/*:ja * @plugindesc * @author Nupuryu * * @help */ const Talk_WinPicNo = 480; let Talk_WinSetY = 0; let TxtName = ""; let TxtNameSet = function (_name) { TxtName = _name; } let MobName = ""; let MobNameSet = function (_name) { MobName = _name; } let btlFaceImg = ""; Game_Interpreter.prototype.btlFaceSet = function (_SetImgStr) { btlFaceImg = _SetImgStr; if (btlFaceImg.indexOf('roma_Face') != -1) { switch ($gameVariables.value(VN_TL2DKami)) { case 30: btlFaceImg += "_l" break; } } } let EnFadeInFlg = false; Game_Interpreter.prototype.EnFadeIN = function (_PicName, _Opi, _Time, _PicNo) { _Opi = typeof _Opi !== 'undefined' ? _Opi : 255; _Time = typeof _Time !== 'undefined' ? _Time : 25; _PicNo = typeof _PicNo !== 'undefined' ? _PicNo : PNo_Ensyutu; if (!EnFadeInFlg) { EnFadeInFlg = true; this.SetPict(_PicNo, _PicName, 0, 0, 0); this.MovePict(_PicNo, 0, 0, _Time, _Opi); this.wait(_Time); } } Game_Interpreter.prototype.EnFadeOut = function (_Time, _PicNo) { _Time = typeof _Time !== 'undefined' ? _Time : 25; _PicNo = typeof _PicNo !== 'undefined' ? _PicNo : PNo_Ensyutu; this.MovePict(_PicNo, 0, 0, _Time, 0); EnFadeInFlg = false; } let EnDFadeInFlg = false; Game_Interpreter.prototype.EnDFadeIN = function (_PicName, _Opi, _Time , _PicNo) { _Opi = typeof _Opi !== 'undefined' ? _Opi : 255; _Time = typeof _Time !== 'undefined' ? _Time : 25; _PicNo = typeof _PicNo !== 'undefined' ? _PicNo : PN_EnsyutuD; if (!EnDFadeInFlg) { this.EnFadeIN(_PicName, _Opi, _Time, _PicNo); } } Game_Interpreter.prototype.EnDFadeOut = function (_Time , _PicNo) { _Time = typeof _Time !== 'undefined' ? _Time : 25; _PicNo = typeof _PicNo !== 'undefined' ? _PicNo : PN_EnsyutuD; this.EnFadeOut(_Time, _PicNo); EnDFadeInFlg = false; } let MdlTxtName = ""; let AutoIconPos = 2; let MobYobiFaceImg = ""; let Nupu_command101 = Game_Interpreter.prototype.command101; Game_Interpreter.prototype.command101 = function () { AutoIconPos = this._params[3]; if (setBtlTalkDialogData != null) { Nupu_command101.call(this); } else { let WinWaku = ""; switch (this._params[3]) { case 0: Talk_WinSetY = 420 - 400; break; case 1: Talk_WinSetY = 420 - 146; break; case 2: Talk_WinSetY = 420 + 125; break; } switch (this._params[2]) { case 0: WinWaku = this._params[2]; if ((battleflg || TalkBtlFlg) && !LastEffectUISelectUpdate) { this.SetPict(Talk_WinPicNo, "system/BTalk_Win", 0, Talk_WinSetY); if (btlFaceImg == "") { this.SetPict(Talk_WinPicNo, "system/BTalk_Win_Base", 0, Talk_WinSetY); } else { this.SetPict(Talk_WinPicNo - 1, "pictures/Btl_Face/" + btlFaceImg, 131, Talk_WinSetY + 13); } DelSpriteSpan(PN_BSelfWin , PN_BSelfTxt + 1); } else { this.SetPict(Talk_WinPicNo, "system/Talk_Win", 0, Talk_WinSetY); } break; case 1: WinWaku = this._params[2]; if ((battleflg || TalkBtlFlg) && !LastEffectUISelectUpdate) { this.SetPict(Talk_WinPicNo, "system/BTalk_Win2", 0, Talk_WinSetY); } else { this.SetPict(Talk_WinPicNo, "system/Talk_Win_black", 0, Talk_WinSetY - 10); } break; } let expimgT = this._params[0].indexOf('_ExpImg'); let ImgCOunt = Number(this._params[0].slice(-1)); let YobFaceImg = this._params[0]; if (MobYobiFaceImg != "") { YobFaceImg = MobYobiFaceImg; MobYobiFaceImg = ""; } if (expimgT != -1) { let ck_Live2DName = this._params[0].substr(0, expimgT); MdlTxtName = modelSetting_NameGet(ck_Live2DName); L2dTalkTop(ck_Live2DName); this.MobAllBack(); this._params[0] = ""; Exp_No = this._params[1] + 1 + ((ImgCOunt - 1) * 8); for (let i = 0; i <= expSetting.length - 1; i++) { if (expSetting[i]._MdlName == ck_Live2DName) { if (expSetting[i]._FaceNo == Exp_No) { L2dSetMotion(ck_Live2DName, expSetting[i]._MtnName); } } } } else { MdlTxtName = ""; } this._params[2] = 2; Nupu_command101.call(this); if ($gameMessage._texts.length > 0) { if (TxtName != "") { $gameMessage._texts[0] = "\\n<" + TxtName + ">" + $gameMessage._texts[0]; } else { if (YobFaceImg.indexOf("_Tatie") != -1 && MobName != "") { $gameMessage._texts[0] = "\\n<" + MobName + ">" + $gameMessage._texts[0]; } else { if (MdlTxtName != "") { $gameMessage._texts[0] = "\\n<" + MdlTxtName + ">" + $gameMessage._texts[0]; } MdlTxtName = ""; } } } if($gameMessage._texts.length > 0) { if ($gameMessage._texts[0].indexOf("\\n<") == 0 || $gameMessage._texts[0].indexOf("\\N<") == 0){ if ($gameMessage._texts[0].slice(-1) == ">" && $gameMessage._texts.length > 1){ for (let i = 1; i <= $gameMessage._texts.length - 1; i++){ if (i == 1){ $gameMessage._texts[i - 1] += $gameMessage._texts[i]; } else { $gameMessage._texts[i - 1] = $gameMessage._texts[i]; } } $gameMessage._texts.pop(); } } this._params[0] = YobFaceImg; this._params[2] = WinWaku; } } }; let Nupu_Msg_close = Window_Message.prototype.close; Window_Message.prototype.close = function () { Nupu_Msg_close.call(this); $gameScreen.erasePicture(Talk_WinPicNo); $gameScreen.erasePicture(Talk_WinPicNo - 1); }; var Live2D_updatePlacement = Window_Message.prototype.updatePlacement; Window_Message.prototype.updatePlacement = function () { Live2D_updatePlacement.apply(this, arguments); this._positionType = $gameMessage.positionType(); this.y = this._positionType * (Graphics.boxHeight - this.height) / 2; this._goldWindow.y = this.y > 0 ? 0 : Graphics.boxHeight - this._goldWindow.height; this.x -= 10; switch (this._positionType){ case 0: this.y += 75; break; case 1: break; case 2: this.y -= 55; break; } if ((battleflg || TalkBtlFlg) && !LastEffectUISelectUpdate) { this.x += 210; } }; let Nupu_Msg_adjustPositionY = Window_NameBox.prototype.adjustPositionY; Window_NameBox.prototype.adjustPositionY = function () { Nupu_Msg_adjustPositionY.call(this); switch ($gameMessage.positionType()) { case 0: this.y -= 210; break; case 1: this.y -= 0; break; case 2: this.y -= 0; break; } } let LightMdlSetting = []; class _L2dLightMdl { constructor(_MdlName , _LightMdlName) { this._MdlName = _MdlName; this._LightMdlName = _LightMdlName; } } let SettingLightModel = function () { LightMdlSetting.forEach( LightMdlData => { let BaseMdlName = LightMdlData._MdlName; let CngMdlName = LightMdlData._LightMdlName; modelSetting.some(_ckModelData => { if(_ckModelData._MdlName == BaseMdlName) { let _AddFlg = true; modelSetting.some(_ckModelData_2 => { if(_ckModelData_2._MdlName == CngMdlName){ _ckModelData_2._Name = _ckModelData._Name; _ckModelData_2._StartLoad = _ckModelData._StartLoad; _ckModelData_2._ZureX = _ckModelData._ZureX; _ckModelData_2._ZureY = _ckModelData._ZureY; } _AddFlg = false; return true; }); if (_AddFlg) { modelSetting.push( new _L2dDtlSet( CngMdlName, _ckModelData._Name, _ckModelData._StartLoad, _ckModelData._ZureX, _ckModelData._ZureY ) ); } return true; } }); L2D_MosaicDataArr.some(_ckMosData => { if(_ckMosData._MdlName == BaseMdlName) { let _AddFlg = true; L2D_MosaicDataArr.some(_ckMosData_2 => { if(_ckMosData_2._Model == CngMdlName && _ckMosData_2._ArtMesh == _ckMosData._ArtMesh){ _ckMosData_2._MosPx = _ckMosData._MosPx; } _AddFlg = false; return true; }); if (_AddFlg) { L2D_MosaicMdlAdd(CngMdlName , _ckMosData._ArtMesh , _ckMosData._MosPx); } return true; } }); expSetting.some(_ckExpData => { if(_ckExpData._MdlName == BaseMdlName) { let _AddFlg = true; expSetting.some(_ckExpData_2 => { if(_ckExpData_2._MdlName == CngMdlName && _ckExpData_2._MtnName == _ckExpData._MtnName){ _ckExpData_2._FaceNo = _ckExpData._FaceNo; _ckExpData_2._LEyeMax = _ckExpData._LEyeMax; _ckExpData_2._REyeMax = _ckExpData._REyeMax; } _AddFlg = false; return true; }); if (_AddFlg) { expSetting.push(new _L2dExpSet( CngMdlName, _ckExpData._MtnName, _ckExpData._FaceNo, _ckExpData._LEyeMax, _ckExpData._REyeMax )); } return true; } }); seSetting.some(_ckSeData => { if(seSetting._MdlName == BaseMdlName) { let _AddFlg = true; seSetting.some(_ckSeData_2 => { if(_ckSeData_2._MdlName == CngMdlName && _ckSeData_2._SeName == _ckSeData._SeName){} _AddFlg = false; return true; }); if (_AddFlg) { seSetting.push(new _L2dSeSet( CngMdlName, _ckSeData._SeName )); } return true; } }); }); for (let i = 0; i <= LightMdlSetting.length - 1; i++) { for (let j = 0; j <= modelSetting.length - 1; j++) { if (modelSetting[j]._MdlName == LightMdlSetting[i]._MdlName) { let _AddFlg = true; for (let k = 0; k <= modelSetting.length - 1; k++) { if(modelSetting[k]._MdlName == LightMdlSetting[i]._LightMdlName) { _AddFlg = false; modelSetting[k]._Name = modelSetting[j]._Name; modelSetting[k]._StartLoad = modelSetting[j]._StartLoad; modelSetting[k]._ZureX = modelSetting[j]._ZureX; modelSetting[k]._ZureY = modelSetting[j]._ZureY; } } if(_AddFlg) { modelSetting.push( new _L2dDtlSet( LightMdlSetting[i]._LightMdlName, modelSetting[j]._Name, modelSetting[j]._StartLoad, modelSetting[j]._ZureX, modelSetting[j]._ZureY ) ) } break; } } } } let L2D_LightMdlCk = function (_MdlName) { if($gameSwitches.value(SW_Live2DLight)) { for (let i = 0; i <= LightMdlSetting.length - 1; i++) { if(_MdlName == LightMdlSetting[i]._MdlName) { return LightMdlSetting[i]._LightMdlName; } } } return _MdlName; } let LMdl_L2D_MdlNameCus = L2D_MdlNameCus; L2D_MdlNameCus = function(_MdlName) { _MdlName = L2D_LightMdlCk(_MdlName); return LMdl_L2D_MdlNameCus.apply(this, arguments); }