princess-synergy/www/js/plugins/JsScript125Set.js
2026-02-17 06:58:45 -06:00

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let menuDataStateArr = [];
class MenuDataState {
constructor(setStateNo , setColorNo , set優先度) {
this._No = setStateNo;
this._ColNo = setColorNo;
this._Yusen = set優先度;
this.PicNo = -1;
this.Desc = "";
this.PosX = 0;
this.PosY = 0;
}
}
let RentDeckNames = [
"Rental Deck α" , "Rental Deck β" , "Rental Deck γ",
"Rental Deck ε" , "Rental Deck Ζ" ,
];
let menuDataFlame = 0;
let menu装備No = -1;
Game_Interpreter.prototype.MenuDataView = function (fadeInFlg) {
fadeInFlg = typeof fadeInFlg !== 'undefined' ? fadeInFlg : false;
let setOpacity = 255;
if (fadeInFlg) {
menuDataFlame = 0;
menuData_Mode = EnMenuDataMode.Top;
setOpacity = 0;
}
if($gameSwitches.value(BtlStatic.SW_終了後HP回復)) {
$gameActors._data[1]._hp = $gameActors._data[1].mhp;
}
befMenuDataDrawDeckNo = -1;
menuDataStateArr = [];
ViewSpriteArr_Reset();
this.SetSprite(PNo_DBase, MenuUIPath + "Data/D_Base", 218, 194, setOpacity);
D_Text_Cng_font = "Makinas";
this.SpriteStr(PNo_NameTxt, "Name: Romasha", 24, 252, 200, setOpacity);
this.SpriteStr(PNo_SexTxt, "Gender: Female", 24, 698, 200, setOpacity);
this.SetSprite(PN_LPGageBack, MenuUIPath + "Data/PN_LPGageBack", 487, 266, setOpacity);
this.SetSprite(PN_LPGage, MenuUIPath + "Data/D_LPBar", 487, 266, setOpacity, Math.floor(($gameActors._data[1]._hp / $gameActors._data[1].mhp) * 100));
let hpText = $gameActors._data[1]._hp;
this.SpriteStr(PNo_LPTxt, hpText, 25, 817 - 195, 260, setOpacity);
let mpText = $gameVariables.value(VN_MpBase);
if ($gameActors._data[1].equips()[3] != null) {
mpText += $gameActors._data[1].equips()[3].params[1]; //称号(防具)の最大MP// はドロー追加
}
//this.SpriteStr(PNo_CPTxt, mpText, 24, 649, 310 ,setOpacity);
this.SetSprite(PNo_CPGage, MenuUIPath + "Data/D_MPBar", 494, 313, setOpacity, Math.floor((mpText / 7) * 100));
let drawCardText = $gameVariables.value(VN_DrowCard);
if ($gameActors._data[1].equips()[3] != null) {
drawCardText += $gameActors._data[1].equips()[3].params[6]; //称号(防具)の敏捷はドロー追加
}
//this.SpriteStr(PNo_DrTxt, drawCardText, 24, 855, 310, setOpacity);
if ($gameSwitches.value(SW_SijiView)) {
this.SetSpriteC(PN_SijiView, MenuUIPath + "Data/SijiWin", 309, 450, setOpacity);
this.SpriteStrC(PN_SijiTxt, $gameVariables.value(VN_Sijiritu) + "% ", 19, 350, 449, setOpacity);
}
let savePicPath = $gameActors.actor(1)._characterName.split('%')[0];
this.PlaySpriteAnimeC(PNo_CAnime, MenuUIPath + "Save/" + savePicPath, 6, 10, 312, 343);
this.MenuMainData_DeckSelectBtnDraw(setOpacity);
for (let i = 0; i <= $dataArmors.length - 1; i++) {
if ($gameActors.actor(1).hasArmor($dataArmors[i + 1])) {
menu装備No = i + 1;
this.SpriteStr(PNo_SyogTxt, "Title: " + $dataArmors[i + 1].name, 24, 257, 489, setOpacity);
}
}
if ($gameSystem.Gob奴隷Mode == undefined) $gameSystem.Gob奴隷Mode = false;
if (!$gameSystem.Gob奴隷Mode) {
this.SetSprite(PN_DtSyogo, MenuUIPath + "Equip/E_SyogoBtn", 626, 481, setOpacity);
}
this.DrawMenuDataState(setOpacity);
this.SetSpriteC(PNo_AllBtn, MenuUIPath + "Data/D_ALLBtn", 755, 711, setOpacity);
//this.SetSpriteC(PNo_VirusBtn, MenuUIPath + "Data/PNo_VirusBtn", 835, 711, setOpacity); //ウィルス対策機能はオミット
if ($gameVariables.value(VN_RentDeckCnt) > 1 && $gameSwitches.value(SW_RentalOK) && !$gameSwitches.value(SW_RentalOnlyFlg)) {
this.SetSpriteC(PN_RentDeckCng, MenuUIPath + "Data/PN_RentDeckCng", 877, 466, setOpacity);
}
for (let i = 0; i <= ViewSpriteArr.length - 1; i++) {
this.MoveSprite(ViewSpriteArr[i], true, true, 10, 255 ,true,true);
}
D_Text_Cng_font = "";
}
RentalDeck選択許可戻し = function () {
$gameSwitches.setValue(SW_RentalOK , true);
$gameSwitches.setValue(SW_RentalOnlyFlg , false);
$gameVariables.setValue(VN_RentDeckSelectNo ,1);
}
Game_Interpreter.prototype.DrawMenuDataState = function (setOpacity) {
menuDataStateArr = [];
let ijoTextSize = 23;
let ijoSetX = 257;
let ijoSetY = 575;
let ijoSpaceY = 33;
for (let i = 0; i <= $gameActors._data[1]._states.length - 1; i++) {
let stateId = $gameActors._data[1]._states[i];
if (MetaChecker($dataStates[stateId],"パッシブ") != ""){
let colorNo = 0;
if (MetaChecker($dataStates[stateId], "文字色") != ""){
colorNo = Number(MetaChecker($dataStates[stateId], "文字色"));
}
let _優先度 = 0;
if (MetaChecker($dataStates[stateId], "優先度") != "") {
_優先度 = Number(MetaChecker($dataStates[stateId], "優先度"));
}
let Desc = "";
if (MetaChecker($dataStates[stateId], "説明") != "") {
Desc = Number(MetaChecker($dataStates[stateId], "説明"));
}
let addStateData = new MenuDataState(stateId, colorNo,_優先度);
addStateData.Desc = Desc;
menuDataStateArr.push(addStateData);
}
}
if (menuDataStateArr.length > 0) {
let sortArr = [];
sortArr.push(menuDataStateArr[0]);
for (let i = 1; i <= menuDataStateArr.length - 1; i++) {
let pushFlg = true;
for (let j = 0; j <= sortArr.length - 1; j++) {
if (sortArr[j]._Yusen < menuDataStateArr[i]._Yusen){
sortArr.splice(j, 0, menuDataStateArr[i]);
pushFlg = false;
break;
}
}
if (pushFlg) sortArr.push(menuDataStateArr[i]);
}
menuDataStateArr = sortArr.slice();
for (let i = 0; i <= menuDataStateArr.length - 1; i++) {
let stateName = $dataStates[menuDataStateArr[i]._No].name;
let setText = "\\C[" + menuDataStateArr[i]._ColNo + "]" + stateName;
let message3 = $dataStates[menuDataStateArr[i]._No].message3;
if (message3 != undefined){
if (message3 != "") setText += "" + message3 + "";
}
this.SpriteStr(PNo_JotaiTxt + i, setText, ijoTextSize, ijoSetX, ijoSetY + ijoSpaceY * i, setOpacity);
menuDataStateArr[i].PicNo = PNo_JotaiTxt + i;
menuDataStateArr[i].Desc = MetaChecker($dataStates[menuDataStateArr[i]._No] , "説明" , "");
menuDataStateArr[i].PosX = ijoSetX;
menuDataStateArr[i].PosY = ijoSetY + ijoSpaceY * i;
if (i == 3) break;
}
if (menuDataStateArr.length > 4){
this.SpriteStr(PNo_JotaiTxt + 4, "Other " + (menuDataStateArr.length - 4) + " Items", 18,
ijoSetX + 400, ijoSetY + ijoSpaceY * 4, setOpacity);
}
} else {
this.SpriteStr(PNo_JotaiTxt + 0, "Normal", ijoTextSize, ijoSetX, ijoSetY + ijoSpaceY * 0, setOpacity);
this.SpriteStr(PNo_JotaiTxt + 1, "", ijoTextSize, ijoSetX, ijoSetY + ijoSpaceY * 1, setOpacity);
this.SpriteStr(PNo_JotaiTxt + 2, "", ijoTextSize, ijoSetX, ijoSetY + ijoSpaceY * 2, setOpacity);
this.SpriteStr(PNo_JotaiTxt + 3, "", ijoTextSize, ijoSetX, ijoSetY + ijoSpaceY * 3, setOpacity);
}
}
Game_Interpreter.prototype.MenuMainData_DeckSelectBtnDraw = function (_SetOpi) {
var _mainBtnAddStr = "a";
if ($gameSwitches.value(SW_RentalOnlyFlg)) {
_mainBtnAddStr = "c"; $gameSystem.SelDeck = 2;
}
this.SetSprite(PNo_DeckBtn + 0, MenuUIPath + "Data/D_DeckBtn1_" + _mainBtnAddStr, 419 + 166 * 0, 399, _SetOpi);
this.SetSprite(PNo_DeckBtn + 1, MenuUIPath + "Data/D_DeckBtn2_" + _mainBtnAddStr, 419 + 166 * 1, 399, _SetOpi);
if ($gameSwitches.value(SW_RentalOK)) {
this.SetSprite(PNo_DeckBtn + 2, MenuUIPath + "Data/D_DeckBtn3_a", 419 + 166 * 2, 399, _SetOpi);
}
this.SetSprite(PNo_DeckBtn + $gameSystem.SelDeck,
MenuUIPath + "Data/D_DeckBtn" + ($gameSystem.SelDeck + 1) + "_b",
419 + 166 * $gameSystem.SelDeck, 399, _SetOpi);
}
const EnMenuDataMode = {
Top: 0,
State: 1
}
let menuData_Mode = EnMenuDataMode.Top;
let Equip_ExitFlg = false;
Game_Interpreter.prototype.MenuDataUpdate = function () {
if (menuSyogoDataFlg) {
this.MenuEquip_SyogoUpdate();
Equip_ExitFlg = true;
return;
}
if (Equip_ExitFlg) {
Equip_ExitFlg = false;
this.DelSpriteSpan(PNo_ESyogTxt + 1, PNo_ESyogTxt + 3);
return;
}
if (menuDataFlame == 1) this.MenuDataView();
switch (menuData_Mode){
case EnMenuDataMode.Top:
this.MainMenuData_TopUpdate();
break;
case EnMenuDataMode.State:
this.MainMenuData_StateUpdate();
}
menuDataFlame++;
}
let MainMenuData_TopUpdate_OffFlame = 0;
Game_Interpreter.prototype.MainMenuData_TopUpdate = function () {
if (Menu_Data_VirusMode) {
this.Menu_Data_VirusMode_Update();
return;
}
if (MainMenuData_TopUpdate_OffFlame > 0) {
MainMenuData_TopUpdate_OffFlame--;
return;
}
let ckPicArr = [PNo_AllBtn , PNo_VirusBtn , PN_RentDeckCng , PNo_SyogTxt,PN_DtSyogo,
PNo_DeckBtn + 0, PNo_DeckBtn + 1, PNo_DeckBtn + 2];
let overPicNo = overPointerSpCkArr(ckPicArr);
this.DelSpriteSpan(PN_MnReric , PN_MnReric + 2);
this.SpriteCngColorArr(ckPicArr);
switch (overPicNo) {
case PNo_AllBtn:
this.SpriteCngColor(PNo_AllBtn, [100, 100, 100, 0])
if (TouchInput.isTriggered()) {
SoundManager.playOk();
menuData_Mode = EnMenuDataMode.State;
Menu_EditLayer++;
this.SpriteCngColor(PNo_AllBtn);
this.MainMenuData_StateView(true);
}
break;
case PNo_VirusBtn:
this.SpriteCngColor(PNo_VirusBtn, [100, 100, 100, 0]);
if (TouchInput.isTriggered()) {
SoundManager.playOk();
this.Menu_Data_VirusMode_View();
return;
}
break;
case PN_RentDeckCng:
this.SpriteCngColor(PN_RentDeckCng, [100, 100, 100, 0])
if (TouchInput.isTriggered()) {
SoundManager.playOk();
this.Menu_Data_RentDeckMode_View();
Menu_EditLayer = 1;
return;
}
break;
case PN_DtSyogo:
this.SpriteCngColor(PN_DtSyogo, [100, 100, 100, 0])
if (TouchInput.isTriggered()) {
SoundManager.playOk();
menuSyogoDataFlg = true;
this.SetSprite(PN_SyogoStrBack, MenuUIPath + "Data/PN_SyogoStrBack", 0, 0);
Menu_EditLayer = 1;
this.MenuEquip_SyogoView();
}
break;
case PNo_SyogTxt:
let setX = 180; let setY = 387;
let setTextArr = $dataArmors[menu装備No].description.split('\n');
if (setTextArr.length > 1) {
this.SetSprite(PN_MnReric, BtlPicPath + "PN_BCSetuWaku", setX, setY);
setTextArr[1] = setTextArr[1].replace("<n>" , "\n");
this.SpriteStr(PN_MnReric + 1, setTextArr[1], 22, setX + 13, setY + 15);
}
let rericNo = MetaChecker($dataArmors[menu装備No] , "Reric" , -1);
if (rericNo != -1){
let rericItemData = $dataItems[Number(rericNo)];
this.SetSprite(PN_MnReric, BtlPicPath + "PN_BCSetuWaku", setX, setY);
let ckDescriptionArr = rericItemData.description.split("\n");
let iconNo = rericItemData.iconIndex;
let drawText = " " + "\\I[" + iconNo + "] " + rericItemData.name;
this.SpriteStr(PN_MnReric + 1, drawText, 22, setX + 13, setY + 15);
for (let j = 0; j <= ckDescriptionArr.length - 1; j++) {
this.SpriteStr(PN_MnReric + 2 + j, ckDescriptionArr[j], 19, setX + 22, setY + 26 + (27 * (j + 1)));
}
}
break;
}
switch (overPicNo) {
case PNo_DeckBtn + 0:
case PNo_DeckBtn + 1:
case PNo_DeckBtn + 2:
if ($gameSwitches.value(SW_RentalOnlyFlg)) return;
this.MenuData_簡易DeckViewDraw(overPicNo - PNo_DeckBtn);
this.SpriteCngColor(overPicNo, [100, 100, 100, 0]);
if (TouchInput.isTriggered()) {
SoundManager.playOk();
let picNo = overPicNo - PNo_DeckBtn;
$gameSystem.SelDeck = picNo;
$gameVariables.setValue(VN_UseDeckName , 0);
this.MenuMainData_DeckSelectBtnDraw(255);
}
break;
default:
this.DelSpriteSpan(PN_SetuWaku, PN_T_Setu + 22);
break;
}
let notDrawFlg = true;
for (let i = 0; i <= menuDataStateArr.length - 1; i++) {
let ckPicNo = menuDataStateArr[i].PicNo;
let drawText = menuDataStateArr[i].Desc;
if (drawText == "") continue;
if (ckPicNo > 0) {
let setX = menuDataStateArr[i].PosX - 62;
let setY = menuDataStateArr[i].PosY - 89;
if (overPointerSpCk(ckPicNo)) {
notDrawFlg = false;
this.SetSprite(PN_DataIjoWin , BtlPicPath + "BCard_SetuWin" , setX - 27 , setY - 19);
this.SpriteStr(PN_DataIjoTxt, drawText, 20, setX, setY);
}
}
}
if (notDrawFlg) this.DelSpriteSpan(PN_DataIjoWin , PN_DataIjoTxt);
}
const VN_UseDeckName = 1095;
let VN_UseDeckName_NUpdateSc = Game_Interpreter.prototype.NUpdateSc;
Game_Interpreter.prototype.NUpdateSc = function () {
VN_UseDeckName_NUpdateSc.call(this);
if ($gameVariables.value(VN_UseDeckName) == 0) {
switch ($gameSystem.SelDeck) {
case 0: $gameVariables.setValue(VN_UseDeckName, "Deck-A"); break;
case 1: $gameVariables.setValue(VN_UseDeckName, "Deck-B"); break;
case 2: $gameVariables.setValue(VN_UseDeckName, "Rental"); break;
}
}
}
let befMenuDataDrawDeckNo = -1;
Game_Interpreter.prototype.MenuData_簡易DeckViewDraw = function (deckNo) {
if (befMenuDataDrawDeckNo != deckNo) {
befMenuDataDrawDeckNo = deckNo;
this.DelSpriteSpan(PN_SetuWaku, PN_T_Setu + 22);
}
let setX = 369 + 166 * deckNo;
let setY = 120;
this.SetSprite(PN_SetuWaku, MenuUIPath + "PN_SetuWaku", setX, setY);
this.DeckCardIconDraw(PN_T_Setu , $gameSystem.DeckArr[deckNo] , setX, setY);
}
Game_Interpreter.prototype.EquipDeckIconDraw = function (underFlg) {
var underFlg = typeof underFlg !== 'undefined' ? underFlg : false;
let setX = 1123;
let setY = 165;
if (underFlg) {
setX = 606;
setY = 380;
}
this.SetSprite(PN_SetuWaku, MenuUIPath + "PN_EquipDeckWin", setX, setY);
this.DeckCardIconDraw(PN_T_Setu , $gameSystem.DeckArr[$gameSystem.SelDeck] , setX, setY);
}
Game_Interpreter.prototype.EquipDeckIconDell = function () {
this.DelSpriteSpan(PN_SetuWaku, PN_T_Setu + 10);
}
Game_Interpreter.prototype.DeckCardIconDraw = function (setPicNo , setDeckNoArr , setPosX , setPosY , picFlg) {
var picFlg = typeof picFlg !== 'undefined' ? picFlg : false;
let deckNoArr = [];
let setX = setPosX;
let setY = setPosY;
for (let i = 0; i <= setDeckNoArr.length - 1; i++) {
let newFlg = true;
for (let j = 0; j <= deckNoArr.length - 1; j++) {
if (deckNoArr[j]._No == setDeckNoArr[i]) {
deckNoArr[j]._Cnt++;
newFlg = false;
}
}
if (newFlg) {
deckNoArr.push(new DeckCardData(setDeckNoArr[i], 1));
}
}
let setCardStr = "";
let setNostr = "";
let cardIconTexts = [];
let noIconTexts = [];
for (let i = 0; i <= deckNoArr.length - 1; i++) {
setCardStr += "\\I[" + $dataWeapons[deckNoArr[i]._No].iconIndex + "] ";
let _piconNo = deckNoArr[i]._Cnt;
if (_piconNo >= 11) _piconNo = 11;
let SerIjoTc = _piconNo + Int1IcoNo - 1;
setNostr += "\\I[" + SerIjoTc + "] ";
if (i % 5 == 4) {
cardIconTexts.push(setCardStr);
noIconTexts.push(setNostr);
setCardStr = "";
setNostr = "";
}
}
cardIconTexts.push(setCardStr);
noIconTexts.push(setNostr);
for (let i = 0; i <= cardIconTexts.length - 1; i++) {
if (picFlg) {
this.SetPicStr(setPicNo + i, cardIconTexts[i], 25, setX + 18, setY + 33 + (51 * i));
this.SetPicStr(setPicNo + 5 + i, noIconTexts[i], 25, setX + 8, setY + 39 + (51 * i));
} else {
this.SpriteStr(setPicNo + i, cardIconTexts[i], 25, setX + 18, setY + 33 + (51 * i));
this.SpriteStr(setPicNo + 5 + i, noIconTexts[i], 25, setX + 8, setY + 39 + (51 * i));
}
}
}
let menuDataStateArr2 = [];
let menuDataStateDelPicArr = [];
let menuDataStateBasePos = new Pos2D(244, 168);
let menuDataStateScroll = new N_Scroll(MenuUIPath + "Data/D_IjoScBar", 444, PN_IjoScBar,
menuDataStateBasePos._x + 557, menuDataStateBasePos._y + 61);
menuDataStateScroll.ViewCount = 12;
Game_Interpreter.prototype.MainMenuData_StateView = function (fadeInFlg) {
fadeInFlg = typeof fadeInFlg !== 'undefined' ? fadeInFlg : false;
let setOpacity = 255;
if (fadeInFlg) {
setOpacity = 0;
menuDataStateScroll.ZureNo = 0;
}
ViewSpriteArr_Reset();
menuDataStateScroll.ItemCount = menuDataStateArr.length - 1;
D_Text_Cng_font = "Makinas";
this.SetSprite(PN_IjoBase, MenuUIPath + "Data/D_IjoBase", menuDataStateBasePos._x, menuDataStateBasePos._y, setOpacity);
this.ScrollView(menuDataStateScroll, 255);
this.SetSprite(PN_IjoClose, MenuUIPath + "Data/D_IjoClose",
menuDataStateBasePos._x + 362, menuDataStateBasePos._y + 512, setOpacity);
let stateTextSize = 23;
let stateSpaceY = 34;
menuDataStateArr2 = menuDataStateArr.slice();
for (let i = 0; i <= menuDataStateArr2.length - 1; i++) {
let zureNo = i + menuDataStateScroll.ZureNo;
let stateNo = menuDataStateArr2[zureNo]._No;
let stateName = $dataStates[stateNo].name;
let setText = "\\C[" + menuDataStateArr2[zureNo]._ColNo + "]" + stateName;
let message3 = $dataStates[stateNo].message3;
menuDataStateArr2[zureNo].PicNo = PN_IjoTxt + i;
menuDataStateArr2[zureNo].Desc = MetaChecker($dataStates[stateNo] , "説明" , "");
menuDataStateArr2[zureNo].PosX = menuDataStateBasePos._x + 42;
menuDataStateArr2[zureNo].PosY = menuDataStateBasePos._y + 67 + (stateSpaceY * i);
if (message3 != "") setText += "" + message3 + "";
this.SpriteStr(PN_IjoTxt + i, setText, stateTextSize,
menuDataStateBasePos._x + 42, menuDataStateBasePos._y + 67 + (stateSpaceY * i), setOpacity);
if (i == menuDataStateScroll.ViewCount) break;
}
this.DelSprite(PN_IjoScTop);
this.DelSprite(PN_IjoScBtm);
if (menuDataStateScroll.ZureNo != 0) {
this.SetSpriteC(PN_IjoScTop, MenuUIPath + "Data/D_IjoScTop",
menuDataStateBasePos._x + 283, menuDataStateBasePos._y + 36, setOpacity);
}
if (menuDataStateArr2.length - 1 > menuDataStateScroll.ViewCount + menuDataStateScroll.ZureNo) {
this.SetSpriteC(PN_IjoScBtm, MenuUIPath + "Data/D_IjoScBtm",
menuDataStateBasePos._x + 283, menuDataStateBasePos._y + 524, setOpacity);
}
menuDataStateDelPicArr = ViewSpriteArr.slice();
for (let i = 0; i <= menuDataStateScroll.ViewCount - 1; i++) {
menuDataStateDelPicArr.push(PN_IjoTxt + i);
}
D_Text_Cng_font = "";
for (let i = 0; i <= ViewSpriteArr.length - 1; i++) {
this.MoveSprite(ViewSpriteArr[i], true, true, 10, 255, true, true);
}
}
Game_Interpreter.prototype.MainMenuData_StateUpdate = function () {
let ckPicArr = [PN_IjoClose, PN_IjoScTop, PN_IjoScBtm];
let overPicNo = overPointerSpCkArr(ckPicArr);
for (let i = 0; i <= ckPicArr.length - 1; i++) { this.SpriteCngColor(ckPicArr[i]); }
if (overPicNo != -1) this.SpriteCngColor(overPicNo, [100, 100, 100, 0]);
switch (overPicNo) {
case PN_IjoClose:
this.SpriteCngColor(PN_IjoClose, [100, 100, 100, 0]);
if (TouchInput.isTriggered()) {
SoundManager.playOk();
menuData_Mode = EnMenuDataMode.Top;
Menu_EditLayer--;
this.DelSpriteArr(menuDataStateDelPicArr);
this.DelPict(PN_IjoScBar);
}
break;
case PN_IjoScTop:
this.SpriteCngColor(PN_IjoScTop, [100, 100, 100, 0]);
if (TouchInput.isTriggered()) {
SoundManager.playOk();
this.MainMenuData_StateScrollUp();
}
break;
case PN_IjoScBtm:
this.SpriteCngColor(PN_IjoScBtm, [100, 100, 100, 0]);
if (TouchInput.isTriggered()) {
SoundManager.playOk();
this.MainMenuData_StateScrollDown();
}
break;
}
let notDrawFlg = true;
for (let i = 0; i <= menuDataStateArr2.length - 1; i++) {
let ckPicNo = menuDataStateArr2[i].PicNo;
let drawText = menuDataStateArr2[i].Desc;
if (overPointerSpCk(ckPicNo) && drawText != "") {
let setX = menuDataStateArr2[i].PosX - 62;
let setY = menuDataStateArr2[i].PosY - 89;
this.SetPict(PN_DataIjoWin , BtlPicPath + "BCard_SetuWin" , setX - 27 , setY - 19);
this.SetPicStr(PN_DataIjoTxt, drawText, 20, setX, setY);
notDrawFlg = false;
}
}
if (notDrawFlg) {
this.DelPictSpan(PN_DataIjoWin , PN_DataIjoTxt);
}
if (Input.isTriggered('menu') || TouchInput.isCancelled()) {
this.DelSpriteArr(menuDataStateDelPicArr);
this.DelPict(PN_IjoScBar);
menuData_Mode = EnMenuDataMode.Top;
this.DrawMenuDataState(255);
}
if (TouchInput.wheelY > 0) {
this.MainMenuData_StateScrollDown();
} else if (TouchInput.wheelY < 0) {
this.MainMenuData_StateScrollUp();
}
}
Game_Interpreter.prototype.MainMenuData_StateScrollUp = function ()
{
if (menuDataStateScroll.ZureNo <= 0) return;
menuDataStateScroll.ZureNo--;
this.MainMenuData_StateView();
}
Game_Interpreter.prototype.MainMenuData_StateScrollDown = function () {
if (menuDataStateScroll.ZureNo + menuDataStateScroll.ViewCount > menuDataStateArr.length) return;
menuDataStateScroll.ZureNo++;
this.MainMenuData_StateView();
}
let Menu_Data_RentDeckMode = false;
let Menu_Data_RentDeckPicArr = [];
let Menu_Data_RentDeckBefPicNo = -1;
Game_Interpreter.prototype.Menu_Data_RentDeckMode_View = function () {
Menu_Data_RentDeckMode = true;
MeneExitOkFlg = false;
Menu_Data_RentDeckPicArr = [];
Menu_Data_RentDeckBefPicNo = -2;
this.SetPict(PN_RentSelBase , MenuUIPath + "Data/PN_RentSelBase", 0, 0);
this.Menu_Data_RentDeckMode_TextDraw(-1);
}
Game_Interpreter.prototype.Menu_Data_RentDeckMode_TextDraw = function (selectNo) {
for (let i = 0; i < $gameVariables.value(VN_RentDeckCnt); i++) {
let drawText = RentDeckNames[i];
if ($gameVariables.value(VN_RentDeckSelectNo) == i + 1) {
drawText = SCol.Yel + drawText;
}
else if (i == selectNo) {
drawText = SCol.Ppr + drawText;
}
this.SetPicStr(PN_RentSelText + i , drawText , 26 , 292 , 203 + 45 * i);
Menu_Data_RentDeckPicArr.push(PN_RentSelText + i);
}
}
Game_Interpreter.prototype.Menu_Data_RentDeckMode_Update = function () {
Menu_EditLayer = 2;
let picOverNo = overPointerCkArr(Menu_Data_RentDeckPicArr);
if (picOverNo != -1) {
picOverNo = picOverNo - PN_RentSelText;
if (TouchInput.isTriggered()) {
this.DelPictSpan(PN_RentSelText , PN_RentSelText + 7);
$gameVariables.setValue(VN_RentDeckSelectNo , picOverNo + 1);
this.Menu_Data_RentDeckMode_TextDraw(Menu_Data_RentDeckBefPicNo);
RentalDeckSetting();
SoundManager.playOk();
return;
}
}
if (Menu_Data_RentDeckBefPicNo != picOverNo) {
Menu_Data_RentDeckBefPicNo = picOverNo;
this.Menu_Data_RentDeckMode_TextDraw(Menu_Data_RentDeckBefPicNo);
SoundManager.playCursor();
if (picOverNo == -1) {
picOverNo = $gameVariables.value(VN_RentDeckSelectNo) - 1;
}
let resetArr = $Nupu_GameSetting.rentalDecks[picOverNo].deck.split(',');
let deckArr = [];
for (let i = 0; i < resetArr.length; i++) {
deckArr.push(Number(resetArr[i]));
}
this.DelPictSpan(PN_RentSelDIcon , PN_RentSelDeckTxt);
this.DeckCardIconDraw(PN_RentSelDIcon , deckArr , 688, 98 + 97 , true);
}
if (TouchInput.isCancelled()) {
this.Menu_Data_RentDeckMode_Exit();
return;
}
}
Game_Interpreter.prototype.Menu_Data_RentDeckMode_Exit = function () {
Menu_Data_RentDeckMode = false;
MeneExitOkFlg = true;
this.DelPictSpan(PN_RentSelBase , PN_RentSelDeckTxt);
}
let Checkウィルス対策 = function (No) {
return $gameSystem.AntiVirusNos.indexOf(No) != -1;
}
let Menu_Data_VirusMode_StartMenuLayer = -1;
let Menu_Data_VirusMode = false;
let ItmNo_ウィルス対策 = 286;
let Menu_Data_VirusMode_PicArr = [];
let Menu_Data_VirusMode_Initialize = Game_System.prototype.initialize;
Game_System.prototype.initialize = function () {
Menu_Data_VirusMode_Initialize.call(this);
this.AntiVirusNos = [];
};
Game_Interpreter.prototype.Menu_Data_VirusMode_View = function () {
if ($gameSystem.AntiVirusNos == undefined) $gameSystem.AntiVirusNos = [];
Menu_Data_VirusMode = true;
Menu_EditLayer++;
Menu_Data_VirusMode_StartMenuLayer = Menu_EditLayer;
this.SetSprite(PNo_VirusBase, MenuUIPath + "Data/PNo_VirusBase", 0, 0);
this.Menu_Data_VirusMode_Draw();
$gameActors.actor(1).addParam(0, $gameSystem.AntiVirusNos.length * 10);
}
Game_Interpreter.prototype.Menu_Data_VirusMode_Draw = function () {
var viewCount = 0;
Menu_Data_VirusMode_PicArr = [];
for (let i = 0; i < 12; i++) {
Menu_Data_VirusMode_PicArr.push(PNo_VirusCk + i);
Menu_Data_VirusMode_PicArr.push(PNo_VirusTxt + i);
var item = $dataItems[ItmNo_ウィルス対策 + i];
if ($gameParty.hasItem(item)) {
var setPicName = "Data/PNo_VirusCk1";
if ($gameSystem.AntiVirusNos.indexOf(i) != -1) setPicName = "Data/PNo_VirusCk2";
this.SetSprite(PNo_VirusCk + i, MenuUIPath + setPicName, 386, 176 + viewCount * 45);
this.SpriteStr( PNo_VirusTxt + i , item.name , 28 , 436 , 178 + viewCount * 45);
viewCount++;
}
}
}
Game_Interpreter.prototype.Menu_Data_VirusMode_Update = function () {
var overPicNo = overPointerSpCkArr(Menu_Data_VirusMode_PicArr);
this.SpriteCngColorArr(Menu_Data_VirusMode_PicArr)
if (overPicNo != -1) {
if (PNo_VirusTxt <= overPicNo) overPicNo -= PNo_VirusTxt;
else overPicNo -= PNo_VirusCk;
console.log("overPicNo" + overPicNo);
this.SpriteCngColor( PNo_VirusCk + overPicNo , [100,100,50,0]);
this.SpriteCngColor( PNo_VirusTxt + overPicNo , [0,0,-100,0]);
if (TouchInput.isTriggered()) {
var index = $gameSystem.AntiVirusNos.indexOf(overPicNo);
if (index != -1) $gameSystem.AntiVirusNos.splice(index , 1);
else $gameSystem.AntiVirusNos.push(overPicNo);
this.Menu_Data_VirusMode_Draw();
}
}
if (Menu_EditLayer != Menu_Data_VirusMode_StartMenuLayer) {
Menu_Data_VirusMode = false;
this.DelSpriteSpan(PNo_VirusBase , PNo_VirusTxt + 11);
Menu_Data_VirusMode_StartMenuLayer = -1;
$gameActors.actor(1).addParam(0, $gameSystem.AntiVirusNos.length * -10);
this.MenuDataView(false);
}
}