CommonEvents
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3 changed files with 32 additions and 32 deletions
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@ -1087,7 +1087,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']}
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- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['"Mashiro climaxed from her clitoris!")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 140, ']}
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- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['"Mashiro, lost in the vivid afterglow of her clitoral\norgasm,")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['"Mashiro, lost in the vivid afterglow of her clitoral orgasm,")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 190, ']}
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- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['"reveals a melted expression...")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
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@ -1242,9 +1242,9 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']}
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- !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['"Mashiro climaxed!")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 140, ']}
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- !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['"Mashiro is unable to move properly, lost in the\nafterglow of her climax...!")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['"Mashiro is unable to move properly, ")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 190, ']}
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- !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['"")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['"lost in the afterglow of her climax...! ")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
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- !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '655', 'p': ['$game_switches[996] = true']}
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- !ruby/object:RPG::EventCommand {'i': !!int '17', 'c': !!int '0', 'p': []}
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@ -24686,19 +24686,19 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '0', !!int '110', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['(The throbbing in my pussy is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['(The throbbing in my pussy is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '0', !!int '108', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '0', !!int '162', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['(The throbbing in that part is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['(The throbbing in that part is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['(The throbbing in my clit is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['(The throbbing in my clit is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
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@ -24706,19 +24706,19 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '0', !!int '106', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['(The throbbing in my slit is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['(The throbbing in my slit is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '0', !!int '104', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['(The throbbing in my nipples is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['(The throbbing in my nipples is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '111', 'p': [!!int '0', !!int '102', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['(The throbbing in my chest is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['(The throbbing in my chest is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '411', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']}
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@ -24779,19 +24779,19 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '0', !!int '110', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['(The throbbing in my pussy is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['(The throbbing in my pussy is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '0', !!int '108', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '0', !!int '162', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['(The throbbing in that part is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['(The throbbing in that part is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['(The throbbing in my clit is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['(The throbbing in my clit is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '412', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
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@ -24799,19 +24799,19 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '0', !!int '106', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['(The throbbing in my slit is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['(The throbbing in my slit is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '111', 'p': [!!int '0', !!int '104', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['(The throbbing in my nipples is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['(The throbbing in my nipples is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '411', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '111', 'p': [!!int '0', !!int '102', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '401', 'p': ['(The throbbing in my chest is too much... I can\nbarely stand...♡ I can''t focus on the mission like\nthis...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '401', 'p': ['(The throbbing in my chest is too much... I can\nbarely stand...♡ I can''t focus on the mission\nlike this...!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '411', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '101', 'p': ['ましろこまり3デフォ2', !!int '5', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '36']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['ましろこまり3うわむきめ', !!int '5', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Mashiro】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['I-I have no choice...! Ngh♡ I have to do something\nabout this unbearable ache... Ah♡ O-or it''ll\ninterfere with the mission...!']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['I-I have no choice...! Ngh♡ I have to do\nsomething about this unbearable ache... Ah♡\nO-or it''ll interfere with the mission...!']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['wait(10)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['else']}
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- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, due to the sticky heat spreading through")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, due to the sticky heat spreading through ")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"her slit, is about to let out a muffled voice...")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"her slit, is about to let out a muffled voice... ")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro feels the sensation of her slit heating up and")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro feels the sensation of her slit heating up and ")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"throbbing, causing her to feel embarrassed and blush...")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"throbbing, causing her to feel embarrassed and blush... ")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']}
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- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
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@ -72945,7 +72945,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '133']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '101', 'p': ['ましろこまり2とろん', !!int '6', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['Ah, uwaaahhh♡!! I-it feels so g-good...♡! It feels\namazing!!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['Ah, uwaaahhh♡!! I-it feels so g-good...♡!\nIt feels amazing!!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '5']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []}
|
||||
|
|
@ -122574,7 +122574,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '121']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '37']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro rubbed the protective salt onto her body!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro rubbed the protective salt onto her body! ")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
@ -122665,7 +122665,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro rubbed the protective salt onto her body!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro rubbed the protective salt onto her body! ")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['\"")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
|
||||
|
|
@ -122693,7 +122693,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro rubbed the protective salt onto her body!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro rubbed the protective salt onto her body! ")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The lewd effects on her body were purified!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
|
||||
|
|
@ -122709,7 +122709,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro rubbed the protective salt onto her body!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro rubbed the protective salt onto her body! ")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"However, it seems to have no particular meaning...")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
|
||||
|
|
@ -123117,7 +123117,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '41']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to use Recovery Agent I!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to use Revitalizing Needle!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro regained her composure!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
|
||||
|
|
@ -156125,7 +156125,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['wait(30)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['When Mashiro''s \C[6]sensitivity\C[0] reaches its\nlimit, she becomes trapped by her inner \C[6]urge\nto masturbate\C[0]. To resist masturbating, you\nmust successfully complete the \C[6]Masturbation\nResistance QTE\C[0] that occasionally appears\nduring this state.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['When Mashiro''s \C[6]sensitivity\C[0] reaches its\nlimit, she becomes trapped by her inner \C[6]urge\nto masturbate\C[0].\n \nTo resist masturbating, you must\nsuccessfully complete the \C[6]Masturbation\nResistance QTE\C[0] that occasionally appears\nduring this state.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '5', !!int '1', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Naturally, \C[6]starting to masturbate during\nbattle will put you at a disadvantage\C[0].\nSkillfully resist the urge to masturbate and claim\nvictory!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -193274,7 +193274,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Aah... It feels... so good... Here, the desk''s\ncorner feels so good... I love it...♡']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['There is no such thing as a spell to bond with a\ndesk, let alone a method to mate with one.\nHowever, in just this brief experience, Mashiro\nhas already learned "how to feel good with a\ndesk."']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['There is no such thing as a spell to bond with a\ndesk, let alone a method to mate with one.\nHowever, in just this brief experience, Mashiro\nhas already learned "how to feel good with a desk.""']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Once the desk''s corner made her feel good, Mashiro\ninstinctively opens her secret area and offers it\nto the corner as if presenting her lips for a\nkiss, engaging in an intense skinship akin to a\nFrench kiss she has never known.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', '角オナくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -193997,7 +193997,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちにこ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろこまりデフォ2', !!int '1', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Oh, there you are, the person I love...\n...person...??']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Oh, there you are, the person I love...\n...Person...??']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
|
|
@ -194169,7 +194169,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめひらき2', !!int '4', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['W-When did you... get there...?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['W-When did you... get here...?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
|
||||
|
|
|
|||
|
|
@ -446,7 +446,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 450, 50)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Both nipples are being pulled to the sides as if being\nscolded!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Both nipples are being pulled to the sides as if being scolded!")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = true']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '1', !!int '1', !!int '29']}
|
||||
|
|
@ -519,7 +519,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['制服こまり2ながしめ2', !!int '2', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Mashiro】']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Nghyu, suddenly so rough...♡ Are you trying to say\nthis isn''t the right way...?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Nghyu, suddenly so rough...♡ Are you trying to\nsay this isn''t the right way...?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['制服こまり2ながしめ2', !!int '3', !!int '0', !!int '0']}
|
||||
|
|
|
|||
Loading…
Reference in a new issue