const RD_MassSizeX = 89; const RD_MassSizeY = 67; Game_Interpreter.prototype.RD_MapMassDraw = function (_XFlg, _Mint) { _XFlg = typeof _XFlg !== 'undefined' ? _XFlg : true; _Mint = typeof _Mint !== 'undefined' ? _Mint : 0; let _SetX = 327 + 501; let _SetY = 256; let _Ev_X = RDMapPosX + 578; let _Ev_Y = RDMapPosY - 5; if (RD_LeftStartFlg) { _SetX -= (6 * RD_MassSizeX); _Ev_X -= (6 * RD_MassSizeX); } this.RD_MassPicDel(); this.RD_EventPicDel(); for (let i = 0; i <= RD_DMapArr.length - 2; i++) { for (let j = 1; j <= RD_DMapArr[i].length - 2; j++) { if (RD_DMapArr[i][j] == null) continue; let _CkMass = RD_DMapArr[i][j]; let _MassPic = CkMass_MassPicGet(_CkMass); let _EvPic = CkMass_EvPicGet(_CkMass, j); let _SPicNo = PN_rdMapMass + (i * 5) + (j - 1); let _SEvPicNo = PN_rdMapEv + (i * 5) + (j - 1); let _opi = 255; let _CSetX = _SetX - (i * RD_MassSizeX); if (RD_LeftStartFlg) _CSetX = _SetX + (i * RD_MassSizeX); let _CSetY = _SetY + ((j - 1) * RD_MassSizeY); if (_MassPic == null) _MassPic = ""; if (_MassPic != "") { this.SetSpriteC(_SPicNo, RdnPicPath + "Ms/" + _MassPic, _CSetX, _CSetY, _opi); } let _SPicX = _Ev_X - (i * RD_MassSizeX); if (RD_LeftStartFlg) _SPicX = _Ev_X + (i * RD_MassSizeX); let _SPicY = _Ev_Y + ((j - 1) * RD_MassSizeY) + 62; if (_EvPic != "") { this.SetSpriteBC(_SEvPicNo, RdnPicPath + "Ev/" + _EvPic, _SPicX, _SPicY, _opi); } } } if (_Mint != 0) { if (_XFlg) { let _mvXcnt = (RD_DMapArr.length - 1); for (let i = 1; i <= RD_DMapArr[_mvXcnt].length - 2; i++) { if (RD_DMapArr[_mvXcnt][i] == null) continue; let _CkMass = RD_DMapArr[_mvXcnt][i]; let _MassPic = CkMass_MassPicGet(_CkMass); let _EvPic = CkMass_EvPicGet(_CkMass, i); let _CSetX = _SetX - (_mvXcnt * RD_MassSizeX); if (RD_LeftStartFlg) _CSetX = _SetX + (_mvXcnt * RD_MassSizeX); let _CSetY = _SetY + ((i - 1) * RD_MassSizeY); this.SetSpriteC(PN_rdMapMassView + i, RdnPicPath + "Ms/" + _MassPic, _CSetX, _CSetY, 0); let _SPicX = _Ev_X - (_mvXcnt * RD_MassSizeX); if (RD_LeftStartFlg) _SPicX = _Ev_X + (_mvXcnt * RD_MassSizeX); let _SPicY = _Ev_Y + ((i - 1) * RD_MassSizeY) + 62; if (_EvPic != "") { this.SetSpriteBC(PN_rdMapEvView + i, RdnPicPath + "Ev/" + _EvPic, _SPicX, _SPicY, 0); } } } else { let _mvYcnt = 0; if (_Mint < 0) _mvYcnt = RD_DMapArr[0].length - 1; for (let i = 0; i <= RD_DMapArr.length - 2; i++) { if (RD_DMapArr[i][_mvYcnt] == null) continue; let _CkMass = RD_DMapArr[i][_mvYcnt]; let _MassPic = CkMass_MassPicGet(_CkMass); let _EvPic = CkMass_EvPicGet(_CkMass, _mvYcnt); let _CSetX = _SetX - (i * RD_MassSizeX); if (RD_LeftStartFlg) _CSetX = _SetX + (i * RD_MassSizeX); let _CSetY = _SetY + ((_mvYcnt - 1) * RD_MassSizeY); this.SetSpriteC(PN_rdMapMassView + i, RdnPicPath + "Ms/" + _MassPic, _CSetX, _CSetY, 0); let _SPicX = _Ev_X - (i * RD_MassSizeX); if (RD_LeftStartFlg) _SPicX = _Ev_X + (i * RD_MassSizeX); let _SPicY = _Ev_Y + ((_mvYcnt - 1) * RD_MassSizeY) + 62; if (_EvPic != "") { this.SetSpriteBC(PN_rdMapEvView + i, RdnPicPath + "Ev/" + _EvPic, _SPicX, _SPicY, 0); } } } for (let i = PN_RootPic; i <= PN_RootPic + 6; i++) { this.DelSprite(i); } let _rdMoveX = 0; let _rdMoveY = 0; if (_XFlg) { _rdMoveX = RD_MassSizeX; if (RD_LeftStartFlg) _rdMoveX = -RD_MassSizeX; } else { if (_Mint < 0) { _rdMoveY = -RD_MassSizeY; } else { _rdMoveY = +RD_MassSizeY; } } for (let i = 0; i <= RD_DMapArr.length - 2; i++) { for (let j = 1; j <= RD_DMapArr[i].length - 2; j++) { if (RD_DMapArr[i][j] == null) continue; let _SPicNo = PN_rdMapMass + (i * 5) + (j - 1); let _SEvPicNo = PN_rdMapEv + (i * 5) + (j - 1); let _EvMoveSkip = false; let _opi = 255; if (_XFlg) { if (i == 0) _opi = 0; } else { if (_Mint < 0) { if (j == 1) _opi = 0; } else { if (j == RD_DMapArr[i].length - 2) _opi = 0; } let _CkMass = RD_DMapArr[i][j]; if (_CkMass != null) { if (_CkMass.putData != null) { switch (_CkMass.putData.type) { case "ライン": _EvMoveSkip = true; break; } } } } this.MoveSpriteAdd(_SPicNo, _rdMoveX, _rdMoveY, 15, _opi); if (!_EvMoveSkip) { this.MoveSpriteAdd(_SEvPicNo, _rdMoveX, _rdMoveY, 15, _opi); } } } for (let i = 0; i <= 7 - 1; i++) { this.MoveSpriteAdd(PN_rdMapMassView + i, _rdMoveX, _rdMoveY, 15, 255); this.MoveSpriteAdd(PN_rdMapEvView + i, _rdMoveX, _rdMoveY, 15, 255); } } } Game_Interpreter.prototype.RD_MapHPDraw = function () { D_Text_Cng_font = "Makinas"; this.SetSprite(PN_rbStateWin + 0, RdnPicPath + "Win_HpWin", 1102, 700); let _SetHpStr = $gameActors._data[1]._hp + " / " + $gameActors._data[1].mhp; this.SpriteStrC(PN_rbStateWin + 1, _SetHpStr, 35, 1300, 732, 255); D_Text_Cng_font = ""; } Game_Interpreter.prototype.RD_UIView = function () { this.SetSprite(PN_rbMapName + 0, RdnPicPath + "Win_MapName", -258, 9); D_Text_Cng_font = "Makinas"; this.SpriteStr(PN_rbMapName + 1, $gameSystem.RD_BaseData.name, 28, -258 + 30, 31, 0); this.MoveSprite(PN_rbMapName + 0, 0, true, 15); this.MoveSprite(PN_rbMapName + 1, 30, true, 15); this.MoveSprite(PN_BDeckBtn, true, true, 15); this.MoveSprite(PN_DFuti, true, true, 15); D_Text_Cng_font = ""; }