diff --git a/Data/Armors.rvdata2 b/Data/Armors.rvdata2 index 17262cc..ef21eb8 100644 Binary files a/Data/Armors.rvdata2 and b/Data/Armors.rvdata2 differ diff --git a/Data/CommonEvents.rvdata2 b/Data/CommonEvents.rvdata2 index bbb4c8d..5aace78 100644 Binary files a/Data/CommonEvents.rvdata2 and b/Data/CommonEvents.rvdata2 differ diff --git a/Data/Items.rvdata2 b/Data/Items.rvdata2 index a16c961..ef5219f 100644 Binary files a/Data/Items.rvdata2 and b/Data/Items.rvdata2 differ diff --git a/Data/Map010.rvdata2 b/Data/Map010.rvdata2 index 53acf8c..aa3b8d5 100644 Binary files a/Data/Map010.rvdata2 and b/Data/Map010.rvdata2 differ diff --git a/Data/Map021.rvdata2 b/Data/Map021.rvdata2 index 9ae267b..a8912d2 100644 Binary files a/Data/Map021.rvdata2 and b/Data/Map021.rvdata2 differ diff --git a/Data/Map023.rvdata2 b/Data/Map023.rvdata2 index 1c007c0..fc2aca5 100644 Binary files a/Data/Map023.rvdata2 and b/Data/Map023.rvdata2 differ diff --git a/Data/Map041.rvdata2 b/Data/Map041.rvdata2 index f1e264f..72fbe3a 100644 Binary files a/Data/Map041.rvdata2 and b/Data/Map041.rvdata2 differ diff --git a/Data/Map046.rvdata2 b/Data/Map046.rvdata2 index 4919c87..dc365de 100644 Binary files a/Data/Map046.rvdata2 and b/Data/Map046.rvdata2 differ diff --git a/Data/Map048.rvdata2 b/Data/Map048.rvdata2 index a37b5d7..b41c914 100644 Binary files a/Data/Map048.rvdata2 and b/Data/Map048.rvdata2 differ diff --git a/Data/Map049.rvdata2 b/Data/Map049.rvdata2 index be5d6b7..84b2a5c 100644 Binary files a/Data/Map049.rvdata2 and b/Data/Map049.rvdata2 differ diff --git a/Data/Map055.rvdata2 b/Data/Map055.rvdata2 index 25ef09c..b451d43 100644 Binary files a/Data/Map055.rvdata2 and b/Data/Map055.rvdata2 differ diff --git a/Data/Map061.rvdata2 b/Data/Map061.rvdata2 index 5bc2901..d9228de 100644 Binary files a/Data/Map061.rvdata2 and b/Data/Map061.rvdata2 differ diff --git a/Data/Map064.rvdata2 b/Data/Map064.rvdata2 index a71b5c0..451a0ec 100644 Binary files a/Data/Map064.rvdata2 and b/Data/Map064.rvdata2 differ diff --git a/Data/Map065.rvdata2 b/Data/Map065.rvdata2 index 5ad2b11..f8bef38 100644 Binary files a/Data/Map065.rvdata2 and b/Data/Map065.rvdata2 differ diff --git a/Data/Map066.rvdata2 b/Data/Map066.rvdata2 index 0ca4827..0d39eb0 100644 Binary files a/Data/Map066.rvdata2 and b/Data/Map066.rvdata2 differ diff --git a/Data/Map070.rvdata2 b/Data/Map070.rvdata2 index f71be59..e44f118 100644 Binary files a/Data/Map070.rvdata2 and b/Data/Map070.rvdata2 differ diff --git a/Data/Map089.rvdata2 b/Data/Map089.rvdata2 index 9e9b5f1..9a5a6a2 100644 Binary files a/Data/Map089.rvdata2 and b/Data/Map089.rvdata2 differ diff --git a/Data/Map109.rvdata2 b/Data/Map109.rvdata2 index 9ec7015..0affecc 100644 Binary files a/Data/Map109.rvdata2 and b/Data/Map109.rvdata2 differ diff --git a/Data/Map111.rvdata2 b/Data/Map111.rvdata2 index d1b4cd5..c14edd5 100644 Binary files a/Data/Map111.rvdata2 and b/Data/Map111.rvdata2 differ diff --git a/Data/Map120.rvdata2 b/Data/Map120.rvdata2 index 0fd0caa..6a8f97d 100644 Binary files a/Data/Map120.rvdata2 and b/Data/Map120.rvdata2 differ diff --git a/Data/Map138.rvdata2 b/Data/Map138.rvdata2 index d14f7ed..b7898ad 100644 Binary files a/Data/Map138.rvdata2 and b/Data/Map138.rvdata2 differ diff --git a/Data/Map140.rvdata2 b/Data/Map140.rvdata2 index dc1d2f9..5da6ba4 100644 Binary files a/Data/Map140.rvdata2 and b/Data/Map140.rvdata2 differ diff --git a/Data/Map152.rvdata2 b/Data/Map152.rvdata2 index c4dd62c..13a7424 100644 Binary files a/Data/Map152.rvdata2 and b/Data/Map152.rvdata2 differ diff --git a/Data/Map173.rvdata2 b/Data/Map173.rvdata2 index 1cebec6..fb0b89a 100644 Binary files a/Data/Map173.rvdata2 and b/Data/Map173.rvdata2 differ diff --git a/Data/Map174.rvdata2 b/Data/Map174.rvdata2 index be7fa3d..71cbf91 100644 Binary files a/Data/Map174.rvdata2 and b/Data/Map174.rvdata2 differ diff --git a/Data/Skills.rvdata2 b/Data/Skills.rvdata2 index a054800..02c3d15 100644 Binary files a/Data/Skills.rvdata2 and b/Data/Skills.rvdata2 differ diff --git a/YAML/Armors.yaml b/YAML/Armors.yaml index 64aaae1..e9eef4d 100644 --- a/YAML/Armors.yaml +++ b/YAML/Armors.yaml @@ -436,7 +436,7 @@ 'etype_id': !!int '2' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Mashiro''s flushed, mucus-covered labia that string together. With each\nstep, the soft flesh rubs together, creating an obscene harmony of wet\nsounds beneath her. Sensation Effect While Sitting. Current Ache\nValue:\C[6]\V[63]' + 'description': 'Mashiro''s flushed, mucus-covered labia that string together. With each\nstep, the soft flesh rubs together, creating an obscene harmony of wet\nsounds beneath her. Sensation Effect While Sitting. Current Ache Value:\C[6]\V[63]' 'name': 'Stringy Crevice' 'icon_index': !!int '530' 'price': !!int '0' @@ -845,7 +845,7 @@ 'etype_id': !!int '3' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Mashiro''s healthy and tightly closed vagina. It seems her sensitive\nspots are concentrated more towards the back than the front. Current\nAche Value:\C[6]\V[65]' + 'description': 'Mashiro''s healthy and tightly closed vagina. It seems her sensitive\nspots are concentrated more towards the back than the front.\nCurrent Ache Value:\C[6]\V[65]' 'name': 'Tight Vaginal Walls' 'icon_index': !!int '10' 'price': !!int '0' @@ -864,7 +864,7 @@ 'etype_id': !!int '4' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Mashiro''s wet and aroused honey pot, seeking stimulation. The soft\ninner walls cling together, trying to soothe their loneliness. Current\nAche Value:\C[6]\V[65]' + 'description': 'Mashiro''s wet and aroused honey pot, seeking stimulation. The soft\ninner walls cling together, trying to soothe their loneliness.\nCurrent Ache Value:\C[6]\V[65]' 'name': 'Dripping Wet Honey Pot' 'icon_index': !!int '52' 'price': !!int '0' @@ -1277,7 +1277,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Mashiro''s irresistibly soft and squishy butt. It seems she already has\na natural talent for feeling pleasure here. Current Ache\nValue:\C[6]\V[67]' + 'description': 'Mashiro''s irresistibly soft and squishy butt. It seems she already has\na natural talent for feeling pleasure here.\nCurrent Ache Value:\C[6]\V[67]' 'name': 'Graceful Butt' 'icon_index': !!int '10' 'price': !!int '0' @@ -1296,7 +1296,7 @@ 'etype_id': !!int '4' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Mashiro''s anus, transformed into a lewd second female organ.\nForgetting its original function, it craves insertion as a depraved\nslutty hole. Sensation effect while sitting. Current Ache\nValue:\C[6]\V[67]' + 'description': 'Mashiro''s anus, transformed into a lewd second female organ.\nForgetting its original function, it craves insertion as a depraved\nslutty hole. Sensation effect while sitting. Current Ache Value:\C[6]\V[67]' 'name': 'Needy Anal' 'icon_index': !!int '63' 'price': !!int '0' @@ -3601,7 +3601,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A cursed sigil imbued with succubus magic. Unbearable sexual throbbing\nand lewd desires spread from the womb to the entire body. \C[6]Minimum\nLust Value: 300' + 'description': 'A cursed sigil imbued with succubus magic. Unbearable sexual throbbing\nand lewd desires spread from the womb to the entire body.\n\C[6]Minimum Lust Value: 300' 'name': 'Slave''s Lust Crest' 'icon_index': !!int '551' 'price': !!int '3000' diff --git a/YAML/CommonEvents.yaml b/YAML/CommonEvents.yaml index 7b1e915..0c20975 100644 --- a/YAML/CommonEvents.yaml +++ b/YAML/CommonEvents.yaml @@ -1087,7 +1087,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['"Mashiro climaxed from her clitoris!")']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 140, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['"Mashiro, lost in the vivid afterglow of her clitoral\norgasm,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['"Mashiro, lost in the vivid afterglow of her clitoral orgasm,")']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 190, ']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['"reveals a melted expression...")']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -1242,9 +1242,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['"Mashiro climaxed!")']} - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 140, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['"Mashiro is unable to move properly, lost in the\nafterglow of her climax...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['"Mashiro is unable to move properly,    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 190, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['"")']} + - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['"lost in the afterglow of her climax...!    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '0', 'p': []} @@ -24686,19 +24686,19 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '0', !!int '110', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['(The throbbing in my pussy is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['(The throbbing in my pussy is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '0', !!int '108', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '0', !!int '162', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['(The throbbing in that part is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['(The throbbing in that part is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['(The throbbing in my clit is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['(The throbbing in my clit is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -24706,19 +24706,19 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '0', !!int '106', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['(The throbbing in my slit is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['(The throbbing in my slit is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '0', !!int '104', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['(The throbbing in my nipples is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['(The throbbing in my nipples is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '111', 'p': [!!int '0', !!int '102', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['(The throbbing in my chest is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']} + - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['(The throbbing in my chest is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']} @@ -24779,19 +24779,19 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '0', !!int '110', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['(The throbbing in my pussy is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['(The throbbing in my pussy is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '0', !!int '108', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '0', !!int '162', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['(The throbbing in that part is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['(The throbbing in that part is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['(The throbbing in my clit is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['(The throbbing in my clit is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} @@ -24799,19 +24799,19 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '0', !!int '106', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['(The throbbing in my slit is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['(The throbbing in my slit is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '111', 'p': [!!int '0', !!int '104', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['(The throbbing in my nipples is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']} + - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['(The throbbing in my nipples is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '111', 'p': [!!int '0', !!int '102', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '401', 'p': ['(The throbbing in my chest is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']} + - !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '401', 'p': ['(The throbbing in my chest is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']} - !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']} @@ -24839,7 +24839,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['ましろこまり3うわむきめ', !!int '5', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['I-I have no choice...! Ngh♡ I have to do something\nabout this unbearable ache... Ah♡ O-or it''ll\ninterfere with the mission...!']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['I-I have no choice...! Ngh♡ I have to do\nsomething about this unbearable ache... Ah♡\nO-or it''ll interfere with the mission...!']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['wait(10)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['else']} @@ -40648,9 +40648,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, due to the sticky heat spreading through")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, due to the sticky heat spreading through    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"her slit, is about to let out a muffled voice...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"her slit, is about to let out a muffled voice...    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -40667,9 +40667,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro feels the sensation of her slit heating up and")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro feels the sensation of her slit heating up and    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"throbbing, causing her to feel embarrassed and blush...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"throbbing, causing her to feel embarrassed and blush...    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -72945,7 +72945,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '133']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '101', 'p': ['ましろこまり2とろん', !!int '6', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['Ah, uwaaahhh♡!! I-it feels so g-good...♡! It feels\namazing!!']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['Ah, uwaaahhh♡!! I-it feels so g-good...♡!\nIt feels amazing!!']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} @@ -122574,7 +122574,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '121']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro rubbed the protective salt onto her body!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro rubbed the protective salt onto her body!    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['wait(10)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['else']} @@ -122665,7 +122665,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro rubbed the protective salt onto her body!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro rubbed the protective salt onto her body!    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['\"")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -122693,7 +122693,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro rubbed the protective salt onto her body!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro rubbed the protective salt onto her body!    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The lewd effects on her body were purified!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -122709,7 +122709,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro rubbed the protective salt onto her body!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro rubbed the protective salt onto her body!    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"However, it seems to have no particular meaning...")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -123117,7 +123117,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '41']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to use Recovery Agent I!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to use Revitalizing Needle!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro regained her composure!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -156125,7 +156125,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['wait(30)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['When Mashiro''s \C[6]sensitivity\C[0] reaches its\nlimit, she becomes trapped by her inner \C[6]urge\nto masturbate\C[0]. To resist masturbating, you\nmust successfully complete the \C[6]Masturbation\nResistance QTE\C[0] that occasionally appears\nduring this state.']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['When Mashiro''s \C[6]sensitivity\C[0] reaches its\nlimit, she becomes trapped by her inner \C[6]urge\nto masturbate\C[0].\n \nTo resist masturbating, you must\nsuccessfully complete the \C[6]Masturbation\nResistance QTE\C[0] that occasionally appears\nduring this state.']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Naturally, \C[6]starting to masturbate during\nbattle will put you at a disadvantage\C[0].\nSkillfully resist the urge to masturbate and claim\nvictory!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} @@ -193274,7 +193274,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Aah... It feels... so good... Here, the desk''s\ncorner feels so good... I love it...♡']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['There is no such thing as a spell to bond with a\ndesk, let alone a method to mate with one.\nHowever, in just this brief experience, Mashiro\nhas already learned "how to feel good with a\ndesk."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['There is no such thing as a spell to bond with a\ndesk, let alone a method to mate with one.\nHowever, in just this brief experience, Mashiro\nhas already learned "how to feel good with a desk.""']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Once the desk''s corner made her feel good, Mashiro\ninstinctively opens her secret area and offers it\nto the corner as if presenting her lips for a\nkiss, engaging in an intense skinship akin to a\nFrench kiss she has never known.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', '角オナくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} @@ -193997,7 +193997,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちにこ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろこまりデフォ2', !!int '1', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Oh, there you are, the person I love...\n...person...??']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Oh, there you are, the person I love...\n...Person...??']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} @@ -194169,7 +194169,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめひらき2', !!int '4', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['W-When did you... get there...?']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['W-When did you... get here...?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} diff --git a/YAML/Items.yaml b/YAML/Items.yaml index 6ac3707..4e42bbe 100644 --- a/YAML/Items.yaml +++ b/YAML/Items.yaml @@ -2820,7 +2820,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'When used, it instantly removes lustful otherworldly creatures\nclinging to the body. Must be thoroughly applied all over the body,\nwhich can be embarrassing depending on the situation.\nOwned:\C[6]\V[413]' + 'description': 'When used, it instantly removes lustful otherworldly creatures\nclinging to the body. Must be thoroughly applied all over the body,\nwhich can be embarrassing depending on the situation. Owned:\C[6]\V[413]' 'name': 'Salt of Exorcism' 'consumable': !!bool 'false' 'occasion': !!int '0' diff --git a/YAML/Map010.yaml b/YAML/Map010.yaml index 2aa6ac4..ff11721 100644 --- a/YAML/Map010.yaml +++ b/YAML/Map010.yaml @@ -2356,7 +2356,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', '電車くちとじ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(This... this hot sensation overflowing from deep\ninside... it makes my heart race uncontrollably...\nAnd when I focus on the feeling in my crotch, it\njust gets wetter...)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(This... this hot sensation overflowing from deep inside...\nit makes my heart race uncontrollably... And when I focus\non the feeling in my crotch, it just gets wetter...)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']} @@ -2469,7 +2469,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\{Ahhn♡']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mosidaki】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...What the hell is this? You''re soaking wet.\nYou''re feeling it, aren''t you? What''s with that\nhigh-pitched voice? Weren''t you supposed to be\nfrigid? Heh.']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...What the hell is this? You''re soaking wet. You''re\nfeeling it, aren''t you? What''s with that high-pitched\nvoice? Weren''t you supposed to be frigid? Heh.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '16', !!int '4', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '90', 'セリフあせ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} @@ -2524,7 +2524,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...Nnngh... S-Stop it///']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mosidaki】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Oh? Are you going to make noise? Are you going to\nlet all these random people hear your embarrassing\nvoice saying "I''m getting turned on by a\nmolester"?']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Oh? Are you going to make noise? Are you going to\nlet all these random people hear your embarrassing\nvoice saying "I''m getting turned on by a molester"?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '90', 'セリフぞくぞく', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} diff --git a/YAML/Map021.yaml b/YAML/Map021.yaml index 7a3bfc1..1a343d1 100644 --- a/YAML/Map021.yaml +++ b/YAML/Map021.yaml @@ -899,7 +899,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"It\''s a teleport spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -1056,7 +1056,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"It\''s a teleport spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} diff --git a/YAML/Map023.yaml b/YAML/Map023.yaml index eb91aa1..b1db66a 100644 --- a/YAML/Map023.yaml +++ b/YAML/Map023.yaml @@ -1204,11 +1204,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"It\''s a teleport spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"You can travel to the deepest part of the stage!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"You can travel to the deepest part of the stage! ")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '37', !!bool 'false']} diff --git a/YAML/Map041.yaml b/YAML/Map041.yaml index 907e343..d42bb21 100644 --- a/YAML/Map041.yaml +++ b/YAML/Map041.yaml @@ -1885,7 +1885,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"It\''s a teleport spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} diff --git a/YAML/Map046.yaml b/YAML/Map046.yaml index 08f681e..f07c3c7 100644 --- a/YAML/Map046.yaml +++ b/YAML/Map046.yaml @@ -1584,7 +1584,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I even managed to perfectly capture Mashiro-chan''s\nblissful orgasm face on camera. Look, how about\ntaking a look? Is it your first time seeing\nyourself like this?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I could send this as an email attachment to your\norganization, but what do you think? If you\nhonestly thank me with a "It felt so good, thank\nyou," I might reconsider.']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I could send this as an email attachment to your\norganization, but what do you think? If you\nhonestly thank me with an "It felt so good,\nthank you," I might reconsider.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'バトルまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'バトルめ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'バトルくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} @@ -1732,7 +1732,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['''Just wait there.'' Without breaking the\nbrainwashing, resistance is impossible. Did you\nforget? Or were you just trying not to think about\nit?']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['''Just wait there.'' Without breaking the\nbrainwashing, resistance is impossible.\nDid you forget?\nOr were you just trying not to think about it?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} @@ -1778,7 +1778,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['D-damn it... l-let go of me... Don''t pinch\nthere... ah, ahhh...♡']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['''You can resist if you want.'' Go ahead, if you\nwant your body back to normal, try forcing me to\ncomply. Or are you too weak from the pleasure of\njust four fingers?']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['''You can resist if you want.'' Go ahead, if you want\nyour body back to normal, try forcing me to comply. Or\nare you too weak from the pleasure of just four fingers?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} @@ -1856,7 +1856,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Since it''s a rare opportunity, let me tell you the\nstory. It might be a bit long, but I hope you can\ntry to understand it with your lust-clouded,\npleasure-dazed mind.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hmm~ It''s a story from a while back. When I was\nstill a loli... a young girl, I got caught in a\nrift in time and ended up in another world―this\nworld.']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hmm~ It''s a story from a while back. When I was\nstill a loli... a young girl, I got caught in a rift\nin time and ended up in another world―this world.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['In a human-centered civilization where demons were\nthe enemy, I, a succubus, wandered aimlessly for\nyears... until I finally collapsed.']} @@ -1872,7 +1872,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '89', 'サキュペサキュマ顔4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['That''s right. Even though we had completely\nopposite personalities, we strangely got along. As\nwe lived together, we eventually became best\nfriends.']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['That''s right. Even though we had completely\nopposite personalities, we strangely got along. As\nwe lived together, we eventually became best friends.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} @@ -1883,7 +1883,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['But that girl, like you, was also raised under the\n"Sexual Sealing" technique, deprived of sexual\nknowledge and oppressed. Honestly, your family\nhasn''t changed at all.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['On the other hand, I am a true succubus―a "demon\nof sex." Two incompatible people like us were\nbound to part ways eventually. We both feared such\na future...']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['On the other hand, I am a true succubus―a "demon of\nsex." Two incompatible people like us were bound to\npart ways eventually. We both feared such a future...']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '89', 'サキュペサキュマ顔3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']} @@ -1904,7 +1904,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['That girl lost her edge when it came to sexual\nmatters. Her performance as an agent plummeted.\nShe couldn''t endure sexual torture at all and lost\neveryone''s trust.']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['That girl lost her edge when it came to sexual matters.\nHer performance as an agent plummeted. She couldn''t\nendure sexual torture at all and lost everyone''s trust.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '89', 'サキュペサキュマ顔2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']} @@ -1963,7 +1963,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '89', 'サキュペサキュマ顔', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['To be honest, I knew all along that you were a\nspy. My goal is simple: to outwit your "evil\norganization" and recruit someone as talented as\nyou. That''s all.']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['To be honest, I knew all along that you were a spy.\nMy goal is simple: to outwit your "evil organization"\nand recruit someone as talented as you. That''s all.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I don''t think it''s a bad deal, do you? If you go\nback now, all that''s waiting for you is a painful,\npainful battle with "sexual desire."']} diff --git a/YAML/Map048.yaml b/YAML/Map048.yaml index 9f346fe..cf40794 100644 --- a/YAML/Map048.yaml +++ b/YAML/Map048.yaml @@ -2072,7 +2072,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマこまり2', !!int '7', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Losing the chastity seal cost you trust, and you\nwere permanently expelled from infiltration\nmissions by the Kaijouin family. And we parted\nways after a fight. Bittersweet memories, aren''t\nthey?']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Losing the chastity seal cost her trust, and she\nwas permanently expelled from infiltration\nmissions by the Kaijouin family. And we parted\nways after a fight. Bittersweet memories, aren''t\nthey?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '8', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} @@ -7082,7 +7082,7 @@ 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '980']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['You can access the \C[6]Recollection Room\C[0]\nfrom here. The Recollection Room has all enemies\nand erotic events fully unlocked, but \C[18]once\nyou enter, you cannot return, so it is recommended\nto save beforehand.\C[0]']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['You can access the \C[6]Recollection Room\C[0] from here.\nThe Recollection Room has all enemies and erotic\nevents fully unlocked, but \C[18]once you enter, you\ncannot return, so it is recommended to save beforehand.\C[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Do you want to move to the Recollection Room?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Yes', 'No'], !!int '2']} diff --git a/YAML/Map049.yaml b/YAML/Map049.yaml index 8dda90e..48094a1 100644 --- a/YAML/Map049.yaml +++ b/YAML/Map049.yaml @@ -2870,7 +2870,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '24', 'キョーコてれ', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['キョーコふつう', !!int '1', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kyoko】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['What''s wrong? Were you writing something on the\ndesk? Your face is red―did you find a love letter?']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['What''s wrong? Were you writing something on the\ndesk? Your face is red―did you find a love\nletter?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} @@ -2885,7 +2885,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '24', 'キョーコてれ2', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['キョーコふつうほそめ2', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kyoko】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The corner of the desk? It feels good, doesn''t it?\nCorner masturbation♡ Want to try it, Mashiro-chan?']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The corner of the desk? It feels good, doesn''t\nit? Corner masturbation♡ Want to try it,\nMashiro-chan?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Slash8', 'pitch': !!int '100', 'volume': !!int '75'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめ4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちにや', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} @@ -3283,7 +3283,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'バトルくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['制服キリながしめ', !!int '2', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Helping such children and raising them into proper\n"allies of justice"―that is what "Seiin\nJutsugakuen" is all about.']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Helping such children and raising them into proper\n"allies of justice"―that is what "Seiin\nJutsu Academy" is all about.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '12', !!int '3', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['せんせいふつう', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Masaki-Sensei】']} @@ -3303,7 +3303,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(They deliberately let those bad rumors spread to\nlure in genuine justice-seekers, capture them,\nbrainwash them, and record them in indecent\nvideos...)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['制服めとじじ2', !!int '1', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(As they continue doing this, the number of real\nheroes dwindles, and eventually, the world will be\noverflowing with this bastard''s sexual power. What\na troublesome guy...)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(As they continue doing this, the number of real\nheroes dwindles, and eventually, the world will be\noverflowing with this bastard''s sexual power. What\na troublesome girl...)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['キョーコふつうほそめ', !!int '1', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kyoko】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['In short, we glorify those brave people who risk\ntheir lives in battle by calling them heroes or\nsaviors, using fancy names, putting them on\npedestals, and profiting off them like scum.']} @@ -3442,7 +3442,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '21', 'サキュマめながし', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['せんせいふつう', !!int '4', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Masaki-Sensei】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It seems you understand. After all, you''ve\nexperienced it so many times firsthand. ...Ogami-\nsan.']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It seems you understand. After all, you''ve\nexperienced it so many times firsthand.\n...Oogami-san.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['キョーコふつうほそめ', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kyoko】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Yes! I''m awake!']} diff --git a/YAML/Map055.yaml b/YAML/Map055.yaml index 8b0abb7..540c1b3 100644 --- a/YAML/Map055.yaml +++ b/YAML/Map055.yaml @@ -1229,11 +1229,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"It\''s a teleport spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"You can travel to the deepest part of the stage!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"You can travel to the deepest part of the stage! ")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '37', !!bool 'false']} diff --git a/YAML/Map061.yaml b/YAML/Map061.yaml index 74558d1..f96f88b 100644 --- a/YAML/Map061.yaml +++ b/YAML/Map061.yaml @@ -667,7 +667,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 450, 50)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"My nipples are being pulled to the sides as if being\nscolded!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"My nipples are being pulled to the sides as if being scolded!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '1', !!int '1', !!int '29']} @@ -740,7 +740,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['制服こまり2ながしめ2', !!int '2', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Nghyu, suddenly so rough...♡ Are you trying to say\nthis isn''t the right way...?']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Nghyu, suddenly so rough...♡ Are you trying to\nsay this isn''t the right way...?']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['制服こまり2ながしめ2', !!int '3', !!int '0', !!int '0']} diff --git a/YAML/Map064.yaml b/YAML/Map064.yaml index ca8b628..af11413 100644 --- a/YAML/Map064.yaml +++ b/YAML/Map064.yaml @@ -1993,7 +1993,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '253', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 450, 50)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"My left nipple is being relentlessly teased...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"My left nipple is being relentlessly teased...!    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} @@ -2001,7 +2001,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '254', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 450, 50)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"My right nipple is being relentlessly teased...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"My right nipple is being relentlessly teased...!    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} @@ -2017,7 +2017,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '0', !!int '256', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 450, 50)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Both of my nipples are being pulled side to side as if\nbeing scolded!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Both nipples are being pulled side to side as if being scolded!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} diff --git a/YAML/Map065.yaml b/YAML/Map065.yaml index e459da4..4887536 100644 --- a/YAML/Map065.yaml +++ b/YAML/Map065.yaml @@ -2895,7 +2895,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '253', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 450, 50)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"My left nipple is being relentlessly teased...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"My left nipple is being relentlessly teased...!    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} @@ -2903,7 +2903,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '254', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 450, 50)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"My right nipple is being relentlessly teased...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"My right nipple is being relentlessly teased...!    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} @@ -2919,7 +2919,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '0', !!int '256', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 450, 50)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Both of my nipples are being pulled side to side as if\nbeing scolded!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Both of my nipples are being pulled side to side as if being scolded!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} diff --git a/YAML/Map066.yaml b/YAML/Map066.yaml index 7b54b2e..741aa9b 100644 --- a/YAML/Map066.yaml +++ b/YAML/Map066.yaml @@ -2862,7 +2862,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '253', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 450, 50)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"My left nipple is being relentlessly teased...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"My left nipple is being relentlessly teased...!    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} @@ -2870,7 +2870,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '254', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 450, 50)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"My right nipple is being relentlessly teased...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"My right nipple is being relentlessly teased...!    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} @@ -2886,7 +2886,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '0', !!int '256', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 450, 50)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Both of my nipples are being pulled side to side as if\nbeing scolded!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Both of my nipples are being pulled side to side as if being scolded!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -3056,7 +3056,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '101', 'p': ['制服こまり2ながしめ2', !!int '5', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['Nngh...! Suddenly stronger...♡ Does that mean this\nisn''t the way...?']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['Nngh...! Suddenly stronger...♡ Does that mean\nthis isn''t the way...?']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} diff --git a/YAML/Map070.yaml b/YAML/Map070.yaml index d508073..90e9636 100644 --- a/YAML/Map070.yaml +++ b/YAML/Map070.yaml @@ -1781,7 +1781,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '112', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['......I''ll masturbate.', 'Hold it in...! \C[6](※Less than 200 sexual desire)'], !!int '0']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['......I''ll masturbate.', 'Hold it in...!\C[6](※Sexual Desire < 200)'], !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '……オナニーする']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['制服こまり2デフォ2', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Mashiro】']} @@ -2028,7 +2028,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめひらき3', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['~~~~~~////!???']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ~~~~~Huh!??///']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['オペ子ふつう', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【McClaire】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hah, well. Mashiro doesn''t know anything about\nmasturbation, and I doubt she''ll ever do it in the\nfuture. Anyway, about today''s infiltration plan...']} @@ -2078,7 +2078,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマふつう', !!int '7', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ever since losing your edge in sensuality, your\nperformance as an agent has plummeted. Your\ncredibility is slipping away.']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ever since losing her edge in sensuality,\nher performance as an agent plummeted.\nHer credibility quickly slipped away.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '8', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめ4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} @@ -2095,7 +2095,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The hypnosis is likely limited to within the\nacademy grounds, and there''s probably a device\nsomewhere on campus maintaining it.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['オペ子キリ', !!int '5', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【McClaire】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['In other words, what we need to do now is\ninfiltrate the academy as a student, investigate\nany suspicious areas thoroughly, and gather\ninformation! Then, resume infiltration at night\nbased on what we find!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['In other words, what we need you to do now is\ninfiltrate the academy as a student, investigate\nany suspicious areas thoroughly, and gather\ninformation! Then, resume infiltration at night\nbased on what we find!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['オペ子ふつう', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【McClaire】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['So, with that said, off you go, Mashiro. Best of\nluck.']} diff --git a/YAML/Map089.yaml b/YAML/Map089.yaml index 2f33e90..bc1955e 100644 --- a/YAML/Map089.yaml +++ b/YAML/Map089.yaml @@ -2435,7 +2435,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"It\''s a teleport spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} diff --git a/YAML/Map109.yaml b/YAML/Map109.yaml index 6d7f6c1..4b1a242 100644 --- a/YAML/Map109.yaml +++ b/YAML/Map109.yaml @@ -4395,11 +4395,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"It\''s a teleport spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"You can travel to the deepest part of the stage!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"You can travel to the deepest part of the stage! ")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '37', !!bool 'false']} diff --git a/YAML/Map111.yaml b/YAML/Map111.yaml index ccaecd4..9c0b704 100644 --- a/YAML/Map111.yaml +++ b/YAML/Map111.yaml @@ -2822,7 +2822,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"It\''s a teleport spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} diff --git a/YAML/Map120.yaml b/YAML/Map120.yaml index ba1c230..cf7cde0 100644 --- a/YAML/Map120.yaml +++ b/YAML/Map120.yaml @@ -446,7 +446,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 450, 50)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Both nipples are being pulled to the sides as if being\nscolded!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Both nipples are being pulled to the sides as if being scolded!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '1', !!int '1', !!int '29']} @@ -519,7 +519,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['制服こまり2ながしめ2', !!int '2', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Nghyu, suddenly so rough...♡ Are you trying to say\nthis isn''t the right way...?']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Nghyu, suddenly so rough...♡ Are you trying to\nsay this isn''t the right way...?']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['制服こまり2ながしめ2', !!int '3', !!int '0', !!int '0']} diff --git a/YAML/Map138.yaml b/YAML/Map138.yaml index 5ad555d..e55ab8d 100644 --- a/YAML/Map138.yaml +++ b/YAML/Map138.yaml @@ -237,7 +237,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"It\''s a teleport spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} diff --git a/YAML/Map140.yaml b/YAML/Map140.yaml index 63663dc..487bca7 100644 --- a/YAML/Map140.yaml +++ b/YAML/Map140.yaml @@ -1144,7 +1144,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"It\''s a teleport spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} diff --git a/YAML/Map152.yaml b/YAML/Map152.yaml index 898c63a..0f25857 100644 --- a/YAML/Map152.yaml +++ b/YAML/Map152.yaml @@ -1622,11 +1622,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"It\''s a teleport spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"You can travel to the deepest part of the stage!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"You can travel to the deepest part of the stage! ")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '37', !!bool 'false']} diff --git a/YAML/Map173.yaml b/YAML/Map173.yaml index 0c61cef..0ce6c2b 100644 --- a/YAML/Map173.yaml +++ b/YAML/Map173.yaml @@ -353,7 +353,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"It\''s a teleport spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} diff --git a/YAML/Map174.yaml b/YAML/Map174.yaml index a69b3b1..de12c13 100644 --- a/YAML/Map174.yaml +++ b/YAML/Map174.yaml @@ -863,7 +863,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"It\''s a teleport spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} diff --git a/YAML/Skills.yaml b/YAML/Skills.yaml index f53c04f..937c60d 100644 --- a/YAML/Skills.yaml +++ b/YAML/Skills.yaml @@ -2994,7 +2994,7 @@ 'name': 'Masturbation Interrupted' 'occasion': !!int '0' 'icon_index': !!int '30' - 'message1': ' is indulging in masturbation...' + 'message1': 'Mashiro is indulging in masturbation...' 'scope': !!int '0' 'animation_id': !!int '0' 'note': "[hzm]即発動:100\r\n<使用者名表示無し>" @@ -4347,7 +4347,7 @@ 'tp_gain': !!int '0' - !ruby/object:RPG::Skill 'message2': '' - 'description': 'A powerful charm effect directly targeting the genitals. The split\nbecomes aroused and desires to mate with the corner of the desk.' + 'description': 'A powerful charm effect directly targeting the genitals. The slit\nbecomes aroused and desires to mate with the corner of the desk.' 'name': 'Desk Charm State' 'occasion': !!int '0' 'icon_index': !!int '35' @@ -5315,7 +5315,7 @@ 'tp_gain': !!int '0' - !ruby/object:RPG::Skill 'message2': '' - 'description': 'Blood flow in the labia is increased due to pleasure stimulation, activating\nthe nerves. Sensitive tissues feel a lewd heat and throbbing from the flowing\nblood. \C[6]Increased Labia Throbbing: ACC v when enemy attacks touch the labia.' + 'description': 'Blood flow in the labia is increased due to pleasure stimulation, activating\nthe nerves. Sensitive tissues feel a lewd, hot throbbing from the flowing\nblood. \C[6]Increased Labia Throbbing: ACC v when enemy attacks touch the labia.' 'name': 'Swollen Labia' 'occasion': !!int '0' 'icon_index': !!int '71'