// Copyright (c) 2015 Triacontane // http://opensource.org/licenses/mit-license.php // [Blog] : http://triacontane.blogspot.jp/ // [Twitter]: https://twitter.com/triacontane/ // [GitHub] : https://github.com/triacontane/ /*: * @plugindesc * @author triacontane * * @param GridSize * @desc View grid line * @default 48 * * @param TestMapId * @desc Event test map id * @default -1 * * @help */ /*:ja * @plugindesc * パラメータを変更したら「プロジェクトの保存」(Ctrl+S) * @author トリアコンタン * * @param グリッドサイズ * @desc ピクチャ調整中に指定サイズでグリッドを表示します。0を指定すると非表示になります。 * @default 48 * * @param テストマップID * @desc 任意のマップをイベントテストの舞台に設定できます。 * @default -1 * * @help */ (function () { 'use strict'; if (!DataManager.isEventTest())return; var pluginName = 'JsScript13Set'; var getParamNumber = function(paramNames, min, max) { var value = getParamOther(paramNames); if (arguments.length < 2) min = -Infinity; if (arguments.length < 3) max = Infinity; return (parseInt(value, 10) || 0).clamp(min, max); }; var getParamOther = function(paramNames) { if (!Array.isArray(paramNames)) paramNames = [paramNames]; for (var i = 0; i < paramNames.length; i++) { var name = PluginManager.parameters(pluginName)[paramNames[i]]; if (name) return name; } return null; }; Input.keyMapper[67] = 'copy'; var _DataManager_setupEventTest = DataManager.setupEventTest; DataManager.setupEventTest = function() { _DataManager_setupEventTest.call(this); var mapId = getParamNumber(['TestMapId', 'テストマップID'], -1, 9999); if (mapId > 0) $gamePlayer.reserveTransfer(mapId, 8, 6); }; Game_Picture.prototype.resetMove = function(x, y) { this._x = x; this._y = y; this._duration = 0; }; var _Game_Screen_initialize = Game_Screen.prototype.initialize; Game_Screen.prototype.initialize = function() { _Game_Screen_initialize.call(this); this._lastPictureX = null; this._lastPictureY = null; this._copyCount = 0; this._infoPicture = ''; this._infoHelp = 'Shift:ウィンドウ表示切替 Ctrl+マウス:グリッドにスナップ Ctrl+C:座標コピー '; this._infoCopy = ''; this._documentTitle = ''; }; var _Game_Screen_updatePictures = Game_Screen.prototype.updatePictures; Game_Screen.prototype.updatePictures = function() { _Game_Screen_updatePictures.call(this); if (Utils.isNwjs() && Input.isPressed('control') && Input.isTriggered('copy')) { if (this._lastPictureX == null || this._lastPictureY == null) return; var clipboard = require('nw.gui').Clipboard.get(); var copyValue = ''; if (this._copyCount % 2 === 0) { copyValue = this._lastPictureX.toString(); this._infoCopy = ' X座標[' + copyValue + ']をコピーしました。'; } else { copyValue = this._lastPictureY.toString(); this._infoCopy = ' Y座標[' + copyValue + ']をコピーしました。'; } clipboard.set(copyValue, 'text'); this._copyCount++; } var docTitle = this._infoHelp + this._infoPicture + this._infoCopy; if (docTitle !== this._documentTitle) { document.title = docTitle; this._documentTitle = docTitle; } }; var _Scene_Map_update = Scene_Map.prototype.update; Scene_Map.prototype.update = function() { if (!$gameMap.isEventRunning()) this.updateEventTest(); _Scene_Map_update.call(this); }; Scene_Map.prototype.updateEventTest = function() { this._spriteset.checkDragPictures(); if (Input.isTriggered('shift')) { if (!this._messageWindow.isOpen()) { this._messageWindow.open(); } else { this._messageWindow.close(); } } }; Scene_Map.prototype.isMapTouchOk = function() { return false; }; Spriteset_Base.prototype.checkDragPictures = function() { this._pictureContainer.children.reverse().some(function(picture) { return picture.checkDrag(); }, this); this._pictureContainer.children.reverse(); }; var _Spriteset_Base_createLowerLayer = Spriteset_Base.prototype.createLowerLayer; Spriteset_Base.prototype.createLowerLayer = function() { _Spriteset_Base_createLowerLayer.call(this); this.createGridSprite(); }; Spriteset_Base.prototype.createGridSprite = function() { var size = getParamNumber(['GridSize', 'グリッドサイズ'], 0, Math.max(this.width, this.height)); if (size === 0) return; this._gridSprite = new Sprite(); this._gridSprite.setFrame(0, 0, this.width, this.height); var bitmap = new Bitmap(this.width, this.height); for (var x = 0; x < this.width; x += size) { bitmap.fillRect(x, 0, 1, this.height, 'rgba(255,255,255,1.0)'); } for (var y = 0; y < this.height; y += size) { bitmap.fillRect(0, y, this.width, 1, 'rgba(255,255,255,1.0)'); } this._gridSprite.bitmap = bitmap; this.addChild(this._gridSprite); }; var _Sprite_Picture_initialize = Sprite_Picture.prototype.initialize; Sprite_Picture.prototype.initialize = function(pictureId) { _Sprite_Picture_initialize.call(this, pictureId); this._holding = false; this._dx = 0; this._dy = 0; }; Sprite_Picture.prototype.checkDrag = function() { var picture = this.picture(); if (picture != null) { if (this.updateDragMove()) { var result = 'PictureNum:[' + this._pictureId + '] X:[' + this.x + '] Y:[' + this.y + ']'; $gameScreen._lastPictureX = this.x; $gameScreen._lastPictureY = this.y; $gameScreen._infoPicture = result; $gameScreen._infoCopy = ''; if (!this._holding) console.log(result); picture.resetMove(this.x, this.y); return true; } } return false; }; Sprite_Picture.prototype.updateDragMove = function() { if (this.isTriggered() || (this._holding && TouchInput.isPressed())) { if (!this._holding) this.hold(); var x = TouchInput.x - this._dx; var y = TouchInput.y - this._dy; if (Input.isPressed('control')) { var size = getParamNumber(['GridSize', 'グリッドサイズ'], 0, Math.max(this.width, this.height)); if (size !== 0) { x % size > size / 2 ? x += size - x % size : x -= x % size; y % size > size / 2 ? y += size - y % size : y -= y % size; } } this.move(x, y); return true; } else if (this._holding) { this.release(); return true; } return false; }; Sprite_Picture.prototype.hold = function() { this._holding = true; this._dx = TouchInput.x - this.x; this._dy = TouchInput.y - this.y; this.setBlendColor([255,255,255,192]); }; Sprite_Picture.prototype.release = function() { this._holding = false; this.setBlendColor([0,0,0,0]); }; Sprite_Picture.prototype.screenWidth = function() { return (this.width || 0) * this.scale.x; }; Sprite_Picture.prototype.screenHeight = function() { return (this.height || 0) * this.scale.y; }; Sprite_Picture.prototype.screenX = function() { return (this.x || 0) - this.anchor.x * this.screenWidth(); }; Sprite_Picture.prototype.screenY = function() { return (this.y || 0) - this.anchor.y * this.screenHeight(); }; Sprite_Picture.prototype.minX = function() { var width = this.screenWidth(); return Math.min(this.screenX(), this.screenX() + width); }; Sprite_Picture.prototype.minY = function() { var height = this.screenHeight(); return Math.min(this.screenY(), this.screenY() + height); }; Sprite_Picture.prototype.maxX = function() { var width = this.screenWidth(); return Math.max(this.screenX(), this.screenX() + width); }; Sprite_Picture.prototype.maxY = function() { var height = this.screenHeight(); return Math.max(this.screenY(), this.screenY() + height); }; Sprite_Picture.prototype.isTouchPosInRect = function () { var tx = TouchInput.x; var ty = TouchInput.y; return (tx >= this.minX() && tx <= this.maxX() && ty >= this.minY() && ty <= this.maxY()); }; Sprite_Picture.prototype.isTouchable = function() { return this.bitmap != null && this.visible && this.scale.x !== 0 && this.scale.y !== 0; }; Sprite_Picture.prototype.isTriggered = function() { return this.isTouchEvent(TouchInput.isTriggered); }; Sprite_Picture.prototype.isTouchEvent = function(triggerFunc) { return this.isTouchable() && triggerFunc.call(TouchInput) && this.isTouchPosInRect(); }; })();