Game_Interpreter.prototype.RomaSpineSkinSet = function () { if ($gameSwitches.value(228) || $gameSwitches.value(SW_武器OFF)) { this.delSpineSkin("Romasha", "Weapon/Sword"); } else{ this.AddSpineSkin("Romasha", "Weapon/Sword"); } this.AddSpineSkin("Romasha", "Base/Bare"); this.delSpineSkin("Romasha", "Bust/BareBust"); this.delSpineSkin("Romasha", "Bust/Bra"); this.delSpineSkin("Romasha", "Bust/InnerBust"); this.delSpineSkin("Romasha", "Pants"); this.delSpineSkin("Romasha", "Weapon/Spear"); this.delSpineSkin("Romasha", "ArmedArm"); this.delSpineSkin("Romasha", "ArmedBody"); this.delSpineSkin("Romasha", "ArmedBoot"); this.delSpineSkin("Romasha", "ArmedBustAcce"); this.delSpineSkin("Romasha", "ArmedHand"); this.delSpineSkin("Romasha", "ArmedHip"); this.delSpineSkin("Romasha", "ArmedLeg"); this.delSpineSkin("Romasha", "ArmedPlate"); this.delSpineSkin("Romasha", "ArmedPlateBust"); this.delSpineSkin("Romasha", "ArmedShoulder"); this.delSpineSkin("Romasha", "Device"); this.delSpineSkin("Romasha", "InnerBody"); this.delSpineSkin("Romasha", "InnerLeg"); this.delSpineSkin("Romasha", "Native_Bottom"); this.delSpineSkin("Romasha", "Native_Upper"); if (FinalFormFlg) { this.AddSpineSkin("Romasha", "Hair/Long"); this.AddSpineSkin("Romasha", "Final/Final"); this.AddSpineSkin("Romasha", "Weapon/Spear"); this.SpineSkinCng(PN_CharacterPL); return; } switch ($gameVariables.value(VN_TL2DKami)) { case 0: this.AddSpineSkin("Romasha", "Hair/Short"); break; case 30: this.AddSpineSkin("Romasha", "Hair/Long"); break; } let ckKigaeNo = $gameVariables.value(VN_TL2DKigae); if ($gameSwitches.value(SW_キャストオフ)) { ckKigaeNo = 30; } switch (ckKigaeNo) { case 0: this.delSpineSkin("Romasha", "Base/Bare"); this.AddSpineSkin("Romasha", "Base/UniformBattle"); break; case 1: this.delSpineSkin("Romasha", "Base/Bare"); this.AddSpineSkin("Romasha", "Base/UniformA"); break; case 2: this.delSpineSkin("Romasha", "Base/Bare"); this.AddSpineSkin("Romasha", "Base/UniformB"); break; default: if ($gameSwitches.value(SW_MizugiON)) { this.delSpineSkin("Romasha", "Base/Bare"); this.AddSpineSkin("Romasha", "Base/Swim"); break; } if ($gameSwitches.value(SW_NemakiON)) { this.delSpineSkin("Romasha", "Base/Bare"); this.AddSpineSkin("Romasha", "Base/Negligee"); break; } if ($gameSwitches.value(SW_MinzokuON)) { if (!$gameSwitches.value(SW_RobuON)) { this.delSpineSkin("Romasha", "Base/Bare"); this.AddSpineSkin("Romasha", "Base/Native"); this.delSpineSkin("Romasha", "Native_Bottom"); this.delSpineSkin("Romasha", "Native_Upper"); if (!$gameSwitches.value(SW_MinzokuTopON)) { this.AddSpineSkin("Romasha", "Native_Upper"); } if (!$gameSwitches.value(SW_MinzokuBtmON)) { this.AddSpineSkin("Romasha", "Native_Bottom"); } break; } if ($gameSwitches.value(SW_L2Dローブ)) { this.delSpineSkin("Romasha", "Base/Bare"); this.AddSpineSkin("Romasha", "Base/Coat"); this.delSpineSkin("Romasha", "Hair/Short"); this.delSpineSkin("Romasha", "Hair/Long"); } } if ($gameSwitches.value(SW_BaniON)) { this.delSpineSkin("Romasha", "Base/Bare"); this.AddSpineSkin("Romasha", "Base/Bunny"); this.delSpineSkin("Romasha", "Native_Bottom"); this.delSpineSkin("Romasha", "Native_Upper"); break; } this.AddSpineSkin("Romasha", "Bust/BareBust"); if (!$gameSwitches.value(SW_キャストオフ)) { if (!$gameSwitches.value(SW_BuraOFF)) { this.AddSpineSkin("Romasha", "Bust/Bra"); } if (!$gameSwitches.value(SW_PantuOFF)) { this.AddSpineSkin("Romasha", "Pants"); } } else { if (AccessFlg){ this.delSpineSkin("Romasha", "Native_Bottom"); this.delSpineSkin("Romasha", "Native_Upper"); this.AddSpineSkin("Romasha", "InnerBody"); this.AddSpineSkin("Romasha", "Bust/InnerBust"); this.AddSpineSkin("Romasha", "InnerLeg"); } } if ($gameSwitches.value(SW_L2Dタオル)) { this.AddSpineSkin("Romasha", "Base/Bare" , "TawelBase"); this.AddSpineSkin("Romasha", "Base/Towel"); this.delSpineSkin("Romasha", "Bust/BareBust"); this.delSpineSkin("Romasha", "Bust/Bra"); this.delSpineSkin("Romasha", "Bust/InnerBust"); this.delSpineSkin("Romasha", "Pants"); break; } //let l2DRobValue = L2D_ParamGet(MdlRomashaBattle,"hudoON"); if (battleflg && $gameSwitches.value(SW_L2Dローブ)) { this.delSpineSkin("Romasha", "Base/Bare"); this.AddSpineSkin("Romasha", "Base/Coat"); break; } break; } if ($gameActors.actor(1).isStateAffected(En_StNo.ホルモンウイルスB型)) { //this.delSpineSkin("Romasha", "Bust/BareBust"); //胸 // this.delSpineSkin("Romasha", "Bust/Bra"); // this.delSpineSkin("Romasha", "Bust/InnerBust"); } this.SpineSkinCng(PN_CharacterPL); if (AccessFlg) this.SpineCngAccess(); } Game_Interpreter.prototype.SpineCngAccess = function () { this.delSpineSkin("Romasha", "Pants"); this.delSpineSkin("Romasha", "Bra"); this.delSpineSkin("Romasha", "Weapon/Spear"); this.delSpineSkin("Romasha", "ArmedArm"); this.delSpineSkin("Romasha", "ArmedBody"); this.delSpineSkin("Romasha", "ArmedBoot"); this.delSpineSkin("Romasha", "ArmedBustAcce"); this.delSpineSkin("Romasha", "ArmedHand"); this.delSpineSkin("Romasha", "ArmedHip"); this.delSpineSkin("Romasha", "ArmedLeg"); this.delSpineSkin("Romasha", "ArmedPlate"); this.delSpineSkin("Romasha", "ArmedPlateBust"); this.delSpineSkin("Romasha", "ArmedShoulder"); this.delSpineSkin("Romasha", "Device"); this.delSpineSkin("Romasha", "InnerBody"); this.delSpineSkin("Romasha", "InnerLeg"); this.delSpineSkin("Romasha", "Native_Bottom"); this.delSpineSkin("Romasha", "Native_Upper"); this.AddSpineSkin("Romasha", "Base/Bare"); this.AddSpineSkin("Romasha", "Device"); if (!$gameSwitches.value(SW_BtlGrbOFF)) { this.AddSpineSkin("Romasha", "ArmedHand"); } if (!$gameSwitches.value(SW_BtlUdeSutuOFF)) { this.AddSpineSkin("Romasha", "ArmedArm"); } if (!$gameSwitches.value(SW_BtlBodySutuOFF)) { this.AddSpineSkin("Romasha", "ArmedBody"); } if ($gameSwitches.value(SW_BtlInnerOFF)) { this.AddSpineSkin("Romasha", "Bust/BareBust"); } else { this.AddSpineSkin("Romasha", "InnerBody"); this.AddSpineSkin("Romasha", "Bust/InnerBust"); this.AddSpineSkin("Romasha", "InnerLeg"); } if (!$gameSwitches.value(SW_BtlLegSutuOFF)) { this.AddSpineSkin("Romasha", "ArmedLeg"); } if (!$gameSwitches.value(SW_BtlAmKosiOFF)) { this.AddSpineSkin("Romasha", "ArmedHip"); } if (!$gameSwitches.value(SW_BtlAmLegOFF)) { this.AddSpineSkin("Romasha", "ArmedBoot"); } if (!$gameSwitches.value(SW_BtlAmKataOFF)) { this.AddSpineSkin("Romasha", "ArmedShoulder"); } if (!$gameSwitches.value(SW_BtlPltMuneOFF)) { this.AddSpineSkin("Romasha", "ArmedPlate"); this.AddSpineSkin("Romasha", "ArmedPlateBust"); } if (!$gameSwitches.value(SW_BtlAmMuneOFF)) { this.AddSpineSkin("Romasha", "ArmedBustAcce"); } this.AddSpineSkin("Romasha", "Hair/Long"); this.AddSpineSkin("Romasha", "Weapon/Spear"); this.SpineSkinCng(PN_CharacterPL, "Romasha"); }