diff --git a/Data/CommonEvents.rvdata2 b/Data/CommonEvents.rvdata2 index 7476ba0..d671f23 100644 Binary files a/Data/CommonEvents.rvdata2 and b/Data/CommonEvents.rvdata2 differ diff --git a/YAML/CommonEvents.yaml b/YAML/CommonEvents.yaml index f1a7604..d1c31c0 100644 --- a/YAML/CommonEvents.yaml +++ b/YAML/CommonEvents.yaml @@ -89,7 +89,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -250,7 +250,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -383,7 +383,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Forced to climax by the lewd light! But even")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -400,7 +400,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pleasure makes my mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -422,7 +422,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Forced to climax by the lewd light!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -441,7 +441,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is masturbating frantically...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -459,7 +459,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '96']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is masturbating frantically...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -470,7 +470,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '0', !!int '180', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro is masturbating frantically...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -480,7 +480,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The pleasure makes my mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -508,7 +508,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Forced to climax by the lewd light!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -525,7 +525,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The pleasure makes my mind go completely blank... but")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -546,7 +546,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"My mind goes completely blank... But the tentacle")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -568,7 +568,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Forced to climax by the lewd light!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -586,7 +586,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The pleasure makes my mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -664,7 +664,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -742,7 +742,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -820,7 +820,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -897,7 +897,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -977,7 +977,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -1055,7 +1055,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -1133,7 +1133,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['"Her mind goes completely blank from the pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -1169,7 +1169,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['"Her mind goes completely blank from the pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -1318,7 +1318,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"However, Mashiro\''s body, transformed into that of a succubus,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -1501,7 +1501,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro has become a slave to the pleasure of masturbation...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -1533,7 +1533,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The pleasure of masturbation has become a habit...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -6920,7 +6920,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The arousal-inducing slime that had parasitized the womb reached")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -22943,7 +22943,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro feels the pleasure of her erect nipples rubbing against")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -22953,7 +22953,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Every time Mashiro\''s chest moves, her erect nipples rub")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -22962,7 +22962,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pleasure from the friction of her erect nipples against")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -23105,7 +23105,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s clitoris rubbing against the fabric")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -23115,7 +23115,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"With every step Mashiro takes, her exposed clitoris rubs")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -23124,7 +23124,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s clitoris, exposed from its hood, rubs against")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -23275,7 +23275,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The three erect protrusions rub against the fabric... The pleasure")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -23285,7 +23285,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With every step forward, her exposed clitoris and erect")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -23294,7 +23294,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s sensitive, erect nipples and clitoris cause friction")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -23485,7 +23485,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to masturbate...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -23504,7 +23504,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to masturbate...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -23982,7 +23982,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro tried to stop her masturbation!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -24032,7 +24032,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro tried to stop her masturbation!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -24081,7 +24081,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '348']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro tried to stop her masturbation!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -24090,7 +24090,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro tried to stop her masturbation!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -34716,7 +34716,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '153']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"However, Mashiro\''s body has its ability to perceive sexual")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -34725,7 +34725,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"However, Mashiro\''s body has its ability to receive")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -34749,7 +34749,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"However, the chastity belt prevents her from")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -34759,7 +34759,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"However, the chastity belt is effective, and she")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -34768,7 +34768,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"However, due to the hard chastity belt,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -38809,7 +38809,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the embarrassment of her erect nipples")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -38819,7 +38819,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The sensation of her unusually hardened nipples touching the open air,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -38828,7 +38828,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro trembles in humiliation as her erect nipples,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -38850,7 +38850,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s pink nipples being exposed fills her with such shame,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -38860,7 +38860,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The sensation of her normally hidden nipples touching the open air")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -38869,7 +38869,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s face turns bright red and her whole body trembles")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -38939,7 +38939,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, feeling the sensation of her erect clit being exposed to")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -38949,7 +38949,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her erect clitoris, fully exposed from its sheath, leaves her")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -38958,7 +38958,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The exposure of her bare clitoral glans leaves her so")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -38981,7 +38981,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, with her most private area completely visible,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -38991,7 +38991,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, trying to shield her fully exposed genitals,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39000,7 +39000,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"A breeze from somewhere cools her crotch...! Mashiro")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39346,7 +39346,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The areas heated by the Orgasm Beam")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39479,7 +39479,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s breasts, which have become as sensitive as female genitals,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39489,7 +39489,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s overly sensitive breasts sway, causing")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39498,7 +39498,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s entire body trembles and shivers")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39513,7 +39513,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro moans in confusion at the stimulation from")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39523,7 +39523,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"A ripe, meltingly sweet tingling spreads from both of")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39532,7 +39532,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The hypersensitivity of her breasts, reacting even to slight")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39547,7 +39547,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '100', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is bewildered by the hypersensitive sensations")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39557,7 +39557,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"A sweet pleasure, akin to a tingling spreading from the sides")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39566,7 +39566,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro blushes as she struggles to hold back sweet moans")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39580,7 +39580,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The sweet tingling of her overly sensitive breasts")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39590,7 +39590,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro holds her hands against her ample, sensitive breasts, trying")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39599,7 +39599,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tries to ignore the restless sensations emanating")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39635,7 +39635,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro kneads her nipples aimlessly, trying desperately")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39645,7 +39645,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro writhes in frustration at the unbearable lewd heat")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39654,7 +39654,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro kneads and massages her own breasts, desperately")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39675,7 +39675,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '444', !!int '0', !!int '1', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s breasts are filled to the brim with overflowing breast")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39685,7 +39685,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is scattering breast milk while battling the")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39695,7 +39695,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is lost in fantasies of pleasurably spraying breast")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39726,7 +39726,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '0', !!int '927', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro tries to remove the stopper lodged in her nipples,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39736,7 +39736,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is tormented by an indescribable frustration")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39745,7 +39745,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro massages her entire chest with her own hands,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39766,7 +39766,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s breasts are indecently wet from the sexual")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39776,7 +39776,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is consumed by fantasies of spraying out the")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39786,7 +39786,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro continues to let out sweet moans and leak breast milk")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40064,7 +40064,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s erect nipples, as sensitive as a clitoris, are")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40074,7 +40074,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s overly sensitive nipples are")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40083,7 +40083,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s entire body is trembling from the electrifying")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40098,7 +40098,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is troubled by her overly sensitive,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40108,7 +40108,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"A sweet tingling sensation, intensifying her itchiness, is spreading")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40117,7 +40117,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Her fully erect nipples have become the ignition point of her")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40132,7 +40132,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '100', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The sweet tingling born from her abnormally hard, erect")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40142,7 +40142,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Every time her breasts sway and the tips slightly graze against")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40151,7 +40151,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s face is bright red from the ticklish")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40165,7 +40165,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s nipples remain hard and erect,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40175,7 +40175,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is trying her best to act composed,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40184,7 +40184,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro slightly hunches her back, enduring the ticklish sensation")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40218,7 +40218,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro\''s focus is almost entirely consumed by the")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40228,7 +40228,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is desperately fighting the urge to knead and")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40237,7 +40237,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s mind is filled with the thought of wanting")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40257,7 +40257,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s attention is half consumed by the aching tips")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40267,7 +40267,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro feels an overwhelming urge to press her hard,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40276,7 +40276,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is absent-minded, wanting to do something")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40305,7 +40305,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s attention is half consumed by the aching tips")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40315,7 +40315,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro feels an overwhelming urge to press her hard,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40324,7 +40324,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is absent-minded, wanting to do something")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40562,7 +40562,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her labia feels like it\''s on fire with lust, her crotch")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40572,7 +40572,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is overwhelmed by the sweet throbbing and pleasure spreading")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40581,7 +40581,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro hears the lewd wet sounds coming from between her legs,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40604,7 +40604,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is affected by the heat spreading through")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40614,7 +40614,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"With every step she takes forward, from between")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40623,7 +40623,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro feels the sensation of her slit throbbing and")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40646,7 +40646,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, due to the sticky heat spreading through")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40656,7 +40656,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With every step she takes forward, from between")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40665,7 +40665,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro feels the sensation of her slit heating up and")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40800,7 +40800,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s clitoris, fully erect to its limit,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40810,7 +40810,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The throbbing sensation of her erect and tense clitoris")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40819,7 +40819,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s mind is overwhelmed by the intense")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40834,7 +40834,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is troubled by her overly sensitive clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40844,7 +40844,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"She has to constantly be mindful of her erect clit, or she\''ll")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40853,7 +40853,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The pleasure from her perpetually erect clitoris is so overwhelming")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40868,7 +40868,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '100', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Her fully erect clitoris occasionally sends a sweet")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40878,7 +40878,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is so distracted by the pleasure from her")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40887,7 +40887,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her clitoris remains erect without any sign of subsiding...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40901,7 +40901,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s clitoris stays constantly erect,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40911,7 +40911,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro can\''t concentrate on her infiltration mission")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40920,7 +40920,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her clitoris won\''t stop being erect...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40954,7 +40954,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro can\''t shake off the lewd desires born from")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40964,7 +40964,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is repeatedly forced to battle the urge to masturbate")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40973,7 +40973,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro awkwardly walks bow-legged,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40997,7 +40997,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro feels the sweet throbbing of the small nub of flesh")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41007,7 +41007,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, still unaccustomed to the throbbing of her")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41016,7 +41016,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The sticky, sweet throbbing of her clitoris makes her")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41040,7 +41040,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, as if caring for her swollen, sensitive")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41050,7 +41050,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, troubled by her clitoris twitching on its")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41060,7 +41060,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, trying not to let her swollen clitoris feel")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41309,7 +41309,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '-1', !!int '288', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro inserts her fingers into her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41319,7 +41319,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s genitals convulse as she craves penetration,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41328,7 +41328,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro rubs her vaginal entrance with her fingers,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41343,7 +41343,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro tightens her crotch to distract from the throbbing,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41353,7 +41353,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Her vaginal hole drools, yearning to grip onto something...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41362,7 +41362,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s vagina craves the insertion and stimulation")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41377,7 +41377,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '100', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Her G-spot rubs against the wet walls of her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41387,7 +41387,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro pushes the sudden urge to stir up her insides")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41396,7 +41396,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tries not to focus on the unsatisfied feeling")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41410,7 +41410,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Unconsciously, Mashiro\''s hips writhe from the lack of")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41420,7 +41420,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s wet vagina twists and contorts lewdly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41429,7 +41429,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Even without doing anything, Mashiro feels pleasure")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41463,7 +41463,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her drenched vagina craves thick and vigorous stimulation,")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41473,7 +41473,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro tightens her vagina out of loneliness, indulging")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41482,7 +41482,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s uncontrollable throbbing makes her unconsciously")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41505,7 +41505,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro scolds her dripping wet vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41515,7 +41515,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro debates whether to insert her fingers into her")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41524,7 +41524,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Each time she tightens, love juices gush out, overflowing,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41547,7 +41547,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro shakes her head, trying not to recognize")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41557,7 +41557,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro endures the sensation of a small lump of pleasure")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41566,7 +41566,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Even the slightest movement of her legs makes the swollen")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41781,7 +41781,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro thrusts her fingers deep into her vagina, reaching her cervix.")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41791,7 +41791,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, feeling the heat and throbbing of her womb,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41800,7 +41800,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro moves her hips, trying to shake off")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41815,7 +41815,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro tightly clenches her crotch, desperately")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41825,7 +41825,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro tightens her vaginal muscles, causing her love juices")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41834,7 +41834,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro writhes her hips, resisting the desires")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41849,7 +41849,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '100', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Feeling the sensation of hot fluids leaking from the deepest")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41859,7 +41859,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, troubled by the sweet sensations radiating from her")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41868,7 +41868,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro battles internally with the melting pleasure")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41882,7 +41882,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The sensation of hot fluids seeping from the deepest part")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41892,7 +41892,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro lets out sultry sighs as her womb is slowly")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41901,7 +41901,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, with a flushed face, lets out sweet sighs")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41935,7 +41935,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro\''s womb beats like a heart,")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41945,7 +41945,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro imagines a sweet, melting womb orgasm,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41954,7 +41954,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the aching hunger of her womb,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41977,7 +41977,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is trembling as she resists the sinful desires of")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41987,7 +41987,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is enduring the ache deep within her vagina, a place")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41996,7 +41996,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s hips sway lewdly,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42019,7 +42019,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s hips slightly twist,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42029,7 +42029,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro grimaces as she endures the sinful heat,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42038,7 +42038,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s face flushes with embarrassment from the sweet")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42261,7 +42261,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '264', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is unable to release the intense throbbing in her crotch,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42271,7 +42271,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her pussy is throbbing so intensely, as if screaming in agony,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42280,7 +42280,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Unable to stimulate her aroused genitals, her love juices")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42294,7 +42294,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is unable to release the intense throbbing in her crotch,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42304,7 +42304,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her pussy is throbbing so intensely, as if screaming in agony,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42313,7 +42313,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Unable to stimulate her aroused genitals, her love juices")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42338,7 +42338,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '0', !!int '264', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her aroused pussy twitches uncontrollably, driving her mad... She wants")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42348,7 +42348,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is on the verge of succumbing to her lust and masturbating,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42357,7 +42357,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro desires pleasure, straining her restricted")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42371,7 +42371,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her fully aroused pussy twitches, leaving her legs weak,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42381,7 +42381,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is on the verge of succumbing to her lust, but")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42390,7 +42390,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro desires pleasure, clenching her spasming pussy")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42414,7 +42414,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The heat building in her lower abdomen refuses to subside...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42424,18 +42424,18 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s focus is constantly disrupted by the")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s focus is constantly disrupted by the    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"hot sexual desire overflowing from her pussy...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"hot sexual desire overflowing from her pussy...    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s strength and focus are drained by the")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s strength and focus are drained by the    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"intense throbbing, leaving her panting sweetly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -42455,7 +42455,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro feels like she might lose herself with")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42465,7 +42465,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tightens her grip on her arms, as if scolding her")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42474,7 +42474,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is bewildered by the hot impulses surging from")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42625,7 +42625,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"I can\''t control the boiling desire for masturbation in my lower abdomen!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42651,7 +42651,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"I can\''t control the boiling desire for masturbation in my lower abdomen!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42723,7 +42723,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '87', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Because of the aphrodisiac slime parasitizing her womb, her desire for")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42732,7 +42732,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The desire for masturbation is swelling more and more in her womb...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42762,7 +42762,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '87', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Due to the aphrodisiac effect of the slime in her womb,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42771,7 +42771,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro rubs her thighs, wet with love juices, together,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42837,7 +42837,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"I can\''t control the boiling desire for masturbation in my lower abdomen!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42863,7 +42863,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"I can\''t control the boiling desire for masturbation in my lower abdomen!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42936,7 +42936,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '87', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Due to the effects of the aphrodisiac gas seeping into her entire body,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42945,7 +42945,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The aphrodisiac gas is causing her desire for masturbation to swell...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42975,7 +42975,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '87', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Because of the intense aphrodisiac effect of the gas,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42984,7 +42984,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro rubs her thighs, wet with love juices, together,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43047,7 +43047,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '1', !!int '1', !!int '41']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro mercilessly kneads her erect nipples, enjoying")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43061,7 +43061,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '29', !!int '29', !!int '1', !!int '1', !!int '99']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, while caressing her clitoris, inserts her fingers")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43074,7 +43074,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '1', !!int '1', !!int '43']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With skillful hands, Mashiro stimulates the most sensitive spots")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43093,7 +43093,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '1', !!int '1', !!int '41']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro kneads her own chest and rolls her nipples, feeling an")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43107,7 +43107,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '29', !!int '29', !!int '1', !!int '1', !!int '99']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro wets her fingers with love juices and, over her slit,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43120,7 +43120,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '1', !!int '1', !!int '43']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro rhythmically caresses her three sensitive spots,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43139,7 +43139,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '1', !!int '1', !!int '41']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro slowly rolls her nipples with her fingers,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43153,7 +43153,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '29', !!int '29', !!int '1', !!int '1', !!int '99']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro traces her clitoris and slit with her fingers,")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43166,7 +43166,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '1', !!int '1', !!int '43']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro strokes her nipples and clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43184,7 +43184,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '29', !!int '29', !!int '1', !!int '1', !!int '41']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '29', !!int '29', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro skillfully kneads her chest with both hands,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43198,7 +43198,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '29', !!int '29', !!int '1', !!int '1', !!int '44']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '29', !!int '29', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro presses her fingers into her slit,")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43211,7 +43211,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '1', !!int '1', !!int '43']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro, feeling embarrassed, gently strokes her")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43447,7 +43447,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro wants to knead her erect nipples under the chastity belt,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43458,7 +43458,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, desperate to do something about her lust-filled crotch,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43468,7 +43468,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, trying to climax somehow over the chastity belt,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43484,7 +43484,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, trying to ease the painful throbbing in her chest, keeps")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43495,7 +43495,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, desperate to do something about her burning, aching womanhood,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43505,7 +43505,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro taps the three buds of flesh over the chastity belt,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43521,7 +43521,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '100', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"No matter how much she strokes her chest, the metal chastity belt")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43532,7 +43532,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Even though she wants to touch her throbbing, heated spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43542,7 +43542,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro persistently scratches her erogenous zones over the")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43557,7 +43557,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Because of the metal chastity belt covering her chest,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43568,7 +43568,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Because of the chastity belt covering her crotch,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43578,7 +43578,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro is strictly forbidden from masturbating")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43620,7 +43620,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '9']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro firmly grabs the metal belt around her waist, desperately")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43631,7 +43631,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '9']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Even though Mashiro knows she can\''t take it off, she")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43641,7 +43641,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '8']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, with her throbbing, heated genitals sealed away, is")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43657,7 +43657,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '9']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, wanting to calm the unbearable throbbing, keeps")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43668,7 +43668,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '9']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, with her erogenous zones tightly sealed by the metal chastity")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43678,7 +43678,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '8']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, unable to quell her desires because of the chastity belt,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43694,7 +43694,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '50', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '9']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro grabs the belt of the chastity belt,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43705,7 +43705,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '9']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro, wondering if there\''s any way to remove the chastity")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43715,7 +43715,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '8']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro, unable to satisfy her desires because of the")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44224,7 +44224,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s genitals, still yearning for the climax that")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44234,7 +44234,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Because of the frustration of not being able to climax, Mashiro\''s body")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44243,7 +44243,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The pent-up sexual desire from being edged is coiling within")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44257,7 +44257,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Due to the unbearable throbbing caused by being edged, Mashiro")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44267,7 +44267,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The unpleasant tingling in her womanhood from")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44276,7 +44276,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Having her climaxes repeatedly denied has left Mashiro\''s")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44302,7 +44302,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s rationality, trying to resist climaxing, is already")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44312,7 +44312,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Her denied womanhood throbs intensely,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44321,7 +44321,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Because she\''s aroused, even a little edging makes Mashiro")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44336,7 +44336,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro tries to suppress the lewd thoughts of regret")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44346,7 +44346,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her unsatisfied body seems to scold her, sending")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44355,7 +44355,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her unfulfilled womanhood, defying Mashiro\''s consciousness,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44369,9 +44369,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s genitals, as if reaching out for the")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s genitals, as if reaching out for the    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"lost climax, continue to spasm faintly even now...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -44379,7 +44379,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her unsatisfied body craves pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44388,7 +44388,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her denied body, longing for pleasure, won\''t let the")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44416,7 +44416,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is already succumbing to her lewd desire for a")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44426,7 +44426,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her pussy, desperate for release, throbs intensely,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44435,7 +44435,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Even without doing anything, the desire for climax from")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44450,7 +44450,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tries to suppress her indecent craving")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44460,7 +44460,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Her body, yearning for climax, seems to urge Mashiro on,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44469,7 +44469,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Her pussy, longing for release, defies Mashiro\''s consciousness,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44483,7 +44483,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"As if reaching out for the climax it craves, her")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44493,7 +44493,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Her body is yearning for the pleasure of climax...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44502,7 +44502,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Her crotch, desperate for release, craves pleasure, and the")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44634,7 +44634,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is lewdly moving her hips in an attempt to climax!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44644,7 +44644,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is desperately gasping, trying to take that final step")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44653,7 +44653,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is frantically moving her stalled pussy, stuck on the")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44668,7 +44668,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro cannot escape from being on the verge of climax...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44678,7 +44678,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro feels so good that she\''s about to climax at any moment!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44687,7 +44687,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is already consumed by her desire for climax...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44701,7 +44701,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s mind goes completely blank...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44711,7 +44711,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is on the verge of climaxing at any moment...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44720,7 +44720,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The anticipation of climax sends shivers through her body...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44748,7 +44748,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, frustrated by her inability to cum despite wanting to,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44758,7 +44758,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro cries out \''I\''m cumming, I\''m cumming!\'' even though she can\''t,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44767,7 +44767,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tries every possible way to reach release, thrusting")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44782,7 +44782,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Even though Mashiro can\''t climax, every time she\''s on")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44792,7 +44792,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro knows she can\''t climax, yet she can\''t")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44801,7 +44801,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro immerses herself in the sensation of almost cumming,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44816,7 +44816,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '100', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro expresses her dissatisfaction with her inability")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44826,7 +44826,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro is so close to cumming but just can\''t,")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44835,7 +44835,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro, unable to reach climax, moans in")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44849,7 +44849,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro feels the anticipation of climax but,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44859,7 +44859,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro tries to convince her aching body that it")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44868,7 +44868,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro feels an indescribable anxiety from the sensation")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -48399,7 +48399,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro has become a slave to the pleasure of masturbation...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -48431,7 +48431,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The pleasure of masturbation has become a habit...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -82089,7 +82089,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The arousal-inducing slime that had parasitized the")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -83369,7 +83369,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The pleasure makes my mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -84460,7 +84460,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -94914,7 +94914,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -107953,7 +107953,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro is tormented by an intense urge to masturbate...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -108003,7 +108003,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro took a deep breath...")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -108016,7 +108016,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro took a deep breath...")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -112700,7 +112700,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to peel off the tentacle membrane from her chest!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -112730,7 +112730,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to peel off the tentacle membrane from her chest!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -116919,7 +116919,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to peel off the stickers on her chest!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -116962,7 +116962,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to peel off the stickers on her chest!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -118435,7 +118435,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to take off the vibrating panties...")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -118450,7 +118450,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to take off the vibrating panties...")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -121445,7 +121445,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro tried to use Recovery Potion I!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -121454,7 +121454,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '41']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro tried to use Recovery Potion I!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -121476,7 +121476,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro used Recovery Potion I!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -121494,7 +121494,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro used Recovery Potion I!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -121571,7 +121571,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro tried to use the Libido Suppressant!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -121580,7 +121580,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '41']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro tried to use the Libido Suppressant!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -121602,7 +121602,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro used the Libido Suppressant!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -121619,7 +121619,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro used the Libido Suppressant!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -122663,7 +122663,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro rubbed the protective salt onto her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -122691,7 +122691,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro rubbed the protective salt onto her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -122707,7 +122707,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro rubbed the protective salt onto her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -122726,7 +122726,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro can\''t stop the fingers rubbing the salt from moving")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -122906,7 +122906,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro activated the jamming chip!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -122993,7 +122993,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro activated the jamming chip!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123010,7 +123010,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro activated the jamming chip!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123100,7 +123100,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro stabbed a stimulant needle into her chest!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123115,7 +123115,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '302']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '41']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to use Recovery Agent I!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123199,7 +123199,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro tried to drink the anti-lust potion!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123208,7 +123208,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '41']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro tried to drink the anti-lust potion!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123230,7 +123230,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro used the anti-lust potion!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123255,7 +123255,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro used the anti-lust potion!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123353,7 +123353,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro used Sewing Code!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123374,7 +123374,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro used Sewing Code!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123428,7 +123428,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '83', !!int '83', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '84', !!int '84', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '12']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro used Sewing Code!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123627,7 +123627,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro took an aphrodisiac!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123646,7 +123646,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro took an aphrodisiac!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123754,7 +123754,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro smeared the pleasure detergent all over her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123775,7 +123775,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro smeared the pleasure detergent all over her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123901,7 +123901,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro rubbed paint remover onto her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123932,7 +123932,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro rubbed paint remover onto her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123948,7 +123948,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro rubbed paint remover onto her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -124104,7 +124104,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro applied the erection suppression medicine to the tip protrusion!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -124160,7 +124160,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro applied the erection suppression medicine to the tip protrusion!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -124177,7 +124177,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro applied the erection suppression medicine to the tip protrusion!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -124194,7 +124194,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro applied the erection suppression medicine to the tip protrusion!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -124210,7 +124210,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro applied the erection suppression medicine to the tip protrusion!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -129892,7 +129892,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro tried to remove the nipple ring!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -129911,7 +129911,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro tried to remove the nipple ring!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -130061,7 +130061,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro tried to remove the clitoris ring!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -130115,7 +130115,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro tried to remove the clitoris ring!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -130158,7 +130158,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro tried to remove the clitoris ring!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -130250,7 +130250,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro tried to remove the vibrating panties...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -130265,7 +130265,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro tried to remove the vibrating panties...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -131938,7 +131938,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro performed an HP reload!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -132149,7 +132149,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro used energy to repair her clothes!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -132222,7 +132222,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro used energy to repair her clothes!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -134115,7 +134115,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The clinging slime assaults her clitoris...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -134130,7 +134130,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The slime clinging to her chest teases her nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -134153,7 +134153,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The clinging slime caresses Mashiro\''s wet slit!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -134167,7 +134167,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '79', 'まどわれめスラ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The slimy substance caresses Mashiro\''s erogenous zones!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -134249,7 +134249,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '44', !!int '44', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The clinging slime assaults her clitoris...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -134261,7 +134261,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The slime clinging to her chest teases her nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -134273,7 +134273,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '121', 'p': [!!int '43', !!int '43', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The clinging slime caresses Mashiro\''s wet slit!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -134283,7 +134283,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The slimy substance caresses Mashiro\''s erogenous zones!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -135099,7 +135099,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The clinging slime assaults her clitoris...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -135115,7 +135115,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The slime clinging to her chest licks her nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -135139,7 +135139,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The clinging slime caresses Mashiro\''s wet slit!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -135153,7 +135153,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '79', 'まどわれめスラ催淫', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The slimy substance caresses Mashiro\''s erogenous zones!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -135235,7 +135235,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '44', !!int '44', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The clinging slime assaults her clitoris...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -135247,7 +135247,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The slime clinging to her chest licks her nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -135259,7 +135259,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '121', 'p': [!!int '43', !!int '43', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The clinging slime caresses Mashiro\''s wet slit!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -135269,7 +135269,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The slimy substance caresses Mashiro\''s erogenous zones!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -136163,7 +136163,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The feather propeller rubs against Mashiro\''s clitoris...")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -136186,7 +136186,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The feather propeller rubs against Mashiro\''s nipples...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -136220,7 +136220,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The feather propeller rubs against Mashiro\''s sensitive nub...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -136311,7 +136311,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The feather propeller rubs against Mashiro\''s clitoris...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -136322,7 +136322,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The feather propeller rubs against Mashiro\''s nipples...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -136332,7 +136332,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The feather propeller rubs against Mashiro\''s sensitive nub...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -136446,7 +136446,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '75', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro feels the areas touched by the pleasure bubbles slowly...")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -136455,7 +136455,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro feels the areas touched by the pleasure bubbles slowly...")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -136770,7 +136770,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The pleasure-filled bubbles covering Mashiro\''s entire body burst!!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -136811,7 +136811,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pleasure-filled bubbles covering Mashiro\''s entire body burst!!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -136821,7 +136821,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The pleasure-filled bubbles covering Mashiro\''s entire body burst!!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -136830,7 +136830,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The pleasure-filled bubbles covering Mashiro\''s entire body burst!!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -137178,7 +137178,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The brush pressed against her crotch began to rotate!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -137275,7 +137275,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The brush pressed against her crotch began to rotate!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -137285,7 +137285,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The brush pressed against her crotch began to rotate!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -137294,7 +137294,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The brush pressed against her crotch began to rotate!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -137418,7 +137418,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The arousal-inducing slime has parasitized Mashiro\''s uterus!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -137450,7 +137450,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The arousal-inducing slime has parasitized Mashiro\''s uterus!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139255,7 +139255,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her chest bounces heavily with the motion of moving up the stairs!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139283,7 +139283,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her swollen chest shakes intensely...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139343,7 +139343,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her chest bounces heavily with the motion of moving up the stairs!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139359,7 +139359,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her overly sensitive chest shakes intensely...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139479,7 +139479,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフんっくぅ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Each time Mashiro lifts her leg, the toy presses against her G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139489,7 +139489,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフだめっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With every step, the toy presses into Mashiro\''s G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139517,7 +139517,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフくふ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro feels the constant foreign sensation against her G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139527,7 +139527,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフはぁんぁ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"With every step, the toy digs into Mashiro\''s G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139547,7 +139547,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんくっ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Just placing her foot on the stairs causes the toy to press into Mashiro\''s G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139557,7 +139557,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんふぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The stimulation of the toy pressing into Mashiro\''s G-spot")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139647,7 +139647,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフんっくぅ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Each time Mashiro lifts her leg, her G-spot rubs against her vaginal")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139657,7 +139657,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフだめっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With every step, her swollen G-spot rubs against her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139685,7 +139685,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフくふ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro feels the constant foreign sensation against her G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139695,7 +139695,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフはぁんぁ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"With every step, her swollen G-spot rubs against her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139715,7 +139715,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんくっ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Just placing her foot on the stairs creates a foreign sensation")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139725,7 +139725,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんふぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro\''s swollen G-spot rubs inside her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139769,7 +139769,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '79', 'セリフクリ6', !!int '0', !!int '0', !!int '325', !!int '50', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the pleasure from her engorged clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139779,7 +139779,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ耐えなきゃっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, unable to resist the sensation from her exposed,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139808,7 +139808,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフクリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro trembles and moans sweetly, overcome")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139818,7 +139818,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れクリ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is stuck on the stairs, unable to move, as the pleasure")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139839,7 +139839,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れクリ4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is bewildered by the pleasure from her clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139849,7 +139849,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れクリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro falters as she places one foot on the stairs,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139898,7 +139898,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro trembles on the verge of climax, overcome by the")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139908,7 +139908,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフ乳首6', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro feels like she\''s about to cum, just from the")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139937,7 +139937,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro trembles and moans sweetly, overcome by the")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139947,7 +139947,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ乳首4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is stuck on the stairs, unable to move, as the pleasure")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139968,7 +139968,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is bewildered by the pleasure from her nipples,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139978,7 +139978,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro trembles on the stairs, her back tingling")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140421,7 +140421,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The energy-draining unit licks her clitoris...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140445,7 +140445,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The energy-draining unit licks her nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140467,7 +140467,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The suction unit drains all three of her nubs...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140549,7 +140549,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '44', !!int '44', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The energy-draining unit licks her clitoris...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140561,7 +140561,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '41', !!int '41', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The energy-draining unit licks her nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140572,7 +140572,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '44', !!int '44', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The suction unit drains all three of her nubs...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140758,7 +140758,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '43', !!int '43', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '172']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro feels an intense relief from the throbbing in her slit,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140768,7 +140768,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s hypersensitive slit is invaded by a foreign object,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140777,7 +140777,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"With every step Mashiro takes, the pleasure emanating")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140800,7 +140800,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '79', 'セリフアソコ3', !!int '0', !!int '0', !!int '325', !!int '50', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro unconsciously moves her hips up and down, pressing")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140810,7 +140810,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '79', 'セリフアソコ4', !!int '0', !!int '0', !!int '325', !!int '50', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"With each step, Mashiro indulges in the pleasure radiating")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140829,7 +140829,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s body occasionally jolts as she feels the tight")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140839,7 +140839,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro desperately tries to shake off the comfort")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140848,7 +140848,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With every step, Mashiro\''s slit becomes more immersed")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140876,7 +140876,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s overly sensitive clitoris throbs intensely,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140885,7 +140885,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro moves her hips back and forth on the rope,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140912,7 +140912,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is unable to take a single step, writhing in frustration,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140922,7 +140922,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With every step, Mashiro\''s erect clitoris sends waves of sweet pleasure,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140931,7 +140931,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s overly sensitive erect clit causes her to falter,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140959,7 +140959,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro unconsciously lingers on the bump,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140968,7 +140968,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro begins to feel sweet joy from the pleasure of the ridges")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140994,7 +140994,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Every time the bump touches Mashiro\''s clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -141004,7 +141004,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With each step, the aching stimulation from her clitoris")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -141013,7 +141013,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro can\''t hold back her sweet moans")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -141063,7 +141063,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -141131,7 +141131,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The arousal-inducing slime parasitizing her womb seems")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -142146,7 +142146,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The sensations of the gag ball and the clitoris are shared...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -142218,7 +142218,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '44', !!int '44', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The sensations of the gag ball and the clitoris are shared...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -142228,7 +142228,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The sensations of the gag ball and the clitoris are shared...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -142237,7 +142237,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The sensations of the gag ball and the clitoris are shared...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -142375,7 +142375,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The sensation of the nipples and the palms is shared...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -142440,7 +142440,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '44', !!int '44', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The sensation of the nipples and the palms is shared...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -142450,7 +142450,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The sensation of the nipples and the palms is shared...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -142459,7 +142459,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The sensation of the nipples and the palms is shared...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -143047,7 +143047,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The possessed ghostly arm toys with Mashiro\''s clitoris...")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -143070,7 +143070,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The possessed ghostly arm pinches Mashiro\''s nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -143107,7 +143107,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The possessed ghostly arm strokes Mashiro\''s slit...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -143124,7 +143124,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '3', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The possessed ghostly arm stirs inside Mashiro\''s vagina...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -143140,7 +143140,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '79', 'まどナカゆび幽霊', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The possessed ghostly arm teases Mashiro\''s cervix...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -143206,7 +143206,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '8']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '44', !!int '44', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The possessed ghostly arm toys with Mashiro\''s clitoris...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -143218,7 +143218,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The possessed ghostly arm pinches Mashiro\''s nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -143230,7 +143230,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '8']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '121', 'p': [!!int '43', !!int '43', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The possessed ghostly arm strokes Mashiro\''s slit...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -143242,7 +143242,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '3', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '121', 'p': [!!int '45', !!int '45', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The possessed ghostly arm stirs inside Mashiro\''s vagina...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -143253,7 +143253,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '121', 'p': [!!int '46', !!int '46', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The possessed ghostly arm teases Mashiro\''s cervix...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -148034,7 +148034,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The sensation of the palm and the nipples is being shared...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -148055,7 +148055,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The sensation of the palm and the nipples is being shared...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -148093,7 +148093,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The sensations of the palm and nipples are being shared...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -148114,7 +148114,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Because of the sensory-sharing gloves, just turning the doorknob")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -148568,7 +148568,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her clitoris is being licked by the lewd creature clinging to her crotch...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -148597,7 +148597,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her nipples are being licked by the lewd creature clinging to her chest...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -148625,7 +148625,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The lewd creature is licking all three of her sensitive buds at the same time!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -148717,7 +148717,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her clitoris is being licked by the lewd creature clinging to her crotch...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -148728,7 +148728,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her nipples are being licked by the lewd creature clinging to her chest...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -148738,7 +148738,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The lewd creature is licking all three of her sensitive buds at the same time!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -148974,7 +148974,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The electric massager strapped to her waist with a belt")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -148997,7 +148997,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '80', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro, unable to stop the endless vibrations,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -149007,7 +149007,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, due to the relentless continuous vibrations on")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -149016,7 +149016,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the sweet and intense vibrations attacking")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -149031,7 +149031,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '40', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, unable to stop the vibrating stimulation on her")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -149041,7 +149041,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the constant pleasure from the vibrations")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -149050,7 +149050,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, occasionally gushing love juices from the numbing vibrations")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -149064,7 +149064,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The vibrator fixed to her crotch continuously teases and")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -149077,7 +149077,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '35']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '9']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, moaning and feeling it, is desperately trying")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -149088,7 +149088,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '35']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro places her hand on her crotch, trying to escape the vibrations,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -149845,7 +149845,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro is distracted by the rotor stuck to her")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -149865,7 +149865,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is bothered by the pink rotor forcibly stuck to the")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -150228,7 +150228,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro is penetrated inside her vagina, hitting her sensitive spots.")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -150238,7 +150238,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"With every step, the rotor changes position, stimulating her,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -150247,7 +150247,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The rotor seated inside her vagina occasionally hits sensitive spots,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -151808,7 +151808,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The entwining tentacles stroke and tease Mashiro\''s genitals...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -151831,7 +151831,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The entwining tentacles caress the tips of Mashiro\''s chest...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -151853,7 +151853,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The tentacles slimily caress Mashiro\''s entire body...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -151935,7 +151935,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '44', !!int '44', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The entwining tentacles stroke and tease Mashiro\''s genitals...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -151947,7 +151947,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The entwining tentacles caress the tips of Mashiro\''s chest...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -151957,7 +151957,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The tentacles slimily caress Mashiro\''s entire body...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -154609,7 +154609,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The kiss mark left on my chest torments my nipples as it sucks them!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -154677,7 +154677,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The kiss mark left on my chest torments my nipples as it sucks them!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -154687,7 +154687,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The kiss mark left on my chest torments my nipples as it sucks them!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -154696,7 +154696,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The kiss mark left on my chest torments my nipples as it sucks them!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -154882,7 +154882,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The kiss mark on my genitals torments my clit by sucking it!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -154937,7 +154937,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The kiss mark on my genitals torments my clit by sucking it!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -154947,7 +154947,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The kiss mark on my genitals torments my clit by sucking it!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -154956,7 +154956,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The kiss mark on my genitals torments my clit by sucking it!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -158221,7 +158221,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Her nipples are being licked by a lewd creature clinging to her chest...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -158300,7 +158300,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her nipples are being licked by lewd creatures clinging to both breasts...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -158707,7 +158707,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The thin folds of the tentacle membrane lick her clitoris!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -158788,7 +158788,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The thin folds of the tentacle membrane lick her clitoris!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -159053,7 +159053,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The clinging lewd creature licks all three protrusions...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -159146,7 +159146,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The clinging lewd creature licks all three protrusions...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -159512,7 +159512,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared on both nipples and they are licked and sucked...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -159587,7 +159587,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '113']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared on both nipples and they are licked and sucked...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -159597,7 +159597,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '4', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared on both nipples and they are licked and sucked...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -159607,7 +159607,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '3', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared on both nipples and they are licked and sucked...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -159617,7 +159617,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '2', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared on both nipples and they are licked and sucked...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -159627,7 +159627,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '1', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared on both nipples and they are licked and sucked...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -159636,7 +159636,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared on both nipples and they are licked and sucked...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -160043,7 +160043,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Her clitoris is being licked by a lewd creature clinging to her crotch...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -160126,7 +160126,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '113']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared and sucked on both nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -160136,7 +160136,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '4', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared and sucked on both nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -160146,7 +160146,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '3', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared and sucked on both nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -160156,7 +160156,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '2', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared and sucked on both nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -160166,7 +160166,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '1', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared and sucked on both nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -160175,7 +160175,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared and sucked on both nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -160490,7 +160490,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The erect aphrodisiac is applied to the three protrusions and sucked on...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -160594,7 +160594,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '113']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The erect aphrodisiac is applied to both nipples and sucked on...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -160604,7 +160604,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '4', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The erect aphrodisiac is applied to the three protrusions and sucked on...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -160614,7 +160614,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '3', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The erect aphrodisiac is applied to the three protrusions and sucked on...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -160624,7 +160624,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '2', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The erect aphrodisiac is applied to the three protrusions and sucked on...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -160634,7 +160634,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '1', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The erect aphrodisiac is applied to the three protrusions and sucked on...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -160643,7 +160643,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The erect aphrodisiac is applied to the three protrusions and sucked on...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -161253,7 +161253,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Her breasts are being freely toyed with from behind...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -161302,7 +161302,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her breasts are being freely toyed with from behind...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -161312,7 +161312,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her breasts are being freely toyed with from behind...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -161321,7 +161321,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her breasts are being freely toyed with from behind...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -163667,7 +163667,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The lewd crest on the lower abdomen glows seductively...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -163769,7 +163769,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The lewd crest on the lower abdomen glows seductively...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -163779,7 +163779,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The lewd crest on the lower abdomen glows seductively...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -163788,7 +163788,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The lewd crest on the lower abdomen glows seductively...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -163815,7 +163815,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, in heat, convulses while squirting love juices")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -163825,7 +163825,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s nipples and clitoris are erect to their limits,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -163834,7 +163834,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s entire body jerks in response to the convulsions")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -163850,7 +163850,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '235', 'p': [!!int '49']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by arousal, lets her love juices flow,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -163860,7 +163860,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s sensitive nubs on her chest and crotch grow harder")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -163869,7 +163869,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s body jerks from the sweet numbness and throbbing")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -163884,7 +163884,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '100', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s transparent love juices seep out from deep within her crotch,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -163894,7 +163894,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro blushes as the three points on her chest and crotch")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -163903,7 +163903,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro lets out sultry breaths from her mouth along with her love juices,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -163917,7 +163917,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s hips tremble from the sensation of her secret spring")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -163929,7 +163929,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Her body feels restless as various parts become erect...")']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro can\''t help but notice the sensation of her body")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -163938,7 +163938,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro\''s womanhood grows hotter and more flushed")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -163987,7 +163987,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Caught in a jamming trap!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -164034,7 +164034,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Caught in a jamming trap!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -165752,7 +165752,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The nipple-twisting worm writhes around both nipples!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -165813,7 +165813,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '113']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The nipple-twisting worm writhes around both nipples!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -165822,7 +165822,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The nipple-twisting worm writhes around both nipples!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -166605,7 +166605,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"You triggered a powerful aphrodisiac gas trap!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -166636,7 +166636,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"You triggered a powerful aphrodisiac gas trap!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -166970,7 +166970,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The protruding part of the sex toy scrapes against the G-spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -166987,7 +166987,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The vibrator begins to writhe intensely inside Mashiro\''s pussy!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -167016,7 +167016,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '89', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The protruding part of the sex toy scrapes against the G-spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -167026,7 +167026,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The protruding part of the sex toy scrapes against the G-spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -167036,7 +167036,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The protruding part of the sex toy scrapes against the G-spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -167045,7 +167045,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The protruding part of the sex toy scrapes against the G-spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -167061,7 +167061,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The vibrator begins to writhe intensely inside Mashiro\''s pussy!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -167071,7 +167071,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The vibrator begins to writhe intensely inside Mashiro\''s pussy!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -167081,7 +167081,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The vibrator begins to writhe intensely inside Mashiro\''s pussy!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -167090,7 +167090,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The vibrator begins to writhe intensely inside Mashiro\''s pussy!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -167196,7 +167196,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The dildo thrusts into the deepest part of her vagina...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -167237,7 +167237,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The dildo thrusts into the deepest part of her vagina...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -167247,7 +167247,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The dildo thrusts into the deepest part of her vagina...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -167257,7 +167257,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The dildo thrusts into the deepest part of her vagina...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -167266,7 +167266,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The dildo thrusts into the deepest part of her vagina...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -167915,7 +167915,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The entwining tentacles are caressing Mashiro\''s genitals...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -167944,7 +167944,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The entwining tentacles are teasing the tips of Mashiro\''s breasts...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -167990,7 +167990,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The tentacles are slimily caressing Mashiro\''s entire body...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168102,7 +168102,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '44', !!int '44', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The entwining tentacles are caressing Mashiro\''s genitals...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168114,7 +168114,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The entwining tentacles are teasing the tips of Mashiro\''s breasts...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168124,7 +168124,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The tentacles are slimily caressing Mashiro\''s entire body...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168342,7 +168342,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"With each leap, her chest bounces wildly!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168370,7 +168370,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her swollen chest shakes uncontrollably...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168430,7 +168430,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"With each leap, her chest bounces wildly!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168446,7 +168446,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her overly sensitive chest shakes uncontrollably...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168562,7 +168562,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフんっくぅ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Each time Mashiro jumps, the toy presses against her G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168572,7 +168572,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフだめっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The impact of landing drives the toy into her G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168600,7 +168600,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフくふ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro endures the constant foreign sensation against her G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168610,7 +168610,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフはぁんぁ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Every time Mashiro puts strength into her legs, the toy")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168630,7 +168630,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんくっ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The moment Mashiro strains to step forward, the toy")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168640,7 +168640,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんふぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The stimulation of the toy pressing against her G-spot")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168674,7 +168674,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフんっくぅ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Each time Mashiro jumps, her swollen G-spot")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168684,7 +168684,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフだめっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The impact of landing causes her G-spot to rub,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168712,7 +168712,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフくふ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro endures the constant foreign sensation against her G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168722,7 +168722,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフはぁんぁ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Every time Mashiro puts strength into her legs, her insides")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168742,7 +168742,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんくっ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The moment she puts strength into stepping forward, her G-spot")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168752,7 +168752,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんふぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro\''s G-spot rubs slickly inside her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168802,7 +168802,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '79', 'セリフクリ6', !!int '0', !!int '0', !!int '325', !!int '50', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the pleasure from her swollen clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168812,7 +168812,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ耐えなきゃっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, unable to resist the sensation from her exposed,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168841,7 +168841,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフクリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro trembles and moans sweetly,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168851,7 +168851,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れクリ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro freezes in place, overwhelmed by the pleasure")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168872,7 +168872,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れクリ4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is bewildered by the pleasure from her clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168882,7 +168882,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れクリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, paralyzed by the stimulation of her rubbing erect clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168922,7 +168922,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the pleasure from her overly sensitive erect nipples,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168932,7 +168932,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフ乳首6', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is about to lose herself from the sensation of her erect nipples")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168961,7 +168961,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro trembles and moans sweetly from the stimulation")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168971,7 +168971,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ乳首4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro struggles to move properly due to the pleasure")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168992,7 +168992,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is bewildered by the pleasure from her nipples")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -169002,7 +169002,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, weakened by the stimulation of her rubbing erect nipples,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -169328,7 +169328,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The constantly vibrating metal rings are tormenting Mashiro\''s nipples")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -169338,7 +169338,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The vibrating rings on both breasts make it impossible")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -169347,7 +169347,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is distracted by the delicate vibrations")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -169368,7 +169368,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The exquisite sensation of the metal rings squeezing her nipples")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -169378,7 +169378,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Because of the rings fitted on the tips of both breasts, her nipples")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -169387,7 +169387,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is distracted by the rings fitted on her chest")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -169431,7 +169431,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is gasping, unable to escape the pleasure caused by the vibrating clit ring...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -169441,7 +169441,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"draining all of Mashiro\''s strength...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -169450,7 +169450,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro can\''t move properly because of the vibrations from the ring fitted on her clitoris...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -169471,7 +169471,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"and she\''s letting out lewd moans of pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -169481,7 +169481,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s greatest weak point, her protrusion, is being squeezed,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -169490,7 +169490,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Because of the ring fitted on her clitoris, Mashiro")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -169538,7 +169538,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The vibrating stimulation from the rings squeezing her three weak points")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -169548,7 +169548,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The vibrating pleasure from the rings on her nipples and clitoris")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -169557,7 +169557,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro\''s weak protrusions are being relentlessly stimulated,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -169578,7 +169578,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Because of the rings squeezing her three weak points,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -169588,7 +169588,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The rings fitted on her three sensitive spots are flooding her with sweet pleasure,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -169597,7 +169597,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro\''s greatest weak points, her protrusions, are all being squeezed,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -170603,7 +170603,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The clitoral wriggling worm twists around inside the foreskin!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -170677,7 +170677,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '113']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The clitoral wriggling worm twists around inside the foreskin!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -170686,7 +170686,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The clitoral wriggling worm twists around inside the foreskin!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -171705,7 +171705,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Sweet ecstasy pierces Mashiro\''s ripe vaginal walls...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -171777,7 +171777,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Sweet ecstasy pierces Mashiro\''s ripe vaginal walls...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -171802,7 +171802,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Sweet ecstasy pierces Mashiro\''s ripe vaginal walls...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -171818,7 +171818,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Sweet ecstasy pierces Mashiro\''s ripe vaginal walls...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -171894,7 +171894,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Sweet ecstasy pierces Mashiro\''s ripe vaginal walls...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -171911,7 +171911,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Sweet ecstasy pierces Mashiro\''s ripe vaginal walls...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -171927,7 +171927,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Sweet ecstasy pierces Mashiro\''s ripe vaginal walls...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -171948,7 +171948,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Sweet ecstasy pierces Mashiro\''s ripe vaginal walls...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -171965,7 +171965,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Sweet ecstasy pierces Mashiro\''s ripe vaginal walls...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -171981,7 +171981,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Sweet ecstasy pierces Mashiro\''s ripe vaginal walls...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -172020,7 +172020,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The G-spot swells and throbs rapidly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -172097,7 +172097,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '90', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The G-spot swells and throbs rapidly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -172107,7 +172107,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '90', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The G-spot swells and throbs rapidly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -172116,7 +172116,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The G-spot swells and throbs rapidly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -172192,7 +172192,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '90', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The G-spot swells and throbs rapidly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -172202,7 +172202,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '90', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The G-spot swells and throbs rapidly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -172211,7 +172211,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The G-spot swells and throbs rapidly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -172232,7 +172232,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '90', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The G-spot swells and throbs rapidly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -172242,7 +172242,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '90', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The G-spot swells and throbs rapidly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -172251,7 +172251,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The G-spot swells and throbs rapidly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -173737,7 +173737,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"It\''s a waist-washing tank filled with aphrodisiac fluid!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -173817,7 +173817,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Every time pressure is applied to the clitoris, it accelerates the sensation.")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -173893,7 +173893,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '113']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro doesn\''t quite understand why the clitoris feels so good...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -173903,7 +173903,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '80', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is overwhelmed by the intense pleasure of her erect clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -173913,7 +173913,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '60', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is barely holding herself up, resisting the sweet, sensual")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -173923,7 +173923,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '40', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is losing strength in her hips from the overwhelming pleasure enveloping her")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -173932,7 +173932,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is enduring the stimulation enveloping her entire")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -177801,7 +177801,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフんっくぅ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '0', !!int '356', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s G-spot is squeezed by the toy inside her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -177810,7 +177810,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With even the slightest movement, the toy presses against Mashiro\''s G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -177822,7 +177822,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフだめっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro struggles to hold back from squirting as the toy presses")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -177851,7 +177851,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '0', !!int '356', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフくふ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tries to resist letting her face melt with pleasure as the sensation seeps into her vagina...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -177861,7 +177861,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフはぁんぁ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s hips tremble as the toy presses deeper into her vagina with every clench of her crotch...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -177874,7 +177874,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフくふ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tries to resist feeling comfort from the constant foreign sensation against her G-spot...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -177884,7 +177884,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフはぁんぁ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s hips tremble as the toy presses deeper into her vagina with every clench of her legs...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -177907,7 +177907,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフんくっ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '0', !!int '356', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro writhes in pleasure as the toy presses into her G-spot the moment she tenses up...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -177916,7 +177916,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro writhes as the toy presses into her G-spot just from tensing up to take a step...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -177928,7 +177928,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフんふぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro gasps and moans as the stimulation from the toy pressing into her G-spot tightens her crotch...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -178020,7 +178020,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフんっくぅ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro moans from the slick rubbing of her swollen G-spot with every movement of her legs!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -178030,7 +178030,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフだめっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro struggles to hold back from squirting as her G-spot rubs with every step she takes...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -178058,7 +178058,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフくふ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro tries to resist feeling comfort from the constant foreign sensation against her G-spot...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -178068,7 +178068,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフはぁんぁ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s inner walls rub against each other with a slick sensation,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -178088,7 +178088,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフんくっ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The moment she tries to step forward and applies force, her G-spot")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -178098,7 +178098,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフんふぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s G-spot is rubbed slickly inside her,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180139,7 +180139,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180286,7 +180286,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '113']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180297,7 +180297,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '80', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180307,7 +180307,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '60', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180317,7 +180317,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '40', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180326,7 +180326,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180342,7 +180342,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '80', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180352,7 +180352,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '60', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180362,7 +180362,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '40', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180371,7 +180371,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180399,7 +180399,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '113']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180410,7 +180410,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '80', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180420,7 +180420,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '60', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180430,7 +180430,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '40', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180439,7 +180439,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180455,7 +180455,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '80', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180465,7 +180465,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '60', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180475,7 +180475,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '40', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180484,7 +180484,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180892,7 +180892,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The slippery eel stimulates her weak spots...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -181008,7 +181008,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '43', !!int '43', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The slippery eel stimulates her weak spots...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -181027,7 +181027,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '41', !!int '41', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The slippery eel stimulates her weak spots...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -181045,7 +181045,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '43', !!int '43', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The slippery eel stimulates her weak spots...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -185721,7 +185721,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro is penetrated and feels it moving against her sensitive spots.")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -185731,7 +185731,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"From the pleasure of the sex toy writhing and vibrating inside her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -185740,7 +185740,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The sex toy rampaging inside her vagina deeply presses against her G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -186942,7 +186942,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her breasts bounce greatly with the motion of climbing the ladder!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -186970,7 +186970,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her swollen breasts sway intensely...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187030,7 +187030,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her breasts bounce greatly with the motion of climbing the ladder!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187046,7 +187046,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her overly sensitive breasts sway intensely...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187166,7 +187166,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフんっくぅ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Each time Mashiro lifts her leg, the toy presses against her G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187176,7 +187176,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフだめっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With every movement of her legs, the toy presses against her G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187204,7 +187204,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフくふ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro endures the unrelenting sensation of the toy on her G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187214,7 +187214,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフはぁんぁ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro clings to the ladder, enduring the pleasure of the toy")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187234,7 +187234,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんくっ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Just placing her foot on the ladder makes the toy press")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187244,7 +187244,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんふぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro falters on the ladder as the toy presses against")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187334,7 +187334,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフんっくぅ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Each time Mashiro lifts her leg, her G-spot rubs against her vaginal")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187344,7 +187344,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフだめっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With her leg movements, her swollen G-spot rubs against")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187372,7 +187372,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフくふ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro endures the unrelenting sensation of the toy on")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187382,7 +187382,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフはぁんぁ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"With her leg movements, her swollen G-spot rubs against her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187402,7 +187402,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんくっ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Just placing her foot on the ladder creates a sensation of")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187412,7 +187412,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんふぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro\''s swollen G-spot rubs inside her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187456,7 +187456,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '79', 'セリフクリ6', !!int '0', !!int '0', !!int '325', !!int '50', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the pleasure from her engorged clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187466,7 +187466,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ耐えなきゃっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, unable to resist the sensation from her exposed,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187495,7 +187495,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフクリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro trembles and moans sweetly,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187505,7 +187505,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れクリ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the pleasure from her sensitive clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187526,7 +187526,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れクリ4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is bewildered by the pleasure from her clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187536,7 +187536,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れクリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro fumbles with one foot on the ladder,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187585,7 +187585,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro trembles on the verge of climax,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187595,7 +187595,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフ乳首6', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro feels herself about to cum,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187624,7 +187624,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro trembles and moans sweetly,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187634,7 +187634,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ乳首4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is stuck on the ladder,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187655,7 +187655,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is bewildered by the pleasure from her nipples,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187665,7 +187665,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s back tingles midway up the ladder,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -189198,7 +189198,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The hemp rope bites tightly into Mashiro\''s chest...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -189229,7 +189229,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The hemp rope bites tightly into Mashiro\''s crotch...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -189262,7 +189262,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The hemp rope bites tightly into her chest and crotch...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -189345,7 +189345,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '43', !!int '43', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The hemp rope bites tightly into Mashiro\''s chest...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -189364,7 +189364,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '41', !!int '41', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The hemp rope bites tightly into Mashiro\''s crotch...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -189382,7 +189382,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '43', !!int '43', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The hemp rope bites into Mashiro\''s crotch and chest...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -189443,7 +189443,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Mashiro tightened her vagina!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -189491,7 +189491,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pelvic training sensor has activated!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -189651,7 +189651,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her aroused body won\''t listen to her commands!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -189670,7 +189670,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The throbbing of her genitals causes Mashiro\''s vagina to contract...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -189769,7 +189769,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is relaxing her vagina...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -189788,7 +189788,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro relaxes and trembles in pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -190043,7 +190043,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro\''s clitoris is being sucked into the small hole filled with tiny bumps,")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -190053,7 +190053,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s clitoris is enveloped by the soft, textured material,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -190062,7 +190062,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s clitoris fits perfectly into the small hole of the lewd device,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -205236,7 +205236,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The seal on her chest emits waves of pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -205317,7 +205317,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '41', !!int '41', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '83', !!int '83', !!int '0', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The seal on her chest emits waves of pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -205327,7 +205327,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The seal on her chest emits waves of pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -205336,7 +205336,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The seal on her chest emits waves of pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -205618,7 +205618,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro tightens her buttocks around the anal pearls,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -205628,7 +205628,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro experiences unbearable pleasure from the foreign object in her butt,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -205637,7 +205637,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro tries to endure the anal vibrator,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -205659,7 +205659,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s anal hole drools and throbs,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -205669,7 +205669,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro shivers with pleasure as the vibrator scratches deep inside her butt,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -205678,7 +205678,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro can\''t stop her lewd dance due to the vibrator digging deep")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -205699,7 +205699,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s face melts with pleasure from the anal sensations")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -205709,7 +205709,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro tries to tighten her butt to suppress the tail\''s movements,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -205718,7 +205718,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro feels stimulation from her anus to her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -206026,7 +206026,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The seal on my lower abdomen makes Mashiro\''s cervix tremble!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -206080,7 +206080,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '46', !!int '46', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The seal on my lower abdomen makes Mashiro\''s cervix tremble!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -206090,7 +206090,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The seal on my lower abdomen makes Mashiro\''s cervix tremble!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -206099,7 +206099,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The seal on my lower abdomen makes Mashiro\''s cervix tremble!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -206943,7 +206943,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"A long, slender tentacle writhes inside Mashiro\''s urethra!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -207065,7 +207065,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '113']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"A long, slender tentacle writhes inside Mashiro\''s urethra!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -207075,7 +207075,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '80', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"A long, slender tentacle writhes inside Mashiro\''s urethra!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -207085,7 +207085,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '60', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"A long, slender tentacle writhes inside Mashiro\''s urethra!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -207095,7 +207095,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '40', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"A slimy eel writhes inside my body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -207104,7 +207104,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"A slimy eel writhes inside my body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -207320,7 +207320,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '90', 'セリフんっくぅ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is on the verge of reaching a portio orgasm from the pleasure resonating in her womb.")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -207330,7 +207330,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '90', 'セリフだめっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s womb is reveling in the ecstasy of the impending climax,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -207358,7 +207358,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフくふ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro writhes her hips, gasping as she resists the euphoria radiating from her womb...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -207368,7 +207368,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフはぁんぁ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is overwhelmed by the warm, spreading ecstasy emanating from her womb,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -207388,7 +207388,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフんくっ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is intoxicated by the searing pleasure gradually spreading from her womb,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -207398,7 +207398,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフんふぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The intense euphoria from Mashiro\''s womb slowly spreads,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -207699,7 +207699,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '90', 'セリフんっくぅ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is on the verge of mastering portio orgasm")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -207709,7 +207709,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '90', 'セリフだめっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s womb is overwhelmed by the impending sensation of climax,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -207737,7 +207737,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフくふ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro writhes her hips, resisting the euphoria")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -207747,7 +207747,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフはぁんぁ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro shamelessly moves her hips to the intoxicating")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -207767,7 +207767,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフんくっ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is completely drunk on the warm pleasure")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -207777,7 +207777,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフんふぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The warm ecstasy from Mashiro\''s womb spreads gently,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208120,7 +208120,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The Neburidome is licking Mashiro\''s nipples all over!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208182,7 +208182,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The Neburidome is licking Mashiro\''s nipples all over!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208192,7 +208192,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The Neburidome is licking Mashiro\''s nipples all over!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208201,7 +208201,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The Neburidome is licking Mashiro\''s nipples all over!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208437,7 +208437,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Caught in the succubus\''s tentacle swamp!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208484,7 +208484,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Caught in the succubus\''s tentacle swamp!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208580,7 +208580,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '43', !!int '43', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '172']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro feels the throbbing of her slit being vividly soothed,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208590,7 +208590,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s hypersensitive slit is invaded by a foreign object,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208599,7 +208599,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"With every step Mashiro takes, the pleasure emanating from her slit")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208622,7 +208622,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '79', 'セリフアソコ3', !!int '0', !!int '0', !!int '325', !!int '50', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro unconsciously moves her hips up and down, making the tentacles")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208632,7 +208632,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '79', 'セリフアソコ4', !!int '0', !!int '0', !!int '325', !!int '50', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"With every step Mashiro takes, her slit is spread open,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208651,7 +208651,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro occasionally jerks her body as the sensation of")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208661,7 +208661,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro struggles desperately against the comfort")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208670,7 +208670,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With every step Mashiro takes, her slit becomes drenched")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208698,7 +208698,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro tries to soothe the throbbing of her abnormally swollen")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208707,7 +208707,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro desperately moves her hips back and forth on the rope,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208734,7 +208734,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is tormented by her erect clitoris, which makes her feel even")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208744,7 +208744,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With every step Mashiro takes, the sweet pleasure emanating from")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208753,7 +208753,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the sensitivity of her erect clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208781,7 +208781,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, trying to soothe the accumulated sweet throbbing,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208790,7 +208790,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro feels the bumps sliding and rubbing against her")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208809,7 +208809,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Every time the tip of the tentacle touches her clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208819,7 +208819,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With each step Mashiro takes, the aching stimulation from her")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208828,7 +208828,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro can\''t suppress her sweet moans as her")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208878,7 +208878,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Her mind goes completely blank from the pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -209665,7 +209665,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Caught in the succubus\''s tentacle swamp!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -209713,7 +209713,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Caught in the succubus\''s tentacle swamp!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -209808,7 +209808,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '43', !!int '43', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '172']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro feels the throbbing of her slit being vividly soothed,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -209818,7 +209818,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s overly sensitive slit is invaded by a foreign object,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -209827,7 +209827,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"With every step Mashiro takes, the pleasure emanating from")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -209850,7 +209850,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '79', 'セリフアソコ3', !!int '0', !!int '0', !!int '325', !!int '50', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro unconsciously moves her hips up and down, making the")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -209860,7 +209860,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '79', 'セリフアソコ4', !!int '0', !!int '0', !!int '325', !!int '50', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"With every step Mashiro takes, her slit is spread open,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -209879,7 +209879,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro occasionally jerks her body as the sensation of")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -209889,7 +209889,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro desperately resists the comfort of")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -209898,7 +209898,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With every step Mashiro takes, her slit becomes drenched")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -209926,7 +209926,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro tries to soothe the throbbing of her abnormally swollen")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -209935,7 +209935,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro desperately moves her hips back and forth on the rope,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -209962,7 +209962,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is unable to take a single step due to the sensitivity")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -209972,7 +209972,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With every step Mashiro takes, the sweet pleasure emanating")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -209981,7 +209981,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the sensitivity of her erect clit,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -210009,7 +210009,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, trying to soothe the accumulated sweet throbbing,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -210018,7 +210018,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro begins to feel sweet pleasure as the bumps slide and rub against")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -210037,7 +210037,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Every time the tip of the tentacle touches Mashiro\''s")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -210047,7 +210047,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With every step Mashiro takes, the aching stimulation from")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -210056,7 +210056,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro can\''t hold back her sweet voice as her clitoris rubs against the writhing tentacle!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -210106,7 +210106,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Her mind goes completely blank from the pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -210540,7 +210540,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro\''s sweet and bittersweet vagina is being filled,")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -210550,7 +210550,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s hypersensitive inner walls are being invaded by the foreign")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -210560,7 +210560,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is writhing her hips between the fleshy walls,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -210569,7 +210569,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro moves her body back and forth between the fleshy walls,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -210585,7 +210585,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro feels as if something is entering deep into her womb,")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -210595,7 +210595,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"With every step Mashiro takes, her vagina is being parted,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -210605,7 +210605,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro feels the foreign object advancing deeper into her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -210614,7 +210614,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro can\''t hold back her sweet moans as the")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -210662,7 +210662,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Her mind goes completely blank from the pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -210730,7 +210730,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The arousal-inducing slime that had parasitized her womb seems satisfied")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -217099,7 +217099,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pleasure makes my mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -217312,7 +217312,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The pleasure makes my mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -221040,7 +221040,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The arousal-inducing slime that had parasitized the uterus reached")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -222773,7 +222773,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Mashiro is consumed by the sweet temptation emanating from her crotch,")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']}