const VN_Menuモラル = 91; const VN_Menu性的 = 92; const H_MaxRank経験値 = 700; let VN_HステRank_NUpdateSc = Game_Interpreter.prototype.NUpdateSc; Game_Interpreter.prototype.NUpdateSc = function () { VN_HステRank_NUpdateSc.call(this); for (let i = 0; i < 4; i++) { let ckValue = $gameVariables.value(VN_Kaihatu + i); let _開発Rank = 1; if (ckValue >= $Nupu_PSData.hStData.cRankValue) _開発Rank++; if (ckValue >= $Nupu_PSData.hStData.bRankValue) _開発Rank++; if (ckValue >= $Nupu_PSData.hStData.aRankValue) _開発Rank++; if (ckValue >= H_MaxRank経験値) _開発Rank++; $gameVariables.setValue(VN_HステRank + i , _開発Rank); } } let Menu_H_Data_Mode = 0; let DW2_Pos; let kaihatuRankSaveArr = []; Game_Interpreter.prototype.Menu_H_DataView = function (fadeInFlg) { fadeInFlg = typeof fadeInFlg !== 'undefined' ? fadeInFlg : false; useHStData = GetHStData(); ViewSpriteArr_Reset(); let fstOpacity = 255; if (fadeInFlg) { Menu_H_Data_Mode = 0; fstOpacity = 0; kaihatuRankSaveArr = []; } if ($gameVariables.value(VN_Menuモラル) == 0) $gameVariables.setValue(VN_Menuモラル ,"正義"); if ($gameVariables.value(VN_Menu性的) == 0) $gameVariables.setValue(VN_Menu性的 ,"嫌悪"); D_Text_Cng_font = "Makinas"; let DW1_Pos = new Pos2D(413, 163); this.SetSpriteC(PN_H_DWin0, Menu_H_UIPath + "Data/s_DataWin0", DW1_Pos._x, DW1_Pos._y, fstOpacity); this.SpriteStrC(PN_H_DWin0 + 1, $gameVariables.value(VN_Menuモラル) , 28, DW1_Pos._x - 91, DW1_Pos._y + 34, fstOpacity); this.SpriteStrC(PN_H_DWin0 + 2, $gameVariables.value(VN_Menu性的) , 28, DW1_Pos._x + 91, DW1_Pos._y + 34, fstOpacity); DW2_Pos = new Pos2D(1159, 270); this.Menu_H_DataWinDraw(1, fstOpacity); DW2_Pos = new Pos2D(410, 405); this.Menu_H_DataWinDraw(2, fstOpacity); DW2_Pos = new Pos2D(1159, 547); this.Menu_H_DataWinDraw(3, fstOpacity); DW2_Pos = new Pos2D(410, 680); this.Menu_H_DataWinDraw(4, fstOpacity); D_Text_Cng_font = ""; for (let i = 0; i <= ViewSpriteArr.length - 1; i++) { this.MoveSprite(ViewSpriteArr[i], true, true, 10, 255, true, true); } L2dFadeMdl("romasha_talk", "centerin", 10, "", null, null, -80, 0); this.SetCmnEventSc(CN_RomashaMotion); } Game_Interpreter.prototype.Menu_H_DataWinDraw = function (setMode, setOpacity) { let E_Mode = setMode - 1; let barValue = 0; let kaihatuRank = 1; barValue = $gameVariables.value(VN_Kaihatu + E_Mode) / 100; if ($gameVariables.value(VN_Kaihatu + E_Mode) >= 100) { kaihatuRank++; let _WariVar = $gameVariables.value(VN_Kaihatu + E_Mode) - 100; barValue = _WariVar / 150; } if ($gameVariables.value(VN_Kaihatu + E_Mode) >= 250) { kaihatuRank++; let _WariVar = $gameVariables.value(VN_Kaihatu + E_Mode) - 250; barValue = _WariVar / 200; } if ($gameVariables.value(VN_Kaihatu + E_Mode) >= 450) { kaihatuRank++; let _WariVar = $gameVariables.value(VN_Kaihatu + E_Mode) - 450; barValue = _WariVar / 250; } if ($gameVariables.value(VN_Kaihatu + E_Mode) >= H_MaxRank経験値) { kaihatuRank++; barValue = 1; } kaihatuRankSaveArr.push([setMode, kaihatuRank]); this.SetSpriteC(PN_H_DWin + 0 + (E_Mode * 6), Menu_H_UIPath + "Data/s_DataWin" + setMode, DW2_Pos._x, DW2_Pos._y, setOpacity); this.SetSpriteC(PN_H_DWin + 1 + (E_Mode * 6), Menu_H_UIPath + "Data/Win" + setMode + "_Mode" + kaihatuRank, DW2_Pos._x - 103, DW2_Pos._y + 29, setOpacity); this.SetSprite(PN_H_DWin + 2 + (E_Mode * 6), Menu_H_UIPath + "Data/StBar", DW2_Pos._x + -45, DW2_Pos._y - 1, setOpacity, barValue * 100); this.SetSpriteC(PN_H_DWin + 3 + (E_Mode * 6), Menu_H_UIPath + "Data/Rank_" + kaihatuRank, DW2_Pos._x + 137, DW2_Pos._y - 64, setOpacity); for (let i = 0; i <= useHStData.View_Rank.length - 1; i++) { if (useHStData.View_Rank[i].No == setMode && useHStData.View_Rank[i].rank == kaihatuRank) { this.SpriteStr(PN_H_DWin + 4 + (E_Mode * 6), useHStData.View_Rank[i].rankText1, 17, DW2_Pos._x - 40, DW2_Pos._y + 24, setOpacity); this.SpriteStr(PN_H_DWin + 5 + (E_Mode * 6), useHStData.View_Rank[i].rankText2, 17, DW2_Pos._x - 40, DW2_Pos._y + 50, setOpacity); break; } } } Game_Interpreter.prototype.Menu_H_DataUpdate = function () { switch (Menu_H_Data_Mode) { case 0: this.Menu_H_Data_SelectUpdate(); break; case 1: this.Menu_H_Data_開発DetaiUpdate(); break; } } Game_Interpreter.prototype.Menu_H_Data_SelectUpdate = function () { let _overArr = []; _overArr.push(PN_H_DWin + (0 * 6)); _overArr.push(PN_H_DWin + (1 * 6)); _overArr.push(PN_H_DWin + (2 * 6)); _overArr.push(PN_H_DWin + (3 * 6)); let _overNo = overPointerSpCkArr(_overArr); if (_overNo != -1) { if (GetSpriteData(_overNo) != undefined) { let _posX = GetSpriteData(_overNo)._x; let _posY = GetSpriteData(_overNo)._y; this.SetSpriteC(PN_H_DSelH, Menu_H_UIPath + "Data/dSelectH", _posX, _posY); } if (TouchInput.isTriggered()) { SoundManager.playOk(); let _ckNo = Math.floor((_overNo - PN_H_DWin) / 6); this.Menu_H_Data_開発DetailView(_ckNo); Menu_EditLayer++; Menu_H_Data_Mode = 1; } } else { this.DelSprite(PN_H_DSelH); } } let H_DataWinSelNo = -1; Game_Interpreter.prototype.Menu_H_Data_開発DetailView = function (ckModeNo) { H_DataWinSelNo = ckModeNo; ViewSpriteArr_Reset(); let rankNo = 1; for (let i = 0; i <= kaihatuRankSaveArr.length - 1; i++) { if (kaihatuRankSaveArr[i][0] == ckModeNo + 1) { rankNo = kaihatuRankSaveArr[i][1]; } } let titleText = ""; if (ckModeNo == 0) titleText = "口淫熟練度"; if (ckModeNo == 1) titleText = "乳開発度"; if (ckModeNo == 2) titleText = "尻開発度"; if (ckModeNo == 3) titleText = "膣開発度"; let setX = 355; let setY = 134; this.SetSprite(PN_DSBase, Menu_H_UIPath + "Data/ddBase", setX, setY, 0); this.SetSprite(PN_DSChara, Menu_H_UIPath + "Data/ddBody" + (ckModeNo + 1) + "_" + rankNo, setX, setY, 0); this.SetSprite(PN_DSTop, Menu_H_UIPath + "Data/ddBTop", setX, setY, 0); let _Keiken = $gameVariables.value(VN_Kaihatu + ckModeNo); let _BarWari = 1 - (_Keiken / H_MaxRank経験値); if (_BarWari < 0) _BarWari = 0; this.SetSprite(PN_DSKakusi, Menu_H_UIPath + "Data/ddKakusi", setX + 810, setY + 135, 255, -100 * _BarWari); let _owSet = "\\ow[0]" D_Text_Cng_font = "Makinas"; this.SpriteStr(PN_DSTtTxt, titleText, 40, setX + 305, setY + 58, 0); //this.SpriteStr(PN_DSKknTxt, _owSet + _Keiken, 25, setX + 758, setY + 100, 0); let _開発Rank = 1; if (_Keiken >= $Nupu_PSData.hStData.cRankValue) _開発Rank++; if (_Keiken >= $Nupu_PSData.hStData.bRankValue) _開発Rank++; if (_Keiken >= $Nupu_PSData.hStData.aRankValue) _開発Rank++; if (_Keiken >= H_MaxRank経験値) _開発Rank++; this.SetSprite(PN_DSTop + 1, Menu_H_UIPath + "Data/Rank_" + _開発Rank, setX + 751, setY + 76, 0); let _SelVNo = -1; for (let i = 0; i <= useHStData.View_Rank.length - 1; i++) { if (useHStData.View_Rank[i].No == ckModeNo + 1 && useHStData.View_Rank[i].rank == _開発Rank) { _SelVNo = i; break; } } if (_SelVNo != -1) { this.DelSpriteSpan(PN_DSStTxt + 0 , PN_DSStTxt + 2); let ckArr = useHStData.View_Rank[_SelVNo].rankSetu.split('\r\n'); for (let i = 0; i <= ckArr.length - 1; i++) { this.SpriteStr(PN_DSStTxt + i, ckArr[i], 22 , setX + 305, setY + 226 + i * 30, 0); } } let _実績SetX = setX + 390; let _実績SetY = setY + 411; let _実績Count = 0; for (let i = 0; i <= 6 - 1; i++) { if ($gameSwitches.value(SW_HJisseki + 1 + i + (6 * ckModeNo))) { let _実績ZureX = 0; let _実績ZureY = Math.floor(_実績Count / 2) * 30; if (_実績Count % 2 == 1) _実績ZureX = 193; this.SpriteStr(PN_DSJskTxt + i, "・" + $dataSystem.switches[SW_HJisseki + 1 + i + (6 * ckModeNo)], 25, _実績SetX + _実績ZureX, _実績SetY + _実績ZureY, 0); _実績Count++; } } for (let i = 0; i <= ViewSpriteArr.length - 1; i++) { this.MoveSprite(ViewSpriteArr[i], true, true, 10, 255, true, true); } D_Text_Cng_font = ""; } Game_Interpreter.prototype.Menu_H_Data_開発DetaiUpdate = function () { if (TouchInput.isCancelled() || Input.isTriggered('menu')) { this.Layer1_DelTopTop(PN_DSBase); Menu_H_Data_Mode = 0; L2dFadeMdl("romasha_talk", "centerin", 10, "", null, null, -80, 0); } }