Game_Interpreter.prototype.Ex_RdnStart = function () { this.BtlCharaSetting(ExCharaName); BtlData.PlTurnCardPic = PlayerBtlChara.Name; _Syt_Rd_SettingFlg = false; RD_Id = dgnSel_RdId; this.SetCmnEventSc(CN_RdStart); }; Btl_CharaData.push( new Btl_Chara("Romasha_1" , ["romasha_talk" , MdlRomashaBattle], new Btl_Live2D(MdlRomashaBattle , 30) , new Btl_Live2D(MdlRomashaBattle , -55) , [], 180 , 3 , 5 , [4,4,4,4,4,4] , 141 ) );