const CN_MenuStpCmn = 998; const CN_Menu強制終了 = 904; const SW_MenuHStOff = 20; const SW_MenuSaveOff = 1067; let MenuStopFlg = false; let Menu_Main_Selecter = 0; let MenuCngOkFlg = true; let LockNo = []; const VN_MenuCloseFlame = 146; const SW_MenuDeckOff = 26; let menuAutoCloseFlame = 0; Game_Interpreter.prototype.NupuLoadPicDel = function () { for (let i = PNo_MBase; i <= 300; i++) { this.DelSprite(i); this.DelPict(i); } _CmnSaveEndFlg = true; }; const MN_Title = 8; let MenuKnsOffCk = function () { if (MenuModeStr != _MMode.Map) return true; if (battleflg) return true; if ($gameMap._mapId == MN_Title) return true; return false; } Game_Interpreter.prototype.NupuMenuStart = function () { _Reset_AnalogMove(); RentalDeckSetting(); Menu着替え実行Flg = false; menuAutoCloseFlame = $gameVariables.value(VN_MenuCloseFlame); this.SetCmnEventSc(CN_BefMenu); let args = new Array("on"); this.pluginCommand("waitBlur", args); MenuKeyFlame = 0; MenuCngOkFlg = true; SelectMenuNoL1 = 1; ClickMenuNo = 1; Menu_EditLayer = 1; Menu_Main_Selecter = 0; menuSyogoDataFlg = Menu_RclickStopFlg = false; if (SaveSelPage > 3) SaveSelPage = 0; SaveSelectNo GetCard_Setting(); } function GetCard_CardSet(cardNo) { if ($gameSystem.GetCard.indexOf(cardNo) == -1) { $gameSystem.GetCard.push(cardNo); } } function GetCard_Setting() { for (let i = 1; i <= $dataWeapons.length - 1; i++) { if ($gameParty.hasItem($dataWeapons[i], true)) { GetCard_CardSet(i); } } $gameSystem.MasterDeck.forEach(cardNo => { GetCard_CardSet(cardNo); }); $gameSystem.DeckArr.forEach(deckArr => { deckArr.forEach(cardNo => { GetCard_CardSet(cardNo); }); }); } const CN_着替え後 = 366; Game_Interpreter.prototype.MenuEnd = function () { MenuFlame = 0; MenuAddresMode = 0; Menu_EditLayer = 1; this.Layer1_DelPicture(); this.MenuPicDel(); this.DelSpriteSpan(PN_SetuWaku, PN_T_Setu + 22); this.DelSpriteSpan(PNo_MBase , PN_MnReric); this.SetSprite(PNo_Map, MapPicPath + "UI_Map_CharaBack", 979, 0); let args = new Array("off"); this.pluginCommand("waitBlur", args); this.SetCmnEventSc(CN_着替え後); } Game_Interpreter.prototype.NupuMenuEnd_Cmn = function () { MenuCngOkFlg = true; MenuFlgSwich = false; this.MenuEnd(); Menu_RclickStopFlg = false; MeneExitOkFlg = false; Tutorial_Flg = _アルバムFlg = Item_BtlSelect_Flg = false; this.DelSpriteSpan(PN_MsBack, PN_MsSetVirs + 3); } Game_Interpreter.prototype.MenuPicDel = function () { let _DelPicAr = [PNo_MBase, PNo_MTBtn + 0, PNo_MTBtn + 1, PNo_MTBtn + 2, PNo_MBtn + 0, PNo_MBtn + 1, PNo_MBtn + 2, PNo_MBtn + 3, PNo_MBtn + 4, PNo_MBtn + 5, PNo_MBtn + 6, PNo_MBtn + 7, PNo_RockKey + 0, PNo_RockKey + 1, PNo_RockKey + 2, PNo_RockKey + 3, PNo_RockKey + 4, PNo_RockKey + 5]; this.DelSpriteArr(_DelPicAr); this.DelPictArr(_DelPicAr); } Game_Interpreter.prototype.MenuPicDelAll = function () { this.Layer1_DelPicture(); this.MenuPicDel(); } let Menu_DoCloseFlg = false; let MeneExitOkFlg = false; let MenuFlame = 0; let SelectMenuNoL1 = 1; let ClickMenuNo = 1; let menu_ZureA = -993; let MenuOpenNo = 0; Game_Interpreter.prototype.MenuBaseUpdate = function () { if (MenuModeStr == _MMode.TalkMode) return; if (MenuStopFlg) return; this.SetSprite(PNo_Map, MenuUIPath + "UI_Map_CharaBack", 979, 0); if (Memory_EndFlg) Menu_Main_Selecter = 2; switch (Menu_Main_Selecter) { case 0: this.MenuMainUpdate(); break; case 1: this.Menu_DE_Update(); break; case 2: this.Menu_H_BaseUpdate(); break; } MenuFlame++; if (menuAutoCloseFlame > 0) { menuAutoCloseFlame--; if (menuAutoCloseFlame == 0) { switch (Menu_Main_Selecter) { case 0: break; case 1: this.Dc_CloseBtn(); break; case 2: L2dFadeMdl("romasha_talk", "rightin", 20, "talk"); break; } this.NupuMenuEnd_Cmn(); this.SetCmnEventSc(CN_Menu強制終了); menuSyogoDataFlg = false; Equip_ExitFlg = false; this.Menu_Data_RentDeckMode_Exit(); return; } } } Game_Interpreter.prototype.MenuMainUpdate = function () { if (Menu_Data_RentDeckMode) { this.Menu_Data_RentDeckMode_Update(); return; } if (MenuFlame == 0) { if (Menu_DoCloseFlg) { Menu_DoCloseFlg = false; MenuFlgSwich = false; this.MenuEnd(); return; } MeneExitOkFlg = false; if (!_Menu_FstDeckFlg && !_Menu_FstHstFlg) { this.MenuSetup(); } } if (MenuFlame > 11) { MeneExitOkFlg = true; this.BtnPictUpdate(); this.MenuKeyWaitUpdate(); } } Game_Interpreter.prototype.MenuMainReset = function () { MenuFlame = -1; Menu_Main_Selecter = 0; this.Layer1_DelPicture(); if (_Menu_FstHstFlg || _Menu_FstDeckFlg) { _Menu_FstHstFlg = false; _Menu_FstDeckFlg = false; Menu_DoCloseFlg = true; } } const SW_ゴブリンパート = 750; const _M_BtnX = -15; const _M_BtnY = 170; Game_Interpreter.prototype.MenuSetup = function () { this.SetSprite(PNo_MTBtn + 0, MenuUIPath + "MTBtn1b", 342 + (242 * 0), 110 , 0); this.SetSprite(PNo_MTBtn + 1, MenuUIPath + "MTBtn2", 342 + (242 * 1), 110 , 0); this.SetSprite(PNo_MTBtn + 2, MenuUIPath + "MTBtn3", 342 + (242 * 2), 110 , 0); if (!$gameSwitches.value(SW_MenuDeckOff) || $gameSwitches.value(SW_ゴブリンパート)) { this.SetSprite(PNo_MTBtn + 1, MenuUIPath + "MTBtn2_d", 342 + (242 * 1), 110 , 0); } if ($gameSwitches.value(SW_MenuHStOff)) { this.SetSprite(PNo_MTBtn + 2, MenuUIPath + "MTBtn3_d", 342 + (242 * 2), 110 , 0); } this.SetSprite(PNo_MBase, MenuUIPath + "PNo_MBase", menu_ZureA, 75); this.MoveSprite(PNo_MBase, 0, 75, 5); this.MoveSprite(PNo_MTBtn + 0, 342 + (242 * 0), 110, 5); this.MoveSprite(PNo_MTBtn + 1, 342 + (242 * 1), 110, 5); this.MoveSprite(PNo_MTBtn + 2, 342 + (242 * 2), 110, 5); for (let i = 0; i <= 6; i++) { let _zY = 0; if (i == 6) _zY = 30 + 67; this.SetSprite(PNo_MBtn + i, MenuUIPath + "PNo_MBtn" + (i + 1) + "a", menu_ZureA, _M_BtnY + (67 * i) + _zY); if ($gameSwitches.value(SW_MenuSaveOff) && (i + 1) == 4) { this.SetSprite(PNo_MBtn + i, MenuUIPath + "PNo_MBtn4d", menu_ZureA, _M_BtnY + (67 * i) + _zY); } this.MoveSprite(PNo_MBtn + i, _M_BtnX, _M_BtnY + (67 * i) + _zY, 5); } if ($gameSwitches.value(SW_エンディング見た)) { this.SetSprite(PN_MSkipBtn, MenuUIPath + "PN_MSkipBtn", 0, 590); } if ($gameSwitches.value(SW_ルーザーズ敗北)) { this.DelSprite(PNo_MBtn + 1); } let _CngPicStr = MenuUIPath + "PNo_MBtn" + ClickMenuNo + "b"; let _CkNo = ClickMenuNo - 1; this.CngSprite(PNo_MBtn + _CkNo, _CngPicStr); _zY = 0; if (_CkNo == 6) _zY = 30 + 67; this.MoveSprite(PNo_MBtn + _CkNo, 0, _M_BtnY + (67 * _CkNo) + _zY, 5); if (MenuOpenNo == 0) { this.MenuDataView(true); } else { this.MenuMouseUpdate(); switch (MenuOpenNo) { case 1: this.MenuDataView(true); break; case 2: ItemMode = 0; this.MenuItemView(true); break; case 3: this.MenuEquipView(true); break; case 4: if (NowLoadNo > 36) { NowLoadNo = $gameVariables.value(VN_BefSaveNo); } if (NowLoadNo != -1) { if (NowLoadNo > 12) { SaveSelectNo = (NowLoadNo - 1) % 12; SaveSelPage = Math.floor((NowLoadNo - 1) / 12); } else { SaveSelectNo = NowLoadNo - 1; } } _File_CngFlg = true; this.MenuSaveView(true); break; case 5: this.MenuAddresView(true); break; case 6: this.MenuOptionView(true); break; case 7: this.MenuShutDownView(true); break; } ClickMenuNo = MenuOpenNo; this.MenuMainBtnDraw(); MenuOpenNo = 0; } } let _SaveWaitTimer = -1; let _SaveFileNo = 0; Game_Interpreter.prototype.BtnPictUpdate = function () { this.Layer1_Update(); if (_SaveWaitTimer >= 0) { MeneExitOkFlg = false; if (_SaveWaitTimer == 0) { MeneExitOkFlg = true; this.GameFileSave(_SaveFileNo); if (SaveCompAction != null) { SaveCompAction(this); SaveCompAction = null; } } _SaveWaitTimer--; } } let MenuKeyFlame = 0; let MenuKeyWait = 0; Game_Interpreter.prototype.MenuKeyWaitUpdate = function () { MenuKeyFlame++; if (MenuKeyWait > 0) { MenuKeyWait--; return; } this.MenuMouseUpdate(); } let _Bef_ClickNo = -1; Game_Interpreter.prototype.MenuMouseUpdate = function () { if (SaveClickOffFlame > 0) { SaveClickOffFlame--; return; } let _ckBtnPicArr = [ PNo_MBtn + 0, PNo_MBtn + 1, PNo_MBtn + 2, PNo_MBtn + 3, PNo_MBtn + 4, PNo_MBtn + 5, PNo_MBtn + 6 , PN_MSkipBtn, PNo_MailIcon]; if ($gameSwitches.value(SW_MenuSaveOff)) { _ckBtnPicArr = _ckBtnPicArr.filter(item => item !== PNo_MBtn + 3); } this.SpriteCngColor(PN_MSkipBtn); let _CkOverNoL1 = overPointerSpCkArr(_ckBtnPicArr); if (_CkOverNoL1 == PN_MSkipBtn) this.SpriteCngColor( PN_MSkipBtn , [100,100,100,0]); if (MenuOpenNo != 0) _CkOverNoL1 = PNo_MBtn + (MenuOpenNo - 1); if (_CkOverNoL1 != -1 && MenuCngOkFlg && !Item_BtlSelect_Flg) { MenuKeyFlame = 0; SelectMenuNoL1 = _CkOverNoL1 - PNo_MBtn + 1; if (TouchInput.isTriggered() && LockNo.indexOf(SelectMenuNoL1) == -1) { //クリック処理(それぞれ左項目) if (ClickMenuNo != _CkOverNoL1 - PNo_MBtn + 1) { Menu_Data_VirusMode = false; Menu_EditLayer = 1; _Bef_ClickNo = ClickMenuNo; ClickMenuNo = _CkOverNoL1 - PNo_MBtn + 1; if (_CkOverNoL1 == PNo_MailIcon) ClickMenuNo = 5; this.MenuMainBtnDraw(); if (ClickMenuNo != 7) { this.Layer1_DelPicture(); } switch (ClickMenuNo) { case 1: this.MenuDataView(true); break; case 2: if ($gameSwitches.value(SW_ルーザーズ敗北)) break; ItemMode = 0; this.MenuItemView(true); break; case 3: this.MenuEquipView(true); break; case 4: if (NowLoadNo > 36) { NowLoadNo = $gameVariables.value(VN_BefSaveNo); } if (NowLoadNo != -1) { if (NowLoadNo > 12) { SaveSelectNo = (NowLoadNo - 1) % 12; SaveSelPage = Math.floor((NowLoadNo - 1) / 12); } else { SaveSelectNo = NowLoadNo - 1; } } _File_CngFlg = true; this.MenuSaveView(true); break; case 5: this.MenuAddresView(true); break; case 6: this.MenuOptionView(true); break; case 7: this.MenuShutDownView(true); break; case 9: this.NupuMenuEnd_Cmn(); this.SetCmnEventSc(1789); menuSyogoDataFlg = false; Equip_ExitFlg = false; this.Menu_Data_RentDeckMode_Exit(); SoundManager.playOk(); return; } } SoundManager.playOk(); } } switch (ClickMenuNo) { case 1: this.MenuDataUpdate(); break; case 2: this.MenuItemUpdate(); break; case 3: this.MenuEquipUpdate(); break; case 4: this.MenuSaveUpdate(); break; case 5: this.MenuAddressUpdate(); break; case 6: this.MenuOptionUpdate(); break; case 7: this.MenuShutDownUpdate(); break; } this.MenuMainTopBtnUpdate(); } Game_Interpreter.prototype.MenuMainBtnDraw = function () { for (let i = 0; i <= 6; i++) { let zureY = 0; if (i == 6) zureY = 30 + 67; this.SetSprite(PNo_MBtn + i, MenuUIPath + "PNo_MBtn" + (i + 1) + "a", _M_BtnX, _M_BtnY + (67 * i) + zureY); } let cngPicStr = MenuUIPath + "PNo_MBtn" + ClickMenuNo + "b"; let ckNo = ClickMenuNo - 1; this.CngSprite(PNo_MBtn + ckNo, cngPicStr); _zY = 0; if (ckNo == 6) _zY = 30 + 67; this.MoveSprite(PNo_MBtn + ckNo, 0, _M_BtnY + (67 * ckNo) + _zY, 10); if ($gameSwitches.value(SW_ルーザーズ敗北)) { this.DelSprite(PNo_MBtn + 1); } } Game_Interpreter.prototype.MenuMainTopBtnDraw = function () { this.SetSprite(PNo_MTBtn + 0, MenuUIPath + "MTBtn1", 342 + (242 * 0), 110); this.SetSprite(PNo_MTBtn + 1, MenuUIPath + "MTBtn2", 342 + (242 * 1), 110); this.SetSprite(PNo_MTBtn + 2, MenuUIPath + "MTBtn3", 342 + (242 * 2), 110); if (!$gameSwitches.value(SW_MenuDeckOff) || $gameSwitches.value(SW_ゴブリンパート)) { this.SetSprite(PNo_MTBtn + 1, MenuUIPath + "MTBtn2_d", 342 + (242 * 1), 110); } if ($gameSwitches.value(SW_MenuHStOff)) { this.SetSprite(PNo_MTBtn + 2, MenuUIPath + "MTBtn3_d", 342 + (242 * 2), 110); } switch (Menu_Main_Selecter) { case 0: this.SetSprite(PNo_MTBtn + 0, MenuUIPath + "MTBtn1b", 342 + (242 * 0), 110); break; case 1: break; case 2: this.SetSprite(PNo_MTBtn + 2, MenuUIPath + "MTBtn3b", 342 + (242 * 2), 110); break; } } let _Menu_FstDeckFlg = false; let _Menu_FstHstFlg = false; let HMenuBtn_ViewFlg = true; let TopBtnUpdate_SkipFlame = 0; Game_Interpreter.prototype.MenuMainTopBtnUpdate = function () { if (_SaveWaitTimer > 0) return; if (Input.isTriggered('menu') || TouchInput.isCancelled()) return; if (TopBtnUpdate_SkipFlame > 0) { TopBtnUpdate_SkipFlame--; return; } if (Menu_Data_VirusMode) return; if (Menu_Data_RentDeckMode) return; this.ShutDownCk(); let topBtnPicArr = [PNo_MTBtn + 0, PNo_MTBtn + 1, PNo_MTBtn + 2, PN_HStBtn, PNo_TelIcon]; let overPicNo = overPointerSpCkArr(topBtnPicArr); this.SpriteCngColorArr(topBtnPicArr); if (_Menu_FstDeckFlg) { overPicNo = PNo_MTBtn + 1; } if (_Menu_FstHstFlg) { overPicNo = PNo_MTBtn + 2; } if (overPicNo != -1 && MenuCngOkFlg && !Item_BtlSelect_Flg) { if (!$gameSwitches.value(SW_MenuDeckOff) && overPicNo == PNo_MTBtn + 1) return; if ($gameSwitches.value(SW_MenuHStOff) && overPicNo == PNo_MTBtn + 2) return; this.SpriteCngColor(overPicNo, [100, 100, 100, 0]); if (TouchInput.isTriggered() || _Menu_FstDeckFlg || _Menu_FstHstFlg) { SoundManager.playOk(); switch (overPicNo) { case PNo_MTBtn + 0: case PNo_MTBtn + 1: case PNo_MTBtn + 2: MenuKeyFlame = 0; SelectMenuNoL1 = -1; Menu_EditLayer = 1; } switch (overPicNo) { case PNo_MTBtn + 0: if (Menu_Main_Selecter == 0) break; Menu_Main_Selecter = 0; ClickMenuNo = 1; SelectMenuNoL1 = 1; this.MenuDataView(true); break; case PNo_MTBtn + 1: case PNo_TelIcon: if ($gameSwitches.value(SW_ゴブリンパート)) return; if (!$gameSwitches.value(SW_MenuDeckOff)) break; if (Menu_Main_Selecter == 1) break; Menu_Main_Selecter = 1; this.N_DE_Start(); break; case PNo_MTBtn + 2: case PN_HStBtn: if (Input.isTriggered('menu') || TouchInput.isCancelled()) break; this.Layer1_DelPicture(); if (Menu_Main_Selecter == 2) break; Menu_Main_Selecter = 2; this.Menu_H_StartUp(); ClickMenuNo = 0; SoundManager.playOk(); break; } switch (overPicNo) { case PNo_MTBtn + 0: case PNo_MTBtn + 1: case PNo_MTBtn + 2: this.MenuMainTopBtnDraw(); } } } } let Menu_Hint_Mode = 0; Game_Interpreter.prototype.HintView = function (_SetFlg) { _SetFlg = typeof _SetFlg !== 'undefined' ? _SetFlg : false; let _SetOpi = 255; if (_SetFlg) { _SetOpi = 0; } ViewSpriteArr_Reset(); } Game_Interpreter.prototype.HintUpdate = function () { } let _SDownTimer = 0; let _SDownCancel = false; let _SDownDelPic = [PN_SDBack, PN_SDYes, PN_SDNo, PN_SDWaku, PN_SDGage]; Game_Interpreter.prototype.MenuShutDownView = function (_SetFlg) { MenuCngOkFlg = false; this.Layer1_DelTop(); this.SetSprite(PN_SDBack, MenuUIPath + "ShutDown/TitleBack", 0, 0, 1); this.SetSpriteC(PN_SDYes, MenuUIPath + "ShutDown/TitleBack_Yesa", 506, 446, 1); this.SetSpriteC(PN_SDNo, MenuUIPath + "ShutDown/TitleBack_Noa", 804, 446, 1); _SDownTimer = 0; _SDownCancel = false; for (let i = 0; i <= ViewSpriteArr.length - 1; i++) { this.MoveSprite(ViewSpriteArr[i], true, true, 10, 255, true, true); } } Game_Interpreter.prototype.MenuShutDownUpdate = function () { let overPicNo = overPointerSpCkArr([PN_SDYes, PN_SDNo]); switch (overPicNo) { case PN_SDYes: this.SetSpriteC(PN_SDYes, MenuUIPath + "ShutDown/TitleBack_Yesb", 506, 446); this.SetSpriteC(PN_SDNo, MenuUIPath + "ShutDown/TitleBack_Noa", 804, 446); break; case PN_SDNo: this.SetSpriteC(PN_SDYes, MenuUIPath + "ShutDown/TitleBack_Yesa", 506, 446); this.SetSpriteC(PN_SDNo, MenuUIPath + "ShutDown/TitleBack_Nob", 804, 446); break; } if (TouchInput.isTriggered() || TouchInput.isRepeated()) { switch (overPicNo) { case PN_SDYes: _SDownTimer = 1; break; case PN_SDNo: ClickMenuNo = _Bef_ClickNo; this.MenuMainBtnDraw(); _SDownCancel = true; _SDownTimer = 0; MenuCngOkFlg = true; break; } } if (Input.isTriggered('menu') || TouchInput.isCancelled()) { MenuCngOkFlg = true; } if (_SDownTimer > 0) { MenuCngOkFlg = true; this.SetSprite(PN_SDWaku, MenuUIPath + "ShutDown/Pic_SDWaku", 454, 483); this.SetSprite(PN_SDGage, MenuUIPath + "ShutDown/Pic_SDGage", 457, 485, 255, _SDownTimer); _SDownTimer++; if (_SDownTimer == 100) { GameResetFlame = 1; } } } Game_Interpreter.prototype.ShutDownCk = function () { if (_SDownCancel) { MenuKeyFlame = 0; this.DelSpriteArr(_SDownDelPic); this.MenuMainTopBtnDraw(); _SDownCancel = false; } } let Menu_EditLayer = 1; Game_Interpreter.prototype.Layer1_DelBtm = function (_No) { _No = typeof _No !== 'undefined' ? _No : 36; for (let i = _No; i <= 120; i++) this.DelPict(i); for (let i = _No; i <= 120; i++) this.DelSprite(i); } Game_Interpreter.prototype.Layer1_DelTop = function (_No) { _No = typeof _No !== 'undefined' ? _No : 135; for (let i = _No; i <= 180; i++) { this.DelPict(i); this.DelSprite(i); } } Game_Interpreter.prototype.Layer1_DelPicture = function (_BtmNo , _TopNo) { this.Layer1_DelBtm(_BtmNo); this.Layer1_DelTop(_TopNo); this.MoveSprite(PN_HBase); } Game_Interpreter.prototype.Layer1_Update = function () { if (MenuKeyFlame == 0) { this.MenuMainTopBtnDraw(); let _CkOverArr = []; for (let i = 0; i <= 7; i++) { if ($gameSwitches.value(SW_MenuSaveOff) && i == 3) continue; this.SpriteCngColor(PNo_MBtn + i); _CkOverArr.push(PNo_MBtn + i); } let _OverNo = overPointerSpCkArr(_CkOverArr); if (_OverNo != -1) { this.SpriteCngColor(_OverNo, [100, 100, 100, 0]) } } } Game_Interpreter.prototype.Layer1_MoveKey = function () { let KeyFlg = false; if (Input.isTriggered('up')) { MenuKeyFlame = 0; SelectMenuNoL1--; } else if (Input.isTriggered('left')) { MenuKeyFlame = 0; SelectMenuNoL1--; } else if (Input.isTriggered('right')) { MenuKeyFlame = 0; SelectMenuNoL1++; } else if (Input.isTriggered('down')) { MenuKeyFlame = 0; SelectMenuNoL1++; } if (SelectMenuNoL1 < 1) { SelectMenuNoL1 = 8; } if (SelectMenuNoL1 > 8) { SelectMenuNoL1 = 1; } } Game_Interpreter.prototype.Layer1_okkey = function () { switch (SelectMenuNoL1) { } } let N_LoadSuccessFlg = false; let _Live2DLoadFlame = 0; let romatalk_LoadFlg = false; let romatalk_IdlMtn = ""; Game_Interpreter.prototype.N_Start_Live2DSet = function () { romatalk_LoadFlg = true; } N_LoadingCanMove = Game_Player.prototype.canMove; Game_Player.prototype.canMove = function() { if (_Live2DLoadFlame > 0) return false; return N_LoadingCanMove.call(this); }; let b初期キャラ更新スキップFlg = false; const CN_スピナモードロード時処理 = 1448; const SW_スピナ操作モード = 19; let LoadingFrame = 0; const LoadingIconRollFrame = 120; let Loop200Flg = false; let CN_5章_着替えメニュー開き = 366; let FirstMdlLoadViewFlg = false; let Nupu_MenuUpdate = Game_Interpreter.prototype.NUpdate; Game_Interpreter.prototype.NUpdate = function () { function getRandomElementFromArray(array) { const randomIndex = Math.floor(Math.random() * array.length); return array[randomIndex]; } if (N_LoadSuccessFlg) { this.NupuLoadPicDel(); this.SetCmnEventSc(CN_着替え後); N_LoadSuccessFlg = false; b初期キャラ更新スキップFlg = true; SSkipLoadCmp_Func(); _Live2DLoadFlame = 5; romatalk_LoadFlg = false; for (let i = 0; i <= $gameSystem.Live2D_ViewSave.length - 1; i++) { if ($gameSystem.Live2D_ViewSave[i]._MdlName == "romasha_talk") { romatalk_LoadFlg = true; romatalk_IdlMtn = $gameSystem.Live2D_ViewSave[i]._IdlMtn; } } this.SetSprite(PN_LoadSucTop , "PN_LoadSucTop" , 0 , 0 ); this.SetSprite(PN_LoadSucGage , "PN_LoadSucGage" , 640 , 427 , 255 , 0 ); //this.MoveSprite(PN_LoadSucGage , true , true , _Live2DLoadFlame - 30 , true , 90); if (!NotRomaLoading) { this.PlaySpriteAnime(PN_RomaLoading , "PN_RomaLoading" , 20 , 5, 1290 , 672); } AbmNoArr_Get(); let ckData = getRandomElementFromArray(dataWeapons_AbmNo); while (ckData.id > 660 || ckData.id < 500) { ckData = getRandomElementFromArray(dataWeapons_AbmNo) } this.SpriteStrC(PN_LoadMiniGame , " \\I[" + ckData.iconIndex + "] " , 24 , 727 , 344 , 255 , 0 , 200); EasingStr = "easeInOutQuad"; this.MoveSprite(PN_LoadMiniGame , true , true , LoadingIconRollFrame , 255 , 200 , 200); EasingStr = ""; Loop200Flg = true; } if (_Live2DLoadFlame > 0) { LoadingFrame++; if (LoadingFrame % LoadingIconRollFrame == 0) { let mxSize = 200; if (Loop200Flg) { mxSize = 0; EasingStr = "easeInQuad"; } else { EasingStr = "easeInOutQuad"; let ckData = getRandomElementFromArray(dataWeapons_AbmNo); while (ckData.id > 660 || ckData.id < 500) { ckData = getRandomElementFromArray(dataWeapons_AbmNo) } this.SpriteStrC(PN_LoadMiniGame , " \\I[" + ckData.iconIndex + "] " , 24 , 727 , 344 , 255 , 0 , 200); } Loop200Flg = !Loop200Flg; this.MoveSprite(PN_LoadMiniGame , true , true , LoadingIconRollFrame , 255 , mxSize , 200); EasingStr = ""; } if (Live2DSubCounter < subLoadMdlSetting.length) _Live2DLoadFlame++; if (_Live2DLoadFlame == 4) { Live2D_Load(); } this.SetSprite(PN_LoadSucGage , "PN_LoadSucGage" , 640 , 427 , 255 , Live2DSubCounter/ subLoadMdlSetting.length * 100); D_Text_Cng_font = "Makinas"; let viewPar = Math.round(Live2DSubCounter/ subLoadMdlSetting.length * 100) ; this.SpriteStrC( PN_RomaLoadText , "Live2Dロード中(" + viewPar + "%)" , 17 , 734 , 452); D_Text_Cng_font = ""; if ($gameSwitches.value(SW_スピナ操作モード)) { romatalk_LoadFlg = false; L2dAutoFadeOut("romasha_talk", 1); } if (romatalk_LoadFlg) { let _ckdata = Game_Live2D.live2dData()[Game_Live2D.fullName("romasha_talk")]; if (!_ckdata) return; if (_Live2DLoadFlame == 3) { L2dAutoFadeOut("romasha_talk", 0); this.SetCmnEventSc(CN_romasha_talk); } if (_Live2DLoadFlame == 2) { L2dFadeMdl("romasha_talk", "rightin", 0, ""); } if (_Live2DLoadFlame == 1 && romatalk_IdlMtn != "") { if (L2D_MotionIndexGet("romasha_talk" , romatalk_IdlMtn) != -1) { L2dIdleStart("romasha_talk", romatalk_IdlMtn) this.SetCmnEventSc(CN_5章_着替えメニュー開き); } else { _Live2DLoadFlame++; } } } else { let _ckdata = Game_Live2D.live2dData()[Game_Live2D.fullName("romasha_talk")]; if (!_ckdata) return; if (!FirstMdlLoadViewFlg) { this.SetCmnEventSc(CN_スピナモードロード時処理); FirstMdlLoadViewFlg = true; } } if (_Live2DLoadFlame == 1) { this.MoveSprite(PN_LoadSucTop , true,true,10 , 0); this.MoveSprite(PN_LoadSucGage , true,true,10 , 0); this.MoveSprite(PN_RomaLoading , true,true,10 , 0); this.MoveSprite(PN_RomaLoadText , true,true,10 , 0); this.MoveSprite(PN_LoadMiniGame , true,true,10 , 0); } _Live2DLoadFlame--; } Nupu_MenuUpdate.call(this); if (CGet_ViewFlg()) { } else { if (MenuFlgSwich) { if (MenuFlame == 0) { this.NupuMenuStart(); } this.MenuBaseUpdate(); } else { if (MeneExitOkFlg) { MenuFlgSwich = false; this.MenuEnd(); MeneExitOkFlg = false; } } } }; let Menu禁止Flg = false; let Menu禁止Flame = 0; let MenuFlgSwich = false; let Menu_RclickStopFlg = false; let Menu_RclickStopFlame = 0; let Menu強制OpenFlg = false; let Menu着替え実行Flg = false; (function () { Scene_Map.prototype.isMenuCalled = function () { if (Menu_RclickStopFlame > 0) { Menu_RclickStopFlame--; return; } if ($gamePlayer.isMoveRouteForcing()) return; if (_SaveWaitTimer > 0) return; if (Tutorial_Flg) return; if (_アルバムFlg) return; if (Equip_ExitFlg) return; if (battleflg || RD_Flg || fuzokuFlg) return false; if (Menu禁止Flg) return false; if (Menu禁止Flame > 0) { Menu禁止Flame--; return false; } if (_Live2DLoadFlame > 0) return false; if (Item_BtlSelect_Flg) return false; if (MenuKnsOffCk()) return false; let _MenuOpenScFlg = false; if (!MenuFlgSwich) { if (overPointerSpCk(PNo_MailIcon) && TouchInput.isTriggered()) { menuDataFlame = 0; MenuOpenNo = ClickMenuNo = 5; _MenuOpenScFlg = true; } if (overPointerSpCk(PNo_TelIcon) && TouchInput.isTriggered()) { menuDataFlame = 0; _Menu_FstDeckFlg = true; _MenuOpenScFlg = true; } if (overPointerSpCk(PN_HStBtn) && TouchInput.isTriggered()) { menuDataFlame = 0; _Menu_FstHstFlg = true; _MenuOpenScFlg = true; } } if (Input.isTriggered('menu') || TouchInput.isCancelled() || _MenuOpenScFlg || Menu強制OpenFlg) { _Reset_AnalogMove(); Menu強制OpenFlg = false; if (MenuStopFlg) return; if (CGet_ViewFlg()) return false; if ($gameSystem.isMenuEnabled()) { if (Menu_Main_Selecter != 1 && !Menu_RclickStopFlg) { SoundManager.playCancel(); } if (MenuFlame == 0) { MenuFlgSwich = true; L2dSetMotion("romasha_talk", "device"); $gameTemp.reserveCommonEvent(CN_L2DIdlSet); } } else { $gameTemp.reserveCommonEvent(CN_MenuStpCmn); } if (MeneExitOkFlg && !Menu_RclickStopFlg) { if (Menu_EditLayer <= 1) { if (ClickMenuNo != 8) { MenuFlgSwich = false; Menu_Main_Selecter = 0; } else { _SDownCancel = true; _SDownTimer = 0; ClickMenuNo = _Bef_ClickNo; } } else { Menu_EditLayer--; } } } return false; }; Scene_Base.prototype.checkGameover = function () { if ($gameParty.isAllDead()) { //SceneManager.goto(Scene_Gameover); //$gameScreen.startFadeOut(30); //フェードアウトするぜ //$gameSwitches.setValue(switchId, true); //全滅したぜ //$gameParty.reviveBattleMembers(); //みんな生き返るぜ } }; })(); let Nupu_Game_Player_triggerAction = Game_Player.prototype.triggerAction; Game_Player.prototype.triggerAction = function () { if (!MenuFlgSwich) { Nupu_Game_Player_triggerAction.call(this); } return false; }; let Nupu_MapPLUpdate = PlayerMover.prototype.update; PlayerMover.prototype.update = function () { Nupu_MapPLUpdate.call(this); if (MenuFlgSwich) { this.clearTargetPosition(); $gameTemp.clearDestination(); } } let ClickCkFlg = false; let ClickCk_BtnArr = []; let _ClickCk_flame = 0; Game_Interpreter.prototype.ClickCk_WinView = function (_DrawTxtArr, _WinNo) { _WinNo = typeof _WinNo !== 'undefined' ? _WinNo : 0; _ClickCk_flame = 0; ClickCk_BtnArr = []; this.SetPictFIn(PN_ClickCk_Back, "Black", 0, 0, 0, 0, 15, 150); let _SetImg = MenuUIPath + "PN_ClickCk"; if (_WinNo != 0) { _SetImg += "_" + _WinNo; } switch (_WinNo) { case 0: this.SetPictFIn(PN_ClickCk_Yes, MenuUIPath + "PN_ClickCk_Yesa", 432, 420, 0, 0, 15); this.SetPictFIn(PN_ClickCk_No, MenuUIPath + "PN_ClickCk_Noa", 432 + 310, 420, 0, 0, 15); ClickCk_BtnArr = [PN_ClickCk_Yes, PN_ClickCk_No]; break; case 1: break; } this.SetPictFInC(PN_ClickCk, _SetImg, 720, 405, 0, 0, 15); if (_DrawTxtArr.length == 1) { this.SetPicStrC(PN_ClickCk_Txt, _DrawTxtArr[0], 38, 672, 338, 0); this.MovePict(PN_ClickCk_Txt, true, true, 10); } if (_DrawTxtArr.length == 2) { this.SetPicStrC(PN_ClickCk_Txt + 0, _DrawTxtArr[0], 38, 672, 314, 0); this.SetPicStrC(PN_ClickCk_Txt + 1, _DrawTxtArr[1], 38, 672, 314 + 60, 0); this.MovePict(PN_ClickCk_Txt + 0, true, true, 10); this.MovePict(PN_ClickCk_Txt + 1, true, true, 10); } ClickCkFlg = true; } Game_Interpreter.prototype.ClickCk_Update = function () { _ClickCk_flame++; if (_ClickCk_flame < 16) return -1; this.CngPict(PN_ClickCk_Yes, MenuUIPath + "PN_ClickCk_Yesa"); this.CngPict(PN_ClickCk_No, MenuUIPath + "PN_ClickCk_Noa"); let _CNo = overPointerCkArr(ClickCk_BtnArr); if (_CNo != -1) { switch (_CNo) { case PN_ClickCk_Yes: this.CngPict(PN_ClickCk_Yes, MenuUIPath + "PN_ClickCk_Yesb"); if (TouchInput.isTriggered()) { SoundManager.playOk(); return PN_ClickCk_Yes; } break; case PN_ClickCk_No: this.CngPict(PN_ClickCk_No, MenuUIPath + "PN_ClickCk_Nob"); if (TouchInput.isTriggered()) { SoundManager.playOk(); return PN_ClickCk_No; } break; } } return -1; } Game_Interpreter.prototype.ClickCk_WinDel = function () { this.DelPictSpan(PN_ClickCk_Back, PN_ClickCk_No); ClickCkFlg = false; }