203 lines
9.1 KiB
JavaScript
203 lines
9.1 KiB
JavaScript
const VN_Menuモラル = 91;
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const VN_Menu性的 = 92;
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const H_MaxRank経験値 = 700;
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let VN_HステRank_NUpdateSc = Game_Interpreter.prototype.NUpdateSc;
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Game_Interpreter.prototype.NUpdateSc = function () {
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VN_HステRank_NUpdateSc.call(this);
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for (let i = 0; i < 4; i++) {
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let ckValue = $gameVariables.value(VN_Kaihatu + i);
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let _開発Rank = 1;
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if (ckValue >= $Nupu_PSData.hStData.cRankValue) _開発Rank++;
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if (ckValue >= $Nupu_PSData.hStData.bRankValue) _開発Rank++;
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if (ckValue >= $Nupu_PSData.hStData.aRankValue) _開発Rank++;
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if (ckValue >= H_MaxRank経験値) _開発Rank++;
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$gameVariables.setValue(VN_HステRank + i , _開発Rank);
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}
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}
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let Menu_H_Data_Mode = 0;
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let DW2_Pos;
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let kaihatuRankSaveArr = [];
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Game_Interpreter.prototype.Menu_H_DataView = function (fadeInFlg) {
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fadeInFlg = typeof fadeInFlg !== 'undefined' ? fadeInFlg : false;
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useHStData = GetHStData();
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ViewSpriteArr_Reset();
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let fstOpacity = 255;
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if (fadeInFlg) {
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Menu_H_Data_Mode = 0;
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fstOpacity = 0;
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kaihatuRankSaveArr = [];
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}
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if ($gameVariables.value(VN_Menuモラル) == 0) $gameVariables.setValue(VN_Menuモラル ,"Justice");
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if ($gameVariables.value(VN_Menu性的) == 0) $gameVariables.setValue(VN_Menu性的 ,"Aversion");
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D_Text_Cng_font = "Makinas";
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let DW1_Pos = new Pos2D(413, 163);
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this.SetSpriteC(PN_H_DWin0, Menu_H_UIPath + "Data/s_DataWin0", DW1_Pos._x, DW1_Pos._y, fstOpacity);
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this.SpriteStrC(PN_H_DWin0 + 1, $gameVariables.value(VN_Menuモラル) , 28, DW1_Pos._x - 91, DW1_Pos._y + 34, fstOpacity);
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this.SpriteStrC(PN_H_DWin0 + 2, $gameVariables.value(VN_Menu性的) , 28, DW1_Pos._x + 91, DW1_Pos._y + 34, fstOpacity);
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DW2_Pos = new Pos2D(1159, 270);
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this.Menu_H_DataWinDraw(1, fstOpacity);
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DW2_Pos = new Pos2D(410, 405);
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this.Menu_H_DataWinDraw(2, fstOpacity);
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DW2_Pos = new Pos2D(1159, 547);
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this.Menu_H_DataWinDraw(3, fstOpacity);
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DW2_Pos = new Pos2D(410, 680);
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this.Menu_H_DataWinDraw(4, fstOpacity);
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D_Text_Cng_font = "";
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for (let i = 0; i <= ViewSpriteArr.length - 1; i++) {
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this.MoveSprite(ViewSpriteArr[i], true, true, 10, 255, true, true);
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}
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L2dFadeMdl("romasha_talk", "centerin", 10, "", null, null, -80, 0);
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this.SetCmnEventSc(CN_RomashaMotion);
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}
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Game_Interpreter.prototype.Menu_H_DataWinDraw = function (setMode, setOpacity) {
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let E_Mode = setMode - 1;
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let barValue = 0;
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let kaihatuRank = 1;
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barValue = $gameVariables.value(VN_Kaihatu + E_Mode) / 100;
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if ($gameVariables.value(VN_Kaihatu + E_Mode) >= 100) {
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kaihatuRank++;
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let _WariVar = $gameVariables.value(VN_Kaihatu + E_Mode) - 100;
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barValue = _WariVar / 150;
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}
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if ($gameVariables.value(VN_Kaihatu + E_Mode) >= 250) {
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kaihatuRank++;
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let _WariVar = $gameVariables.value(VN_Kaihatu + E_Mode) - 250;
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barValue = _WariVar / 200;
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}
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if ($gameVariables.value(VN_Kaihatu + E_Mode) >= 450) {
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kaihatuRank++;
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let _WariVar = $gameVariables.value(VN_Kaihatu + E_Mode) - 450;
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barValue = _WariVar / 250;
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}
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if ($gameVariables.value(VN_Kaihatu + E_Mode) >= H_MaxRank経験値) {
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kaihatuRank++;
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barValue = 1;
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}
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kaihatuRankSaveArr.push([setMode, kaihatuRank]);
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this.SetSpriteC(PN_H_DWin + 0 + (E_Mode * 6), Menu_H_UIPath + "Data/s_DataWin" + setMode, DW2_Pos._x, DW2_Pos._y, setOpacity);
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this.SetSpriteC(PN_H_DWin + 1 + (E_Mode * 6), Menu_H_UIPath + "Data/Win" + setMode + "_Mode" + kaihatuRank,
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DW2_Pos._x - 103, DW2_Pos._y + 29, setOpacity);
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this.SetSprite(PN_H_DWin + 2 + (E_Mode * 6), Menu_H_UIPath + "Data/StBar",
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DW2_Pos._x + -45, DW2_Pos._y - 1, setOpacity, barValue * 100);
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this.SetSpriteC(PN_H_DWin + 3 + (E_Mode * 6), Menu_H_UIPath + "Data/Rank_" + kaihatuRank,
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DW2_Pos._x + 137, DW2_Pos._y - 64, setOpacity);
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for (let i = 0; i <= useHStData.View_Rank.length - 1; i++) {
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if (useHStData.View_Rank[i].No == setMode && useHStData.View_Rank[i].rank == kaihatuRank) {
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this.SpriteStr(PN_H_DWin + 4 + (E_Mode * 6), useHStData.View_Rank[i].rankText1, 17,
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DW2_Pos._x - 40, DW2_Pos._y + 24, setOpacity);
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this.SpriteStr(PN_H_DWin + 5 + (E_Mode * 6), useHStData.View_Rank[i].rankText2, 17,
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DW2_Pos._x - 40, DW2_Pos._y + 50, setOpacity);
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break;
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}
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}
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}
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Game_Interpreter.prototype.Menu_H_DataUpdate = function () {
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switch (Menu_H_Data_Mode) {
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case 0:
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this.Menu_H_Data_SelectUpdate();
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break;
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case 1:
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this.Menu_H_Data_開発DetaiUpdate();
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break;
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}
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}
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Game_Interpreter.prototype.Menu_H_Data_SelectUpdate = function () {
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let _overArr = [];
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_overArr.push(PN_H_DWin + (0 * 6));
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_overArr.push(PN_H_DWin + (1 * 6));
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_overArr.push(PN_H_DWin + (2 * 6));
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_overArr.push(PN_H_DWin + (3 * 6));
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let _overNo = overPointerSpCkArr(_overArr);
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if (_overNo != -1) {
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if (GetSpriteData(_overNo) != undefined) {
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let _posX = GetSpriteData(_overNo)._x;
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let _posY = GetSpriteData(_overNo)._y;
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this.SetSpriteC(PN_H_DSelH, Menu_H_UIPath + "Data/dSelectH", _posX, _posY);
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}
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if (TouchInput.isTriggered()) {
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SoundManager.playOk();
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let _ckNo = Math.floor((_overNo - PN_H_DWin) / 6);
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this.Menu_H_Data_開発DetailView(_ckNo);
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Menu_EditLayer++;
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Menu_H_Data_Mode = 1;
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}
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} else {
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this.DelSprite(PN_H_DSelH);
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}
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}
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let H_DataWinSelNo = -1;
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Game_Interpreter.prototype.Menu_H_Data_開発DetailView = function (ckModeNo) {
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H_DataWinSelNo = ckModeNo;
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ViewSpriteArr_Reset();
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let rankNo = 1;
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for (let i = 0; i <= kaihatuRankSaveArr.length - 1; i++) {
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if (kaihatuRankSaveArr[i][0] == ckModeNo + 1) {
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rankNo = kaihatuRankSaveArr[i][1];
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}
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}
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let titleText = "";
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if (ckModeNo == 0) titleText = "Oral Proficiency";
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if (ckModeNo == 1) titleText = "Breast Development";
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if (ckModeNo == 2) titleText = "Anal Development";
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if (ckModeNo == 3) titleText = "Vaginal Development";
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let setX = 355;
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let setY = 134;
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this.SetSprite(PN_DSBase, Menu_H_UIPath + "Data/ddBase", setX, setY, 0);
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this.SetSprite(PN_DSChara, Menu_H_UIPath + "Data/ddBody" + (ckModeNo + 1) + "_" + rankNo, setX, setY, 0);
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this.SetSprite(PN_DSTop, Menu_H_UIPath + "Data/ddBTop", setX, setY, 0);
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let _Keiken = $gameVariables.value(VN_Kaihatu + ckModeNo);
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let _BarWari = 1 - (_Keiken / H_MaxRank経験値);
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if (_BarWari < 0) _BarWari = 0;
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this.SetSprite(PN_DSKakusi, Menu_H_UIPath + "Data/ddKakusi",
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setX + 810, setY + 135, 255, -100 * _BarWari);
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let _owSet = "\\ow[0]"
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D_Text_Cng_font = "Makinas";
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this.SpriteStr(PN_DSTtTxt, titleText, 40, setX + 305, setY + 58, 0);
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//this.SpriteStr(PN_DSKknTxt, _owSet + _Keiken, 25, setX + 758, setY + 100, 0);
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let _開発Rank = 1;
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if (_Keiken >= $Nupu_PSData.hStData.cRankValue) _開発Rank++;
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if (_Keiken >= $Nupu_PSData.hStData.bRankValue) _開発Rank++;
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if (_Keiken >= $Nupu_PSData.hStData.aRankValue) _開発Rank++;
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if (_Keiken >= H_MaxRank経験値) _開発Rank++;
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this.SetSprite(PN_DSTop + 1, Menu_H_UIPath + "Data/Rank_" + _開発Rank, setX + 751, setY + 76, 0);
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let _SelVNo = -1;
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for (let i = 0; i <= useHStData.View_Rank.length - 1; i++) {
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if (useHStData.View_Rank[i].No == ckModeNo + 1 &&
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useHStData.View_Rank[i].rank == _開発Rank) {
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_SelVNo = i;
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break;
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}
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}
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if (_SelVNo != -1) {
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this.DelSpriteSpan(PN_DSStTxt + 0 , PN_DSStTxt + 2);
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let ckArr = useHStData.View_Rank[_SelVNo].rankSetu.split('\r\n');
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for (let i = 0; i <= ckArr.length - 1; i++) {
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this.SpriteStr(PN_DSStTxt + i, ckArr[i], 22
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, setX + 305, setY + 226 + i * 30, 0);
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}
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}
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let _実績SetX = setX + 390;
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let _実績SetY = setY + 411;
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let _実績Count = 0;
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for (let i = 0; i <= 6 - 1; i++) {
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if ($gameSwitches.value(SW_HJisseki + 1 + i + (6 * ckModeNo))) {
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let _実績ZureX = 0;
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let _実績ZureY = Math.floor(_実績Count / 2) * 30;
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if (_実績Count % 2 == 1) _実績ZureX = 193;
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this.SpriteStr(PN_DSJskTxt + i, "・" + $dataSystem.switches[SW_HJisseki + 1 + i + (6 * ckModeNo)],
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18, _実績SetX + _実績ZureX, _実績SetY + _実績ZureY, 0);
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_実績Count++;
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}
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}
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for (let i = 0; i <= ViewSpriteArr.length - 1; i++) {
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this.MoveSprite(ViewSpriteArr[i], true, true, 10, 255, true, true);
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}
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D_Text_Cng_font = "";
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}
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Game_Interpreter.prototype.Menu_H_Data_開発DetaiUpdate = function () {
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if (TouchInput.isCancelled() || Input.isTriggered('menu')) {
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this.Layer1_DelTopTop(PN_DSBase);
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Menu_H_Data_Mode = 0;
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L2dFadeMdl("romasha_talk", "centerin", 10, "", null, null, -80, 0);
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}
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}
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