more editing, more tl fixes
This commit is contained in:
parent
253ebc5ad5
commit
c0ad1ed875
40 changed files with 202 additions and 202 deletions
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@ -2176,7 +2176,7 @@
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'atype_id': !!int '1'
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- !ruby/object:RPG::Armor
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'description': 'A newly prototyped electromagnetic gun. By adopting a charging system,\nit specializes in wide-area attacks. \C[6]Bullet Attribute Attack\nPower:350 Wide-Area Shooting Power Increase:150'
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'name': 'Scatter Electromagnetic Cannon'
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'name': 'Scatter EM Cannon'
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'icon_index': !!int '153'
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'price': !!int '7000'
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'note': "<装備タイプ:10>\r\n<Synthesis:2,100,1>\r\n<Synthesis:0,60,1>\r\n<Synthesis:0,62,1>"
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@ -2195,7 +2195,7 @@
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'atype_id': !!int '1'
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- !ruby/object:RPG::Armor
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'description': 'A newly prototyped electromagnetic gun. With high accuracy, it\nspecializes in single-target attacks. \C[6]Bullet Attribute Attack\nPower:350 Single-Target Shooting Power Increase:150'
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'name': 'Linked Electromagnetic Cannon'
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'name': 'Linked EM Cannon'
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'icon_index': !!int '153'
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'price': !!int '7000'
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'note': "<装備タイプ:10>\r\n<Synthesis:2,100,1>\r\n<Synthesis:0,60,1>\r\n<Synthesis:0,62,1>"
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@ -24885,7 +24885,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフドキドキ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '101', 'p': ['ましろキリ2デフォ2', !!int '2', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['It''s purely! Yes, purely just dealing with a\nbiological need! Like eating or sleeping, that''s\nall!']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['It''s purely... yes, purely just dealing with a\nbiological need! Like eating or sleeping, that''s\nall!']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '30']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []}
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@ -24933,7 +24933,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '90', 'セリフあせ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['ましろキリ2ながしめ2', !!int '0', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['(My body feels a little hot, but... This much is\nstill totally... manageable...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['(My body feels a little hot, but... This\nmuch is still totally... manageable...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '1']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '981']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '115', 'p': []}
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@ -34460,7 +34460,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '0', !!int '9', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['制服キリ2ながしめ', !!int '2', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['(I have to wear the uniform while\ninfiltrating...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['(I have to wear the uniform while infiltrating...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['制服キリながしめ', !!int '0', !!int '0', !!int '0']}
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@ -34483,7 +34483,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '0', !!int '9', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['制服キリ2ながしめ', !!int '2', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['(I need to wear the proper gym clothes during\nPE...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['(I need to wear the proper gym clothes during PE...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['制服キリながしめ', !!int '0', !!int '0', !!int '0']}
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@ -40872,7 +40872,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Her fully erect clitoris occasionally sends a sweet")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"and sour sensation coursing through Mashiro...")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"and sour sensation coursing through Mashiro... ")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
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@ -108242,7 +108242,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '90', 'あせり', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['ましろめとじじ2', !!int '6', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ngh... ahh...♡ The soft propeller tip feels like\nit''s pinching my sensitive spot...!']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ngh... ahh...♡ The soft propeller tips feels like\nthey''re pinching my sensitive spots...!']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '511']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '35']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']}
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@ -108254,7 +108254,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '37']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['ましろめとじ2', !!int '6', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I-I have to remove it...♡ My body won''t hold\nout...!']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I-I have to remove them...♡\nMy body won''t hold out...!']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['wait(10)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['else']}
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@ -108324,7 +108324,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '81', 'バトルまゆこま', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '82', 'バトルくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro attempted to tear off the drone unit!")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro attempted to tear off the drone units!")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '61']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '88', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$game_temp.battle_log_clear = true']}
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@ -108368,7 +108368,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '90', 'あせり', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['ましろこまり2ながしめ2', !!int '2', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Nn, phew... Somehow, I managed to get it off...']}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Nn, phew... Somehow, I managed to get them off...']}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
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@ -108519,13 +108519,13 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '37']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['ましろめとじじ2', !!int '6', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ngh... ahh...♡ The soft propeller tip feels like\nit''s pinching my sensitive spot...!']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ngh... ahh...♡ The soft propeller tips feels like\nthey''re pinching my sensitive spots...!']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '511']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '37']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['ましろめとじ2', !!int '6', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I-I have to remove it...♡ My body won''t hold\nout...!']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I-I have to remove them...♡\nMy body won''t hold out...!']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['if $game_switches[996] == true']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.dispose']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1 = nil']}
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@ -109643,7 +109643,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '82', 'バトルくちにこ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '37']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Removed the Drain Unit attached to the body!")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Removed the drain unit attached to the body!")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['wait(10)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['else']}
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@ -109660,7 +109660,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"A Drain Unit is stuck to Mashiro\''s private parts...")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"A drain unit is stuck to Mashiro\''s private parts...")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '122', 'p': [!!int '88', !!int '88', !!int '0', !!int '2', !!int '0', !!int '1']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '88', !!int '0', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '50']}
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@ -109741,7 +109741,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'はい(TP消費2)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '500', !!int '0', !!int '2', !!int '4']}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro tried to remove the attached Drain Unit!")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro tried to remove the attached drain unit!")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '35']}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']}
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@ -132438,7 +132438,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '90', 'あせり', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['ましろキリ2デフォ', !!int '0', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['(Alright...! I''ve gathered enough charge power to\nbreak free...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['(Alright...! I''ve charged up enough power to\nbreak free...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']}
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@ -135622,7 +135622,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '53', !!int '53', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The feather propeller fit perfectly against Mashiro\''s\nsensitive nub!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The feather propellers fit perfectly against Mashiro\''s\nsensitive nubs!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '337', 'p': [!!int '-1', !!int '246']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '104']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']}
|
||||
|
|
@ -135674,7 +135674,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '124']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"She has entered an ero-drone state!!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"She has entered an ero drone state!!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(20)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -135708,7 +135708,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '112']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '56', 'バトルEドローン振動下', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The unit vibrates gently against Mashiro\''s\nclitoris...!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"A unit vibrates gently against Mashiro\''s clitoris...!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '44', !!int '44', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '122', 'p': [!!int '29', !!int '29', !!int '0', !!int '1', !!int '43']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '122', 'p': [!!int '64', !!int '64', !!int '1', !!int '0', !!int '10']}
|
||||
|
|
@ -135728,7 +135728,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '90', !!int '0', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '55', 'バトルEドローン振動', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The unit adheres perfectly to both nipples and vibrates\ngently!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The units adhere perfectly to both nipples and vibrate\ngently!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '62', !!int '62', !!int '1', !!int '0', !!int '10']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '29', !!int '29', !!int '0', !!int '1', !!int '42']}
|
||||
|
|
@ -135750,7 +135750,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '55', 'バトルEドローン振動', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '56', 'バトルEドローン振動下', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The unit clings to her chest and crotch, vibrating\ngently!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The units cling to her chest and crotch, vibrating\ngently!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '44', !!int '44', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '29', !!int '29', !!int '0', !!int '1', !!int '43']}
|
||||
|
|
@ -136043,7 +136043,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '337', 'p': [!!int '-1', !!int '260']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The feather-like rotating brush polishes the three\nprotrusions!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The feather-like rotating brushes polish the three\nprotrusions!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -136115,7 +136115,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her sensitive nub feels like it might lose control...!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her sensitive nubs feels like they might lose control...!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']}
|
||||
|
|
@ -136129,7 +136129,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The cover is in the way, making it impossible to stop\nthe propellers...!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The covers are in the way, making it impossible to\nstop the propellers...!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -136188,7 +136188,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The feather propeller rubs against Mashiro\''s nipples...")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The feather propellers rub against Mashiro\''s nipples...")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['" ")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
|
||||
|
|
@ -136324,7 +136324,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The feather propeller rubs against Mashiro\''s nipples...")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The feather propellers rub against Mashiro\''s nipples...")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro endures, trying not to lose strength in her arms...")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
|
||||
|
|
@ -137132,7 +137132,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her sensitive nub feels like it might lose control...!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her sensitive nubs feels like they might lose control...!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']}
|
||||
|
|
@ -138844,7 +138844,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'バイブSE(短)', 'pitch': !!int '70', 'volume': !!int '100'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The unit clings to both nipples and vibrates gently!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The units cling to both nipples and vibrates gently!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '55', 'バトルEイボボール', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '62', !!int '62', !!int '1', !!int '0', !!int '10']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '29', !!int '29', !!int '0', !!int '1', !!int '42']}
|
||||
|
|
@ -151062,7 +151062,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '282', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro\''s body starts horn masturbation on its own...!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro\''s body starts corner masturbation on its own...!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '96']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '24']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '15']}
|
||||
|
|
@ -151165,7 +151165,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['wait(60)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro\''s body starts horn masturbation on its own...!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro\''s body starts corner masturbation on its own...!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '96']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '24']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '15']}
|
||||
|
|
@ -195567,11 +195567,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ah... hau...♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The tormenting pleasure on Mashiro''s chest doesn''t\ncome from the tips but rather from the base of her\nchest, near her sides, where a patch-like device\nis applied. This area, known as the "Spence''s milk\nline," is a spot Mashiro is unaware of, often\nreferred to as a G-spot of the chest.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The tormenting pleasure on Mashiro''s chest doesn''t come from the\ntips, but rather from the base of her chest, near her sides, where a\npatchy device is applied. This area, the "Spence''s milk line," is a\nspot Mashiro is unaware of, often referred to as a chest G-spot.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Tiny needles pierce into Mashiro''s chest from\nthere, injecting a special aphrodisiac poison into\nher mammary glands. This aphrodisiac, worth\nhundreds of thousands per drop, is a magical drug\nof succubi. Sakyuma can produce it endlessly and\nlavishly use it on a single girl''s chest.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Tiny needles pierce into Mashiro''s chest from there, injecting a\nspecial poison into her mammary glands. The aphrodisiac, worth\nhundreds of thousands per drop, is a magical succubus drug. Sakyuma\ncan produce it endlessly and lavishly use it on girls'' chests.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Normally, developing the mammary glands takes a\nlong time, but with this aphrodisiac, the process\nis completed in mere minutes. The Spence''s milk\nline and the mammary glands throughout the breasts\nare transformed into first-class erogenous zones.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Normally, developing the mammary glands takes a long time, but\nwith this aphrodisiac, the process is completed in mere minutes.\nThe Spence''s milk line and the mammary glands throughout the\nbreasts are transformed into first-class erogenous zones.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Cyber20-1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '1', !!int '1', !!int '29']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', '吊るしくちぎり', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -195648,9 +195648,9 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['U... uuu...♡ Nn...♡!?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['When Mashiro woke up, she was overwhelmed by a\nsexual ache. A burning desire for the pleasure\nthat had been crazily concentrated on the tips of\nher chest. Now, that desire swirled like fire\nthroughout her entire chest.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['When Mashiro woke up, she was overwhelmed by a strong\nsexual ache. A burning desire for the pleasure that had\nbeen crazily concentrated on the tips of her chest. Now,\nthat desire swirled like fire throughout her entire chest.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Her entire chest emitted an unbearably sweet ache,\nespecially around the Spence''s milk line where the\naphrodisiac had penetrated. She was overwhelmed by\nthe urge to knead and squeeze her chest, but her\nrestraints made it impossible.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Her entire chest emitted an unbearably sweet ache, especially\naround the Spence''s milk line where the aphrodisiac had\npenetrated. She was overwhelmed by the urge to knead and\nsqueeze her chest, but her restraints made it impossible.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -195665,16 +195665,16 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Where is this... ah! M-my chest... what''s\nhappening... uahhh...♡!?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Where is this... ah! M-my chest...\nWhat''s happening... uahhh...♡!?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(30)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Alongside the urge to knead her chest, there was\nanother incomprehensible sensation at the tips of\nher chest. It felt as if something hot was\noverflowing and gushing out, a sexual pleasure\nakin to a draining release.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Alongside the urge to knead her chest, there was another\nincomprehensible sensation at the tips of her breasts.\nIt felt as if something hot was overflowing and gushing\nout, a sexual pleasure akin to a draining release.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['When she glanced down, she saw "white fluid"\ntrickling and dripping from the tips of her chest.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['When she glanced down, she saw "white fluid"\ntrickling and dripping from the tips of her\nbreasts.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -195685,7 +195685,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['This... could it be, breast milk...♡!? W-why...\nI''m not pregnant...!?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['This... could it be, breast milk...♡!?\nW-why... I''m not pregnant...!?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '53', '吊るしぷしゃぁ母乳', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', '吊るしめとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$game_actors[1].tp = 40']}
|
||||
|
|
@ -195702,7 +195702,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(30)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['She couldn''t think any further. The moment Mashiro\nmoved her body in surprise, a spurt of "white\nfluid" shot out from her nipples with a squelching\nsound.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['She couldn''t think any further. The moment Mashiro\nmoved her body in surprise, a spurt of "white fluid"\nshot out from her nipples with a squelching sound.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['In that instant, an unprecedented pleasure pierced\nthrough her head. A "climactic sensation" that\nwomen shouldn''t feel erupted from both her\nbreasts, dyeing Mashiro''s thoughts in pink.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
|
|
@ -195719,13 +195719,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ha... hafu... w-what is this...♡!? It''s so\nsticky...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ha... hafu... w-what is this...♡!?\nIt''s so sticky...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It wasn''t ordinary breast milk. It was a thick,\nwhite fluid similar to semen. This fluid, called\n"lactation nectar," is a side effect of the\nsuccubus aphrodisiac.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The tips of her chest now had "clitorises" in the\nform of nipples, and the base had "G-spots" in the\nform of mammary glands. The more they ached and\nfelt pleasure, the more sticky and lewd fluid they\nsecreted.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The tips of her chest now had "clitorises" in the form\nof nipples, and the base had "G-spots" in the form of\nmammary glands. The more they ached and felt pleasure,\nthe more sticky and lewd fluid they secreted.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['In other words, the sexual functions of both her\nbreasts were now equivalent to "female genitalia."\nMashiro now had three female genitalia: one at her\ncrotch and one in each breast.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['In other words, the sexual functions of both her\nbreasts were now equivalent to "female genitalia."\nMashiro now had three female genitalia: one at her\ncrotch, and one in each breast.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', '吊るしまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', '吊るしめひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', '吊るしくちとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -195743,7 +195743,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['---! T-this is...♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The mechanical enemies can adapt to various forms\nof torment by connecting different parts. From the\nmachine above her head extended a tentacle unit\nfrom the kneading machine. The optimal attack for\nher now weakened chest was, of course---']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The mechanical enemies can adapt to various forms of torment\nby connecting different parts. From the machine above her head\nextended a tentacle unit from the kneading machine. The optimal\nattack for her now weakened chest was, of course---']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', '吊るしくち', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', '吊るしまゆこま', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '53', '吊るしぷしゃぁ母乳', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -195761,7 +195761,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['A simple breast kneading assault. The tentacles\nprecisely kneaded Mashiro''s Spence''s milk line...\nher breast G-spots.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Unable to endure this attack, Mashiro climaxed\nthrough her chest. The sensation was far from\nordinary. The female genitalia formed in her chest\ncaused her to squirt breast milk forcefully, as if\nshe were ejaculating.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Unable to endure this attack, Mashiro climaxed through her chest.\nThe sensation was far from ordinary. The female genitalia formed\nin her chest caused her to squirt breast milk forcefully, as if\nshe were ejaculating.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', '吊るしめ1', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', '吊るしくちぎり', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '61', '吊るしアーム2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -195775,7 +195775,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\{Nnghh ahhh... hiyuuuu♡!!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['As the fully erect chest clitoris was kneaded,\nthick, sticky breast milk gushed out from the\ntips. Mashiro, overwhelmed by the alternating\nsensations of ejaculation and squirting from her\nchest, could do nothing but moan pathetically,\nunable to resist.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['As the fully erect chest clitoris was kneaded, thick, sticky breast\nmilk gushed out from the tips. Mashiro, overwhelmed by the\nalternating sensations of ejaculation and squirting from her chest,\ncould do nothing but moan pathetically, unable to resist.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -195806,7 +195806,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', '吊るしくち', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hya...! Hya-me... my pussy... my pussy, nooo♡!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hya...! Hya... My-my pussy... my pussy, nooo♡!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', '吊るしめとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '03、しぶき 短 03', 'pitch': !!int '125', 'volume': !!int '100'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '02、しぶき 短 02', 'pitch': !!int '130', 'volume': !!int '100'}]}
|
||||
|
|
@ -195853,7 +195853,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['At the same time, the silicone belt beneath her\ncrotch began to rotate, trapping her real\ngenitalia in an inescapable cycle of climax. While\nit hadn''t caused her to squirt yet, it was still\nher real sex organ. The pleasure it brought was\ndistinct from the sensations of her modified\nchest.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Meanwhile, the silicone belt beneath her crotch began to rotate,\ntrapping her real genitalia in an inescapable cycle of climax. While\nit hadn''t caused her to squirt yet, it was still her real sex organ.\nPleasure it brought was distinct from that of her modified chest.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', '吊るしくちぎり', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', '吊るしめとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '03、しぶき 短 03', 'pitch': !!int '125', 'volume': !!int '100'}]}
|
||||
|
|
@ -195935,9 +195935,9 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The three erogenous zones completed on Mashiro''s\nbody continued to drive her into ecstasy until\nevery last drop of fluid was drained. Even after\nshe lost consciousness again, waves of pleasure\nwere etched into her body as an aftereffect...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The three erogenous zones completed on\nMashiro''s body continued to stimulate\nher with pleasure until every last drop\nof fluid was drained.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The three erogenous zones completed on Mashiro''s\nbody continued to stimulate her with pleasure\nuntil every last drop of fluid was drained. Even\nafter she lost consciousness again, waves of\necstasy were engraved into her body as an\naftereffect...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Even after she lost consciousness again,\nwaves of ecstasy were engraved into her\nbody as an aftereffect...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(6)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -196076,7 +196076,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '7', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Haa, haa♡... Ahhh...♡! T-this feverish\nsensation... it''s all gathering at my nipples...\nCould it be...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Haa, haa♡... Ahhh...♡! T-this feverish\nsensation... it''s all gathering at my nipples...\nCould it be...?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(6)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -196162,7 +196162,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'チクニーくちぎり', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '3', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['So it wasn''t a dream... W-what is this breast\nmilk...? It''s a little sticky... almost like love\njuices...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['So it wasn''t a dream... W-what is this breast milk...?\nIt''s a little sticky... almost like love juices...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '260', !!int '260', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'チクニーめとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '53', 'チクニーぷしゃぁ母乳', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -196173,7 +196173,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ah...! Nnngh... kuh...♡ Just a little touch and...\nmy breasts feel so good, and it keeps\noverflowing... With breasts like this, I can''t\nstay hidden...♡!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ah...! Nnngh... kuh...♡ Just a little touch and...\nmy breasts feel so good, and they keep overflowing...\nWith breasts like these, I can''t stay hidden...♡!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(6)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -196181,9 +196181,9 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'Mystery', 'pitch': !!int '100', 'volume': !!int '75'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Mashiro has developed \C[6]Trait: Hyper-Sensitive\nBreasts\C[0]... From now on, Mashiro may feel\npleasure in her breasts when taking damage or when\nthey jiggle during movement.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Mashiro has developed \C[6]Trait: Overly Sensitive Breasts\C[0]...\nFrom now on, Mashiro may feel pleasure in her breasts\nwhen taking damage or when they jiggle during movement.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Mashiro has developed \C[6]Trait: Lactation\nProne\C[0]... From now on, Mashiro may produce\nbreast milk when aroused or when her breasts ache.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Mashiro has developed \C[6]Trait: Lactating Body\C[0]...\nFrom now on, Mashiro may produce breast milk\nwhen aroused or when her breasts ache.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(6)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -196225,7 +196225,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろこまり2とろん', !!int '5', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['N-now''s not the time to give up...♡ I have to save\nKyoko...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['N-now''s not the time to give up...♡\nI have to save Kyoko...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '879', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '242', 'p': [!!int '1']}
|
||||
|
|
@ -196300,14 +196300,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['After an unknown amount of time unconscious,\nMashiro finally woke up. Before she could process\nher memories, she was shocked by her current\nstate.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The resistance and floating sensation made her\nrealize she was inside a tank. Despite being\nunderwater, her vision was clear, and the pink\nliquid surrounding her glowed, accompanied by\nbubbling sounds and mechanical control noises that\nechoed in her ears.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The resistance and floating sensation made her realize she was\ninside a tank. Despite being underwater, her vision was clear, and\nthe pink liquid surrounding her glowed, accompanied by bubbling\nsounds and mechanical control noises that echoed in her ears.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(30)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Lowering her gaze, Mashiro noticed she was naked\nand instinctively tried to cover herself. However,\nher limbs were chained, allowing only minimal\nmovement, leaving her unable to hide her most\nprivate areas.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Lowering her gaze, Mashiro noticed she was naked and\ninstinctively tried to cover herself. However, her\nlimbs were chained, allowing only minimal movement,\nleaving her unable to hide her most private areas.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Yet, as her consciousness fully awakened and her\nsenses returned, the feeling of shame began to\nfade into something trivial.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
|
|
@ -196327,9 +196327,9 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(30)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Her entire body felt overwhelmingly good. The warm\npink liquid touching her skin made her feel as if\nher entire body had turned into an aroused female\norgan, radiating heat and tingling with sensual\npleasure.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Her entire body felt overwhelmingly good. The warm pink\nliquid touching her skin made her feel as if her entire\nbody had turned into an aroused female organ, radiating\nheat and tingling with sensual pleasure.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The abnormal sensations made her immediately try\nto escape, but with her hands and feet chained,\nMashiro couldn''t move. The intense heat radiating\nfrom her chest and crotch only added to her\nfrustration, as she couldn''t even touch those\nareas to confirm what was happening.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The abnormal sensations made her immediately try to escape, but with\nher hands and feet chained, Mashiro couldn''t move. The intense heat\nradiating from her chest and crotch only added to her frustration.\nShe couldn''t even touch those areas to confirm what was happening.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -196361,7 +196361,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(30)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Her entire body felt like it was burning with\nsensual heat, as if she''d been scalded but\nreplaced with pleasure instead of pain. The warm,\ntingling sensation clung to her like a sweet\ntorment. She realized the liquid suspending her\nmust be a high-concentration aphrodisiac solution\nlike the one she''d seen in the basement.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Her entire body felt like it was burning with sensual heat, as if\nshe''d been scalded but replaced with pleasure instead of pain.\nThe warm, tingling sensation clung to her like a sweet torment.\n \nShe realized the liquid suspending her must be a high-concentration\naphrodisiac solution like the one she''d seen in the basement.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The effect was especially pronounced on her\nsensitive areas, such as her nipples and genitals.\nHer nipples were erect, her labia swollen, and the\nfolds of her mucous membranes were exposed.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
|
|
@ -196372,9 +196372,9 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(30)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Her entire body burned with lewd heat, unbearably\nhot. If she weren''t submerged in the tank, sweat\nwould have poured from every pore, and trails of\nlove juices would have dripped down her legs,\nforming a sticky puddle beneath her.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Her entire body burned with lewd heat, unbearably hot. If she\nweren''t submerged in the tank, sweat would have poured from\nevery pore, and trails of love juices would have dripped down\nher legs, forming a sticky puddle beneath her.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Her body had already been overtaken by the\naphrodisiac, transformed into a machine for\ngenerating pleasure. All Mashiro could do was\nclench her vaginal muscles tightly to prevent the\nliquid from seeping further into her inner\nmembranes.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Her body had already been overtaken by the aphrodisiac, transformed\ninto a machine for generating pleasure. All Mashiro could do was\nclench her vaginal muscles tightly to prevent the liquid from\nseeping further into her inner membranes.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -196398,7 +196398,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', '水槽め3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['As soon as she thought that, a metallic object\nwith rubber straps resembling a slingshot bikini\nfloated up from beneath her. The round object\nmoved with precision in the water, stopping\ndirectly at Mashiro''s crotch.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['As soon as she thought that, a metallic object with\nrubber straps resembling a slingshot bikini floated\nup from beneath her. The round object moved precisely\nin the water, stopping directly at Mashiro''s crotch.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -196409,7 +196409,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Mashiro tried to move her crotch away from the\nmetal object, but with her legs chained and the\nmachine''s precise control, it stayed locked onto\nher position.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Her desperate attempts to escape by shaking her\nhips might have looked lewd and indecent to an\nobserver, but Mashiro had no room to care about\nthat now. As her strength waned and her movements\nslowed...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Her desperate attempts to escape by shaking her hips\nmight have looked lewd and indecent to an observer,\nbut Mashiro had no room to care about that now.\nAs her strength waned and her movements slowed...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -196429,7 +196429,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The rubber strap snapped into place with a loud\nsmack against Mashiro''s crotch. The metal ring''s\nrounded tip pushed apart her vaginal lips, holding\nthem open in a fixed position.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It wasn''t just her vaginal opening. A small hole\nin the device aligned perfectly with her clitoris.\nAs soon as it touched her sensitive skin, it\npeeled back and slipped around the base of her\nclitoris before tightening back into place.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It wasn''t just her vaginal opening. A small hole in the device\naligned perfectly with her clitoris. As soon as it touched her\nsensitive skin, it peeled back and slipped around the base of\nher clitoris before tightening back into place.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -196448,25 +196448,25 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Mashiro''s vaginal lips were forcibly spread open,\nallowing the aphrodisiac solution that had been\nheld back to rush in all at once.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The sensation of her mucous membranes being\ndirectly burned by the aphrodisiac, the torment\nwasn''t something that had happened while she was\nunconscious―it was happening right now. Mashiro\nlet out a muffled scream inside her breathing\napparatus.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The sensation of her mucous membranes being directly burned by the\naphrodisiac, the torment wasn''t something that had happened while\nshe was unconscious―it was happening right now. Mashiro let out a\nmuffled scream inside her breathing apparatus.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The overwhelming heat and intense pleasure, as if\nmolten iron was being poured into her, surged\ninside her vagina. The pleasure caused her vaginal\nmuscles to contract and spasm, which in turn\nallowed the liquid to seep into every fold of her\nvagina, creating a vicious cycle. The aphrodisiac\nsoaked into her G-spot and cervix, igniting waves\nof pleasure.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The overwhelming heat and intense pleasure, as if molten\niron was being poured into her, surged inside her vagina.\n \n \nThe pleasure caused her vaginal muscles to contract and\nspasm, which in turn allowed the liquid to seep into every\nfold of her vagina, creating a vicious cycle. The aphrodisiac\nsoaked into her G-spot and cervix, igniting waves of pleasure.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Her clitoris was no exception. With the foreskin\ncompletely peeled back, an intense heat seemed to\nconstrict the base, attacking her genitals. The\nsensation of her erogenous nerves being rewritten\nfilled Mashiro with both terror and ecstasy,\ndriving her to the brink of madness.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Her clitoris was no exception. With the foreskin completely peeled\nback, an intense heat seemed to constrict the base, attacking her\ngenitals. The thought of her erogenous nerves being rewritten filled\nMashiro with both terror and ecstasy, driving her closer to madness.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', '水槽め', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(Ah, it''s so hot... my pussy''s melting...♡! I-I\nhave to... get this thing off me...!)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(Ah, it''s so hot... my pussy''s melting...♡!\nI-I have to... get this thing off me...!)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(30)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Desperately trying to protect her crotch from the\naphrodisiac by closing her legs, the chains\nprevented her from doing so. Even attempting to\ntighten her genitals was futile as the installed\nopening device kept her exposed. Worse yet, the\nmetal rod extending into her vagina was squeezed\nawkwardly, sending sweet vaginal pleasure coursing\nthrough her.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Desperately trying to protect her crotch from the aphrodisiac\nBy closing her legs, the chains prevented her from doing so.\nEven attempting to tighten her genitals was futile as the\ninstalled opening device kept her exposed.\nWorse yet, the metal rod extending into her\nvagina was squeezed awkwardly, sending sweet\nvaginal pleasure coursing through her.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['She continued to shake her hips in an attempt to\nremove the forced opening device, but the metal\nring secured by rubber straps around her waist\nrefused to budge. The stretching and contracting\nrubber only served to tighten around her clitoris.\nNo matter how much she struggled, it only made her\ncrotch more sensitive.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['She continued to shake her hips in an attempt to remove the\nforced opening device, but the metal ring secured by rubber\nstraps around her waist refused to budge. The stretching and\ncontracting rubber only served to tighten around her clitoris.\nNo matter how much she struggled, it\nonly made her crotch more sensitive.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -196703,7 +196703,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '163']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Mashiro has developed \C[6]Sexual Constitution:\nWhole Body Erogenous Zone\C[0]... From now on,\nMashiro will feel aroused from even the slightest\nbrush of clothing, and her arousal and throbbing\nlevels will no longer decrease over time. This\nstatus effect cannot be removed.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Mashiro has developed \C[6]Sexual Constitution: Whole Body Erogenous\nZone\C[0]... From now on, Mashiro will feel aroused from even the\nslightest brush of clothing, and her arousal and throbbing levels\nwill no longer decrease over time. This effect cannot be removed.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '28', !!int '28', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '500', !!int '500', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -196841,7 +196841,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '2', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['[Mad Doctor]: It''s an advanced sorcery wielded by succubi,\nthe apex of the lustful creatures'' ecosystem. Your crotch must\nbe burning and aching, desperate for intercourse. Heh heh heh...\nTruly, the beings of the Lust Realm are magnificent...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '2', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['[Mad Doctor]: That said, even without such a\nmark, you''ve exposed yourself in countless lewd\nacts within this laboratory. Perhaps the same\ndisgraceful state would have occurred even without\nthe Lust Crest?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['[Mad Doctor]: That said, even without such a mark, you''ve exposed\nyourself in countless lewd acts within this laboratory. Perhaps\nthe same disgraceful state would have occurred even without the\nLust Crest?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', '股抑えくちぎり', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
|
|
@ -196929,7 +196929,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '21', 'キョーコめ', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '23', 'キョーコくち', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['キョーコこまり3', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['[Kyoko]: You''re so kind...! I love you, Mashiro-\nchan!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['[Kyoko]: You''re so kind...!\nI love you, Mashiro-chan!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆこま2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめひらきレ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -197075,7 +197075,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '11']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめとじじ2', !!int '2', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It''s because you''re an important friend. McClair,\nOperator McClair. Can you hear me?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It''s because you''re an important friend. McClaire,\nOperator McClaire. Can you hear me?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '携帯電話に出る', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
|
|
@ -197099,7 +197099,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろめ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろキリ2デフォ', !!int '2', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['If the communication doesn''t connect in the first\nplace, there''s no helping it. Anyway, the\noperation was a success. I need you to shelter\nKyoko at your place, McClair.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['If the communication doesn''t connect in the first place,\nthere''s no helping it. Anyway, the operation went well.\nI need you to shelter Kyoko at your place, McClaire.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '1', !!int '1', !!int '43']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、くちゅ 中 06', 'pitch': !!int '115', 'volume': !!int '100'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '247', !!bool 'false']}
|
||||
|
|
|
|||
|
|
@ -4512,7 +4512,7 @@
|
|||
'icon_index': !!int '0'
|
||||
'description': ''
|
||||
- !ruby/object:RPG::Enemy
|
||||
'name': 'Fuwaring'
|
||||
'name': 'Floataring'
|
||||
'gold': !!int '250'
|
||||
'battler_hue': !!int '0'
|
||||
'exp': !!int '0'
|
||||
|
|
|
|||
|
|
@ -15087,7 +15087,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '11']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['ましろふつう2デフォ', !!int '2', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['(It looks like a control device. It says ''3F\nElectronic Lock.'' Maybe we can access rooms we\ncouldn''t enter before.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['(It looks like a control device. It says ''3F\nElectronic Lock.'' Maybe I can access rooms I\ncouldn''t enter before.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '0', !!int '264', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '213', 'p': [!!int '-1', !!int '8', !!bool 'true']}
|
||||
|
|
@ -15165,7 +15165,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['Oh? Some text is appearing, um...?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '2', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['''This device is for your nipples only'' (This\nterminal is nipple-exclusive.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['''This device is for your nipples only''\n(This terminal is nipple-exclusive.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '80', 'ましろめ4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '37']}
|
||||
|
|
|
|||
|
|
@ -2857,7 +2857,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(Both my nipples and clit are fully erect... Just\nthe train''s vibrations rubbing against my\nunderwear... I-I''m about to cum...♡ I can''t even\nstand properly...♡)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(Both my nipples and clit are fully erect... Just the\ntrain''s vibrations rubbing against my underwear...\nI-I''m about to cum...♡ I can''t even stand properly...♡)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', '電車くちひらき', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '7', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
|
|
@ -2897,7 +2897,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ugh, it''s him...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mosidaki】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['What''s wrong, what''s wrong? Why are you already\nall worked up before I even touched you? Or are\nyou already in the mood, expecting my ultimate\nskills?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['What''s wrong, what''s wrong? Why are you already all\nworked up before I even touched you? Or were you\nalready in the mood, expecting my ultimate skills?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', '電車まゆこま', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', '電車め2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', '電車くちぎり', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -2916,13 +2916,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mosidaki】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Oh-ho. What''s this lol? Why are you so hard? Does\nthat mean you were just dying for someone to\nmolest you, you perverted bitch?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Oh-ho. What''s this lol? Why are you so hard?\nDoes that mean you were just dying for someone\nto molest you, you perverted bitch?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mosidaki】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Women who cum from Mosidaki-sama''s special\ncaresses develop a habit of getting hard, making\ndaily life impossible... But for you to already be\nat that level before I even touch you, you''re\nquite the slut.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Women who cum from Mosidaki-sama''s special caresses develop a habit\nof getting hard, making daily life impossible... But for you to\nalready be at that level before I touch you, you''re quite the slut.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mosidaki】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Well, I guess I have no choice. For those cute\nnipples and clit working so hard to please their\nmaster, I''ll reward you with a special orgasm lol.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Well, I guess I have no choice. For those cute\nnipples and clit working so hard to please their\nmaster, I''ll reward you with a special orgasm, lol.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '433', !!bool 'false']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$game_actors[1].tp = 70']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '13、しぶき 中 01', 'pitch': !!int '100', 'volume': !!int '100'}]}
|
||||
|
|
@ -2943,12 +2943,12 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '7', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(The way this bastard touches me... ...It''s\nstrangely skilled...♡ It''s like the edges of my\nvision are sparkling...)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(The way this bastard touches me... It''s\nstrangely skilled...♡ It''s like the edge\nof my vision is sparkling...)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '1', !!int '1', !!int '29']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', '電車め2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(My... my own masturbation...♡ It never made my\nclit feel this good... It''s frustrating, but... it\nfeels so good... so good...♡)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(My... my own masturbation...♡ It never made my\nclit feel this good... It''s frustrating, but...\nit feels so good... so good...♡)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '433', !!bool 'false']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '13、しぶき 中 01', 'pitch': !!int '100', 'volume': !!int '100'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
|
|
@ -3021,7 +3021,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(The train''s vibrations... ... Balancing weirdly\nwith my legs made the impact hit my clit\ndirectly...♡)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(The train''s vibrations... Balancing weirdly with\nmy legs made the impact hit my clit directly...♡)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -3085,7 +3085,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', '痴漢電車め', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '6', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Nghh, nnngh... My arms have no strength left...♡\nA-and why... why does just having my nipples\nplayed with make it feel like my lower half is\ntingling too...♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Nghh, nnngh... My arms have no strength left...♡ A-and\nwhy... why does just having my nipples played with make\nit feel like my lower half is tingling too...♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -3096,7 +3096,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['That''s because the nipples and pussy are closely connected in the\npart of the brain that processes sensory information. In other\nwords, nipple stimulation is enough to prepare your pussy to cum.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mosidaki】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['And then there''s my technique. Making you cum just\nfrom nipple stimulation without touching your\ncrotch is no big deal.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['And then there''s my technique. Making you cum\njust from nipple stimulation without touching\nyour crotch is no big deal.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mosidaki】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['In other words, just nipple stimulation is enough\nto prepare your pussy to cum. Heh... Show me your\nembarrassing nipple orgasm, lol.']}
|
||||
|
|
@ -3158,7 +3158,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mosidaki】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The nipple orgasms I give are like a drug. Once\nyou experience it, you''ll be addicted and never go\nback. At worst, you''ll spend your life coexisting\nwith constant nipple throbbing.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The nipple orgasms I give are like drugs. Once you experience\nthem, you''ll be addicted and never go back. At worst, you''ll\nspend your life coexisting with constant nipple throbbing.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', '痴漢電車くち', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '6', !!int '1', !!int '2']}
|
||||
|
|
@ -3458,7 +3458,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '23', 'キョーコくちひらき', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['キョーコキリほそめ2b', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kyoko】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Mashiro-chan, are you okay?! Are you alright? Did\nyou have a nipple orgasm?!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Mashiro-chan, are you okay?! Are you alright?\nDid you have a nipple orgasm?!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '21', 'キョーコめほそめ', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['制服めとじじ3', !!int '7', !!int '0', !!int '0']}
|
||||
|
|
@ -3472,7 +3472,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめ4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['制服ふつう2ながしめ', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Did your personality change? No, wait, about\nyesterday... were you okay?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Did your personality change? No, wait, about\nyesterday... are you okay?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
|
|||
|
|
@ -967,7 +967,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['制服こまり2ながしめ2', !!int '3', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...Kuh... Even I, as long as this cl... mumble\nmumble is safe...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...Kuh... Even I, as long as this cl...\nmumble mumble... is safe... mumble...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '21', 'キョーコめほそめながし', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '22', 'キョーコまゆキリ', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['キョーコキリほそめ', !!int '3', !!int '0', !!int '0']}
|
||||
|
|
@ -989,14 +989,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '58']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['キョーコキリほそめ2', !!int '3', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kyoko】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hau! Mashiro-chan, did your clitoris also end up\nstaying swollen because of that pervert?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hau! Mashiro-chan, did your clitoris also end\nup staying swollen because of that pervert?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '35']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '11']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめとじ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['制服めとじじ2', !!int '1', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['W-Well, something like that. Thanks to that, it\nrubs and saps my strength, leaving me unable to\nresist... (Though it was actually brainwashed\nKyoko who did it.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['W-Well, something like that. Thanks to that, it rubs\nand saps my strength, leaving me unable to resist...\n(Though it was actually brainwashed Kyoko who did it.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '23', 'キョーコくちおぉ', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '24', 'キョーコてれ2', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '58']}
|
||||
|
|
@ -1013,7 +1013,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['制服ふつう2ながしめ', !!int '2', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Eh? The same... Kyoko, you too?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Eh? Clit buddies...? Kyoko, you too?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '21', 'キョーコめほそめながし', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '22', 'キョーコまゆこま', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '23', 'キョーコくちおぉ', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -1041,7 +1041,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '23', 'キョーコくちにこ', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['キョーコキリほそめ2', !!int '1', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kyoko】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['But there''s a trick! At our school, girls wear\nskirts, right? So as long as you don''t wear\npanties, it won''t rub and make you go aah~! Though\nit feels breezy.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['But there''s a trick! At our school, girls wear skirts,\nright? So as long as you don''t wear panties, it won''t\nrub and make you go aah~! Though it feels breezy.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめ4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちにや', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '6', !!bool 'false']}
|
||||
|
|
@ -1063,7 +1063,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Injutsu Academy East Wing Staircase']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Seiinjutsu Academy East Wing Staircase']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$game_actors[1].tp = 80']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '92', !!int '9', !!int '9', !!int '8', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '21', 'キョーコめほそめ', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -1104,7 +1104,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['制服こまり3とろん', !!int '3', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['W-Wait...♡ If I move now... I''ll c-cum... H-Hold\nit... Ah, ahh♡!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['W-Wait...♡ If I move now... I''ll c-cum...\nH-Hold it... Ah, ahh♡!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちぎり', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '16、じぶき 長 01', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -1149,10 +1149,10 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['制服キリ2デフォ2', !!int '2', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Phew... I made it in time without taking off my\npanties. Well, for someone like me, this much is a\npiece of cake, right?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Phew... I made it in time without taking off my\npanties. Well, for someone like me, this much is\na piece of cake, right?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['キョーコふつうほそめ2', !!int '1', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kyoko】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['But the stairs are soaked with Mashiro-chan''s\njuices. The face you made while holding back from\ncumming was incredible. Your cute face was ruined\nin the cutest way♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['But the stairs are soaked with Mashiro-chan''s juices.\nThe face you made while holding back from cumming was\nincredible. Your cute face, ruined in the cutest way♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめ4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
|
|
@ -1172,7 +1172,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '22', 'サキュマバンソーコー', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['せんせいふつう', !!int '3', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Masaki-Sensei】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ahem~ Whoever made the stairs slippery, please\ncome forward. I took a spectacular fall. I haven''t\nfelt this close to death in a long time. I saw my\nlife flash before my eyes.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ahem~ Whoever made the stairs slippery, please approach.\nI took a spectacular fall. I haven''t felt this close to\ndeath in a long time. My life flashed before my eyes.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Blow1', 'pitch': !!int '150', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['キョーコふつうほそめ2', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kyoko】']}
|
||||
|
|
@ -1192,7 +1192,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['制服ふつう2ながしめ2', !!int '2', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...Could it be that Kyoko is also one of his\nvictims...?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...Could it be that Kyoko is also one of her victims...?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -1216,7 +1216,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Would you like to save your progress up to this\npoint?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Would you like to save your progress up to this point?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '496', !!int '496', !!int '0', !!int '0', !!int '12']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Yes', 'No'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'はい']}
|
||||
|
|
@ -1243,7 +1243,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['First period has been changed to water training.\nHead to the girls'' locker room from the first-\nfloor corridor.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['You can skip the movement. Would you like to move\ninstantly? (There''s no particular reason to move\nmanually, but you can enjoy watching Mashiro moan\nas her clitoris rubs against the stairs and\ncorridors.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['You can skip the movement segment. Would you like to\nmove instantly? (There''s no particular reason to move\nmanually, but you can enjoy watching Mashiro moan as her\nclitoris rubs against the stairs and corridors.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Move instantly', 'Move manually'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'パッと移動する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -1261,7 +1261,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': 'Town3', 'volume': !!int '75', 'pitch': !!int '100'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['制服ふつう2ながしめ2', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['(The locker room for water training is... from the\nfirst-floor corridor, right? I should move\ncarefully to avoid stimulating that area too\nmuch.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['(The locker room for water training is... from the\nfirst-floor corridor, right? I should move carefully\nto avoid stimulating that area too much.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '981']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []}
|
||||
|
|
|
|||
|
|
@ -1539,7 +1539,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめ4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろふつう2ながしめ2', !!int '2', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Operator McClair. This is Mashiro. Respond.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Operator McClaire. This is Mashiro. Respond.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
|
|||
|
|
@ -3168,7 +3168,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Would you like to save your progress up to this\npoint?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Would you like to save your progress up to this point?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '496', !!int '496', !!int '0', !!int '0', !!int '18']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Yes', 'No'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'はい']}
|
||||
|
|
@ -6979,7 +6979,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Would you like to save your progress up to this\npoint?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Would you like to save your progress up to this point?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '496', !!int '496', !!int '0', !!int '0', !!int '29']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Yes', 'No'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'はい']}
|
||||
|
|
|
|||
|
|
@ -1531,7 +1531,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '222', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['ましろふつう2デフォ', !!int '2', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['(It looks like a control device. It says ''3F\nElectronic Lock.'' Maybe we can access rooms we\ncouldn''t enter before.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['(It looks like a control device. It says ''3F\nElectronic Lock.'' Maybe I can access rooms I\ncouldn''t enter before.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '0', !!int '264', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '213', 'p': [!!int '-1', !!int '8', !!bool 'true']}
|
||||
|
|
@ -1609,7 +1609,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['Oh? Some text just appeared, um...?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '2', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['''This device is for your nipples only'' (This\nterminal is nipple-exclusive.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['''This device is for your nipples only''\n(This terminal is nipple-exclusive.)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '80', 'ましろめ4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '37']}
|
||||
|
|
|
|||
|
|
@ -1525,7 +1525,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'true']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['ましろふつう2デフォ2', !!int '2', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['It''s a duct. I might be able to move to the next\nroom, but... there''s some water pooled here... Is\nit leaking from the rain or something?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['It''s a duct. I might be able to move to the next\nroom, but... there''s some water pooled here...\nIs it leaking from the rain or something?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['ましろふつう2デフォ', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
|
|
@ -1650,7 +1650,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '1', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['~~~♡! N-No, I can''t take my boobs out of this\nwater...! My nipples are stuck, I can''t pull them\nout...♡!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['~~~♡! N-No, I can''t take my boobs out of the water...!\nMy nipples are stuck, I can''t pull them out...♡!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '80', 'ほふくめとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '82', 'ほふくくちぎり', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '81', 'ほふくまゆ怪訝', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
|
|||
|
|
@ -741,12 +741,12 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '22', 'サキュマスマホ', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマこまり', !!int '7', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Congratulations on destroying the brainwashing\nbarrier device, Koga-san. With this, you no longer\nhave any obligation to follow my orders. It''s a\nbit unfortunate that I can only enforce guidance\nduring the day now.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Congratulations on destroying the brainwashing barrier\ndevice, Koga-san. With this, you no longer have any\nobligation to follow my orders.\n\>【Sakyuma】\<\nIt''s a bit unfortunate, but I can only\nenforce guidance during the day now.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', 'サキュマこま', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '21', 'サキュマめながし2', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマこまり2', !!int '4', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['But thanks to that, I got some great footage. It\nwas worth luring you here even at the cost of this\nexpensive machine.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['But thanks to that, I got some great footage.\nIt was worth luring you here even at the cost\nof this expensive machine.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '90', 'セリフあせ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -756,15 +756,15 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '22']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマこまり2', !!int '4', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['You probably haven''t done hypnosis masturbation\nbefore, have you? With audio hypnosis, unless you\nplay the release audio, you''ll remain in a deep\nhypnotic state for a while.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['You probably haven''t done hypnosis masturbation before,\nhuh? With audio hypnosis, unless you play the release\naudio, you''ll remain in a deep hypnosis for a while.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろこまり2デフォ', !!int '3', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(Damn it... so that''s how it works...! What even\nis hypnosis masturbation...?)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(Damn it... So that''s how it works...!\nWhat even is hypnosis masturbation...?)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', 'サキュマこま4', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマこまり2', !!int '7', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Well then, Oogami-san, before your consciousness\nfully returns, here''s your final instruction.\nUnlock ''Koga-san''s most precious place.''']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Well then, Oogami-san, before your consciousness\nfully returns, here''s your final instruction.\n"Unlock Koga-san''s most precious place."']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '90', 'セリフあせ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -853,7 +853,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', 'サキュマ4', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['With this, it''s like you''re carrying an\nunremovable pleasure bomb. Whether or not you''re\nunder obedience hypnosis doesn''t matter anymore;\nyou have no chance of winning now.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['With this, it''s like you''re carrying an unremovable\npleasure bomb. Whether under obedience hypnosis or not\ndoesn''t matter; you have no chance of winning now.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '14、しぶき 中 02', 'pitch': !!int '120', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '1', !!int '1', !!int '43']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '139', !!int '139', !!int '0']}
|
||||
|
|
@ -868,7 +868,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめひらきき2', !!int '3', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ugh... nghh♡... This feeling... no way...♡ Is it\nthe same as during the art class...!?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ugh... nghh♡... This feeling... no way...♡\nIs it the same as during the art class...!?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', 'サキュマこま4', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '21', 'サキュマめながし', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマこまり', !!int '7', !!int '0', !!int '0']}
|
||||
|
|
@ -883,7 +883,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマこまり', !!int '4', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Do you feel it? That tingling sensation? The most\nsensitive weak point of a woman''s body. The\nclitoris♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Do you feel it? That tingling sensation? The\nmost sensitive weak point of a woman''s body.\nThe clitoris♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちぎり', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(6)']}
|
||||
|
|
@ -900,11 +900,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろキリ2ながしめ2', !!int '3', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['S-so it really is...! You... fix this right\nnow...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['S-so it really is...! You... fix this right now...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', 'サキュマこま4', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマこまり', !!int '7', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Planning to fight? Well, why don''t you give it a\ntry? ''You must not resist.''']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Planning to fight? Well, why don''t you\ngive it a try? ''You must not resist.''']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
|
|
@ -942,7 +942,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'バトルくちとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろキリ2ながしめ2', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...A-alright! Prepare yourself...! (My body can\nmove! The hypnosis on me is already broken...! I\ncan fight like this...!)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...A-alright! Prepare yourself...! (My body can move!\nThe hypnosis on me is already broken...! I can fight\nlike this...!)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', 'サキュマ', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '8', !!bool 'true']}
|
||||
|
|
@ -1191,7 +1191,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろこまり3とろん', !!int '5', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(D-damn it... it''s really "there"♡ The moment I\ntried to close the distance... a sweet,\nelectrifying sensation shot through me down\nthere...♡)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(D-damn it... it''s really "there"♡ The moment I\ntried to close the distance... a sweet, electrifying\nsensation shot through me down there...♡)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'バトルめとじ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '90', 'セリフイきそう3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '15、しぶき 中 03', 'pitch': !!int '135', 'volume': !!int '80'}]}
|
||||
|
|
@ -1326,7 +1326,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめとじ2', !!int '6', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['~~~♡ It''s squeezing...! F-first, I need to take it\noff... or something''s going to go wrong down\nthere...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['~~~♡ It''s squeezing...! F-first, I need to take it\noff... or something''s going to go wrong down there...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(6)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -1380,7 +1380,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろキリ2ながしめ2', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['N-no, first I need to assess the situation. Stay\ncalm, me. I''m an agent, I need to use my head. If\nI observe carefully and think it through, there\nmust be a way to solve this...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['N-No, first I need to assess the situation. Stay calm.\nI''m an agent, I use my head. If I observe carefully and\nthink it through, there must be a way to solve this...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '8', !!bool 'true']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ごくん', 'pitch': !!int '75', 'volume': !!int '65'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']}
|
||||
|
|
@ -1515,7 +1515,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...T-this is bad... no way...! It''s completely\ndifferent... it feels way too good...♡ Compared to\nmy altered nipples, it''s not even close...♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...T-This is bad... No way...! It''s completely\ndifferent... It feels way too good...♡ Compared\nto my altered nipples, it''s not even close...♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'クリニーめ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(6)']}
|
||||
|
|
@ -1525,7 +1525,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '15、しぶき 中 03', 'pitch': !!int '135', 'volume': !!int '100'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Just a light touch... and my strength is leaving\nmy body...♡ At this rate... I-I''m going to cum...♡\nGently... slowly... I-I need to pull my finger\naway quickly...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Just a light touch... and my strength is leaving my body...♡\nAt this rate... I-I''m going to cum...♡ Gently... slowly...\nI-I need to pull my finger away quickly...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '10、しぶき 短 10', 'pitch': !!int '105', 'volume': !!int '100'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
|
|
@ -1697,7 +1697,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろふつう2ながしめ2', !!int '4', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Eh? Ah, well, it''s nothing. Anyway, there was a\ntrap with teleportation and communication\ninterference, but I managed to destroy the\nbrainwashing device.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Eh? Ah, well, it''s nothing. Anyway, there was a\ntrap with teleportation and communication jamming,\nbut I managed to destroy the brainwashing device.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['オペ子ふつう', !!int '5', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【McClaire】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Is that so? Well, it seems the objective has been\nachieved for now.']}
|
||||
|
|
@ -1726,7 +1726,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆこま2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめとじじ3', !!int '2', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(This is bad... The throbbing and pleasure are\ndulling my focus. McClaire might already suspect\nmy strange behavior... If the organization finds\nout, I''m done for...)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(This is bad. The throbbing and pleasure are dulling my\nfocus... Mac might already suspect my strange behavior.\nIf the organization finds out, I''m done for...)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '8', !!bool 'true']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '36', !!int '36', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '75', 'まど股間1', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0']}
|
||||
|
|
@ -1761,7 +1761,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめひらきき2', !!int '3', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Can it... stay? Ah... ahh! No! Stop! Don''t go\nback...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Will it... stay? Ah... ahh! No! Stop! Don''t go back...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '03、くちゅ 短 03', 'pitch': !!int '120', 'volume': !!int '100'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちぎり', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
|
||||
|
|
@ -1795,7 +1795,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめとじじ3', !!int '7', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(No good... Even if I try to use my fingers to put\nthe skin back in place, the bean has gotten so big\nit won''t stay inside... As soon as I let go, it\nslips out again...♡!)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(No good... Even if I try to use my fingers to put the\nskin back in place, my bean has gotten so big it won''t\nstay inside... When I let go, it slips out again...♡!)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '8']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '79', 'まど股間オナ2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -1808,7 +1808,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろこまり3とろん', !!int '5', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(Just feeling the air on it gives me chills and\nmakes me so aware of it... But if I put on\npanties, it''ll rub and feel even better...♡ I-I\nhave to somehow get this skin back in place...!)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(Just being exposed to the air gives me chills and\nmakes me so aware of it... But if I put on panties,\nit''ll rub and feel even better...♡\n\>【Mashiro】\<\nI-I have to somehow get this skin\nback to its original position...!)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめとじ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '12、くちゅ 長 01', 'pitch': !!int '100', 'volume': !!int '100'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
|
|
@ -1840,7 +1840,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろこまり3とろん', !!int '3', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ah, ahh♡ No, no...♡ If I keep touching the bean\nlike this... I-I''m going to cum♡!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ah, ahh♡ No, no...♡ If I keep touching my bean\nlike this... I-I''m going to cum♡!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$game_actors[1].tp = 100']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '1', !!int '1', !!int '43']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '993', !!int '993', !!int '0']}
|
||||
|
|
@ -1866,7 +1866,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめとじじ3', !!int '7', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(Hah... To think I''ve come this far only to care\nabout self-preservation, I hate myself... But the\norganization isn''t lenient... Someone like me,\nweak against lewd attacks, is useless... At best,\nI''ll be expelled from the organization, at worst,\nsilenced...)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(Haah... Thinking about self-preservation at this\npoint makes me hate myself... But the organization\nisn''t forgiving...\n\>【Mashiro】\<\nSomeone like me, weak against erotic attacks, is\ncompletely useless... At best, I''ll be expelled\nfrom the organization; at worst, silenced...)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '138', !!int '138', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '60', !!int '60', !!int '0']}
|
||||
|
|
@ -1930,7 +1930,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめとじじ3', !!int '6', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['This bastard... ahh♡... this... this... It just\nwon''t settle down... My nipples... my clit... ahh♡\nahhh♡!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['These bastards... ahh♡... They... They... They just\nwon''t settle down... My nipples... my clit... ahh♡\nahhh♡!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$game_actors[1].tp += 10']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '221.0', 'b': !!float '255.0', 'a': !!float '153.0'}, !!int '10', !!bool 'false']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '1', !!int '1', !!int '29']}
|
||||
|
|
@ -2256,7 +2256,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめひらき2', !!int '1', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ky... Kyoko!? Why are you here...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ky... Kyoko!? Why are you here...!?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '23', 'キョーコくちひらき', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '59']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['キョーコこまりほそめ3b', !!int '0', !!int '0', !!int '0']}
|
||||
|
|
@ -2267,14 +2267,14 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '58']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['キョーコこまりほそめ3', !!int '3', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kyoko】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ah... ahhh~~♡ Stop it... don''t mess with my\nhead... it''s going blank... my head''s going to be\ncompletely empty♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ah... ahhh~~♡ Stop it... don''t mess with my\nhead... it''s going blank... my head''s going\nto be completely empty♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '23', 'キョーコくちひらき', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '465', !!bool 'true']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '6', !!bool 'true']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめひらき2', !!int '1', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['C-could that be the hypnosis device...!? This is\nbad! Kyoko''s going to become even more of an\nairhead...! D-don''t worry, I''ll save you right\nnow!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['C-could that be a hypnosis device...!? This is bad!\nKyoko''s going to become even more of an airhead...!\nD-don''t worry, I''ll save you right now!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめ4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(6)']}
|
||||
|
|
@ -2504,12 +2504,12 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '22', 'サキュマスマホ', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマこまり', !!int '7', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Congratulations on destroying the brainwashing\nbarrier device, Koga-san. With this, you no longer\nhave any obligation to follow my orders. It''s a\nbit disappointing that I can only enforce guidance\nduring the day now.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Congratulations on destroying the brainwashing barrier\ndevice, Koga-san. With this, you no longer have any\nobligation to follow my orders.\n\>【Sakyuma】\<\nIt''s a bit unfortunate, but I can only\nenforce guidance during the day now.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', 'サキュマこま', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '21', 'サキュマめながし2', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマこまり2', !!int '4', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['But thanks to that, I got some great footage. It\nwas worth luring you here even with this expensive\nmachine as bait.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['But thanks to that, I got some great footage.\nIt was worth luring you here even at the cost\nof this expensive machine.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '90', 'セリフあせ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -2519,15 +2519,15 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '22']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマこまり2', !!int '4', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['You probably haven''t done hypnosis masturbation\nbefore, have you? With audio hypnosis, unless you\nplay the release audio, you''ll remain in a deep\nhypnotic state for a while.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['You probably haven''t done hypnosis masturbation before,\nhuh? With audio hypnosis, unless you play the release\naudio, you''ll remain in a deep hypnosis for a while.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろこまり2デフォ', !!int '3', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(Damn it... So that''s how it works...! What even\nis hypnosis masturbation...?)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(Damn it... So that''s how it works...!\nWhat even is hypnosis masturbation...?)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', 'サキュマこま4', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマこまり2', !!int '7', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Well then, Oogami-san, before your consciousness\nfully returns, here''s your final lesson. Unlock\n''Koga-san''s most precious place.''']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Well then, Oogami-san, before your consciousness\nfully returns, here''s your final instruction.\n"Unlock Koga-san''s most precious place."']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '90', 'セリフあせ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -2616,7 +2616,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', 'サキュマ4', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['With this, it''s like you''re carrying an\nunremovable pleasure bomb. Whether or not you''re\nunder obedience hypnosis doesn''t matter anymore;\nyou have no chance of winning now.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['With this, it''s like you''re carrying an unremovable\npleasure bomb. Whether under obedience hypnosis or not\ndoesn''t matter; you have no chance of winning now.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '14、しぶき 中 02', 'pitch': !!int '120', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '1', !!int '1', !!int '43']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '139', !!int '139', !!int '0']}
|
||||
|
|
@ -2631,7 +2631,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめひらきき2', !!int '3', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ugh... ngh♡... This feeling... Could it be...♡ The\nsame as during the art class...!?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ugh... ngh♡... This feeling... Could it be...♡\nThe same as during the art class...!?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', 'サキュマこま4', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '21', 'サキュマめながし', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマこまり', !!int '7', !!int '0', !!int '0']}
|
||||
|
|
@ -2646,7 +2646,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマこまり', !!int '4', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Do you feel it? That tingling sensation? The most\nsensitive weak point of a woman''s body. The\nclitoris♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Do you feel it? That tingling sensation? The\nmost sensitive weak point of a woman''s body.\nThe clitoris♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちぎり', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(6)']}
|
||||
|
|
@ -2667,7 +2667,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', 'サキュマこま4', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマこまり', !!int '7', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Planning to fight? Well, why not give it a try?\n''You must not resist.''']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Planning to fight? Well, why don''t you\ngive it a try? ''You must not resist.''']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
|
|
@ -2705,7 +2705,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'バトルくちとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろキリ2ながしめ2', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...A-All right! Prepare yourself...! (My body can\nmove! The hypnosis on me is already broken...! I\ncan fight like this...!)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...A-All right! Prepare yourself...! (My body can\nmove! The hypnosis on me is already broken...!\nI can fight like this...!)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', 'サキュマ', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '8', !!bool 'true']}
|
||||
|
|
@ -3143,7 +3143,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろキリ2ながしめ2', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['N-No, first I need to assess the situation. Stay\ncalm, me. I''m an agent, I need to use my head. If\nI observe carefully and think it through, there\nmust be a way to solve this...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['N-No, first I need to assess the situation. Stay calm.\nI''m an agent, I use my head. If I observe carefully and\nthink it through, there must be a way to solve this...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '8', !!bool 'true']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ごくん', 'pitch': !!int '75', 'volume': !!int '65'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']}
|
||||
|
|
@ -3278,7 +3278,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...T-This is bad... No way...! It''s completely\ndifferent... It feels way too good...♡ Compared to\nmy altered nipples, it''s not even close...♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...T-This is bad... No way...! It''s completely\ndifferent... It feels way too good...♡ Compared\nto my altered nipples, it''s not even close...♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'クリニーめ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(6)']}
|
||||
|
|
@ -3288,7 +3288,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '15、しぶき 中 03', 'pitch': !!int '135', 'volume': !!int '100'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '5', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Just a light touch... and my strength is leaving\nmy body...♡ At this rate... I-I''m going to cum...♡\nGently... slowly... I-I need to pull my finger\naway quickly...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Just a light touch... and my strength is leaving my body...♡\nAt this rate... I-I''m going to cum...♡ Gently... slowly...\nI-I need to pull my finger away quickly...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '10、しぶき 短 10', 'pitch': !!int '105', 'volume': !!int '100'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
|
|
@ -3489,7 +3489,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆこま2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめとじじ3', !!int '2', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(This is bad... The throbbing and pleasure are\ndulling my focus. McClaire might already suspect\nmy strange behavior... If the organization finds\nout, I''m done for...)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(This is bad. The throbbing and pleasure are dulling my\nfocus... Mac might already suspect my strange behavior.\nIf the organization finds out, I''m done for...)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '8', !!bool 'true']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '36', !!int '36', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '75', 'まど股間1', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0']}
|
||||
|
|
@ -3524,7 +3524,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめひらきき2', !!int '3', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Is it... okay? Ah... ahh! No! Stop! Don''t go\nback...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Will it... stay? Ah... ahh! No! Stop! Don''t go back...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '03、くちゅ 短 03', 'pitch': !!int '120', 'volume': !!int '100'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちぎり', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
|
||||
|
|
@ -3558,7 +3558,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめとじじ3', !!int '7', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(No good... Even if I try to cover it back with my\nfingers, my little bean has gotten so big it won''t\nstay inside... As soon as I let go, it slips out\nagain...♡!)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(No good... Even if I try to use my fingers to put the\nskin back in place, my bean has gotten so big it won''t\nstay inside... When I let go, it slips out again...♡!)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '8']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '79', 'まど股間オナ2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -3571,7 +3571,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろこまり3とろん', !!int '5', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(Just being exposed to the air gives me chills and\nmakes me so aware of it... But if I put on\npanties, it''ll rub and feel even better...♡ I-I\nhave to somehow get this skin back to its original\nposition...!)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(Just being exposed to the air gives me chills and\nmakes me so aware of it... But if I put on panties,\nit''ll rub and feel even better...♡\n\>【Mashiro】\<\nI-I have to somehow get this skin\nback to its original position...!)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめとじ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '12、くちゅ 長 01', 'pitch': !!int '100', 'volume': !!int '100'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
|
|
@ -3629,7 +3629,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめとじじ3', !!int '7', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(Haah... Thinking about self-preservation at this\npoint makes me hate myself... But the organization\nisn''t forgiving... Someone like me, weak against\nerotic attacks, is completely useless... At best,\nI''ll be expelled from the organization; at worst,\nsilenced...)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(Haah... Thinking about self-preservation at this\npoint makes me hate myself... But the organization\nisn''t forgiving...\n\>【Mashiro】\<\nSomeone like me, weak against erotic attacks, is\ncompletely useless... At best, I''ll be expelled\nfrom the organization; at worst, silenced...)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '138', !!int '138', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '60', !!int '60', !!int '0']}
|
||||
|
|
@ -3693,7 +3693,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめとじじ3', !!int '6', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['This bastard... ahh♡... this... this... It just\nwon''t settle down... My nipples... my clit... ahh♡\nahhh♡!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['These bastards... ahh♡... They... They... They just\nwon''t settle down... My nipples... my clit... ahh♡\nahhh♡!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$game_actors[1].tp += 10']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '221.0', 'b': !!float '255.0', 'a': !!float '153.0'}, !!int '10', !!bool 'false']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '1', !!int '1', !!int '29']}
|
||||
|
|
|
|||
|
|
@ -2477,7 +2477,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Would you like to save your progress so far?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Would you like to save your progress up to this point?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Yes', 'No'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'はい']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '496', !!int '496', !!int '0', !!int '0', !!int '9']}
|
||||
|
|
|
|||
|
|
@ -565,7 +565,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '21', '左ましろめ2', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['逆ましろこまりてれ', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro''s Sexual Desire】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['What? My rationality. Why are you interfering with\nme? I''m just trying to satisfy the desires I''ve\nfinally regained.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['What? My rationality... Why are you interfering\nwith me? I''m just trying to satisfy the desires\nI''ve finally regained.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -576,11 +576,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '9', !!int '5', !!bool 'true']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろキリ2デフォ2', !!int '2', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shut up. You weren''t here before, and now you\nsuddenly show up and start doing embarrassing\nthings inside me. It''s annoying. You''re even\naffecting my mental state.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shut up. You weren''t here before, and now you suddenly\nshow up and start doing embarrassing things inside me.\nIt''s annoying. You''re even affecting my mental state.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '23', '左ましろくちおぉ', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['逆ましろこまりてれ', !!int '1', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro''s Sexual Desire】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hmm...? Even so, I''m your honest desire...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hmm...? Even so, I''m your honest desires...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '22', '左ましろまゆ', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '21', '左ましろめ2', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'バトルくちとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -596,7 +596,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '23', '左ましろくちにや', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['逆ましろてれ', !!int '7', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro''s Sexual Desire】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Oh, I get it. You''re jealous of me being able to\nfeel good without hesitation, aren''t you?\nRationality is such a shy thing.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Oh, I get it. You''re jealous of me being able\nto feel good without hesitation, aren''t you?\nRationality is such a shy thing.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'バトルめながし2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'バトルくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '9', !!int '1', !!bool 'false']}
|
||||
|
|
@ -693,7 +693,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '59']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['逆ましろこまりてれ', !!int '7', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro''s Sexual Desire】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['But now that I''ve experienced how good this feels,\nI don''t want to go back to a body that doesn''t\nfeel this pleasure. That''s why "I" am willingly\nindulging in this.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['But now that I''ve experienced how good this feels,\nI don''t want to go back to a body that doesn''t feel\npleasure. That''s why "I" willingly indulge in this.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'バトルまゆこま2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'バトルめとじ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'バトルくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -702,7 +702,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめとじじ3', !!int '6', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['N-no... nnnh♡ Stop it... don''t touch me there♡ I\ndon''t know anything about the seal... This\nannoying sensation is only what you want... not\nme!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['N-no... nnnh♡ Stop it... don''t touch me there♡\nI don''t know anything about the seal... This\nannoying sensation is only what you want... not me!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '21', '左ましろめとろん', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['逆ましろこまりてれ', !!int '4', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro''s Sexual Desire】']}
|
||||
|
|
@ -715,7 +715,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '23', '左ましろくちにや', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['逆ましろてれ', !!int '7', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro''s Sexual Desire】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['That''s right, if I can subdue your rationality\nhere, then nothing will stop me from living my\nlife of endless orgasms. Let''s get rid of this\npesky rationality that''s in the way of my\nmasturbation.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['That''s right, if I can subdue my rationality\nhere, then nothing will stop me from living my\nlife of endless orgasms.\n\>【Mashiro''s Sexual Desire】\<\nLet''s get rid of this pesky rationality\nthat''s in the way of my masturbation.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Evasion1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand
|
||||
'i': !!int '0'
|
||||
|
|
@ -769,7 +769,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '50', 'レズセ右め2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '7', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro''s Sexual Desire】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Nn, how is it? Even though it''s just imagined\npleasure, does it feel good? Ever since you\ndiscovered your clit, haven''t you secretly wanted\nthis all along?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Nn, how is it? Even though it''s just imagined pleasure,\ndoes it feel good? Ever since you discovered your clit,\nhaven''t you secretly wanted this all along?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'レズセ左めとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '14、しぶき 中 02', 'pitch': !!int '130', 'volume': !!int '100'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '238.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']}
|
||||
|
|
@ -781,7 +781,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '52', 'レズセ右くちにや', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '7', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro''s Sexual Desire】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Nn, come on, tell me. There''s only "me" here. How\ndoes it feel? Does it feel good?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Nn, come on, tell me. There''s only "me" here.\nHow does it feel? Does it feel good?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '52', 'レズセ右くちぺろ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'レズセ左め2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '14、しぶき 中 02', 'pitch': !!int '130', 'volume': !!int '100'}]}
|
||||
|
|
@ -789,7 +789,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '2', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...Haaah♡ Haaah♡ Ah, ah, fuaaahhh...♡! Nnnh,\nahhnn♡!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...Haaah♡ Haaah♡ Ah, ah, fuaaahhh...♡!\nNnnh, ahhnn♡!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '52', 'レズセ右くちぺろ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '51', 'レズセ右まゆこま', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '7', !!int '1', !!int '2']}
|
||||
|
|
@ -896,7 +896,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '2', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...I''m cumming♡... Cumming♡ I''m cumming...♡ It\nfeels so good... I''m cumming♡! Cumming,\ncumming...! I''m cumming♡!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...I''m cumming♡... Cumming♡ I''m cumming...♡\nIt feels so good... I''m cumming♡! Cumming,\ncumming...! I''m cumming♡!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
|
|
@ -1115,7 +1115,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろこまり3ながしめ2', !!int '3', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['And... no, this clitoris... it''s throbbing so\nmuch...♡ It''s tingling and unbearable... I-I want\nto cum...♡ But, I have to hold back...!\!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['And... no, this clitoris... it''s throbbing so\nmuch...♡ It''s tingling and unbearable... I-I\nwant to cum...♡ But, I have to hold back...!\!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '112', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Masturbate', 'Hold back\C[6](※If libido is below 200)'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'オナニーする']}
|
||||
|
|
@ -1157,7 +1157,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '80', 'ましろめとじ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['T-this much... I can hold back... Nnnngh~... m-my\nclitoris is throbbing so much...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['T-this much... I can hold back... Nnnngh~...\nM-my clitoris is throbbing so much...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '113', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
|
||||
|
|
@ -1216,7 +1216,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Uh, sorry about that. My physical urges had\nreached their limit.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['オペ子ふつう2', !!int '1', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【McClaire】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ah, the restroom? Well, that''s understandable. At\nleast you didn''t communicate from the restroom\nlike before. It seems you''ve developed a sense of\nshame. That''s a good sign.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ah, the restroom? Well, that''s understandable. At least\nyou didn''t communicate from the restroom again. Seems\nyou''ve developed a sense of shame. That''s a good sign.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -1250,13 +1250,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...Something like that.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['オペ子ふつう', !!int '4', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【McClaire】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hmm. So, are you planning to transition to an\nextermination operation now, Mashiro? Well, if you\ncan attack, it should be easy for you.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hmm. So, are you planning to transition to an\nextermination operation now, Mashiro? Well, if\nyou can attack, it should be easy for you.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろふつう2ながしめ', !!int '2', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Eh? ...Ah, um... I''ll carry out the operation at\nnight, I think? For now, I''ll continue\ninfiltrating the academy.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Eh? ...Ah, um... I''ll carry out the operation\nat night, I think? For now, I''ll continue\ninfiltrating the academy.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['オペ子ふつう', !!int '5', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【McClaire】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Oh? That''s unexpected. I thought you''d be eager to\nredeem yourself.']}
|
||||
|
|
@ -1264,13 +1264,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろキリ2ながしめ', !!int '2', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ah, um... right! That was the device maintaining\nthe night barrier, so as a student, I can''t oppose\nit during the day.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ah, um... right! That was the device maintaining\nthe night barrier, so as a student, I still can''t\noppose it during the day.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろキリ2ながしめ', !!int '4', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Besides, my friends are at school, and I don''t\nwant to drag them into a fight...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Besides, my friend is at school, and I\ndon''t want to drag her into a fight...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['オペ子ふつう', !!int '5', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【McClaire】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ah, the energetic pink-haired girl? Her smile is a\nbit psychopathic...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ah, the energetic pink-haired girl?\nHer smile is a bit psychopathic...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろキリ2ながしめ', !!int '2', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Yeah, the pink one...']}
|
||||
|
|
@ -1283,10 +1283,10 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '90', 'セリフあせ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろキリ2ながしめ', !!int '3', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['W-well, something like that...! First,\ninfiltration, and if possible, setting up\nsomething to turn the tide in our favor. The\ndecisive battle will be at night when no one else\ngets involved!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['W-well, something like that...!\nFirst, infiltration, and if possible, setting\nup something to turn the tide in our favor.\n\>【Mashiro】\<\nThe decisive battle will be at night\nwhen no one else can get involved!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['オペ子ふつう', !!int '1', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【McClaire】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Understood. That pink-haired one piques my\ninterest as well, so I''ll investigate on my end.\nFor now, daytime reports are optional, and we''ll\nhave our scheduled contact again at night.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Understood. That pink-haired one piques my interest\nas well, so I''ll investigate on my end.\n \n【McClaire】\nFor now, daytime reports are optional, and we''ll\nhave our scheduled contact again at night.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろキリ2ながしめ', !!int '1', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Yeah, see you later.']}
|
||||
|
|
@ -1302,7 +1302,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろキリ2ながしめ', !!int '2', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(...Now that I think about it, did I manage to\nrescue Kyoko!? This is bad... I feel like I left\nher at school...!)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(...Now that I think about it, did I even manage\nto rescue Kyoko!? This is bad... I think I might\nhave left her at school...!)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$game_actors[1].change_equip_by_id(8, 81)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '9']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '11']}
|
||||
|
|
@ -1340,7 +1340,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '11']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめとじじ2', !!int '7', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(This... nnngh...♡ even just these swollen nipples\nare too much to handle... I have to find a way to\nreturn to normal by tonight no matter what...!)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(This... nnngh...♡ even just these swollen nipples\nare too much to handle... I have to find a way to\nreturn to normal by tonight, no matter what...!)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -1372,7 +1372,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '951', !!int '951', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '7', !!int '1', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['During masturbation, you can now focus on soothing\nyour \C[6]clitoris\C[0].']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['During masturbation, you can now\nfocus on soothing your \C[6]clitoris\C[0].']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -1762,7 +1762,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '52', 'レズセ右くちにや', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '2', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro''s Sexual Desire】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['You''ve got something nice on your clitoris too. It\nfeels like it''s being pinched at the base all the\ntime, doesn''t it? Feels good, right?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['You''ve got something nice on your clitoris too.\nIt feels like it''s being pinched at the base all\nthe time, doesn''t it? Feels good, right?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
|
|||
|
|
@ -745,7 +745,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '120']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Would you like to save your progress up to this\npoint?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Would you like to save your progress up to this point?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '496', !!int '496', !!int '0', !!int '0', !!int '19']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Yes', 'No'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'はい']}
|
||||
|
|
|
|||
|
|
@ -776,7 +776,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '120']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Would you like to save your progress up to this\npoint?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Would you like to save your progress up to this point?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '122', 'p': [!!int '496', !!int '496', !!int '0', !!int '0', !!int '21']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Yes', 'No'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'はい']}
|
||||
|
|
|
|||
|
|
@ -2442,7 +2442,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '980']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '442']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Do you want to display the "Horn Masturbation CG"?\nZ key: Randomly generate variations X key: Erase\nCG and return']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Do you want to display the "Corner Masturbation CG"?\nZ key: Randomly generate variations\nX key: Erase CG and return']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Yes', 'No'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'はい']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
|
|||
|
|
@ -1238,7 +1238,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Would you like to save your progress up to this\npoint?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Would you like to save your progress up to this point?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '496', !!int '496', !!int '0', !!int '0', !!int '19']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Yes', 'No'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'はい']}
|
||||
|
|
|
|||
|
|
@ -1080,7 +1080,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '980']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '4', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Fuwaring】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Floataring】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The electromagnetic floating mechanical enemy attaches\ntransforming rings to the nipples, fixing them in place\nand forcibly making the nipples erect and weakened.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if $game_switches[996] == true']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.dispose']}
|
||||
|
|
|
|||
|
|
@ -3223,7 +3223,7 @@
|
|||
'tp_gain': !!int '0'
|
||||
- !ruby/object:RPG::Skill
|
||||
'message2': ''
|
||||
'description': 'A state where a flying machine with a slimy silicone brush propeller\ninside stimulates protrusions. With its weak point taken hostage,\nstrength cannot be mustered.'
|
||||
'description': 'A state where flying machines with a slimy silicone brush\npropeller inside stimulate protrusions. With the weak\npoints taken hostage, strength cannot be mustered.'
|
||||
'name': 'Drone Attachment State'
|
||||
'occasion': !!int '0'
|
||||
'icon_index': !!int '540'
|
||||
|
|
@ -3510,7 +3510,7 @@
|
|||
- !ruby/object:RPG::Skill
|
||||
'message2': ''
|
||||
'description': 'Under the effect of hypnosis, she can no longer recognize sexual\nattacks. She feels the pleasure but cannot understand why it is\nhappening.'
|
||||
'name': 'Perception Inhibition State'
|
||||
'name': 'Recognition Inhibition State'
|
||||
'occasion': !!int '0'
|
||||
'icon_index': !!int '589'
|
||||
'message1': ''
|
||||
|
|
@ -6512,7 +6512,7 @@
|
|||
'name': 'Drone Attachment'
|
||||
'occasion': !!int '0'
|
||||
'icon_index': !!int '0'
|
||||
'message1': ' separated the flying unit and sent it out!'
|
||||
'message1': ' separated its flying units and sent them out!'
|
||||
'scope': !!int '11'
|
||||
'animation_id': !!int '188'
|
||||
'note': ''
|
||||
|
|
@ -6546,7 +6546,7 @@
|
|||
'name': 'Drone Caress'
|
||||
'occasion': !!int '0'
|
||||
'icon_index': !!int '0'
|
||||
'message1': ' separated the flying unit and sent it out!'
|
||||
'message1': ' separated its flying units and sent them out!'
|
||||
'scope': !!int '11'
|
||||
'animation_id': !!int '188'
|
||||
'note': ''
|
||||
|
|
@ -7009,7 +7009,7 @@
|
|||
- !ruby/object:RPG::Skill
|
||||
'message2': ''
|
||||
'description': ''
|
||||
'name': 'Perception Disruption Beam'
|
||||
'name': 'Recognition Inhibition Beam'
|
||||
'occasion': !!int '0'
|
||||
'icon_index': !!int '0'
|
||||
'message1': ' emitted a mysterious light!'
|
||||
|
|
@ -7046,7 +7046,7 @@
|
|||
'name': 'Ball Vibration'
|
||||
'occasion': !!int '0'
|
||||
'icon_index': !!int '0'
|
||||
'message1': ' launched a floating sphere!'
|
||||
'message1': ' launched floating spheres!'
|
||||
'scope': !!int '11'
|
||||
'animation_id': !!int '188'
|
||||
'note': ''
|
||||
|
|
@ -7080,7 +7080,7 @@
|
|||
'name': 'Ball Hit'
|
||||
'occasion': !!int '0'
|
||||
'icon_index': !!int '0'
|
||||
'message1': ' launched a floating sphere!'
|
||||
'message1': ' launched floating spheres!'
|
||||
'scope': !!int '1'
|
||||
'animation_id': !!int '0'
|
||||
'note': '<行動開始前コモン:492>'
|
||||
|
|
@ -9498,7 +9498,7 @@
|
|||
'name': 'Ring Restraint'
|
||||
'occasion': !!int '0'
|
||||
'icon_index': !!int '0'
|
||||
'message1': ' transformed the metal ring and launched it!'
|
||||
'message1': ' transformed its metal rings and launched them!'
|
||||
'scope': !!int '1'
|
||||
'animation_id': !!int '188'
|
||||
'note': ''
|
||||
|
|
|
|||
|
|
@ -207,7 +207,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '133', !!int '133', !!int '0', !!int '3', !!int '4', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '5', !!int '0', !!int '1', !!int '33']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Erotic Drone (HP:\V[131]/\V[130]) Slash Resistant,\nWeak to Bullets. A security robot that flies using\nelectromagnetic force and feather propeller lift.\nIt weakens its target by attacking their sexual\nweak points with vibrating arms and feather\npropellers.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Erotic Drone (HP:\V[131]/\V[130]) Slash Resistant,\nWeak to Bullets. A security robot that flies using\nelectromagnetic force and feather propeller legs.\nIt weakens its target by attacking their sexual\nweak points with vibrating arms and feather\npropellers.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '491']}
|
||||
|
|
@ -6017,7 +6017,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"A Perverted Paintbrush appeared!!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"A Fuwaring appeared!!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"A Floataring appeared!!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"A Nipple Wriggling Worm appeared!!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '335', 'p': [!!int '1']}
|
||||
|
|
|
|||
Loading…
Reference in a new issue