From bb2c32855ae2b0b2d9d8c74ff2585064d1761668 Mon Sep 17 00:00:00 2001 From: onms Date: Mon, 14 Apr 2025 17:40:54 -0500 Subject: [PATCH] fixed super chat accessory calls --- Data/CommonEvents.rvdata2 | Bin 6687815 -> 6687870 bytes Data/Map141.rvdata2 | Bin 38535 -> 38569 bytes Data/Map142.rvdata2 | Bin 25242 -> 25371 bytes Data/Skills.rvdata2 | Bin 148085 -> 148084 bytes YAML/CommonEvents.yaml | 80 +++++++++++++++++++------------------- YAML/Map141.yaml | 28 ++++++------- YAML/Map142.yaml | 12 +++--- YAML/Skills.yaml | 2 +- 8 files changed, 62 insertions(+), 60 deletions(-) diff --git a/Data/CommonEvents.rvdata2 b/Data/CommonEvents.rvdata2 index 1252b5145aa9f1e982b84e3386e821a33aa4a134..bee58ce21b6534010cbbc9788a87d18452f105df 100644 GIT binary patch delta 1884 zcmb8vdrVVT7y$5;mO^XkE#)clxKu^K(&7;0QJ_37@{(4>Cm^lul_G7aZ2<|oHDj}x zLS$ay(`+baL$ky&gy=DIhMHxH3PQHUKejNsC1#n65w|QO+cNi|f6PVy*&n~;-gCe6 zoqN9X<=i@TivKqnz03f)6PCdh7Ow!uBdRc1uPADBD`_WJRhkJ3ZAB92-{=MZ8Gi2g zo=rdVK)Q01kjt!9^JsW?Z>TwN*HS$A{|t*9e^TzUan&dKpjWSxz%F5U1Z>_S4H}QT zdMMx(<6PX;^_;<51k(>SqVapzRQ#o&@!pB;d~W)aKCX9y=8li*ptqV4k3af+Ljaej zFXG6p5YGR_YR=zHJ$qh?!m;uBn@P_DsHy9acTy#WkA|y5xY#?1d|Hvr6;4OPTyl8^ zH*q%vZWgO4u4+028lDCxardUnz|g=8<+OKumX_$Iro7Y?4+S7T5}-gNL_sJRiI5mA zLlP8%q=-T?6pG|1427cz6p5lxG+K^g&0^sV%-VOEo&fw;rzCeT|F zgy6fV`UQOFmD%7pR~zirx2K~GCqY|QTXFj08 zR;>vNb6bpV+SY1g?d~?4lEyl8!sc{lImG-`auLpSZ56|zL0u$7wyULZqaZ7S$b30- zf$;cpl@Mf$6$=BCNuq&j?VFMLOS_=mn8;|dvb2?DO%~Qgy3aCcfx_pny@|FM zoo3o-H`9*RX1lu+4pi$Cq3;sog;{%r2!0x4B%mB)Vxd1u6FU$QDga-iECs$>SK0uw z$!ZY{@xul1XpC74`D2U_3T`uU@LZ6jKz2xJ9OzTSwQzQk5`jlrDuB4uQcCE;McY}} zU0JFEkB3Pam}25Uc3W2jja}5TrCby=OfyjsAlApi?5JD-+8JF7G;~oRul%|&CJF_^ zUfwnEk8I5(o-5204O68h!4TiB7Q*3fwUo?sm;De3z8l$*#4yKrc~So@D{Zp2VKv;X zaN}TJIP4D&mlArO`Ah)s59>rQqYe)Q>Bo5C$S#x##3pOA```MP@Vr$I7*vWjp)ypC zDo`b=LYqm|gX)ofI9!k+R&*F$w8_}kWO38Y_N5M?b(aeW{jVvpsn2@m#dP~xohCeVYycSQkw^E>@7wRy_UMqFXnVGN`Kx-nq71vE&2DP7 z?`t+=yW!6{S(giEnOT>EbsF8QwUc%mo!B+?cDVFSd^j94)JfpV(|9Qu>e8^XE`1El z{9Y^u+5JK(#43w5knmM@B*?BaA><*yI4lrmEqXc7g9ZuoaRn53=JHgaI<_MQ{5Oj} zh1ux>8TckNsn5q|8>IO_Ta7K?pR7~D!tOE&IJ`CS1cL{8kah%*SO0jelxUCE$@A`jCs{5e^XUfb*_X$3L6ESxM+&}-+!$D>jga(DsN|qMp&x?TTIB}Ndz856 z5^X5xj}}M4tT|3jhBSu0XfpVlVaKYM6Y_$zbnS$N;@E<4# B@mT-> delta 1688 zcmbW%drVVT7y$6Jw1q-%3q_HK;Nj{(r4JYiN~)qAcrB!T1R^8DmH$O}+ zfOAu3MkFU45zU!*q)!TnnlqdB@5vD-M>OJKn2AiDEsl9&Ue5>-PaR`Ky-5|B{5~b47n1QMLI`5eSE3;U)_(2mqrKMlVSo z>*3>Ske<$r8`9pByaF2!7xxk+1@~c(iuRiHyQL64pUlwyBgRzee=7ki zbztq#$zb{?oe~nYx(}f3RzY<*yU&R7X?9BNqJVZ!Jezdn-jMeD3zae$ z;tPL(;T~fVY+0122oHq{(K56g6`^9Z0dg&^=j3fLk??Cf|;$y3v)ltA6Pw) z4)k-ZT%xC?KXa)Pxcr$pgWh?UTay5rzb=o5@0Qx;!|TV&;!^m4;PN#J9)GLXw~aLO zfhNNHn!wH3(jm&(DrsAuZM_Wg73CYD>x;E&digYWjy%%IuGr)i|2FXO-a^u$iWFd) zR>g^Ley9e`)siK&=X*|+LGRQmCFoB&leDwfyk>S+q`bu&@&~*@*k`iO1#3>#1due- zVu)6h7lga7bI67&Q5CYIYP1H`ptZF7y5pmRhEjHuzulGll0X^-!ACrN`?lr~@%rvP zD9*q(KG;fX_@EFV^#Q&O_HD4I!}J2XgAR8%J2n5iJS*?P{&zOv!h9>)>JNB?Alc<_ zCm}z99q+5=fODpDJ6P*76%Z|PGO%E!GnU>xRhuk5ZP>g+LNA}^|B}GE=?yAy6=i9u z`!&ai1bWXl#M8Dn9DAfN+-3hG>;@-VN8PY~;zo*%ZSZ;gzOCLSd@FIc0U;O^f^fUe zl$_x6wzaij53}d_@o9S+M5_%lkz^_9Kv%80SW(B?UAe7rw5}!{7QU_0O7Ty>L2FSR zsz(jzIkW+7M4Qm_=mq3LFQU!#2Hld?@#u>N(ZWobn5a?0bdhz4_Fi>2#DXqo?9`|jM0 zMPKxkBSG(O-oNGx5)2bCqs&$OZ~j#65J;^W0Durfe7)kf)qwSp_U+sgMfH^@A@9)hGGbj~_JVsY)=jXNU8)b*{Gu zUV{oCYr(*2{{QPLf%!N%x0=2-e|2)KJp zrx0@!7<}A8+O9bwr%J+%p*@I5SWlD z98$WNClj751j2@)(UK5_B8eg{=+t47!<56!m!8=wy7_itz}uU}wrY%r`qS0-^oz!ur2-64f|lgzU3K%?p87Y~)Ia*2TowrW$PRY0)?D>Rb`GQgIvLeVCbI>!{ychSEx~RI z6FyBBF?9|u*Dzw2u(|{xc?5_SB|@aYV+BzCaB^jB;3P4nnuTW5wpI($&TnrY@-|S}p dm~rw19yX9+(pU|f+~}kkov$a pB^jB;3P6;WU!+h_l%HOdT3ieg2l6+!**|8SY~#zfd52@NA^FyU8&9*09WE3g{ E0N7O$=>Px# diff --git a/YAML/CommonEvents.yaml b/YAML/CommonEvents.yaml index 2b0ae91..bcfd8dc 100644 --- a/YAML/CommonEvents.yaml +++ b/YAML/CommonEvents.yaml @@ -527,9 +527,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank... but ")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...! ")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Right before climaxing, the tentacle membrane hardened!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"But, right before climaxing, the tentacle membrane hardened!    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} @@ -548,9 +548,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Her mind goes completely blank... But the tentacle     ")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"membrane\''s movements stopped at the last moment!     ")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"But the tentacle membrane\''s movements stopped at the last moment!     ")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} @@ -1135,7 +1135,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['"Her mind goes completely blank from the pleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['"Mashiro came from the pleasure of her breasts!     ")']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['']} @@ -1151,7 +1151,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 345, 450, 135)']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['"Her mind goes completely blank from the pleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['"Mashiro came from the pleasure of her breasts!     ")']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 140, ']} @@ -1171,7 +1171,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['"Her mind goes completely blank from the pleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['"Mashiro climaxed!")']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['']} @@ -1197,7 +1197,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '346']} - !ruby/object:RPG::EventCommand {'i': !!int '15', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 345, 450, 135)']} - !ruby/object:RPG::EventCommand {'i': !!int '15', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '15', 'c': !!int '655', 'p': ['"Her mind goes completely blank from the pleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '15', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '15', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '15', 'c': !!int '655', 'p': ['"Mashiro climaxed!")']} - !ruby/object:RPG::EventCommand {'i': !!int '15', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 140, ']} @@ -1211,7 +1211,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '15', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '16', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 345, 450, 135)']} - !ruby/object:RPG::EventCommand {'i': !!int '16', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '16', 'c': !!int '655', 'p': ['"Her mind goes completely blank from the pleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '16', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '16', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '16', 'c': !!int '655', 'p': ['"Mashiro climaxed!")']} - !ruby/object:RPG::EventCommand {'i': !!int '16', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 140, ']} @@ -1225,11 +1225,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '16', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 345, 450, 135)']} - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['"Her mind goes completely blank from the pleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['"Mashiro climaxed!")']} - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 140, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['"Mashiro is trembling in the afterglow of her climax...    ")']} + - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['"Mashiro is trembling in the afterglow of her climax... ")']} - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 190, ']} - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['"")']} - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -1238,7 +1238,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '16', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 345, 450, 135)']} - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['"Her mind goes completely blank from the pleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['"Mashiro climaxed!")']} - !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 140, ']} @@ -113036,7 +113036,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['ましろめとじ2', !!int '6', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Uwaaah...♡! Th-this is bad... it feels like lewd\nblood is gathering more and more in my nipples...!\nI have to peel it off quickly♡']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Uwaaah...♡! Th-this is bad... it feels like lewd\nblood is gathering more and more in my nipples...!\nI have to peel them off quickly♡']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['wait(15)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['else']} @@ -113148,7 +113148,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '90', 'あせり', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['ましろこまり2ながしめ2', !!int '2', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Nn, fuu... huh... I somehow managed to peel it\noff, but... my nipples still feel strange...?']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Nn, fuu... huh... I somehow managed to peel them\noff, but... my nipples still feel strange...?']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} @@ -113246,7 +113246,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['ましろこまり2とろん', !!int '3', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Uwaaah...♡! Th-this is bad... it feels like lewd\nblood is gathering more and more in my nipples...!\nI have to peel it off quickly♡']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Uwaaah...♡! Th-this is bad... it feels like lewd\nblood is gathering more and more in my nipples...!\nI have to peel them off quickly♡']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['if $game_switches[996] == true']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.dispose']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1 = nil']} @@ -113295,7 +113295,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['ましろこまり2ながしめ2', !!int '3', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Nn, fuu... huh... I somehow managed to peel it\noff, but... my nipples still feel strange...?']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Nn, fuu... huh... I somehow managed to peel them\noff, but... my nipples still feel strange...?']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['wait(10)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['else']} @@ -117255,7 +117255,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '90', 'あせり', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['ましろこまり2ながしめ2', !!int '2', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Ngh, phew... Damn it... my hands are slipping, I\ncan''t hold my weapon properly...']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Ngh, phew... Damn it... my hands are slipping,\nI can''t hold my weapon properly...']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} @@ -120160,7 +120160,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '81', 'バトルまゆ怪訝', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['ましろキリ2ながしめ2', !!int '3', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Nngh... My hands are tied behind my back... I\ncan''t hold a weapon like this...']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Nngh... My hands are tied behind my back...\nI can''t hold a weapon like this...']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']} @@ -120192,7 +120192,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '57']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The beeswax restraints were removed!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The restraints were removed!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['wait(10)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['else']} @@ -159204,13 +159204,13 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"With that momentum, it lunged straight at her chest!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"With that momentum, they lunged straight at her chest!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '86', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '128']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro skillfully evaded the leech tentacle!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro skillfully evaded the tentacle leeches!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['wait(10)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['else']} @@ -159289,7 +159289,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$game_actors[1].tp += $game_variables[57]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The leech tentacle latched onto both of her nipples!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The tentacle leeches latched onto both of her nipples!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '337', 'p': [!!int '-1', !!int '245']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '143']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']} @@ -159331,7 +159331,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '124']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Mashiro ended up in a nipple-leech state!!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Mashiro ended up in a nipple leech state!!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(20)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} @@ -159435,31 +159435,31 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '335']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '113']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro doesn\''t understand why her nipples are\nbecoming hard and pointed!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro doesn\''t know why her nipples are getting hard and pointy!     ")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '4', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s nipples are erect to their limit...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s nipples are erect to their limit...!     ")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '3', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s nipples have become fully erect to their\nlimit!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s nipples have become fully erect to their limit!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '2', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro\''s nipple erection has intensified even\nfurther...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro\''s nipple erections have intensified even further...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '1', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro\''s nipples have been forcibly made erect!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro\''s nipples have been forcibly made erect!     ")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro\''s nipples have been forcibly made erect!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro\''s nipples have been forcibly made erect!     ")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} @@ -159718,7 +159718,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '86', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '128']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro skillfully dodged the leech tentacle!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro skillfully dodged the tentacle leech!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['wait(10)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['else']} @@ -159798,7 +159798,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$game_actors[1].tp += $game_variables[57]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The leech tentacle clung to Mashiro\''s clitoris!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The tentacle leech clung to Mashiro\''s clitoris!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '337', 'p': [!!int '-1', !!int '244']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '144']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']} @@ -159836,7 +159836,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '124']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Mashiro has fallen into the Leech Clitoris state!!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Mashiro has fallen into the clit leech state!!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(20)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} @@ -179409,7 +179409,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 0, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"You\''ve been caught in the Orgasm Laser Trap!    ")']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Mashiro was caught in the Orgasm Beam Trap!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -179519,9 +179519,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 0, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"You\''ve been caught in the Orgasm Laser Trap!    ")']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Mashiro was caught in the Orgasm Beam Trap!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The lewd beam forces you to climax!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The Orgasm Beam forces her to climax!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '123']} @@ -186172,7 +186172,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '29', !!int '29', !!int '1', !!int '1', !!int '43']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '29', !!int '29', !!int '4', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Unconfident caresses can\''t escape the nipples and\nclitoris...!']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her unconfident caresses desperately target\nMashiro\''s nipples and clitoris...!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '337', 'p': [!!int '-1', !!int '257']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '1']} @@ -186623,7 +186623,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(90)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"I\''m overwhelmed by an intense desire for climax\nmatching the pleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Mashiro is overwhelmed by an intense desire for\nclimax matching the pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '91', '付与欲求不満', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '91', !!null 'null', !!int '0', !!int '0', !!int '250', !!int '15', !!int '100', !!int '100', !!int '0', !!int '0', !!int '1', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '91', !!null 'null', !!int '0', !!int '0', !!int '250', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '15', !!bool 'false']} @@ -208880,7 +208880,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Her mind goes completely blank from the pleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -210108,7 +210108,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Her mind goes completely blank from the pleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -210664,7 +210664,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Her mind goes completely blank from the pleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} diff --git a/YAML/Map141.yaml b/YAML/Map141.yaml index 25d271b..5cb5de3 100644 --- a/YAML/Map141.yaml +++ b/YAML/Map141.yaml @@ -768,7 +768,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '8', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろふつう2ながしめ2', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['A locked room we can''t escape... surveillance\ncameras... and then...']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['A locked room I can''t escape... surveillance\ncameras... and then...']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '50', 'ましろオルガて', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '51']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '76']} @@ -782,7 +782,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちにこ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろふつう2ながしめ2', !!int '1', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Something resembling that thing I know. Hmm... I\nhave a bad feeling about this. What am I supposed\nto do with this?']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['An object that looks similar to something I''ve\nalready seen before. Hmm... I have a bad feeling\nabout it... What should I do with this thing?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['イング', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Ing】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Naturally, you will insert it into your vagina.']} @@ -841,7 +841,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['イング', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Ing】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Well, I understand what you''re trying to say. It''s\nthin and short, so it probably won''t even reach\nhalfway into your pussy.']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Well, I understand what you''re trying to say.\nIt''s thin and short, so it probably won''t even\nreach halfway into your pussy.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['イング', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Ing】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['But this is completely different from a hard, big,\nthick vibrator. It''s a tool designed to pleasure you\nin a different way. Stop complaining and put it on.']} @@ -922,7 +922,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(The outer bump is catching on my clit... A-And\nthe inner bump... fits perfectly against ''that\nspot''...!?)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['イング', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Ing】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It seems your body has learned its purpose. This\nis a toy specialized for stimulating the clitoris\nand G-spot.']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It seems your body has learned its purpose.\nThis is a toy specialized for stimulating\nthe clitoris and G-spot.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆこま2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$game_actors[1].tp = 20']} @@ -968,7 +968,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろキリ3ながしめ2', !!int '3', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['S-So...♡? What about the sensor mechanism? The\nlaser''s color hasn''t changed at all...?']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['S-So...♡? What about the sensor mechanism?\nThe lasers'' colors haven''t changed at all...?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['イング', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Ing】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The way to change the sensor settings is, simply\nput, by doing ''kegel exercises.''']} @@ -985,12 +985,12 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simply put, by tightly squeezing your pussy and\nfeeling it, the sensor switch on the toy will\nactivate.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['イング', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Ing】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It should change right before you climax. If you\norgasm, it''ll reset to the original setting, so do\nyour best to hold back.']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It should change right before you climax.\nIf you orgasm, it''ll reset to the original\nsetting, so do your best to hold back.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろこまり2デフォ2', !!int '3', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['R-Ridiculous! How do you even come up with such\nmechanisms...!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['R-Ridiculous! How do you even come up with such\nmechanisms...!?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['イング', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Ing】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Well, well, it''s all to move forward. It may be\nagainst your will, but do your best.']} @@ -1000,7 +1000,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめとじ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめとじじ2', !!int '2', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Y-Yeah... It''s against my will... Really against\nmy will...!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Y-Yeah... It''s against my will...\nReally against my will...!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['イング', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Ing】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(This is way too easy.)']} @@ -1043,7 +1043,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろこまり3とろん', !!int '3', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ah... Aaah♡ Aahhn♡! Nn! U... Uah...♡!? W-What,\nit''s digging deeper into my... down there on its\nown...!?']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ah... Aaah♡ Aahhn♡! Nn! U... Uah...♡!?\nW-What, it''s digging deeper into my...\nDown there, on its own...!?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '1', !!int '1', !!int '29']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$game_actors[1].tp = 70']} @@ -1072,7 +1072,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '79', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['イング', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Ing】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['As a result, it naturally stimulates both the\nG-spot and clitoris. Keep it up. Let''s work up a\npleasurable sweat from your crotch.']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['As a result, it naturally stimulates both the\nG-spot and clitoris. Keep it up. Let''s work up\na pleasurable sweat from your crotch.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめとじ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '89', 'キュン3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} @@ -1094,7 +1094,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Oh, look at that. The sensor settings have\nchanged. You should be able to proceed now.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['イング', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Ing】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Come on, why are you trembling? You don''t need to\nclimax to change the sensor''s color. Or do you\njust want to feel good?']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Come on, why are you trembling? You don''t need\nto climax to change the sensor''s color. Or...\nDo you just want to feel good?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめとじ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '1', !!int '1', !!int '29']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '12、くちゅ 長 01', 'pitch': !!int '100', 'volume': !!int '100'}]} @@ -1102,7 +1102,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめとじ2', !!int '6', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['N-No way! I''m gonna squirt...♡ My body''s\nconvulsing on its own...♡ I can''t stop my pussy or\nthe toy!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['N-No way! I''m gonna squirt...♡\nMy body''s convulsing on its own...♡\nI can''t stop my pussy or the toy!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちぎり', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '89', 'キュン2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '12、くちゅ 長 01', 'pitch': !!int '110', 'volume': !!int '100'}]} @@ -1135,7 +1135,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめひらきき4', !!int '3', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I-I came...♡ But the toy won''t stop♡ I just came,\nand I''m gonna cum again!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I-I came...♡ But the toy won''t stop♡\nI just came, and I''m gonna cum again!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['イング', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Ing】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['That''s right. This toy is powered by vaginal\ncontractions, so as long as your pussy keeps\nconvulsing, you can squirt endlessly.\n\>【Ing】\<\nPlease enjoy it as long as your stamina allows.']} @@ -1757,7 +1757,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ah, testing, testing. Can you hear me, dear\ncustomer? I have some good news for you.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['イング', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Ing】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['On the table over there, there''s a device that\nswitches the sensor type when equipped. Please use\nit to navigate successfully.']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['On the table over there, there''s a device that\nswitches the sensor type when equipped. Please\nuse it to navigate successfully.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} diff --git a/YAML/Map142.yaml b/YAML/Map142.yaml index 376ca63..ab56ba5 100644 --- a/YAML/Map142.yaml +++ b/YAML/Map142.yaml @@ -403,7 +403,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめとじじ3', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hiii... N-No, I don''t want this anymore... I want\nto go home...']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hiii... N-No, I don''t want this anymore...\nI want to go home...']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['イング', !!int '1', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Ing】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Oh, how pitiful. This tragedy is also being\nexposed to a large audience.']} @@ -412,10 +412,10 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(Actually, most of the comments are from me using\nmultiple accounts. I''m a pro, so I won''t make it\npublic until Mashiro-chan herself gives her consent.)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['イング', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Ing】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Because you shouted so loudly, some of the people\nbelow might have noticed. Hurry up and respond to\nthe super chat.']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Because you shouted so loudly, some of the people\nbelow might have noticed. Hurry up and respond to\nthe super chats.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['イング', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Ing】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Oh, by the way, the full amount of the super chat\ngoes into your account.']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Oh, by the way, the full amount of the super chats\ngoes into your account.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめひらき2', !!int '3', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']} @@ -432,7 +432,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '3', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Let''s start with something simple: Tell us what\nyou like and dislike.']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Let''s start with something simple:\nTell us what you like and dislike.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめとじ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']} @@ -538,6 +538,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '39', !!int '39', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '40', !!int '40', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '3', 'クリニーベース', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '4', 'クリニーリング', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '5', 'クリニー愛液', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '16', 'クリニー雨濡れ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'クリニーめ2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} @@ -560,7 +561,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '1', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(K-Kuh... this is for progress... for progress...!\nThe embarrassment will only last a moment! I''m not\nembarrassed! Not embarrassed at all!)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(K-Kuh... this is to progress... to progress...!\nThe embarrassment will only last a moment! I''m not\nembarrassed! Not embarrassed at all!)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} @@ -569,6 +570,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'クリニーめ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'クリニーくちひらき', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '3', 'クリニーベース3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '4', 'クリニーリング2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '15、しぶき 中 03', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} diff --git a/YAML/Skills.yaml b/YAML/Skills.yaml index c712ce3..cfc36b4 100644 --- a/YAML/Skills.yaml +++ b/YAML/Skills.yaml @@ -14385,7 +14385,7 @@ 'name': 'Clumsy Beam' 'occasion': !!int '0' 'icon_index': !!int '0' - 'message1': ' imbued their fingertips with succubus magic!' + 'message1': ' imbued her fingertips with\nsuccubus magic!' 'scope': !!int '1' 'animation_id': !!int '0' 'note': ''