let _OPBasePs = new Pos2D(370 - 129 , 505 + 20); let _OPFpsSPs = new Pos2D(_OPBasePs._x + 384 , _OPBasePs._y + 46); let _OPLive2DPs = new Pos2D(_OPBasePs._x + 384 , _OPBasePs._y + 46 + 62); let _OPFpsSPs_CB = [ [384,46,140,42], [384 + 148,46,140,42] ]; let _OPLive2DPs_CB = [ [384,46 + 62,140,42], [384 + 148,46 + 62,140,42] ]; let _OPTitleFlg = false; let NMenu_SaveVar = Game_System.prototype.initialize; Game_System.prototype.initialize = function () { NMenu_SaveVar.call(this); this._Live2DLightFlg = false; }; Game_Interpreter.prototype.MenuOptionView = function (_SetFlg) { _SetFlg = typeof _SetFlg !== 'undefined' ? _SetFlg : false; ViewSpriteArr_Reset(); let _SetOpi = 255; if (_SetFlg) { _SetOpi = 0; } let _MasVol = $gameVariables.value(MasterVolVarNo); let _BGMVol = ConfigManager['bgmVolume']; let _SEMVol = ConfigManager['seVolume']; let _VoiceVol = $gameVariables.value(VoiceVolVarNo); this.SetSprite(PNo_OBase, MenuUIPath + "Option/M_OBack", 249 + Save_ZureX, 224 + Save_ZureY, _SetOpi); this.SetSprite(PNo_OBarPic + 0, MenuUIPath + "Option/M_OBar1", 478 + Save_ZureX, 237 + Save_ZureY + (59 * 0), _SetOpi, Math.floor(_MasVol), 100); this.SetSprite(PNo_OBarPic + 1, MenuUIPath + "Option/M_OBar2", 478 + Save_ZureX, 237 + Save_ZureY + (59 * 1), _SetOpi, Math.floor(_BGMVol), 100); this.SetSprite(PNo_OBarPic + 2, MenuUIPath + "Option/M_OBar3", 478 + Save_ZureX, 237 + Save_ZureY + (59 * 2), _SetOpi, Math.floor(_SEMVol), 100); this.SetSprite(PNo_OBarPic + 3, MenuUIPath + "Option/M_OBar4", 478 + Save_ZureX, 237 + Save_ZureY + (59 * 3), _SetOpi, Math.floor(_VoiceVol), 100); this.SetSprite(PNo_OBarHit + 0, MenuUIPath + "Option/M_OBar1", 478 + Save_ZureX, 237 + Save_ZureY + (59 * 0) - 10, 1 , 100 , 200); this.SetSprite(PNo_OBarHit + 1, MenuUIPath + "Option/M_OBar2", 478 + Save_ZureX, 237 + Save_ZureY + (59 * 1) - 10, 1 , 100 , 200); this.SetSprite(PNo_OBarHit + 2, MenuUIPath + "Option/M_OBar3", 478 + Save_ZureX, 237 + Save_ZureY + (59 * 2) - 10, 1 , 100 , 200); this.SetSprite(PNo_OBarHit + 3, MenuUIPath + "Option/M_OBar4", 478 + Save_ZureX, 237 + Save_ZureY + (59 * 3) - 10, 1 , 100 , 200); let BarWidth = 414; let SxPos = 0; SxPos = Math.floor(BarWidth * (_MasVol / 100)); this.SetSpriteC(PNo_OPosP + 0, MenuUIPath + "Option/M_OPoint", 478 + Save_ZureX + SxPos, 244 + Save_ZureY + (59 * 0), _SetOpi); SxPos = Math.floor(BarWidth * (_BGMVol / 100)); this.SetSpriteC(PNo_OPosP + 1, MenuUIPath + "Option/M_OPoint", 478 + Save_ZureX + SxPos, 244 + Save_ZureY + (59 * 1), _SetOpi); SxPos = Math.floor(BarWidth * (_SEMVol / 100)); this.SetSpriteC(PNo_OPosP + 2, MenuUIPath + "Option/M_OPoint", 478 + Save_ZureX + SxPos, 244 + Save_ZureY + (59 * 2), _SetOpi); SxPos = Math.floor(BarWidth * (_VoiceVol / 100)); this.SetSpriteC(PNo_OPosP + 3, MenuUIPath + "Option/M_OPoint", 478 + Save_ZureX + SxPos, 244 + Save_ZureY + (59 * 3), _SetOpi); this.SetSprite(PNo_OBtn, MenuUIPath + "Option/M_OSyokiBtn", 464 + Save_ZureX, 520 + Save_ZureY - 59, _SetOpi); this.SetSprite(PNo_OBase_Mute, MenuUIPath + "Option/PNo_OBase_Mute", 249 + Save_ZureX, 224 + Save_ZureY, _SetOpi); this.SetSprite(PN_OPBase , MenuUIPath + "Option/PN_OPBase" , _OPBasePs._x + Save_ZureX , _OPBasePs._y + Save_ZureY, _SetOpi); this.MoveSprite(PN_OPBase, true, true, 10); if ($gameSwitches.value(DownFpsSwt)) { this.SetSprite(PN_OPFpsS, MenuUIPath + "Option/M_OfpsSelecter", _OPFpsSPs._x + Save_ZureX, _OPFpsSPs._y + Save_ZureY, _SetOpi); } else { this.SetSprite(PN_OPFpsS, MenuUIPath + "Option/M_OfpsSelecter", _OPFpsSPs._x + Save_ZureX + 148, _OPFpsSPs._y + Save_ZureY, _SetOpi); } this.MoveSprite(PN_OPFpsS, true, true, 10); // if ($gameSwitches.value(SW_Live2DLight)) { // this.SetSprite(PN_OPLive2D, MenuUIPath + "Option/M_OfpsSelecter", _OPLive2DPs._x + Save_ZureX, _OPLive2DPs._y + Save_ZureY, _SetOpi); // this.SetSprite(PN_OPLive2D, MenuUIPath + "Option/M_OfpsSelecter", _OPLive2DPs._x + Save_ZureX + 148, _OPLive2DPs._y + Save_ZureY, _SetOpi); // this.MoveSprite(PN_OPLive2D, true, true, 10); _OPTitleFlg = (Save_ZureY == -39); if (!_OPTitleFlg) { this.SetSprite(PN_OPTtlOnlyImg, MenuUIPath + "Option/PN_OPTtlOnlyImg", _OPBasePs._x + Save_ZureX + 380 ,_OPFpsSPs._y + Save_ZureY + 50); } for (let i = 0; i <= ViewSpriteArr.length - 1; i++) { switch (ViewSpriteArr[i]){ case PNo_OBarHit + 0: case PNo_OBarHit + 1: case PNo_OBarHit + 2: case PNo_OBarHit + 3: this.MoveSprite(ViewSpriteArr[i], true, true, 10, 1, true, true); break; default: this.MoveSprite(ViewSpriteArr[i], true, true, 10, 255, true, true); } } }; Game_Interpreter.prototype.MasterVolSet = function (_SetVar) { $gameVariables.setValue(MasterVolVarNo, _SetVar); this.UTA_Save(); AudioManager.masterVolume = Math.floor($gameVariables.value(MasterVolVarNo)) / 100; } Game_Interpreter.prototype.BGMVolSet = function (_SetVar) { ConfigManager['bgmVolume'] = _SetVar; ConfigManager['meVolume'] = _SetVar; ConfigManager.save(); } Game_Interpreter.prototype.SEVolSet = function (_SetVar) { ConfigManager['seVolume'] = _SetVar; ConfigManager['bgsVolume'] = _SetVar; SoundManager.playOk(); ConfigManager.save(); } Game_Interpreter.prototype.VoiceVolSet = function (_SetVar) { $gameVariables.setValue(VoiceVolVarNo, _SetVar); VoiceVol = $gameVariables.value(VoiceVolVarNo); this.UTA_Save(); } Game_Interpreter.prototype.MenuOptionUpdate = function () { let _OverPicNoArr = [PNo_OBarHit + 0, PNo_OBarHit + 1, PNo_OBarHit + 2, PNo_OBarHit + 3, PNo_OBtn]; let _OverPicNo = overPointerSpCkArr(_OverPicNoArr); if(_OverPicNo != -1) { if (TouchInput.isTriggered() || TouchInput.isRepeated()) { let _BarPosX = TouchInput.mouseX - Save_ZureX - 478; let _SetVar = Math.floor((_BarPosX / 414) * 100); if(_SetVar < 2) _SetVar = 0; if(_SetVar > 98) _SetVar = 100; switch (_OverPicNo){ case PNo_OBarHit + 0: this.MasterVolSet(_SetVar); this.MenuOptionView(); break; case PNo_OBarHit + 1: this.BGMVolSet(_SetVar); this.MenuOptionView(); break; case PNo_OBarHit + 2: this.SEVolSet(_SetVar); this.PlaySe("zb_GetSup"); this.MenuOptionView(); break; case PNo_OBarHit + 3: this.VoiceVolSet(_SetVar); let _RandNo = Math.floor(Math.random() * 5); if (_RandNo == 0) this.PVoice("romasha","_p1_7_kansy"); if (_RandNo == 1) this.PVoice("romasha","_p1_10_yatta"); if (_RandNo == 2) this.PVoice("romasha","_p1_12_kora"); if (_RandNo == 3) this.PVoice("romasha","_p1_15_yann"); if (_RandNo == 4) this.PVoice("romasha","_p1_17_mou"); this.MenuOptionView(); break; case PNo_OBtn: SoundManager.playOk(); _SetVar = 30; this.MasterVolSet(30); this.BGMVolSet(_SetVar); this.SEVolSet(_SetVar); this.VoiceVolSet(_SetVar); this.MenuOptionView(); break; } } } let _CkNo = overSpriteClickable( PN_OPBase , _OPFpsSPs_CB); if (_CkNo != -1) { if (TouchInput.isTriggered()){ $gameSwitches.setValue(DownFpsSwt , _CkNo == 0); this.MoveSprite(PN_OPFpsS , _OPFpsSPs._x + Save_ZureX + (148 * _CkNo) , _OPFpsSPs._y + Save_ZureY , 3); this.UTA_Save(); } } _CkNo = overSpriteClickable( PN_OPBase , _OPLive2DPs_CB); if(_CkNo != -1 && _OPTitleFlg) { if (TouchInput.isTriggered()){ $gameSwitches.setValue(SW_Live2DLight , _CkNo == 0); this.MoveSprite(PN_OPLive2D , _OPLive2DPs._x + Save_ZureX + (148 * _CkNo) , _OPLive2DPs._y + Save_ZureY , 3); this.UTA_Save(); } } this.SpriteCngColor(PNo_OPosP + 0); this.SpriteCngColor(PNo_OPosP + 1); this.SpriteCngColor(PNo_OPosP + 2); this.SpriteCngColor(PNo_OPosP + 3); this.SpriteCngColor(PNo_OBtn); switch (_OverPicNo) { case PNo_OBarHit + 0: this.SpriteCngColor(PNo_OPosP + 0, [100, 100, 100, 0]); break; case PNo_OBarHit + 1: this.SpriteCngColor(PNo_OPosP + 1, [100, 100, 100, 0]); break; case PNo_OBarHit + 2: this.SpriteCngColor(PNo_OPosP + 2, [100, 100, 100, 0]); break; case PNo_OBarHit + 3: this.SpriteCngColor(PNo_OPosP + 3, [100, 100, 100, 0]); break; case PNo_OBtn: this.SpriteCngColor(PNo_OBtn, [100, 100, 100, 0]); break; } this.SpriteCngColor(PNo_OBase_Mute); if (overPointerSpCkTm(PNo_OBase_Mute)) { this.SpriteCngColor(PNo_OBase_Mute, [100, 100, 100, 0]); if (TouchInput.isTriggered()){ this.VoiceVolSet(0); this.MenuOptionView(); } } }