princess-synergy/www/js/plugins/JsScript124Set.js
2026-02-13 09:06:31 -06:00

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JavaScript
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const CN_MenuStpCmn = 998;
const CN_Menu強制終了 = 904;
const SW_MenuHStOff = 20;
const SW_MenuSaveOff = 1067;
let MenuStopFlg = false;
let Menu_Main_Selecter = 0;
let MenuCngOkFlg = true;
let LockNo = [];
const VN_MenuCloseFlame = 146;
const SW_MenuDeckOff = 26;
let menuAutoCloseFlame = 0;
Game_Interpreter.prototype.NupuLoadPicDel = function () {
for (let i = PNo_MBase; i <= 300; i++) {
this.DelSprite(i);
this.DelPict(i);
}
_CmnSaveEndFlg = true;
};
const MN_Title = 8;
let MenuKnsOffCk = function () {
if (MenuModeStr != _MMode.Map) return true;
if (battleflg) return true;
if ($gameMap._mapId == MN_Title) return true;
return false;
}
Game_Interpreter.prototype.NupuMenuStart = function () {
_Reset_AnalogMove();
RentalDeckSetting();
Menu着替え実行Flg = false;
menuAutoCloseFlame = $gameVariables.value(VN_MenuCloseFlame);
this.SetCmnEventSc(CN_BefMenu);
let args = new Array("on");
this.pluginCommand("waitBlur", args);
MenuKeyFlame = 0;
MenuCngOkFlg = true;
SelectMenuNoL1 = 1;
ClickMenuNo = 1;
Menu_EditLayer = 1;
Menu_Main_Selecter = 0;
menuSyogoDataFlg = Menu_RclickStopFlg = false;
if (SaveSelPage > 3) SaveSelPage = 0;
SaveSelectNo
GetCard_Setting();
}
function GetCard_CardSet(cardNo) {
if ($gameSystem.GetCard.indexOf(cardNo) == -1) {
$gameSystem.GetCard.push(cardNo);
}
}
function GetCard_Setting() {
for (let i = 1; i <= $dataWeapons.length - 1; i++) {
if ($gameParty.hasItem($dataWeapons[i], true)) {
GetCard_CardSet(i);
}
}
$gameSystem.MasterDeck.forEach(cardNo => {
GetCard_CardSet(cardNo);
});
$gameSystem.DeckArr.forEach(deckArr => {
deckArr.forEach(cardNo => {
GetCard_CardSet(cardNo);
});
});
}
const CN_着替え後 = 366;
Game_Interpreter.prototype.MenuEnd = function () {
MenuFlame = 0;
MenuAddresMode = 0;
Menu_EditLayer = 1;
this.Layer1_DelPicture();
this.MenuPicDel();
this.DelSpriteSpan(PN_SetuWaku, PN_T_Setu + 22);
this.DelSpriteSpan(PNo_MBase , PN_MnReric);
this.SetSprite(PNo_Map, MapPicPath + "UI_Map_CharaBack", 979, 0);
let args = new Array("off");
this.pluginCommand("waitBlur", args);
this.SetCmnEventSc(CN_着替え後);
}
Game_Interpreter.prototype.NupuMenuEnd_Cmn = function () {
MenuCngOkFlg = true;
MenuFlgSwich = false;
this.MenuEnd();
Menu_RclickStopFlg = false;
MeneExitOkFlg = false;
Tutorial_Flg = _アルバムFlg = Item_BtlSelect_Flg = false;
this.DelSpriteSpan(PN_MsBack, PN_MsSetVirs + 3);
}
Game_Interpreter.prototype.MenuPicDel = function () {
let _DelPicAr = [PNo_MBase,
PNo_MTBtn + 0, PNo_MTBtn + 1, PNo_MTBtn + 2,
PNo_MBtn + 0, PNo_MBtn + 1, PNo_MBtn + 2, PNo_MBtn + 3, PNo_MBtn + 4, PNo_MBtn + 5,
PNo_MBtn + 6, PNo_MBtn + 7,
PNo_RockKey + 0, PNo_RockKey + 1, PNo_RockKey + 2,
PNo_RockKey + 3, PNo_RockKey + 4, PNo_RockKey + 5];
this.DelSpriteArr(_DelPicAr);
this.DelPictArr(_DelPicAr);
}
Game_Interpreter.prototype.MenuPicDelAll = function () {
this.Layer1_DelPicture();
this.MenuPicDel();
}
let Menu_DoCloseFlg = false;
let MeneExitOkFlg = false;
let MenuFlame = 0;
let SelectMenuNoL1 = 1;
let ClickMenuNo = 1;
let menu_ZureA = -993;
let MenuOpenNo = 0;
Game_Interpreter.prototype.MenuBaseUpdate = function () {
if (MenuModeStr == _MMode.TalkMode) return;
if (MenuStopFlg) return;
this.SetSprite(PNo_Map, MenuUIPath + "UI_Map_CharaBack", 979, 0);
if (Memory_EndFlg) Menu_Main_Selecter = 2;
switch (Menu_Main_Selecter) {
case 0:
this.MenuMainUpdate();
break;
case 1:
this.Menu_DE_Update();
break;
case 2:
this.Menu_H_BaseUpdate();
break;
}
MenuFlame++;
if (menuAutoCloseFlame > 0) {
menuAutoCloseFlame--;
if (menuAutoCloseFlame == 0) {
switch (Menu_Main_Selecter) {
case 0:
break;
case 1:
this.Dc_CloseBtn();
break;
case 2:
L2dFadeMdl("romasha_talk", "rightin", 20, "talk");
break;
}
this.NupuMenuEnd_Cmn();
this.SetCmnEventSc(CN_Menu強制終了);
menuSyogoDataFlg = false;
Equip_ExitFlg = false;
this.Menu_Data_RentDeckMode_Exit();
return;
}
}
}
Game_Interpreter.prototype.MenuMainUpdate = function () {
if (Menu_Data_RentDeckMode) {
this.Menu_Data_RentDeckMode_Update();
return;
}
if (MenuFlame == 0) {
if (Menu_DoCloseFlg) {
Menu_DoCloseFlg = false;
MenuFlgSwich = false;
this.MenuEnd();
return;
}
MeneExitOkFlg = false;
if (!_Menu_FstDeckFlg && !_Menu_FstHstFlg) {
this.MenuSetup();
}
}
if (MenuFlame > 11) {
MeneExitOkFlg = true;
this.BtnPictUpdate();
this.MenuKeyWaitUpdate();
}
}
Game_Interpreter.prototype.MenuMainReset = function () {
MenuFlame = -1;
Menu_Main_Selecter = 0;
this.Layer1_DelPicture();
if (_Menu_FstHstFlg || _Menu_FstDeckFlg) {
_Menu_FstHstFlg = false;
_Menu_FstDeckFlg = false;
Menu_DoCloseFlg = true;
}
}
const SW_ゴブリンパート = 750;
const _M_BtnX = -15;
const _M_BtnY = 170;
Game_Interpreter.prototype.MenuSetup = function () {
this.SetSprite(PNo_MTBtn + 0, MenuUIPath + "MTBtn1b", 342 + (242 * 0), 110 , 0);
this.SetSprite(PNo_MTBtn + 1, MenuUIPath + "MTBtn2", 342 + (242 * 1), 110 , 0);
this.SetSprite(PNo_MTBtn + 2, MenuUIPath + "MTBtn3", 342 + (242 * 2), 110 , 0);
if (!$gameSwitches.value(SW_MenuDeckOff) || $gameSwitches.value(SW_ゴブリンパート)) {
this.SetSprite(PNo_MTBtn + 1, MenuUIPath + "MTBtn2_d", 342 + (242 * 1), 110 , 0);
}
if ($gameSwitches.value(SW_MenuHStOff)) {
this.SetSprite(PNo_MTBtn + 2, MenuUIPath + "MTBtn3_d", 342 + (242 * 2), 110 , 0);
}
this.SetSprite(PNo_MBase, MenuUIPath + "PNo_MBase", menu_ZureA, 75);
this.MoveSprite(PNo_MBase, 0, 75, 5);
this.MoveSprite(PNo_MTBtn + 0, 342 + (242 * 0), 110, 5);
this.MoveSprite(PNo_MTBtn + 1, 342 + (242 * 1), 110, 5);
this.MoveSprite(PNo_MTBtn + 2, 342 + (242 * 2), 110, 5);
for (let i = 0; i <= 6; i++) {
let _zY = 0;
if (i == 6) _zY = 30 + 67;
this.SetSprite(PNo_MBtn + i, MenuUIPath + "PNo_MBtn" + (i + 1) + "a", menu_ZureA, _M_BtnY + (67 * i) + _zY);
if ($gameSwitches.value(SW_MenuSaveOff) && (i + 1) == 4) {
this.SetSprite(PNo_MBtn + i, MenuUIPath + "PNo_MBtn4d", menu_ZureA, _M_BtnY + (67 * i) + _zY);
}
this.MoveSprite(PNo_MBtn + i, _M_BtnX, _M_BtnY + (67 * i) + _zY, 5);
}
if ($gameSwitches.value(SW_エンディング見た)) {
this.SetSprite(PN_MSkipBtn, MenuUIPath + "PN_MSkipBtn", 0, 590);
}
if ($gameSwitches.value(SW_ルーザーズ敗北)) {
this.DelSprite(PNo_MBtn + 1);
}
let _CngPicStr = MenuUIPath + "PNo_MBtn" + ClickMenuNo + "b";
let _CkNo = ClickMenuNo - 1;
this.CngSprite(PNo_MBtn + _CkNo, _CngPicStr);
_zY = 0;
if (_CkNo == 6) _zY = 30 + 67;
this.MoveSprite(PNo_MBtn + _CkNo, 0, _M_BtnY + (67 * _CkNo) + _zY, 5);
if (MenuOpenNo == 0) {
this.MenuDataView(true);
} else {
this.MenuMouseUpdate();
switch (MenuOpenNo) {
case 1:
this.MenuDataView(true);
break;
case 2:
ItemMode = 0;
this.MenuItemView(true);
break;
case 3:
this.MenuEquipView(true);
break;
case 4:
if (NowLoadNo > 36) {
NowLoadNo = $gameVariables.value(VN_BefSaveNo);
}
if (NowLoadNo != -1) {
if (NowLoadNo > 12) {
SaveSelectNo = (NowLoadNo - 1) % 12;
SaveSelPage = Math.floor((NowLoadNo - 1) / 12);
} else {
SaveSelectNo = NowLoadNo - 1;
}
}
_File_CngFlg = true;
this.MenuSaveView(true);
break;
case 5:
this.MenuAddresView(true);
break;
case 6:
this.MenuOptionView(true);
break;
case 7:
this.MenuShutDownView(true);
break;
}
ClickMenuNo = MenuOpenNo;
this.MenuMainBtnDraw();
MenuOpenNo = 0;
}
}
let _SaveWaitTimer = -1;
let _SaveFileNo = 0;
Game_Interpreter.prototype.BtnPictUpdate = function () {
this.Layer1_Update();
if (_SaveWaitTimer >= 0) {
MeneExitOkFlg = false;
if (_SaveWaitTimer == 0) {
MeneExitOkFlg = true;
this.GameFileSave(_SaveFileNo);
if (SaveCompAction != null) {
SaveCompAction(this);
SaveCompAction = null;
}
}
_SaveWaitTimer--;
}
}
let MenuKeyFlame = 0;
let MenuKeyWait = 0;
Game_Interpreter.prototype.MenuKeyWaitUpdate = function () {
MenuKeyFlame++;
if (MenuKeyWait > 0) {
MenuKeyWait--;
return;
}
this.MenuMouseUpdate();
}
let _Bef_ClickNo = -1;
Game_Interpreter.prototype.MenuMouseUpdate = function () {
if (SaveClickOffFlame > 0) {
SaveClickOffFlame--;
return;
}
let _ckBtnPicArr = [
PNo_MBtn + 0, PNo_MBtn + 1, PNo_MBtn + 2,
PNo_MBtn + 3, PNo_MBtn + 4, PNo_MBtn + 5,
PNo_MBtn + 6 , PN_MSkipBtn, PNo_MailIcon];
if ($gameSwitches.value(SW_MenuSaveOff)) {
_ckBtnPicArr = _ckBtnPicArr.filter(item => item !== PNo_MBtn + 3);
}
this.SpriteCngColor(PN_MSkipBtn);
let _CkOverNoL1 = overPointerSpCkArr(_ckBtnPicArr);
if (_CkOverNoL1 == PN_MSkipBtn) this.SpriteCngColor( PN_MSkipBtn , [100,100,100,0]);
if (MenuOpenNo != 0) _CkOverNoL1 = PNo_MBtn + (MenuOpenNo - 1);
if (_CkOverNoL1 != -1 && MenuCngOkFlg && !Item_BtlSelect_Flg) {
MenuKeyFlame = 0;
SelectMenuNoL1 = _CkOverNoL1 - PNo_MBtn + 1;
if (TouchInput.isTriggered() && LockNo.indexOf(SelectMenuNoL1) == -1) { //クリック処理(それぞれ左項目)
if (ClickMenuNo != _CkOverNoL1 - PNo_MBtn + 1) {
Menu_Data_VirusMode = false;
Menu_EditLayer = 1;
_Bef_ClickNo = ClickMenuNo;
ClickMenuNo = _CkOverNoL1 - PNo_MBtn + 1;
if (_CkOverNoL1 == PNo_MailIcon) ClickMenuNo = 5;
this.MenuMainBtnDraw();
if (ClickMenuNo != 7) {
this.Layer1_DelPicture();
}
switch (ClickMenuNo) {
case 1:
this.MenuDataView(true);
break;
case 2:
if ($gameSwitches.value(SW_ルーザーズ敗北)) break;
ItemMode = 0;
this.MenuItemView(true);
break;
case 3:
this.MenuEquipView(true);
break;
case 4:
if (NowLoadNo > 36) {
NowLoadNo = $gameVariables.value(VN_BefSaveNo);
}
if (NowLoadNo != -1) {
if (NowLoadNo > 12) {
SaveSelectNo = (NowLoadNo - 1) % 12;
SaveSelPage = Math.floor((NowLoadNo - 1) / 12);
} else {
SaveSelectNo = NowLoadNo - 1;
}
}
_File_CngFlg = true;
this.MenuSaveView(true);
break;
case 5:
this.MenuAddresView(true);
break;
case 6:
this.MenuOptionView(true);
break;
case 7:
this.MenuShutDownView(true);
break;
case 9:
this.NupuMenuEnd_Cmn();
this.SetCmnEventSc(1789);
menuSyogoDataFlg = false;
Equip_ExitFlg = false;
this.Menu_Data_RentDeckMode_Exit();
SoundManager.playOk();
return;
}
}
SoundManager.playOk();
}
}
switch (ClickMenuNo) {
case 1:
this.MenuDataUpdate();
break;
case 2:
this.MenuItemUpdate();
break;
case 3:
this.MenuEquipUpdate();
break;
case 4:
this.MenuSaveUpdate();
break;
case 5:
this.MenuAddressUpdate();
break;
case 6:
this.MenuOptionUpdate();
break;
case 7:
this.MenuShutDownUpdate();
break;
}
this.MenuMainTopBtnUpdate();
}
Game_Interpreter.prototype.MenuMainBtnDraw = function () {
for (let i = 0; i <= 6; i++) {
let zureY = 0;
if (i == 6) zureY = 30 + 67;
this.SetSprite(PNo_MBtn + i, MenuUIPath + "PNo_MBtn" + (i + 1) + "a",
_M_BtnX, _M_BtnY + (67 * i) + zureY);
}
let cngPicStr = MenuUIPath + "PNo_MBtn" + ClickMenuNo + "b";
let ckNo = ClickMenuNo - 1;
this.CngSprite(PNo_MBtn + ckNo, cngPicStr);
_zY = 0;
if (ckNo == 6) _zY = 30 + 67;
this.MoveSprite(PNo_MBtn + ckNo, 0, _M_BtnY + (67 * ckNo) + _zY, 10);
if ($gameSwitches.value(SW_ルーザーズ敗北)) {
this.DelSprite(PNo_MBtn + 1);
}
}
Game_Interpreter.prototype.MenuMainTopBtnDraw = function () {
this.SetSprite(PNo_MTBtn + 0, MenuUIPath + "MTBtn1", 342 + (242 * 0), 110);
this.SetSprite(PNo_MTBtn + 1, MenuUIPath + "MTBtn2", 342 + (242 * 1), 110);
this.SetSprite(PNo_MTBtn + 2, MenuUIPath + "MTBtn3", 342 + (242 * 2), 110);
if (!$gameSwitches.value(SW_MenuDeckOff) || $gameSwitches.value(SW_ゴブリンパート)) {
this.SetSprite(PNo_MTBtn + 1, MenuUIPath + "MTBtn2_d", 342 + (242 * 1), 110);
}
if ($gameSwitches.value(SW_MenuHStOff)) {
this.SetSprite(PNo_MTBtn + 2, MenuUIPath + "MTBtn3_d", 342 + (242 * 2), 110);
}
switch (Menu_Main_Selecter) {
case 0:
this.SetSprite(PNo_MTBtn + 0, MenuUIPath + "MTBtn1b", 342 + (242 * 0), 110);
break;
case 1:
break;
case 2:
this.SetSprite(PNo_MTBtn + 2, MenuUIPath + "MTBtn3b", 342 + (242 * 2), 110);
break;
}
}
let _Menu_FstDeckFlg = false;
let _Menu_FstHstFlg = false;
let HMenuBtn_ViewFlg = true;
let TopBtnUpdate_SkipFlame = 0;
Game_Interpreter.prototype.MenuMainTopBtnUpdate = function () {
if (_SaveWaitTimer > 0) return;
if (Input.isTriggered('menu') || TouchInput.isCancelled()) return;
if (TopBtnUpdate_SkipFlame > 0) {
TopBtnUpdate_SkipFlame--;
return;
}
if (Menu_Data_VirusMode) return;
if (Menu_Data_RentDeckMode) return;
this.ShutDownCk();
let topBtnPicArr = [PNo_MTBtn + 0, PNo_MTBtn + 1, PNo_MTBtn + 2, PN_HStBtn, PNo_TelIcon];
let overPicNo = overPointerSpCkArr(topBtnPicArr);
this.SpriteCngColorArr(topBtnPicArr);
if (_Menu_FstDeckFlg) {
overPicNo = PNo_MTBtn + 1;
}
if (_Menu_FstHstFlg) {
overPicNo = PNo_MTBtn + 2;
}
if (overPicNo != -1 && MenuCngOkFlg && !Item_BtlSelect_Flg) {
if (!$gameSwitches.value(SW_MenuDeckOff) && overPicNo == PNo_MTBtn + 1) return;
if ($gameSwitches.value(SW_MenuHStOff) && overPicNo == PNo_MTBtn + 2) return;
this.SpriteCngColor(overPicNo, [100, 100, 100, 0]);
if (TouchInput.isTriggered() || _Menu_FstDeckFlg || _Menu_FstHstFlg) {
SoundManager.playOk();
switch (overPicNo) {
case PNo_MTBtn + 0:
case PNo_MTBtn + 1:
case PNo_MTBtn + 2:
MenuKeyFlame = 0;
SelectMenuNoL1 = -1;
Menu_EditLayer = 1;
}
switch (overPicNo) {
case PNo_MTBtn + 0:
if (Menu_Main_Selecter == 0) break;
Menu_Main_Selecter = 0;
ClickMenuNo = 1;
SelectMenuNoL1 = 1;
this.MenuDataView(true);
break;
case PNo_MTBtn + 1:
case PNo_TelIcon:
if ($gameSwitches.value(SW_ゴブリンパート)) return;
if (!$gameSwitches.value(SW_MenuDeckOff)) break;
if (Menu_Main_Selecter == 1) break;
Menu_Main_Selecter = 1;
this.N_DE_Start();
break;
case PNo_MTBtn + 2:
case PN_HStBtn:
if (Input.isTriggered('menu') || TouchInput.isCancelled()) break;
this.Layer1_DelPicture();
if (Menu_Main_Selecter == 2) break;
Menu_Main_Selecter = 2;
this.Menu_H_StartUp();
ClickMenuNo = 0;
SoundManager.playOk();
break;
}
switch (overPicNo) {
case PNo_MTBtn + 0:
case PNo_MTBtn + 1:
case PNo_MTBtn + 2:
this.MenuMainTopBtnDraw();
}
}
}
}
let Menu_Hint_Mode = 0;
Game_Interpreter.prototype.HintView = function (_SetFlg) {
_SetFlg = typeof _SetFlg !== 'undefined' ? _SetFlg : false;
let _SetOpi = 255;
if (_SetFlg) {
_SetOpi = 0;
}
ViewSpriteArr_Reset();
}
Game_Interpreter.prototype.HintUpdate = function () {
}
let _SDownTimer = 0;
let _SDownCancel = false;
let _SDownDelPic = [PN_SDBack, PN_SDYes, PN_SDNo, PN_SDWaku, PN_SDGage];
Game_Interpreter.prototype.MenuShutDownView = function (_SetFlg) {
MenuCngOkFlg = false;
this.Layer1_DelTop();
this.SetSprite(PN_SDBack, MenuUIPath + "ShutDown/TitleBack", 0, 0, 1);
this.SetSpriteC(PN_SDYes, MenuUIPath + "ShutDown/TitleBack_Yesa", 506, 446, 1);
this.SetSpriteC(PN_SDNo, MenuUIPath + "ShutDown/TitleBack_Noa", 804, 446, 1);
_SDownTimer = 0;
_SDownCancel = false;
for (let i = 0; i <= ViewSpriteArr.length - 1; i++) {
this.MoveSprite(ViewSpriteArr[i], true, true, 10, 255, true, true);
}
}
Game_Interpreter.prototype.MenuShutDownUpdate = function () {
let overPicNo = overPointerSpCkArr([PN_SDYes, PN_SDNo]);
switch (overPicNo) {
case PN_SDYes:
this.SetSpriteC(PN_SDYes, MenuUIPath + "ShutDown/TitleBack_Yesb", 506, 446);
this.SetSpriteC(PN_SDNo, MenuUIPath + "ShutDown/TitleBack_Noa", 804, 446);
break;
case PN_SDNo:
this.SetSpriteC(PN_SDYes, MenuUIPath + "ShutDown/TitleBack_Yesa", 506, 446);
this.SetSpriteC(PN_SDNo, MenuUIPath + "ShutDown/TitleBack_Nob", 804, 446);
break;
}
if (TouchInput.isTriggered() || TouchInput.isRepeated()) {
switch (overPicNo) {
case PN_SDYes:
_SDownTimer = 1;
break;
case PN_SDNo:
ClickMenuNo = _Bef_ClickNo;
this.MenuMainBtnDraw();
_SDownCancel = true;
_SDownTimer = 0;
MenuCngOkFlg = true;
break;
}
}
if (Input.isTriggered('menu') || TouchInput.isCancelled()) {
MenuCngOkFlg = true;
}
if (_SDownTimer > 0) {
MenuCngOkFlg = true;
this.SetSprite(PN_SDWaku, MenuUIPath + "ShutDown/Pic_SDWaku", 454, 483);
this.SetSprite(PN_SDGage, MenuUIPath + "ShutDown/Pic_SDGage", 457, 485, 255, _SDownTimer);
_SDownTimer++;
if (_SDownTimer == 100) {
GameResetFlame = 1;
}
}
}
Game_Interpreter.prototype.ShutDownCk = function () {
if (_SDownCancel) {
MenuKeyFlame = 0;
this.DelSpriteArr(_SDownDelPic);
this.MenuMainTopBtnDraw();
_SDownCancel = false;
}
}
let Menu_EditLayer = 1;
Game_Interpreter.prototype.Layer1_DelBtm = function (_No) {
_No = typeof _No !== 'undefined' ? _No : 36;
for (let i = _No; i <= 120; i++) this.DelPict(i);
for (let i = _No; i <= 120; i++) this.DelSprite(i);
}
Game_Interpreter.prototype.Layer1_DelTop = function (_No) {
_No = typeof _No !== 'undefined' ? _No : 135;
for (let i = _No; i <= 180; i++) {
this.DelPict(i);
this.DelSprite(i);
}
}
Game_Interpreter.prototype.Layer1_DelPicture = function (_BtmNo , _TopNo) {
this.Layer1_DelBtm(_BtmNo);
this.Layer1_DelTop(_TopNo);
this.MoveSprite(PN_HBase);
}
Game_Interpreter.prototype.Layer1_Update = function () {
if (MenuKeyFlame == 0) {
this.MenuMainTopBtnDraw();
let _CkOverArr = [];
for (let i = 0; i <= 7; i++) {
if ($gameSwitches.value(SW_MenuSaveOff) && i == 3) continue;
this.SpriteCngColor(PNo_MBtn + i);
_CkOverArr.push(PNo_MBtn + i);
}
let _OverNo = overPointerSpCkArr(_CkOverArr);
if (_OverNo != -1) {
this.SpriteCngColor(_OverNo, [100, 100, 100, 0])
}
}
}
Game_Interpreter.prototype.Layer1_MoveKey = function () {
let KeyFlg = false;
if (Input.isTriggered('up')) {
MenuKeyFlame = 0;
SelectMenuNoL1--;
} else if (Input.isTriggered('left')) {
MenuKeyFlame = 0;
SelectMenuNoL1--;
} else if (Input.isTriggered('right')) {
MenuKeyFlame = 0;
SelectMenuNoL1++;
} else if (Input.isTriggered('down')) {
MenuKeyFlame = 0;
SelectMenuNoL1++;
}
if (SelectMenuNoL1 < 1) {
SelectMenuNoL1 = 8;
}
if (SelectMenuNoL1 > 8) {
SelectMenuNoL1 = 1;
}
}
Game_Interpreter.prototype.Layer1_okkey = function () {
switch (SelectMenuNoL1) {
}
}
let N_LoadSuccessFlg = false;
let _Live2DLoadFlame = 0;
let romatalk_LoadFlg = false;
let romatalk_IdlMtn = "";
Game_Interpreter.prototype.N_Start_Live2DSet = function () {
romatalk_LoadFlg = true;
}
N_LoadingCanMove = Game_Player.prototype.canMove;
Game_Player.prototype.canMove = function() {
if (_Live2DLoadFlame > 0) return false;
return N_LoadingCanMove.call(this);
};
let b初期キャラ更新スキップFlg = false;
const CN_スピナモードロード時処理 = 1448;
const SW_スピナ操作モード = 19;
let LoadingFrame = 0;
const LoadingIconRollFrame = 120;
let Loop200Flg = false;
let CN_5章_着替えメニュー開き = 366;
let FirstMdlLoadViewFlg = false;
let Nupu_MenuUpdate = Game_Interpreter.prototype.NUpdate;
Game_Interpreter.prototype.NUpdate = function () {
function getRandomElementFromArray(array) {
const randomIndex = Math.floor(Math.random() * array.length);
return array[randomIndex];
}
if (N_LoadSuccessFlg) {
this.NupuLoadPicDel();
this.SetCmnEventSc(CN_着替え後);
N_LoadSuccessFlg = false;
b初期キャラ更新スキップFlg = true;
SSkipLoadCmp_Func();
_Live2DLoadFlame = 5;
romatalk_LoadFlg = false;
for (let i = 0; i <= $gameSystem.Live2D_ViewSave.length - 1; i++) {
if ($gameSystem.Live2D_ViewSave[i]._MdlName == "romasha_talk") {
romatalk_LoadFlg = true;
romatalk_IdlMtn = $gameSystem.Live2D_ViewSave[i]._IdlMtn;
}
}
this.SetSprite(PN_LoadSucTop , "PN_LoadSucTop" , 0 , 0 );
this.SetSprite(PN_LoadSucGage , "PN_LoadSucGage" , 640 , 427 , 255 , 0 );
//this.MoveSprite(PN_LoadSucGage , true , true , _Live2DLoadFlame - 30 , true , 90);
if (!NotRomaLoading) {
this.PlaySpriteAnime(PN_RomaLoading , "PN_RomaLoading" , 20 , 5, 1290 , 672);
}
AbmNoArr_Get();
let ckData = getRandomElementFromArray(dataWeapons_AbmNo);
while (ckData.id > 660 || ckData.id < 500) {
ckData = getRandomElementFromArray(dataWeapons_AbmNo)
}
this.SpriteStrC(PN_LoadMiniGame , " \\I[" + ckData.iconIndex + "] " ,
24 , 727 , 344 , 255 , 0 , 200);
EasingStr = "easeInOutQuad";
this.MoveSprite(PN_LoadMiniGame , true , true , LoadingIconRollFrame , 255 , 200 , 200);
EasingStr = "";
Loop200Flg = true;
}
if (_Live2DLoadFlame > 0) {
LoadingFrame++;
if (LoadingFrame % LoadingIconRollFrame == 0) {
let mxSize = 200;
if (Loop200Flg) {
mxSize = 0;
EasingStr = "easeInQuad";
}
else {
EasingStr = "easeInOutQuad";
let ckData = getRandomElementFromArray(dataWeapons_AbmNo);
while (ckData.id > 660 || ckData.id < 500) {
ckData = getRandomElementFromArray(dataWeapons_AbmNo)
}
this.SpriteStrC(PN_LoadMiniGame , " \\I[" + ckData.iconIndex + "] " ,
24 , 727 , 344 , 255 , 0 , 200);
}
Loop200Flg = !Loop200Flg;
this.MoveSprite(PN_LoadMiniGame , true , true , LoadingIconRollFrame , 255 , mxSize , 200);
EasingStr = "";
}
if (Live2DSubCounter < subLoadMdlSetting.length) _Live2DLoadFlame++;
if (_Live2DLoadFlame == 4) {
Live2D_Load();
}
this.SetSprite(PN_LoadSucGage , "PN_LoadSucGage" , 640 , 427 , 255 ,
Live2DSubCounter/ subLoadMdlSetting.length * 100);
D_Text_Cng_font = "Makinas";
let viewPar = Math.round(Live2DSubCounter/ subLoadMdlSetting.length * 100) ;
this.SpriteStrC( PN_RomaLoadText , "Live2Dロード中" + viewPar + "" ,
17 , 734 , 452);
D_Text_Cng_font = "";
if ($gameSwitches.value(SW_スピナ操作モード)) {
romatalk_LoadFlg = false;
L2dAutoFadeOut("romasha_talk", 1);
}
if (romatalk_LoadFlg) {
let _ckdata = Game_Live2D.live2dData()[Game_Live2D.fullName("romasha_talk")];
if (!_ckdata) return;
if (_Live2DLoadFlame == 3) {
L2dAutoFadeOut("romasha_talk", 0);
this.SetCmnEventSc(CN_romasha_talk);
}
if (_Live2DLoadFlame == 2) {
L2dFadeMdl("romasha_talk", "rightin", 0, "");
}
if (_Live2DLoadFlame == 1 && romatalk_IdlMtn != "") {
if (L2D_MotionIndexGet("romasha_talk" , romatalk_IdlMtn) != -1) {
L2dIdleStart("romasha_talk", romatalk_IdlMtn)
this.SetCmnEventSc(CN_5章_着替えメニュー開き);
} else {
_Live2DLoadFlame++;
}
}
} else {
let _ckdata = Game_Live2D.live2dData()[Game_Live2D.fullName("romasha_talk")];
if (!_ckdata) return;
if (!FirstMdlLoadViewFlg) {
this.SetCmnEventSc(CN_スピナモードロード時処理);
FirstMdlLoadViewFlg = true;
}
}
if (_Live2DLoadFlame == 1) {
this.MoveSprite(PN_LoadSucTop , true,true,10 , 0);
this.MoveSprite(PN_LoadSucGage , true,true,10 , 0);
this.MoveSprite(PN_RomaLoading , true,true,10 , 0);
this.MoveSprite(PN_RomaLoadText , true,true,10 , 0);
this.MoveSprite(PN_LoadMiniGame , true,true,10 , 0);
}
_Live2DLoadFlame--;
}
Nupu_MenuUpdate.call(this);
if (CGet_ViewFlg()) {
} else {
if (MenuFlgSwich) {
if (MenuFlame == 0) {
this.NupuMenuStart();
}
this.MenuBaseUpdate();
} else {
if (MeneExitOkFlg) {
MenuFlgSwich = false;
this.MenuEnd();
MeneExitOkFlg = false;
}
}
}
};
let Menu禁止Flg = false;
let Menu禁止Flame = 0;
let MenuFlgSwich = false;
let Menu_RclickStopFlg = false;
let Menu_RclickStopFlame = 0;
let Menu強制OpenFlg = false;
let Menu着替え実行Flg = false;
(function () {
Scene_Map.prototype.isMenuCalled = function () {
if (Menu_RclickStopFlame > 0) {
Menu_RclickStopFlame--;
return;
}
if ($gamePlayer.isMoveRouteForcing()) return;
if (_SaveWaitTimer > 0) return;
if (Tutorial_Flg) return;
if (_アルバムFlg) return;
if (Equip_ExitFlg) return;
if (battleflg || RD_Flg || fuzokuFlg) return false;
if (Menu禁止Flg) return false;
if (Menu禁止Flame > 0) {
Menu禁止Flame--;
return false;
}
if (_Live2DLoadFlame > 0) return false;
if (Item_BtlSelect_Flg) return false;
if (MenuKnsOffCk()) return false;
let _MenuOpenScFlg = false;
if (!MenuFlgSwich) {
if (overPointerSpCk(PNo_MailIcon) && TouchInput.isTriggered()) {
menuDataFlame = 0;
MenuOpenNo = ClickMenuNo = 5;
_MenuOpenScFlg = true;
}
if (overPointerSpCk(PNo_TelIcon) && TouchInput.isTriggered()) {
menuDataFlame = 0;
_Menu_FstDeckFlg = true;
_MenuOpenScFlg = true;
}
if (overPointerSpCk(PN_HStBtn) && TouchInput.isTriggered()) {
menuDataFlame = 0;
_Menu_FstHstFlg = true;
_MenuOpenScFlg = true;
}
}
if (Input.isTriggered('menu') || TouchInput.isCancelled() || _MenuOpenScFlg || Menu強制OpenFlg) {
_Reset_AnalogMove();
Menu強制OpenFlg = false;
if (MenuStopFlg) return;
if (CGet_ViewFlg()) return false;
if ($gameSystem.isMenuEnabled()) {
if (Menu_Main_Selecter != 1 && !Menu_RclickStopFlg) {
SoundManager.playCancel();
}
if (MenuFlame == 0) {
MenuFlgSwich = true;
L2dSetMotion("romasha_talk", "device");
$gameTemp.reserveCommonEvent(CN_L2DIdlSet);
}
} else {
$gameTemp.reserveCommonEvent(CN_MenuStpCmn);
}
if (MeneExitOkFlg && !Menu_RclickStopFlg) {
if (Menu_EditLayer <= 1) {
if (ClickMenuNo != 8) {
MenuFlgSwich = false;
Menu_Main_Selecter = 0;
} else {
_SDownCancel = true;
_SDownTimer = 0;
ClickMenuNo = _Bef_ClickNo;
}
} else {
Menu_EditLayer--;
}
}
}
return false;
};
Scene_Base.prototype.checkGameover = function () {
if ($gameParty.isAllDead()) {
//SceneManager.goto(Scene_Gameover);
//$gameScreen.startFadeOut(30); //フェードアウトするぜ
//$gameSwitches.setValue(switchId, true); //全滅したぜ
//$gameParty.reviveBattleMembers(); //みんな生き返るぜ
}
};
})();
let Nupu_Game_Player_triggerAction = Game_Player.prototype.triggerAction;
Game_Player.prototype.triggerAction = function () {
if (!MenuFlgSwich) {
Nupu_Game_Player_triggerAction.call(this);
}
return false;
};
let Nupu_MapPLUpdate = PlayerMover.prototype.update;
PlayerMover.prototype.update = function () {
Nupu_MapPLUpdate.call(this);
if (MenuFlgSwich) {
this.clearTargetPosition();
$gameTemp.clearDestination();
}
}
let ClickCkFlg = false;
let ClickCk_BtnArr = [];
let _ClickCk_flame = 0;
Game_Interpreter.prototype.ClickCk_WinView = function (_DrawTxtArr, _WinNo) {
_WinNo = typeof _WinNo !== 'undefined' ? _WinNo : 0;
_ClickCk_flame = 0;
ClickCk_BtnArr = [];
this.SetPictFIn(PN_ClickCk_Back, "Black", 0, 0, 0, 0, 15, 150);
let _SetImg = MenuUIPath + "PN_ClickCk";
if (_WinNo != 0) {
_SetImg += "_" + _WinNo;
}
switch (_WinNo) {
case 0:
this.SetPictFIn(PN_ClickCk_Yes, MenuUIPath + "PN_ClickCk_Yesa", 432, 420, 0, 0, 15);
this.SetPictFIn(PN_ClickCk_No, MenuUIPath + "PN_ClickCk_Noa", 432 + 310, 420, 0, 0, 15);
ClickCk_BtnArr = [PN_ClickCk_Yes, PN_ClickCk_No];
break;
case 1:
break;
}
this.SetPictFInC(PN_ClickCk, _SetImg, 720, 405, 0, 0, 15);
if (_DrawTxtArr.length == 1) {
this.SetPicStrC(PN_ClickCk_Txt, _DrawTxtArr[0], 38, 672, 338, 0);
this.MovePict(PN_ClickCk_Txt, true, true, 10);
}
if (_DrawTxtArr.length == 2) {
this.SetPicStrC(PN_ClickCk_Txt + 0, _DrawTxtArr[0], 38, 672, 314, 0);
this.SetPicStrC(PN_ClickCk_Txt + 1, _DrawTxtArr[1], 38, 672, 314 + 60, 0);
this.MovePict(PN_ClickCk_Txt + 0, true, true, 10);
this.MovePict(PN_ClickCk_Txt + 1, true, true, 10);
}
ClickCkFlg = true;
}
Game_Interpreter.prototype.ClickCk_Update = function () {
_ClickCk_flame++;
if (_ClickCk_flame < 16) return -1;
this.CngPict(PN_ClickCk_Yes, MenuUIPath + "PN_ClickCk_Yesa");
this.CngPict(PN_ClickCk_No, MenuUIPath + "PN_ClickCk_Noa");
let _CNo = overPointerCkArr(ClickCk_BtnArr);
if (_CNo != -1) {
switch (_CNo) {
case PN_ClickCk_Yes:
this.CngPict(PN_ClickCk_Yes, MenuUIPath + "PN_ClickCk_Yesb");
if (TouchInput.isTriggered()) {
SoundManager.playOk();
return PN_ClickCk_Yes;
}
break;
case PN_ClickCk_No:
this.CngPict(PN_ClickCk_No, MenuUIPath + "PN_ClickCk_Nob");
if (TouchInput.isTriggered()) {
SoundManager.playOk();
return PN_ClickCk_No;
}
break;
}
}
return -1;
}
Game_Interpreter.prototype.ClickCk_WinDel = function () {
this.DelPictSpan(PN_ClickCk_Back, PN_ClickCk_No);
ClickCkFlg = false;
}