let menuDataStateArr = []; class MenuDataState { constructor(setStateNo , setColorNo , set優先度) { this._No = setStateNo; this._ColNo = setColorNo; this._Yusen = set優先度; this.PicNo = -1; this.Desc = ""; this.PosX = 0; this.PosY = 0; } } let RentDeckNames = [ "レンタルデッキα" , "レンタルデッキβ" , "レンタルデッキγ", "レンタルデッキε" , "レンタルデッキΖ" , ]; let menuDataFlame = 0; let menu装備No = -1; Game_Interpreter.prototype.MenuDataView = function (fadeInFlg) { fadeInFlg = typeof fadeInFlg !== 'undefined' ? fadeInFlg : false; let setOpacity = 255; if (fadeInFlg) { menuDataFlame = 0; menuData_Mode = EnMenuDataMode.Top; setOpacity = 0; } if($gameSwitches.value(BtlStatic.SW_終了後HP回復)) { $gameActors._data[1]._hp = $gameActors._data[1].mhp; } befMenuDataDrawDeckNo = -1; menuDataStateArr = []; ViewSpriteArr_Reset(); this.SetSprite(PNo_DBase, MenuUIPath + "Data/D_Base", 218, 194, setOpacity); D_Text_Cng_font = "Makinas"; this.SpriteStr(PNo_NameTxt, "名前:ロマーシャ=ペイシェンス", 24, 252, 200, setOpacity); this.SpriteStr(PNo_SexTxt, "性別:female", 24, 698, 200, setOpacity); this.SetSprite(PN_LPGageBack, MenuUIPath + "Data/PN_LPGageBack", 487, 266, setOpacity); this.SetSprite(PN_LPGage, MenuUIPath + "Data/D_LPBar", 487, 266, setOpacity, Math.floor(($gameActors._data[1]._hp / $gameActors._data[1].mhp) * 100)); let hpText = $gameActors._data[1]._hp; this.SpriteStr(PNo_LPTxt, hpText, 25, 817 - 195, 260, setOpacity); let mpText = $gameVariables.value(VN_MpBase); if ($gameActors._data[1].equips()[3] != null) { mpText += $gameActors._data[1].equips()[3].params[1]; //称号(防具)の最大MP// はドロー追加 } //this.SpriteStr(PNo_CPTxt, mpText, 24, 649, 310 ,setOpacity); this.SetSprite(PNo_CPGage, MenuUIPath + "Data/D_MPBar", 494, 313, setOpacity, Math.floor((mpText / 7) * 100)); let drawCardText = $gameVariables.value(VN_DrowCard); if ($gameActors._data[1].equips()[3] != null) { drawCardText += $gameActors._data[1].equips()[3].params[6]; //称号(防具)の敏捷はドロー追加 } //this.SpriteStr(PNo_DrTxt, drawCardText, 24, 855, 310, setOpacity); if ($gameSwitches.value(SW_SijiView)) { this.SetSpriteC(PN_SijiView, MenuUIPath + "Data/SijiWin", 309, 450, setOpacity); this.SpriteStrC(PN_SijiTxt, $gameVariables.value(VN_Sijiritu) + "% ", 19, 350, 449, setOpacity); } let savePicPath = $gameActors.actor(1)._characterName.split('%')[0]; this.PlaySpriteAnimeC(PNo_CAnime, MenuUIPath + "Save/" + savePicPath, 6, 10, 312, 343); this.MenuMainData_DeckSelectBtnDraw(setOpacity); for (let i = 0; i <= $dataArmors.length - 1; i++) { if ($gameActors.actor(1).hasArmor($dataArmors[i + 1])) { menu装備No = i + 1; this.SpriteStr(PNo_SyogTxt, "称号:" + $dataArmors[i + 1].name, 24, 257, 489, setOpacity); } } if ($gameSystem.Gob奴隷Mode == undefined) $gameSystem.Gob奴隷Mode = false; if (!$gameSystem.Gob奴隷Mode) { this.SetSprite(PN_DtSyogo, MenuUIPath + "Equip/E_SyogoBtn", 626, 481, setOpacity); } this.DrawMenuDataState(setOpacity); this.SetSpriteC(PNo_AllBtn, MenuUIPath + "Data/D_ALLBtn", 755, 711, setOpacity); //this.SetSpriteC(PNo_VirusBtn, MenuUIPath + "Data/PNo_VirusBtn", 835, 711, setOpacity); //ウィルス対策機能はオミット if ($gameVariables.value(VN_RentDeckCnt) > 1 && $gameSwitches.value(SW_RentalOK) && !$gameSwitches.value(SW_RentalOnlyFlg)) { this.SetSpriteC(PN_RentDeckCng, MenuUIPath + "Data/PN_RentDeckCng", 877, 466, setOpacity); } for (let i = 0; i <= ViewSpriteArr.length - 1; i++) { this.MoveSprite(ViewSpriteArr[i], true, true, 10, 255 ,true,true); } D_Text_Cng_font = ""; } RentalDeck選択許可戻し = function () { $gameSwitches.setValue(SW_RentalOK , true); $gameSwitches.setValue(SW_RentalOnlyFlg , false); $gameVariables.setValue(VN_RentDeckSelectNo ,1); } Game_Interpreter.prototype.DrawMenuDataState = function (setOpacity) { menuDataStateArr = []; let ijoTextSize = 23; let ijoSetX = 257; let ijoSetY = 575; let ijoSpaceY = 33; for (let i = 0; i <= $gameActors._data[1]._states.length - 1; i++) { let stateId = $gameActors._data[1]._states[i]; if (MetaChecker($dataStates[stateId],"パッシブ") != ""){ let colorNo = 0; if (MetaChecker($dataStates[stateId], "文字色") != ""){ colorNo = Number(MetaChecker($dataStates[stateId], "文字色")); } let _優先度 = 0; if (MetaChecker($dataStates[stateId], "優先度") != "") { _優先度 = Number(MetaChecker($dataStates[stateId], "優先度")); } let Desc = ""; if (MetaChecker($dataStates[stateId], "説明") != "") { Desc = Number(MetaChecker($dataStates[stateId], "説明")); } let addStateData = new MenuDataState(stateId, colorNo,_優先度); addStateData.Desc = Desc; menuDataStateArr.push(addStateData); } } if (menuDataStateArr.length > 0) { let sortArr = []; sortArr.push(menuDataStateArr[0]); for (let i = 1; i <= menuDataStateArr.length - 1; i++) { let pushFlg = true; for (let j = 0; j <= sortArr.length - 1; j++) { if (sortArr[j]._Yusen < menuDataStateArr[i]._Yusen){ sortArr.splice(j, 0, menuDataStateArr[i]); pushFlg = false; break; } } if (pushFlg) sortArr.push(menuDataStateArr[i]); } menuDataStateArr = sortArr.slice(); for (let i = 0; i <= menuDataStateArr.length - 1; i++) { let stateName = $dataStates[menuDataStateArr[i]._No].name; let setText = "\\C[" + menuDataStateArr[i]._ColNo + "]" + stateName; let message3 = $dataStates[menuDataStateArr[i]._No].message3; if (message3 != undefined){ if (message3 != "") setText += "(" + message3 + ")"; } this.SpriteStr(PNo_JotaiTxt + i, setText, ijoTextSize, ijoSetX, ijoSetY + ijoSpaceY * i, setOpacity); menuDataStateArr[i].PicNo = PNo_JotaiTxt + i; menuDataStateArr[i].Desc = MetaChecker($dataStates[menuDataStateArr[i]._No] , "説明" , ""); menuDataStateArr[i].PosX = ijoSetX; menuDataStateArr[i].PosY = ijoSetY + ijoSpaceY * i; if (i == 3) break; } if (menuDataStateArr.length > 4){ this.SpriteStr(PNo_JotaiTxt + 4, "他 " + (menuDataStateArr.length - 4) + " 項目", 18, ijoSetX + 400, ijoSetY + ijoSpaceY * 4, setOpacity); } } else { this.SpriteStr(PNo_JotaiTxt + 0, "正常", ijoTextSize, ijoSetX, ijoSetY + ijoSpaceY * 0, setOpacity); this.SpriteStr(PNo_JotaiTxt + 1, "", ijoTextSize, ijoSetX, ijoSetY + ijoSpaceY * 1, setOpacity); this.SpriteStr(PNo_JotaiTxt + 2, "", ijoTextSize, ijoSetX, ijoSetY + ijoSpaceY * 2, setOpacity); this.SpriteStr(PNo_JotaiTxt + 3, "", ijoTextSize, ijoSetX, ijoSetY + ijoSpaceY * 3, setOpacity); } } Game_Interpreter.prototype.MenuMainData_DeckSelectBtnDraw = function (_SetOpi) { var _mainBtnAddStr = "a"; if ($gameSwitches.value(SW_RentalOnlyFlg)) { _mainBtnAddStr = "c"; $gameSystem.SelDeck = 2; } this.SetSprite(PNo_DeckBtn + 0, MenuUIPath + "Data/D_DeckBtn1_" + _mainBtnAddStr, 419 + 166 * 0, 399, _SetOpi); this.SetSprite(PNo_DeckBtn + 1, MenuUIPath + "Data/D_DeckBtn2_" + _mainBtnAddStr, 419 + 166 * 1, 399, _SetOpi); if ($gameSwitches.value(SW_RentalOK)) { this.SetSprite(PNo_DeckBtn + 2, MenuUIPath + "Data/D_DeckBtn3_a", 419 + 166 * 2, 399, _SetOpi); } this.SetSprite(PNo_DeckBtn + $gameSystem.SelDeck, MenuUIPath + "Data/D_DeckBtn" + ($gameSystem.SelDeck + 1) + "_b", 419 + 166 * $gameSystem.SelDeck, 399, _SetOpi); } const EnMenuDataMode = { Top: 0, State: 1 } let menuData_Mode = EnMenuDataMode.Top; let Equip_ExitFlg = false; Game_Interpreter.prototype.MenuDataUpdate = function () { if (menuSyogoDataFlg) { this.MenuEquip_SyogoUpdate(); Equip_ExitFlg = true; return; } if (Equip_ExitFlg) { Equip_ExitFlg = false; this.DelSpriteSpan(PNo_ESyogTxt + 1, PNo_ESyogTxt + 3); return; } if (menuDataFlame == 1) this.MenuDataView(); switch (menuData_Mode){ case EnMenuDataMode.Top: this.MainMenuData_TopUpdate(); break; case EnMenuDataMode.State: this.MainMenuData_StateUpdate(); } menuDataFlame++; } let MainMenuData_TopUpdate_OffFlame = 0; Game_Interpreter.prototype.MainMenuData_TopUpdate = function () { if (Menu_Data_VirusMode) { this.Menu_Data_VirusMode_Update(); return; } if (MainMenuData_TopUpdate_OffFlame > 0) { MainMenuData_TopUpdate_OffFlame--; return; } let ckPicArr = [PNo_AllBtn , PNo_VirusBtn , PN_RentDeckCng , PNo_SyogTxt,PN_DtSyogo, PNo_DeckBtn + 0, PNo_DeckBtn + 1, PNo_DeckBtn + 2]; let overPicNo = overPointerSpCkArr(ckPicArr); this.DelSpriteSpan(PN_MnReric , PN_MnReric + 2); this.SpriteCngColorArr(ckPicArr); switch (overPicNo) { case PNo_AllBtn: this.SpriteCngColor(PNo_AllBtn, [100, 100, 100, 0]) if (TouchInput.isTriggered()) { SoundManager.playOk(); menuData_Mode = EnMenuDataMode.State; Menu_EditLayer++; this.SpriteCngColor(PNo_AllBtn); this.MainMenuData_StateView(true); } break; case PNo_VirusBtn: this.SpriteCngColor(PNo_VirusBtn, [100, 100, 100, 0]); if (TouchInput.isTriggered()) { SoundManager.playOk(); this.Menu_Data_VirusMode_View(); return; } break; case PN_RentDeckCng: this.SpriteCngColor(PN_RentDeckCng, [100, 100, 100, 0]) if (TouchInput.isTriggered()) { SoundManager.playOk(); this.Menu_Data_RentDeckMode_View(); Menu_EditLayer = 1; return; } break; case PN_DtSyogo: this.SpriteCngColor(PN_DtSyogo, [100, 100, 100, 0]) if (TouchInput.isTriggered()) { SoundManager.playOk(); menuSyogoDataFlg = true; this.SetSprite(PN_SyogoStrBack, MenuUIPath + "Data/PN_SyogoStrBack", 0, 0); Menu_EditLayer = 1; this.MenuEquip_SyogoView(); } break; case PNo_SyogTxt: let setX = 180; let setY = 387; let setTextArr = $dataArmors[menu装備No].description.split('\n'); if (setTextArr.length > 1) { this.SetSprite(PN_MnReric, BtlPicPath + "PN_BCSetuWaku", setX, setY); setTextArr[1] = setTextArr[1].replace("" , "\n"); this.SpriteStr(PN_MnReric + 1, setTextArr[1], 22, setX + 13, setY + 15); } let rericNo = MetaChecker($dataArmors[menu装備No] , "Reric" , -1); if (rericNo != -1){ let rericItemData = $dataItems[Number(rericNo)]; this.SetSprite(PN_MnReric, BtlPicPath + "PN_BCSetuWaku", setX, setY); let ckDescriptionArr = rericItemData.description.split("\n"); let iconNo = rericItemData.iconIndex; let drawText = " " + "\\I[" + iconNo + "] " + rericItemData.name; this.SpriteStr(PN_MnReric + 1, drawText, 22, setX + 13, setY + 15); for (let j = 0; j <= ckDescriptionArr.length - 1; j++) { this.SpriteStr(PN_MnReric + 2 + j, ckDescriptionArr[j], 19, setX + 22, setY + 26 + (27 * (j + 1))); } } break; } switch (overPicNo) { case PNo_DeckBtn + 0: case PNo_DeckBtn + 1: case PNo_DeckBtn + 2: if ($gameSwitches.value(SW_RentalOnlyFlg)) return; this.MenuData_簡易DeckViewDraw(overPicNo - PNo_DeckBtn); this.SpriteCngColor(overPicNo, [100, 100, 100, 0]); if (TouchInput.isTriggered()) { SoundManager.playOk(); let picNo = overPicNo - PNo_DeckBtn; $gameSystem.SelDeck = picNo; $gameVariables.setValue(VN_UseDeckName , 0); this.MenuMainData_DeckSelectBtnDraw(255); } break; default: this.DelSpriteSpan(PN_SetuWaku, PN_T_Setu + 22); break; } let notDrawFlg = true; for (let i = 0; i <= menuDataStateArr.length - 1; i++) { let ckPicNo = menuDataStateArr[i].PicNo; let drawText = menuDataStateArr[i].Desc; if (drawText == "") continue; if (ckPicNo > 0) { let setX = menuDataStateArr[i].PosX - 62; let setY = menuDataStateArr[i].PosY - 89; if (overPointerSpCk(ckPicNo)) { notDrawFlg = false; this.SetSprite(PN_DataIjoWin , BtlPicPath + "BCard_SetuWin" , setX - 27 , setY - 19); this.SpriteStr(PN_DataIjoTxt, drawText, 20, setX, setY); } } } if (notDrawFlg) this.DelSpriteSpan(PN_DataIjoWin , PN_DataIjoTxt); } const VN_UseDeckName = 1095; let VN_UseDeckName_NUpdateSc = Game_Interpreter.prototype.NUpdateSc; Game_Interpreter.prototype.NUpdateSc = function () { VN_UseDeckName_NUpdateSc.call(this); if ($gameVariables.value(VN_UseDeckName) == 0) { switch ($gameSystem.SelDeck) { case 0: $gameVariables.setValue(VN_UseDeckName, "Deck-A"); break; case 1: $gameVariables.setValue(VN_UseDeckName, "Deck-B"); break; case 2: $gameVariables.setValue(VN_UseDeckName, "Rental"); break; } } } let befMenuDataDrawDeckNo = -1; Game_Interpreter.prototype.MenuData_簡易DeckViewDraw = function (deckNo) { if (befMenuDataDrawDeckNo != deckNo) { befMenuDataDrawDeckNo = deckNo; this.DelSpriteSpan(PN_SetuWaku, PN_T_Setu + 22); } let setX = 369 + 166 * deckNo; let setY = 120; this.SetSprite(PN_SetuWaku, MenuUIPath + "PN_SetuWaku", setX, setY); this.DeckCardIconDraw(PN_T_Setu , $gameSystem.DeckArr[deckNo] , setX, setY); } Game_Interpreter.prototype.EquipDeckIconDraw = function (underFlg) { var underFlg = typeof underFlg !== 'undefined' ? underFlg : false; let setX = 1123; let setY = 165; if (underFlg) { setX = 606; setY = 380; } this.SetSprite(PN_SetuWaku, MenuUIPath + "PN_EquipDeckWin", setX, setY); this.DeckCardIconDraw(PN_T_Setu , $gameSystem.DeckArr[$gameSystem.SelDeck] , setX, setY); } Game_Interpreter.prototype.EquipDeckIconDell = function () { this.DelSpriteSpan(PN_SetuWaku, PN_T_Setu + 10); } Game_Interpreter.prototype.DeckCardIconDraw = function (setPicNo , setDeckNoArr , setPosX , setPosY , picFlg) { var picFlg = typeof picFlg !== 'undefined' ? picFlg : false; let deckNoArr = []; let setX = setPosX; let setY = setPosY; for (let i = 0; i <= setDeckNoArr.length - 1; i++) { let newFlg = true; for (let j = 0; j <= deckNoArr.length - 1; j++) { if (deckNoArr[j]._No == setDeckNoArr[i]) { deckNoArr[j]._Cnt++; newFlg = false; } } if (newFlg) { deckNoArr.push(new DeckCardData(setDeckNoArr[i], 1)); } } let setCardStr = ""; let setNostr = ""; let cardIconTexts = []; let noIconTexts = []; for (let i = 0; i <= deckNoArr.length - 1; i++) { setCardStr += "\\I[" + $dataWeapons[deckNoArr[i]._No].iconIndex + "] "; let _piconNo = deckNoArr[i]._Cnt; if (_piconNo >= 11) _piconNo = 11; let SerIjoTc = _piconNo + Int1IcoNo - 1; setNostr += "\\I[" + SerIjoTc + "] "; if (i % 5 == 4) { cardIconTexts.push(setCardStr); noIconTexts.push(setNostr); setCardStr = ""; setNostr = ""; } } cardIconTexts.push(setCardStr); noIconTexts.push(setNostr); for (let i = 0; i <= cardIconTexts.length - 1; i++) { if (picFlg) { this.SetPicStr(setPicNo + i, cardIconTexts[i], 25, setX + 18, setY + 33 + (51 * i)); this.SetPicStr(setPicNo + 5 + i, noIconTexts[i], 25, setX + 8, setY + 39 + (51 * i)); } else { this.SpriteStr(setPicNo + i, cardIconTexts[i], 25, setX + 18, setY + 33 + (51 * i)); this.SpriteStr(setPicNo + 5 + i, noIconTexts[i], 25, setX + 8, setY + 39 + (51 * i)); } } } let menuDataStateArr2 = []; let menuDataStateDelPicArr = []; let menuDataStateBasePos = new Pos2D(244, 168); let menuDataStateScroll = new N_Scroll(MenuUIPath + "Data/D_IjoScBar", 444, PN_IjoScBar, menuDataStateBasePos._x + 557, menuDataStateBasePos._y + 61); menuDataStateScroll.ViewCount = 12; Game_Interpreter.prototype.MainMenuData_StateView = function (fadeInFlg) { fadeInFlg = typeof fadeInFlg !== 'undefined' ? fadeInFlg : false; let setOpacity = 255; if (fadeInFlg) { setOpacity = 0; menuDataStateScroll.ZureNo = 0; } ViewSpriteArr_Reset(); menuDataStateScroll.ItemCount = menuDataStateArr.length - 1; D_Text_Cng_font = "Makinas"; this.SetSprite(PN_IjoBase, MenuUIPath + "Data/D_IjoBase", menuDataStateBasePos._x, menuDataStateBasePos._y, setOpacity); this.ScrollView(menuDataStateScroll, 255); this.SetSprite(PN_IjoClose, MenuUIPath + "Data/D_IjoClose", menuDataStateBasePos._x + 362, menuDataStateBasePos._y + 512, setOpacity); let stateTextSize = 23; let stateSpaceY = 34; menuDataStateArr2 = menuDataStateArr.slice(); for (let i = 0; i <= menuDataStateArr2.length - 1; i++) { let zureNo = i + menuDataStateScroll.ZureNo; let stateNo = menuDataStateArr2[zureNo]._No; let stateName = $dataStates[stateNo].name; let setText = "\\C[" + menuDataStateArr2[zureNo]._ColNo + "]" + stateName; let message3 = $dataStates[stateNo].message3; menuDataStateArr2[zureNo].PicNo = PN_IjoTxt + i; menuDataStateArr2[zureNo].Desc = MetaChecker($dataStates[stateNo] , "説明" , ""); menuDataStateArr2[zureNo].PosX = menuDataStateBasePos._x + 42; menuDataStateArr2[zureNo].PosY = menuDataStateBasePos._y + 67 + (stateSpaceY * i); if (message3 != "") setText += "(" + message3 + ")"; this.SpriteStr(PN_IjoTxt + i, setText, stateTextSize, menuDataStateBasePos._x + 42, menuDataStateBasePos._y + 67 + (stateSpaceY * i), setOpacity); if (i == menuDataStateScroll.ViewCount) break; } this.DelSprite(PN_IjoScTop); this.DelSprite(PN_IjoScBtm); if (menuDataStateScroll.ZureNo != 0) { this.SetSpriteC(PN_IjoScTop, MenuUIPath + "Data/D_IjoScTop", menuDataStateBasePos._x + 283, menuDataStateBasePos._y + 36, setOpacity); } if (menuDataStateArr2.length - 1 > menuDataStateScroll.ViewCount + menuDataStateScroll.ZureNo) { this.SetSpriteC(PN_IjoScBtm, MenuUIPath + "Data/D_IjoScBtm", menuDataStateBasePos._x + 283, menuDataStateBasePos._y + 524, setOpacity); } menuDataStateDelPicArr = ViewSpriteArr.slice(); for (let i = 0; i <= menuDataStateScroll.ViewCount - 1; i++) { menuDataStateDelPicArr.push(PN_IjoTxt + i); } D_Text_Cng_font = ""; for (let i = 0; i <= ViewSpriteArr.length - 1; i++) { this.MoveSprite(ViewSpriteArr[i], true, true, 10, 255, true, true); } } Game_Interpreter.prototype.MainMenuData_StateUpdate = function () { let ckPicArr = [PN_IjoClose, PN_IjoScTop, PN_IjoScBtm]; let overPicNo = overPointerSpCkArr(ckPicArr); for (let i = 0; i <= ckPicArr.length - 1; i++) { this.SpriteCngColor(ckPicArr[i]); } if (overPicNo != -1) this.SpriteCngColor(overPicNo, [100, 100, 100, 0]); switch (overPicNo) { case PN_IjoClose: this.SpriteCngColor(PN_IjoClose, [100, 100, 100, 0]); if (TouchInput.isTriggered()) { SoundManager.playOk(); menuData_Mode = EnMenuDataMode.Top; Menu_EditLayer--; this.DelSpriteArr(menuDataStateDelPicArr); this.DelPict(PN_IjoScBar); } break; case PN_IjoScTop: this.SpriteCngColor(PN_IjoScTop, [100, 100, 100, 0]); if (TouchInput.isTriggered()) { SoundManager.playOk(); this.MainMenuData_StateScrollUp(); } break; case PN_IjoScBtm: this.SpriteCngColor(PN_IjoScBtm, [100, 100, 100, 0]); if (TouchInput.isTriggered()) { SoundManager.playOk(); this.MainMenuData_StateScrollDown(); } break; } let notDrawFlg = true; for (let i = 0; i <= menuDataStateArr2.length - 1; i++) { let ckPicNo = menuDataStateArr2[i].PicNo; let drawText = menuDataStateArr2[i].Desc; if (overPointerSpCk(ckPicNo) && drawText != "") { let setX = menuDataStateArr2[i].PosX - 62; let setY = menuDataStateArr2[i].PosY - 89; this.SetPict(PN_DataIjoWin , BtlPicPath + "BCard_SetuWin" , setX - 27 , setY - 19); this.SetPicStr(PN_DataIjoTxt, drawText, 20, setX, setY); notDrawFlg = false; } } if (notDrawFlg) { this.DelPictSpan(PN_DataIjoWin , PN_DataIjoTxt); } if (Input.isTriggered('menu') || TouchInput.isCancelled()) { this.DelSpriteArr(menuDataStateDelPicArr); this.DelPict(PN_IjoScBar); menuData_Mode = EnMenuDataMode.Top; this.DrawMenuDataState(255); } if (TouchInput.wheelY > 0) { this.MainMenuData_StateScrollDown(); } else if (TouchInput.wheelY < 0) { this.MainMenuData_StateScrollUp(); } } Game_Interpreter.prototype.MainMenuData_StateScrollUp = function () { if (menuDataStateScroll.ZureNo <= 0) return; menuDataStateScroll.ZureNo--; this.MainMenuData_StateView(); } Game_Interpreter.prototype.MainMenuData_StateScrollDown = function () { if (menuDataStateScroll.ZureNo + menuDataStateScroll.ViewCount > menuDataStateArr.length) return; menuDataStateScroll.ZureNo++; this.MainMenuData_StateView(); } let Menu_Data_RentDeckMode = false; let Menu_Data_RentDeckPicArr = []; let Menu_Data_RentDeckBefPicNo = -1; Game_Interpreter.prototype.Menu_Data_RentDeckMode_View = function () { Menu_Data_RentDeckMode = true; MeneExitOkFlg = false; Menu_Data_RentDeckPicArr = []; Menu_Data_RentDeckBefPicNo = -2; this.SetPict(PN_RentSelBase , MenuUIPath + "Data/PN_RentSelBase", 0, 0); this.Menu_Data_RentDeckMode_TextDraw(-1); } Game_Interpreter.prototype.Menu_Data_RentDeckMode_TextDraw = function (selectNo) { for (let i = 0; i < $gameVariables.value(VN_RentDeckCnt); i++) { let drawText = RentDeckNames[i]; if ($gameVariables.value(VN_RentDeckSelectNo) == i + 1) { drawText = SCol.Yel + drawText; } else if (i == selectNo) { drawText = SCol.Ppr + drawText; } this.SetPicStr(PN_RentSelText + i , drawText , 26 , 292 , 203 + 45 * i); Menu_Data_RentDeckPicArr.push(PN_RentSelText + i); } } Game_Interpreter.prototype.Menu_Data_RentDeckMode_Update = function () { Menu_EditLayer = 2; let picOverNo = overPointerCkArr(Menu_Data_RentDeckPicArr); if (picOverNo != -1) { picOverNo = picOverNo - PN_RentSelText; if (TouchInput.isTriggered()) { this.DelPictSpan(PN_RentSelText , PN_RentSelText + 7); $gameVariables.setValue(VN_RentDeckSelectNo , picOverNo + 1); this.Menu_Data_RentDeckMode_TextDraw(Menu_Data_RentDeckBefPicNo); RentalDeckSetting(); SoundManager.playOk(); return; } } if (Menu_Data_RentDeckBefPicNo != picOverNo) { Menu_Data_RentDeckBefPicNo = picOverNo; this.Menu_Data_RentDeckMode_TextDraw(Menu_Data_RentDeckBefPicNo); SoundManager.playCursor(); if (picOverNo == -1) { picOverNo = $gameVariables.value(VN_RentDeckSelectNo) - 1; } let resetArr = $Nupu_GameSetting.rentalDecks[picOverNo].deck.split(','); let deckArr = []; for (let i = 0; i < resetArr.length; i++) { deckArr.push(Number(resetArr[i])); } this.DelPictSpan(PN_RentSelDIcon , PN_RentSelDeckTxt); this.DeckCardIconDraw(PN_RentSelDIcon , deckArr , 688, 98 + 97 , true); } if (TouchInput.isCancelled()) { this.Menu_Data_RentDeckMode_Exit(); return; } } Game_Interpreter.prototype.Menu_Data_RentDeckMode_Exit = function () { Menu_Data_RentDeckMode = false; MeneExitOkFlg = true; this.DelPictSpan(PN_RentSelBase , PN_RentSelDeckTxt); } let Checkウィルス対策 = function (No) { return $gameSystem.AntiVirusNos.indexOf(No) != -1; } let Menu_Data_VirusMode_StartMenuLayer = -1; let Menu_Data_VirusMode = false; let ItmNo_ウィルス対策 = 286; let Menu_Data_VirusMode_PicArr = []; let Menu_Data_VirusMode_Initialize = Game_System.prototype.initialize; Game_System.prototype.initialize = function () { Menu_Data_VirusMode_Initialize.call(this); this.AntiVirusNos = []; }; Game_Interpreter.prototype.Menu_Data_VirusMode_View = function () { if ($gameSystem.AntiVirusNos == undefined) $gameSystem.AntiVirusNos = []; Menu_Data_VirusMode = true; Menu_EditLayer++; Menu_Data_VirusMode_StartMenuLayer = Menu_EditLayer; this.SetSprite(PNo_VirusBase, MenuUIPath + "Data/PNo_VirusBase", 0, 0); this.Menu_Data_VirusMode_Draw(); $gameActors.actor(1).addParam(0, $gameSystem.AntiVirusNos.length * 10); } Game_Interpreter.prototype.Menu_Data_VirusMode_Draw = function () { var viewCount = 0; Menu_Data_VirusMode_PicArr = []; for (let i = 0; i < 12; i++) { Menu_Data_VirusMode_PicArr.push(PNo_VirusCk + i); Menu_Data_VirusMode_PicArr.push(PNo_VirusTxt + i); var item = $dataItems[ItmNo_ウィルス対策 + i]; if ($gameParty.hasItem(item)) { var setPicName = "Data/PNo_VirusCk1"; if ($gameSystem.AntiVirusNos.indexOf(i) != -1) setPicName = "Data/PNo_VirusCk2"; this.SetSprite(PNo_VirusCk + i, MenuUIPath + setPicName, 386, 176 + viewCount * 45); this.SpriteStr( PNo_VirusTxt + i , item.name , 28 , 436 , 178 + viewCount * 45); viewCount++; } } } Game_Interpreter.prototype.Menu_Data_VirusMode_Update = function () { var overPicNo = overPointerSpCkArr(Menu_Data_VirusMode_PicArr); this.SpriteCngColorArr(Menu_Data_VirusMode_PicArr) if (overPicNo != -1) { if (PNo_VirusTxt <= overPicNo) overPicNo -= PNo_VirusTxt; else overPicNo -= PNo_VirusCk; console.log("overPicNo" + overPicNo); this.SpriteCngColor( PNo_VirusCk + overPicNo , [100,100,50,0]); this.SpriteCngColor( PNo_VirusTxt + overPicNo , [0,0,-100,0]); if (TouchInput.isTriggered()) { var index = $gameSystem.AntiVirusNos.indexOf(overPicNo); if (index != -1) $gameSystem.AntiVirusNos.splice(index , 1); else $gameSystem.AntiVirusNos.push(overPicNo); this.Menu_Data_VirusMode_Draw(); } } if (Menu_EditLayer != Menu_Data_VirusMode_StartMenuLayer) { Menu_Data_VirusMode = false; this.DelSpriteSpan(PNo_VirusBase , PNo_VirusTxt + 11); Menu_Data_VirusMode_StartMenuLayer = -1; $gameActors.actor(1).addParam(0, $gameSystem.AntiVirusNos.length * -10); this.MenuDataView(false); } }