let RD_MasterData = []; let OneClear = false; let RD_KaisoDataArr = []; class RD_KaisoData { constructor(RDId, kaiso, name, lineDatas, bgm, loopFlg) { bgm = typeof bgm !== 'undefined' ? bgm : ""; loopFlg = typeof loopFlg !== 'undefined' ? loopFlg : false; this._RdId = RDId; this._Kaiso = kaiso; this._Name = name; this._LineData = lineDatas; this._Bgm = bgm; this._LoopFlg = loopFlg; } } class RDDgnData { constructor(setData) { this.id = setData.id; this.name = setData.name; this.naiyoTxt = setData.naiyoTxt; this.naiyoTxtEx = setData.naiyoTxtEx; this.johoTxt = setData.johoTxt; this.johoTxtEx = setData.johoTxtEx; this.hosyuGold = setData.hosyuGold; this.hosyuTxt = setData.hosyuTxt; this.firstHosyuTxt = setData.firstHosyuTxt; this.clearTxt = setData.clearTxt; this.clearValue = setData.clearValue; this.areaMemo = setData.areaMemo; this.stageBackImg = setData.stageBackImg; this.bgmName = setData.bgmName; this.moveLimit = setData.moveLimit; this.mainFlg = setData.mainFlg; this.onePlayFlg = setData.onePlayFlg; this.tettaiFlg = setData.tettaiFlg; this.leftStartFlg = setData.leftStartFlg; this.dengerFlg = setData.dengerFlg; this.resultOffFlg = setData.resultOffFlg; this.noReDrawFlg = setData.noReDrawFlg; this.kaisoDatas = []; for (let i = 0; i <= setData.kaisoDatas.length - 1; i++) { this.kaisoDatas.push(new RDKaisoData(setData.kaisoDatas[i])); } this.talkDatas = []; if (setData.talkDatas == null) setData.talkDatas = []; for (let i = 0; i <= setData.talkDatas.length - 1; i++) { this.talkDatas.push(new RDTalkData(setData.talkDatas[i])); } this.talkDatasEx = []; if (setData.talkDatasEx == null) setData.talkDatasEx = []; for (let i = 0; i <= setData.talkDatasEx.length - 1; i++) { this.talkDatasEx.push(new RDTalkData(setData.talkDatasEx[i])); } } } class RDTalkData { constructor(setTalkData){ this.id = setTalkData.id; this.name = setTalkData.name; this.speachDatas = []; for (let i = 0; i <= setTalkData.speachDatas.length - 1; i++) { this.speachDatas.push(new RDSpeachData(setTalkData.speachDatas[i])); } if (setTalkData.lastClearFlg == null) setTalkData.lastClearFlg = false; this.lastClearFlg = setTalkData.lastClearFlg; } } class RDSpeachData { constructor(setSpeachData){ this.name = setSpeachData.name; this.image = setSpeachData.image; this.text = setSpeachData.text; this.viewFlame = setSpeachData.viewFlame; } } class RDKaisoData { constructor(setKaisoData) { this.kaisoName = setKaisoData.kaisoName; this.loopFlg = setKaisoData.loopFlg; this.loopRowNo = setKaisoData.loopRowNo; this.rowDatas = []; for (let i = 0; i <= setKaisoData.rowDatas.length - 1; i++) { this.rowDatas.push(new RDRowData(setKaisoData.rowDatas[i])); } } } class RDRowData { constructor(setRowData) { this.massList = []; for (let i = 0; i < setRowData.massList.length; i++) { this.massList.push(new RDMassData(setRowData.massList[i])); } } } class RDMassData { constructor(setMassData) { setMassData = typeof setMassData !== 'undefined' ? setMassData : null; if(setMassData == null) { this.type = ""; this.id = 0; this.image = ""; this.massImage = ""; this.bossFlg = false; this.putData = null; } else { this.type = setMassData.type; this.id = setMassData.id; this.image = setMassData.image; this.massImage = setMassData.massImage; this.bossFlg = setMassData.bossFlg; this.putData = new RDPutData(setMassData.putData); } } } class RDPutData { constructor(setPutData) { this.type = setPutData.type; this.kankaku = setPutData.kankaku; this.kankakuZure = setPutData.kankakuZure; this.kakuritu = setPutData.kakuritu; } } /** @type {RDDgnData} */ let SelectRDDgnData = null; let RD_MasterData_Get = function (_RdId) { for (let i = 0; i < $RDData.dgnDatas.length; i++) { if ($RDData.dgnDatas[i].id == _RdId) { SelectRDDgnData = new RDDgnData($RDData.dgnDatas[i]); return SelectRDDgnData; } } } let RD_KaisoData_Get = function (_RdId) { for (let i = 0; i <= RD_KaisoDataArr.length - 1; i++) { if (RD_KaisoDataArr[i]._RdId == _RdId) { if ($gameVariables.value(VN_RdKaiso) == RD_KaisoDataArr[i]._Kaiso) { $gameSystem.RD_BaseData._Name = RD_KaisoDataArr[i]._Name; $gameSystem.RD_BaseData._LineData = RD_KaisoDataArr[i]._LineData; if (this._Bgm != "") $gameSystem.RD_BaseData._Bgm = RD_KaisoDataArr[i]._Bgm; if (this._LoopFlg != "") $gameSystem.RD_BaseData._LoopFlg = RD_KaisoDataArr[i]._LoopFlg; } } } } class _RootData { constructor(_RtCnt, _RtNo, _RData) { this._RtCnt = _RtCnt; this._RtNo = _RtNo; this._RData = _RData; } } let RndRootData = []; RndRootData.push(new _RootData(0, 1, ["l"])); RndRootData.push(new _RootData(1, 1, ["t", "l"])); RndRootData.push(new _RootData(1, 2, ["d", "l"])); RndRootData.push(new _RootData(1, 3, ["l", "d"])); RndRootData.push(new _RootData(1, 4, ["l", "t"])); RndRootData.push(new _RootData(1, 5, ["l", "l"])); RndRootData.push(new _RootData(2, 1, ["t", "l", "l"])); RndRootData.push(new _RootData(2, 2, ["t", "l", "d"])); RndRootData.push(new _RootData(2, 3, ["l", "l", "t"])); RndRootData.push(new _RootData(2, 4, ["l", "t", "l"])); RndRootData.push(new _RootData(2, 5, ["d", "l", "l"])); RndRootData.push(new _RootData(2, 6, ["d", "l", "t"])); RndRootData.push(new _RootData(2, 7, ["l", "l", "d"])); RndRootData.push(new _RootData(2, 8, ["l", "d", "l"])); RndRootData.push(new _RootData(3, 1, ["t", "l", "l", "d"])); RndRootData.push(new _RootData(3, 2, ["t", "l", "d", "l"])); RndRootData.push(new _RootData(3, 3, ["l", "t", "l", "d"])); RndRootData.push(new _RootData(3, 4, ["d", "l", "l", "t"])); RndRootData.push(new _RootData(3, 5, ["d", "l", "t", "l"])); RndRootData.push(new _RootData(4, 1, ["t", "l", "d", "l", "t"])); RndRootData.push(new _RootData(4, 2, ["d", "l", "t", "l", "d"]));