const NullBalln = 19; let Nupu_PAdd_initMembers = Game_Event.prototype.initialize; Game_Event.prototype.initialize = function (mapId, eventId) { Nupu_PAdd_initMembers.apply(this, arguments); this.BallnZureY = -1 * Number(EventMetaGet(eventId, 'NKBz', 0)); this.TCkKyori = Number(EventMetaGet(eventId, 'NKr', 2.5)); this.TKBKyori = Number(EventMetaGet(eventId, 'NKB', 0)); if (this.TKBKyori == 0){ this.TKBKyori = this.TCkKyori; } this.TCkTYM = Number(EventMetaGet(eventId, 'TYM', 0.5)); if (this.TCkBlnNo == null) { this.TCkBlnNo = Number(EventMetaGet(eventId, 'TB', NullBalln)); } this.TcOkFlg = false; } Sprite_Character.prototype.startBalloon = function () { if (!this._balloonSprite) { this._balloonSprite = new Sprite_Balloon(); if (this._character.BallnZureY != undefined) { this._balloonSprite.anchor.y += this._character.BallnZureY; } } this._balloonSprite.setup(this._character.balloonId()); this.parent.addChild(this._balloonSprite); }; Game_Event.prototype.pd_TE_CheckTouchEvent = function () { this.TcOkFlg = false; if (this.__pd_TE.touchTriggerType >= 3) { if (TouchInput.isTriggered()) { if ($gameTemp._pd_TE_realTouchMapX >= this._realX && $gameTemp._pd_TE_realTouchMapX < this._realX + 1 && $gameTemp._pd_TE_realTouchMapY >= this._realY && $gameTemp._pd_TE_realTouchMapY < this._realY + 1) { $gameTemp._pd_TE_touchTriggerTime = Date.now(); } } else if (TouchInput.isReleased() && Date.now() - $gameTemp._pd_TE_touchTriggerTime <= 500) { if ($gameTemp._pd_TE_realTouchMapX >= this._realX && $gameTemp._pd_TE_realTouchMapX < this._realX + 1 && $gameTemp._pd_TE_realTouchMapY >= this._realY && $gameTemp._pd_TE_realTouchMapY < this._realY + 1) { $gameTemp._pd_TE_touchTriggerTime = 0; return true; } } } else if (this.__pd_TE.touchTriggerType >= 1) { let _ckX = Math.abs(this._realX - PL_realX); let _ckY = Math.abs(this._realY - PL_realY); if (this.TCkBlnNo == 19 || this.TCkBlnNo == 16) { if (this.TKBKyori >= _ckX && this.TKBKyori >= _ckY) { this.TcOkFlg = true; } else { this.TcOkFlg = false; } } else { this.TcOkFlg = true; } if (this.TCkKyori >= _ckX && this.TCkKyori >= _ckY) { if (TouchInput.isTriggered()) { if ($gameTemp._pd_TE_realTouchMapX >= this._realX && $gameTemp._pd_TE_realTouchMapX < this._realX + 1 && $gameTemp._pd_TE_realTouchMapY >= this._realY - this.TCkTYM && $gameTemp._pd_TE_realTouchMapY < this._realY + 1) { if (this._directionFix == false) { this._clkRtnDirection = this.direction(); this.turnTowardCharacter($gamePlayer); } if ($gamePlayer._directionFix == false) { $gamePlayer.turnTowardCharacter(this); } return true; } } } } return false; }; Game_Event.prototype.unlock = function (_TEFlg) { _TEFlg = typeof _TEFlg !== 'undefined' ? _TEFlg : true; if (this._locked) { this._locked = false; this.setDirection(this._prelockDirection); } if (this._clkRtnDirection != null && _TEFlg) { this.setDirection(this._clkRtnDirection); this._clkRtnDirection = null; } }; let Nupu_Game_CharacterBase_update = Game_CharacterBase.prototype.update; Game_CharacterBase.prototype.update = function () { Nupu_Game_CharacterBase_update.call(this); if (this.TcOkFlg && !$gameMap.isEventRunning()){ this.requestBalloon(this.TCkBlnNo); } }; Game_Interpreter.prototype._吹き出しバルーン変更 = function (_バルーン番号) { try { this.character(0).TCkBlnNo = _バルーン番号; } catch (e) { } }