// Copyright (c) 2018 村人A /*:ja * @plugindesc * @author 村人A * * @help */ let EquipDeckIconDrawFlg = false; (function() { villaA_waitBlur_switch_choice_On = villaA_waitBlur_switch_choice = villaA_waitBlur_switch_message_On = villaA_waitBlur_switch_message = villaA_waitBlur_switch_snapBack = villaA_waitBlur_switch_on = villaA_waitBlur_switch_common_On = false; var _Game_Interpreter_pluginCommand = Game_Interpreter.prototype.pluginCommand; Game_Interpreter.prototype.pluginCommand = function(command, args) { _Game_Interpreter_pluginCommand.call(this, command, args); if (command === 'waitBlur') { if(args[0] == "mOn"){ villaA_waitBlur_switch_message_On = true; } else if(args[0] == "mOff"){ villaA_waitBlur_switch_message_On = false; } else if(args[0] == "cOn"){ villaA_waitBlur_switch_choice_On = true; } else if(args[0] == "cOff"){ villaA_waitBlur_switch_choice_On = false; } else if(args[0] == "on"){ villaA_waitBlur_switch_on = true; if(args[1] == "commonOn"){ villaA_waitBlur_switch_common_On = true; } } else if(args[0] == "off"){ try { villaA_waitBlur_switch_on = false; villaA_sprite_blurSnapImg.visible = false; villaA_waitBlur_switch_snapBack = false; villaA_waitBlur_switch_common_On = false; } catch (e) { console.log("villaA_sprite_blurSnapImg::ErrCheck"); } } } }; Game_Interpreter.prototype.command102 = function() { if (!$gameMessage.isBusy()) { if (villaA_waitBlur_switch_choice_On)villaA_waitBlur_switch_choice = true this.setupChoices(this._params); this._index++; this.setWaitMode('message'); } return false; }; Window_Base.prototype.updateClose = function() { if (this._closing) { if (villaA_waitBlur_switch_message_On){ if (villaA_waitBlur_switch_message){ villaA_waitBlur_switch_message = false; villaA_waitBlur_switch_snapBack = false villaA_sprite_blurSnapImg.visible = false; } } this.openness -= 32; if (this.isClosed()) { this._closing = false; } } } /* Game_Interpreter.prototype.command101 = function() { if (!$gameMessage.isBusy()) { $gameMessage.setFaceImage(this._params[0], this._params[1]); $gameMessage.setBackground(this._params[2]); $gameMessage.setPositionType(this._params[3]); while (this.nextEventCode() === 401) { this._index++; $gameMessage.add(this.currentCommand().parameters[0]); if(villaA_waitBlur_switch_message_On)villaA_waitBlur_switch_message = true; } switch (this.nextEventCode()) { case 102: if(villaA_waitBlur_switch_choice_On)villaA_waitBlur_switch_choice = true this._index++; this.setupChoices(this.currentCommand().parameters); break; case 103: this._index++; this.setupNumInput(this.currentCommand().parameters); break; case 104: this._index++; this.setupItemChoice(this.currentCommand().parameters); break; } this._index++; this.setWaitMode('message'); } return false; }; */ Game_Interpreter.prototype.setupChoices = function(params) { for (let i = 0; i < params[0].length; i++) { let ckText = params[0][i]; if (ckText.match(/\\V\[1095\]をセット中/i)) { this.EquipDeckIconDraw(true); EquipDeckIconDrawFlg = true; } } var choices = params[0].clone(); var cancelType = params[1]; var defaultType = params.length > 2 ? params[2] : 0; var positionType = params.length > 3 ? params[3] : 2; var background = params.length > 4 ? params[4] : 0; if (cancelType >= choices.length) { cancelType = -2; } $gameMessage.setChoices(choices, defaultType, cancelType); $gameMessage.setChoiceBackground(background); $gameMessage.setChoicePositionType(positionType); $gameMessage.setChoiceCallback(function(n) { this._branch[this._indent] = n; if(villaA_waitBlur_switch_choice_On){ villaA_waitBlur_switch_choice = false villaA_waitBlur_switch_snapBack = false villaA_sprite_blurSnapImg.visible = false; } }.bind(this)); }; Game_Map.prototype.update = function(sceneActive) { this.refreshIfNeeded(); if (sceneActive) { this.updateInterpreter(); } this.updateScroll(); if(!villaA_waitBlur_switch_choice && !villaA_waitBlur_switch_message && !villaA_waitBlur_switch_on){ this.updateEvents(); this.updateParallax(); } else { if(villaA_waitBlur_switch_common_On){ this._commonEvents.forEach(function(event) { event.update(); }); } } this.updateVehicles(); } Game_Player.prototype.update = function(sceneActive) { var lastScrolledX = this.scrolledX(); var lastScrolledY = this.scrolledY(); var wasMoving = this.isMoving(); this.updateDashing(); if(!villaA_waitBlur_switch_choice && !villaA_waitBlur_switch_message && !villaA_waitBlur_switch_on){ if (sceneActive) { this.moveByInput(); } } Game_Character.prototype.update.call(this); this.updateScroll(lastScrolledX, lastScrolledY); this.updateVehicle(); if (!this.isMoving()) { this.updateNonmoving(wasMoving); } this._followers.update(); }; Spriteset_Base.prototype.update = function() { Sprite.prototype.update.call(this); this.updateScreenSprites(); this.updateToneChanger(); this.updatePosition(); if(villaA_waitBlur_switch_choice || villaA_waitBlur_switch_message || villaA_waitBlur_switch_on){ if(villaA_waitBlur_switch_snapBack == false){ if(typeof(villaA_sprite_blurSnapImg) != 'undefined'){ this.removeChild(villaA_sprite_blurSnapImg); } try { villaA_sprite_blurSnapImg = new Sprite(); villaA_sprite_blurSnapImg.bitmap = SceneManager.snap(); villaA_sprite_blurSnapImg.bitmap.blur(); villaA_sprite_blurSnapImg.visible = true; villaA_sprite_blurSnapImg.z = 10 this._tilemap.addChild(villaA_sprite_blurSnapImg); villaA_waitBlur_switch_snapBack = true } catch (e) { } } } }; })();