", - "臨時セックス経験数抽選", - "臨時アナルセックス経験数抽選", - "膣内絶頂一時保存", - "肛門絶頂一時保存", - "乳首絶頂一時保存", - "フェラチオ経験数一時保存", - "セックス経験数一時保存", - "アナルセックス経験数一時保存", - "臨時膣内絶頂数抽選", - "臨時肛門絶頂数抽選", - "臨時乳首絶頂数抽選", - "受付嬢2の髪型", - "受付嬢2の顔", - "受付嬢2の着替え", - "受付嬢2の眼鏡", - "受付嬢2のバストサイズ", - "受付嬢2の淫紋", - "受付嬢2の陰毛", - "", - "", - "いちゃ風呂背景選択", - "いちゃ風呂表情選択", - "売春客抽選", - "ラブホテルショタトイレ進行度", - "ラブホテルショタ進行度", - "ラブホテル通常男進行度", - "ラブホテルおじさん進行度", - "ラブホテル肥満おじ進行度", - "5章 ディアド独房会話フラグ", - "5章 ディアド独房進行度", - "", - "★ ドア開閉判定", - "4章 ネカフェ9番キス進行度", - "4章 パン屋進行度", - "5章 ジジオナニー進行度", - "3章 風俗特別指名抽選", - "4章 プール男子トイレ進行度", - "視姦反応パターン数", - "胸反応パターン数", - "尻反応パターン数", - "膣反応パターン数", - "反応の抽選", - "1章 イライラ棒衣装抽選", - "1章 イライラ棒進行度", - "1章 ウィニー夜間トレーニング", - "1章 TV局スタッフ会話進行度", - "モール4F短気隊員進行度", - "後半本部2Fショップ会話", - "相撲進行度", - "【ここからHイベント用の変数】", - "エスカレーター覗き進行度", - "シャワー盗撮進行度", - "トイレ盗撮進行度", - "バニラとトイレ進行度", - "カジュアトイレ進行度", - "講義進行度", - "バニラシャワー進行度", - "カジュアシャワー進行度", - "TV局アルバイト進行度", - "裸当てゲーム進行度", - "温泉レポート進行度", - "プールショタ遊泳進行度", - "ペルのメール返信", - "ペルのメール抽選", - "グラビアの進行度", - "カジノバーバイト進行度", - "風俗進行度", - "コインランドリー進行度", - "ランドリーシャワー進行度", - "プール準備運動進行度", - "プール脚つり男進行度", - "大浴場4番隊入浴進行度", - "TV局水着イベント用進行度", - "ウィニー君(エレベーター進行度)", - "大浴場エレベーター人数抽選", - "大浴場エレベーター予想人数", - "大浴場エレベーター進行度", - "大浴場乱入男進行度", - "シャフルのメール返信", - "シャフルのメール抽選", - "0番隊盗撮男進行度", - "0番隊ネットカフェ進行度", - "0番隊マンション進行度", - "ストレージAブロトイレ盗撮進行度", - "宅配イベント進行度", - "メディカル(ディアド)進行度", - "メディカル(ドクター)進行度", - "メディカル(ウィニー)進行度", - "メディカル(通常隊員)進行度", - "メディカル(バニラカジュア)進行度", - "ポスター閲覧進行度", - "プール平泳ぎ進行度", - "ネットカフェオナニー進行度", - "市街地スカート真下進行度", - "エステ進行度", - "バニラ洗脳トイレ進行度", - "バニラ講義室進行度", - "キャッチボール少年進行度", - "カジュア飲尿進行度", - "カジュアフェラサービス進行度", - "カジュア混浴セックス進行度", - "カジュア交流会(通常)進行度", - "2F4番隊パック開封会話進行度", - "3F陰口隊員会話進行度", - "水泳飛び込み大会進行度", - "FLA進行度", - "4章トイレ進行度", - "4章男子トイレラバースーツ進行度", - "4章カジュアトイレ進行度", - "ビリヤード進行度", - "産卵進行度", - "4章バニラトイレ進行度", - "4章バニラシャワー進行度", - "4章カジュアシャワー進行度", - "4章隊員混浴進行度", - "4章 隊員のキャラチップ指定", - "ポスターの撮影時の髪型", - "気弱隊員射精管理進行度", - "4章 カジュア列客1チップ", - "4章 カジュア列客2チップ", - "4章 カジュア列客3チップ", - "4章 カジュア列客4チップ", - "4章 カジュア列客5チップ", - "5章 4番隊モブ自室会話進行", - "バニラ混浴セックス進行度", - "4章 マジックミラー進行度", - "4章 女湯脱衣所進行度", - "4章 女湯脱衣所進行度(ピンク", - "5章 独房 ミル会話進行度", - "【ブラックジャック用】", - "敵:所持金", - "敵:難易度(0~3)", - "BJ終了時PL所持金", - "客の種類", - "現在の所持金", - "客の判別", - "ショタ客進行度", - "ショタ客一時的進行度", - "ドロー時抽選番号", - "ダブルダウン宣言番号", - "諦め抽選番号", - "バースト時抽選番号", - "敗北時抽選番号", - "勝利時抽選番号", - "ジジイ客進行度", - "ジジイ客一時進行度", - "BJ終了時敵所持金", - "ウイルス客進行度", - "イカサマ抽選反応", - "▼ 戦闘用 ▼", - "衣服:剥き耐久値", - "戦闘した隊員のID", - "戦闘絶頂セリフ抽選", - "部位判定一時保存", - "戦闘中の性交カード使用回数", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "イカサマ客進行度", - "地下ファイター客進行度", - "BJ開始前の所持金", - "没収された通行税", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "【ここから性交回数】", - "ジョーカー団員", - "ディアド", - "ゴブリン", - "ハイランダー隊員", - "ウィニー", - "プロデューサー", - "Boy troubled by libido", - "Man troubled by libido", - "Old man troubled by libido", - "Obese man troubled by libido", - "ルーザーズ参加者", - "Salve", - "アイドルの男", - "水泳好きの少年", - "短気な0番隊の男", - "暇な少年", - "常連の少年", - "傷心中の少年", - "面食いの少年", - "深爪の少年", - "ふたえの少年", - "風俗好きな少年", - "エッチな少年", - "孤独な少年", - "いたいけな少年", - "暇な男", - "常連の男", - "傷心中の男", - "面食いの男", - "深爪の男", - "ふたえの男", - "風俗好きな男", - "エッチな男", - "孤独な男", - "いたいけな男", - "暇なおじさん", - "いたいけなおじさん", - "傷心中のおじさん", - "面食いのおじさん", - "深爪のおじさん", - "ふたえのおじさん", - "風俗好きなおじさん", - "TV局スタッフ", - "Proxy", - "プール好きのおじさん", - "隣部屋の男", - "Intos", - "広報担当の事務員", - "セクハラ気質の事務員", - "残業嫌いの事務員", - "PIG型トラッシュ", - "WOL型トラッシュ", - "EGG型トラッシュ", - "手元が怪しい男", - "風紀係の隊員", - "配達員の男", - "【性行回数ここまで】", - "新人従業員会話進行度", - "ベテラン従業員会話進行度", - "【メール変身用】", - "ミゼルにメール返信", - "フリーセにメール返信", - "リリィにメール返信", - "ジジにメール返信", - "懲罰用メール返信", - "ラブホテルメール返信", - "サルベメール返信", - "本部へメール返信", - "ゲインにメール返信", - "イントスへメール返信", - "ミルへメール返信", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "5章 スートリリースデー会話進行度", - "4章 水泳大会応援進行度", - "5章 ドクター会話進行度", - "5章 4番隊モブ隊員会話", - "4章 ネカフェ少年進行度", - "3章 スピナチェキ進行度", - "3章 スピナストリップ進行度", - "ゴブリンパート用", - "ロマーシャの歩数(現在)", - "ゴブリン汎用イベント抽選", - "歩数(最終実行時)", - "ゴブリンコモンイベント抽選", - "ゴブリン(ご主人)の地位", - "ゴブリン相撲進行度", - "ゴブリン日数経過", - "ゴブリンに対しての反応抽選", - "ゴブリントイレ進行度", - "ゴブリン添い寝進行度", - "ゴブリン料理進行度", - "ゴブリン水洗い進行度", - "メニュー強制終了抽選", - "ゴブリン飲尿進行度", - "ゴブリンスクワット進行度", - "ゴブリン種付プレス進行度", - "ゴブリンブリッジ進行度", - "ゴブリン歩数イベント発生抽選", - "", - "", - "", - "", - "", - "【懲罰パート用】", - "残り監禁日数", - "出迎え隊員抽選", - "監禁寝起き抽選", - "現在の経過時間", - "ウィニーの訪問時間抽選", - "", - "【ショップ管理用】", - "電子ドラッグの在庫", - "バニースーツの在庫", - "寝間着の在庫", - "ショーツの在庫", - "水着の在庫", - "週刊バクアドの在庫", - "FLAの在庫", - "割引Dキューブα", - "パンツの在庫", - "追加DLC1の在庫", - "追加DLC2の在庫", - "追加DLC3の在庫", - "ブラの在庫", - "", - "", - "", - "", - "", - "★601から性交回数part2", - "VR好きの少年", - "孤独なおじさん", - "エッチなおじさん", - "常連のおじさん", - "プール監視員", - "古参ファンの男", - "監視役の隊員", - "混浴好きな男", - "通りすがりの男", - "Shabby Old Man", - "VIP会員の男", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "コストを気にする隊員", - "ドロー好きな隊員", - "逃げ腰な隊員", - "掲示板を確認する隊員", - "レア運の無い隊員", - "出待ち好きな隊員", - "新しい物好きな隊員", - "本番に弱い隊員", - "素振りをする隊員", - "【ここから隊員敗北用】", - "隊員敗北抽選", - "戦った隊員の名前", - "監禁トイレ進行度", - "ロマの隊員拒絶反応抽選", - "気弱隊員のオナ禁日数", - "4番隊出迎え進行度", - "隊員カテゴリ", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "★エンディング廊下会話進行", - "【ここからHシーン用】", - "地下医者進行度", - "4章 男湯(誤認知)進行度", - "4章 男湯(酩酊)進行度", - "4章 男湯乱交進行度", - "4章 男湯洗われ進行度", - "5章 女湯混浴酩酊進行度", - "5章 女湯混浴進行度", - "5章 クイズ少年進行度", - "", - "1章 スカートめくり進行度", - "1章 TV局特番進行度", - "1章 イチャカップル進行度", - "1章 裕福家庭進行度", - "1章 裕福父親スニーキング進行度", - "1章 ダンスチーム恋愛進行度", - "1章 オペ彼氏進行度", - "1章 スニーキングイベント進行度", - "4章 家まで番組進行度", - "4章 男湯チャレンジ進行度", - "5章 マンション接待進行度", - "4章 プール女子トイレ進行度", - "4章 プール好きおじさん進行度", - "4章 女湯進行度", - "", - "", - "", - "", - "", - "", - "", - "4章 裏風俗進行度", - "4章 テンポオナホ進行度", - "4章 男性シャワー進行度", - "4章 立ちション進行度", - "4章 講義室モブ会話進行度", - "1章 ウィニー逆さ覗き進行", - "2章 スピナ手コキ進行度", - "1章 石化敗北進行度", - "ニュースキャスター進行度", - "【ここから戦闘エロ】", - "敵の種類抽選", - "エロスキル使用時抽選", - "射精スタック", - "射精後反応抽選", - "ハートアニメーションお触り抽選", - "RD隊員髪抽選", - "RD隊員武器抽選", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "TV局P歩数イベント発生抽選", - "TV局P汎用イベント抽選", - "3章スピナ自由行動", - "3章 スピナ給料送金", - "3章 現在のスピナの所持金", - "3章 ロマーシャ離脱前の所持金", - "老人ビリヤード進行度", - "5章 カジュア夜這い進行度", - "5章 バニラ夜這い進行度", - "4章 事務室廊下ブリッジ進行度", - "NPCIDの取得", - "抽選反応候補数", - "抽選スロット1", - "抽選スロット2", - "抽選スロット3", - "抽選スロット4", - "抽選スロット5", - "抽選スロット6", - "抽選スロット7", - "抽選Index", - "結果番号", - "乱数の上限", - "格納されたバステ番号", - "反応済みフラグ", - "登録の抽選", - "カテゴリ0(少女)", - "カテゴリ1(少年)", - "カテゴリ2青年女性", - "カテゴリ3青年男性", - "カテゴリ4お姉さん", - "カテゴリ5おじさん", - "カテゴリ6おばあさん", - "カテゴリ7おじいさん", - "カテゴリ8おじさんB", - "カテゴリキャッシュ保存", - "イベントIDキャッシュ保存", - "会話直前イベントID取得", - "ロマーシャ会話反応抽選", - "カテゴリ9男性隊員", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "4章 ピーピン会話進行度", - "射精ゲージ一時保存", - "NPCの「支持率上昇済みリスト」を JSON 形式で保存", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "3章 ビリヤード老人進行度", - "4章 ダンジョン敗北汎用進行度", - "4章 ドクター治療進行度", - "5章 露出覚醒進行度", - "5章 下着回収抽選", - "5章 ベンチ下着置き進行度", - "4章 作業員シャワー進行度", - "5章 マンション不倫進行度", - "★コモン1497最終実行フレーム", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "3章 ビリヤードクレーマー進行度", - "イベント同士の距離Y", - "イベント同士の距離X", - "3章 バニー客引きカウント", - "3章 バニー客引き抽選", - "1章 本部任務クリア回数", - "4章アイス進行度", - "ストレージサポートメンバー抽選", - "ストレージダンジョン抽選用", - "ストレージサポート抽選結果", - "ダンジョン帰還後会話抽選", - "サポート抽選結果", - "サポートメンバー抽選", - "ダンジョンID", - "ダンジョン抽選用", - "パック開封数", - "ミニゲーム大成功回数", - "プール大会歓声抽選", - "プレイヤーのX座標保存用", - "プレイヤーのY座標保存用", - "", - "充電ゲージの残量", - "NPCの判定座標Y", - "NPCの判定座標X", - "◆エレベーター説明No", - "戦闘スキルID設定", - "射精撃破セリフ抽選", - "アイスクリーム抽選", - "エロNPCの名前抽選", - "パッチδ在庫", - "パッチγ在庫", - "パッチβ在庫", - "パッチα在庫", - "章タイトル変更度", - "リージョンID", - "プレイヤーのX座標", - "プレイヤーのY座標", - "マップID", - "OPムービー進行度", - "スピナ救出失敗進行度", - "★1000番以降ぬぷ竜用", - "★ぬぷ竜戦闘用_1", - "★ミニゲーム結果", - "◆RD_Event中汎用1", - "◆RD_Event中汎用2", - "◆RD_Event中汎用3", - "◆RD_Ev敵Grp設定(次戦闘)", - "◆RD_共通Ev用敵GrpNo", - "◆RD_共通EvNo", - "モブ隊員Spine:髪型", - "モブ隊員Spine:服装", - "モブ隊員Spine:武器", - "", - "", - "", - "★昇降機のロック", - "Cmn内:直前再生", - "戦闘毎ターン-1される", - "◆RD内だけ味方No", - "Cmn内:一時用", - "【回想システム用】", - "髪型No", - "衣装No", - "WOR型", - "TOL型", - "PLA型", - "SLI型", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "治療ウィルスID", - "システム・ディアド在庫", - "", - "", - "", - "", - "", - "", - "", - "ミニゲーム:速度", - "ミニゲーム:バー速度", - "ミニゲーム:大成功広さ%", - "ミニゲーム:バー位置", - "ミニゲーム:余裕広さ+%", - "", - "【Hステ用ランク:1~5】", - "口ランク", - "胸ランク", - "尻ランク", - "膣ランク", - "【追加重要システム用】", - "◆シナリオスキップ", - "◆共有:回想開放用◆", - "◆共有:Debug戦闘Deck", - "レンタルデッキ番号", - "■共有変数:AutoSaveNo", - "選択レンタルデッキ数", - "■共有変数:TitleType", - "", - "", - "", - "", - "", - "", - "", - "", - "毎ターンコモン:EnemyNo", - "サブHPブースター数", - "メインHPブースター数", - "◆シナリオスキップ解放No", - "【ぬぷデバッグ_2】", - "チャレンジ戦闘回数", - "★VN_DggEffScNo", - "★VN_DggEmScNo", - "VN_DggEm_MaxNo", - "★VN_DggDgnScNo", - "", - "", - "", - "", - "ぬい反応回数", - "戦闘ダンジョンクリア用", - "手動停止角度", - "ダンジョンサポーターNo", - "現在の装備デッキ名", - "", - "", - "★一時変数1★", - "★一時変数2★", - "★一時変数3★", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "【ショップ用在庫】", - "アタックサプリ", - "医療ナノマシン", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "★射精撃破ID記録(1400以降使用禁止)", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "アクセスDropItem", - "RD_救助人数", - "後半4番隊戦:敗北回数", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "", - "" - ], - "versionId": 74764244, - "victoryMe": { - "name": "", - "pan": 0, - "pitch": 100, - "volume": 90 - }, - "weaponTypes": [ - "", - "攻撃カード", - "防御カード", - "補助カード", - "必殺カード", - "Sexカード", - "異常カード", - "", - "", - "", - "", - "", - "" - ], - "windowTone": [ - 0, - 0, - 0, - 0 - ], - "hasEncryptedImages": true, - "hasEncryptedAudio": true, - "encryptionKey": "f05da1b7948705812a3812af1bab7eef" +{ + "airship": { + "bgm": { + "name": "", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + "characterIndex": 3, + "characterName": "Vehicle", + "startMapId": 0, + "startX": 0, + "startY": 0 + }, + "armorTypes": [ + "", + "Title", + "", + "", + "", + "", + "" + ], + "attackMotions": [ + { + "type": 0, + "weaponImageId": 0 + }, + { + "type": 1, + "weaponImageId": 1 + }, + { + "type": 1, + "weaponImageId": 2 + }, + { + "type": 1, + "weaponImageId": 3 + }, + { + "type": 1, + "weaponImageId": 4 + }, + { + "type": 1, + "weaponImageId": 5 + }, + { + "type": 1, + "weaponImageId": 6 + }, + { + "type": 2, + "weaponImageId": 7 + }, + { + "type": 2, + "weaponImageId": 8 + }, + { + "type": 2, + "weaponImageId": 9 + }, + { + "type": 0, + "weaponImageId": 10 + }, + { + "type": 0, + "weaponImageId": 11 + }, + { + "type": 0, + "weaponImageId": 12 + } + ], + "battleBgm": { + "name": "", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + "battleback1Name": "KunrenBack", + "battleback2Name": "NullBack", + "battlerHue": 0, + "battlerName": "Slime", + "boat": { + "bgm": { + "name": "", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + "characterIndex": 0, + "characterName": "Vehicle", + "startMapId": 0, + "startX": 0, + "startY": 0 + }, + "currencyUnit": "C", + "defeatMe": { + "name": "", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + "editMapId": 37, + "elements": [ + "", + "Draw", + "Break Defense", + "HP Recovery", + "MP Recovery", + "Get Defense Value", + "Add Deck Card", + "Add Discard Card", + "Add Hand Card", + "■State Effects Below■", + "St. Defense Value.Var", + "St. Damage Given Change", + "St. Damage Each Turn", + "St. Draw Amount Change", + "St. MP Recovery Amount Change", + "St. Speed Change", + "St. Damage Taken Change", + "St. Damage Given Multiplier", 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"optTransparent": true, + "partyMembers": [ + 1 + ], + "ship": { + "bgm": { + "name": "", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + "characterIndex": 1, + "characterName": "Vehicle", + "startMapId": 0, + "startX": 0, + "startY": 0 + }, + "skillTypes": [ + "", + "Close-range Movement", + "Forward Movement", + "Enemy Center", + "A Little Forward", + "", + "", + "", + "", + "", + "■Enemy Actions", + "", + "", + "", + "", + "■State Effects", + "St. Enemy Action Unpredictable", + "St. Enemy", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "sounds": [ + { + "name": "GUI_click_05", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "GUI_click_04", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "Cancel2", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "Buzzer1", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "Equip1", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "save", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "Load", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "Battle1", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "Run", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "Attack3", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "Damage4", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "Collapse1", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "Collapse2", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "Collapse3", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "Damage5", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "Collapse4", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "Recovery", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "Miss", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "Evasion1", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "Evasion2", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "Reflection", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "Shop1", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "Item3", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + { + "name": "Item3", + "pan": 0, + "pitch": 100, + "volume": 90 + } + ], + "startMapId": 8, + "startX": 11, + "startY": 7, + "switches": [ + "", + "【システム関連】", + "戦闘開始時アクセスモード", + "リージョン自動移動停止", + "イベント中自立移動開始", + "支持率表示", + "ロマーシャがストレス状態", + "アイテム取得オートログOFF", + "テストプレイ中", + "◆初期起動時◆", + "■マップUI表示■", + "■ボイスミュート■", + "■断面図■", + "◆戦闘BGMに変えない◆", + "【戦闘用:終了時offに】", + "移動禁止スイッチ", + "ロマーシャ着席", + "ロマーシャがパンツを消失した", + "スピナがパンツを消失した", + "スピナ操作モード", + "Menu:Hステータス無効", + "【ゲーム本編多用】", + "模擬戦でディアドに勝った", + "ディアドの呼び方変更", + "スピナと戦闘", + "ディアドと長官が会う", + "ディアドと戦闘", + "夜になった", + "【システム用】", + "曜日1(風曜日)", + "曜日2(火曜日)", + "曜日3(水曜日)", + "曜日4(土曜日)", + "着替え禁止処理", + "衣装所持:制服", + "衣装所持:式服", + "衣装所持:改造", + "衣装所持:下着", + "衣装所持:裸", + "髪型所持:おだんご", + "髪型所持:ロング", + "【戦闘ジャミング用】", + "戦闘用グローブOFF", + "腕スーツOFF", + "インナーOFF", + "ボディスーツOFF", + "脚スーツOFF", + "股間アーマーOFF", + "脚装甲OFF", + "肩装甲OFF", + "胸プレートOFF", + "胸装甲OFF", + "武器OFF", + "衣装所持:ローブ", + "バスタオルON / OFF", + "【立絵:Live2D制御用】", + "下着ON / OFF", + "水着ON / OFF", + "ネグリジェON / OFF", + "民族衣装ON / OFF", + "バニー衣装ON / OFF", + "衣装所持:水着", + "衣装所持:ネグリジェ", + "衣装所持:民族衣装", + "衣装所持:バニー衣装", + "水着のインナー脱衣", + "初回水着登録処理", + "初回寝間着登録処理", + "ネグリジェインナー脱衣", + "タオルON / OFF", + "ローブON / OFF", + "ガーゼON / OFF", + "【ロマーシャ着替え脱衣管理解除】", + "着替え脱衣解除区域外Hシーン発生", + "ロマーシャ処女を喪失した", + "フリーセジャケット脱衣中", + "フリーセファスナーを降ろされた", + "Hステータス開放済", + "ロマーシャが自室にいる", + "スピナがPTに加入していた", + "モニター起動", + "仮想戦闘装置ON", + "MCちゃん立ち絵反転", + "ラスボス立ち絵反転", + "ドクター立ち絵反転", + "アグロ立ち絵反転", + "クロン立ち絵反転", + "ミゼル立ち絵反転", + "フリーセ立ち絵反転", + "ジジ立ち絵反転", + "スピナ首輪", + "バニラ立ち絵反転", + "カジュア立ち絵反転", + "ディアド立ち絵反転", + "ゲイン先生立ち絵反転", + "リサルェ立ち絵反転", + "スピナ立ち絵反転", + "スピナドラゴン立ち絵反転", + "スピナネックレスOFF", + "スピナ軽装", + "スピナ全裸", + "【ストーリー進行関連】", + "プロローグ開始", + "1話開始", + "バニラとメール交換した", + "カジュアとメール交換した", + "今日の尋問終了", + "初めて任務の会話をした。", + "サンドイッチ配置", + "レゾナンス初回撃破", + "卵型ボス初回撃破", + "ポイント1にデータ設置", + "ポイント2にデータ設置", + "ポイント3にデータ設置", + "ポイント4にデータ設置", + "ポイント5にデータ設置", + "ポイント6にデータ設置", + "アドソン博士が入室", + "アドソン博士と会話した", + "ゲイン先生のメールを読んだ", + "村人1を呼び出した", + "村人2を呼び出した", + "村人3を呼び出した", + "呼び出し後スピナ", + "思い出の森でおしっこ終わり", + "椅子の移動", + "ゴブリンに勝利", + "【戦闘】ゴブリン", + "スピナ合流", + "ゴブリン軍団に敗北", + "里の人見送り", + "ジジに挨拶時スピナ", + "布発見", + "ジジ家お風呂時にノーパン状態だった場合", + "ジジに挨拶スピナ2", + "スピナマント", + "男性客出現", + "女性店員出現", + "客乱入", + "梅の間スピナ出現", + "ストレージ入り口会話完了", + "【スピナと昇降機にのっている】", + "昇降機で移動した", + "Bブロックゲート初回会話", + "ミゼルが梅の間に入室した", + "ミゼルとメール交換した", + "倉庫で初戦を行った", + "クロンとアドレス交換した", + "フリーセとアドレス交換した", + "フリーセの朝メールを読んだ", + "ミゼルからパッチをもらった", + "『重要フラグ』転売価格を確認した", + "カプセルホテル-宿泊", + "カプセルホテル-休憩", + "休憩完了", + "宿泊時スピナ出現", + "3章 自由行動時にスピナを迎えた", + "アグロ出現", + "スピナが客席に入った", + "宿泊完了", + "【ここから風俗モード用】", + "◆風俗デッキ_1使用可能", + "◆風俗デッキ_2使用可能", + "◆風俗デッキ_3使用可能", + "◆風俗デッキ_4使用可能", + "◆風俗デッキ_5使用可能", + "◆風俗デッキ_6使用可能", + "◆風俗デッキ_7使用可能", + "◆風俗デッキ_8使用可能", + "◆風俗自由編集OK", + "パッチ老人来訪", + "着判定:全裸", + "着判定:トップレス", + "着判定:ボトムレス", + "着判定:下着着用", + "風俗準備完了", + "風俗でサルベに推薦された", + "風俗初回指名完了", + "風俗お仕事開始", + "控室で差し入れを食べた", + "【風俗モードここまで】", + "パネル-スートバンカー入場", + "ヒントメッセージ表示", + "ウィニータイマー停止", + "ラスダン開始", + "ピンクタオル ON/ OFF", + "ネグリジェインナー ON/ OFF", + "ヒントメッセージ非表示", + "風俗用性交カウント完了", + "隊員用性交カウント完了", + "【ストレージダンジョン攻略中】", + "盗撮スコープ(薄)の表示", + "盗撮スコープ(濃)の表示", + "充電ゲージの表示", + "LRの表示", + "RECの表示", + "解像度の表示", + "画質の表示", + "フレームの表示", + "ワイヤーの表示", + "盗撮中", + "【ゲーム組み込み関連】   ", + "エレベーター下から出入り", + "TV局アルバイト開始", + "転送機初回調べ", + "転送機Aにアクセス", + "転送機Bにアクセス", + "転送機Cにアクセス", + "転送機Dにアクセス", + "転送機aにアクセス", + "転送機bにアクセス", + "転送機cにアクセス", + "転送機dにアクセス", + "転送機アにアクセス", + "転送機(竜1)にアクセス", + "", + "プレイヤーマップイベント中判定", + "ダンジョンサブイベント中", + "エレベーター男性寮から", + "スピナ転送機初回反応", + "ロマーシャ転送機初回反応", + "1章幼ロマ入場", + "2章ジジ回想ロマ入場", + "2章ジジ回想ディアド入場", + "2章ジジ回想スートバンカー入場", + "2章ジジ回想リサ入場", + "2章ジジ回想スート入場", + "ジジ回想中", + "3章 ルーザーズ突入ルート", + "3章 ルーザーズクリア", + "3章 ルーザーズ尿意", + "3章 ゴブリン入場", + "3章 ルーザーズスピナ移動", + "2章ショップ解禁", + "2章ショップジジ出現", + "改造制服でIDカードを撮影した", + "乳首ピアスでIDカードを撮影した", + "巨乳ウイルスでIDカードを撮影した", + "ロングヘアーでIDカードを撮影した", + "裸でIDカードを撮影した", + "闘技場女子トイレ破壊を確認", + "アグロ消滅", + "アグロ変身", + "アグロが演説を行った", + "スピナがセーブした2", + "スピナがセーブした", + "スピナ追跡中", + "3章大会中ジョーカー団員出現", + "3章大会中フリーセの試合を見た", + "3章大会中アグロ出現", + "【4章開始】", + "セキュリティキーを使用した", + "ワンタイムメールを読んだ", + "バリアーを通り抜けた", + "ディアド登場", + "4F廊下のカジュアとの会話", + "博士入室", + "スピナ入場", + "ジジ演説おわり", + "カジュア入室", + "ロマーシャ部屋にダウン", + "ソリティアからエレベーターに乗った", + "地下研究室開通", + "ミゼルパックを開封した", + "4F壁開通確認", + "4F壁開通確認2", + "ワクチン作戦実行中", + "バニラとカジュアに敗北した", + "トイレの整備中看板を読んだ", + "4章リッカと会話", + "3章ルーザーズ シャワーを見た", + "3章ルーザーズ トイレを見た", + "3章 ルーザーズ敗北した", + "3章BADN 今日の奉仕完了", + "3章BADN 電子ドラッグ使用", + "1章 大浴場戦闘", + "3章 リーグ戦戦闘", + "4章 男宿舎セキュリティ解除", + "4章リッカから情報を入手した", + "4章 0番隊宿舎アクセス権", + "4章 0番隊オペレーター出現", + "【戦闘BGM変更用】", + "0番隊と戦闘", + "クトレーと戦闘", + "カジュアバニラと戦闘", + "1章ラストディアドと戦闘", + "コロシアム戦闘", + "コロシアム戦闘(フリーセ戦", + "コロシアム戦闘(アグロ戦", + "バニラと戦闘(中央エレベーター)", + "ゴブリンと戦闘(脱出)", + "4章隊員と戦闘", + "ルーザーズ戦闘", + "AIと戦闘", + "5章ディアドと戦闘", + "5章 0番隊トラッシュ化", + "5章 先生トラッシュ戦闘", + "5章 ラスボスと戦闘", + "4章 ミゼルと再会した", + "2章 ジジお風呂準備完了", + "1章 ブラを消失した", + "【Hシーン用スイッチ】", + "エスカレーター男のアイコン切り替え", + "ロマーシャがブラを外している", + "ロマーシャがパンツを脱いでいる", + "ロマーシャがノーパン状態(未使用)", + "ロマーシャが露出狂ウイルス注入された", + "エスカレーターパンツ覗いた", + "温泉に入る準備完了", + "グラビア1を陰毛有りで撮影した", + "ロマーシャ遊泳中", + "ロマーシャ水着濡れ", + "ロマーシャが民族胸布を外している", + "ロマーシャがふんどし脱いでる", + "ロマーシャが民族腰布を外している", + "コインランドリーを使用している", + "洗濯完了", + "コインランドリーの机に下着を置く", + "ロマーシャ初回洗濯射精反応", + "宅配イベントディアド侵入", + "エステ受付完了", + "今日のシャワー終わり", + "今日のトイレ終わり", + "今日の事務室セクハラ終わり", + "今日のエスカレーター覗き終わり", + "エスカレータータイツ覗いた", + "エスカレータースカート覗いた", + "今日のバニラと行動終わり", + "今日のカジュアと行動終わり", + "今日の講義終わり", + "今日のネットカフェ終わり", + "今日のTV局バイト終わり", + "今日の温泉終わり", + "今日のアイス終わり", + "今日のショタとの遊泳終わり", + "プール親が迎えに来た", + "今日のプールシャワー終わり", + "今日のディアドパネル終了", + "ディアドパネルの開始", + "ディアドが訓練室に来る", + "今日の遊泳終わり", + "今日のコインランドリー射精終わり", + "今日の風俗終わり", + "今日のコインランドリーシャワー終わり", + "今日のミゼル任務終わり", + "今日のクロンの護衛終わり", + "カジノバーバイト開始", + "今日のカジノバーバイト終了", + "今日のブラックジャック終わり", + "今日のブラックジャック対戦相手退室", + "今日のビリヤード終わり", + "うさ耳脱衣状態", + "カフス脱衣状態", + "襟元脱衣状態", + "網タイツ脱衣状態", + "バニースーツ脱衣状態", + "ALLバニースーツ脱衣状態", + "バニースーツスニーキング開始", + "ブラックジャック敵所持金設定完了", + "風俗パート:システム老人と会話", + "風俗パート:脱衣準備開始", + "今日のランドリーシャワー終了", + "今日のプールでの準備運動終わり", + "今日のウィニー君イベント終わり", + "ウィニー君エレベーターイベント中", + "今日の大浴場エレベータークイズ終わり", + "本部シャワー盗撮男乱入", + "今日の宅配サービス終わり", + "ポニーテールで撮影をした", + "ロングヘアーで撮影をした", + "今日の平泳ぎ終わり", + "ネットカフェのジュース設置", + "エステの準備完了", + "今日のエステ終わり", + "今日の腕立て伏せ終わり", + "今日のブリッジ終わり", + "今日の噴水覗き終わり", + "今日のバニラ講義室終わり", + "キャッチボールバニラ登場", + "今日のキャッチボール終わり", + "今日のバニラトイレ後半終わり", + "今日のカジュア飲尿終わり", + "今日のカジュアフェラチオサービス終わり", + "今日のカジュア混浴セックス終わり", + "今日の交流会終わり(ガイアの日)", + "ショタプールシャワー乱入", + "ショタプールシャワー女乱入", + "プールトイレ制服イベント後", + "プールトイレ水着イベント後", + "エスカレーター覗きアイコン停止", + "飛込みプール観客退室処理", + "エスカレーターノーパン覗きをされた", + "今日の飛び込みプール大会終わり", + "今日のFLA終わり", + "今日のジジの体液採取終わり", + "今日のジジおやすみモード", + "今日の相撲終わり", + "今日の4章トイレ飲尿終わり", + "今日のカジュアお誘い終了", + "今日の産卵終わり", + "今日のバニラお誘い終了", + "【ディアドパネル用】", + "パネル(スクワット)", + "パネル(オナニー)", + "パネル(放尿)", + "パネル(Tウィルス)", + "パネル(Nウィルス)", + "パネル(Lウィルス)", + "パネル(フェラチオ)", + "パネル(乳首舐め手コキ)", + "パネル(パイズリ)", + "ディアドパネルイベントED", + "ロマーシャの立ち絵センター", + "改造制服から下着に脱衣", + "★立ち絵反応停止", + "★ハートタッチマーク表示済み", + "★空タッチマーク表示済み", + "★ドア開閉中", + "★戦闘当たり判定:胸", + "★戦闘当たり判定:膣", + "★戦闘当たり判定:尻", + "【ここからアドレス交換用】", + "シャフルとアドレス交換した", + "イントスとアドレス交換をした", + "ゲインからデータ集めのメールをもらった", + "3章レンタルデッキ解放", + "", + "", + "", + "", + "", + "", + "", + "", + "ロマーシャ積極エロ", + "★戦闘当たり判定:口", + "★4章長官スピナ会話スキップ", + "★ヒントメッセージ未処理中", + "★緊急:隊員救助実行", + "★緊急:フォトニア回収実行", + "★戦闘当たり判定一時保存", + "4章 監禁中にパンツを脱がされた", + "4章 転送室隊員出迎え", + "4章 プロデューサーと会話した", + "1章 今日のクトレーイベント終わり", + "1章 クトレーに敗北した", + "1章 ロマーシャがノーパンでイライラ棒の撮影をした", + "1章 今日のイライラ棒終了", + "1章 イライラ棒扉オープン", + "ストレージからエレベーターに乗った", + "【カプセルホテル処理】", + "A1部屋の手続き完了", + "A2部屋の手続き完了", + "A3部屋の手続き完了", + "A4部屋の手続き完了", + "B1部屋の手続き完了", + "B2部屋の手続き完了", + "B3部屋の手続き完了", + "B4部屋の手続き完了", + "C1部屋の手続き完了", + "C2部屋の手続き完了", + "C3部屋の手続き完了", + "C4部屋の手続き完了", + "D1部屋の手続き完了", + "D2部屋の手続き完了", + "D3部屋の手続き完了", + "D4部屋の手続き完了", + "ホテルチェックイン", + "スピナベッドイン", + "スピナがPTにいた", + "ラブホテルドア1開け", + "自室のインターホンを鳴らされた", + "4章マトリクス集め終わり", + "4章ディアド会話前半終了", + "5章スピバニカジュ会話終了", + "5章モブ娘ズ会話終了", + "5章 ラスボスに敗北した", + "5章 ラスボス会話開始", + "5章 スピカジュ入室", + "5章 モブ娘ズ入室", + "5章 カジュア入室(トゥルー", + "5章 バニラ入室(トゥルー", + "5章 フリーセ入室(トゥルー", + "5章 ジジ入室(トゥルー", + "5章 スピナの家から退出", + "5章 スピナ茂みから出現(トゥルー", + "5章 ラスダン3F突入", + "5章 ラスダンクリア", + "5章 スピナダウン", + "5章 ED突入", + "大浴場に入室した", + "4章 プール監視員乱入", + "5章 アイス屋酩酊閲覧", + "4章 アイス屋シラフ閲覧", + "今日のローション終わり", + "今日のおっぱい吸い終わり", + "今日のスパイダー騎乗位", + "今日のボディタッチ終わり", + "今日の種付けプレス終了", + "今日の後背位終わり", + "今日のアナル舐め手コキ終わり", + "【ここから風俗用スイッチ】", + "男性客合流", + "VIP会員入室", + "ショタ入室(未使用)", + "普通の男入室(未使用)", + "客ベッド待機", + "風俗初回指名終了", + "風俗お見送りモード", + "お見送り完了", + "【緊張】効果中", + "ベッドイン突入", + "今日の測位完了", + "今日の電マ責め終了", + "今日のバイブ責め終了", + "今日のスマイル終了", + "今日の恋人繋ぎ終了", + "今日の体洗い終了", + "今日のカエル挟み終了", + "今日のイラマチオ終了", + "今日のアナルファック終了", + "今日の聖水終わり", + "今日のクンニ終わり", + "今日のトーク終了", + "今日の水分補給終了", + "今日のたわし終わり", + "今日の滝登り終わり", + "今日の裏千流下り終わり", + "今日のイチャ風呂終わり", + "今日のキス終わり", + "今日の乳首舐め手コキ終わり", + "今日のパイズリ終わり", + "今日の立ちバック終わり", + "今日の風見鶏終わり", + "今日の騎乗位終わり", + "特別指名が入った", + "今日のアルコール終わり", + "今日の誘惑終わり", + "今日の風俗尻触り終わり", + "今日の風俗胸触り終わり", + "【風俗倍速ボタン】", + "肥満客入室", + "ショタ客入室", + "青年客入室", + "裏風俗ルート突入", + "今日の表千流下り終わり", + "脳でイッた", + "胸でイッた", + "膣でイッた", + "アナルでイッた", + "【ここから戦闘用】", + "戦闘中判定", + "今日の正常位終わり", + "今日のフェラチオ終わり", + "アクセス用ジャミング反応", + "通常用ジャミング反応", + "Hイベント中", + "★戦闘中に性行為をした", + "★メニューを開いた", + "★臨時裸所持", + "★風俗アフターへ移行", + "", + "", + "", + "★ ネグリジェ着替え履歴", + "5章 今日の不倫終わり", + "5章 マンション不倫開始", + "4章 裏風俗開始", + "4章 今日の裏風俗終わり", + "★1章 支持率が100になった", + "5章 女湯(リリースデー)入浴", + "5章 女湯(平日)入浴", + "1章 シャフルと混浴した", + "4章 石化敗北後半を見た", + "3章 大会でフリーセに敗北した", + "4章 今日の立ちション終わり", + "4章 立ちション用NPC出現", + "★ウィニータイマー変数代入", + "4章 番組に1度出演した", + "3章 カプセルホテルでシャワーを浴びた", + "3章 スピナとシャワーを浴びた", + "4章 今日のパン屋イベ終わり", + "3章 病院で乳首ピアスになった", + "3章 病院で電子タトゥーになった", + "3章 病院で巨乳になった", + "4章 事務室廊下男乱入", + "1章 今日のウィニー逆さ終わり", + "3章 取引現場翌日", + "2章 ゴブリンの巣前半をクリアした", + "2章 ゴブリンの巣へ突入した", + "3章 ストリップ給料の説明を受けた", + "3章 今日のチェキ終了", + "3章 チェキ会開始", + "3章 チェキに参加しなかった", + "3章 今日のストリップ公演終わり", + "3章 今日のストリップ終わり", + "3章 スピナストリップイベント開始", + "2章 今日のスピナ手コキ終わり", + "2章 スピナ手コキ開始", + "今日のプール3F男子トイレ終わり", + "4章 男子トイレ客出迎え", + "フリーセがボス直前に離脱した", + "廃ビル1を攻略した", + "廃ビル1の敗北を見た", + "廃ビル1のクリア後会話を聞いた", + "廃ビル1(フリーセあり)のクリア後会話を聞いた", + "今日のストレージダンジョンクリア", + "廃ビル救出1を見た", + "廃ビル救出2を見た", + "廃ビル1救出(敗北後)", + "廃ビル2の敗北を見た", + "廃ビル2を攻略した", + "廃ビル2のクリア後会話を聞いた", + "廃ビル2救出1を見た", + "廃ビル2救出(敗北後)", + "廃ビル2フリーセ出現", + "ダンジョンボス戦中", + "繁華街フリーセ出現", + "取引現場会話開始", + "取引終了", + "廃ビル3を攻略した", + "廃ビル救出3を見た", + "廃ビル3のクリア後会話を聞いた", + "廃ビル2(フリーセあり)のクリア後会話を聞いた", + "廃ビル3(フリーセあり)のクリア後会話を聞いた", + "廃ビル3救出(敗北後)", + "廃ビル3の敗北を見た", + "廃ビル救出4を見た", + "廃ビル4救出(敗北後)", + "廃ビル4のクリア後会話を聞いた", + "廃ビル4(フリーセあり)のクリア後会話を聞いた", + "廃ビル4の敗北を見た", + "ダンジョン用フリーセ出現", + "1章 パネルでノーパンだった", + "4章酩酊状態でカジノバーとか会話", + "4章 ディアドセックス拒否", + "エンディングスピナ入室", + "エンディングモブ隊員入室", + "★スピナドラゴン化", + "★EDロマーシャ達退室", + "廃ビル4を攻略した", + "【5章開始】", + "5章バニラカジュア入室", + "4章隊員混浴完了", + "4章隊員混浴アルコール完了", + "ロマーシャ懲罰パート突入", + "訓練室の拘束", + "ロマーシャ懲罰終了", + "4章エスカレーター左から", + "4章エスカレーター右から", + "ゴブリンの巣2をクリアした", + "思い出の森2(前半)をクリアした", + "思い出の森2(後半)をクリアした", + "本部のトイレから出てきた", + "気弱な隊員の射精管理を始めた", + "気弱隊員射精管理終わり", + "ロビーにウィニー出現", + "4章村人Aグループ会話", + "4章村人Bグループ会話", + "4章村人Cグループ会話", + "モール1Fおねショタ終了", + "ディアド射精タイマー開始", + "ディアドのマトリクス回収", + "ディアドを気にかけた", + "バニラのマトリクス回収", + "カジュアのマトリクス回収", + "スートのマトリクスを回収", + "バンカーのマトリクスを回収", + "スートとの面会イベント終わり", + "スートとの面会開始", + "ネカフェ9号室入室", + "ネカフェ8号室入室", + "ネカフェ7号室入室", + "ネカフェ6号室入室", + "ネカフェ5号室入室", + "ネカフェ3号室入室", + "ネカフェ2号室入室", + "ネカフェ1号室入室", + "1章 TV局カーテン出現", + "1章 TV局ルーレット出現", + "4章 男湯に入ったことがある", + "膣反応完了1", + "膣反応完了2", + "膣反応完了3", + "膣反応完了4", + "膣反応完了5", + "膣反応完了6", + "膣反応完了7", + "膣反応完了8", + "膣反応完了9", + "膣反応完了10", + "尻反応完了1", + "尻反応完了2", + "尻反応完了3", + "尻反応完了4", + "尻反応完了5", + "尻反応完了6", + "尻反応完了7", + "尻反応完了8", + "尻反応完了9", + "尻反応完了10", + "【敵キャラ行動制御】", + "ドーム使用可能", + "フリーセ一時消去", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "★雨判定", + "4章 ストレージトイレ終わり", + "4章 今日のテンポイベ終わり", + "3章 今日のバニースニーキング終わり", + "3章 闘技場スピナとAIが会話した", + "3章 闘技場スピナとクロン会話", + "4章 グラビアを撮影中", + "3章 イカサマを指摘した(失敗)", + "3章 イカサマを指摘した", + "3章 カジノバー客引き開始", + "2章 ベッドから目が覚めた", + "1章 ウィニーイベント中", + "1章 ルーレット中着替え仕様変更", + "1章 今日のグラビア終わり", + "1章 スカートめくり犯行フラグ", + "1章 ドレッサー使用", + "1章 水泳大会優勝", + "1章 今日のテレビ終わり", + "1章 テレビのスイッチ", + "4章 ネカフェ男乱入", + "1章 SLI型初回撃破", + "4章 酩酊プール手コキした", + "4章 プール手コキした", + "1章 今日の飛び込み終わり", + "4章 水着透けパッチ実装", + "1章 今日のスニーキング終わり", + "NPC衝突判定", + "マンションに家族が入った", + "スニーキングイベント中", + "ベンチの位置入れ替え", + "ここからゴブリンパート", + "ロマーシャ拘束脱出", + "ゴブリンタイマー監視", + "ゴブリンイベント発生中", + "歩数初期化", + "ゴブリン食事開始", + "ゴブリンスクワット開始", + "ゴブリンMAPBGM", + "脱出日:ゴブリン出現", + "ゴブリンに勝利", + "相撲の知識を得た", + "1章 石化スニーキング開始", + "1章 先生石化メールを読んだ", + "1章 先生石化退室", + "1章 ディアド石化入室", + "【隊員監禁パート】", + "独房のトイレを使用した", + "酔って独房のトイレを使用した", + "朝の独り言", + "出迎え隊員入室", + "アンティが迎えに来た", + "ペルが迎えに来た", + "バニラが迎えに来た", + "カジュアが迎えに来た", + "ディアドが迎えに来た", + "ウィニーが迎えにきた", + "トイレ出現", + "男性隊員乱入", + "監禁食事イベントを見た", + "監禁体洗いを見た", + "今日の呼び出し終わり", + "監禁-抗議を見た", + "監禁-奉仕を見た", + "監禁-色仕掛けを見た", + "監禁-賄賂を見た", + "【隊員監禁パートここまで】", + "今日のポスター閲覧終わり", + "ポスターを剥がした", + "TV局Pタイマー監視", + "今日のTV局P尻揉み終わり", + "今日のTV局P胸揉み終わり", + "ラブホA入室", + "ラブホショタトイレを見た", + "ラブホで売春を開始した", + "ラブホ通常男トイレを見た", + "今日のラブホ売春終わり", + "ラブホ売春ショタ登場", + "TV局P尻揉みセクハラ", + "TV局P乳揉みセクハラ", + "ラブホ売春通常男登場", + "ラブホ売春おじさん登場", + "ラブホテル売春誘いメールが来た", + "ラブホB1入室", + "ラブホB2入室", + "ラブホイベント発生", + "", + "", + "フェラチオ", + "飲尿", + "精飲", + "アナル舐め", + "キス", + "顔射", + "痴漢(胸)", + "パイズリ", + "膨乳化", + "乳吸い", + "母乳", + "乳:実績", + "アナルセックス", + "アナルビーズ", + "尻:実績", + "尻:実績", + "尻:実績", + "尻:実績", + "手マン", + "処女膜貫通", + "自慰行為", + "立ちション", + "膣:実績", + "膣:実績", + "", + "", + "", + "", + "", + "", + "", + "", + "風俗射精宣言2", + "風俗射精宣言1", + "★戦闘用1", + "★戦闘用2", + "★戦闘用3", + "★戦闘用4", + "★戦闘用5", + "★戦闘用6", + "★戦闘用7", + "★戦闘用8", + "★戦闘用9", + "★戦闘用10", + "誘惑", + "ロマーシャ下着状態", + "溶解液を喰らった", + "", + "", + "", + "", + "", + "", + "★電子署名緊急入手", + "▼敵:行動管理▼", + "敵1体力50%以下", + "敵2体力50%以下", + "敵3体力50%以下", + "敵4体力50%以下", + "敵5体力50%以下", + "敵1_倒した!", + "敵2_倒した!", + "敵3_倒した!", + "敵4_倒した!", + "敵5_倒した!", + "", + "追加:敵2_倒した!", + "追加:敵3_倒した!", + "追加:敵4_倒した!", + "追加:敵5_倒した!", + "", + "必殺技:打った", + "★必殺技チャージ", + "▲▲▲▲▲▲▲▲▲", + "▼敵:行動管理▼", + "初回尻揉み", + "初回乳揉み", + "初回ニップル", + "服ひん剥きOK", + "服ひん剥き済", + "しがみつかれ", + "", + "", + "", + "", + "", + "アクセス失敗!!!", + "□アクセスジャマー", + "★戦闘用6", + "★戦闘用7", + "★戦闘用8", + "★戦闘用9", + "★戦闘用10", + "▲▲▲▲▲▲▲▲▲", + "▼▼ぬぷ竜用▼▼", + "ゆどんげ味方", + "SlayTheYudongeクリア", + "", + "敵1:倒した判定:次Tn", + "敵2:倒した判定:次Tn", + "敵3:倒した判定:次Tn", + "敵4:倒した判定:次Tn", + "敵5:倒した判定:次Tn", + "追加:敵1_倒:次Tn", + "追加:敵2_倒:次Tn", + "追加:敵3_倒:次Tn", + "追加:敵4_倒:次Tn", + "追加:敵5_倒:次Tn", + "", + "", + "", + "Testダンジョン用", + "Test戦闘用", + "▲▲ぬぷ竜用▲▲", + "廃ビル1で敗北した", + "廃ビル2で敗北した", + "廃ビル3で敗北した", + "廃ビル4で敗北した", + "アンティに敗北した", + "電子ドラッグを初体験した", + "今日の電子ドラッグ終了", + "☆idol:normal設定", + "☆idol:alcol設定", + "☆idol:ero設定", + "直接裸に着替える", + "水着がハイレグに変化している", + "ゴブリン妊娠フラグ", + "【メニューから裸に着替えた】", + "1章 待ち合わせに敗北した", + "★ゴブリン監禁ルート通過", + "薬草の森を撤退している", + "薬草の森成功", + "思い出の森(後編)をクリアした", + "衣装所持:裸レンタル", + "広場茂み男フェラ(酩酊", + "広場茂み男フェラ(素", + "モール4F短気隊員酩酊イベント", + "モール4F短気隊員シラフイベント", + "RD24敗北", + "RD敗北", + "本日のRD終了", + "撤退判定", + "ランダムダンジョン成功", + "【ランダムダンジョン用】", + "RD1クリア", + "RD2クリア", + "RD3クリア", + "ダンジョンからメディカルルームへ送られた", + "市民アイドル男イベント閲覧", + "市民アイドル男酩酊イベント閲覧", + "市民舐めショタシラフイベント閲覧", + "市民舐めショタ酩酊イベント閲覧", + "後半NPC出現", + "サルベルート突入", + "サルベカジノバーに出現", + "サルベとアドレス交換した", + "改造制服着替え履歴", + "薬草の森失敗", + "回想用ブラ脱衣", + "回想用パンツ脱衣", + "モール4F照明", + "クールビズ状態", + "ロマーシャが自室から出た", + "エレベーター作動", + "カジュア電子タトゥー", + "カジュア裸", + "カジュアハイレグ着用", + "カジュアのハイライト消失", + "バニラ裸", + "バニラ電子タトゥー", + "バニラ目のハイライト消失", + "バニラハイレグ着用", + "フリーセ処女喪失", + "フリーセが猪鹿蝶で待機する", + "デバッグゲーム書き換え", + "今月の更新END", + "IDランク上昇", + "風俗初回仕事完了", + "ファストトラベルロック", + "★ぬぷ竜より:マップ", + "::敗北見た::", + "::参加した::", + "デバッグルームの風俗モード", + "プロローグスキップ", + "プロローグ会議開始", + "体験版判定スイッチ", + "スピナ救出失敗ルート", + "ホワイトボード透過", + "ホワイトボード固定", + "事務室着替え許可", + "ディアドの部屋へ行く決意", + "ディアドとセックスをした", + "風俗で処女を失った", + "L2D再生依頼", + "★1000番以降はぬぷ竜", + "司令室自動BGM再生OFF", + "戦闘前:白フラッシュ禁止", + "★戦闘Hピクチャ表示の場合", + "★戦闘:射精撃破", + "", + "", + "RD:休憩後OpeFlg", + "RD:Safe休憩のみ", + "RD:休憩→撤退", + "【ぬぷ竜戦闘用】", + "お尻初回", + "胸揉み初回", + "足払い初回", + "ニップル初回", + "組み伏せ初回", + "", + "", + "", + "丸呑みスイッチ", + "【回想システム用】", + "巨乳チェック", + "陰毛チェック", + "乳首ピアスチェック", + "淫紋チェック", + "母乳チェック", + "酩酊チェック", + "", + "", + "回想用夜チェック", + "回想用昼チェック", + "回想用アクセスフラグ", + "★露出覚醒", + "回想用失敗", + "回想用成功", + "回想用大成功", + "回想ブラ&パンツ選択した", + "回想ブラOFF", + "回想パンツOFF", + "回想システム起動中", + "【シナリオ調整用】", + "Hメニュー表示状態保存", + "記録用A", + "初回:カードトレーダー説明", + "4番隊5人目", + "右側通行", + "左側通行", + "リフト通行可", + "Cブロック下側通行", + "ビリヤードジジイ大成功", + "ビリヤードクレーマー大成功", + "ビリヤードクレーマー成功", + "ビリヤードクレーマー失敗", + "ビリヤードジジイ成功", + "ビリヤードジジイ失敗", + "廊下からプールサイドへ入室", + "★衣装を通常服改造スカート", + "5章 TV局で絶頂", + "4章 酩酊状態で隊員倒した", + "4章 ジジのメールを見た", + "【追加システム_1】", + "アクセス取得ボタン_使用済", + "戦闘終了後:アクセス確認", + "", + "レンタル許可", + "◆レンタルのみ", + "◆Menu:Save禁止", + "◆会話UIを表示させない", + "レンタル変更チュートリアル", + "", + "", + "", + "", + "", + "", + "", + "", + "★ラスボス戦", + "ロボ:戦闘羽表示ON", + "ロボ:戦闘モードON", + "【追加システム_2】", + "戦闘後:HP回復する", + "デバッグ強制解除", + "", + "", + "", + "", + "", + "", + "バトル勝敗Flg", + "", + "", + "", + "", + "重いLive2D表現の制限", + "", + "", + "", + "", + "", + "4章 IV掲載バクアドを閲覧した", + "4章 事務室でIVを撮った", + "1章 プールのトイレを使用した", + "★テレビリモコン操作", + "★再抽選用", + "4章 治療カプセル使用再開", + "Cブロックの上層にいる", + "5章 男子トイレ呼び出しメール", + "1章 スニーキング停止", + "3章 倉庫ヒットマン戦", + "1章 プール更衣室水着シャワー閲覧", + "1章 今日のディアドスクワット終わり", + "ロマーシャルームBGMOFF", + "2話開始", + "1章 ディアドから訓練勧告", + "1章 ルーレットリモコン操作した", + "3章 HPブースター取得", + "ジジの家に泊まった", + "デバッグ用キャラ透過", + "【ここからHシーン】", + "ラブホ売春肥満おじ登場", + "ラブホショタトイレ酩酊を見た", + "通常男トイレ酩酊を見た", + "おじさんトイレ酩酊を見た", + "おじさんトイレを見た", + "ラブホ肥満トイレを見た", + "肥満トイレ酩酊を見た", + "プロデューサートイレを見た", + "プロデューサーと枕営業中", + "ラブホお風呂に入った", + "ラブホチェックアウト", + "今日の枕営業終わり", + "今日の売春終わり", + "売春の相手=ショタ", + "売春の相手=通常男", + "売春の相手=おじさん", + "売春の相手=肥満男", + "今日のラブホシャワー終わり", + "ショタシャワーを見た", + "ショタシャワー酩酊を見た", + "プロデューサーシャワーを見た", + "通常男シャワーを見た", + "通常男シャワー酩酊を見た", + "おじさんシャワーを見た", + "おじさんシャワー酩酊を見た", + "肥満おじさんシャワーを見た", + "肥満おじさんシャワー酩酊を見た", + "TVドキュメンタリー予約", + "今日のドキュメンタリー終わり", + "地下医者診断開始", + "地下医者医療台待機", + "今日の地下医者終了", + "医者改造制服初回反応", + "今日の投薬終了", + "投薬ワクチン説明", + "ワクチンを投薬した", + "今日のワクチン終了", + "巨乳ウイルス投薬経験", + "陰毛ウイルス投薬経験", + "電子タトゥー投薬経験", + "ニップルリング投薬経験", + "アルコール投薬経験", + "地下医者にパンツを忘れた", + "地下医者にパンツを忘れた翌日", + "地下医者でパンツを回収した", + "今日のバニラ混浴セックス終わり", + "今日の男湯体洗い終了", + "今日のマジックミラー覗き終了", + "4章 素振り男とバトル", + "今日のスカートめくり終わり", + "めくりショタ逃走", + "4章 プロデューサー廊下出現", + "4章 男湯チャレンジ予約", + "4章 裸当てゲーム予約", + "4章 今日のTV視聴終わり", + "4章 今日の裸当てゲーム終わり", + "臨時巨乳ウイルス記憶", + "臨時陰毛ウイルス記憶", + "臨時電子タトゥー記憶", + "臨時乳首ピアス記憶", + "臨時ホルモンウイルスM記憶1", + "臨時パンツ脱衣記憶", + "臨時ブラ脱衣記憶", + "4章 ニュースキャスター予約", + "現在のB型ウイルス記憶", + "現在のH型ウイルス記憶", + "現在の電子タトゥー記憶", + "現在のM型ウイルス記憶", + "現在の乳首ピアス記憶", + "現在のパンツ脱衣記憶", + "現在のブラ脱衣記憶", + "5章 プロデューサーから注意を受けた", + "5章 ニュース撮影中", + "5章 温泉撮影中", + "5章 プロデューサー入浴", + "5章 水泳大会撮影中", + "5章 マンション男接待開始", + "5章 マンション男ベッドシーン開始", + "5章 マンション男フィニッシュ", + "5章 マンション男撮影中", + "5章 今日のマンション接待終わり", + "1章 観客声援A終了", + "1章 観客声援B終了", + "1章 観客声援C終了", + "1章 ネカフェ0番隊出現", + "4章アイス屋前会話終わり", + "1章 ウイルスB型治療開始", + "1章 ウイルスH型治療開始", + "1章 電子タトゥー治療開始", + "1章 ニップルピアス治療開始", + "1章 ウイルスM型治療開始", + "1章 言語障害治療開始", + "1章 パラサイトウイルス治療開始", + "1章ラストスピナ登場", + "1章 電子ドラッグ治療開始", + "4章 今日の巨乳化終わり", + "4章 今日の巨乳治療終わり", + "4章 今日の処女チェック終わり", + "4章 胸チューブを取り付けた", + "4章 股間チューブを取り付けた", + "4章 今日の陰毛治療終わり", + "4章 今日の陰毛化終わり", + "4章 股間ジャミングを行った", + "4章 姿勢制御を行った", + "4章 クリアパーツに変更した", + "4章 アナルチューブを取り付け", + "4章 今日のアナル洗浄終わり", + "4章 乳首ジャミングを行った", + "4章 今日の母乳治療終わり", + "4章 今日のピアス治療終わり", + "4章 今日のピアス装着終わり", + "4章 今日のタトゥー治療終わり", + "4章 今日のタトゥー入れ終わり", + "4章 今日のパラサイト治療終わり", + "4章 今日のパラサイト付与終わり", + "4章 今日のアルコール付与", + "4章 今日の認識阻害治療", + "4章 今日の認識阻害付与", + "4章 今日の言語誤変換治療", + "3章 カプセルホテルチェックアウト", + "今日の言語誤変換付与終わり", + "4章 認識阻害治療開始", + "4章 今日のカプセル治療終わり", + "5章 今日のカジュア隊員本番終わり", + "5章 今日のバニラ隊員本番終わり", + "4章 今日のネカフェ9番キス終わり", + "★今日のメニュー閉反応終わり", + "★今日の露出メニュー閉反応終わり", + "4章 男性シャワー入室", + "4章 ラブホジジ騎乗位", + "4章 男性シャワー入室2", + "4章 男性シャワー入室3", + "4章 カジュアのオナニーを見た", + "5章 ベンチに下着を置いた", + "5章 掲示板に書き込みをした", + "5章 ベンチにブラを置いた", + "5章 ベンチにパンツを置いた", + "5章 下着盗難シラフ初回を見た", + "5章 下着盗難酩酊初回を見た", + "5章 下着回収シラフ初回を見た", + "5章 下着回収酩酊初回を見た", + "5章 リッカと初回会話", + "4章 シャワー男乱入出現", + "★スカートを脱いでいる", + "4章 石化観客入場", + "4章 石化観客入場2", + "4章 石化観客入場3", + "5章 混浴酩酊を見た", + "5章 通常酩酊を見た", + "5章 今日の混浴終わり", + "5章 今日の洗浄終わり", + "4章 今日の廊下ブリッジ終", + "1章 敗北汎用を見た", + "1章 アイスを食べた", + "1章 1人で温泉に入った", + "1章 カジュアと温泉に入った", + "1章 バニラと温泉に入った", + "1章 モブ隊員と温泉に入った", + "4章 エスカレーター覗き", + "4章 ポスターを貼り直された", + "4章 ポスターのぶっかけが乾いた", + "4章 グラビア撮影中に乱交した", + "5章 下着設置完了", + "5章 市民をラブホでサポートした", + "1章 バリヤー解除", + "1章 パンツ予備出現", + "3章 中央ブロックのリフト移動", + "5章 今日の噴水トイレ終わり", + "5章 通常噴水閲覧済み", + "5章 酩酊噴水閲覧済み", + "5章 訓練室隊員戦闘終わり", + "5章 訓練室隊員射精撃破", + "4章 グラビアDLC1を閲覧した", + "5章リリースデークロン裸会話", + "5章 華奢モブ隊員と酩酊会話", + "5章 懲罰房で0番隊と話した", + "1章 夜間スートイベント終わり", + "1章 プロデューサーの向き変更", + "4章 スートの書き置きを見た", + "", + "バニラを会話開始した", + "カジュアを会話開始した", + "ディアドを会話開始した", + "ゲイン先生を会話開始した", + "AIを会話開始した", + "フリーセを会話開始した", + "クロンを会話開始した", + "ジジを会話開始した", + "ミゼルを会話開始した", + "リサルェを会話開始した", + "アグロを会話開始した", + "テンポを会話開始した", + "スピナドラゴン", + "受付嬢を会話開始した", + "ラスボスを会話開始した", + "アドソン博士を会話開始した", + "受付嬢2を会話開始し", + "EDスピナを会話開始した", + "", + "", + "", + "3章倉庫の中ヒント", + "サポーターとダンジョンをクリアした", + "5章 ジジに追い出された", + "5章 今日のジジオナニー終了", + "3章 電子クーポンを分けてもらった", + "2章 橋の下を通れる", + "今日のダンジョン終わり", + "バニラとダンジョンをクリアした", + "カジュアとダンジョンをクリアした", + "ネントとダンジョンをクリアした", + "サリーとダンジョンをクリアした", + "マナとダンジョンをクリアした", + "今日のサポート開始会話終了", + "バニラとダンジョンに行った", + "カジュアとダンジョンに行った", + "ネントとダンジョンに行った", + "サリーとダンジョンに行った", + "マナとダンジョンに行った", + "戦闘前スピナPT外す", + "【戦闘中利用】", + "Allジャミング済", + "", + "ラスボス2_1", + "ラスボス2_2", + "ラスボス演出1_完了", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "ひん剥きOK:Update", + "ウィルス対策説明済", + "ロマ:歩行チップ固定:1362", + "RDロマ立ち絵非表示", + "Cmn1481並列動作ON", + "★戦闘:キャストオフ使用", + "★戦闘リザルト無し★", + "★戦闘HP0復活★", + "1章 迷いの森ボス戦", + "1章 ディアドと同行中", + "4章ダンジョン負けた", + "4章:救済実施済", + "ウィルス治療チュートリアル閲覧", + "", + "★ED転売屋と会話した", + "★エンディング見た", + "◆ダンジョン選択4章状態", + "◆リリースデー", + "◆裸着替え履歴スイッチ2", + "◆裸着替え履歴スイッチ", + "◆メニュー全裸スイッチ", + "メディカルルーム一時", + "ラスボス戦勝利演出用", + "戦闘終了時Cmn40と33発動", + "チャレンジダンジョン後でメール", + "0番隊戦:スピナ参加", + "検索端末使用可能", + "共通:シナリオスキップ解放", + "共通:アグロ敗北", + "救済キャラ削除", + "Nupu:回想全開放", + "", + "", + "", + "", + "スピナ操作時中:ロマーシャ会話用", + "◆一時スイッチ5◆", + "◆一時スイッチ4◆", + "◆一時スイッチ3◆", + "◆一時スイッチ2◆", + "◆一時スイッチ1◆", + "ウィニーファン裸会話", + "ウィニーファン改造制服会話", + "ウィニーファン通常会話", + "もの思い裸会話", + "もの思い改造制服会話", + "もの思い通常会話", + "人混みじい裸会話", + "人混みじい改造会話", + "人混みじい通常会話", + "茂みおじ裸会話", + "茂みおじ改造会話", + "茂みおじ通常会話", + "いちゃ女裸会話", + "いちゃ女改造会話", + "いちゃ女通常会話", + "いちゃ男裸会話", + "いちゃ男改造会話", + "いちゃ男通常会話", + "天井裸会話", + "天井男改造会話", + "天井男通常会話", + "リリィからメールをもらった1", + "リリィからメールをもらった2", + "3章:病院でパンツを脱いだ", + "3章 コインランドリーシャワーパターン5終了", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "SW_ラスボス撃破履歴", + "SW_シナリオスキップData", + "", + "戦闘アドバイス1", + "戦闘アドバイス2", + "", + "", + "", + "", + "極秘メールをもらった", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "terms": { + "basic": [ + "Level", + "Lv", + "HP", + "HP", + "MP", + "MP", + "TP", + "TP", + "Experience", + "EXP" + ], + "commands": [ + "Fight", + "Escape", + "Attack", + "Defend", + "Item", + "Skill", + "Equip", + "Status", + "Sort", + "Save", + "Quit Game", + "Options", + "Weapon", + "Armor", + "Key Items", + "Equip", + "Optimize", + "Remove All", + "New Game", + "Continue", + null, + "To Title", + "Quit", + null, + "Buy", + "Sell" + ], + "params": [ + "Max HP", + "Max MP", + "Attack", + "Defense", + "M. Power", + "M. Defense", + "Agility", + "Luck", + "Accuracy", + "Evasion" + ], + "messages": { + "actionFailure": "It had no effect on %1!", + "actorDamage": "%1 took %2 damage!", + "actorDrain": "%1 had %3 of their %2 stolen!", + "actorGain": "%1's %2 increased by %3!", + "actorLoss": "%1's %2 decreased by %3!", + "actorNoDamage": "%1 took no damage!", + "actorNoHit": "Miss! %1 took no damage!", + "actorRecovery": "%1's %2 recovered by %3!", + "alwaysDash": "Always Dash", + "bgmVolume": "BGM Volume", + "bgsVolume": "BGS Volume", + "buffAdd": "%1's %2 rose!", + "buffRemove": "%1's %2 returned to normal!", + "commandRemember": "Command Memory", + "counterAttack": "%1 counterattacks!", + "criticalToActor": "Critical Hit!!", + "criticalToEnemy": "Perfect Hit!!", + "debuffAdd": "%1's %2 fell!", + "defeat": "%1 was defeated in battle", + "emerge": "%1 appeared!", + "enemyDamage": "Dealt %2 damage to %1!", + "enemyDrain": "%1 had %3 of their %2 stolen!", + "enemyGain": "%1's %2 increased by %3!", + "enemyLoss": "%1's %2 decreased by %3!", + "enemyNoDamage": "Cannot deal damage to %1!", + "enemyNoHit": "Miss! Cannot deal damage to %1!", + "enemyRecovery": "%1's %2 recovered by %3!", + "escapeFailure": "But couldn't escape!", + "escapeStart": "%1 ran away!", + "evasion": "%1 dodged the attack!", + "expNext": "Until next %1", + "expTotal": "Current %1", + "file": "File", + "levelUp": "%1's %2 rose to %3!", + "loadMessage": "Which file do you want to load?", + "magicEvasion": "%1 nullified the magic!", + "magicReflection": "%1 reflected the magic!", + "meVolume": "ME Volume", + "obtainExp": "Gained %2 %3 of %1!", + "obtainGold": "Got %1\\G money!", + "obtainItem": "Got %1!", + "obtainSkill": "Learned %1!", + "partyName": "%1 and others", + "possession": "Owned", + "preemptive": "%1 took the initiative!", + "saveMessage": "Which file do you want to save to?", + "seVolume": "SE Volume", + "substitute": "%1 protected %2!", + "surprise": "%1 was caught off guard!", + "useItem": "%1 used %2!", + "victory": "%1's victory!" + } + }, + "testBattlers": [ + { + "actorId": 1, + "equips": [ + 1, + 1, + 2, + 3, + 0 + ], + "level": 1 + }, + { + "actorId": 2, + "equips": [ + 2, + 1, + 2, + 3, + 0 + ], + "level": 1 + }, + { + "actorId": 3, + "equips": [ + 3, + 0, + 2, + 3, + 4 + ], + "level": 1 + }, + { + "actorId": 4, + "equips": [ + 4, + 0, + 2, + 3, + 4 + ], + "level": 1 + } + ], + "testTroopId": 4, + "title1Name": "Castle", + "title2Name": "", + "titleBgm": { + "name": "", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + "variables": [ + "", + "【進行度確認用】", + "プロローグ進行度", + "★曜日(0~3)", + "★Ex衣装用", + "★Ex衣装用保存用", + "◆日変更時乱数(0~100)", + "★NPCカテゴリ", + "★日数経過", + "デバッグバージョン判定変数", + "1話進行度", + "市街地中央ナンパ男進行度", + "バニラのメール用変数", + "カジュアのメール用変数", + "プロデューサーのメール用変数", + "市街地クトレー進行度", + "ペルのメール返信", + "スート用メール返信", + "バンカー用メール返信", + "ディアド用メール返信", + "●汎用乱数●●", + "■主人公能力値", + "戦闘開始MP", + "回復MP", + "初期手札枚数", + "毎ターン引く枚数", + "ベースMP量", + "性感ゲージ", + "味方エネミーNo", + "", + "□称号設定No", + "称号ID記録", + "★セルフ変数A", + "★セルフ変数B", + "★セルフ変数C", + "★セルフ変数D", + "【ここからLIVE2D設定用】", + "通常Live2D着替え値", + "通常Live2D髪型値", + "着替え値記憶用", + "髪型値記憶用", + "◆文字制御用◆", + "★コモン40最終実行フレーム", + "★コモン850最終実行フレーム", + "■マスター音量■", + "■ボイス音量■", + "2話進行度", + "3話進行度", + "4話進行度", + "■共有:前回セーブNo", + "■共通セーブ用■", + "□章タイトル文字列", + "□キャラ画像", + "□ヒント表示用文字列", + "□支持率", + "□称号名□", + "□マップ名称□", + "■共有:場所名セーブ", + "5話進行度", + "ゴブリンパート進行度", + "★タイマー処理用★", + "【ここからHステータス用】", + "処女", + "ファーストキス", + "【絶頂総合】", + "膣内絶頂", + "肛門絶頂", + "乳首絶頂", + "【性交経験】", + "フェラチオ回数", + "セックス回数", + "アナルセックス回数", + "【精液】", + "膣内精液量", + "アナル精液量", + "顔面精液量", + "身体精液量", + "【その他】", + "自慰行為", + "露出回数", + "盗撮被害数", + "セクハラ被害数", + "現在のオカズカウント", + "毎日オカズにされる回数(基本)", + "一時的オカズ増加量", + "身体射精前一時保存数字", + "顔面射精前一時保存数字", + "膣内射精前一時保存数字", + "アナル射精前一時保存数字", + "NPCカテゴリ一時保存用", + "【Hステ基準用】", + "思考回路・モラル", + "思考回路・性的", + "口淫熟練度", + "乳開発度", + "尻開発度", + "膣開発度", + "", + "カットインの抽選", + "アルコール度数", + "カットイン1の表情抽選", + "エレベーター選択肢6", + "現在の階層", + "移動したい階層", + "エレベーター選択肢1", + "エレベーター選択肢2", + "エレベーター選択肢3", + "エレベーター選択肢4", + "エレベーター選択肢5", + "ディアドパネル進行度", + "選択した選択肢", + "独房との会話抽選", + "独房看守会話進行度", + "受付嬢の髪型", + "受付嬢の顔", + "受付嬢の着替え", + "受付嬢の眼鏡", + "受付嬢のバストサイズ", + "受付嬢の淫紋", + "スピナの尋問カウント", + "受付嬢の陰毛", + "【RD用】", + "ボス討伐数", + "エネミー討伐数", + "フォトニア数", + "踏破数", + "ダンジョン【階層】", + "RDクリア報酬金額", + "RD_処理用1", + "RD_処理用2", + "RD_処理用3", + "ダンジョンチュートリアル進行度", + "▲エレベーター階層比較用", + "緊急ダンジョン抽選A", + "緊急ダンジョン抽選B", + "◆日変更乱数1◆◆", + "◆日変更乱数2◆◆", + "◆日変更乱数3◆◆", + "◆日変更乱数4◆◆", + "◆日変更乱数5◆◆", + "隊員救助会話抽選", + "▼ぬぷシステム用▼▼", + "ディアドパネル結果(0~8)", + "ディアドパネル表示Lv(1~3)", + "ファストトラベル:結果", + "ハンテカード取得枚数", + "Menu自動閉フレーム", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "VN_Em行動制御", + "VN_Icon用", + "VN_休憩用", + "ヌイダンジョン用", + "▲ぬぷシステム用▲▲", + "▼風俗システム用▼▼", + "部屋のランク", + "お客さんNo", + "手札枚数", + "風俗MP回復", + "風俗ターン指定", + "風俗満足度", + "男性射精ゲージ", + "射精回数", + "ショタの部屋選び用抽選", + "大人の部屋選び用抽選", + "ターン終了時ロマーシャセリフ抽選", + "ターン終了時ロマーシャセリフ抽選(3ターン以下)", + "おじさんの部屋選び抽選", + "お客からのチップ", + "基本給", + "今日の給料", + "チップ固定額", + "人気度上昇値", + "★風俗人気度", + "【風俗引継変数】", + "風俗終了後:追加Gold", + "引継変数_2", + "引継変数_3", + "引継変数_4", + "引継変数_5", + "引継変数_1", + "引継変数_2", + "引継変数_3", + "引継変数_4", + "カットイン3の口抽選", + "カットイン3の表情抽選", + "カットイン2の口抽選", + "カットイン2の表情抽選", + "絶頂表情抽選", + "部屋ランクボーナス", + "チップ合計料金", + "特別指名料", + "基本指名料", + "風俗客名前抽選", + "【ストーリー用2】", + "回収したトラッシュのデータ数", + "ダンジョンから帰還後の抽選", + "設置したトラッシュデータの数", + "扉のパスコード", + "扉のパスコード入力用", + "村の人の声をかけた", + "ストレージ入り口で情報収集", + "梅の間で情報収集", + "カプセルホテルの部屋反応抽選", + "ミゼル世間話抽選用", + "『システム』転売価格", + "ストレージ転送機進行度", + "クロン個室会話抽選", + "クロン給料受け取り抽選", + "カジノバー上がり抽選", + "カジノバー仕事開始前発言抽選", + "カジノバー店長挨拶抽選", + "フリーセダンジョンペア用抽選", + "大会前個室睡眠スピナ進行度", + "観客席での聞き込み調査進行", + "エレベーターワンタイムパスワード", + "エレベーター入力用パスワード", + "モール大浴場で回想を見た", + "宅配サービス会話抽選", + "4章のトラッシュデータ採取数", + "作戦名", + "カジュアへの対応", + "バニラへの対応", + "スートへの対応", + "バンカーへの対応", + "ディアドへの対応", + "ジジの世間話抽選", + "ジジの搾精進行度", + "少年の仲間抽選", + "通常マトリクス取得数", + "マトリクスEX取得数", + "オペレーター確認ポイント", + "エレベーター選択肢6", + "スピナ雑談抽選", + "研究室情報収集", + "2章カードマシン使用回数", + "3章ルーザーズ進行度", + "3章バッドエンド進行度", + "4章ディアド射精タイマー", + "4章リッカ会話抽選", + "4章 スピナ長官会話進行度", + "臨時尻開発度1", + "臨時胸開発度1", + "臨時膣開発度1", + "臨時フェラチオ経験数抽選", + "臨時セックス経験数抽選", + "臨時アナルセックス経験数抽選", + "膣内絶頂一時保存", + "肛門絶頂一時保存", + "乳首絶頂一時保存", + "フェラチオ経験数一時保存", + "セックス経験数一時保存", + "アナルセックス経験数一時保存", + "臨時膣内絶頂数抽選", + "臨時肛門絶頂数抽選", + "臨時乳首絶頂数抽選", + "受付嬢2の髪型", + "受付嬢2の顔", + "受付嬢2の着替え", + "受付嬢2の眼鏡", + "受付嬢2のバストサイズ", + "受付嬢2の淫紋", + "受付嬢2の陰毛", + "", + "", + "いちゃ風呂背景選択", + "いちゃ風呂表情選択", + "売春客抽選", + "ラブホテルショタトイレ進行度", + "ラブホテルショタ進行度", + "ラブホテル通常男進行度", + "ラブホテルおじさん進行度", + "ラブホテル肥満おじ進行度", + "5章 ディアド独房会話フラグ", + "5章 ディアド独房進行度", + "", + "★ ドア開閉判定", + "4章 ネカフェ9番キス進行度", + "4章 パン屋進行度", + "5章 ジジオナニー進行度", + "3章 風俗特別指名抽選", + "4章 プール男子トイレ進行度", + "視姦反応パターン数", + "胸反応パターン数", + "尻反応パターン数", + "膣反応パターン数", + "反応の抽選", + "1章 イライラ棒衣装抽選", + "1章 イライラ棒進行度", + "1章 ウィニー夜間トレーニング", + "1章 TV局スタッフ会話進行度", + "モール4F短気隊員進行度", + "後半本部2Fショップ会話", + "相撲進行度", + "【ここからHイベント用の変数】", + "エスカレーター覗き進行度", + "シャワー盗撮進行度", + "トイレ盗撮進行度", + "バニラとトイレ進行度", + "カジュアトイレ進行度", + "講義進行度", + "バニラシャワー進行度", + "カジュアシャワー進行度", + "TV局アルバイト進行度", + "裸当てゲーム進行度", + "温泉レポート進行度", + "プールショタ遊泳進行度", + "ペルのメール返信", + "ペルのメール抽選", + "グラビアの進行度", + "カジノバーバイト進行度", + "風俗進行度", + "コインランドリー進行度", + "ランドリーシャワー進行度", + "プール準備運動進行度", + "プール脚つり男進行度", + "大浴場4番隊入浴進行度", + "TV局水着イベント用進行度", + "ウィニー君(エレベーター進行度)", + "大浴場エレベーター人数抽選", + "大浴場エレベーター予想人数", + "大浴場エレベーター進行度", + "大浴場乱入男進行度", + "シャフルのメール返信", + "シャフルのメール抽選", + "0番隊盗撮男進行度", + "0番隊ネットカフェ進行度", + "0番隊マンション進行度", + "ストレージAブロトイレ盗撮進行度", + "宅配イベント進行度", + "メディカル(ディアド)進行度", + "メディカル(ドクター)進行度", + "メディカル(ウィニー)進行度", + "メディカル(通常隊員)進行度", + "メディカル(バニラカジュア)進行度", + "ポスター閲覧進行度", + "プール平泳ぎ進行度", + "ネットカフェオナニー進行度", + "市街地スカート真下進行度", + "エステ進行度", + "バニラ洗脳トイレ進行度", + "バニラ講義室進行度", + "キャッチボール少年進行度", + "カジュア飲尿進行度", + "カジュアフェラサービス進行度", + "カジュア混浴セックス進行度", + "カジュア交流会(通常)進行度", + "2F4番隊パック開封会話進行度", + "3F陰口隊員会話進行度", + "水泳飛び込み大会進行度", + "FLA進行度", + "4章トイレ進行度", + "4章男子トイレラバースーツ進行度", + "4章カジュアトイレ進行度", + "ビリヤード進行度", + "産卵進行度", + "4章バニラトイレ進行度", + "4章バニラシャワー進行度", + "4章カジュアシャワー進行度", + "4章隊員混浴進行度", + "4章 隊員のキャラチップ指定", + "ポスターの撮影時の髪型", + "気弱隊員射精管理進行度", + "4章 カジュア列客1チップ", + "4章 カジュア列客2チップ", + "4章 カジュア列客3チップ", + "4章 カジュア列客4チップ", + "4章 カジュア列客5チップ", + "5章 4番隊モブ自室会話進行", + "バニラ混浴セックス進行度", + "4章 マジックミラー進行度", + "4章 女湯脱衣所進行度", + "4章 女湯脱衣所進行度(ピンク", + "5章 独房 ミル会話進行度", + "【ブラックジャック用】", + "敵:所持金", + "敵:難易度(0~3)", + "BJ終了時PL所持金", + "客の種類", + "現在の所持金", + "客の判別", + "ショタ客進行度", + "ショタ客一時的進行度", + "ドロー時抽選番号", + "ダブルダウン宣言番号", + "諦め抽選番号", + "バースト時抽選番号", + "敗北時抽選番号", + "勝利時抽選番号", + "ジジイ客進行度", + "ジジイ客一時進行度", + "BJ終了時敵所持金", + "ウイルス客進行度", + "イカサマ抽選反応", + "▼ 戦闘用 ▼", + "衣服:剥き耐久値", + "戦闘した隊員のID", + "戦闘絶頂セリフ抽選", + "部位判定一時保存", + "戦闘中の性交カード使用回数", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "イカサマ客進行度", + "地下ファイター客進行度", + "BJ開始前の所持金", + "没収された通行税", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "【ここから性交回数】", + "ジョーカー団員", + "ディアド", + "ゴブリン", + "ハイランダー隊員", + "ウィニー", + "プロデューサー", + "Boy troubled by libido", + "Man troubled by libido", + "Old man troubled by libido", + "Obese man troubled by libido", + "ルーザーズ参加者", + "Salve", + "アイドルの男", + "水泳好きの少年", + "短気な0番隊の男", + "暇な少年", + "常連の少年", + "傷心中の少年", + "面食いの少年", + "深爪の少年", + "ふたえの少年", + "風俗好きな少年", + "エッチな少年", + "孤独な少年", + "いたいけな少年", + "暇な男", + "常連の男", + "傷心中の男", + "面食いの男", + "深爪の男", + "ふたえの男", + "風俗好きな男", + "エッチな男", + "孤独な男", + "いたいけな男", + "暇なおじさん", + "いたいけなおじさん", + "傷心中のおじさん", + "面食いのおじさん", + "深爪のおじさん", + "ふたえのおじさん", + "風俗好きなおじさん", + "TV局スタッフ", + "Proxy", + "プール好きのおじさん", + "隣部屋の男", + "Intos", + "広報担当の事務員", + "セクハラ気質の事務員", + "残業嫌いの事務員", + "PIG型トラッシュ", + "WOL型トラッシュ", + "EGG型トラッシュ", + "手元が怪しい男", + "風紀係の隊員", + "配達員の男", + "【性行回数ここまで】", + "新人従業員会話進行度", + "ベテラン従業員会話進行度", + "【メール変身用】", + "ミゼルにメール返信", + "フリーセにメール返信", + "リリィにメール返信", + "ジジにメール返信", + "懲罰用メール返信", + "ラブホテルメール返信", + "サルベメール返信", + "本部へメール返信", + "ゲインにメール返信", + "イントスへメール返信", + "ミルへメール返信", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "5章 スートリリースデー会話進行度", + "4章 水泳大会応援進行度", + "5章 ドクター会話進行度", + "5章 4番隊モブ隊員会話", + "4章 ネカフェ少年進行度", + "3章 スピナチェキ進行度", + "3章 スピナストリップ進行度", + "ゴブリンパート用", + "ロマーシャの歩数(現在)", + "ゴブリン汎用イベント抽選", + "歩数(最終実行時)", + "ゴブリンコモンイベント抽選", + "ゴブリン(ご主人)の地位", + "ゴブリン相撲進行度", + "ゴブリン日数経過", + "ゴブリンに対しての反応抽選", + "ゴブリントイレ進行度", + "ゴブリン添い寝進行度", + "ゴブリン料理進行度", + "ゴブリン水洗い進行度", + "メニュー強制終了抽選", + "ゴブリン飲尿進行度", + "ゴブリンスクワット進行度", + "ゴブリン種付プレス進行度", + "ゴブリンブリッジ進行度", + "ゴブリン歩数イベント発生抽選", + "", + "", + "", + "", + "", + "【懲罰パート用】", + "残り監禁日数", + "出迎え隊員抽選", + "監禁寝起き抽選", + "現在の経過時間", + "ウィニーの訪問時間抽選", + "", + "【ショップ管理用】", + "電子ドラッグの在庫", + "バニースーツの在庫", + "寝間着の在庫", + "ショーツの在庫", + "水着の在庫", + "週刊バクアドの在庫", + "FLAの在庫", + "割引Dキューブα", + "パンツの在庫", + "追加DLC1の在庫", + "追加DLC2の在庫", + "追加DLC3の在庫", + "ブラの在庫", + "", + "", + "", + "", + "", + "★601から性交回数part2", + "VR好きの少年", + "孤独なおじさん", + "エッチなおじさん", + "常連のおじさん", + "プール監視員", + "古参ファンの男", + "監視役の隊員", + "混浴好きな男", + "通りすがりの男", + "Shabby Old Man", + "VIP会員の男", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "コストを気にする隊員", + "ドロー好きな隊員", + "逃げ腰な隊員", + "掲示板を確認する隊員", + "レア運の無い隊員", + "出待ち好きな隊員", + "新しい物好きな隊員", + "本番に弱い隊員", + "素振りをする隊員", + "【ここから隊員敗北用】", + "隊員敗北抽選", + "戦った隊員の名前", + "監禁トイレ進行度", + "ロマの隊員拒絶反応抽選", + "気弱隊員のオナ禁日数", + "4番隊出迎え進行度", + "隊員カテゴリ", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "★エンディング廊下会話進行", + "【ここからHシーン用】", + "地下医者進行度", + "4章 男湯(誤認知)進行度", + "4章 男湯(酩酊)進行度", + "4章 男湯乱交進行度", + "4章 男湯洗われ進行度", + "5章 女湯混浴酩酊進行度", + "5章 女湯混浴進行度", + "5章 クイズ少年進行度", + "", + "1章 スカートめくり進行度", + "1章 TV局特番進行度", + "1章 イチャカップル進行度", + "1章 裕福家庭進行度", + "1章 裕福父親スニーキング進行度", + "1章 ダンスチーム恋愛進行度", + "1章 オペ彼氏進行度", + "1章 スニーキングイベント進行度", + "4章 家まで番組進行度", + "4章 男湯チャレンジ進行度", + "5章 マンション接待進行度", + "4章 プール女子トイレ進行度", + "4章 プール好きおじさん進行度", + "4章 女湯進行度", + "", + "", + "", + "", + "", + "", + "", + "4章 裏風俗進行度", + "4章 テンポオナホ進行度", + "4章 男性シャワー進行度", + "4章 立ちション進行度", + "4章 講義室モブ会話進行度", + "1章 ウィニー逆さ覗き進行", + "2章 スピナ手コキ進行度", + "1章 石化敗北進行度", + "ニュースキャスター進行度", + "【ここから戦闘エロ】", + "敵の種類抽選", + "エロスキル使用時抽選", + "射精スタック", + "射精後反応抽選", + "ハートアニメーションお触り抽選", + "RD隊員髪抽選", + "RD隊員武器抽選", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "TV局P歩数イベント発生抽選", + "TV局P汎用イベント抽選", + "3章スピナ自由行動", + "3章 スピナ給料送金", + "3章 現在のスピナの所持金", + "3章 ロマーシャ離脱前の所持金", + "老人ビリヤード進行度", + "5章 カジュア夜這い進行度", + "5章 バニラ夜這い進行度", + "4章 事務室廊下ブリッジ進行度", + "NPCIDの取得", + "抽選反応候補数", + "抽選スロット1", + "抽選スロット2", + "抽選スロット3", + "抽選スロット4", + "抽選スロット5", + "抽選スロット6", + "抽選スロット7", + "抽選Index", + "結果番号", + "乱数の上限", + "格納されたバステ番号", + "反応済みフラグ", + "登録の抽選", + "カテゴリ0(少女)", + "カテゴリ1(少年)", + "カテゴリ2青年女性", + "カテゴリ3青年男性", + "カテゴリ4お姉さん", + "カテゴリ5おじさん", + "カテゴリ6おばあさん", + "カテゴリ7おじいさん", + "カテゴリ8おじさんB", + "カテゴリキャッシュ保存", + "イベントIDキャッシュ保存", + "会話直前イベントID取得", + "ロマーシャ会話反応抽選", + "カテゴリ9男性隊員", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "4章 ピーピン会話進行度", + "射精ゲージ一時保存", + "NPCの「支持率上昇済みリスト」を JSON 形式で保存", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "3章 ビリヤード老人進行度", + "4章 ダンジョン敗北汎用進行度", + "4章 ドクター治療進行度", + "5章 露出覚醒進行度", + "5章 下着回収抽選", + "5章 ベンチ下着置き進行度", + "4章 作業員シャワー進行度", + "5章 マンション不倫進行度", + "★コモン1497最終実行フレーム", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "3章 ビリヤードクレーマー進行度", + "イベント同士の距離Y", + "イベント同士の距離X", + "3章 バニー客引きカウント", + "3章 バニー客引き抽選", + "1章 本部任務クリア回数", + "4章アイス進行度", + "ストレージサポートメンバー抽選", + "ストレージダンジョン抽選用", + "ストレージサポート抽選結果", + "ダンジョン帰還後会話抽選", + "サポート抽選結果", + "サポートメンバー抽選", + "ダンジョンID", + "ダンジョン抽選用", + "パック開封数", + "ミニゲーム大成功回数", + "プール大会歓声抽選", + "プレイヤーのX座標保存用", + "プレイヤーのY座標保存用", + "", + "充電ゲージの残量", + "NPCの判定座標Y", + "NPCの判定座標X", + "◆エレベーター説明No", + "戦闘スキルID設定", + "射精撃破セリフ抽選", + "アイスクリーム抽選", + "エロNPCの名前抽選", + "パッチδ在庫", + "パッチγ在庫", + "パッチβ在庫", + "パッチα在庫", + "章タイトル変更度", + "リージョンID", + "プレイヤーのX座標", + "プレイヤーのY座標", + "マップID", + "OPムービー進行度", + "スピナ救出失敗進行度", + "★1000番以降ぬぷ竜用", + "★ぬぷ竜戦闘用_1", + "★ミニゲーム結果", + "◆RD_Event中汎用1", + "◆RD_Event中汎用2", + "◆RD_Event中汎用3", + "◆RD_Ev敵Grp設定(次戦闘)", + "◆RD_共通Ev用敵GrpNo", + "◆RD_共通EvNo", + "モブ隊員Spine:髪型", + "モブ隊員Spine:服装", + "モブ隊員Spine:武器", + "", + "", + "", + "★昇降機のロック", + "Cmn内:直前再生", + "戦闘毎ターン-1される", + "◆RD内だけ味方No", + "Cmn内:一時用", + "【回想システム用】", + "髪型No", + "衣装No", + "WOR型", + "TOL型", + "PLA型", + "SLI型", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "治療ウィルスID", + "システム・ディアド在庫", + "", + "", + "", + "", + "", + "", + "", + "ミニゲーム:速度", + "ミニゲーム:バー速度", + "ミニゲーム:大成功広さ%", + "ミニゲーム:バー位置", + "ミニゲーム:余裕広さ+%", + "", + "【Hステ用ランク:1~5】", + "口ランク", + "胸ランク", + "尻ランク", + "膣ランク", + "【追加重要システム用】", + "◆シナリオスキップ", + "◆共有:回想開放用◆", + "◆共有:Debug戦闘Deck", + "レンタルデッキ番号", + "■共有変数:AutoSaveNo", + "選択レンタルデッキ数", + "■共有変数:TitleType", + "", + "", + "", + "", + "", + "", + "", + "", + "毎ターンコモン:EnemyNo", + "サブHPブースター数", + "メインHPブースター数", + "◆シナリオスキップ解放No", + "【ぬぷデバッグ_2】", + "チャレンジ戦闘回数", + "★VN_DggEffScNo", + "★VN_DggEmScNo", + "VN_DggEm_MaxNo", + "★VN_DggDgnScNo", + "", + "", + "", + "", + "ぬい反応回数", + "戦闘ダンジョンクリア用", + "手動停止角度", + "ダンジョンサポーターNo", + "現在の装備デッキ名", + "", + "", + "★一時変数1★", + "★一時変数2★", + "★一時変数3★", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "【ショップ用在庫】", + "アタックサプリ", + "医療ナノマシン", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "★射精撃破ID記録(1400以降使用禁止)", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "アクセスDropItem", + "RD_救助人数", + "後半4番隊戦:敗北回数", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "versionId": 74764244, + "victoryMe": { + "name": "", + "pan": 0, + "pitch": 100, + "volume": 90 + }, + "weaponTypes": [ + "", + "Attack Card", + "Defense Card", + "Support Card", + "Special Move Card", + "Sex Card", + "Abnormal Card", + "", + "", + "", + "", + "", + "" + ], + "windowTone": [ + 0, + 0, + 0, + 0 + ], + "hasEncryptedImages": true, + "hasEncryptedAudio": true, + "encryptionKey": "f05da1b7948705812a3812af1bab7eef" } \ No newline at end of file diff --git a/www/data/Weapons.json b/www/data/Weapons.json index 9b0b8d0..e6eebcb 100644 --- a/www/data/Weapons.json +++ b/www/data/Weapons.json @@ -9,11 +9,11 @@ "type": "", "variance": "" }, - "description": "アクセス:戦闘モードへ移行する", + "description": "Access: Switch to battle mode", "etypeId": 1, "iconIndex": 552, "id": 1, - "name": "Mアクセス", + "name": "M-Access", "note": "<アクセス>\n<ボイス:btl_402_kored,btl_402_kored_2,btl_403_kokoh,btl_404_tikar,btl_405_yosi>\n\n\n\n\n\n", "params": [ 7, @@ -54,11 +54,11 @@ "type": "", "variance": "" }, - "description": "敵を刺し穿つ槍による必殺の連撃", + "description": "Deadly combo of spear thrusts piercing the enemy", "etypeId": 1, "iconIndex": 544, "id": 2, - "name": "穿孔閃", + "name": "Piercing Blow", "note": "\n\n←アクセスカード紐付け\n\n<ボイス:>\n", "params": [ 7, @@ -127,11 +127,11 @@ "type": "", "variance": "" }, - "description": "敵からの異常効果カード", + "description": "Abnormal effect card from the enemy", "etypeId": 1, "iconIndex": 592, "id": 4, - "name": "腕装甲:回復", + "name": "Arm Armor: Recovery", "note": "\n //※スキルのアニメが優先", "params": [ 7, @@ -167,11 +167,11 @@ "type": "", "variance": "" }, - "description": "敵からの異常効果カード", + "description": "Abnormal effect card from the enemy", "etypeId": 1, "iconIndex": 593, "id": 5, - "name": "アームスーツ:回復", + "name": "Arm Suit: Recovery", "note": "\n //※スキルのアニメが優先", "params": [ 7, @@ -207,11 +207,11 @@ "type": "", "variance": "" }, - "description": "敵からの異常効果カード", + "description": "Abnormal effect card from the enemy", "etypeId": 1, "iconIndex": 594, "id": 6, - "name": "インナー:回復", + "name": "Innerwear: Recovery", "note": "\n //※スキルのアニメが優先", "params": [ 7, @@ -247,11 +247,11 @@ "type": "", "variance": "" }, - "description": "敵からの異常効果カード", + "description": "Abnormal effect card from the enemy", "etypeId": 1, "iconIndex": 595, "id": 7, - "name": "ボディスーツ:回復", + "name": "Bodysuit: Recovery", "note": "\n //※スキルのアニメが優先", "params": [ 7, @@ -287,11 +287,11 @@ "type": "", "variance": "" }, - "description": "敵からの異常効果カード", + "description": "Abnormal effect card from the enemy", "etypeId": 1, "iconIndex": 596, "id": 8, - "name": "レッグスーツ:回復", + "name": "Leg Suit: Recovery", "note": "\n //※スキルのアニメが優先", "params": [ 7, @@ -327,11 +327,11 @@ "type": "", "variance": "" }, - "description": "敵からの異常効果カード", + "description": "Abnormal effect card from the enemy", "etypeId": 1, "iconIndex": 597, "id": 9, - "name": "腰装甲:回復", + "name": "Waist Armor: Recovery", "note": "\n //※スキルのアニメが優先", "params": [ 7, @@ -367,11 +367,11 @@ "type": "", "variance": "" }, - "description": "敵からの異常効果カード", + "description": "Abnormal effect card from the enemy", "etypeId": 1, "iconIndex": 598, "id": 10, - "name": "脚装甲:回復", + "name": "Leg Armor: Recovery", "note": "\n //※スキルのアニメが優先", "params": [ 7, @@ -407,11 +407,11 @@ "type": "", "variance": "" }, - "description": "敵からの異常効果カード", + "description": "Abnormal effect card from the enemy", "etypeId": 1, "iconIndex": 599, "id": 11, - "name": "肩装甲:回復", + "name": "Shoulder Armor: Recovery", "note": "\n //※スキルのアニメが優先", "params": [ 7, @@ -447,11 +447,11 @@ "type": "", "variance": "" }, - "description": "敵からの異常効果カード", + "description": "Abnormal effect card from the enemy", "etypeId": 1, "iconIndex": 600, "id": 12, - "name": "胸プレート:回復", + "name": "Chest Plate: Recovery", "note": "\n //※スキルのアニメが優先", "params": [ 7, @@ -487,11 +487,11 @@ "type": "", "variance": "" }, - "description": "敵からの異常効果カード", + "description": "Abnormal effect card from the enemy", "etypeId": 1, "iconIndex": 601, "id": 13, - "name": "胸装甲:回復", + "name": "Chest Armor: Recovery", "note": "\n //※スキルのアニメが優先", "params": [ 7, @@ -4788,11 +4788,11 @@ "type": "", "variance": "" }, - "description": "敵の様子を見つつ、準備を整える", + "description": "Observe the enemy and prepare", "etypeId": 1, "iconIndex": 465, "id": 144, - "name": "様子を見る", + "name": "Wait and See", "note": "\n\n\n", "params": [ 1, @@ -5323,11 +5323,11 @@ "type": "", "variance": "" }, - "description": "デッキに存在するだけでウィルスを防止する", + "description": "Prevents virus just by being in the deck", "etypeId": 1, "iconIndex": 587, "id": 160, - "name": "ワクチン(巨乳)", + "name": "Vaccine (Large Breasts)", "note": "\n\n\n\n", "params": [ 7, @@ -5363,11 +5363,11 @@ "type": "", "variance": "" }, - "description": "デッキに存在するだけでウィルスを防止する", + "description": "Prevents virus just by being in the deck", "etypeId": 1, "iconIndex": 588, "id": 161, - "name": "ワクチン(陰毛)", + "name": "Vaccine (Pubic Hair)", "note": "\n\n\n\n", "params": [ 7, @@ -5403,11 +5403,11 @@ "type": "", "variance": "" }, - "description": "デッキに存在するだけでウィルスを防止する", + "description": "Prevents virus just by being in the deck", "etypeId": 1, "iconIndex": 589, "id": 162, - "name": "ワクチン(母乳)", + "name": "Vaccine (Breast Milk)", "note": "\n\n\n\n", "params": [ 7, @@ -5443,11 +5443,11 @@ "type": "", "variance": "" }, - "description": "デッキに存在するだけでウィルスを防止する", + "description": "Prevents virus just by being in the deck", "etypeId": 1, "iconIndex": 590, "id": 163, - "name": "ワクチン(タトゥー)", + "name": "Vaccine (Tattoo)", "note": "\n\n\n\n", "params": [ 7, @@ -5483,11 +5483,11 @@ "type": "", "variance": "" }, - "description": "デッキに存在するだけでウィルスを防止する", + "description": "Prevents virus just by being in the deck", "etypeId": 1, "iconIndex": 591, "id": 164, - "name": "ワクチン(ピアス)", + "name": "Vaccine (Piercing)", "note": "\n\n\n\n", "params": [ 7, @@ -5697,7 +5697,7 @@ "etypeId": 1, "iconIndex": 0, "id": 170, - "name": "【敵系スキル】", + "name": "[Enemy Skills]", "note": "", "params": [ 0, @@ -5733,11 +5733,11 @@ "type": "", "variance": "" }, - "description": "敵からの異常効果カード", + "description": "Abnormal effect card from the enemy", "etypeId": 1, "iconIndex": 560, "id": 171, - "name": "粘液", + "name": "Mucus", "note": "\n", "params": [ 7, @@ -5773,11 +5773,11 @@ "type": "", "variance": "" }, - "description": "性感を与える異常カード", + "description": "Abnormal card that induces arousal", "etypeId": 1, "iconIndex": 561, "id": 172, - "name": "ニップルドーム", + "name": "Nipple Dome", "note": "<使用不可>\n", "params": [ 7, @@ -5818,11 +5818,11 @@ "type": "", "variance": "" }, - "description": "手札存在時「拘束」状態になる", + "description": "Causes \"Restraints\" state when in hand", "etypeId": 1, "iconIndex": 567, "id": 173, - "name": "束縛", + "name": "Restraints", "note": "\n", "params": [ 7, @@ -5863,11 +5863,11 @@ "type": "", "variance": "" }, - "description": "羞恥によって、うまく攻撃が出せない", + "description": "Unable to attack properly due to shame", "etypeId": 1, "iconIndex": 573, "id": 174, - "name": "羞恥", + "name": "Ashamed", "note": "<使用不可>\n", "params": [ 2, @@ -5908,11 +5908,11 @@ "type": "", "variance": "" }, - "description": "カジュアとバニラの合体必殺技", + "description": "Kajua and Vanilla's combined ultimate move", "etypeId": 1, "iconIndex": 378, "id": 175, - "name": "ストレートフラッシュ", + "name": "Straight Flush", "note": "\n", "params": [ 7, @@ -5973,11 +5973,11 @@ "type": "", "variance": "" }, - "description": "ターン終了まで持っていると、ダメージを受ける", + "description": "If held until the end of the turn, you take damage", "etypeId": 1, "iconIndex": 569, "id": 176, - "name": "鈍痛", + "name": "Dull Pain", "note": "\n", "params": [ 7, @@ -6018,11 +6018,11 @@ "type": "", "variance": "" }, - "description": "手札存在時「束縛」状態になる", + "description": "Causes \"Restraints\" state when in hand", "etypeId": 1, "iconIndex": 570, "id": 177, - "name": "束縛", + "name": "Restraints", "note": "\n", "params": [ 7, @@ -6063,11 +6063,11 @@ "type": "", "variance": "" }, - "description": "手札存在時「ダウン」状態になる", + "description": "Causes \"Down\" state when in hand", "etypeId": 1, "iconIndex": 571, "id": 178, - "name": "ダウン", + "name": "Down", "note": "\n", "params": [ 7, @@ -6108,11 +6108,11 @@ "type": "", "variance": "" }, - "description": "ターン終了まで持っていると、ダメージを受ける", + "description": "If held until the end of the turn, you take damage", "etypeId": 1, "iconIndex": 572, "id": 179, - "name": "頭痛", + "name": "Headache", "note": "\n", "params": [ 2, @@ -6153,11 +6153,11 @@ "type": "", "variance": "" }, - "description": "バニラの最終必殺技", + "description": "Vanilla's final ultimate move", "etypeId": 1, "iconIndex": 378, "id": 180, - "name": "雷神苦・デスサイズ", + "name": "Raijin Suffering: Death Scythe", "note": "\n", "params": [ 7, @@ -6193,11 +6193,11 @@ "type": "", "variance": "" }, - "description": "敵からの異常効果カード", + "description": "Abnormal effect card from the enemy", "etypeId": 1, "iconIndex": 562, "id": 181, - "name": "丸呑み", + "name": "Swallowed Whole", "note": "\n", "params": [ 7, @@ -6228,11 +6228,11 @@ "type": "", "variance": "" }, - "description": "ターン終了まで持っていると、ダメージを受ける", + "description": "If held until the end of the turn, you take damage.", "etypeId": 1, "iconIndex": 563, "id": 182, - "name": "ストレス", + "name": "Stress", "note": "\n", "params": [ 2, @@ -6273,11 +6273,11 @@ "type": "", "variance": "" }, - "description": "尿意を我慢している", + "description": "Holding in the urge to pee.", "etypeId": 1, "iconIndex": 564, "id": 183, - "name": "尿意", + "name": "Urge to pee", "note": "\n", "params": [ 2, @@ -6313,7 +6313,7 @@ "type": "", "variance": "" }, - "description": "傷心", + "description": "Heartbroken.", "etypeId": 1, "iconIndex": 565, "id": 184, @@ -6353,11 +6353,11 @@ "type": "", "variance": "" }, - "description": "手札存在時「束縛」状態になる", + "description": "While in hand, you enter a \"Restraints\" state.", "etypeId": 1, "iconIndex": 570, "id": 185, - "name": "バインド", + "name": "Bind", "note": "\n", "params": [ 7, @@ -6398,11 +6398,11 @@ "type": "", "variance": "" }, - "description": "一時的にハイレグ衣装になってハイグレ行動を起こす", + "description": "Temporarily changes into a high-leg outfit and performs a Haigure action.", "etypeId": 1, "iconIndex": 566, "id": 186, - "name": "ハイグレ", + "name": "Haigure", "note": "\n", "params": [ 0, @@ -6438,11 +6438,11 @@ "type": "", "variance": "" }, - "description": "ターン終了まで持っていると、ダメージを受ける", + "description": "If held until the end of the turn, you take damage.", "etypeId": 1, "iconIndex": 569, "id": 187, - "name": "鈍痛", + "name": "Dull Pain", "note": "\n //※スキルのアニメが優先", "params": [ 7, @@ -6483,11 +6483,11 @@ "type": "", "variance": "" }, - "description": "ターン終了まで持っていると、ダメージを受ける", + "description": "If held until the end of the turn, you take damage.", "etypeId": 1, "iconIndex": 572, "id": 188, - "name": "頭痛", + "name": "Headache", "note": "\n", "params": [ 2, @@ -6568,11 +6568,11 @@ "type": "", "variance": "" }, - "description": "挑発的なポーズを取って相手を欲情させる", + "description": "Strikes a provocative pose to arouse the opponent.", "etypeId": 1, "iconIndex": 558, "id": 190, - "name": "誘惑", + "name": "Seduction", "note": "\n\n", "params": [ 1, @@ -6603,11 +6603,11 @@ "type": "", "variance": "" }, - "description": "おからちゃんである!", + "description": "It's Okara-chan!", "etypeId": 1, "iconIndex": 559, "id": 191, - "name": "おからちゃん", + "name": "Okara-chan", "note": "\n //※スキルのアニメが優先\n\n", "params": [ 0, @@ -6918,11 +6918,11 @@ "type": "", "variance": "" }, - "description": "絶頂のデメリットカード", + "description": "A drawback card for climax.", "etypeId": 1, "iconIndex": 568, "id": 199, - "name": "オーガズム", + "name": "Orgasm", "note": "\n\n", "params": [ 7, @@ -6963,11 +6963,11 @@ "type": "", "variance": "" }, - "description": "待機:デッキの空白に自動的に入る", + "description": "Standby: Automatically placed in an empty slot in the deck.", "etypeId": 1, "iconIndex": 224, "id": 200, - "name": "待機", + "name": "Standby", "note": "\n", "params": [ 7, @@ -6998,11 +6998,11 @@ "type": "", "variance": "" }, - "description": "効果は無いが、トレード素材となるカード", + "description": "No effect, but can be used as trade material.", "etypeId": 1, "iconIndex": 608, "id": 201, - "name": "N素材Card", + "name": "N-Material Card", "note": "\n", "params": [ 7, @@ -7033,11 +7033,11 @@ "type": "", "variance": "" }, - "description": "効果は無いが、トレード素材となるカード", + "description": "No effect, but can be used as trade material.", "etypeId": 1, "iconIndex": 609, "id": 202, - "name": "R素材Card", + "name": "R-Material Card", "note": "\n", "params": [ 7, @@ -7068,11 +7068,11 @@ "type": "", "variance": "" }, - "description": "効果は無いが、トレード素材となるカード", + "description": "No effect, but can be used as trade material.", "etypeId": 1, "iconIndex": 610, "id": 203, - "name": "SR素材Card", + "name": "SR-Material Card", "note": "\n", "params": [ 7, @@ -7103,11 +7103,11 @@ "type": "", "variance": "" }, - "description": "効果は無いが、トレード素材となるカード", + "description": "No effect, but can be used as trade material.", "etypeId": 1, "iconIndex": 611, "id": 204, - "name": "SSR素材Card", + "name": "SSR-Material Card", "note": "\n", "params": [ 7, @@ -7306,7 +7306,7 @@ "etypeId": 1, "iconIndex": 0, "id": 210, - "name": "【以下ダンジョン用】", + "name": "[For Dungeon Use Below]", "note": "", "params": [ 0, @@ -7342,11 +7342,11 @@ "type": "", "variance": "" }, - "description": "回復システム起動。体力を回復する", + "description": "Recovery system activated. Restores health.", "etypeId": 1, "iconIndex": 214, "id": 211, - "name": "リペアEx", + "name": "Repair Ex", "note": "\n\n\n\n\n", "params": [ 7, @@ -7387,11 +7387,11 @@ "type": "", "variance": "" }, - "description": "待機:デッキの空白に自動的に入る", + "description": "Standby: Automatically placed in an empty slot in the deck.", "etypeId": 1, "iconIndex": 224, "id": 212, - "name": "デフラグ", + "name": "Defrag", "note": "\n", "params": [ 7, @@ -10346,7 +10346,7 @@ "type": "", "variance": "" }, - "description": "対象のHPを強制的に1にする", + "description": "Forcibly reduces the target's HP to 1.", "etypeId": 1, "iconIndex": 361, "id": 299, @@ -10379,7 +10379,7 @@ "etypeId": 1, "iconIndex": 0, "id": 300, - "name": "【エロスキル】", + "name": "[Ero Skill]", "note": "", "params": [ 0, @@ -10415,11 +10415,11 @@ "type": "", "variance": "" }, - "description": "蠱惑的な投げキッスで相手を惑わせる", + "description": "Confuses the opponent with a seductive blow kiss.", "etypeId": 1, "iconIndex": 640, "id": 301, - "name": "投げキッス", + "name": "Blow Kiss", "note": "<エロカード>\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n", "params": [ 2, @@ -10460,11 +10460,11 @@ "type": "", "variance": "" }, - "description": "相手を舌を交えたキスによって興奮状態にする", + "description": "Excites the opponent with a tongue kiss.", "etypeId": 1, "iconIndex": 641, "id": 302, - "name": "キス", + "name": "Kiss", "note": "<エロカード>\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n", "params": [ 1, @@ -10510,11 +10510,11 @@ "type": "", "variance": "" }, - "description": "相手をエッチなトークで興奮状態にする", + "description": "Excites the opponent with lewd talk.", "etypeId": 1, "iconIndex": 642, "id": 303, - "name": "トーク", + "name": "Talk", "note": "<エロカード>\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n", "params": [ 2, @@ -10550,11 +10550,11 @@ "type": "", "variance": "" }, - "description": "相手を興奮状態にする", + "description": "Excites the opponent.", "etypeId": 1, "iconIndex": 643, "id": 304, - "name": "誘惑", + "name": "Seduction", "note": "<エロカード>\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n", "params": [ 1, @@ -10590,11 +10590,11 @@ "type": "", "variance": "" }, - "description": "舌と手コキによって射精を促す", + "description": "Encourages ejaculation with tongue and handjob.", "etypeId": 1, "iconIndex": 644, "id": 305, - "name": "乳首舐め手コキ", + "name": "Nipple Rimjob", "note": "<エロカード>\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n", "params": [ 2, @@ -10635,11 +10635,11 @@ "type": "", "variance": "" }, - "description": "口での奉仕によって射精を促す", + "description": "Encourages ejaculation with oral service.", "etypeId": 1, "iconIndex": 645, "id": 306, - "name": "フェラチオ", + "name": "Blowjob", "note": "<エロカード>\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n<性感位置:口>\n", "params": [ 1, @@ -10680,11 +10680,11 @@ "type": "", "variance": "" }, - "description": "自慢の乳房で挟み込み射精を促す", + "description": "Encourages ejaculation by squeezing with proud breasts.", "etypeId": 1, "iconIndex": 646, "id": 307, - "name": "パイズリ", + "name": "Titjob", "note": "<エロカード>\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n", "params": [ 1, @@ -10725,11 +10725,11 @@ "type": "", "variance": "" }, - "description": "アナル舐めはロマーシャにとってもリスクがある", + "description": "Anal licking is risky even for Romasha.", "etypeId": 1, "iconIndex": 647, "id": 308, - "name": "アナル舐め手コキ", + "name": "Anal Rimjob", "note": "<エロカード>\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n", "params": [ 1, @@ -10775,11 +10775,11 @@ "type": "", "variance": "" }, - "description": "相手の体をお触りして興奮状態にさせる", + "description": "Touches the opponent's body to excite them.", "etypeId": 1, "iconIndex": 648, "id": 309, - "name": "ボディタッチ", + "name": "Body Touch", "note": "<エロカード>\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n", "params": [ 1, @@ -10820,11 +10820,11 @@ "type": "", "variance": "" }, - "description": "大胆な体位で相手の射精度を上昇させる", + "description": "Increases the opponent's ejaculation rate with a bold position.", "etypeId": 1, "iconIndex": 649, "id": 310, - "name": "スパイダー騎乗位", + "name": "Spider Cowgirl", "note": "<エロカード>\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n<性感位置:膣>\n", "params": [ 40, @@ -10870,11 +10870,11 @@ "type": "", "variance": "" }, - "description": "相手の上に跨がり射精を促す", + "description": "Straddle the opponent and encourage ejaculation", "etypeId": 1, "iconIndex": 650, "id": 311, - "name": "騎乗位", + "name": "Cowgirl", "note": "<エロカード>\n\n\n\n<性感位置:膣>\n", "params": [ 20, @@ -10920,11 +10920,11 @@ "type": "", "variance": "" }, - "description": "相手の体を滑って射精を促す", + "description": "Slide over the opponent's body to encourage ejaculation", "etypeId": 1, "iconIndex": 651, "id": 312, - "name": "鯉の滝登り", + "name": "Carp Climbing the Waterfall", "note": "<エロカード>\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n", "params": [ 1, @@ -10970,11 +10970,11 @@ "type": "", "variance": "" }, - "description": "相手の体を滑って興奮状態にする", + "description": "Slide over the opponent's body to excite them", "etypeId": 1, "iconIndex": 652, "id": 313, - "name": "裏千流下り", + "name": "Full Body Descent", "note": "<エロカード>\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n", "params": [ 3, @@ -11020,11 +11020,11 @@ "type": "", "variance": "" }, - "description": "スマイルは元気の証", + "description": "Smile is a sign of energy", "etypeId": 1, "iconIndex": 653, "id": 314, - "name": "スマイル", + "name": "Smile", "note": "<エロカード>\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n", "params": [ 1, @@ -11060,11 +11060,11 @@ "type": "", "variance": "" }, - "description": "かかとで挟み込んで射精を促す", + "description": "Pinch with the heel to encourage ejaculation", "etypeId": 1, "iconIndex": 654, "id": 315, - "name": "カエル挟み", + "name": "Frog Clamp", "note": "<エロカード>\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n", "params": [ 1, @@ -11110,11 +11110,11 @@ "type": "", "variance": "" }, - "description": "彼女の聖水ならば飲みたい人もいるだろう", + "description": "Some people might want to drink her holy water", "etypeId": 1, "iconIndex": 655, "id": 316, - "name": "聖水", + "name": "Holy Water", "note": "<エロカード>\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n", "params": [ 1, @@ -11155,11 +11155,11 @@ "type": "", "variance": "" }, - "description": "相互での刺激によって射精を促す", + "description": "Mutual stimulation to encourage ejaculation", "etypeId": 1, "iconIndex": 656, "id": 317, - "name": "シックスナイン", + "name": "Sixty-Nine", "note": "<エロカード>\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n\n<性感位置:膣>", "params": [ 2, @@ -11205,11 +11205,11 @@ "type": "", "variance": "" }, - "description": "相手の腕を滑って興奮状態にする", + "description": "Slide over the opponent's arm to excite them", "etypeId": 1, "iconIndex": 657, "id": 318, - "name": "たわし洗い", + "name": "Scrub", "note": "<エロカード>\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n<性感位置:膣>\n", "params": [ 1, @@ -11250,11 +11250,11 @@ "type": "", "variance": "" }, - "description": "一時的にハイレグ衣装になってハイグレ行動を起こす", + "description": "Temporarily change into a high-leg outfit and perform a high-leg action", "etypeId": 1, "iconIndex": 658, "id": 319, - "name": "ハイグレ", + "name": "Haigure", "note": "\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n", "params": [ 1, @@ -11300,11 +11300,11 @@ "type": "", "variance": "" }, - "description": "自慰行為でスッキリして戦闘に集中できる", + "description": "Relieve yourself with masturbation to focus on battle", "etypeId": 1, "iconIndex": 659, "id": 320, - "name": "オナニー", + "name": "Masturbate", "note": "<エロカード>\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n<性感位置:膣>\n", "params": [ 4, @@ -11350,11 +11350,11 @@ "type": "", "variance": "" }, - "description": "緊張することによってテンションが落ち着く", + "description": "Calm your tension by getting nervous", "etypeId": 1, "iconIndex": 660, "id": 321, - "name": "緊張", + "name": "Nerves", "note": "<エロカード>\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n", "params": [ 1, @@ -11390,11 +11390,11 @@ "type": "", "variance": "" }, - "description": "アルコールの力で体をみなぎらせる", + "description": "Energize your body with the power of alcohol", "etypeId": 1, "iconIndex": 661, "id": 322, - "name": "アルコール", + "name": "Alcohol", "note": "\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n", "params": [ 2, @@ -11435,11 +11435,11 @@ "type": "", "variance": "" }, - "description": "水の力で体を潤わせる", + "description": "Moisten your body with the power of water", "etypeId": 1, "iconIndex": 662, "id": 323, - "name": "水分補給", + "name": "Hydrate", "note": "\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n", "params": [ 1, @@ -11485,11 +11485,11 @@ "type": "", "variance": "" }, - "description": "体に入っている限り手札に残り続ける", + "description": "Remains in your hand as long as it is inside your body", "etypeId": 1, "iconIndex": 663, "id": 324, - "name": "アナルビーズ", + "name": "Anal Beads", "note": "<エロカード>\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n<性感位置:尻>\n", "params": [ 1, @@ -11545,11 +11545,11 @@ "type": "", "variance": "" }, - "description": "ぱふぱふすることで相手を興奮状態にする", + "description": "Excite the opponent by performing puff-puff", "etypeId": 1, "iconIndex": 664, "id": 325, - "name": "ぱふぱふ", + "name": "Puff-Puff", "note": "<エロカード>\n //※スキルのアニメが優先\n //Dmg発生ウェイト:基本0\n\n", "params": [ 1, @@ -11590,11 +11590,11 @@ "type": "", "variance": "" }, - "description": "母乳が出る場合のみ使用可能な必殺技", + "description": "A special move usable only if breast milk is produced", "etypeId": 1, "iconIndex": 665, "id": 326, - "name": "ちくビーム", + "name": "Nipple Beam", "note": "<エロカード>\n\n", "params": [ 5, @@ -11635,11 +11635,11 @@ "type": "", "variance": "" }, - "description": "脱衣を行う", + "description": "Undress", "etypeId": 1, "iconIndex": 666, "id": 327, - "name": "キャストオフ", + "name": "Cast Off", "note": "\n\n\n\n", "params": [ 2, @@ -11685,11 +11685,11 @@ "type": "", "variance": "" }, - "description": "急所を蹴り上げる!男性キャラに特大ダメージ", + "description": "Kick the vital spot! Deals massive damage to male characters", "etypeId": 1, "iconIndex": 575, "id": 328, - "name": "急所蹴り", + "name": "Critical Kick", "note": "\n\n\n\n\n", "params": [ 1, @@ -11967,11 +11967,11 @@ "type": "", "variance": "" }, - "description": "被ダメージを減らす回避態勢を取る", + "description": "Take an evasive stance to reduce damage taken", "etypeId": 1, "iconIndex": 208, "id": 336, - "name": "回避", + "name": "Evade", "note": "\n\n\n\n", "params": [ 5, @@ -12442,7 +12442,7 @@ "etypeId": 1, "iconIndex": 0, "id": 350, - "name": "【称号用】", + "name": "[For Title]", "note": "", "params": [ 0, @@ -12478,11 +12478,11 @@ "type": "", "variance": "" }, - "description": "チャージを行い、攻撃力を一時的に上昇", + "description": "Charge up to temporarily increase attack power", "etypeId": 1, "iconIndex": 506, "id": 351, - "name": "ハイランダー隊員", + "name": "Highlander Member", "note": "\n\n\n\n\n", "params": [ 2, @@ -12513,11 +12513,11 @@ "type": "", "variance": "" }, - "description": "ダメージを減らす回避態勢を取る", + "description": "Take an evasive stance to reduce damage taken", "etypeId": 1, "iconIndex": 208, "id": 352, - "name": "ロマンス姫", + "name": "Romance Princess", "note": "\n\n\n\n\n", "params": [ 4, @@ -12548,11 +12548,11 @@ "type": "", "variance": "" }, - "description": "チャージを行い、攻撃力を一時的に上昇", + "description": "Charge up to temporarily increase attack power", "etypeId": 1, "iconIndex": 506, "id": 353, - "name": "マストカウンター", + "name": "Must Counter", "note": "\n\n\n\n\n", "params": [ 2, @@ -12583,11 +12583,11 @@ "type": "", "variance": "" }, - "description": "チャージを行い、攻撃力を一時的に上昇", + "description": "Charge up to temporarily increase attack power", "etypeId": 1, "iconIndex": 506, "id": 354, - "name": "ダミードロー", + "name": "Dummy Draw", "note": "\n\n\n\n\n", "params": [ 2, @@ -12618,11 +12618,11 @@ "type": "", "variance": "" }, - "description": "地下闘技場を制した者に与えられる称号\n戦闘開始時にカードを2枚ドロー", + "description": "Title given to the one who conquers the underground arena. Draw 2 cards at the start of\nbattle", "etypeId": 1, "iconIndex": 222, "id": 355, - "name": "闘技場の舞姫", + "name": "Arena Dancer", "note": "\n\n\n\n\n", "params": [ 7, @@ -12653,11 +12653,11 @@ "type": "", "variance": "" }, - "description": "暫くの間どの距離に対しても攻撃が可能になる", + "description": "Can attack at any distance for a while", "etypeId": 1, "iconIndex": 388, "id": 356, - "name": "エンジョイ!", + "name": "Enjoy!", "note": "\n\n\n\n", "params": [ 2, @@ -12688,11 +12688,11 @@ "type": "", "variance": "" }, - "description": "チャージを行い、攻撃力を一時的に上昇", + "description": "Charge up to temporarily increase attack power", "etypeId": 1, "iconIndex": 506, "id": 357, - "name": "回復MP+1", + "name": "MP Recovery +1", "note": "\n\n\n\n\n", "params": [ 2, @@ -12723,11 +12723,11 @@ "type": "", "variance": "" }, - "description": "※現状設定無し", + "description": "*No settings currently", "etypeId": 1, "iconIndex": 506, "id": 358, - "name": "探索の達人", + "name": "Master of Exploration", "note": "\n\n\n\n\n", "params": [ 2, @@ -12758,11 +12758,11 @@ "type": "", "variance": "" }, - "description": "タフネスハートを取得", + "description": "Acquire Toughness Heart", "etypeId": 1, "iconIndex": 372, "id": 359, - "name": "ファストタフネス", + "name": "Fast Toughness", "note": "\n\n\n\n\n", "params": [ 999, @@ -12793,11 +12793,11 @@ "type": "", "variance": "" }, - "description": "武器に毒を塗りつけ、攻撃の度に毒を与える", + "description": "Coat weapon with poison, inflicting poison with each attack", "etypeId": 1, "iconIndex": 476, "id": 360, - "name": "ポイズンタッチ", + "name": "Poison Touch", "note": "\n\n\n\n\n\n", "params": [ 4, @@ -12828,11 +12828,11 @@ "type": "", "variance": "" }, - "description": "チャージを行い、攻撃力を一時的に上昇", + "description": "Charge to temporarily increase attack power", "etypeId": 1, "iconIndex": 506, "id": 361, - "name": "ビット用", + "name": "For Bit", "note": "\n\n\n\n\n", "params": [ 2, @@ -12863,11 +12863,11 @@ "type": "", "variance": "" }, - "description": "チャージを行い、攻撃力を一時的に上昇", + "description": "Charge to temporarily increase attack power", "etypeId": 1, "iconIndex": 506, "id": 362, - "name": "月影取得", + "name": "Moonlight Acquired", "note": "\n\n\n\n\n", "params": [ 2, @@ -12898,11 +12898,11 @@ "type": "", "variance": "" }, - "description": "チャージを行い、攻撃力を一時的に上昇", + "description": "Charge to temporarily increase attack power", "etypeId": 1, "iconIndex": 506, "id": 363, - "name": "毒テーマ用", + "name": "For Poison Theme", "note": "\n\n\n\n\n", "params": [ 2, @@ -12933,11 +12933,11 @@ "type": "", "variance": "" }, - "description": "チャージを行い、攻撃力を一時的に上昇", + "description": "Charge to temporarily increase attack power", "etypeId": 1, "iconIndex": 506, "id": 364, - "name": "エロ1", + "name": "Erotic 1", "note": "\n\n\n\n\n", "params": [ 2, @@ -12968,11 +12968,11 @@ "type": "", "variance": "" }, - "description": "チャージを行い、攻撃力を一時的に上昇", + "description": "Charge to temporarily increase attack power", "etypeId": 1, "iconIndex": 506, "id": 365, - "name": "エロ2", + "name": "Erotic 2", "note": "\n\n\n\n\n", "params": [ 2, @@ -13003,11 +13003,11 @@ "type": "", "variance": "" }, - "description": "チャージを行い、攻撃力を一時的に上昇", + "description": "Charge to temporarily increase attack power", "etypeId": 1, "iconIndex": 506, "id": 366, - "name": "エロ3", + "name": "Erotic 3", "note": "\n\n\n\n\n", "params": [ 2, @@ -13038,11 +13038,11 @@ "type": "", "variance": "" }, - "description": "チャージを行い、攻撃力を一時的に上昇", + "description": "Charge to temporarily increase attack power", "etypeId": 1, "iconIndex": 506, "id": 367, - "name": "エロ4", + "name": "Erotic 4", "note": "\n\n\n\n\n", "params": [ 2, @@ -13073,11 +13073,11 @@ "type": "", "variance": "" }, - "description": "チャージを行い、攻撃力を一時的に上昇", + "description": "Charge to temporarily increase attack power", "etypeId": 1, "iconIndex": 506, "id": 368, - "name": "エロ5", + "name": "Erotic 5", "note": "\n\n\n\n\n", "params": [ 2, @@ -13108,11 +13108,11 @@ "type": "", "variance": "" }, - "description": "チャージを行い、攻撃力を一時的に上昇", + "description": "Charge to temporarily increase attack power", "etypeId": 1, "iconIndex": 506, "id": 369, - "name": "エロ6", + "name": "Erotic 6", "note": "\n\n\n\n\n", "params": [ 2, @@ -13311,7 +13311,7 @@ "etypeId": 1, "iconIndex": 0, "id": 375, - "name": "【ハンデ用】", + "name": "[For Handicap]", "note": "", "params": [ 0, @@ -13351,7 +13351,7 @@ "etypeId": 1, "iconIndex": 576, "id": 376, - "name": "陰毛", + "name": "Pubic Hair", "note": "\n //※スキルのアニメが優先\n", "params": [ 7, @@ -13391,7 +13391,7 @@ "etypeId": 1, "iconIndex": 577, "id": 377, - "name": "乳首ピアス", + "name": "Nipple Piercing", "note": "\n //※スキルのアニメが優先\n", "params": [ 7, @@ -13431,7 +13431,7 @@ "etypeId": 1, "iconIndex": 578, "id": 378, - "name": "電子タトゥー", + "name": "Electronic Tattoo", "note": "<使用不可>\n //※スキルのアニメが優先", "params": [ 7, @@ -13476,7 +13476,7 @@ "etypeId": 1, "iconIndex": 579, "id": 379, - "name": "巨乳", + "name": "Large Breasts", "note": "<使用不可>\n //※スキルのアニメが優先\n", "params": [ 7, @@ -13521,7 +13521,7 @@ "etypeId": 1, "iconIndex": 580, "id": 380, - "name": "母乳", + "name": "Breast Milk", "note": "\n //※スキルのアニメが優先\n", "params": [ 7, @@ -13557,11 +13557,11 @@ "type": "", "variance": "" }, - "description": "毎ターン開始時に性感ゲージが上昇する", + "description": "Arousal gauge increases at the start of each turn", "etypeId": 1, "iconIndex": 586, "id": 381, - "name": "ローター", + "name": "Vibrator", "note": "<使用不可>\n //※スキルのアニメが優先\n", "params": [ 7, @@ -13602,11 +13602,11 @@ "type": "", "variance": "" }, - "description": "ターン終了まで持っていると、ダメージを受ける", + "description": "If held until the end of the turn, you take damage", "etypeId": 1, "iconIndex": 585, "id": 382, - "name": "毒", + "name": "Poison", "note": "\n //※スキルのアニメが優先", "params": [ 7, @@ -13642,11 +13642,11 @@ "type": "", "variance": "" }, - "description": "ターン終了まで持っていると、ダメージを受ける", + "description": "If held until the end of the turn, you take damage", "etypeId": 1, "iconIndex": 584, "id": 383, - "name": "頭痛", + "name": "Headache", "note": "\n //※スキルのアニメが優先\n", "params": [ 2, @@ -13676,11 +13676,11 @@ { "animationId": 54, "damage": null, - "description": "パラサイトカード。\n戦闘中徐々に栄養を奪われ衰弱していく。", + "description": "Parasite card. Gradually drains nutrients during battle, causing weakness.", "etypeId": 1, "iconIndex": 583, "id": 384, - "name": "パラサイト", + "name": "Parasite", "note": "\n //※スキルのアニメが優先\n", "params": [ 1, @@ -13721,11 +13721,11 @@ "type": "", "variance": "" }, - "description": "持っていると徐々に身体が石化していく", + "description": "Holding this causes your body to gradually petrify", "etypeId": 1, "iconIndex": 582, "id": 385, - "name": "石化", + "name": "Petrification", "note": "\n //※スキルのアニメが優先\n", "params": [ 2, @@ -13766,11 +13766,11 @@ "type": "", "variance": "" }, - "description": "体をメタル化させて1ターンの間敵の攻撃を弾く", + "description": "Metalizes the body to block enemy attacks for 1 turn", "etypeId": 1, "iconIndex": 581, "id": 386, - "name": "メタル化", + "name": "Metal Form", "note": "\n\n\n\n", "params": [ 1, @@ -13811,11 +13811,11 @@ "type": "", "variance": "" }, - "description": "手札に存在する限り丸呑み状態!", + "description": "While in your hand, you are in a swallowed whole state!", "etypeId": 1, "iconIndex": 562, "id": 387, - "name": "丸呑み", + "name": "Swallowed Whole", "note": "\n //※スキルのアニメが優先\n", "params": [ 2, @@ -13888,7 +13888,7 @@ "etypeId": 1, "iconIndex": 0, "id": 389, - "name": "【スピナ用】", + "name": "[For Spina]", "note": "", "params": [ 0, @@ -13928,7 +13928,7 @@ "etypeId": 1, "iconIndex": 504, "id": 390, - "name": "攻撃", + "name": "Attack", "note": "\n //※スキルのアニメが優先\n", "params": [ 7, @@ -13963,7 +13963,7 @@ "etypeId": 1, "iconIndex": 504, "id": 391, - "name": "薬草", + "name": "Medicinal Herb", "note": "\n //※スキルのアニメが優先\n", "params": [ 7, @@ -13998,7 +13998,7 @@ "etypeId": 1, "iconIndex": 504, "id": 392, - "name": "咆哮", + "name": "Roar", "note": "\n //※スキルのアニメが優先\n", "params": [ 7, @@ -14033,7 +14033,7 @@ "etypeId": 1, "iconIndex": 504, "id": 393, - "name": "応援", + "name": "Cheer", "note": "\n //※スキルのアニメが優先\n", "params": [ 7, @@ -14266,7 +14266,7 @@ "etypeId": 1, "iconIndex": 0, "id": 400, - "name": "【称号用】", + "name": "[For Title]", "note": "", "params": [ 0, @@ -14302,11 +14302,11 @@ "type": "", "variance": "" }, - "description": "被ダメージを減らす回避態勢を取る", + "description": "Assumes an evasive stance to reduce damage taken", "etypeId": 1, "iconIndex": 208, "id": 401, - "name": "回避態勢3", + "name": "Evade Stance 3", "note": "\n\n\n\n", "params": [ 3, @@ -17570,7 +17570,7 @@ "etypeId": 1, "iconIndex": 607, "id": 497, - "name": "ラストアクセス", + "name": "Last Access", "note": "\n //※スキルのアニメが優先", "params": [ 7, @@ -17630,11 +17630,11 @@ "type": "", "variance": "" }, - "description": "基本の防御行動", + "description": "Basic defensive action", "etypeId": 1, "iconIndex": 95, "id": 499, - "name": "防御態勢", + "name": "Guard Stance", "note": "\n\n\n\n", "params": [ 7, @@ -17669,7 +17669,7 @@ "etypeId": 1, "iconIndex": 211, "id": 500, - "name": "▼ メインカード ▼", + "name": "▼ Main Cards ▼", "note": "\n\n\n\n", "params": [ 7, @@ -17700,11 +17700,11 @@ "type": "", "variance": "" }, - "description": "標準搭載の攻撃プログラム", + "description": "Standard equipped attack program", "etypeId": 1, "iconIndex": 379, "id": 501, - "name": "スラッシュ", + "name": "Slash", "note": "\n\n\n\n", "params": [ 7, @@ -17735,11 +17735,11 @@ "type": "", "variance": "" }, - "description": "標準搭載の攻撃プログラムver2", + "description": "Standard equipped attack program ver2", "etypeId": 1, "iconIndex": 380, "id": 502, - "name": "スラッシュⅡ", + "name": "Slash II", "note": "\n\n\n\n", "params": [ 7, @@ -17770,11 +17770,11 @@ "type": "", "variance": "" }, - "description": "武器で対象を素早く斬りつける", + "description": "Quickly slash the target with a weapon", "etypeId": 1, "iconIndex": 381, "id": 503, - "name": "ライジング", + "name": "Rising", "note": "\n\n\n\n", "params": [ 7, @@ -17805,11 +17805,11 @@ "type": "", "variance": "" }, - "description": "2連撃を放つ攻撃プログラム", + "description": "Attack program that delivers a two-hit combo", "etypeId": 1, "iconIndex": 382, "id": 504, - "name": "コンビネーション", + "name": "Combination", "note": "\n\n\n\n\n", "params": [ 7, @@ -17845,11 +17845,11 @@ "type": "", "variance": "" }, - "description": "2連撃を放つ攻撃プログラムver2", + "description": "Attack program that delivers a two-hit combo ver2", "etypeId": 1, "iconIndex": 383, "id": 505, - "name": "コンビネーションⅡ", + "name": "Combination II", "note": "\n\n\n\n\n", "params": [ 7, @@ -17885,11 +17885,11 @@ "type": "", "variance": "" }, - "description": "素早い2連続刺突攻撃", + "description": "Fast two consecutive stabbing attacks", "etypeId": 1, "iconIndex": 384, "id": 506, - "name": "ツインストライク", + "name": "Twin Strike", "note": "\n\n\n\n\n", "params": [ 7, @@ -17925,11 +17925,11 @@ "type": "", "variance": "" }, - "description": "素早く3連続で攻撃するプログラム", + "description": "Program that attacks quickly three times in a row", "etypeId": 1, "iconIndex": 385, "id": 507, - "name": "トリプルエッジ", + "name": "Triple Edge", "note": "\n\n\n\n\n", "params": [ 7, @@ -17970,11 +17970,11 @@ "type": "", "variance": "" }, - "description": "素早く3連続で攻撃するプログラムver2", + "description": "Program that attacks quickly three times in a row ver2", "etypeId": 1, "iconIndex": 386, "id": 508, - "name": "トリプルエッジⅡ", + "name": "Triple Edge II", "note": "\n\n\n\n\n", "params": [ 7, @@ -18015,11 +18015,11 @@ "type": "", "variance": "" }, - "description": "嵐のような高速斬撃で敵1体に5連続攻撃", + "description": "Five consecutive attacks on one enemy with a storm of high-speed slashes", "etypeId": 1, "iconIndex": 387, "id": 509, - "name": "ソードテンペスト", + "name": "Sword Tempest", "note": "\n\n\n\n\n\n", "params": [ 7, @@ -18050,11 +18050,11 @@ "type": "", "variance": "" }, - "description": "4ターン後に威力の高い一撃を与える", + "description": "Delivers a powerful strike after 4 turns", "etypeId": 1, "iconIndex": 388, "id": 510, - "name": "ディレイスタブ", + "name": "Delayed Stab", "note": "\n\n \n\n\n\n\n", "params": [ 4, @@ -18090,11 +18090,11 @@ "type": "", "variance": "" }, - "description": "4ターン後に威力の高い一撃を与える", + "description": "Delivers a powerful strike after 4 turns", "etypeId": 1, "iconIndex": 389, "id": 511, - "name": "ディレイスタブⅡ", + "name": "Delayed Stab II", "note": "\n\n \n\n\n\n\n", "params": [ 4, @@ -18130,11 +18130,11 @@ "type": "", "variance": "" }, - "description": "相手の隙を伺い、強烈な1撃を与える", + "description": "Waits for the opponent's opening and delivers a strong blow", "etypeId": 1, "iconIndex": 390, "id": 512, - "name": "トリックスター", + "name": "Trickster", "note": "\n\n\n\n\n", "params": [ 5, @@ -18170,11 +18170,11 @@ "type": "", "variance": "" }, - "description": "背後から不意を突く一撃", + "description": "A surprise strike from behind", "etypeId": 1, "iconIndex": 391, "id": 513, - "name": "バックアタック", + "name": "Back Attack", "note": "\n\n\n\n\n", "params": [ 2, @@ -18215,11 +18215,11 @@ "type": "", "variance": "" }, - "description": "敵の背後から武器を突き刺す", + "description": "Stabs the enemy from behind with a weapon", "etypeId": 1, "iconIndex": 392, "id": 514, - "name": "バックスタブ", + "name": "Backstab", "note": "\n\n\n\n\n", "params": [ 2, @@ -18260,11 +18260,11 @@ "type": "", "variance": "" }, - "description": "敵の背後から攻撃し弱体させる暗技", + "description": "A dark technique that attacks from behind and weakens the enemy", "etypeId": 1, "iconIndex": 393, "id": 515, - "name": "アサシネイション", + "name": "Assassination", "note": "\n\n\n\n\n", "params": [ 2, @@ -18305,11 +18305,11 @@ "type": "", "variance": "" }, - "description": "敵の防御を突き抜ける一撃", + "description": "A strike that pierces through the enemy's defense", "etypeId": 1, "iconIndex": 394, "id": 516, - "name": "突撃", + "name": "Assault", "note": "\n\n\n\n", "params": [ 2, @@ -18350,11 +18350,11 @@ "type": "", "variance": "" }, - "description": "敵の防御の隙間を貫き弱体させる一撃", + "description": "A strike that penetrates the gaps in the enemy's defense and weakens them", "etypeId": 1, "iconIndex": 395, "id": 517, - "name": "鎧通し", + "name": "Armor Pierce", "note": "\n\n\n\n", "params": [ 2, @@ -18395,11 +18395,11 @@ "type": "", "variance": "" }, - "description": "敵を装甲を貫通、破壊する刺突攻撃。", + "description": "A piercing attack that penetrates and destroys the enemy's armor.", "etypeId": 1, "iconIndex": 396, "id": 518, - "name": "ペネトレイト", + "name": "Penetrate", "note": "\n\n\n\n\n\n", "params": [ 2, @@ -18440,11 +18440,11 @@ "type": "", "variance": "" }, - "description": "様子を見ながら攻撃を行う。", + "description": "Attacks while observing the situation.", "etypeId": 1, "iconIndex": 397, "id": 519, - "name": "牽制", + "name": "Check", "note": "\n\n\n\n", "params": [ 7, @@ -18480,11 +18480,11 @@ "type": "", "variance": "" }, - "description": "軽く攻撃しながら、次の手を準備する。", + "description": "Lightly attacks while preparing the next move.", "etypeId": 1, "iconIndex": 398, "id": 520, - "name": "軽攻撃", + "name": "Light Attack", "note": "\n\n\n\n\n", "params": [ 7, @@ -18520,11 +18520,11 @@ "type": "", "variance": "" }, - "description": "足を使い、相手の体勢を崩す", + "description": "Uses feet to disrupt the opponent's posture", "etypeId": 1, "iconIndex": 399, "id": 521, - "name": "スタンプ", + "name": "Stomp", "note": "\n\n\n\n\n", "params": [ 1, @@ -18560,11 +18560,11 @@ "type": "", "variance": "" }, - "description": "素早く蹴り付け、相手の体勢を崩す", + "description": "Quickly kicks to disrupt the opponent's posture", "etypeId": 1, "iconIndex": 400, "id": 522, - "name": "キック", + "name": "Kick", "note": "\n\n\n\n\n", "params": [ 1, @@ -18600,11 +18600,11 @@ "type": "", "variance": "" }, - "description": "敵を強く蹴り上げ、相手の体勢も崩す", + "description": "Strongly kicks the enemy up, also disrupting their posture", "etypeId": 1, "iconIndex": 401, "id": 523, - "name": "ハイキック", + "name": "High Kick", "note": "\n\n\n\n", "params": [ 2, @@ -18640,11 +18640,11 @@ "type": "", "variance": "" }, - "description": "遠距離の敵を銃で撃ち抜く", + "description": "Shoots distant enemies with a gun", "etypeId": 1, "iconIndex": 402, "id": 524, - "name": "ハンドガン", + "name": "Handgun", "note": "\n\n\n\n\n", "params": [ 7, @@ -18680,11 +18680,11 @@ "type": "", "variance": "" }, - "description": "遠距離の敵を銃で撃ち抜く", + "description": "Shoots distant enemies with a gun", "etypeId": 1, "iconIndex": 403, "id": 525, - "name": "ハンドガンⅡ", + "name": "Handgun II", "note": "\n\n\n\n\n", "params": [ 7, @@ -18720,11 +18720,11 @@ "type": "", "variance": "" }, - "description": "高出力のエネルギー弾で射撃する", + "description": "Shoots with a high-powered energy bullet", "etypeId": 1, "iconIndex": 404, "id": 526, - "name": "エナジーショット", + "name": "Energy Shot", "note": "\n\n\n\n\n\n", "params": [ 7, @@ -18760,11 +18760,11 @@ "type": "", "variance": "" }, - "description": "狙いを澄まして敵を撃ち抜く 後列の敵に大ダメージ", + "description": "Takes careful aim and shoots the enemy, dealing heavy damage to enemies in the back row", "etypeId": 1, "iconIndex": 405, "id": 527, - "name": "ピンポイント", + "name": "Pinpoint", "note": "\n\n\n\n\n\n", "params": [ 7, @@ -18800,11 +18800,11 @@ "type": "", "variance": "" }, - "description": "狙いを澄まして敵を撃ち抜く 後列の敵に大ダメージ", + "description": "Aim carefully and shoot the enemy, dealing heavy damage to enemies in the back row.", "etypeId": 1, "iconIndex": 406, "id": 528, - "name": "ピンポイントⅡ", + "name": "Pinpoint II", "note": "\n\n\n\n\n\n", "params": [ 7, @@ -18840,11 +18840,11 @@ "type": "", "variance": "" }, - "description": "殺意を込めて敵を狙い撃ち 後方の敵に大ダメージ", + "description": "Shoot the enemy with murderous intent, dealing heavy damage to enemies in the rear.", "etypeId": 1, "iconIndex": 407, "id": 529, - "name": "キルスナイプ", + "name": "Kill Snipe", "note": "\n\n\n\n\n\n", "params": [ 7, @@ -18885,11 +18885,11 @@ "type": "", "variance": "" }, - "description": "銃で連続射撃を行う", + "description": "Perform continuous shooting with a gun.", "etypeId": 1, "iconIndex": 408, "id": 530, - "name": "ラピッド", + "name": "Rapidfire", "note": "\n\n\n\n\n", "params": [ 7, @@ -18925,11 +18925,11 @@ "type": "", "variance": "" }, - "description": "機銃で連続射撃を行う", + "description": "Perform continuous shooting with a machine gun.", "etypeId": 1, "iconIndex": 409, "id": 531, - "name": "ラピッドⅡ", + "name": "Rapidfire II", "note": "\n\n\n\n\n", "params": [ 7, @@ -18965,11 +18965,11 @@ "type": "", "variance": "" }, - "description": "マガジンの残弾を全て撃ち込む", + "description": "Fire all remaining bullets in the magazine.", "etypeId": 1, "iconIndex": 410, "id": 532, - "name": "ラピッドⅢ", + "name": "Rapidfire III", "note": "\n\n\n\n\n", "params": [ 7, @@ -19005,11 +19005,11 @@ "type": "", "variance": "" }, - "description": "炸裂し散らばる弾丸による射撃", + "description": "Shoot with bullets that explode and scatter.", "etypeId": 1, "iconIndex": 411, "id": 533, - "name": "スプレッド", + "name": "Spread", "note": "\n\n\n\n\n", "params": [ 7, @@ -19040,11 +19040,11 @@ "type": "", "variance": "" }, - "description": "敵全体に散弾銃による銃撃", + "description": "Shoot all enemies with a shotgun blast.", "etypeId": 1, "iconIndex": 412, "id": 534, - "name": "スプレッドⅡ", + "name": "Spread II", "note": "\n\n\n\n\n", "params": [ 7, @@ -19075,11 +19075,11 @@ "type": "", "variance": "" }, - "description": "より弾が散らばるよう改良された新型散弾銃", + "description": "A new type of shotgun improved to scatter pellets even more.", "etypeId": 1, "iconIndex": 413, "id": 535, - "name": "スプレッドⅢ", + "name": "Spread III", "note": "\n\n\n\n\n", "params": [ 7, @@ -19110,11 +19110,11 @@ "type": "", "variance": "" }, - "description": "武器で敵全体になぎ払う", + "description": "Sweep all enemies with a weapon strike.", "etypeId": 1, "iconIndex": 414, "id": 536, - "name": "バーストエッジ", + "name": "Burst Edge", "note": "\n\n\n\n\n\n", "params": [ 7, @@ -19145,11 +19145,11 @@ "type": "", "variance": "" }, - "description": "剣圧で敵全体になぎ払う", + "description": "Sweep all enemies with sword pressure.", "etypeId": 1, "iconIndex": 415, "id": 537, - "name": "バーストエッジⅡ", + "name": "Burst Edge II", "note": "\n\n\n\n\n\n", "params": [ 7, @@ -19180,11 +19180,11 @@ "type": "", "variance": "" }, - "description": "真空波で敵全体になぎ払う", + "description": "Sweep all enemies with a vacuum wave.", "etypeId": 1, "iconIndex": 416, "id": 538, - "name": "バーストエッジⅢ", + "name": "Burst Edge III", "note": "\n\n\n\n\n\n", "params": [ 7, @@ -19215,11 +19215,11 @@ "type": "", "variance": "" }, - "description": "敵全体に全力攻撃。反動で自身の防御力下がってしまう", + "description": "Full power attack on all enemies. Defense decreases due to recoil.", "etypeId": 1, "iconIndex": 417, "id": 539, - "name": "ショックウェイブ", + "name": "Shockwave", "note": "\n\n\n\n\n\n\n", "params": [ 3, @@ -19255,11 +19255,11 @@ "type": "", "variance": "" }, - "description": "敵全体に全力攻撃。反動で自身の防御力下がってしまう", + "description": "Full power attack on all enemies. Defense decreases due to recoil.", "etypeId": 1, "iconIndex": 418, "id": 540, - "name": "ショックウェイブⅡ", + "name": "Shockwave II", "note": "\n\n\n\n\n\n\n", "params": [ 3, @@ -19295,11 +19295,11 @@ "type": "", "variance": "" }, - "description": "敵全体に全力攻撃。反動で自身の防御力下がってしまう", + "description": "Full power attack on all enemies. Defense decreases due to recoil.", "etypeId": 1, "iconIndex": 419, "id": 541, - "name": "ショックウェイブⅢ", + "name": "Shockwave III", "note": "\n\n\n\n\n\n\n", "params": [ 4, @@ -19335,11 +19335,11 @@ "type": "", "variance": "" }, - "description": "攻撃ドローン:フェアリーを呼び出す", + "description": "Summon attack drone: Fairy.", "etypeId": 1, "iconIndex": 420, "id": 542, - "name": "プロトフェアリー", + "name": "Proto-Fairy", "note": "\n\n\n\n\n", "params": [ 0, @@ -19370,11 +19370,11 @@ "type": "", "variance": "" }, - "description": "攻撃ドローン:フェアリーを呼び出す", + "description": "Summon attack drone: Fairy.", "etypeId": 1, "iconIndex": 421, "id": 543, - "name": "フェアリー", + "name": "Fairy", "note": "\n\n\n\n\n", "params": [ 0, @@ -19405,11 +19405,11 @@ "type": "", "variance": "" }, - "description": "使い勝手が大幅に向上した次世代型フェアリー", + "description": "Next-generation Fairy with greatly improved usability.", "etypeId": 1, "iconIndex": 422, "id": 544, - "name": "試作型フェアリー", + "name": "Fairy EX", "note": "\n\n\n\n\n\n", "params": [ 0, @@ -19450,11 +19450,11 @@ "type": "", "variance": "" }, - "description": "フェアリーと陣形を組んで連続攻撃を繰り出す", + "description": "Form a formation with Fairy and unleash continuous attacks.", "etypeId": 1, "iconIndex": 423, "id": 545, - "name": "攻撃指令", + "name": "Attack Order", "note": "\n\n\n\n\n", "params": [ 0, @@ -19490,11 +19490,11 @@ "type": "", "variance": "" }, - "description": "フェアリーと共に防衛陣形を構築する", + "description": "Build a defensive formation with Fairy.", "etypeId": 1, "iconIndex": 424, "id": 546, - "name": "防御指令", + "name": "Defend Order", "note": "\n\n\n\n\n\n", "params": [ 0, @@ -19530,11 +19530,11 @@ "type": "", "variance": "" }, - "description": "フェアリーに支援司令。カードに変換する", + "description": "Command Fairy to support. Convert into a card.", "etypeId": 1, "iconIndex": 425, "id": 547, - "name": "支援指令", + "name": "Support Order", "note": "\n\n\n\n\n<フェアリー消費時移動しない>\n", "params": [ 0, @@ -19570,11 +19570,11 @@ "type": "", "variance": "" }, - "description": "フェアリー達に傷の治療をさせる", + "description": "Have Fairies heal wounds.", "etypeId": 1, "iconIndex": 426, "id": 548, - "name": "回復指令", + "name": "Heal Order", "note": "\n\n\n\n\n", "params": [ 0, @@ -19610,11 +19610,11 @@ "type": "", "variance": "" }, - "description": "全フェアリーの稼働時間を伸ばす", + "description": "Extend the operating time of all Fairies.", "etypeId": 1, "iconIndex": 427, "id": 549, - "name": "補給指令", + "name": "Supply Order", "note": "\n\n\n\n\n", "params": [ 0, @@ -19645,11 +19645,11 @@ "type": "", "variance": "" }, - "description": "フェアリーを相手に突撃させ大ダメージ ", + "description": "Charge the enemy with Fairies for heavy damage.", "etypeId": 1, "iconIndex": 428, "id": 550, - "name": "突撃指令", + "name": "Assault Order", "note": "\n\n\n\n\n", "params": [ 0, @@ -19685,11 +19685,11 @@ "type": "", "variance": "" }, - "description": "全フェアリーの攻撃性能を強化する", + "description": "Enhance the attack performance of all Fairies.", "etypeId": 1, "iconIndex": 429, "id": 551, - "name": "更新実行", + "name": "Update", "note": "\n\n\n\n\n", "params": [ 0, @@ -19720,11 +19720,11 @@ "type": "", "variance": "" }, - "description": "フォーメーション・アルファ!全機攻撃!", + "description": "Formation Alpha! All units attack!", "etypeId": 1, "iconIndex": 430, "id": 552, - "name": "フォーメーションα", + "name": "Formation α", "note": "\n\n\n\n\n", "params": [ 0, @@ -19760,11 +19760,11 @@ "type": "", "variance": "" }, - "description": "フォーメーション・ベータ!攻撃に備えよ!", + "description": "Formation Beta! Prepare for attack!", "etypeId": 1, "iconIndex": 431, "id": 553, - "name": "フォーメーションβ", + "name": "Formation β", "note": "\n\n\n\n\n", "params": [ 0, @@ -19800,11 +19800,11 @@ "type": "", "variance": "" }, - "description": "フォーメーション・ガンマ!支援開始!", + "description": "Formation Gamma! Support start!", "etypeId": 1, "iconIndex": 432, "id": 554, - "name": "フォーメーションγ", + "name": "Formation γ", "note": "\n\n\n\n\n", "params": [ 1, @@ -19840,11 +19840,11 @@ "type": "", "variance": "" }, - "description": "フェアリー突撃&爆発!!", + "description": "Fairy charge and explosion!!", "etypeId": 1, "iconIndex": 433, "id": 555, - "name": "フェアリーメテオ", + "name": "Fairy Meteor", "note": "\n\n\n\n\n", "params": [ 0, @@ -19880,11 +19880,11 @@ "type": "", "variance": "" }, - "description": "メディカルモード起動、治療開始!", + "description": "Medical Mode activated, starting treatment!", "etypeId": 1, "iconIndex": 434, "id": 556, - "name": "メディカルモード", + "name": "Medical Mode", "note": "\n\n\n\n", "params": [ 0, @@ -19920,11 +19920,11 @@ "type": "", "variance": "" }, - "description": "バッテリー充填完了!戦闘続行!", + "description": "Battery fully charged! Continuing battle!", "etypeId": 1, "iconIndex": 435, "id": 557, - "name": "バッテリーチャージ", + "name": "Charge Battery", "note": "\n\n\n\n", "params": [ 0, @@ -19955,11 +19955,11 @@ "type": "", "variance": "" }, - "description": "全機強化!攻勢に出る!", + "description": "Full system enhancement! Going on the offensive!", "etypeId": 1, "iconIndex": 436, "id": 558, - "name": "アップグレード", + "name": "Upgrade", "note": "\n\n\n\n\n\n", "params": [ 0, @@ -19990,11 +19990,11 @@ "type": "", "variance": "" }, - "description": "フェアリーの複数展開と同時に掃射攻撃を行う", + "description": "Simultaneously deploy multiple fairies and perform a sweeping attack.", "etypeId": 1, "iconIndex": 437, "id": 559, - "name": "ホーネット", + "name": "Hornet", "note": "\n\n\n\n\n", "params": [ 7, @@ -20035,11 +20035,11 @@ "type": "", "variance": "" }, - "description": "フェアリー達の強制スクランブル!", + "description": "Forced scramble of the fairies!", "etypeId": 1, "iconIndex": 438, "id": 560, - "name": "妖精乱舞", + "name": "Fairy Dance", "note": "\n\n\n\n\n", "params": [ 7, @@ -20080,11 +20080,11 @@ "type": "", "variance": "" }, - "description": "標準搭載の防御プログラム", + "description": "Standard equipped defense program.", "etypeId": 1, "iconIndex": 439, "id": 561, - "name": "防衛行動", + "name": "Defend", "note": "\n\n\n\n", "params": [ 7, @@ -20115,11 +20115,11 @@ "type": "", "variance": "" }, - "description": "シールドを発生させ、防御値を得る。", + "description": "Generates a shield to gain defense value.", "etypeId": 1, "iconIndex": 440, "id": 562, - "name": "ガード", + "name": "Guard", "note": "\n\n\n\n", "params": [ 7, @@ -20150,11 +20150,11 @@ "type": "", "variance": "" }, - "description": "自身の防御値を大幅にあげつつ、体力の再生を行う", + "description": "Greatly increases own defense value while regenerating health.", "etypeId": 1, "iconIndex": 441, "id": 563, - "name": "イモータル", + "name": "Immortal", "note": "\n\n\n\n\n", "params": [ 5, @@ -20190,11 +20190,11 @@ "type": "", "variance": "" }, - "description": "ダメージを減らす回避態勢を取る", + "description": "Takes an evasive stance to reduce damage.", "etypeId": 1, "iconIndex": 442, "id": 564, - "name": "回避", + "name": "Evade", "note": "\n\n\n\n", "params": [ 1, @@ -20225,11 +20225,11 @@ "type": "", "variance": "" }, - "description": "分身をして受けるダメージを分散させる", + "description": "Creates clones to distribute incoming damage.", "etypeId": 1, "iconIndex": 443, "id": 565, - "name": "ジェミニ", + "name": "Gemini", "note": "\n\n\n\n\n", "params": [ 3, @@ -20260,11 +20260,11 @@ "type": "", "variance": "" }, - "description": "身体を幻影で包み、相手からのダメージを分散する", + "description": "Envelops the body in illusions to disperse damage from the opponent.", "etypeId": 1, "iconIndex": 444, "id": 566, - "name": "ミラージュ", + "name": "Mirage", "note": "\n\n\n\n\n", "params": [ 4, @@ -20295,11 +20295,11 @@ "type": "", "variance": "" }, - "description": "経口摂取の簡易回復薬を使用", + "description": "Uses a simple oral recovery medicine.", "etypeId": 1, "iconIndex": 445, "id": 567, - "name": "レーション", + "name": "Ration", "note": "\n\n\n\n\n", "params": [ 7, @@ -20330,11 +20330,11 @@ "type": "", "variance": "" }, - "description": "回復システム起動。体力を小回復する", + "description": "Activating recovery system. Slightly restores health.", "etypeId": 1, "iconIndex": 446, "id": 568, - "name": "リペア30", + "name": "Repair-30", "note": "\n\n\n\n", "params": [ 7, @@ -20365,11 +20365,11 @@ "type": "", "variance": "" }, - "description": "回復システム起動。体力を小回復する", + "description": "Activating recovery system. Slightly restores health.", "etypeId": 1, "iconIndex": 447, "id": 569, - "name": "リペア50", + "name": "Repair-50", "note": "\n\n\n\n", "params": [ 7, @@ -20400,11 +20400,11 @@ "type": "", "variance": "" }, - "description": "回復システム起動。体力を中回復する", + "description": "Activating recovery system. Moderately restores health.", "etypeId": 1, "iconIndex": 448, "id": 570, - "name": "リペア100", + "name": "Repair-100", "note": "\n\n\n\n", "params": [ 7, @@ -20435,11 +20435,11 @@ "type": "", "variance": "" }, - "description": "回復システム起動。体力を中回復する", + "description": "Activating recovery system. Moderately restores health.", "etypeId": 1, "iconIndex": 449, "id": 571, - "name": "リペア150", + "name": "Repair-150", "note": "\n\n\n\n", "params": [ 7, @@ -20470,11 +20470,11 @@ "type": "", "variance": "" }, - "description": "回復システム起動。体力を大回復する", + "description": "Activating recovery system. Greatly restores health.", "etypeId": 1, "iconIndex": 450, "id": 572, - "name": "リペア200", + "name": "Repair-200", "note": "\n\n\n\n", "params": [ 7, @@ -20505,11 +20505,11 @@ "type": "", "variance": "" }, - "description": "回復システム起動。体力を特大回復する", + "description": "Activating recovery system. Massively restores health.", "etypeId": 1, "iconIndex": 451, "id": 573, - "name": "リペア300", + "name": "Repair-300", "note": "\n\n\n\n", "params": [ 7, @@ -20540,11 +20540,11 @@ "type": "", "variance": "" }, - "description": "毎ターンHPを徐々に回復していく", + "description": "Gradually recovers HP each turn.", "etypeId": 1, "iconIndex": 452, "id": 574, - "name": "リジェネレイト", + "name": "Regenerate", "note": "\n\n\n\n\n", "params": [ 6, @@ -20608,11 +20608,11 @@ "type": "", "variance": "" }, - "description": "手札の状態異常系カードとデバフを解除", + "description": "Removes status effect cards and debuffs from hand.", "etypeId": 1, "iconIndex": 454, "id": 576, - "name": "リフレッシュ", + "name": "Refresh", "note": "\n\n\n\n\n", "params": [ 7, @@ -20653,11 +20653,11 @@ "type": "", "variance": "" }, - "description": "闘気を身体にまとい火力を少し上げる", + "description": "Wraps the body in vigor, slightly increasing firepower.", "etypeId": 1, "iconIndex": 455, "id": 577, - "name": "闘気", + "name": "Vigor", "note": "\n\n\n\n\n\n\n", "params": [ 3, @@ -20698,11 +20698,11 @@ "type": "", "variance": "" }, - "description": "静かな心で打たれ強さを少し上げる", + "description": "With a calm mind, slightly increases resilience.", "etypeId": 1, "iconIndex": 456, "id": 578, - "name": "静かな心", + "name": "Serenity", "note": "\n\n\n\n\n\n", "params": [ 3, @@ -20743,11 +20743,11 @@ "type": "", "variance": "" }, - "description": "おだやかな心で気持ちを落ち着かせMP回復", + "description": "Calms the mind with tranquility and recovers MP.", "etypeId": 1, "iconIndex": 457, "id": 579, - "name": "おだやか", + "name": "Tranquility", "note": "\n\n\n\n\n\n\n", "params": [ 1, @@ -20788,11 +20788,11 @@ "type": "", "variance": "" }, - "description": "闘争心を燃やし、攻撃の力を高める", + "description": "Ignites fighting spirit, boosting attack power.", "etypeId": 1, "iconIndex": 458, "id": 580, - "name": "闘争心", + "name": "Aggression", "note": "\n\n\n\n\n\n", "params": [ 1, @@ -20833,11 +20833,11 @@ "type": "", "variance": "" }, - "description": "戦いの中でも油断をしない防御の心得", + "description": "Defense mindset that stays alert even in battle.", "etypeId": 1, "iconIndex": 459, "id": 581, - "name": "残心", + "name": "Vigilance", "note": "\n\n\n\n\n\n", "params": [ 1, @@ -20878,11 +20878,11 @@ "type": "", "variance": "" }, - "description": "平時のパフォーマンスを高め、効率を高める", + "description": "Enhances performance during peace time, improving efficiency.", "etypeId": 1, "iconIndex": 460, "id": 582, - "name": "平常心", + "name": "Composure", "note": "\n\n\n\n\n\n", "params": [ 1, @@ -20923,7 +20923,7 @@ "type": "", "variance": "" }, - "description": "風の属性を纏い、ドロー枚数を増やす", + "description": "Wraps in wind attribute, increasing draw count.", "etypeId": 1, "iconIndex": 461, "id": 583, @@ -20958,7 +20958,7 @@ "type": "", "variance": "" }, - "description": "火の属性を纏い、攻撃力を上げる", + "description": "Wraps in fire attribute, increasing attack power.", "etypeId": 1, "iconIndex": 462, "id": 584, @@ -20993,7 +20993,7 @@ "type": "", "variance": "" }, - "description": "水の属性を纏い、MP回復量を上げる", + "description": "Wraps in water attribute, increasing MP recovery amount.", "etypeId": 1, "iconIndex": 463, "id": 585, @@ -21028,7 +21028,7 @@ "type": "", "variance": "" }, - "description": "土の属性を纏い、防御力を上げる", + "description": "Wraps in earth attribute, increasing defense power.", "etypeId": 1, "iconIndex": 464, "id": 586, @@ -21063,11 +21063,11 @@ "type": "", "variance": "" }, - "description": "敵の様子を見つつ、準備を整える", + "description": "Observes the enemy while preparing.", "etypeId": 1, "iconIndex": 465, "id": 587, - "name": "様子を見る", + "name": "Wait and See", "note": "\n\n\n\n", "params": [ 1, @@ -21103,11 +21103,11 @@ "type": "", "variance": "" }, - "description": "高速の先制奪取。次の行動が早く回ってくる", + "description": "High-speed preemptive strike. Next action comes faster.", "etypeId": 1, "iconIndex": 466, "id": 588, - "name": "インターセプト", + "name": "Intercept", "note": "\n\n\n\n\n\n", "params": [ 7, @@ -21143,11 +21143,11 @@ "type": "", "variance": "" }, - "description": "リミッター解除し、瞬間的に攻撃力を急上昇させる", + "description": "Release the limiter to instantly boost attack power.", "etypeId": 1, "iconIndex": 467, "id": 589, - "name": "リミットブレイク", + "name": "Limit Break", "note": "\n\n\n\n", "params": [ 1, @@ -21178,11 +21178,11 @@ "type": "", "variance": "" }, - "description": "MPの分だけ威力を上げるレーザー砲", + "description": "Laser cannon that increases power based on MP.", "etypeId": 1, "iconIndex": 468, "id": 590, - "name": "MPレーザー", + "name": "MP Laser", "note": "\n\n \n\n\n\n\n", "params": [ 7, @@ -21213,11 +21213,11 @@ "type": "", "variance": "" }, - "description": "しばらくの間攻撃が敵全体に拡散する", + "description": "For a while, attacks spread to all enemies.", "etypeId": 1, "iconIndex": 469, "id": 591, - "name": "エクステンション", + "name": "Extension", "note": "\n\n\n\n\n", "params": [ 3, @@ -21248,11 +21248,11 @@ "type": "", "variance": "" }, - "description": "精神を集中させ相手の行動を見切り、その隙を突く", + "description": "Focus your mind to predict the opponent's actions and strike the opening.", "etypeId": 1, "iconIndex": 470, "id": 592, - "name": "コンセントレイト", + "name": "Concentrate", "note": "\n\n\n\n\n\n", "params": [ 2, @@ -21288,11 +21288,11 @@ "type": "", "variance": "" }, - "description": "魂を解き放ち、次カードのダメージが2倍になる", + "description": "Unleash your soul to double the damage of the next card.", "etypeId": 1, "iconIndex": 471, "id": 593, - "name": "オーバーソウル", + "name": "Oversoul", "note": "\n\n\n\n\n", "params": [ 1, @@ -21323,11 +21323,11 @@ "type": "", "variance": "" }, - "description": "敵の防御を崩す牽制の一撃", + "description": "A checking strike that breaks the enemy's defense.", "etypeId": 1, "iconIndex": 472, "id": 594, - "name": "ブロー", + "name": "Blow", "note": "\n\n\n\n\n", "params": [ 2, @@ -21363,11 +21363,11 @@ "type": "", "variance": "" }, - "description": "相手の状態を完全に崩す一撃", + "description": "A strike that completely disrupts the opponent's state.", "etypeId": 1, "iconIndex": 473, "id": 595, - "name": "ブレイクブロー", + "name": "Break Blow", "note": "\n\n\n\n\n\n", "params": [ 2, @@ -21408,11 +21408,11 @@ "type": "", "variance": "" }, - "description": "敵の行動を妨害し、行動を遅らせる", + "description": "Disrupt the enemy's actions and delay their moves.", "etypeId": 1, "iconIndex": 474, "id": 596, - "name": "バインド", + "name": "Bind", "note": "\n\n\n\n\n\n", "params": [ 7, @@ -21448,11 +21448,11 @@ "type": "", "variance": "" }, - "description": "対象を拘束する一撃、相手の攻撃能力が落ちる", + "description": "A strike that restrains the target, lowering their attack ability.", "etypeId": 1, "iconIndex": 475, "id": 597, - "name": "シザーズ", + "name": "Scissors", "note": "\n\n\n\n\n\n", "params": [ 3, @@ -21488,11 +21488,11 @@ "type": "", "variance": "" }, - "description": "相手を弱体化させる妨害電波", + "description": "Interference waves that weaken the opponent.", "etypeId": 1, "iconIndex": 476, "id": 598, - "name": "ジャミング", + "name": "Jamming", "note": "\n\n\n\n\n\n", "params": [ 2, @@ -21528,11 +21528,11 @@ "type": "", "variance": "" }, - "description": "カードを即座に2枚ドローする", + "description": "Draw two cards immediately.", "etypeId": 1, "iconIndex": 477, "id": 599, - "name": "ウィッシュドロー", + "name": "Wish Draw", "note": "\n\n\n\n", "params": [ 7, @@ -21563,11 +21563,11 @@ "type": "", "variance": "" }, - "description": "手札の入れ替えを行う", + "description": "Swap your hand cards.", "etypeId": 1, "iconIndex": 478, "id": 600, - "name": "リロード", + "name": "Reload", "note": "\n\n\n\n\n", "params": [ 7, @@ -21603,11 +21603,11 @@ "type": "", "variance": "" }, - "description": "5ターン後に敵全体に大ダメージ", + "description": "Deals massive damage to all enemies after 5 turns.", "etypeId": 1, "iconIndex": 479, "id": 601, - "name": "メテオフォール", + "name": "Meteor Fall", "note": "\n\n\n\n\n", "params": [ 5, @@ -21643,11 +21643,11 @@ "type": "", "variance": "" }, - "description": "後列の敵を死角から連続で切り刻む", + "description": "Continuously slash the enemies in the back row from a blind spot.", "etypeId": 1, "iconIndex": 480, "id": 602, - "name": "シャドウリッパー", + "name": "Shadow Ripper", "note": "\n\n\n\n\n\n", "params": [ 7, @@ -21688,11 +21688,11 @@ "type": "", "variance": "" }, - "description": "ダメージを相手へ反射する光壁を作る", + "description": "Create a light barrier that reflects damage back to the opponent.", "etypeId": 1, "iconIndex": 481, "id": 603, - "name": "リフレクション", + "name": "Reflection", "note": "\n\n\n\n\n", "params": [ 1, @@ -21723,11 +21723,11 @@ "type": "", "variance": "" }, - "description": "敵の情報を取得し戦闘を有利に進める", + "description": "Gather enemy information to gain an advantage in battle.", "etypeId": 1, "iconIndex": 482, "id": 604, - "name": "スキャニング", + "name": "Scanning", "note": "\n\n\n\n\n", "params": [ 2, @@ -21763,11 +21763,11 @@ "type": "", "variance": "" }, - "description": "雪の力を纏わせ斬り付ける 月の威力を上げる", + "description": "Slash while enveloped in the power of snow, boosting the power of Moonlight.", "etypeId": 1, "iconIndex": 483, "id": 605, - "name": "雪見切り", + "name": "Snow Cutter", "note": "\n\n\n\n\n\n\n", "params": [ 1, @@ -21808,11 +21808,11 @@ "type": "", "variance": "" }, - "description": "月の力を纏わせ斬り付ける 花の威力を上げる", + "description": "Slash while enveloped in the power of the moon, boosting the power of Blazing Petals.", "etypeId": 1, "iconIndex": 484, "id": 606, - "name": "月見切り", + "name": "Moon Cutter", "note": "\n\n\n\n\n\n", "params": [ 2, @@ -21853,11 +21853,11 @@ "type": "", "variance": "" }, - "description": "花の力を宿した刹那の一太刀\n雪と月の力があると真の力を発揮する", + "description": "A fleeting strike imbued with the power of flowers; with snow and moon powers, it reveals\nits true strength.", "etypeId": 1, "iconIndex": 485, "id": 607, - "name": "花見切り", + "name": "Flower Cutter", "note": "\n\n\n\n\n\n", "params": [ 7, @@ -21898,11 +21898,11 @@ "type": "", "variance": "" }, - "description": "雪の呼吸 壱ノ型 雪椿 月影への布石", + "description": "Breath of Snow, First Form: Flurry - a setup for Moonlight.", "etypeId": 1, "iconIndex": 486, "id": 608, - "name": "雪椿", + "name": "Flurry", "note": "\n\n\n\n\n\n", "params": [ 1, @@ -21943,11 +21943,11 @@ "type": "", "variance": "" }, - "description": "月の呼吸 弐ノ型 月影 花陽炎への布石", + "description": "Breath of Moon, Second Form: Moonlight - a setup for Blazing Petals.", "etypeId": 1, "iconIndex": 487, "id": 609, - "name": "月影", + "name": "Moonlight", "note": "\n\n\n\n\n\n", "params": [ 2, @@ -21988,11 +21988,11 @@ "type": "", "variance": "" }, - "description": "花の呼吸 陸ノ型 花陽炎 雪月花 散れ 華のように", + "description": "Breath of Flowers, Sixth Form: Blazing Petals - Snow, Moon, and Flowers scatter like\nblossoms.", "etypeId": 1, "iconIndex": 488, "id": 610, - "name": "花陽炎", + "name": "Blazing Petals", "note": "\n\n\n\n\n\n", "params": [ 7, @@ -22033,11 +22033,11 @@ "type": "", "variance": "" }, - "description": "生命の危機に瀕するほど切れ味を増す、呪われし妖刀をイメージしたもの", + "description": "Inspired by a cursed demon blade that sharpens as life hangs in the balance.", "etypeId": 1, "iconIndex": 489, "id": 611, - "name": "ムラマサブレード", + "name": "Muramasa Blade", "note": "\n\n\n\n\n\n", "params": [ 7, @@ -22068,11 +22068,11 @@ "type": "", "variance": "" }, - "description": "カードを即座に2枚ドローする", + "description": "Draw two cards immediately.", "etypeId": 1, "iconIndex": 606, "id": 612, - "name": "ダブルドロー", + "name": "Double Draw", "note": "\n\n\n\n", "params": [ 7, @@ -22103,11 +22103,11 @@ "type": "", "variance": "" }, - "description": "後列を螺旋波動で貫く。その後カードを1枚ドローする", + "description": "Pierce the back row with a spiral wave, then draw one card.", "etypeId": 1, "iconIndex": 490, "id": 613, - "name": "スパイラルシェイブ", + "name": "Spiral Stab", "note": "\n\n\n\n\n\n", "params": [ 7, @@ -22143,11 +22143,11 @@ "type": "", "variance": "" }, - "description": "手札のカードがこれ1枚の場合、ダメージ超上昇", + "description": "If this is the only card in your hand, damage greatly increases.", "etypeId": 1, "iconIndex": 491, "id": 614, - "name": "グングニル", + "name": "Gungnir", "note": "\n\n\n\n\n", "params": [ 7, @@ -22188,11 +22188,11 @@ "type": "", "variance": "" }, - "description": "一撃離脱のブースト攻撃、ドローと回避を同時に行う", + "description": "A hit-and-run boost attack that draws and evades simultaneously.", "etypeId": 1, "iconIndex": 492, "id": 615, - "name": "ドラゴンフライ", + "name": "Dragonfly", "note": "\n\n\n\n\n\n\n", "params": [ 1, @@ -22233,11 +22233,11 @@ "type": "", "variance": "" }, - "description": "敵全体に自身の重圧でダメージを与える", + "description": "Deal damage to all enemies with your overwhelming pressure.", "etypeId": 1, "iconIndex": 493, "id": 616, - "name": "グラビティ", + "name": "Gravity", "note": "\n\n\n\n\n", "params": [ 7, @@ -22268,11 +22268,11 @@ "type": "", "variance": "" }, - "description": "敵一体に渾身の超ダメージ。しかしスキまみれになる", + "description": "A powerful strike dealing massive damage to one enemy, but leaves you vulnerable.", "etypeId": 1, "iconIndex": 494, "id": 617, - "name": "インパクト", + "name": "Impact", "note": "\n\n\n\n\n", "params": [ 7, @@ -22313,11 +22313,11 @@ "type": "", "variance": "" }, - "description": "曜日ごとに効果が変わる特殊剣技", + "description": "A special sword technique whose effect changes depending on the day of the week.", "etypeId": 1, "iconIndex": 495, "id": 618, - "name": "エレメントアーツ", + "name": "Element Arts", "note": "\n\n\n\n\n\n", "params": [ 7, @@ -22373,11 +22373,11 @@ "type": "", "variance": "" }, - "description": "自身を昂らせ放つ、破壊の一撃", + "description": "A destructive strike that unleashes built-up energy.", "etypeId": 1, "iconIndex": 496, "id": 619, - "name": "アサルトブレイカー", + "name": "Assault Breaker", "note": "\n\n\n\n\n", "params": [ 2, @@ -22418,11 +22418,11 @@ "type": "", "variance": "" }, - "description": "防御を貫く連続刺突攻撃", + "description": "A series of piercing attacks that break through defense.", "etypeId": 1, "iconIndex": 497, "id": 620, - "name": "シャープストライク", + "name": "Sharp Strike", "note": "\n\n\n\n\n", "params": [ 7, @@ -22463,11 +22463,11 @@ "type": "", "variance": "" }, - "description": "軽やかなステップ刻みつつ敵を攻撃する", + "description": "Attacks the enemy with light, rhythmic steps.", "etypeId": 1, "iconIndex": 498, "id": 621, - "name": "ミラクルステップ", + "name": "Miracle Step", "note": "\n\n\n\n\n\n\n", "params": [ 7, @@ -22503,11 +22503,11 @@ "type": "", "variance": "" }, - "description": "経過ターンが短ければ短いほど威力を保つ神速剣", + "description": "A lightning-fast sword whose power remains stronger the fewer turns have passed.", "etypeId": 1, "iconIndex": 499, "id": 622, - "name": "ソニックレイド", + "name": "Sonic Raid", "note": "\n\n\n\n\n", "params": [ 7, @@ -22543,11 +22543,11 @@ "type": "", "variance": "" }, - "description": "経過ターンが長ければ長いほど威力が増す共鳴剣", + "description": "A resonating sword that grows stronger the more turns have passed.", "etypeId": 1, "iconIndex": 500, "id": 623, - "name": "レゾナンスブレード", + "name": "Resonance Blade", "note": "\n\n\n\n\n", "params": [ 7, @@ -22588,11 +22588,11 @@ "type": "", "variance": "" }, - "description": "様々な強化状態を自身に付与する", + "description": "Grants various buffs to oneself.", "etypeId": 1, "iconIndex": 501, "id": 624, - "name": "トランス", + "name": "Trance", "note": "\n\n\n\n\n\n", "params": [ 5, @@ -22623,11 +22623,11 @@ "type": "", "variance": "" }, - "description": "限界を超えて自身のスピードを上げる", + "description": "Pushes beyond limits to increase own speed.", "etypeId": 1, "iconIndex": 502, "id": 625, - "name": "クロックワイズ", + "name": "Clockwise", "note": "\n\n\n\n\n", "params": [ 2, @@ -22663,11 +22663,11 @@ "type": "", "variance": "" }, - "description": "手札の他カード1枚のコストを半分にする(切り捨て)", + "description": "Halves the cost (rounded down) of one other card in hand.", "etypeId": 1, "iconIndex": 503, "id": 626, - "name": "コストカット", + "name": "Cost Cut", "note": "\n\n\n\n\n", "params": [ 1, @@ -22698,11 +22698,11 @@ "type": "", "variance": "" }, - "description": "カードを2枚ドローし、その後手札の2枚を破棄", + "description": "Draws 2 cards, then discards 2 cards from hand.", "etypeId": 1, "iconIndex": 504, "id": 627, - "name": "ダブルシフト", + "name": "Double Shift", "note": "\n\n\n\n\n", "params": [ 7, @@ -22738,11 +22738,11 @@ "type": "", "variance": "" }, - "description": "カードを3枚ドローし、その後手札の3枚を破棄", + "description": "Draws 3 cards, then discards 3 cards from hand.", "etypeId": 1, "iconIndex": 505, "id": 628, - "name": "トリプルシフト", + "name": "Triple Shift", "note": "\n\n\n\n\n", "params": [ 7, @@ -22778,11 +22778,11 @@ "type": "", "variance": "" }, - "description": "チャージを行い、攻撃力を一時的に上昇", + "description": "Charges up to temporarily increase attack power.", "etypeId": 1, "iconIndex": 506, "id": 629, - "name": "チャージ", + "name": "Charge", "note": "\n\n\n\n\n\n\n", "params": [ 1, @@ -22818,11 +22818,11 @@ "type": "", "variance": "" }, - "description": "カードの消費MPを一時的に改善させる", + "description": "Temporarily reduces the MP cost of cards.", "etypeId": 1, "iconIndex": 507, "id": 630, - "name": "コストダウン", + "name": "Cost Down", "note": "\n\n\n\n\n", "params": [ -1, @@ -22858,11 +22858,11 @@ "type": "", "variance": "" }, - "description": "ブースター起動し、体勢を整える", + "description": "Activates booster to regain composure.", "etypeId": 1, "iconIndex": 508, "id": 631, - "name": "ブースト", + "name": "Boost", "note": "\n\n\n\n\n\n", "params": [ 7, @@ -22898,11 +22898,11 @@ "type": "", "variance": "" }, - "description": "腰部スラスター起動:攻勢に出る", + "description": "Activates waist thrusters: goes on the offensive.", "etypeId": 1, "iconIndex": 509, "id": 632, - "name": "スラスターオン", + "name": "Thrusters On", "note": "\n\n\n\n\n", "params": [ 7, @@ -22938,11 +22938,11 @@ "type": "", "variance": "" }, - "description": "敵全体のリジェネ・ダメージ増減の強化を打ち消す", + "description": "Negates all enemies' regeneration and damage increase buffs.", "etypeId": 1, "iconIndex": 510, "id": 633, - "name": "クリア", + "name": "Clear", "note": "\n\n\n\n\n", "params": [ 7, @@ -22973,11 +22973,11 @@ "type": "", "variance": "" }, - "description": "変化系の打ち消す強烈な波動を放つ", + "description": "Releases a powerful wave that negates transformation effects.", "etypeId": 1, "iconIndex": 511, "id": 634, - "name": "リベレイション", + "name": "Liberation", "note": "\n\n\n\n\n", "params": [ 7, @@ -23013,11 +23013,11 @@ "type": "", "variance": "" }, - "description": "自身の演算能力を超強化 ドローとMP回復力を上げる", + "description": "Greatly enhances own processing power, increasing draw and MP recovery.", "etypeId": 1, "iconIndex": 512, "id": 635, - "name": "オーバークロック", + "name": "Overclock", "note": "\n\n\n\n\n", "params": [ 4, @@ -23048,11 +23048,11 @@ "type": "", "variance": "" }, - "description": "敵全てを切り抜く一閃", + "description": "A flash slash that cuts through all enemies.", "etypeId": 1, "iconIndex": 513, "id": 636, - "name": "一閃", + "name": "Flash", "note": "\n\n\n\n\n", "params": [ 5, @@ -23093,11 +23093,11 @@ "type": "", "variance": "" }, - "description": "デッキからカードを6枚ドローする", + "description": "Draws 6 cards from the deck.", "etypeId": 1, "iconIndex": 514, "id": 637, - "name": "フォーリングギフト", + "name": "Falling Gift", "note": "\n\n\n\n\n", "params": [ 7, @@ -23128,11 +23128,11 @@ "type": "", "variance": "" }, - "description": "高速回路を作り出し、一時的に自身を強化", + "description": "Generates speed circuits to temporarily strengthen oneself.", "etypeId": 1, "iconIndex": 515, "id": 638, - "name": "高速回路", + "name": "Speed Circuits", "note": "\n\n\n\n\n", "params": [ 2, @@ -23229,11 +23229,11 @@ "type": "", "variance": "" }, - "description": "戦闘後取得できるお金が増える(戦闘中1度だけ有効)", + "description": "Increases money earned after battle (effective once per battle).", "etypeId": 1, "iconIndex": 517, "id": 641, - "name": "グリード", + "name": "Greed", "note": "\n\n\n\n\n", "params": [ 1, @@ -23269,11 +23269,11 @@ "type": "", "variance": "" }, - "description": "ランダムな攻撃カードが発動される", + "description": "Random attack card is activated.", "etypeId": 1, "iconIndex": 518, "id": 642, - "name": "ジョーカーA", + "name": "Joker A", "note": "\n\n\n<ランダム発動:501,503,509,520,521,537,541,597,602,611,616,615>\n", "params": [ 7, @@ -23304,11 +23304,11 @@ "type": "", "variance": "" }, - "description": "ランダムな補助・防御カードが発動される", + "description": "Random support or defense card is activated.", "etypeId": 1, "iconIndex": 519, "id": 643, - "name": "ジョーカーS", + "name": "Joker S", "note": "\n\n\n\n<ランダム発動:543,562,563,564,566,567,571,573,589,591,598,624,630,632,633>\n", "params": [ 7, @@ -23339,11 +23339,11 @@ "type": "", "variance": "" }, - "description": "毒のナイフで相手に斬り付ける", + "description": "Slashes the opponent with a poisoned knife.", "etypeId": 1, "iconIndex": 520, "id": 644, - "name": "ポイズンナイフ", + "name": "Poison Knife", "note": "\n\n\n\n", "params": [ 0, @@ -23379,11 +23379,11 @@ "type": "", "variance": "" }, - "description": "毒霧を放ち、相手全員に毒を与える", + "description": "Releases poisonous mist, poisoning all enemies.", "etypeId": 1, "iconIndex": 521, "id": 645, - "name": "ポイズンミスト", + "name": "Poison Mist", "note": "\n\n\n\n\n\n", "params": [ 0, @@ -23414,11 +23414,11 @@ "type": "", "variance": "" }, - "description": "武器に毒を塗りつけ、攻撃の度に毒を与える", + "description": "Coats weapon with poison, inflicting poison with each attack.", "etypeId": 1, "iconIndex": 522, "id": 646, - "name": "毒手", + "name": "Toxic Touch", "note": "\n\n\n\n\n", "params": [ 5, @@ -23449,11 +23449,11 @@ "type": "", "variance": "" }, - "description": "対象に蓄積されているセルダメージ分の攻撃", + "description": "Attacks based on the accumulated cell damage on the target.", "etypeId": 1, "iconIndex": 523, "id": 647, - "name": "ポイズンバスター", + "name": "Poison Buster", "note": "\n\n\n\n", "params": [ 1, @@ -23484,11 +23484,11 @@ "type": "", "variance": "" }, - "description": "相手が毒の場合、さらにダメージを与える追撃の刃", + "description": "A follow-up blade that deals extra damage if the target is poisoned.", "etypeId": 1, "iconIndex": 524, "id": 648, - "name": "ポイズンブレイク", + "name": "Poison Breaker", "note": "\n\n\n\n\n", "params": [ 1, @@ -23524,11 +23524,11 @@ "type": "", "variance": "" }, - "description": "自身に防御を上げる毒を身体に撃ち込む", + "description": "Injects poison into own body to raise defense.", "etypeId": 1, "iconIndex": 525, "id": 649, - "name": "ワクチンシールド", + "name": "Vaccination Shield", "note": "\n\n\n\n\n\n", "params": [ 5, @@ -23564,11 +23564,11 @@ "type": "", "variance": "" }, - "description": "自身をも巻き込む大量の毒を全体に撒き散らす", + "description": "Scatters a large amount of poison over all, including oneself.", "etypeId": 1, "iconIndex": 526, "id": 650, - "name": "空気感染", + "name": "Airborne Virus", "note": "\n\n\n\n\n\n", "params": [ 0, @@ -23604,11 +23604,11 @@ "type": "", "variance": "" }, - "description": "バリアに毒を仕込み、攻撃した敵に毒を注入する", + "description": "Infuse poison into the barrier, injecting poison into enemies who attack.", "etypeId": 1, "iconIndex": 527, "id": 651, - "name": "ポイズンカウンター", + "name": "Poison Counter", "note": "\n\n\n\n\n\n", "params": [ 2, @@ -23644,11 +23644,11 @@ "type": "", "variance": "" }, - "description": "多量の毒を流し込む。裏の住人の切り札", + "description": "Pour in a large amount of poison. The trump card of the Underworld resident.", "etypeId": 1, "iconIndex": 528, "id": 652, - "name": "ウィルスダガー", + "name": "Virus Dagger", "note": "\n\n\n\n", "params": [ 0, @@ -23684,11 +23684,11 @@ "type": "", "variance": "" }, - "description": "敵全体をウィルスを含んだ波動で攻撃", + "description": "Attack all enemies with a wave containing a virus.", "etypeId": 1, "iconIndex": 529, "id": 653, - "name": "ウイルス散布", + "name": "Virus Spray", "note": "\n\n\n\n\n\n", "params": [ 0, @@ -23724,11 +23724,11 @@ "type": "", "variance": "" }, - "description": "全ての攻撃に猛毒を纏わせる禁術。効果時間が非常に長い", + "description": "A forbidden technique that coats all attacks with deadly poison. The effect lasts for a\nvery long time.", "etypeId": 1, "iconIndex": 530, "id": 654, - "name": "屍", + "name": "Corpse", "note": "\n\n\n\n\n", "params": [ 7, @@ -23759,11 +23759,11 @@ "type": "", "variance": "" }, - "description": "対象が受けているセルの2倍のダメージを与える", + "description": "Deals double the damage of the target's current cell damage.", "etypeId": 1, "iconIndex": 531, "id": 655, - "name": "ウイルスバスター", + "name": "Virus Buster", "note": "\n\n\n\n\n\n", "params": [ 1, @@ -23804,11 +23804,11 @@ "type": "", "variance": "" }, - "description": "毒で弱った相手に無慈悲な一撃", + "description": "A merciless strike on an opponent weakened by poison.", "etypeId": 1, "iconIndex": 532, "id": 656, - "name": "ウィークポイント", + "name": "Weakpoint", "note": "\n\n\n\n\n\n", "params": [ 1, @@ -23844,11 +23844,11 @@ "type": "", "variance": "" }, - "description": "自身にウイルスを打ち込み、防御力を上げる", + "description": "Inject a virus into oneself to increase defense.", "etypeId": 1, "iconIndex": 533, "id": 657, - "name": "N・Tアンチウイルス", + "name": "N·T Antivirus", "note": "\n\n\n\n\n\n", "params": [ 5, @@ -23884,11 +23884,11 @@ "type": "", "variance": "" }, - "description": "自身すら巻き込む高濃度の毒を撒き散らす", + "description": "Scatter highly concentrated poison that even affects oneself.", "etypeId": 1, "iconIndex": 534, "id": 658, - "name": "パンデミック", + "name": "Pandemic", "note": "\n\n\n\n \n\n", "params": [ 0, @@ -23924,11 +23924,11 @@ "type": "", "variance": "" }, - "description": "バリアに猛毒を仕込み、攻撃した敵に毒を注入する\nセルバリア状態に", + "description": "Infuse deadly poison into the barrier, injecting poison into enemies who attack. Enters\nCell Barrier state.", "etypeId": 1, "iconIndex": 535, "id": 659, - "name": "ウイルスバリア", + "name": "Virus Barrier", "note": "\n\n\n\n\n\n", "params": [ 3, @@ -23964,11 +23964,11 @@ "type": "", "variance": "" }, - "description": "いいからドーピングだ!!!", + "description": "Just dope up already!!!", "etypeId": 1, "iconIndex": 536, "id": 660, - "name": "ドーピング", + "name": "Doping", "note": "\n\n\n\n\n", "params": [ 2, @@ -24009,11 +24009,11 @@ "type": "", "variance": "" }, - "description": "今、強くなれるならば明日はいらない", + "description": "If I can become stronger now, I don't need tomorrow.", "etypeId": 1, "iconIndex": 537, "id": 661, - "name": "ドーピングS", + "name": "Doping-S", "note": "\n\n\n\n\n", "params": [ 0, @@ -24054,11 +24054,11 @@ "type": "", "variance": "" }, - "description": "「ガンガン行っちゃうんだからーっ!」", + "description": "\"I'm going all out!\"", "etypeId": 1, "iconIndex": 538, "id": 662, - "name": "バニラインパクト", + "name": "Vanilla Impact", "note": "\n\n\n\n\n", "params": [ 4, @@ -24094,11 +24094,11 @@ "type": "", "variance": "" }, - "description": "「私の攻撃に続いて!!」", + "description": "\"Follow up my attack!!\"", "etypeId": 1, "iconIndex": 539, "id": 663, - "name": "連接棍", + "name": "Nunchaku", "note": "\n\n\n\n\n", "params": [ 4, @@ -24139,11 +24139,11 @@ "type": "", "variance": "" }, - "description": "竜 魂 血 身体に眠る竜血の力を一時解放する ", + "description": "Dragon Soul Blood: Temporarily release the power of dragon blood sleeping in the body.", "etypeId": 1, "iconIndex": 365, "id": 664, - "name": "ドラゴンブラッド(スピナ)", + "name": "Dragon Blood (Spina)", "note": "\n\n\n\n", "params": [ 3, @@ -24168,11 +24168,11 @@ { "animationId": 59, "damage": null, - "description": "この独特な形の曲剣は相手の守りを貫くフロ…", + "description": "This uniquely shaped curved sword pierces through the opponent's defense flo...", "etypeId": 1, "iconIndex": 540, "id": 665, - "name": "ポイズンショーテル", + "name": "Poison Shotel", "note": "\n\n\n", "params": [ 3, @@ -24213,11 +24213,11 @@ "type": "", "variance": "" }, - "description": "幸運のウサギがカードを導く", + "description": "The lucky rabbit guides the cards.", "etypeId": 1, "iconIndex": 541, "id": 666, - "name": "ラビチャージ", + "name": "Rabi-Charge", "note": "\n\n\n\n\n", "params": [ -1, @@ -24253,11 +24253,11 @@ "type": "", "variance": "" }, - "description": "小粒な弾を大量に投げつける", + "description": "Throw a large number of small pellets.", "etypeId": 1, "iconIndex": 354, "id": 667, - "name": "セブンスナックル(フリーセ) アルバムID", + "name": "Seventh Knuckle (Freece) Album ID", "note": "\n\n\n\n\n", "params": [ 7, @@ -24288,11 +24288,11 @@ "type": "", "variance": "" }, - "description": "敵を刺し穿つ槍による必殺の連撃", + "description": "A deadly barrage of spear thrusts that pierce the enemy.", "etypeId": 1, "iconIndex": 544, "id": 668, - "name": "穿孔閃", + "name": "Piercing Blow", "note": "\n\n←アクセスカード紐付け\n\n<ボイス:>\n", "params": [ 7, @@ -24328,11 +24328,11 @@ "type": "", "variance": "" }, - "description": "敵を刺し穿つ槍による必殺の連撃・改", + "description": "A deadly barrage of spear thrusts that pierce the enemy - Modified.", "etypeId": 1, "iconIndex": 545, "id": 669, - "name": "穿孔閃・改", + "name": "Piercing Blow X", "note": "\n\n\n<ボイス:>\n", "params": [ 6, @@ -24373,11 +24373,11 @@ "type": "", "variance": "" }, - "description": "桜吹雪が舞うが如きの超連斬", + "description": "A super combo slash like a blizzard of cherry blossoms.", "etypeId": 1, "iconIndex": 546, "id": 670, - "name": "百花繚乱", + "name": "Blooming Petals", "note": "\n\n←アクセスカード紐付け\n\n\n<ボイス:>\n\n", "params": [ 7, @@ -24413,11 +24413,11 @@ "type": "", "variance": "" }, - "description": "桜吹雪が舞うが如きの超連斬・改", + "description": "A super combo slash like a blizzard of cherry blossoms - Modified.", "etypeId": 1, "iconIndex": 547, "id": 671, - "name": "百花繚乱・改", + "name": "Blooming Petals X", "note": "\n\n\n\n\n<ボイス:>\n\n", "params": [ 7, @@ -24458,11 +24458,11 @@ "type": "", "variance": "" }, - "description": "強大な2匹の竜波動が相手を貫く", + "description": "Two powerful dragon waves pierce the opponent.", "etypeId": 1, "iconIndex": 548, "id": 672, - "name": "双竜波", + "name": "Twin Dragons", "note": "\n\n←アクセスカード紐付け\n\n<ボイス:>\n\n\n", "params": [ 7, @@ -24503,11 +24503,11 @@ "type": "", "variance": "" }, - "description": "強大な2匹の竜波動が相手を貫く・改", + "description": "Two powerful dragon waves pierce the opponent - Modified.", "etypeId": 1, "iconIndex": 549, "id": 673, - "name": "双竜波・改", + "name": "Twin Dragons X", "note": "\n\n\n\n<ボイス:>\n\n\n", "params": [ 7, @@ -24548,11 +24548,11 @@ "type": "", "variance": "" }, - "description": "自身を超強化する竜鳳の構え", + "description": "Dragon Phoenix stance that greatly strengthens oneself.", "etypeId": 1, "iconIndex": 550, "id": 674, - "name": "竜翔鳳刺", + "name": "Soaring Phoenix", "note": "\n\n←アクセスカード紐付け\n\n<ボイス:>\n\n", "params": [ 3, @@ -24588,11 +24588,11 @@ "type": "", "variance": "" }, - "description": "自身を超強化する竜鳳の構え", + "description": "Dragon Phoenix stance that greatly strengthens oneself.", "etypeId": 1, "iconIndex": 550, "id": 675, - "name": "竜翔鳳刺・改", + "name": "Soaring Phoenix X", "note": "\n\n\n\n<ボイス:>\n\n", "params": [ 3, @@ -24628,11 +24628,11 @@ "type": "", "variance": "" }, - "description": "毒の魔神を憑依させ、その加護と術を得る", + "description": "Possess the poison demon god, gaining its protection and techniques.", "etypeId": 1, "iconIndex": 551, "id": 676, - "name": "サモンアスタロト", + "name": "Summon Astaroth", "note": "\n\n\n\n←アクセスカード紐付け\n<ボイス:>\n\n", "params": [ 3, @@ -24673,11 +24673,11 @@ "type": "", "variance": "" }, - "description": "身体を無激のメタル状態に!", + "description": "Turn the body into an invincible metal state!", "etypeId": 1, "iconIndex": 581, "id": 677, - "name": "メタル化", + "name": "Metal Form", "note": "\n\n\n\n", "params": [ 1, @@ -24793,7 +24793,7 @@ } ], "iconIndex": 0, - "name": "180 ここまでキリよく", + "name": "180 - Rounded up to here", "note": "", "params": [ 0, @@ -24817,11 +24817,11 @@ "type": "", "variance": "" }, - "description": "アクセス:戦闘モードへ移行する", + "description": "Access: Transition to battle mode.", "etypeId": 1, "iconIndex": 552, "id": 681, - "name": "Mアクセス", + "name": "M-Access", "note": "<アクセス>\n<ボイス:btl_402_kored,btl_402_kored_2,btl_403_kokoh,btl_404_tikar,btl_405_yosi>\n\n\n\n\n\n", "params": [ 7, @@ -24862,11 +24862,11 @@ "type": "", "variance": "" }, - "description": "アクセス:戦闘モードへ移行する", + "description": "Access: Transition to battle mode.", "etypeId": 1, "iconIndex": 552, "id": 682, - "name": "Mアクセス・改", + "name": "M-Access X", "note": "<アクセス>\n<ボイス:btl_402_kored,btl_402_kored_2,btl_403_kokoh,btl_404_tikar,btl_405_yosi>\n\n\n\n\n\n", "params": [ 7, @@ -24907,11 +24907,11 @@ "type": "", "variance": "" }, - "description": "アクセス:連続攻撃と相性が良い戦闘モードへ移行する ", + "description": "Access: Switch to a combat mode that pairs well with consecutive attacks.", "etypeId": 1, "iconIndex": 553, "id": 683, - "name": "Bアクセス", + "name": "B-Access", "note": "<アクセス>\n<ボイス:btl_402_kored,btl_402_kored_2,btl_403_kokoh,btl_404_tikar,btl_405_yosi>\n\n\n\n\n\n", "params": [ 7, @@ -24952,11 +24952,11 @@ "type": "", "variance": "" }, - "description": "アクセス:連続攻撃と相性が良い戦闘モードへ移行する ", + "description": "Access: Switch to a combat mode that pairs well with consecutive attacks.", "etypeId": 1, "iconIndex": 553, "id": 684, - "name": "Bアクセス・改", + "name": "B-Access X", "note": "<アクセス>\n<ボイス:btl_402_kored,btl_402_kored_2,btl_403_kokoh,btl_404_tikar,btl_405_yosi>\n\n\n\n\n\n", "params": [ 7, @@ -24997,11 +24997,11 @@ "type": "", "variance": "" }, - "description": "アクセス:よりドローができる戦闘モードへ移行する ", + "description": "Access: Switch to a combat mode that allows for more draws.", "etypeId": 1, "iconIndex": 554, "id": 685, - "name": "Cアクセス", + "name": "C-Access", "note": "<アクセス>\n<ボイス:btl_402_kored,btl_402_kored_2,btl_403_kokoh,btl_404_tikar,btl_405_yosi>\n\n\n\n\n\n", "params": [ 7, @@ -25042,11 +25042,11 @@ "type": "", "variance": "" }, - "description": "アクセス:よりドローできる戦闘モードへ移行する ", + "description": "Access: Switch to a combat mode that allows for more draws.", "etypeId": 1, "iconIndex": 554, "id": 686, - "name": "Cアクセス・改", + "name": "C-Access X", "note": "<アクセス>\n<ボイス:btl_402_kored,btl_402_kored_2,btl_403_kokoh,btl_404_tikar,btl_405_yosi>\n\n\n\n\n\n", "params": [ 7, @@ -25087,11 +25087,11 @@ "type": "", "variance": "" }, - "description": "アクセス:MP回復量が多い戦闘モードへ移行する ", + "description": "Access: Switch to a combat mode with increased MP recovery.", "etypeId": 1, "iconIndex": 555, "id": 687, - "name": "Dアクセス", + "name": "D-Access", "note": "<アクセス>\n<ボイス:btl_402_kored,btl_402_kored_2,btl_403_kokoh,btl_404_tikar,btl_405_yosi>\n\n\n\n\n\n", "params": [ 7, @@ -25132,11 +25132,11 @@ "type": "", "variance": "" }, - "description": "アクセス:MP回復量が多い戦闘モードへ移行する ", + "description": "Access: Switch to a combat mode with increased MP recovery.", "etypeId": 1, "iconIndex": 555, "id": 688, - "name": "Dアクセス・改", + "name": "D-Access X", "note": "<アクセス>\n<ボイス:btl_402_kored,btl_402_kored_2,btl_403_kokoh,btl_404_tikar,btl_405_yosi>\n\n\n\n\n\n", "params": [ 7, @@ -25177,11 +25177,11 @@ "type": "", "variance": "" }, - "description": "アクセス:HPが自動回復する戦闘モードへ移行する ", + "description": "Access: Switch to a combat mode where HP automatically recovers.", "etypeId": 1, "iconIndex": 556, "id": 689, - "name": "Eアクセス", + "name": "E-Access", "note": "<アクセス>\n<ボイス:btl_402_kored,btl_402_kored_2,btl_403_kokoh,btl_404_tikar,btl_405_yosi>\n\n\n\n\n\n", "params": [ 7, @@ -25222,11 +25222,11 @@ "type": "", "variance": "" }, - "description": "アクセス:HPが自動回復する戦闘モードへ移行する ", + "description": "Access: Switch to a combat mode where HP automatically recovers.", "etypeId": 1, "iconIndex": 556, "id": 690, - "name": "Eアクセス・改", + "name": "E-Access X", "note": "<アクセス>\n<ボイス:btl_402_kored,btl_402_kored_2,btl_403_kokoh,btl_404_tikar,btl_405_yosi>\n\n\n\n\n\n", "params": [ 7, @@ -25267,11 +25267,11 @@ "type": "", "variance": "" }, - "description": "アクセス:ダメージ受けてしまうがドローとMP回復の効率が良い\n戦闘モードへ移行する", + "description": "Access: Switch to a combat mode that takes damage but improves draw and MP recovery\nefficiency.", "etypeId": 1, "iconIndex": 557, "id": 691, - "name": "Pアクセス", + "name": "P-Access", "note": "<アクセス>\n<ボイス:btl_402_kored,btl_402_kored_2,btl_403_kokoh,btl_404_tikar,btl_405_yosi>\n\n\n\n\n\n", "params": [ 7, @@ -25411,11 +25411,11 @@ "type": "", "variance": "" }, - "description": "敵を刺し穿つ槍による必殺の連撃・改", + "description": "Deadly consecutive strikes with a spear that pierces the enemy - Modified.", "etypeId": 1, "iconIndex": 221, "id": 695, - "name": "真・穿孔閃", + "name": "True Piercing Blow", "note": "\n\n←アクセスカード紐付け\n<ボイス:>\n\n", "params": [ 6, @@ -25456,11 +25456,11 @@ "type": "", "variance": "" }, - "description": "桜吹雪が舞うが如きの超連斬・改", + "description": "Super consecutive slashes like a shower of cherry blossoms - Modified.", "etypeId": 1, "iconIndex": 417, "id": 696, - "name": "真・百花繚乱", + "name": "True Blooming Petals", "note": "\n\n←アクセスカード紐付け\n\n\n<ボイス:>\n\n", "params": [ 7, @@ -25501,11 +25501,11 @@ "type": "", "variance": "" }, - "description": "強大な2匹の竜波動が相手を貫く・改", + "description": "Two powerful dragon waves pierce the opponent - Modified.", "etypeId": 1, "iconIndex": 421, "id": 697, - "name": "真・双竜波", + "name": "True Twin Dragons", "note": "\n\n←アクセスカード紐付け\n\n<ボイス:>\n\n\n", "params": [ 7, @@ -25546,11 +25546,11 @@ "type": "", "variance": "" }, - "description": "天上天下唯我独尊 究極の戦闘形態 ここにあり", + "description": "Heaven and earth, I alone am honored - The ultimate combat form is here.", "etypeId": 1, "iconIndex": 419, "id": 698, - "name": "真・竜翔鳳刺", + "name": "True Soaring Phoenix", "note": "\n\n←アクセスカード紐付け\n\n<ボイス:>\n\n", "params": [ 3, @@ -25586,11 +25586,11 @@ "type": "", "variance": "" }, - "description": "生命維持装置起動 不死如きの超生命力を得る", + "description": "Life support system activated, gaining undead-like super vitality.", "etypeId": 1, "iconIndex": 214, "id": 699, - "name": "真・命脈覚醒", + "name": "True Revival", "note": "\n\n\n←アクセスカード紐付け\n<ボイス:>\n\n", "params": [ 5, @@ -25664,11 +25664,11 @@ "type": "", "variance": "" }, - "description": "小粒な弾を大量に投げつける", + "description": "Throws a large number of small bullets.", "etypeId": 1, "iconIndex": 515, "id": 701, - "name": "セブンスナックル", + "name": "Seventh Knuckle", "note": "\n\n\n\n\n", "params": [ 7, @@ -25732,11 +25732,11 @@ "type": "", "variance": "" }, - "description": "足を使い、相手の体勢を崩す", + "description": "Uses feet to disrupt the opponent's stance.", "etypeId": 1, "iconIndex": 509, "id": 703, - "name": "スタンプ", + "name": "Stomp", "note": "\n\n\n\n\n\n", "params": [ 1, @@ -34876,11 +34876,11 @@ "type": "", "variance": "" }, - "description": "ターン終了まで持っていると、ダメージを受ける", + "description": "If held until the end of the turn, you take damage.", "etypeId": 1, "iconIndex": 569, "id": 980, - "name": "鈍痛", + "name": "Dull Pain", "note": "\n //※スキルのアニメが優先", "params": [ 7,