454 lines
16 KiB
JavaScript
454 lines
16 KiB
JavaScript
//=============================================================================
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// RPG Maker MZ - PluginUtils
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//
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// Copyright 2024 Panzer-IV. All rights reserved.
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// This source code or any portion thereof must not be
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// reproduced or used without licensed in any manner whatsoever.
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//=============================================================================
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/*:
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* @target MZ
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* @plugindesc 共通処理用ユーティリティ
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* @author 四号戦車
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* @base PluginCommonBase
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* @orderAfter PluginCommonBase
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*
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* @help PluginUtils.js
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*
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* Version: 0.0.1
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*
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* 各プラグインの共通処理用ユーティリティプラグイン
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* 単体では意味がありません
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*
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*/
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(() => {
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"use strict";
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//========================================================================
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// モジュールインポート
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//========================================================================
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const fs = require('fs');
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const exec = require('child_process').exec;
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//========================================================================
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// プラグイン定義
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//========================================================================
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const pluginName = "PluginUtils";
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const script = document.currentScript;
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const param = PluginManagerEx.createParameter(script);
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//========================================================================
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// 定数定義
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//========================================================================
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const CODE_PLUGIN_COMMAND = 357;
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//========================================================================
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// コアスクリプト変更部 (Game_Map)
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//========================================================================
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Game_Map.prototype.setupDynamicCommon = function(id) {
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const event = $dataCommonEvents[id];
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if (event) {
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return this.setupDynamicInterpreter(event.list);
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}
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return null;
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};
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Game_Map.prototype.setupDynamicInterpreter = function(list) {
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const interpreter = new Game_Interpreter();
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interpreter.setup(list, 0);
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this.initDynamicEvents();
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this._dynamicEvents.push(interpreter);
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this._dynamicEvents = this._dynamicEvents.filter(
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interpreter => interpreter.isRunning());
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return interpreter;
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};
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//========================================================================
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// ファンクション群
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//========================================================================
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const _PluginManager_callCommand = PluginManager.callCommand;
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PluginManager.callCommand = function(self, pluginName, commandName, args) {
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PluginManagerEx.generateSelfSwitchKey(self.eventId());
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const key = pluginName + ":" + commandName;
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const func = this._commands[key];
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if (typeof func === "function") {
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return func.bind(self)(args, self);
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}
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return null;
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};
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const _PluginManagerEx_registerCommand = PluginManagerEx.registerCommand;
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PluginManagerEx.registerCommand = function(currentScript, commandName, funcName) {
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const pluginName = this.findPluginName(currentScript);
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const key = pluginName + ":" + commandName;
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const func = typeof funcName === 'function' ? funcName : Game_Interpreter.prototype[funcName];
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if (!func) {
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throw new Error(`Not found function Game_Interpreter : ${funcName}`)
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}
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PluginManager.registerCommand(pluginName, commandName, function(args, interpreter) {
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const parsedArgs = PluginManagerEx.createCommandArgs(args, key);
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parsedArgs.interpreter = interpreter;
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return func.call(this, parsedArgs);
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});
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};
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//========================================================================
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// ファンクション群
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//========================================================================
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const fireCommonEvent = (eventId) => {
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if (eventId > 0) {
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return $gameMap.setupDynamicCommon(eventId);
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} else {
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Logger.d('fireCommonEvent: event is not specified');
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}
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return null;
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};
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const waitCommonEvent = (eventId, interpreter) => {
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if (eventId > 0 && eventId < $dataCommonEvents.length) {
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const commonEvent = $dataCommonEvents[eventId];
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if (!!commonEvent && !!interpreter) {
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const eventId = interpreter.isOnCurrentMap() ? interpreter._eventId : 0;
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interpreter.setupChild(commonEvent.list, eventId);
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return interpreter._childInterpreter;
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} else {
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Logger.d(`waitCommonEvent: event or interpreter is not spec, id = ${eventId}`);
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return null;
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}
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} else {
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Logger.d(`waitCommonEvent: event is not specified, id = ${eventId}`);
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return null;
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}
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};
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const buildPath = (basePath, fileName) => {
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const pathBase = `${basePath}/${fileName}`;
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if (basePath.startsWith('img') && Utils.hasEncryptedImages()) {
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return `${pathBase}_`;
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} else if (basePath.startsWith('audio') && Utils.hasEncryptedAudio()) {
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return `${pathBase}_`;
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}
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return pathBase;
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};
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const fileExists = (basePath, fileName) => {
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const path = buildPath(basePath, fileName);
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try {
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fs.accessSync(path, fs.constants.R_OK);
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Logger.d(`Check OK: lang = ${path}`);
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return true;
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} catch (err) {
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Logger.w(`cannot access: path = ${path}, err = ${err}`);
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return false;
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}
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};
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/**
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* ツクールのイベントリストに指定したプラグインが無いかを判定する関数
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*
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* イベントリストのfilter処理等に利用できます。
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* 下記のようにご利用できます。
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*
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* $gameMap.event(eventId).list().filter(PluginUtils.checkPluginCommand('plugin name', 'command name'));
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*
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* @argument command RPG.EventCommand
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* @returns true if found, false if or not.
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*/
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const checkPluginCommands = (plugin, ...names) => (command) => {
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if (command.code !== CODE_PLUGIN_COMMAND) {
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return false;
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}
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const params = command.parameters;
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const pName = Utils.extractFileName(params[0]);
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if (pName !== plugin) {
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return false;
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}
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const commandName = params[1];
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return names.some(name => name === commandName);
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};
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const injectPluginCommand = (list, position, plugin, commandName, argument) => {
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const format = {
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"code": CODE_PLUGIN_COMMAND,
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"indent": 0,
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"parameters": [
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plugin,
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commandName,
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commandName,
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(!!argument) ? argument : {},
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]
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};
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list.splice(position, 0, format);
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};
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const transferMap = (mapId, x, y, d, fade, interpreter) => {
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const direction = !!d ? d : 2;
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const fadeType = !!fade ? fade : 0;
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$gamePlayer.reserveTransfer(mapId, x, y, direction, fadeType);
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if (!!interpreter) {
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interpreter.setWaitMode("transfer");
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}
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}
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const openUrl = (url) => {
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if (Utils.isNwjs()) {
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switch (process.platform) {
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case 'win32':
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exec(`rundll32.exe url.dll,FileProtocolHandler "${url}"`);
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break;
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default:
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exec(`open "${url}"`);
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break;
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}
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} else {
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window.open(url);
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}
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};
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const generateUUID = () => {
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return 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, function(c) {
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var r = Math.random() * 16 | 0,
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v = c === 'x' ? r : (r & 0x3 | 0x8);
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return v.toString(16);
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});
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};
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const getClassByName = (classNameText) => {
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try {
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return Function('return (' + classNameText + ')')();
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} catch (err) {
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Logger.w(`getClassByName: class not found, err = ${err}`);
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return undefined;
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}
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};
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const percent = (max, percentage) => {
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return (Number(percentage).clamp(0, 100) / 100) * max;
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}
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const percentOver = (max, percentage) => {
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return (Number(percentage) / 100) * max;
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}
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const parseRgbaHexToCss = (colorText, alpha) => {
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if (colorText.matchAll('^#[0-9A-F]{6}([0-9A-F]{2})?$')) {
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const r = parseInt(colorText.substring(1, 3), 16);
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const g = parseInt(colorText.substring(3, 5), 16);
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const b = parseInt(colorText.substring(5, 7), 16);
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if (colorText.length > 7) {
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// RGBA構文
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const a = parseInt(colorText.substring(7), 16);
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// Logger.d(`parseRgbaHexToCss: rgba r = ${r}, g = ${g}, b = ${b}, a = ${a}`);
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return `rgba(${r}, ${g}, ${b}, ${a})`;
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} else if (!!alpha || alpha === 0) {
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// RGB構文 + Alpha
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// Logger.d(`parseRgbaHexToCss: rgb+a r = ${r}, g = ${g}, b = ${b}, a = ${Number(alpha)}}`);
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return `rgba(${r}, ${g}, ${b}, ${percent(255, alpha)})`;
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} else {
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// RGB構文
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// Logger.d(`parseRgbaHexToCss: rgb r = ${r}, g = ${g}, b = ${b}`);
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return `rgb(${r}, ${g}, ${b})`;
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}
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}
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};
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const parseRgbaHexToInt = (colorText) => {
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if (colorText.matchAll('^#[0-9A-F]{6}$')) {
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return Number.parseInt(colorText.substring(1), 16);
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}
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return 0x000000;
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};
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const recursiveTrimParameter = (object) => {
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if (Array.isArray(object)) {
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return object.map(obj => recursiveTrimParameter(obj));
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} else if (object !== null && typeof object === 'object') {
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if (object.hasOwnProperty('_parameter')) {
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return recursiveTrimParameter(object._parameter);
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} else {
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const entry = Object.keys(object).map(key => {
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return [key, recursiveTrimParameter(object[key])];
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});
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return Object.fromEntries(entry);
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}
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} else {
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return object;
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}
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}
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const reparseParameter = (script) => {
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return recursiveTrimParameter(PluginManagerEx.createParameter(script));
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};
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const checkHankaku = (ch) => {
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return (ch >= 0x0 && ch <= 0x7f) || ch.match(/\(|\)/g);
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}
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const trimText = (text, max) => {
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let count = 0;
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let chCount = 0;
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let measured = 0;
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for (const ch of text) {
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if (ch.match(/\r?\n/g)) {
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// 改行コードは無視判定
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chCount++;
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continue;
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}
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if (checkHankaku(ch)) {
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count += 0.5;
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} else {
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count++;
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}
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chCount++;
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if (count >= max && measured === 0) {
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measured = chCount;
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}
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}
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if (measured === 0) {
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// 最後まで計測して文字数以下ならそのまま返す
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return text;
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} else {
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return text.substring(0, measured) + '…';
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}
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};
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const splitText = (text, lineMax, ignoreHankaku) => {
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let count = 0;
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let chCount = 0;
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let lastStart = 0;
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const lines = [];
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for (const ch of text) {
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if (ch.match(/\r?\n/g)) {
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const sub = text.substring(lastStart, chCount);
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Logger.d(`splitText: LF sub = ${sub}, start = ${lastStart}, count = ${chCount}`);
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lines.push(sub);
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chCount++;
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lastStart = chCount;
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count = 0;
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continue;
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}
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if (checkHankaku(ch) && !ignoreHankaku) {
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count += 0.5;
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} else {
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count++;
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}
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if (count >= lineMax) {
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const sub = text.substring(lastStart, chCount);
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Logger.d(`splitText: sub = ${sub}, start = ${lastStart}, count = ${count}`);
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lines.push(sub);
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count = 0;
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lastStart = chCount;
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}
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chCount++;
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}
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if (lastStart < text.length) {
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const sub = text.substring(lastStart, text.length);
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Logger.d(`splitText: last sub = ${sub}, start = ${lastStart}, count = ${text.length}`);
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lines.push(sub);
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}
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return lines;
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}
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const loadJsonAsync = (dir, subDir, filename) => {
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return new Promise((resolve, reject) => {
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const xhr = new XMLHttpRequest();
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const url = `${dir}/${subDir}/${filename}.json`;
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xhr.open("GET", url);
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xhr.overrideMimeType("application/json");
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const onError = () => {
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Logger.e(`load resource: ${xhr.status} error file = ${filename} in lang = ${subDir}`);
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reject(subDir, filename, xhr.status);
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};
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xhr.onload = () => {
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if (xhr.status < 400) {
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try {
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const text = xhr.responseText;
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const json = JSON.parse(text.includes('\x1A') ? text.replace("\x1A", "") : text);
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resolve({
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subDir: subDir,
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filename: filename,
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json: json,
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});
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} catch(err) {
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onError();
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}
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} else {
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onError();
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}
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};
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xhr.onerror = onError;
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Logger.d(`load resources: lang = ${subDir}, file = ${filename}`);
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try {
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xhr.send();
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} catch (err) {
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Logger.e(`loadFileAsync: error = ${err}`);
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}
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});
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};
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const getVariables = (variable) => {
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if (variable > 0) {
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return $gameVariables.value(variable);
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}
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return null;
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};
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const getSwitch = (switchId, defaultValue) => {
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if (switchId > 0) {
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return $gameSwitches.value(switchId);
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}
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return defaultValue === true;
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};
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const alphabetToZenkaku = (str) => {
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// 半角英数字を全角に変換
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return String(str).replace(/[A-Za-z0-9]/g, (s) => {
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return String.fromCharCode(s.charCodeAt(0) + 0xFEE0);
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});
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};
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const alphabetToHankaku = (str) => {
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// 全角英数字を半角に変換
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return String(str).replace(/[A-Za-z0-9]/g, (s) => {
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return String.fromCharCode(s.charCodeAt(0) - 0xFEE0);
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});
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};
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window.PluginUtils = {
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fireCommonEvent: fireCommonEvent,
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waitCommonEvent: waitCommonEvent,
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fileExists: fileExists,
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checkPluginCommands: checkPluginCommands,
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injectPluginCommand: injectPluginCommand,
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transferMap: transferMap,
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openUrl: openUrl,
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generateUUID: generateUUID,
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getClassByName: getClassByName,
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percent: percent,
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percentOver: percentOver,
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parseRgbaHexToCss: parseRgbaHexToCss,
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parseRgbaHexToInt: parseRgbaHexToInt,
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reparseParameter: reparseParameter,
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trimText: trimText,
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splitText: splitText,
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loadJsonAsync: loadJsonAsync,
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getVariables: getVariables,
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getSwitch: getSwitch,
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alphabetToZenkaku: alphabetToZenkaku,
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alphabetToHankaku: alphabetToHankaku,
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};
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})();
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