diff --git a/Data/CommonEvents.rvdata2 b/Data/CommonEvents.rvdata2 index efb15bc..60124a4 100644 Binary files a/Data/CommonEvents.rvdata2 and b/Data/CommonEvents.rvdata2 differ diff --git a/Data/Map004.rvdata2 b/Data/Map004.rvdata2 index 147c686..47cdfd3 100644 Binary files a/Data/Map004.rvdata2 and b/Data/Map004.rvdata2 differ diff --git a/YAML/CommonEvents.yaml b/YAML/CommonEvents.yaml index f0d5bce..6769bad 100644 --- a/YAML/CommonEvents.yaml +++ b/YAML/CommonEvents.yaml @@ -89,7 +89,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -250,7 +250,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -383,11 +383,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Forced to climax by the lewd light!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Forced to climax by the lewd light! But even")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"But even though I should be cumming, I can\''t reach\nclimax...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"though I should be cumming, I can\''t reach climax...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} @@ -400,11 +400,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pleasure makes my mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"But no matter what, I can\''t climax at the last\nmoment...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"But no matter what, I can\''t climax at the last moment...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} @@ -422,7 +422,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Forced to climax by the lewd light!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -441,7 +441,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is masturbating frantically...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -459,32 +459,32 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '96']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is masturbating frantically...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"But the chastity belt is in the way, and I can\''t\nclimax...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"But the chastity belt is in the way, and I can\''t climax...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '0', !!int '180', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro is masturbating frantically...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"But the chastity belt is in the way, and I can\''t\nclimax...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"But the chastity belt is in the way, and I can\''t climax...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The pleasure makes my mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"But the chastity belt is in the way, and I can\''t\nclimax...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"But the chastity belt is in the way, and I can\''t climax...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} @@ -508,7 +508,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Forced to climax by the lewd light!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -525,7 +525,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The pleasure makes my mind go completely blank... but")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -546,11 +546,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"My mind goes completely blank...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"My mind goes completely blank... But the tentacle")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"But the tentacle membrane\''s movements stopped at the\nlast moment!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"membrane\''s movements stopped at the last moment!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} @@ -568,7 +568,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Forced to climax by the lewd light!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -586,7 +586,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The pleasure makes my mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -664,7 +664,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -742,7 +742,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -820,7 +820,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -897,11 +897,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['"Mashiro reached the peak of ecstasy through her\nnipples!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['"Mashiro reached the peak of ecstasy through her nipples!")']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$game_switches[996] = true']} @@ -977,7 +977,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -1055,7 +1055,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -1133,7 +1133,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['"Her mind goes completely blank from the pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -1169,7 +1169,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['"Her mind goes completely blank from the pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -1318,9 +1318,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"However, Mashiro\''s body, transformed into that of a\nsuccubus,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"However, Mashiro\''s body, transformed into that of a succubus,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"cannot satisfy its lust with an ordinary climax...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['']} @@ -1501,9 +1501,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro has become a slave to the pleasure of\nmasturbation...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro has become a slave to the pleasure of masturbation...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro has become addicted to masturbation...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['']} @@ -1533,7 +1533,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The pleasure of masturbation has become a habit...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -6920,11 +6920,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The arousal-inducing slime that had parasitized the\nwomb reached climax through masturbation,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The arousal-inducing slime that had parasitized the womb reached")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"and it seems to have left satisfied...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"climax through masturbation, and it seems to have left satisfied...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} @@ -22943,30 +22943,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro feels the pleasure of her erect nipples rubbing\nagainst the fabric,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro feels the pleasure of her erect nipples rubbing against")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"sending a tingling sensation down her spine...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"the fabric, sending a tingling sensation down her spine...")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Every time Mashiro\''s chest moves, her erect nipples\nrub against the fabric,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Every time Mashiro\''s chest moves, her erect nipples rub")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"making it hard for her to concentrate...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"against the fabric, making it hard for her to concentrate...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pleasure from the friction of her erect nipples\nagainst the fabric")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pleasure from the friction of her erect nipples against")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"makes Mashiro tremble as she tries to endure it...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"the fabric makes Mashiro tremble as she tries to endure it...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} @@ -23105,7 +23105,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s clitoris rubbing against the fabric")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -23115,20 +23115,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"With every step Mashiro takes, her exposed clitoris")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"With every step Mashiro takes, her exposed clitoris rubs")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"rubs against the fabric, sending waves of sensation\nthrough her...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"against the fabric, sending waves of sensation through her...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s clitoris, exposed from its hood,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s clitoris, exposed from its hood, rubs against")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"rubs against the fabric, making her hips squirm with\npleasure...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"the fabric, making her hips squirm with pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -23275,30 +23275,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The three erect protrusions rub against the fabric...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The three erect protrusions rub against the fabric... The pleasure")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The pleasure makes her legs weak, and she feels like\ncollapsing to her knees...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"makes her legs weak, and she feels like collapsing to her knees...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With every step forward, her exposed clitoris and")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With every step forward, her exposed clitoris and erect")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"erect nipples rub against her clothes, making her body\njolt...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"nipples rub against her clothes, making her body jolt...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s sensitive, erect nipples and clitoris")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s sensitive, erect nipples and clitoris cause friction")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"cause friction with her clothes, making it impossible\nfor her to walk straight...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"with her clothes, making it impossible for her to walk straight...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -23485,7 +23485,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to masturbate...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -23504,11 +23504,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to masturbate...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"But her hands were restrained, so she couldn\''t\nmasturbate!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"But her hands were restrained, so she couldn\''t masturbate!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '122']} @@ -23982,7 +23982,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro tried to stop her masturbation!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -24032,7 +24032,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro tried to stop her masturbation!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -24081,7 +24081,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '348']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro tried to stop her masturbation!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -24090,11 +24090,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro tried to stop her masturbation!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"But the pleasure overwhelmed her, and she couldn\''t\nstop...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"But the pleasure overwhelmed her, and she couldn\''t stop...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -34716,20 +34716,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '153']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"However, Mashiro\''s body has its ability to perceive\nsexual sensations")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"However, Mashiro\''s body has its ability to perceive sexual")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"completely sealed, so she feels nothing...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"sensations completely sealed, so she feels nothing...")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"However, Mashiro\''s body has its ability to receive\nsexual sensations")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"However, Mashiro\''s body has its ability to receive")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"almost completely sealed...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"sexual sensations almost completely sealed...")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} @@ -34749,30 +34749,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"However, the chastity belt prevents her from reaching\nclimax")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"However, the chastity belt prevents her from")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"and experiencing pleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"reaching climax and experiencing pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"However, the chastity belt is effective, and she can\nbarely feel")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"However, the chastity belt is effective, and she")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"any sexual sensations...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"can barely feel any sexual sensations...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"However, due to the hard chastity belt, she cannot feel")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"However, due to the hard chastity belt,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"anything at all...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"she cannot feel anything at all...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -38809,26 +38809,26 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the embarrassment of her erect\nnipples being exposed,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the embarrassment of her erect nipples")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"feels like her face is about to catch fire...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"being exposed, feels like her face is about to catch fire...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The sensation of her unusually hardened nipples\ntouching the open air,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The sensation of her unusually hardened nipples touching the open air,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"combined with the shame of her chest being exposed,\nmakes her hips tremble...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"combined with the shame of her chest being exposed, makes her hips tremble...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro trembles in humiliation as her erect nipples,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -38850,28 +38850,28 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s pink nipples being exposed fills her with\nsuch shame,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s pink nipples being exposed fills her with such shame,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"it feels like her face is about to burst into\nflames...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"it feels like her face is about to burst into flames...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The sensation of her normally hidden nipples touching\nthe open air")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The sensation of her normally hidden nipples touching the open air")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"makes her feel so self-conscious that her face turns\nred...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"makes her feel so self-conscious that her face turns red...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s face turns bright red and her whole body\ntrembles")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s face turns bright red and her whole body trembles")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"from the shame of her nipples being fully exposed...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -38895,9 +38895,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s face flushes and heats up from the\nembarrassment")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s face flushes and heats up from the embarrassment")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"of having such private parts visible...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -38905,16 +38905,16 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, embarrassed by the exposure of areas usually\nhidden,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, embarrassed by the exposure of areas usually")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"lowers her head as her face flushes deeply...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"hidden, lowers her head as her face flushes deeply...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The exposure of parts that should never be seen")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -38939,30 +38939,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, feeling the sensation of her erect clit being\nexposed to the open air,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, feeling the sensation of her erect clit being exposed to")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"turns bright red and trembles in embarrassment...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"the open air, turns bright red and trembles in embarrassment...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her erect clitoris, fully exposed from its sheath,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her erect clitoris, fully exposed from its sheath, leaves her")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"leaves her so humiliated that she can\''t muster any\nstrength in her legs...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"so humiliated that she can\''t muster any strength in her legs...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The exposure of her bare clitoral glans")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The exposure of her bare clitoral glans leaves her so")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"leaves her so embarrassed that she can\''t focus on her\nmission at all...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"embarrassed that she can\''t focus on her mission at all...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -38981,30 +38981,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, with her most private area completely visible,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"seems utterly overwhelmed by the unbearable\nembarrassment...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"seems utterly overwhelmed by the unbearable embarrassment...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, trying to shield her fully exposed genitals,\nwaddles along,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, trying to shield her fully exposed genitals,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"her face flushed red as she walks...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"waddles along, her face flushed red as she walks...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"A breeze from somewhere cools her crotch...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"A breeze from somewhere cools her crotch...! Mashiro")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro trembles in shame from exposing her genitals...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"trembles in shame from exposing her genitals...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -39346,7 +39346,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The areas heated by the Orgasm Beam")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39479,26 +39479,26 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s breasts, which have become as sensitive as\nfemale genitals,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s breasts, which have become as sensitive as female genitals,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"are making her moan with pleasure just from slight\nmovements...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"are making her moan with pleasure just from slight movements...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s overly sensitive breasts sway,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s overly sensitive breasts sway, causing")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"causing her hips to writhe and her crotch to become\nwet...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"her hips to writhe and her crotch to become wet...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s entire body trembles and shivers")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39513,30 +39513,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro moans in confusion at the stimulation")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro moans in confusion at the stimulation from")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"from her sensitive breasts that react to every\nmovement...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"her sensitive breasts that react to every movement...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"A ripe, meltingly sweet tingling spreads from both of\nher breasts,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"A ripe, meltingly sweet tingling spreads from both of")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"coursing through her entire body...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"her breasts, coursing through her entire body...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The hypersensitivity of her breasts, reacting even to\nslight changes,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The hypersensitivity of her breasts, reacting even to slight")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"awakens and stirs Mashiro\''s sexual desire...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"changes, awakens and stirs Mashiro\''s sexual desire...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -39547,28 +39547,28 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '100', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is bewildered by the hypersensitive sensations")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"in her breasts that sway slightly with every\nmovement...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"in her breasts that sway slightly with every movement...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"A sweet pleasure, akin to a tingling spreading from the\nsides of her breasts,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"A sweet pleasure, akin to a tingling spreading from the sides")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"causes soft moans to escape from her lips...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"of her breasts, causes soft moans to escape from her lips...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro blushes as she struggles to hold back sweet\nmoans")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro blushes as she struggles to hold back sweet moans")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"just from her upper arms brushing against her chest...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -39580,7 +39580,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The sweet tingling of her overly sensitive breasts")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39590,20 +39590,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro holds her hands against her ample, sensitive\nbreasts,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro holds her hands against her ample, sensitive breasts, trying")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"trying to keep them from swaying unnecessarily as she\nfeels the sensations...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"to keep them from swaying unnecessarily as she feels the sensations...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tries to ignore the restless sensations")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tries to ignore the restless sensations emanating")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"emanating from her breasts even when she\''s doing\nnothing...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"from her breasts even when she\''s doing nothing...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -39635,9 +39635,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro kneads her nipples aimlessly, trying\ndesperately")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro kneads her nipples aimlessly, trying desperately")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"to squeeze out breast milk, moaning all the while...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -39645,20 +39645,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro writhes in frustration at the unbearable lewd\nheat")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro writhes in frustration at the unbearable lewd heat")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"building up in her breasts because she can\''t produce\nmilk...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"building up in her breasts because she can\''t produce milk...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro kneads and massages her own breasts,\ndesperately")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro kneads and massages her own breasts, desperately")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"trying to induce lactation, endlessly challenging\nherself...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"trying to induce lactation, endlessly challenging herself...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -39675,31 +39675,31 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '444', !!int '0', !!int '1', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s breasts are filled to the brim with\noverflowing breast milk,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s breasts are filled to the brim with overflowing breast")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"and she\''s overcome with the urge to milk herself!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"milk, and she\''s overcome with the urge to milk herself!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is scattering breast milk while battling")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is scattering breast milk while battling the")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"the swirling, intense desire to release it from her\nbreasts...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"swirling, intense desire to release it from her breasts...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is lost in fantasies of pleasurably spraying\nbreast milk")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is lost in fantasies of pleasurably spraying breast")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"from her nipples, unable to think clearly at all...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"milk from her nipples, unable to think clearly at all...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -39726,17 +39726,17 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '0', !!int '927', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro tries to remove the stopper lodged in her\nnipples,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro tries to remove the stopper lodged in her nipples,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"carelessly stimulating them and letting out sweet\nmoans...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"carelessly stimulating them and letting out sweet moans...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is tormented by an indescribable frustration")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39745,7 +39745,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro massages her entire chest with her own hands,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -39766,31 +39766,31 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s breasts are indecently wet from the sexual\nimpulses")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s breasts are indecently wet from the sexual")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"seeping out from the sides of her breasts...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"impulses seeping out from the sides of her breasts...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is consumed by fantasies of spraying out the\nmilk")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is consumed by fantasies of spraying out the")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"stored in her breasts and reaching climax...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"milk stored in her breasts and reaching climax...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro continues to let out sweet moans and leak\nbreast milk")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro continues to let out sweet moans and leak breast milk")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"as the tingling spreads from the sides of her\nbreasts...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"as the tingling spreads from the sides of her breasts...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} @@ -40064,30 +40064,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s erect nipples, as sensitive as a clitoris,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s erect nipples, as sensitive as a clitoris, are")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"are making her moan uncontrollably every time they\ntouch something!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"making her moan uncontrollably every time they touch something!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s overly sensitive nipples are causing her\nthighs")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s overly sensitive nipples are")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"to become soaking wet...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"causing her thighs to become soaking wet...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s entire body is trembling from the\nelectrifying pleasure")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s entire body is trembling from the electrifying")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"bursting from the tips of her breasts...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"pleasure bursting from the tips of her breasts...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -40098,7 +40098,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is troubled by her overly sensitive,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40108,20 +40108,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"A sweet tingling sensation, intensifying her itchiness,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"A sweet tingling sensation, intensifying her itchiness, is spreading")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"is spreading from Mashiro\''s nipples throughout her\nentire body...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"from Mashiro\''s nipples throughout her entire body...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Her fully erect nipples have become the ignition point\nof her arousal,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Her fully erect nipples have become the ignition point of her")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"setting her entire body ablaze with sensitivity...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"arousal, setting her entire body ablaze with sensitivity...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -40132,30 +40132,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '100', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The sweet tingling born from her abnormally hard, erect\nnipples")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The sweet tingling born from her abnormally hard, erect")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"is draining all the strength from Mashiro\''s body...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"nipples is draining all the strength from Mashiro\''s body...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Every time her breasts sway and the tips slightly graze\nagainst something,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Every time her breasts sway and the tips slightly graze against")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"a sweet voice escapes her lips in a soft moan...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"something, a sweet voice escapes her lips in a soft moan...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s face is bright red from the ticklish\nsensation")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s face is bright red from the ticklish")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"of her erect, throbbing nipples...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"sensation of her erect, throbbing nipples...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -40165,7 +40165,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s nipples remain hard and erect,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40175,7 +40175,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is trying her best to act composed,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40184,11 +40184,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro slightly hunches her back, enduring the\nticklish sensation")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro slightly hunches her back, enduring the ticklish sensation")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"of her erect nipples as she tries not to pay attention\nto it...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"of her erect nipples as she tries not to pay attention to it...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -40218,30 +40218,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro\''s focus is almost entirely consumed by the\nunbearable throbbing")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro\''s focus is almost entirely consumed by the")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"at the tips of her breasts...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"unbearable throbbing at the tips of her breasts...")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is desperately fighting the urge to knead and\nplay with")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is desperately fighting the urge to knead and")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"her hard, erect nipples with her fingers...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"play with her hard, erect nipples with her fingers...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s mind is filled with the thought of wanting\nto do something")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s mind is filled with the thought of wanting")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"about her throbbing, aching nipples...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"to do something about her throbbing, aching nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} @@ -40257,26 +40257,26 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s attention is half consumed by the aching\ntips of her chest...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s attention is half consumed by the aching tips")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"She can\''t help but be distracted...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"of her chest... She can\''t help but be distracted...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro feels an overwhelming urge to press her hard,\npointed nipples")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro feels an overwhelming urge to press her hard,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"firmly with her fingertips...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"pointed nipples firmly with her fingertips...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is absent-minded, wanting to do something")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40305,26 +40305,26 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s attention is half consumed by the aching\ntips of her chest...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s attention is half consumed by the aching tips")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"She can\''t help but be distracted...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"of her chest... She can\''t help but be distracted...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro feels an overwhelming urge to press her hard,\npointed nipples")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro feels an overwhelming urge to press her hard,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"firmly with her fingertips...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"pointed nipples firmly with her fingertips...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is absent-minded, wanting to do something")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40562,30 +40562,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her labia feels like it\''s on fire with lust, her\ncrotch burning hot!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her labia feels like it\''s on fire with lust, her crotch")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"She tries to cool the heat by stroking her slit!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"burning hot! She tries to cool the heat by stroking her slit!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is overwhelmed by the sweet throbbing and\npleasure spreading through her genitals,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is overwhelmed by the sweet throbbing and pleasure spreading")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"unable to stop the love juices from oozing out!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"through her genitals, unable to stop the love juices from oozing out!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro hears the lewd wet sounds coming from between\nher legs,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro hears the lewd wet sounds coming from between her legs,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"making her even more embarrassed and causing her to\nblush deeply!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"making her even more embarrassed and causing her to blush deeply!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} @@ -40604,30 +40604,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is affected by the heat spreading through her\nslit,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is affected by the heat spreading through")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"almost letting out sweet moans...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"her slit, almost letting out sweet moans...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"With every step she takes forward, from between her\nlegs,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"With every step she takes forward, from between")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"shameful and lewd wet sounds echo...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"her legs, shameful and lewd wet sounds echo...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro feels the sensation of her slit throbbing and\ngetting wet,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro feels the sensation of her slit throbbing and")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"causing her to feel embarrassed and blush...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"getting wet, causing her to feel embarrassed and blush...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -40646,30 +40646,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, due to the sticky heat spreading through her\nslit,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, due to the sticky heat spreading through")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"is about to let out a muffled voice...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"her slit, is about to let out a muffled voice...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With every step she takes forward, from between her\nthighs,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With every step she takes forward, from between")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"shameful pleasure seeps out...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"her thighs, shameful pleasure seeps out...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro feels the sensation of her slit heating up and\nthrobbing,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro feels the sensation of her slit heating up and")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"causing her to feel embarrassed and blush...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"throbbing, causing her to feel embarrassed and blush...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -40800,7 +40800,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s clitoris, fully erect to its limit,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40810,7 +40810,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The throbbing sensation of her erect and tense clitoris")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40819,7 +40819,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s mind is overwhelmed by the intense")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40834,7 +40834,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is troubled by her overly sensitive clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40844,18 +40844,18 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"She has to constantly be mindful of her erect clit,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"She has to constantly be mindful of her erect clit, or she\''ll")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"or she\''ll easily succumb to the pleasure and be unable\nto do anything...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"easily succumb to the pleasure and be unable to do anything...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The pleasure from her perpetually erect clitoris is so\noverwhelming")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The pleasure from her perpetually erect clitoris is so overwhelming")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"that Mashiro often ends up with a trembling posture...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -40868,28 +40868,28 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '100', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Her fully erect clitoris occasionally sends")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Her fully erect clitoris occasionally sends a sweet")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"a sweet and sour sensation coursing through Mashiro...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"and sour sensation coursing through Mashiro...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is so distracted by the pleasure from her erect\nclitoris")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is so distracted by the pleasure from her")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"that she can\''t focus on anything...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"erect clitoris that she can\''t focus on anything...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her clitoris remains erect without any sign of\nsubsiding...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her clitoris remains erect without any sign of subsiding...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"It\''s so sensitive that she sometimes lets out moans...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -40901,7 +40901,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s clitoris stays constantly erect,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40911,20 +40911,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro can\''t concentrate on her infiltration mission")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"because of the sensation of her continuously erect\nclitoris...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"because of the sensation of her continuously erect clitoris...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her clitoris won\''t stop being erect...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Sometimes, the pleasure makes her let out sweet\nmoans...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Sometimes, the pleasure makes her let out sweet moans...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -40954,7 +40954,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro can\''t shake off the lewd desires born from")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40964,16 +40964,16 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is repeatedly forced to battle the urge to\nmasturbate")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is repeatedly forced to battle the urge to masturbate")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"due to the extraordinary throbbing of her clitoris!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro awkwardly walks bow-legged,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -40997,30 +40997,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro feels the sweet throbbing of the small nub of\nflesh in her crotch,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro feels the sweet throbbing of the small nub of flesh")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"causing her to shyly pull her hips back...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"in her crotch, causing her to shyly pull her hips back...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, still unaccustomed to the throbbing of her\nclitoris,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, still unaccustomed to the throbbing of her")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"ends up moving awkwardly and unnaturally...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"clitoris, ends up moving awkwardly and unnaturally...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The sticky, sweet throbbing of her clitoris")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The sticky, sweet throbbing of her clitoris makes her")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"makes her overwhelmed with the urge to rub and soothe\nit herself...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"overwhelmed with the urge to rub and soothe it herself...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -41040,31 +41040,31 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, as if caring for her swollen, sensitive\nclitoris,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, as if caring for her swollen, sensitive")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"trembles as she slowly spreads her legs...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"clitoris, trembles as she slowly spreads her legs...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, troubled by her clitoris twitching on its own,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, troubled by her clitoris twitching on its")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"wears an agonized expression on her face...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"own, wears an agonized expression on her face...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, trying not to let her swollen clitoris feel\nanything,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, trying not to let her swollen clitoris feel")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"walks in an indecent bow-legged manner...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"anything, walks in an indecent bow-legged manner...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -41309,7 +41309,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '-1', !!int '288', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro inserts her fingers into her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41319,20 +41319,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s genitals convulse as she craves penetration,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"squirting love juices and swaying her hips in a\ndance...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"squirting love juices and swaying her hips in a dance...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro rubs her vaginal entrance with her fingers,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"trying to resist the urge to insert something\ninside...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"trying to resist the urge to insert something inside...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -41343,9 +41343,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro tightens her crotch to distract from the\nthrobbing,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro tightens her crotch to distract from the throbbing,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"feeling pleasure from her swollen G-spot...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -41353,20 +41353,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Her vaginal hole drools, yearning to grip onto\nsomething...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Her vaginal hole drools, yearning to grip onto something...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro blushes from the unstoppable flow of her\nfluids...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro blushes from the unstoppable flow of her fluids...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s vagina craves the insertion and stimulation\nof something hard,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s vagina craves the insertion and stimulation")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"fueling her desire to squirt...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"of something hard, fueling her desire to squirt...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -41377,7 +41377,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '100', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Her G-spot rubs against the wet walls of her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41387,7 +41387,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro pushes the sudden urge to stir up her insides")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41396,11 +41396,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tries not to focus on the unsatisfied feeling")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"of her vagina, which reacts even to slight\ntightening...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"of her vagina, which reacts even to slight tightening...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -41410,7 +41410,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Unconsciously, Mashiro\''s hips writhe from the lack of")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41420,7 +41420,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s wet vagina twists and contorts lewdly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41429,7 +41429,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Even without doing anything, Mashiro feels pleasure")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41463,9 +41463,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her drenched vagina craves thick and vigorous\nstimulation,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her drenched vagina craves thick and vigorous stimulation,")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"throbbing and writhing on its own...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -41473,18 +41473,18 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro tightens her vagina out of loneliness,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro tightens her vagina out of loneliness, indulging")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"indulging in the pleasure of her vaginal walls rubbing\ntogether...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"in the pleasure of her vaginal walls rubbing together...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s uncontrollable throbbing makes her\nunconsciously")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s uncontrollable throbbing makes her unconsciously")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"sway her empty hips, tempting those around her...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -41505,7 +41505,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro scolds her dripping wet vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41515,18 +41515,18 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro debates whether to insert her fingers")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro debates whether to insert her fingers into her")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"into her lonely vagina, her face melting with\nindecision...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"lonely vagina, her face melting with indecision...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Each time she tightens, love juices gush out,\noverflowing,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Each time she tightens, love juices gush out, overflowing,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"the lewd sensation making her unbearably embarrassed...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -41547,7 +41547,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro shakes her head, trying not to recognize")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41557,18 +41557,18 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro endures the sensation of a small lump of\npleasure")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro endures the sensation of a small lump of pleasure")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"sitting inside her vagina, squeezing her crotch\ntightly...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"sitting inside her vagina, squeezing her crotch tightly...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Even the slightest movement of her legs makes the\nswollen")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Even the slightest movement of her legs makes the swollen")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"vaginal walls tighten and feel pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -41781,17 +41781,17 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro thrusts her fingers deep into her vagina,\nreaching her cervix.")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro thrusts her fingers deep into her vagina, reaching her cervix.")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"She spreads her legs, trying to tease it\nrelentlessly...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"She spreads her legs, trying to tease it relentlessly...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, feeling the heat and throbbing of her womb,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41800,7 +41800,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro moves her hips, trying to shake off")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41815,7 +41815,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro tightly clenches her crotch, desperately")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41825,16 +41825,16 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro tightens her vaginal muscles, causing her love\njuices")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro tightens her vaginal muscles, causing her love juices")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"to gush out as she resists the sinful heat in her\nwomb...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"to gush out as she resists the sinful heat in her womb...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro writhes her hips, resisting the desires")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41849,26 +41849,26 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '100', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Feeling the sensation of hot fluids leaking from the\ndeepest part")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Feeling the sensation of hot fluids leaking from the deepest")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"of her womanhood, Mashiro trembles and blushes...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"part of her womanhood, Mashiro trembles and blushes...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, troubled by the sweet sensations radiating\nfrom her womb,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, troubled by the sweet sensations radiating from her")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"wears a pained expression and lets out soft sighs...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"womb, wears a pained expression and lets out soft sighs...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro battles internally with the melting pleasure")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41882,17 +41882,17 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The sensation of hot fluids seeping from the deepest\npart of her vagina")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The sensation of hot fluids seeping from the deepest part")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"leaves Mashiro with a dazed expression...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"of her vagina leaves Mashiro with a dazed expression...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro lets out sultry sighs as her womb is slowly")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41901,7 +41901,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, with a flushed face, lets out sweet sighs")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41935,7 +41935,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro\''s womb beats like a heart,")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41945,7 +41945,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro imagines a sweet, melting womb orgasm,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41954,7 +41954,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the aching hunger of her womb,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -41977,26 +41977,26 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is trembling as she resists the sinful desires\nof her womb,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is trembling as she resists the sinful desires of")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"clenching her lower abdomen with all her might…!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"her womb, clenching her lower abdomen with all her might…!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is enduring the ache deep within her vagina,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is enduring the ache deep within her vagina, a place")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"a place her fingers can\''t reach, with a sultry\nexpression…")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"her fingers can\''t reach, with a sultry expression…")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s hips sway lewdly,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42019,7 +42019,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s hips slightly twist,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42029,7 +42029,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro grimaces as she endures the sinful heat,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -42038,11 +42038,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s face flushes with embarrassment from the\nsweet sensations")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s face flushes with embarrassment from the sweet")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"that arise just from tensing her abdominal muscles…")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"sensations that arise just from tensing her abdominal muscles…")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -42261,30 +42261,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '264', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is unable to release the intense throbbing in\nher crotch,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is unable to release the intense throbbing in her crotch,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"leaving her inner thighs soaked and dripping\npathetically!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"leaving her inner thighs soaked and dripping pathetically!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her pussy is throbbing so intensely, as if screaming in\nagony,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her pussy is throbbing so intensely, as if screaming in agony,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"but she can\''t masturbate and feels like she\''s going\ninsane!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"but she can\''t masturbate and feels like she\''s going insane!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Unable to stimulate her aroused genitals, her love\njuices overflow...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Unable to stimulate her aroused genitals, her love juices")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"A lewd puddle forms at her feet...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"overflow... A lewd puddle forms at her feet...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -42294,30 +42294,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is unable to release the intense throbbing in\nher crotch,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is unable to release the intense throbbing in her crotch,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"leaving her inner thighs soaked and dripping\npathetically!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"leaving her inner thighs soaked and dripping pathetically!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her pussy is throbbing so intensely, as if screaming in\nagony,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her pussy is throbbing so intensely, as if screaming in agony,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"but she can\''t masturbate and feels like she\''s going\ninsane!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"but she can\''t masturbate and feels like she\''s going insane!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Unable to stimulate her aroused genitals, her love\njuices overflow...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Unable to stimulate her aroused genitals, her love juices")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"A lewd puddle forms at her feet...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"overflow... A lewd puddle forms at her feet...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -42338,30 +42338,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '0', !!int '264', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her aroused pussy twitches uncontrollably, driving her\nmad...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her aroused pussy twitches uncontrollably, driving her mad... She wants")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"She wants to touch herself, but her hands are unusable,\nleaving her writhing...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"to touch herself, but her hands are unusable, leaving her writhing...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is on the verge of succumbing to her lust and\nmasturbating,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is on the verge of succumbing to her lust and masturbating,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"but she barely holds back because she can\''t use her\narms...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"but she barely holds back because she can\''t use her arms...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro desires pleasure, straining her restricted arms\nto touch")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro desires pleasure, straining her restricted")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"her spasming pussy...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"arms to touch her spasming pussy...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -42371,9 +42371,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her fully aroused pussy twitches, leaving her legs\nweak,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her fully aroused pussy twitches, leaving her legs weak,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"and she trembles with her wet inner thighs...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -42381,20 +42381,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is on the verge of succumbing to her lust,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is on the verge of succumbing to her lust, but")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"but somehow manages to barely hold on with her\nreason...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"somehow manages to barely hold on with her reason...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro desires pleasure, clenching her spasming pussy\ntightly")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro desires pleasure, clenching her spasming pussy")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"as she struggles to resist her lust...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"tightly as she struggles to resist her lust...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -42414,30 +42414,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The heat building in her lower abdomen refuses to\nsubside...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The heat building in her lower abdomen refuses to subside...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"She feels shame at the sensation of her wet inner\nthighs...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"She feels shame at the sensation of her wet inner thighs...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s focus is constantly disrupted by the hot\nsexual desire")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s focus is constantly disrupted by the")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"overflowing from her pussy...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"hot sexual desire overflowing from her pussy...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s strength and focus are drained by the\nintense throbbing,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s strength and focus are drained by the")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"leaving her panting sweetly...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"intense throbbing, leaving her panting sweetly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -42455,30 +42455,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro feels like she might lose herself with even the\nslightest movement,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro feels like she might lose herself with")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"unable to resist...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"even the slightest movement, unable to resist...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tightens her grip on her arms, as if scolding\nher flushed and restless body,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tightens her grip on her arms, as if scolding her")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"trying to maintain her composure...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"flushed and restless body, trying to maintain her composure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is bewildered by the hot impulses surging from\ndeep within her body,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is bewildered by the hot impulses surging from")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"unsure of how to handle it...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"deep within her body, unsure of how to handle it...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -42625,9 +42625,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"I can\''t control the boiling desire for masturbation in\nmy lower abdomen!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"I can\''t control the boiling desire for masturbation in my lower abdomen!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -42651,9 +42651,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"I can\''t control the boiling desire for masturbation in\nmy lower abdomen!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"I can\''t control the boiling desire for masturbation in my lower abdomen!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro started masturbating right there!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -42723,20 +42723,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '87', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Because of the aphrodisiac slime parasitizing her womb,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Because of the aphrodisiac slime parasitizing her womb, her desire for")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"her desire for masturbation is leaking along with her\nlove juices from her crotch...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"masturbation is leaking along with her love juices from her crotch...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The desire for masturbation is swelling more and more\nin her womb...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The desire for masturbation is swelling more and more in her womb...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"She\''s going crazy with the urge to caress her\ngenitals!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"She\''s going crazy with the urge to caress her genitals!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -42762,18 +42762,18 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '87', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Due to the aphrodisiac effect of the slime in her womb,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro can\''t resist the overwhelming urge to\nmasturbate...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro can\''t resist the overwhelming urge to masturbate...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro rubs her thighs, wet with love juices,\ntogether,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro rubs her thighs, wet with love juices, together,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"trying to resist the surging desire to masturbate...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -42837,9 +42837,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"I can\''t control the boiling desire for masturbation in\nmy lower abdomen!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"I can\''t control the boiling desire for masturbation in my lower abdomen!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -42863,9 +42863,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"I can\''t control the boiling desire for masturbation in\nmy lower abdomen!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"I can\''t control the boiling desire for masturbation in my lower abdomen!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro couldn\''t hold back and started masturbating!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -42936,20 +42936,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '87', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Due to the effects of the aphrodisiac gas seeping into\nher entire body,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Due to the effects of the aphrodisiac gas seeping into her entire body,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"her love juices are continuously leaking from her\ncrotch...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"her love juices are continuously leaking from her crotch...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The aphrodisiac gas is causing her desire for\nmasturbation to swell...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The aphrodisiac gas is causing her desire for masturbation to swell...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"She\''s going crazy with the urge to caress her\ngenitals...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"She\''s going crazy with the urge to caress her genitals...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -42975,18 +42975,18 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '87', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Because of the intense aphrodisiac effect of the gas,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro can\''t resist the overwhelming urge to\nmasturbate...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro can\''t resist the overwhelming urge to masturbate...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro rubs her thighs, wet with love juices,\ntogether,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro rubs her thighs, wet with love juices, together,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"trying to resist the surging sexual desire...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -43047,11 +43047,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '1', !!int '1', !!int '41']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro mercilessly kneads her erect nipples,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro mercilessly kneads her erect nipples, enjoying")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"enjoying the sweet nipple sensation and soaking her\ncrotch!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"the sweet nipple sensation and soaking her crotch!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -43061,11 +43061,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '29', !!int '29', !!int '1', !!int '1', !!int '99']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, while caressing her clitoris, inserts her\nfingers into her vagina,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, while caressing her clitoris, inserts her fingers")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"indulging in shameless masturbation!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"into her vagina, indulging in shameless masturbation!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -43074,11 +43074,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '1', !!int '1', !!int '43']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With skillful hands, Mashiro stimulates the most\nsensitive spots on her chest and genitals,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With skillful hands, Mashiro stimulates the most sensitive spots")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"shamelessly moaning with pleasure!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"on her chest and genitals, shamelessly moaning with pleasure!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -43093,11 +43093,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '1', !!int '1', !!int '41']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro kneads her own chest and rolls her nipples,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro kneads her own chest and rolls her nipples, feeling an")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"feeling an electric current run through her genitals,\ntwisting her hips!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"electric current run through her genitals, twisting her hips!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -43107,11 +43107,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '29', !!int '29', !!int '1', !!int '1', !!int '99']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro wets her fingers with love juices and, over her\nslit,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro wets her fingers with love juices and, over her slit,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"repeatedly moves her fingers back and forth, moaning in\necstasy...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"repeatedly moves her fingers back and forth, moaning in ecstasy...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} @@ -43120,11 +43120,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '1', !!int '1', !!int '43']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro rhythmically caresses her three sensitive\nspots,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro rhythmically caresses her three sensitive spots,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"letting the sweet, tingling sensation echo throughout\nher body...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"letting the sweet, tingling sensation echo throughout her body...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} @@ -43139,7 +43139,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '1', !!int '1', !!int '41']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro slowly rolls her nipples with her fingers,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43153,7 +43153,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '29', !!int '29', !!int '1', !!int '1', !!int '99']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro traces her clitoris and slit with her fingers,")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43166,7 +43166,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '1', !!int '1', !!int '43']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro strokes her nipples and clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43184,7 +43184,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '29', !!int '29', !!int '1', !!int '1', !!int '41']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '29', !!int '29', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro skillfully kneads her chest with both hands,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43198,7 +43198,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '29', !!int '29', !!int '1', !!int '1', !!int '44']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '29', !!int '29', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro presses her fingers into her slit,")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43211,11 +43211,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '1', !!int '1', !!int '43']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '99', !!int '99', !!int '4', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro, feeling embarrassed, gently strokes her chest\nand crotch,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro, feeling embarrassed, gently strokes her")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"caressing herself softly...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"chest and crotch, caressing herself softly...")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} @@ -43447,30 +43447,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro wants to knead her erect nipples under the\nchastity belt,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro wants to knead her erect nipples under the chastity belt,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"and continues to rub her chest pointlessly with her\nfingers...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"and continues to rub her chest pointlessly with her fingers...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, desperate to do something about her lust-\nfilled crotch,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, desperate to do something about her lust-filled crotch,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"keeps stroking over the chastity belt with all her\nmight...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"keeps stroking over the chastity belt with all her might...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, trying to climax somehow over the chastity\nbelt,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, trying to climax somehow over the chastity belt,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"scratches her sensitive nub through the metal plate...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -43484,30 +43484,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, trying to ease the painful throbbing in her\nchest,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, trying to ease the painful throbbing in her chest, keeps")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"keeps fiddling with the spot where her nipples are over\nthe chastity belt...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"fiddling with the spot where her nipples are over the chastity belt...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, desperate to do something about her burning,\naching womanhood,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, desperate to do something about her burning, aching womanhood,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"repeats meaningless masturbation in an attempt to\nsoothe it...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"repeats meaningless masturbation in an attempt to soothe it...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro taps the three buds of flesh over the chastity\nbelt,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro taps the three buds of flesh over the chastity belt,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"struggling to somehow transmit stimulation...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -43521,32 +43521,32 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '100', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"No matter how much she strokes her chest, the metal\nchastity belt gets in the way,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"No matter how much she strokes her chest, the metal chastity belt")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"and she can\''t feel any nipple stimulation...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"gets in the way, and she can\''t feel any nipple stimulation...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Even though she wants to touch her throbbing, heated\nspot, the chastity belt")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Even though she wants to touch her throbbing, heated spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"prevents her from masturbating...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"the chastity belt prevents her from masturbating...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro persistently scratches her erogenous zones over\nthe chastity belt,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro persistently scratches her erogenous zones over the")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"desperately trying to derive some pleasure...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"chastity belt, desperately trying to derive some pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} @@ -43557,7 +43557,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Because of the metal chastity belt covering her chest,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43568,7 +43568,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Because of the chastity belt covering her crotch,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43578,7 +43578,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro is strictly forbidden from masturbating")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43620,18 +43620,18 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '9']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro firmly grabs the metal belt around her waist,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro firmly grabs the metal belt around her waist, desperately")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"desperately putting strength into her arms to remove\nthe chastity belt...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"putting strength into her arms to remove the chastity belt...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '9']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Even though Mashiro knows she can\''t take it off, she")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43641,11 +43641,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '8']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, with her throbbing, heated genitals sealed\naway,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, with her throbbing, heated genitals sealed away, is")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"is desperately searching for a way to remove the\nchastity belt...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"desperately searching for a way to remove the chastity belt...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -43657,32 +43657,32 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '9']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, wanting to calm the unbearable throbbing,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, wanting to calm the unbearable throbbing, keeps")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"keeps trying over and over to remove the chastity\nbelt...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"trying over and over to remove the chastity belt...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '9']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, with her erogenous zones tightly sealed by the\nmetal chastity belt,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, with her erogenous zones tightly sealed by the metal chastity")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"is desperately putting strength into her arms to take\nit off...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"belt, is desperately putting strength into her arms to take it off...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '8']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, unable to quell her desires because of the\nchastity belt,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, unable to quell her desires because of the chastity belt,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"is letting out sweet sighs and dripping hot love\njuices...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"is letting out sweet sighs and dripping hot love juices...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -43694,7 +43694,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '50', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '9']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro grabs the belt of the chastity belt,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -43705,21 +43705,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '9']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro, wondering if there\''s any way to remove the\nchastity belt,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro, wondering if there\''s any way to remove the chastity")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"keeps trying without giving up to take it off...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"belt, keeps trying without giving up to take it off...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '8']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro, unable to satisfy her desires because of the\nchastity belt,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro, unable to satisfy her desires because of the")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"lets out sweet, bittersweet sighs...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"chastity belt, lets out sweet, bittersweet sighs...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} @@ -44224,30 +44224,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s genitals, still yearning for the climax that\nescaped her,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s genitals, still yearning for the climax that")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"continue to spasm while dripping sweet nectar!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"escaped her, continue to spasm while dripping sweet nectar!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Because of the frustration of not being able to climax,\nMashiro\''s body")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Because of the frustration of not being able to climax, Mashiro\''s body")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"has become reluctant to do anything other than seek\nrelease...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"has become reluctant to do anything other than seek release...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The pent-up sexual desire from being edged is coiling\nwithin Mashiro\''s womb,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The pent-up sexual desire from being edged is coiling within")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"boiling the murky nectar inside her...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s womb, boiling the murky nectar inside her...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -44257,30 +44257,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Due to the unbearable throbbing caused by being edged,\nMashiro")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Due to the unbearable throbbing caused by being edged, Mashiro")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"has no room to think about anything other than\nclimaxing...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"has no room to think about anything other than climaxing...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The unpleasant tingling in her womanhood from failing\nto climax")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The unpleasant tingling in her womanhood from")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"just won\''t go away...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"failing to climax just won\''t go away...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Having her climaxes repeatedly denied has left\nMashiro\''s body")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Having her climaxes repeatedly denied has left Mashiro\''s")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"aching terribly, begging her to masturbate!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"body aching terribly, begging her to masturbate!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -44302,17 +44302,17 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s rationality, trying to resist climaxing, is\nalready")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s rationality, trying to resist climaxing, is already")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"on the verge of defeat against her desire for\nrelease...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"on the verge of defeat against her desire for release...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Her denied womanhood throbs intensely,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44321,9 +44321,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Because she\''s aroused, even a little edging makes\nMashiro")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Because she\''s aroused, even a little edging makes Mashiro")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"feel like she\''s reaching her mental limit...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -44336,28 +44336,28 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro tries to suppress the lewd thoughts of regret")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"over not being able to climax to the corner of her\nmind...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"over not being able to climax to the corner of her mind...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her unsatisfied body seems to scold her, sending")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"lewd throbs and heat to overwhelm Mashiro\''s\nthoughts...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"lewd throbs and heat to overwhelm Mashiro\''s thoughts...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her unfulfilled womanhood, defying Mashiro\''s\nconsciousness,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her unfulfilled womanhood, defying Mashiro\''s consciousness,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"continues to spasm sweetly, yearning for release...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -44369,17 +44369,17 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s genitals, as if reaching out for the lost\nclimax,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s genitals, as if reaching out for the")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"continue to spasm faintly even now...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"lost climax, continue to spasm faintly even now...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her unsatisfied body craves pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44388,11 +44388,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her denied body, longing for pleasure,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her denied body, longing for pleasure, won\''t let the")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"won\''t let the throbbing subside no matter how much\ntime passes...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"throbbing subside no matter how much time passes...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -44416,17 +44416,17 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is already succumbing to her lewd desire for a\nblissful climax,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is already succumbing to her lewd desire for a")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"on the verge of complete defeat...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"blissful climax, on the verge of complete defeat...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her pussy, desperate for release, throbs intensely,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44435,11 +44435,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Even without doing anything, the desire for climax from\nher arousal")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Even without doing anything, the desire for climax from")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"is pushing Mashiro to her mental limits...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"her arousal is pushing Mashiro to her mental limits...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -44450,28 +44450,28 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tries to suppress her indecent craving for\nsexual release")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tries to suppress her indecent craving")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"to the corner of her mind...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"for sexual release to the corner of her mind...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Her body, yearning for climax, seems to urge Mashiro\non,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Her body, yearning for climax, seems to urge Mashiro on,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"sending lewd throbs and heat to overwhelm her\nthoughts...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"sending lewd throbs and heat to overwhelm her thoughts...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Her pussy, longing for release, defies Mashiro\''s\nconsciousness,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Her pussy, longing for release, defies Mashiro\''s consciousness,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"continuing to throb sweetly and spasm...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -44483,17 +44483,17 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"As if reaching out for the climax it craves, her\ninsides")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"As if reaching out for the climax it craves, her")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"spasm faintly and continue to throb...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"insides spasm faintly and continue to throb...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Her body is yearning for the pleasure of climax...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44502,11 +44502,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Her crotch, desperate for release, craves pleasure,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Her crotch, desperate for release, craves pleasure, and the")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"and the throbbing refuses to subside no matter how much\ntime passes...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"throbbing refuses to subside no matter how much time passes...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} @@ -44634,30 +44634,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is lewdly moving her hips in an attempt to\nclimax!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is lewdly moving her hips in an attempt to climax!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"But she remains on the verge of release, unable to\nreach it...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"But she remains on the verge of release, unable to reach it...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is desperately gasping, trying to take that\nfinal step")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is desperately gasping, trying to take that final step")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"towards climax, moaning \''I\''m going to cum\'' over and\nover!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"towards climax, moaning \''I\''m going to cum\'' over and over!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is frantically moving her stalled pussy, stuck\non the edge of climax,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is frantically moving her stalled pussy, stuck on the")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"trying desperately to push herself over the edge...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"edge of climax, trying desperately to push herself over the edge...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -44668,26 +44668,26 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro cannot escape from being on the verge of\nclimax...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro cannot escape from being on the verge of climax...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"And yet, she cannot reach release no matter what she\ndoes...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"And yet, she cannot reach release no matter what she does...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro feels so good that she\''s about to climax at\nany moment!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro feels so good that she\''s about to climax at any moment!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"But Mashiro cannot reach the peak of release!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is already consumed by her desire for climax...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44701,7 +44701,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s mind goes completely blank...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44711,18 +44711,18 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is on the verge of climaxing at any moment...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"But no matter how long it takes, the climax never\ncomes...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"But no matter how long it takes, the climax never comes...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The anticipation of climax sends shivers through her\nbody...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The anticipation of climax sends shivers through her body...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"But Mashiro still cannot reach climax!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -44748,30 +44748,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, frustrated by her inability to cum despite\nwanting to,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, frustrated by her inability to cum despite wanting to,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"is writhing in agony, feeling like she\''s going\ninsane...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"is writhing in agony, feeling like she\''s going insane...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro cries out \''I\''m cumming, I\''m cumming!\'' even\nthough she can\''t,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro cries out \''I\''m cumming, I\''m cumming!\'' even though she can\''t,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"trying to mask her frustration at being unable to\nclimax...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"trying to mask her frustration at being unable to climax...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tries every possible way to reach release,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tries every possible way to reach release, thrusting")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"thrusting her hips, gushing love juices, and crying out\nin despair!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"her hips, gushing love juices, and crying out in despair!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -44782,30 +44782,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Even though Mashiro can\''t climax, every time she\''s on\nthe verge,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Even though Mashiro can\''t climax, every time she\''s on")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"she cries out with hope, \''I\''m cumming♡!\''...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"the verge, she cries out with hope, \''I\''m cumming♡!\''...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro knows she can\''t climax, yet")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro knows she can\''t climax, yet she can\''t")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"she can\''t hide her anticipation when she\''s on the\nverge!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"hide her anticipation when she\''s on the verge!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro immerses herself in the sensation of almost\ncumming,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro immerses herself in the sensation of almost cumming,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"trying to mask her frustration at being unable to\nclimax...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"trying to mask her frustration at being unable to climax...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} @@ -44816,17 +44816,17 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '100', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro expresses her dissatisfaction with her\ninability to climax,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro expresses her dissatisfaction with her inability")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"clenching her genitals as if scolding them...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"to climax, clenching her genitals as if scolding them...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro is so close to cumming but just can\''t,")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44835,11 +44835,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro, unable to reach climax,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro, unable to reach climax, moans in")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"moans in frustration and irritation with her own\nbody...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"frustration and irritation with her own body...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} @@ -44849,7 +44849,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro feels the anticipation of climax but,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -44859,20 +44859,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro tries to convince her aching body that it was\nfine before,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro tries to convince her aching body that it")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"even if she couldn\''t cum...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"was fine before, even if she couldn\''t cum...")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro feels an indescribable anxiety from the\nsensation of being so close,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro feels an indescribable anxiety from the sensation")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"yet absolutely unable to cum...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"of being so close, yet absolutely unable to cum...")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} @@ -48399,9 +48399,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro has become a slave to the pleasure of\nmasturbation...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro has become a slave to the pleasure of masturbation...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro has become addicted to masturbation...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['']} @@ -48431,7 +48431,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The pleasure of masturbation has become a habit...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -82089,11 +82089,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The arousal-inducing slime that had parasitized the\nwomb")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The arousal-inducing slime that had parasitized the")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"seems satisfied after the climax and has left...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"womb seems satisfied after the climax and has left...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} @@ -83369,7 +83369,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The pleasure makes my mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -84460,7 +84460,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -94914,7 +94914,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -107953,9 +107953,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro is tormented by an intense urge to\nmasturbate...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro is tormented by an intense urge to masturbate...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -108003,7 +108003,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro took a deep breath...")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -108016,7 +108016,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro took a deep breath...")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -112700,9 +112700,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to peel off the tentacle membrane from\nher chest!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to peel off the tentacle membrane from her chest!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -112730,11 +112730,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to peel off the tentacle membrane from\nher chest!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to peel off the tentacle membrane from her chest!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"But it was strongly suctioned and wouldn\''t come\noff...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"But it was strongly suctioned and wouldn\''t come off...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆこま3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} @@ -116919,7 +116919,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to peel off the stickers on her chest!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -116962,7 +116962,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to peel off the stickers on her chest!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -118435,7 +118435,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to take off the vibrating panties...")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -118450,11 +118450,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to take off the vibrating panties...")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"But it\''s locked tightly around her waist with a\nspecial mechanism!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"But it\''s locked tightly around her waist with a special mechanism!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '1']} @@ -121445,7 +121445,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro tried to use Recovery Potion I!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -121454,7 +121454,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '41']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro tried to use Recovery Potion I!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -121476,7 +121476,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro used Recovery Potion I!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -121494,7 +121494,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro used Recovery Potion I!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -121571,7 +121571,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro tried to use the Libido Suppressant!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -121580,7 +121580,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '41']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro tried to use the Libido Suppressant!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -121602,7 +121602,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro used the Libido Suppressant!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -121619,7 +121619,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro used the Libido Suppressant!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -122663,7 +122663,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro rubbed the protective salt onto her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -122691,7 +122691,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro rubbed the protective salt onto her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -122707,7 +122707,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro rubbed the protective salt onto her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -122726,9 +122726,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro can\''t stop the fingers rubbing the salt from\nmoving")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro can\''t stop the fingers rubbing the salt from moving")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -122906,7 +122906,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro activated the jamming chip!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -122993,11 +122993,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro activated the jamming chip!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The mechanical effect granted to Mashiro has been\nnullified!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The mechanical effect granted to Mashiro has been nullified!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '151', !!int '151', !!int '1']} @@ -123010,7 +123010,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro activated the jamming chip!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123100,7 +123100,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro stabbed a stimulant needle into her chest!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123115,7 +123115,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '302']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '41']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro tried to use Recovery Agent I!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123199,7 +123199,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro tried to drink the anti-lust potion!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123208,7 +123208,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '41']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro tried to drink the anti-lust potion!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123230,7 +123230,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro used the anti-lust potion!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123255,7 +123255,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro used the anti-lust potion!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123353,7 +123353,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro used Sewing Code!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123374,7 +123374,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro used Sewing Code!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123428,11 +123428,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '83', !!int '83', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '84', !!int '84', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '12']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro used Sewing Code!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The durability of the equipped clothes has been\nrestored!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The durability of the equipped clothes has been restored!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} @@ -123627,7 +123627,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro took an aphrodisiac!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123646,7 +123646,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro took an aphrodisiac!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123754,9 +123754,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro smeared the pleasure detergent all over her\nbody!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro smeared the pleasure detergent all over her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -123775,11 +123775,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro smeared the pleasure detergent all over her\nbody!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro smeared the pleasure detergent all over her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Unable to resist the throbbing, she starts\nmasturbating...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Unable to resist the throbbing, she starts masturbating...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '60', !!int '60', !!int '0']} @@ -123901,7 +123901,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro rubbed paint remover onto her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -123932,11 +123932,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro rubbed paint remover onto her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"She removed the lewd ink that was applied to her\nerogenous zones!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"She removed the lewd ink that was applied to her erogenous zones!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} @@ -123948,7 +123948,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro rubbed paint remover onto her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -124104,9 +124104,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro applied the erection suppression medicine to\nthe tip protrusion!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro applied the erection suppression medicine to the tip protrusion!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['\"")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -124160,11 +124160,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro applied the erection suppression medicine to\nthe tip protrusion!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro applied the erection suppression medicine to the tip protrusion!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The forced erection caused by the lewd poison was\ncured!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The forced erection caused by the lewd poison was cured!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} @@ -124177,11 +124177,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro applied the erection suppression medicine to\nthe tip protrusion!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro applied the erection suppression medicine to the tip protrusion!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"However, it wasn\''t an erection caused by the lewd\npoison...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"However, it wasn\''t an erection caused by the lewd poison...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} @@ -124194,11 +124194,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro applied the erection suppression medicine to\nthe tip protrusion!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro applied the erection suppression medicine to the tip protrusion!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"However, it wasn\''t an erection caused by the lewd\npoison...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"However, it wasn\''t an erection caused by the lewd poison...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -124210,9 +124210,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro applied the erection suppression medicine to\nthe tip protrusion!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro applied the erection suppression medicine to the tip protrusion!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"However, nothing in particular happened...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -129892,7 +129892,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro tried to remove the nipple ring!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -129911,7 +129911,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro tried to remove the nipple ring!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -130061,7 +130061,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro tried to remove the clitoris ring!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -130115,7 +130115,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro tried to remove the clitoris ring!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -130158,7 +130158,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro tried to remove the clitoris ring!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -130250,7 +130250,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro tried to remove the vibrating panties...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -130265,7 +130265,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro tried to remove the vibrating panties...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -131938,7 +131938,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro performed an HP reload!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -132149,7 +132149,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro used energy to repair her clothes!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -132222,7 +132222,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Mashiro used energy to repair her clothes!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -134115,7 +134115,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The clinging slime assaults her clitoris...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -134130,7 +134130,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The slime clinging to her chest teases her nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -134153,7 +134153,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The clinging slime caresses Mashiro\''s wet slit!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -134167,9 +134167,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '79', 'まどわれめスラ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The slimy substance caresses Mashiro\''s erogenous\nzones!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The slimy substance caresses Mashiro\''s erogenous zones!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -134249,11 +134249,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '44', !!int '44', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The clinging slime assaults her clitoris...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her sensitive spots are being caressed, and moans\nwon\''t stop escaping...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her sensitive spots are being caressed, and moans won\''t stop escaping...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} @@ -134261,7 +134261,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The slime clinging to her chest teases her nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -134273,19 +134273,19 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '121', 'p': [!!int '43', !!int '43', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The clinging slime caresses Mashiro\''s wet slit!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The sticky pleasure is making her legs lose all\nstrength...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The sticky pleasure is making her legs lose all strength...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The slimy substance caresses Mashiro\''s erogenous\nzones!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The slimy substance caresses Mashiro\''s erogenous zones!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Sweet muffled moans escape from her lips...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -135099,7 +135099,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The clinging slime assaults her clitoris...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -135115,7 +135115,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The slime clinging to her chest licks her nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -135139,7 +135139,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The clinging slime caresses Mashiro\''s wet slit!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -135153,9 +135153,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '79', 'まどわれめスラ催淫', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The slimy substance caresses Mashiro\''s erogenous\nzones!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The slimy substance caresses Mashiro\''s erogenous zones!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -135235,11 +135235,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '44', !!int '44', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The clinging slime assaults her clitoris...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her sensitive spots are being caressed, and her moans\nwon\''t stop...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her sensitive spots are being caressed, and her moans won\''t stop...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} @@ -135247,7 +135247,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The slime clinging to her chest licks her nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -135259,19 +135259,19 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '121', 'p': [!!int '43', !!int '43', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The clinging slime caresses Mashiro\''s wet slit!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The sticky pleasure is making her legs lose all\nstrength...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The sticky pleasure is making her legs lose all strength...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The slimy substance caresses Mashiro\''s erogenous\nzones!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The slimy substance caresses Mashiro\''s erogenous zones!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Muffled sweet moans escape from her lips...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -136163,9 +136163,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The feather propeller rubs against Mashiro\''s\nclitoris...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The feather propeller rubs against Mashiro\''s clitoris...")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -136186,9 +136186,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The feather propeller rubs against Mashiro\''s\nnipples...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The feather propeller rubs against Mashiro\''s nipples...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -136220,9 +136220,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The feather propeller rubs against Mashiro\''s sensitive\nnub...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The feather propeller rubs against Mashiro\''s sensitive nub...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -136311,30 +136311,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The feather propeller rubs against Mashiro\''s\nclitoris...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The feather propeller rubs against Mashiro\''s clitoris...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro trembles in pleasure, feeling like her hips\nmight give out...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro trembles in pleasure, feeling like her hips might give out...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The feather propeller rubs against Mashiro\''s\nnipples...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The feather propeller rubs against Mashiro\''s nipples...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro endures, trying not to lose strength in her\narms...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro endures, trying not to lose strength in her arms...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The feather propeller rubs against Mashiro\''s sensitive\nnub...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The feather propeller rubs against Mashiro\''s sensitive nub...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro resists collapsing, holding on...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -136446,18 +136446,18 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '75', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro feels the areas touched by the pleasure bubbles\nslowly...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro feels the areas touched by the pleasure bubbles slowly...")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"confused by the sensation of them heating up...")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro feels the areas touched by the pleasure bubbles\nslowly...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro feels the areas touched by the pleasure bubbles slowly...")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"melting into the sensation of pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -136770,9 +136770,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The pleasure-filled bubbles covering Mashiro\''s entire\nbody burst!!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The pleasure-filled bubbles covering Mashiro\''s entire body burst!!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -136811,30 +136811,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pleasure-filled bubbles covering Mashiro\''s entire\nbody burst!!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pleasure-filled bubbles covering Mashiro\''s entire body burst!!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The sensation of the bubbles popping made her writhe on\nthe spot!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The sensation of the bubbles popping made her writhe on the spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The pleasure-filled bubbles covering Mashiro\''s entire\nbody burst!!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The pleasure-filled bubbles covering Mashiro\''s entire body burst!!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"As the bubbles burst, a wave of pleasure exploded in\nthat spot!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"As the bubbles burst, a wave of pleasure exploded in that spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The pleasure-filled bubbles covering Mashiro\''s entire\nbody burst!!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The pleasure-filled bubbles covering Mashiro\''s entire body burst!!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"An indescribable pleasure surged through her as the\nbubbles burst!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"An indescribable pleasure surged through her as the bubbles burst!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -137178,7 +137178,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The brush pressed against her crotch began to rotate!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -137275,17 +137275,17 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The brush pressed against her crotch began to rotate!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her sensitive clitoris is mercilessly washed and\nrubbed!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her sensitive clitoris is mercilessly washed and rubbed!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The brush pressed against her crotch began to rotate!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -137294,11 +137294,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The brush pressed against her crotch began to rotate!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The pleasure-inducing detergent seeps in, leaving her\ngenitals tingling!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The pleasure-inducing detergent seeps in, leaving her genitals tingling!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -137418,9 +137418,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The arousal-inducing slime has parasitized Mashiro\''s\nuterus!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The arousal-inducing slime has parasitized Mashiro\''s uterus!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"A boiling lust surges up from her uterus...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -137450,9 +137450,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The arousal-inducing slime has parasitized Mashiro\''s\nuterus!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The arousal-inducing slime has parasitized Mashiro\''s uterus!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"A boiling lust surges up from her uterus...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -139255,9 +139255,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her chest bounces heavily with the motion of moving up\nthe stairs!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her chest bounces heavily with the motion of moving up the stairs!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -139283,7 +139283,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her swollen chest shakes intensely...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -139343,11 +139343,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her chest bounces heavily with the motion of moving up\nthe stairs!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her chest bounces heavily with the motion of moving up the stairs!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"A tingling pleasure overflows, making her feel it\nintensely!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"A tingling pleasure overflows, making her feel it intensely!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} @@ -139359,11 +139359,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her overly sensitive chest shakes intensely...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro writhes in ecstasy surging from within her\nchest!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro writhes in ecstasy surging from within her chest!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} @@ -139479,9 +139479,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフんっくぅ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Each time Mashiro lifts her leg, the toy presses\nagainst her G-spot,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Each time Mashiro lifts her leg, the toy presses against her G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"making her moan from the leaking squirting pleasure!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -139489,9 +139489,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフだめっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With every step, the toy presses into Mashiro\''s\nG-spot,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With every step, the toy presses into Mashiro\''s G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"and she struggles to hold back from squirting...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -139517,9 +139517,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフくふ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro feels the constant foreign sensation against\nher G-spot,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro feels the constant foreign sensation against her G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"trying to resist finding it pleasurable...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -139527,11 +139527,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフはぁんぁ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"With every step, the toy digs into Mashiro\''s G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"making her tremble and freeze in place from the\npleasure...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"making her tremble and freeze in place from the pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} @@ -139547,9 +139547,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんくっ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Just placing her foot on the stairs causes the toy to\npress into Mashiro\''s G-spot,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Just placing her foot on the stairs causes the toy to press into Mashiro\''s G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"making her writhe in pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -139557,9 +139557,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんふぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The stimulation of the toy pressing into Mashiro\''s\nG-spot")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The stimulation of the toy pressing into Mashiro\''s G-spot")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"leaves her fumbling with one foot on the stairs...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -139647,19 +139647,19 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフんっくぅ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Each time Mashiro lifts her leg, her G-spot rubs\nagainst her vaginal walls,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Each time Mashiro lifts her leg, her G-spot rubs against her vaginal")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"making her moan from the slippery, leaking squirting\npleasure!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"walls, making her moan from the slippery, leaking squirting pleasure!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフだめっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With every step, her swollen G-spot rubs against her\nvagina,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With every step, her swollen G-spot rubs against her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"and she endures the sensation of almost squirting...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -139685,9 +139685,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフくふ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro feels the constant foreign sensation against\nher G-spot,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro feels the constant foreign sensation against her G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"trying to resist finding it pleasurable...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -139695,11 +139695,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフはぁんぁ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"With every step, her swollen G-spot rubs against her\nvagina,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"With every step, her swollen G-spot rubs against her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"making her tremble and freeze in place from the\nslippery pleasure...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"making her tremble and freeze in place from the slippery pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} @@ -139715,21 +139715,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんくっ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Just placing her foot on the stairs creates a foreign\nsensation from her swollen G-spot,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Just placing her foot on the stairs creates a foreign sensation")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"making Mashiro moan in pleasure...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"from her swollen G-spot, making Mashiro moan in pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんふぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro\''s swollen G-spot rubs inside her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"making her falter as she places one foot on the\nstairs...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"making her falter as she places one foot on the stairs...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} @@ -139769,9 +139769,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '79', 'セリフクリ6', !!int '0', !!int '0', !!int '325', !!int '50', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the pleasure from her engorged\nclitoris,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the pleasure from her engorged clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"writhes her hips as she teeters on the edge of climax!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -139779,9 +139779,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ耐えなきゃっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, unable to resist the sensation from her\nexposed,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, unable to resist the sensation from her exposed,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"sensitive clitoris, feels like she\''s about to cum!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -139808,21 +139808,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフクリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro trembles and moans sweetly,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro trembles and moans sweetly, overcome")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"overcome by the inescapable pleasure from her\nclitoris...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"by the inescapable pleasure from her clitoris...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れクリ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is stuck on the stairs, unable to move,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is stuck on the stairs, unable to move, as the pleasure")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"as the pleasure from her clitoris overwhelms her with\nevery step...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"from her clitoris overwhelms her with every step...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -139839,9 +139839,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れクリ4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is bewildered by the pleasure from her\nclitoris,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is bewildered by the pleasure from her clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"just from placing her foot on the stairs...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -139849,11 +139849,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れクリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro falters as she places one foot on the stairs,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"overwhelmed by the stimulation of her erect clit\nrubbing...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"overwhelmed by the stimulation of her erect clit rubbing...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -139898,21 +139898,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro trembles on the verge of climax,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro trembles on the verge of climax, overcome by the")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"overcome by the pleasure from her overly sensitive\nerect nipples...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"pleasure from her overly sensitive erect nipples...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフ乳首6', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro feels like she\''s about to cum,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro feels like she\''s about to cum, just from the")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"just from the stimulation of her erect nipples rubbing\nas her body moves!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"stimulation of her erect nipples rubbing as her body moves!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -139937,21 +139937,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro trembles and moans sweetly,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro trembles and moans sweetly, overcome by the")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"overcome by the stimulation of her nipples rubbing with\nevery movement...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"stimulation of her nipples rubbing with every movement...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ乳首4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is stuck on the stairs, unable to move,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is stuck on the stairs, unable to move, as the pleasure")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"as the pleasure from her nipples rubbing overwhelms her\nwith every step...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"from her nipples rubbing overwhelms her with every step...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -139968,21 +139968,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is bewildered by the pleasure from her nipples,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"rubbing against her outfit with every movement of her\nbody...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"rubbing against her outfit with every movement of her body...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro trembles on the stairs,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro trembles on the stairs, her back tingling")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"her back tingling from the stimulation of her erect\nnipples rubbing...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"from the stimulation of her erect nipples rubbing...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -140421,7 +140421,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The energy-draining unit licks her clitoris...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140445,7 +140445,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The energy-draining unit licks her nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140467,7 +140467,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The suction unit drains all three of her nubs...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140549,7 +140549,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '44', !!int '44', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The energy-draining unit licks her clitoris...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140561,7 +140561,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '41', !!int '41', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The energy-draining unit licks her nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140572,11 +140572,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '44', !!int '44', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The suction unit drains all three of her nubs...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Strength is gradually being stolen from her sensitive\nprotrusions...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Strength is gradually being stolen from her sensitive protrusions...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -140758,30 +140758,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '43', !!int '43', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '172']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro feels an intense relief from the throbbing in\nher slit,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro feels an intense relief from the throbbing in her slit,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"her face almost melting from the overwhelming\nstimulation...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"her face almost melting from the overwhelming stimulation...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s hypersensitive slit is invaded by a foreign\nobject,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s hypersensitive slit is invaded by a foreign object,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"causing her to involuntarily move her hips in\npleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"causing her to involuntarily move her hips in pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"With every step Mashiro takes, the pleasure emanating\nfrom her slit")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"With every step Mashiro takes, the pleasure emanating")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"threatens to make her lose consciousness!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"from her slit threatens to make her lose consciousness!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -140800,21 +140800,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '79', 'セリフアソコ3', !!int '0', !!int '0', !!int '325', !!int '50', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro unconsciously moves her hips up and down,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro unconsciously moves her hips up and down, pressing")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"pressing the tube deeper into her slit as she moans in\necstasy...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"the tube deeper into her slit as she moans in\necstasy...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '79', 'セリフアソコ4', !!int '0', !!int '0', !!int '325', !!int '50', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"With each step, Mashiro indulges in the pleasure\nradiating from her labia,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"With each step, Mashiro indulges in the pleasure radiating")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"unable to resist moving forward...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"from her labia, unable to resist moving forward...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -140829,17 +140829,17 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s body occasionally jolts as she feels the\ntight sensation")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s body occasionally jolts as she feels the tight")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"of something pressing deeply inside her slit...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"sensation of something pressing deeply inside her slit...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro desperately tries to shake off the comfort")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140848,11 +140848,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With every step, Mashiro\''s slit becomes more immersed\nin pleasure,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With every step, Mashiro\''s slit becomes more immersed")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"causing her to let out sweet sighs...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"in pleasure, causing her to let out sweet sighs...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -140876,7 +140876,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s overly sensitive clitoris throbs intensely,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140885,11 +140885,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro moves her hips back and forth on the rope,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"desperately trying to calm the abnormal throbbing of\nher clit!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"desperately trying to calm the abnormal throbbing of her clit!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -140912,28 +140912,28 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is unable to take a single step, writhing in\nfrustration,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is unable to take a single step, writhing in frustration,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"as even the slightest friction overstimulates her erect\nclit!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"as even the slightest friction overstimulates her erect clit!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With every step, Mashiro\''s erect clitoris sends waves\nof sweet pleasure,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With every step, Mashiro\''s erect clitoris sends waves of sweet pleasure,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"making it impossible for her to suppress her moans!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s overly sensitive erect clit causes her to\nfalter,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s overly sensitive erect clit causes her to falter,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"as she grinds her hips at the point of stimulation...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -140959,7 +140959,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro unconsciously lingers on the bump,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -140968,9 +140968,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro begins to feel sweet joy from the pleasure of\nthe ridges")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro begins to feel sweet joy from the pleasure of the ridges")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"sliding and rubbing against her clitoris...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -140994,7 +140994,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Every time the bump touches Mashiro\''s clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -141004,16 +141004,16 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With each step, the aching stimulation from her\nclitoris")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With each step, the aching stimulation from her clitoris")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"sends shivers down her spine, making her tremble...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro can\''t hold back her sweet moans")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -141063,7 +141063,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The pleasure makes her mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -141131,7 +141131,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The arousal-inducing slime parasitizing her womb seems")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -142146,9 +142146,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The sensations of the gag ball and the clitoris are\nshared...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The sensations of the gag ball and the clitoris are shared...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -142218,30 +142218,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '44', !!int '44', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The sensations of the gag ball and the clitoris are\nshared...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The sensations of the gag ball and the clitoris are shared...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"She writhes from the sensation of sucking on her own\nweak spot...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"She writhes from the sensation of sucking on her own weak spot...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The sensations of the gag ball and the clitoris are\nshared...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The sensations of the gag ball and the clitoris are shared...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"She cannot escape the pleasure of having her clitoris\nenveloped in her mouth...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"She cannot escape the pleasure of having her clitoris enveloped in her mouth...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The sensations of the gag ball and the clitoris are\nshared...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The sensations of the gag ball and the clitoris are shared...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her tongue can\''t help but move as if rolling it\naround!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her tongue can\''t help but move as if rolling it around!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} @@ -142375,9 +142375,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The sensation of the nipples and the palms is\nshared...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The sensation of the nipples and the palms is shared...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -142440,9 +142440,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '44', !!int '44', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The sensation of the nipples and the palms is\nshared...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The sensation of the nipples and the palms is shared...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Just making a fist makes me feel it...")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -142450,18 +142450,18 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The sensation of the nipples and the palms is\nshared...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The sensation of the nipples and the palms is shared...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Just something touching my fingertips makes me feel\nit...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Just something touching my fingertips makes me feel it...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The sensation of the nipples and the palms is\nshared...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The sensation of the nipples and the palms is shared...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is struggling just to hold onto things...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -143047,9 +143047,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The possessed ghostly arm toys with Mashiro\''s\nclitoris...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The possessed ghostly arm toys with Mashiro\''s clitoris...")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -143070,9 +143070,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The possessed ghostly arm pinches Mashiro\''s\nnipples...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The possessed ghostly arm pinches Mashiro\''s nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -143107,7 +143107,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The possessed ghostly arm strokes Mashiro\''s slit...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -143124,9 +143124,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '3', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The possessed ghostly arm stirs inside Mashiro\''s\nvagina...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The possessed ghostly arm stirs inside Mashiro\''s vagina...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -143140,7 +143140,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '79', 'まどナカゆび幽霊', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The possessed ghostly arm teases Mashiro\''s cervix...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -143206,11 +143206,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '8']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '44', !!int '44', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The possessed ghostly arm toys with Mashiro\''s\nclitoris...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The possessed ghostly arm toys with Mashiro\''s clitoris...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her body involuntarily jerks from the intense\npleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her body involuntarily jerks from the intense pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} @@ -143218,9 +143218,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The possessed ghostly arm pinches Mashiro\''s\nnipples...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The possessed ghostly arm pinches Mashiro\''s nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her spine trembles from the electrifying pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -143230,7 +143230,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '8']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '121', 'p': [!!int '43', !!int '43', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The possessed ghostly arm strokes Mashiro\''s slit...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -143242,22 +143242,22 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '3', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '121', 'p': [!!int '45', !!int '45', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The possessed ghostly arm stirs inside Mashiro\''s\nvagina...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The possessed ghostly arm stirs inside Mashiro\''s vagina...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her hips feel like they\''re about to give out from the\nconcentrated vaginal pleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her hips feel like they\''re about to give out from the concentrated vaginal pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '121', 'p': [!!int '46', !!int '46', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The possessed ghostly arm teases Mashiro\''s cervix...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her hips move on their own from the sweet\nstimulation...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her hips move on their own from the sweet stimulation...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -148034,9 +148034,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The sensation of the palm and the nipples is being\nshared...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The sensation of the palm and the nipples is being shared...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -148055,9 +148055,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The sensation of the palm and the nipples is being\nshared...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The sensation of the palm and the nipples is being shared...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Grabbing the doorknob makes my nipples feel it...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -148093,9 +148093,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The sensations of the palm and nipples are being\nshared...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The sensations of the palm and nipples are being shared...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -148114,9 +148114,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Because of the sensory-sharing gloves, just turning the\ndoorknob")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Because of the sensory-sharing gloves, just turning the doorknob")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"feels like my nipples are being lightly twisted...")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -148568,9 +148568,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her clitoris is being licked by the lewd creature\nclinging to her crotch...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her clitoris is being licked by the lewd creature clinging to her crotch...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -148597,9 +148597,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her nipples are being licked by the lewd creature\nclinging to her chest...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her nipples are being licked by the lewd creature clinging to her chest...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -148625,9 +148625,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The lewd creature is licking all three of her sensitive\nbuds at the same time!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The lewd creature is licking all three of her sensitive buds at the same time!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -148717,32 +148717,32 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her clitoris is being licked by the lewd creature\nclinging to her crotch...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her clitoris is being licked by the lewd creature clinging to her crotch...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her knees are trembling uncontrollably from the\noverwhelming pleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her knees are trembling uncontrollably from the overwhelming pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her nipples are being licked by the lewd creature\nclinging to her chest...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her nipples are being licked by the lewd creature clinging to her chest...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The pleasure of having her nipples sucked is making her\nlower abdomen tingle...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The pleasure of having her nipples sucked is making her lower abdomen tingle...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The lewd creature is licking all three of her sensitive\nbuds at the same time!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The lewd creature is licking all three of her sensitive buds at the same time!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The overwhelming pleasure attacking her sensitive\nprotrusions is making her collapse on the spot...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The overwhelming pleasure attacking her sensitive protrusions is making her collapse on the spot...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -148974,7 +148974,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The electric massager strapped to her waist with a belt")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -148997,7 +148997,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '80', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro, unable to stop the endless vibrations,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -149007,20 +149007,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, due to the relentless continuous vibrations on\nher genitals,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, due to the relentless continuous vibrations on")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"cannot stop her body from reaching climax!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"her genitals, cannot stop her body from reaching climax!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the sweet and intense\nvibrations attacking her crotch,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the sweet and intense vibrations attacking")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"is about to climax as she gushes love juices...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"her crotch, is about to climax as she gushes love juices...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -149031,30 +149031,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '40', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, unable to stop the vibrating stimulation on\nher clitoris,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, unable to stop the vibrating stimulation on her")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"can\''t close her mouth as she lets out moans...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"clitoris, can\''t close her mouth as she lets out moans...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the constant pleasure from the\nvibrations on her genitals,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the constant pleasure from the vibrations")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"can\''t stop the writhing motion of her hips!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"on her genitals, can\''t stop the writhing motion of her hips!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, occasionally gushing love juices from the\nnumbing vibrations accumulating in her crotch,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, occasionally gushing love juices from the numbing vibrations")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"lets out sweet screams...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"accumulating in her crotch, lets out sweet screams...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -149064,11 +149064,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The vibrator fixed to her crotch continuously teases\nand torments her clitoris")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The vibrator fixed to her crotch continuously teases and")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"with vibrating stimulation...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"torments her clitoris with vibrating stimulation...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -149077,22 +149077,22 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '35']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '9']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, moaning and feeling it, is desperately trying\nto remove")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, moaning and feeling it, is desperately trying")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"the vibrator strapped to her waist...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"to remove the vibrator strapped to her waist...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '35']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro places her hand on her crotch, trying to escape\nthe vibrations,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro places her hand on her crotch, trying to escape the vibrations,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"but ends up feeling it as the vibrations still reach\nher...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"but ends up feeling it as the vibrations still reach her...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -149845,11 +149845,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro is distracted by the rotor stuck to her\nsensitive clitoris,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro is distracted by the rotor stuck to her")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"unable to ignore its presence...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"sensitive clitoris, unable to ignore its presence...")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '89', !!int '89', !!int '0', !!int '2', !!int '0', !!int '1']} @@ -149865,11 +149865,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is bothered by the pink rotor forcibly stuck to\nthe tip of her chest,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is bothered by the pink rotor forcibly stuck to the")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"unable to get it out of her mind...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"tip of her chest, unable to get it out of her mind...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '88', !!int '88', !!int '0', !!int '2', !!int '0', !!int '1']} @@ -150228,28 +150228,28 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro is penetrated inside her vagina, hitting her\nsensitive spots.")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro is penetrated inside her vagina, hitting her sensitive spots.")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"She can\''t stop being conscious of the rotor\''s\npresence...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"She can\''t stop being conscious of the rotor\''s presence...")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"With every step, the rotor changes position,\nstimulating her,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"With every step, the rotor changes position, stimulating her,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"making her twist her body lewdly, unable to escape...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The rotor seated inside her vagina occasionally hits\nsensitive spots,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The rotor seated inside her vagina occasionally hits sensitive spots,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"causing moaning-like voices to escape from her...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -151808,9 +151808,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The entwining tentacles stroke and tease Mashiro\''s\ngenitals...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The entwining tentacles stroke and tease Mashiro\''s genitals...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -151831,9 +151831,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The entwining tentacles caress the tips of Mashiro\''s\nchest...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The entwining tentacles caress the tips of Mashiro\''s chest...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -151853,7 +151853,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The tentacles slimily caress Mashiro\''s entire body...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -151935,9 +151935,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '44', !!int '44', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The entwining tentacles stroke and tease Mashiro\''s\ngenitals...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The entwining tentacles stroke and tease Mashiro\''s genitals...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is holding her crotch, panting in pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -151947,9 +151947,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The entwining tentacles caress the tips of Mashiro\''s\nchest...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The entwining tentacles caress the tips of Mashiro\''s chest...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"She shivers with sweet nipple pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -151957,7 +151957,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The tentacles slimily caress Mashiro\''s entire body...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -154609,9 +154609,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The kiss mark left on my chest torments my nipples as\nit sucks them!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The kiss mark left on my chest torments my nipples as it sucks them!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -154677,30 +154677,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The kiss mark left on my chest torments my nipples as\nit sucks them!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The kiss mark left on my chest torments my nipples as it sucks them!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pleasure of having my nipples sucked is making my\nknees weak...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pleasure of having my nipples sucked is making my knees weak...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The kiss mark left on my chest torments my nipples as\nit sucks them!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The kiss mark left on my chest torments my nipples as it sucks them!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"I can\''t help but moan from the stimulation of having\nmy nipples sucked...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"I can\''t help but moan from the stimulation of having my nipples sucked...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The kiss mark left on my chest torments my nipples as\nit sucks them!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The kiss mark left on my chest torments my nipples as it sucks them!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"It feels like all the strength in my body is being\ndrained through my nipples...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"It feels like all the strength in my body is being drained through my nipples...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -154882,9 +154882,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The kiss mark on my genitals torments my clit by\nsucking it!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The kiss mark on my genitals torments my clit by sucking it!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -154937,30 +154937,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The kiss mark on my genitals torments my clit by\nsucking it!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The kiss mark on my genitals torments my clit by sucking it!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pleasure of having my clit sucked makes my knees\nweak...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pleasure of having my clit sucked makes my knees weak...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The kiss mark on my genitals torments my clit by\nsucking it!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The kiss mark on my genitals torments my clit by sucking it!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"I can\''t help but moan at the stimulation of having my\nclit sucked...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"I can\''t help but moan at the stimulation of having my clit sucked...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The kiss mark on my genitals torments my clit by\nsucking it!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The kiss mark on my genitals torments my clit by sucking it!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"It feels like all the strength in my body is being\ntaken away from my clit...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"It feels like all the strength in my body is being taken away from my clit...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -158221,9 +158221,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Her nipples are being licked by a lewd creature\nclinging to her chest...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Her nipples are being licked by a lewd creature clinging to her chest...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -158300,11 +158300,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her nipples are being licked by lewd creatures clinging\nto both breasts...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her nipples are being licked by lewd creatures clinging to both breasts...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pleasure of having her nipples sucked is making her\nlower abdomen tingle...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pleasure of having her nipples sucked is making her lower abdomen tingle...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} @@ -158707,9 +158707,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The thin folds of the tentacle membrane lick her\nclitoris!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The thin folds of the tentacle membrane lick her clitoris!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -158788,11 +158788,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The thin folds of the tentacle membrane lick her\nclitoris!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The thin folds of the tentacle membrane lick her clitoris!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her knees buckle uncontrollably from the overwhelming\npleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her knees buckle uncontrollably from the overwhelming pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '11']} @@ -159053,9 +159053,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The clinging lewd creature licks all three\nprotrusions...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The clinging lewd creature licks all three protrusions...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -159146,11 +159146,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The clinging lewd creature licks all three\nprotrusions...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The clinging lewd creature licks all three protrusions...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pleasure of having her weak spots sucked drains her\nstrength...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pleasure of having her weak spots sucked drains her strength...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} @@ -159512,9 +159512,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared on both nipples and\nthey are licked and sucked...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared on both nipples and they are licked and sucked...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -159587,19 +159587,19 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '113']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared on both nipples and\nthey are licked and sucked...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared on both nipples and they are licked and sucked...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"But she doesn\''t understand why her nipples are\nbecoming pointed!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"But she doesn\''t understand why her nipples are becoming pointed!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '4', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared on both nipples and\nthey are licked and sucked...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared on both nipples and they are licked and sucked...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s nipples are erect to their limit...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -159607,38 +159607,38 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '3', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared on both nipples and\nthey are licked and sucked...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared on both nipples and they are licked and sucked...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s nipples have become fully erect to their\nlimit!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s nipples have become fully erect to their limit!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '2', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared on both nipples and\nthey are licked and sucked...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared on both nipples and they are licked and sucked...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro\''s nipple erection has intensified even\nfurther...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro\''s nipple erection has intensified even further...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '1', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared on both nipples and\nthey are licked and sucked...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared on both nipples and they are licked and sucked...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro\''s nipples have been forcibly made erect!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared on both nipples and\nthey are licked and sucked...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared on both nipples and they are licked and sucked...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro\''s nipples have been forcibly made erect!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -160043,9 +160043,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Her clitoris is being licked by a lewd creature\nclinging to her crotch...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Her clitoris is being licked by a lewd creature clinging to her crotch...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -160126,58 +160126,58 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '113']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared and sucked on both\nnipples...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared and sucked on both nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"But she doesn\''t understand why her clitoris is\nbecoming so pointed!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"But she doesn\''t understand why her clitoris is becoming so pointed!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '4', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared and sucked on both\nnipples...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared and sucked on both nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s nipples are erect, even her clitoris is\nstanding...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s nipples are erect, even her clitoris is standing...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '3', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared and sucked on both\nnipples...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared and sucked on both nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s nipples and even her clitoris have become\nfully erect!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s nipples and even her clitoris have become fully erect!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '2', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared and sucked on both\nnipples...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared and sucked on both nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro\''s clitoral erection has intensified even\nfurther...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro\''s clitoral erection has intensified even further...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '1', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared and sucked on both\nnipples...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared and sucked on both nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro\''s clitoris has been forcibly made erect!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared and sucked on both\nnipples...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Erection-inducing poison is smeared and sucked on both nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro\''s clitoris has been forcibly made erect!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -160490,9 +160490,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The erect aphrodisiac is applied to the three\nprotrusions and sucked on...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The erect aphrodisiac is applied to the three protrusions and sucked on...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -160594,19 +160594,19 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '113']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The erect aphrodisiac is applied to both nipples and\nsucked on...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The erect aphrodisiac is applied to both nipples and sucked on...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"But she doesn\''t understand why her nipples are\nbecoming pointed!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"But she doesn\''t understand why her nipples are becoming pointed!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '4', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The erect aphrodisiac is applied to the three\nprotrusions and sucked on...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The erect aphrodisiac is applied to the three protrusions and sucked on...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s clit is erect to its limit...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -160614,9 +160614,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '3', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The erect aphrodisiac is applied to the three\nprotrusions and sucked on...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The erect aphrodisiac is applied to the three protrusions and sucked on...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s clit has become fully erect to its limit!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -160624,28 +160624,28 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '2', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The erect aphrodisiac is applied to the three\nprotrusions and sucked on...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The erect aphrodisiac is applied to the three protrusions and sucked on...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro\''s clitoral erection has intensified even\nfurther...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro\''s clitoral erection has intensified even further...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '1', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The erect aphrodisiac is applied to the three\nprotrusions and sucked on...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The erect aphrodisiac is applied to the three protrusions and sucked on...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro\''s clit has been forcibly made erect!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The erect aphrodisiac is applied to the three\nprotrusions and sucked on...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The erect aphrodisiac is applied to the three protrusions and sucked on...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro\''s clit has been forcibly made erect!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -161253,7 +161253,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Her breasts are being freely toyed with from behind...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -161302,26 +161302,26 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her breasts are being freely toyed with from behind...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"A shiver runs down her spine from the pleasure in her\nnipples...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"A shiver runs down her spine from the pleasure in her nipples...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her breasts are being freely toyed with from behind...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"She succumbs to the sensation of her breasts being\ngroped...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"She succumbs to the sensation of her breasts being groped...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her breasts are being freely toyed with from behind...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -163667,9 +163667,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The lewd crest on the lower abdomen glows\nseductively...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The lewd crest on the lower abdomen glows seductively...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -163769,9 +163769,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The lewd crest on the lower abdomen glows\nseductively...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The lewd crest on the lower abdomen glows seductively...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The flames of lust burn fiercely in the lower abdomen!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -163779,20 +163779,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The lewd crest on the lower abdomen glows\nseductively...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The lewd crest on the lower abdomen glows seductively...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"An unbearable sexual urge rises from deep within the\ncrest!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"An unbearable sexual urge rises from deep within the crest!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The lewd crest on the lower abdomen glows\nseductively...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The lewd crest on the lower abdomen glows seductively...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"An indescribable pleasure surges through as the bubble\nbursts!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"An indescribable pleasure surges through as the bubble bursts!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -163815,7 +163815,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '300', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, in heat, convulses while squirting love juices")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -163825,18 +163825,18 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s nipples and clitoris are erect to their\nlimits,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s nipples and clitoris are erect to their limits,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"writhing from the throbbing sensations...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s entire body jerks in response to the\nconvulsions")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s entire body jerks in response to the convulsions")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"of her aroused pussy...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -163850,9 +163850,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '235', 'p': [!!int '49']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '200', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by arousal, lets her love juices\nflow,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by arousal, lets her love juices flow,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"creating a puddle beneath her crotch...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -163860,18 +163860,18 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s sensitive nubs on her chest and crotch grow\nharder")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s sensitive nubs on her chest and crotch grow harder")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"and throb more and more...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s body jerks from the sweet numbness and\nthrobbing")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s body jerks from the sweet numbness and throbbing")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"of her flesh caused by her sexual desire...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -163884,9 +163884,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '100', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s transparent love juices seep out from deep\nwithin her crotch,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s transparent love juices seep out from deep within her crotch,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"making her writhe from the sensation...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -163894,18 +163894,18 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro blushes as the three points on her chest and\ncrotch")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro blushes as the three points on her chest and crotch")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"harden involuntarily...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro lets out sultry breaths from her mouth along\nwith her love juices,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro lets out sultry breaths from her mouth along with her love juices,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"unable to hold them back...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -163917,9 +163917,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s hips tremble from the sensation of her\nsecret spring")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s hips tremble from the sensation of her secret spring")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"gradually becoming wet...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -163928,17 +163928,17 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Her body feels restless as various parts become\nerect...")']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Her body feels restless as various parts become erect...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro can\''t help but notice the sensation of her\nbody")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro can\''t help but notice the sensation of her body")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"becoming more and more aroused...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro\''s womanhood grows hotter and more flushed")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -163987,7 +163987,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Caught in a jamming trap!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -164034,7 +164034,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Caught in a jamming trap!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -165752,7 +165752,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The nipple-twisting worm writhes around both nipples!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -165813,20 +165813,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '113']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The nipple-twisting worm writhes around both nipples!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"But she can\''t comprehend why her nipples feel so much\npleasure!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"But she can\''t comprehend why her nipples feel so much pleasure!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The nipple-twisting worm writhes around both nipples!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is overwhelmed with sensation from her erect\nnipples...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is overwhelmed with sensation from her erect nipples...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -166605,7 +166605,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"You triggered a powerful aphrodisiac gas trap!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -166636,11 +166636,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"You triggered a powerful aphrodisiac gas trap!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The room is filled with an aphrodisiac gas that stirs\nup lust!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The room is filled with an aphrodisiac gas that stirs up lust!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'false']} @@ -166970,9 +166970,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The protruding part of the sex toy scrapes against the\nG-spot!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The protruding part of the sex toy scrapes against the G-spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -166987,9 +166987,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The vibrator begins to writhe intensely inside\nMashiro\''s pussy!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The vibrator begins to writhe intensely inside Mashiro\''s pussy!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -167016,9 +167016,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '89', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The protruding part of the sex toy scrapes against the\nG-spot!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The protruding part of the sex toy scrapes against the G-spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her hips twist as the sensitive spots are stimulated!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -167026,28 +167026,28 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The protruding part of the sex toy scrapes against the\nG-spot!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The protruding part of the sex toy scrapes against the G-spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The stimulation to her weak spot makes her feel like\nshe\''s about to squirt...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The stimulation to her weak spot makes her feel like she\''s about to squirt...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The protruding part of the sex toy scrapes against the\nG-spot!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The protruding part of the sex toy scrapes against the G-spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro trembles with the anticipation of a squirting\nclimax...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro trembles with the anticipation of a squirting climax...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The protruding part of the sex toy scrapes against the\nG-spot!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The protruding part of the sex toy scrapes against the G-spot!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is holding back, trying not to squirt!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -167061,40 +167061,40 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The vibrator begins to writhe intensely inside\nMashiro\''s pussy!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The vibrator begins to writhe intensely inside Mashiro\''s pussy!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"It presses into her sensitive spots, making her hips\ntwist uncontrollably!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"It presses into her sensitive spots, making her hips twist uncontrollably!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The vibrator begins to writhe intensely inside\nMashiro\''s pussy!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The vibrator begins to writhe intensely inside Mashiro\''s pussy!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The deep stimulation inside her pussy makes her feel\nlike she\''s about to squirt!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The deep stimulation inside her pussy makes her feel like she\''s about to squirt!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The vibrator begins to writhe intensely inside\nMashiro\''s pussy!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The vibrator begins to writhe intensely inside Mashiro\''s pussy!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Shameful wet sounds echo around her...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The vibrator begins to writhe intensely inside\nMashiro\''s pussy!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The vibrator begins to writhe intensely inside Mashiro\''s pussy!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The shallow areas are stirred up, making her feel it\nintensely!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The shallow areas are stirred up, making her feel it intensely!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -167196,9 +167196,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The dildo thrusts into the deepest part of her\nvagina...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The dildo thrusts into the deepest part of her vagina...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -167237,9 +167237,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The dildo thrusts into the deepest part of her\nvagina...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The dildo thrusts into the deepest part of her vagina...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"A hot, intense pleasure overflows from her womb!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -167247,30 +167247,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The dildo thrusts into the deepest part of her\nvagina...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The dildo thrusts into the deepest part of her vagina...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The stimulation pushes against the center of her\npleasure, making her feel like she\''s about to\nclimax...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The stimulation pushes against the center of her pleasure, making her feel like she\''s about to climax...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The dildo thrusts into the deepest part of her\nvagina...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The dildo thrusts into the deepest part of her vagina...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"A heavy, sweet pleasure seeps out from her cervix...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The dildo thrusts into the deepest part of her\nvagina...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The dildo thrusts into the deepest part of her vagina...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The pleasure from the cervical stimulation makes her\nfeel like she\''s about to lose consciousness...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The pleasure from the cervical stimulation makes her feel like she\''s about to lose consciousness...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -167915,9 +167915,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The entwining tentacles are caressing Mashiro\''s\ngenitals...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The entwining tentacles are caressing Mashiro\''s genitals...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -167944,9 +167944,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The entwining tentacles are teasing the tips of\nMashiro\''s breasts...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The entwining tentacles are teasing the tips of Mashiro\''s breasts...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -167990,9 +167990,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The tentacles are slimily caressing Mashiro\''s entire\nbody...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The tentacles are slimily caressing Mashiro\''s entire body...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -168102,9 +168102,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '44', !!int '44', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The entwining tentacles are caressing Mashiro\''s\ngenitals...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The entwining tentacles are caressing Mashiro\''s genitals...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is holding her crotch, panting in pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -168114,19 +168114,19 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The entwining tentacles are teasing the tips of\nMashiro\''s breasts...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The entwining tentacles are teasing the tips of Mashiro\''s breasts...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"She shivers with the sweet pleasure from her\nnipples...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"She shivers with the sweet pleasure from her nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The tentacles are slimily caressing Mashiro\''s entire\nbody...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The tentacles are slimily caressing Mashiro\''s entire body...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"A muffled, sweet moan escapes her lips...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -168342,7 +168342,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"With each leap, her chest bounces wildly!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168370,7 +168370,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her swollen chest shakes uncontrollably...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168430,11 +168430,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"With each leap, her chest bounces wildly!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"A tingling pleasure overflows, making her feel it\nintensely!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"A tingling pleasure overflows, making her feel it intensely!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} @@ -168446,11 +168446,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her overly sensitive chest shakes uncontrollably...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro writhes in ecstasy as pleasure surges through\nher chest!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro writhes in ecstasy as pleasure surges through her chest!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} @@ -168562,9 +168562,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフんっくぅ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Each time Mashiro jumps, the toy presses against her\nG-spot,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Each time Mashiro jumps, the toy presses against her G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"making her moan from the dripping, squirting pleasure!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -168572,11 +168572,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフだめっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The impact of landing drives the toy into her G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"and she struggles to hold back from squirting in\necstasy...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"and she struggles to hold back from squirting in ecstasy...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -168600,9 +168600,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフくふ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro endures the constant foreign sensation against\nher G-spot,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro endures the constant foreign sensation against her G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"trying not to succumb to the comfort it brings...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -168610,11 +168610,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフはぁんぁ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Every time Mashiro puts strength into her legs, the toy")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"presses deeper inside her, making her hips tremble with\npleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"presses deeper inside her, making her hips tremble with pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} @@ -168630,21 +168630,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんくっ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The moment Mashiro strains to step forward, the toy")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"presses against her G-spot, making her writhe in\necstasy...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"presses against her G-spot, making her writhe in ecstasy...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんふぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The stimulation of the toy pressing against her G-spot")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"makes Mashiro tighten her crotch as she moans in\npleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"makes Mashiro tighten her crotch as she moans in pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} @@ -168674,21 +168674,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフんっくぅ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Each time Mashiro jumps, her swollen G-spot")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"rubs against the slickness, making her moan from\nsquirting pleasure!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"rubs against the slickness, making her moan from squirting pleasure!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフだめっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The impact of landing causes her G-spot to rub,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"and she struggles to hold back from squirting in\necstasy...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"and she struggles to hold back from squirting in ecstasy...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -168712,9 +168712,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフくふ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro endures the constant foreign sensation against\nher G-spot,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro endures the constant foreign sensation against her G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"trying not to succumb to the comfort it brings...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -168722,11 +168722,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフはぁんぁ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Every time Mashiro puts strength into her legs, her\ninsides")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Every time Mashiro puts strength into her legs, her insides")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"rub against each other with slick pleasure, making her\nhips tremble...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"rub against each other with slick pleasure, making her hips tremble...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} @@ -168742,21 +168742,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんくっ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The moment she puts strength into stepping forward, her\nG-spot")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The moment she puts strength into stepping forward, her G-spot")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"is pressed, making her writhe in overwhelming\npleasure...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"is pressed, making her writhe in overwhelming pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんふぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro\''s G-spot rubs slickly inside her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"making her gasp and moan as she tightens her crotch in\nresponse...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"making her gasp and moan as she tightens her crotch in response...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} @@ -168802,9 +168802,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '79', 'セリフクリ6', !!int '0', !!int '0', !!int '325', !!int '50', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the pleasure from her swollen\nclitoris,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the pleasure from her swollen clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"is writhing her hips, on the verge of climax!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -168812,9 +168812,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ耐えなきゃっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, unable to resist the sensation from her\nexposed,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, unable to resist the sensation from her exposed,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"sensitive clitoris, is about to reach her limit!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -168841,17 +168841,17 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフクリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro trembles and moans sweetly,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"unable to escape the relentless pleasure on her\nclitoris...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"unable to escape the relentless pleasure on her clitoris...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れクリ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro freezes in place, overwhelmed by the pleasure")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168872,9 +168872,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れクリ4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is bewildered by the pleasure from her\nclitoris,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is bewildered by the pleasure from her clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"which she feels just from jumping...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -168882,9 +168882,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れクリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, paralyzed by the stimulation of her rubbing\nerect clitoris,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, paralyzed by the stimulation of her rubbing erect clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"is unable to move and fumbles in place...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -168922,9 +168922,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the pleasure from her overly\nsensitive erect nipples,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the pleasure from her overly sensitive erect nipples,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"is trembling on the verge of climax...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -168932,9 +168932,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフ乳首6', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is about to lose herself from the sensation of\nher erect nipples")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is about to lose herself from the sensation of her erect nipples")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"rubbing every time her body moves!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -168961,7 +168961,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro trembles and moans sweetly from the stimulation")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168971,7 +168971,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ乳首4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro struggles to move properly due to the pleasure")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -168992,19 +168992,19 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is bewildered by the pleasure from her nipples")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"rubbing against her equipment every time her body\nsways...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"rubbing against her equipment every time her body sways...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, weakened by the stimulation of her rubbing\nerect nipples,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, weakened by the stimulation of her rubbing erect nipples,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"can barely stand as her strength leaves her body...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -169328,9 +169328,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The constantly vibrating metal rings are tormenting\nMashiro\''s nipples")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The constantly vibrating metal rings are tormenting Mashiro\''s nipples")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -169338,20 +169338,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The vibrating rings on both breasts make it impossible\nto endure the pleasure in my nipples")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The vibrating rings on both breasts make it impossible")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"to endure the pleasure in my nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is distracted by the delicate vibrations of the\nnipple rings")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is distracted by the delicate vibrations")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"and can\''t focus...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"of the nipple rings and can\''t focus...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -169368,9 +169368,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The exquisite sensation of the metal rings squeezing\nher nipples")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The exquisite sensation of the metal rings squeezing her nipples")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"makes her upper body tremble...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -169378,20 +169378,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Because of the rings fitted on the tips of both\nbreasts, her nipples")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Because of the rings fitted on the tips of both breasts, her nipples")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"are throbbing more and more...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is distracted by the rings fitted on her chest")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"and can\''t concentrate on her undercover\ninvestigation...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"and can\''t concentrate on her undercover investigation...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -169431,9 +169431,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is gasping, unable to escape the pleasure\ncaused by the vibrating clit ring...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is gasping, unable to escape the pleasure caused by the vibrating clit ring...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The sweet vibrating pleasure from the clit ring is")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -169441,7 +169441,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"draining all of Mashiro\''s strength...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -169450,9 +169450,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro can\''t move properly because of the vibrations\nfrom the ring fitted on her clitoris...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro can\''t move properly because of the vibrations from the ring fitted on her clitoris...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s clitoris is being squeezed by the ring,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -169471,7 +169471,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"and she\''s letting out lewd moans of pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -169481,16 +169481,16 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s greatest weak point, her protrusion, is\nbeing squeezed,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s greatest weak point, her protrusion, is being squeezed,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"making her feel it so much that she can\''t focus on her\nundercover activities...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"making her feel it so much that she can\''t focus on her undercover activities...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Because of the ring fitted on her clitoris, Mashiro")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -169538,30 +169538,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The vibrating stimulation from the rings squeezing her\nthree weak points")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The vibrating stimulation from the rings squeezing her three weak points")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"makes it impossible for Mashiro to focus on\nanything...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"makes it impossible for Mashiro to focus on anything...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The vibrating pleasure from the rings on her nipples\nand clitoris")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The vibrating pleasure from the rings on her nipples and clitoris")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"is draining Mashiro\''s strength...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro\''s weak protrusions are being relentlessly\nstimulated,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro\''s weak protrusions are being relentlessly stimulated,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"causing her body to convulse, making infiltration\nimpossible...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"causing her body to convulse, making infiltration impossible...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} @@ -169578,30 +169578,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Because of the rings squeezing her three weak points,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is overwhelmed with pleasure and can\''t focus\non infiltrating...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is overwhelmed with pleasure and can\''t focus on infiltrating...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The rings fitted on her three sensitive spots are\nflooding her with sweet pleasure,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The rings fitted on her three sensitive spots are flooding her with sweet pleasure,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"robbing Mashiro of her concentration...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro\''s greatest weak points, her protrusions, are\nall being squeezed,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro\''s greatest weak points, her protrusions, are all being squeezed,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"leaving her drowning in pleasure and unable to carry\nout her infiltration mission...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"leaving her drowning in pleasure and unable to carry out her infiltration mission...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} @@ -170603,9 +170603,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The clitoral wriggling worm twists around inside the\nforeskin!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The clitoral wriggling worm twists around inside the foreskin!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -170677,18 +170677,18 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '113']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The clitoral wriggling worm twists around inside the\nforeskin!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The clitoral wriggling worm twists around inside the foreskin!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"But she cannot comprehend why she is feeling this way!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The clitoral wriggling worm twists around inside the\nforeskin!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The clitoral wriggling worm twists around inside the foreskin!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is holding her crotch and moaning...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -171705,7 +171705,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Sweet ecstasy pierces Mashiro\''s ripe vaginal walls...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -171777,11 +171777,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Sweet ecstasy pierces Mashiro\''s ripe vaginal walls...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her face melts from the foreign sensation filling her\nvagina...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Her face melts from the foreign sensation filling her vagina...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -171802,11 +171802,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Sweet ecstasy pierces Mashiro\''s ripe vaginal walls...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Her knees tremble from the pleasure that feels like\nshe\''s about to squirt...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Her knees tremble from the pleasure that feels like she\''s about to squirt...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -171818,7 +171818,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Sweet ecstasy pierces Mashiro\''s ripe vaginal walls...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -171894,11 +171894,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Sweet ecstasy pierces Mashiro\''s ripe vaginal walls...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"She trembles from the pleasure of her throbbing being\neased...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"She trembles from the pleasure of her throbbing being eased...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -171911,7 +171911,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Sweet ecstasy pierces Mashiro\''s ripe vaginal walls...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -171927,11 +171927,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Sweet ecstasy pierces Mashiro\''s ripe vaginal walls...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"She can\''t help but feel enchanted by the sharp vaginal\npleasure...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"She can\''t help but feel enchanted by the sharp vaginal pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -171948,11 +171948,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Sweet ecstasy pierces Mashiro\''s ripe vaginal walls...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"She tries to ease the throbbing with the foreign\nsensation...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"She tries to ease the throbbing with the foreign sensation...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -171965,11 +171965,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Sweet ecstasy pierces Mashiro\''s ripe vaginal walls...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her vaginal membranes willingly accept the\nstimulation...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her vaginal membranes willingly accept the stimulation...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -171981,11 +171981,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Sweet ecstasy pierces Mashiro\''s ripe vaginal walls...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is completely immersed in the vaginal\npleasure...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is completely immersed in the vaginal pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -172020,7 +172020,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The G-spot swells and throbs rapidly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -172097,30 +172097,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '90', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The G-spot swells and throbs rapidly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The urge to squirt makes the inner walls of the vagina\nspasm!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The urge to squirt makes the inner walls of the vagina spasm!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '90', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The G-spot swells and throbs rapidly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The entire vagina craves stimulation, wet and\nwrithing...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The entire vagina craves stimulation, wet and writhing...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The G-spot swells and throbs rapidly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Unable to resist the desire for penetration, the hips\nmove on their own!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Unable to resist the desire for penetration, the hips move on their own!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -172192,30 +172192,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '90', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The G-spot swells and throbs rapidly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The vaginal flesh burns with heat, yearning for\nstimulation...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The vaginal flesh burns with heat, yearning for stimulation...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '90', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The G-spot swells and throbs rapidly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s vaginal walls writhe, seeking\nstimulation...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s vaginal walls writhe, seeking stimulation...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The G-spot swells and throbs rapidly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Unable to endure the urge to squirt, the hips start\nmoving...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Unable to endure the urge to squirt, the hips start moving...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -172232,7 +172232,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '90', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The G-spot swells and throbs rapidly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -172242,7 +172242,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '90', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The G-spot swells and throbs rapidly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -172251,11 +172251,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The G-spot swells and throbs rapidly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The lack of satisfaction inside the vagina makes the\nhips tremble and move...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The lack of satisfaction inside the vagina makes the hips tremble and move...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -173737,9 +173737,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"It\''s a waist-washing tank filled with aphrodisiac\nfluid!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"It\''s a waist-washing tank filled with aphrodisiac fluid!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"My crotch is getting hotter and hotter...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -173817,9 +173817,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Every time pressure is applied to the clitoris, it\naccelerates the sensation.")']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Every time pressure is applied to the clitoris, it accelerates the sensation.")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The slippery insides are entwining...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -173893,19 +173893,19 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '113']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro doesn\''t quite understand why the clitoris\nfeels so good...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro doesn\''t quite understand why the clitoris feels so good...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is struggling to grasp the pleasure of her\nclitoris...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is struggling to grasp the pleasure of her clitoris...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '80', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is overwhelmed by the intense pleasure of her\nerect clitoris,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is overwhelmed by the intense pleasure of her erect clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"and she\''s on the verge of climaxing...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -173913,30 +173913,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '60', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is barely holding herself up, resisting the\nsweet, sensual stimulation of her clitoris,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is barely holding herself up, resisting the sweet, sensual")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"as her hips threaten to give out...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"stimulation of her clitoris, as her hips threaten to give out...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '40', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is losing strength in her hips from the\noverwhelming pleasure enveloping her entire\nclitoris...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is losing strength in her hips from the overwhelming pleasure enveloping her")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is unable to resist the sensation as her hips\nweaken...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"entire clitoris...! Mashiro is unable to resist the sensation as her hips weaken...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is enduring the stimulation enveloping her\nentire clitoris,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is enduring the stimulation enveloping her entire")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"furrowing her brows as she tries to hold on...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"clitoris, furrowing her brows as she tries to hold on...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -177801,18 +177801,18 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフんっくぅ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '0', !!int '356', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s G-spot is squeezed by the toy inside her\nvagina,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s G-spot is squeezed by the toy inside her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"making her moan from the leaking pleasure of squirting!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With even the slightest movement, the toy presses\nagainst Mashiro\''s G-spot,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With even the slightest movement, the toy presses against Mashiro\''s G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"making her moan from the leaking pleasure of squirting!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -177822,11 +177822,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフだめっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro struggles to hold back from squirting as the\ntoy presses against her G-spot,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro struggles to hold back from squirting as the toy presses")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"overwhelming her with pleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"against her G-spot, overwhelming her with pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -177851,21 +177851,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '0', !!int '356', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフくふ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tries to resist letting her face melt with\npleasure as the sensation seeps into her vagina...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tries to resist letting her face melt with pleasure as the sensation seeps into her vagina...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tries to resist letting her face melt with\npleasure as the sensation seeps into her vagina...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tries to resist letting her face melt with pleasure as the sensation seeps into her vagina...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフはぁんぁ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s hips tremble as the toy presses deeper into\nher vagina with every clench of her crotch...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s hips tremble as the toy presses deeper into her vagina with every clench of her crotch...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s hips tremble as the toy presses deeper into\nher vagina with every clench of her crotch...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s hips tremble as the toy presses deeper into her vagina with every clench of her crotch...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -177874,21 +177874,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフくふ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tries to resist feeling comfort from the\nconstant foreign sensation against her G-spot...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tries to resist feeling comfort from the constant foreign sensation against her G-spot...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tries to resist feeling comfort from the\nconstant foreign sensation against her G-spot...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro tries to resist feeling comfort from the constant foreign sensation against her G-spot...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフはぁんぁ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s hips tremble as the toy presses deeper into\nher vagina with every clench of her legs...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s hips tremble as the toy presses deeper into her vagina with every clench of her legs...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s hips tremble as the toy presses deeper into\nher vagina with every clench of her legs...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro\''s hips tremble as the toy presses deeper into her vagina with every clench of her legs...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -177907,20 +177907,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフんくっ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '0', !!int '356', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro writhes in pleasure as the toy presses into her\nG-spot the moment she tenses up...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro writhes in pleasure as the toy presses into her G-spot the moment she tenses up...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro writhes in pleasure as the toy presses into her\nG-spot the moment she tenses up...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro writhes in pleasure as the toy presses into her G-spot the moment she tenses up...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro writhes as the toy presses into her G-spot just\nfrom tensing up to take a step...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro writhes as the toy presses into her G-spot just from tensing up to take a step...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro writhes as the toy presses into her G-spot just\nfrom tensing up to take a step...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro writhes as the toy presses into her G-spot just from tensing up to take a step...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -177928,11 +177928,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフんふぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro gasps and moans as the stimulation from the toy\npressing into her G-spot tightens her crotch...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro gasps and moans as the stimulation from the toy pressing into her G-spot tightens her crotch...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro gasps and moans as the stimulation from the toy\npressing into her G-spot tightens her crotch...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro gasps and moans as the stimulation from the toy pressing into her G-spot tightens her crotch...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -178020,21 +178020,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフんっくぅ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro moans from the slick rubbing of her swollen\nG-spot with every movement of her legs!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro moans from the slick rubbing of her swollen G-spot with every movement of her legs!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro moans from the slick rubbing of her swollen\nG-spot with every movement of her legs!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro moans from the slick rubbing of her swollen G-spot with every movement of her legs!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフだめっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro struggles to hold back from squirting as her\nG-spot rubs with every step she takes...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro struggles to hold back from squirting as her G-spot rubs with every step she takes...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro struggles to hold back from squirting as her\nG-spot rubs with every step she takes...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro struggles to hold back from squirting as her G-spot rubs with every step she takes...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -178058,21 +178058,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフくふ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro tries to resist feeling comfort from the\nconstant foreign sensation against her G-spot...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro tries to resist feeling comfort from the constant foreign sensation against her G-spot...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"She\''s trying to endure so she doesn\''t feel the\npleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"She\''s trying to endure so she doesn\''t feel the pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフはぁんぁ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s inner walls rub against each other with a\nslick sensation,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s inner walls rub against each other with a slick sensation,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"making her hips tremble with pleasure every time she\nputs strength into her legs...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"making her hips tremble with pleasure every time she puts strength into her legs...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -178088,9 +178088,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフんくっ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The moment she tries to step forward and applies force,\nher G-spot")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The moment she tries to step forward and applies force, her G-spot")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"is pressed, causing her to writhe in ecstasy...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -178098,11 +178098,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフんふぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s G-spot is rubbed slickly inside her,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"making her gasp and moan as her crotch tightens from\nthe stimulation...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"making her gasp and moan as her crotch tightens from the stimulation...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -180139,7 +180139,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180286,38 +180286,38 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '113']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro cannot comprehend the source of her vaginal\npleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro cannot comprehend the source of her vaginal pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '80', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro feels like she\''s about to climax from the\nrough treatment inside her vagina...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro feels like she\''s about to climax from the rough treatment inside her vagina...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '60', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro trembles from the pleasant vaginal\nsensations...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro trembles from the pleasant vaginal sensations...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '40', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180326,7 +180326,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180342,36 +180342,36 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '80', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The climax building feels like it might make her\nsquirt...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The climax building feels like it might make her squirt...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '60', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Her G-spot is being stimulated, and she can\''t stop\nmoaning...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Her G-spot is being stimulated, and she can\''t stop moaning...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '40', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The pleasure attacking her G-spot leaves her\npowerless...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The pleasure attacking her G-spot leaves her powerless...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180399,7 +180399,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '113']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180410,17 +180410,17 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '80', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her back hole is being treated roughly, and she feels\nlike she\''s about to climax...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her back hole is being treated roughly, and she feels like she\''s about to climax...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '60', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180430,16 +180430,16 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '40', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro trembles from the pleasure born from her\nanus...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"Mashiro trembles from the pleasure born from her anus...")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180455,27 +180455,27 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '80', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her back hole is being caressed, and she feels like\nshe\''s about to climax...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Her back hole is being caressed, and she feels like she\''s about to climax...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '60', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Sweet moans escape as her genitals are teased through\nthe inner walls...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Sweet moans escape as her genitals are teased through the inner walls...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '40', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180484,7 +180484,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The slippery eel writhes inside her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -180892,7 +180892,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The slippery eel stimulates her weak spots...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -181008,7 +181008,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '43', !!int '43', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The slippery eel stimulates her weak spots...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -181027,7 +181027,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '41', !!int '41', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The slippery eel stimulates her weak spots...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -181045,11 +181045,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '43', !!int '43', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The slippery eel stimulates her weak spots...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The sticky pleasure is making her collapse from the\nwaist down...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The sticky pleasure is making her collapse from the waist down...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -185721,28 +185721,28 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro is penetrated and feels it moving against her\nsensitive spots.")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro is penetrated and feels it moving against her sensitive spots.")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her legs are trembling from the pleasure of the sex\ntoy...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her legs are trembling from the pleasure of the sex toy...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"From the pleasure of the sex toy writhing and vibrating\ninside her vagina,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"From the pleasure of the sex toy writhing and vibrating inside her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"she can\''t escape and ends up twisting her body\nlewdly...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"she can\''t escape and ends up twisting her body lewdly...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The sex toy rampaging inside her vagina deeply presses\nagainst her G-spot,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The sex toy rampaging inside her vagina deeply presses against her G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"causing sweet moans to escape from her lips!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -186942,9 +186942,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her breasts bounce greatly with the motion of climbing\nthe ladder!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her breasts bounce greatly with the motion of climbing the ladder!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -186970,7 +186970,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her swollen breasts sway intensely...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187030,9 +187030,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her breasts bounce greatly with the motion of climbing\nthe ladder!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her breasts bounce greatly with the motion of climbing the ladder!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"A tingling pleasure overflows, making her feel it!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -187046,7 +187046,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Her overly sensitive breasts sway intensely...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -187166,9 +187166,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフんっくぅ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Each time Mashiro lifts her leg, the toy presses\nagainst her G-spot,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Each time Mashiro lifts her leg, the toy presses against her G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"making her moan from the leaking squirting pleasure!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -187176,11 +187176,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフだめっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With every movement of her legs, the toy presses\nagainst her G-spot,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With every movement of her legs, the toy presses against her G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"bringing her to the verge of squirting from the\nstimulation...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"bringing her to the verge of squirting from the stimulation...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -187204,9 +187204,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフくふ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro endures the unrelenting sensation of the toy on\nher G-spot,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro endures the unrelenting sensation of the toy on her G-spot,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"trying not to feel the comfort it brings...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -187214,9 +187214,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフはぁんぁ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro clings to the ladder, enduring the pleasure of\nthe toy")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro clings to the ladder, enduring the pleasure of the toy")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"pressing deeply into her G-spot...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -187234,21 +187234,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんくっ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Just placing her foot on the ladder makes the toy press")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"against her G-spot, leaving Mashiro writhing in\npleasure...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"against her G-spot, leaving Mashiro writhing in pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんふぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro falters on the ladder as the toy presses\nagainst her G-spot,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro falters on the ladder as the toy presses against")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"stimulating her with every step she takes...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"her G-spot, stimulating her with every step she takes...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} @@ -187334,21 +187334,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフんっくぅ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Each time Mashiro lifts her leg, her G-spot rubs\nagainst her vaginal walls,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Each time Mashiro lifts her leg, her G-spot rubs against her vaginal")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"making her moan from the slippery, squirting pleasure!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"walls, making her moan from the slippery, squirting pleasure!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフだめっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With her leg movements, her swollen G-spot rubs against\nher vagina,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With her leg movements, her swollen G-spot rubs against")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"bringing her to the brink of squirting...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"her vagina, bringing her to the brink of squirting...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -187372,21 +187372,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフくふ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro endures the unrelenting sensation of the toy on\nher G-spot,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro endures the unrelenting sensation of the toy on")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"trying not to feel the comfort it brings...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"her G-spot, trying not to feel the comfort it brings...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフはぁんぁ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"With her leg movements, her swollen G-spot rubs against\nher vagina,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"With her leg movements, her swollen G-spot rubs against her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"making her tremble and freeze in place from the\nslippery pleasure...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"making her tremble and freeze in place from the slippery pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} @@ -187402,21 +187402,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんくっ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Just placing her foot on the ladder creates a sensation\nof")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Just placing her foot on the ladder creates a sensation of")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"swelling in her G-spot, leaving Mashiro moaning in\npleasure...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"swelling in her G-spot, leaving Mashiro moaning in pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'セリフんふぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"Mashiro\''s swollen G-spot rubs inside her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"making her fumble as she places the ladder on the\nstairs...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"making her fumble as she places the ladder on the stairs...")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} @@ -187456,9 +187456,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '79', 'セリフクリ6', !!int '0', !!int '0', !!int '325', !!int '50', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the pleasure from her engorged\nclitoris,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the pleasure from her engorged clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"writhes her hips as she teeters on the edge of climax!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -187466,9 +187466,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ耐えなきゃっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, unable to resist the sensation from her\nexposed,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro, unable to resist the sensation from her exposed,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"sensitive clitoris, feels herself about to cum!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -187495,19 +187495,19 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフクリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro trembles and moans sweetly,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"overcome by the inescapable pleasure from her\nclitoris...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"overcome by the inescapable pleasure from her clitoris...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れクリ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the pleasure from her sensitive\nclitoris,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the pleasure from her sensitive clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"nearly slips off the ladder...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -187526,9 +187526,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れクリ4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is bewildered by the pleasure from her\nclitoris,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is bewildered by the pleasure from her clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"just from placing her foot on the ladder...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -187536,11 +187536,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れクリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro fumbles with one foot on the ladder,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"due to the stimulation of her erect clitoris\nrubbing...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"due to the stimulation of her erect clitoris rubbing...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -187585,21 +187585,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro trembles on the verge of climax,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"overwhelmed by the pleasure from her overly sensitive\nerect nipples...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"overwhelmed by the pleasure from her overly sensitive erect nipples...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフ乳首6', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro feels herself about to cum,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"as her erect nipples rub with every movement of her\nbody!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"as her erect nipples rub with every movement of her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -187624,21 +187624,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro trembles and moans sweetly,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"from the stimulation of her nipples rubbing with every\nsway of her body...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"from the stimulation of her nipples rubbing with every sway of her body...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ乳首4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is stuck on the ladder,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"overwhelmed by the pleasure from her nipples rubbing\nwith every step...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"overwhelmed by the pleasure from her nipples rubbing with every step...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -187655,17 +187655,17 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is bewildered by the pleasure from her nipples,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"rubbing against her outfit with every movement of her\nbody...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"rubbing against her outfit with every movement of her body...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '90', 'セリフ衣擦れ乳首2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro\''s back tingles midway up the ladder,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -189198,7 +189198,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The hemp rope bites tightly into Mashiro\''s chest...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -189229,7 +189229,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The hemp rope bites tightly into Mashiro\''s crotch...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -189262,9 +189262,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The hemp rope bites tightly into her chest and\ncrotch...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The hemp rope bites tightly into her chest and crotch...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -189345,11 +189345,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '43', !!int '43', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The hemp rope bites tightly into Mashiro\''s chest...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her chest tingles and numbs from the stimulation to her\nmammary glands...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her chest tingles and numbs from the stimulation to her mammary glands...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} @@ -189364,11 +189364,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '41', !!int '41', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The hemp rope bites tightly into Mashiro\''s crotch...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The oppressive sensation ravaging her genitals makes\nher feel like her hips might give out...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The oppressive sensation ravaging her genitals makes her feel like her hips might give out...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -189382,11 +189382,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '43', !!int '43', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The hemp rope bites into Mashiro\''s crotch and\nchest...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The hemp rope bites into Mashiro\''s crotch and chest...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"A sweet voice escapes her lips from the intense\noppressive pleasure...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"A sweet voice escapes her lips from the intense oppressive pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -189443,7 +189443,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Mashiro tightened her vagina!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -189491,7 +189491,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pelvic training sensor has activated!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -189651,7 +189651,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Her aroused body won\''t listen to her commands!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -189670,9 +189670,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The throbbing of her genitals causes Mashiro\''s vagina\nto contract...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The throbbing of her genitals causes Mashiro\''s vagina to contract...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"She can\''t stop the writhing, penetrating lewd device!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -189769,7 +189769,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is relaxing her vagina...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -189788,7 +189788,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro relaxes and trembles in pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -190043,9 +190043,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro\''s clitoris is being sucked into the small hole\nfilled with tiny bumps,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro\''s clitoris is being sucked into the small hole filled with tiny bumps,")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"making her tremble slightly and moan...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -190053,20 +190053,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s clitoris is enveloped by the soft, textured\nmaterial,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s clitoris is enveloped by the soft, textured material,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"causing her to moan from the sweet pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s clitoris fits perfectly into the small hole\nof the lewd device,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s clitoris fits perfectly into the small hole of the lewd device,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"leaving her body weak from the overwhelming\npleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"leaving her body weak from the overwhelming pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} @@ -205236,7 +205236,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The seal on her chest emits waves of pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -205317,26 +205317,26 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '41', !!int '41', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '83', !!int '83', !!int '0', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The seal on her chest emits waves of pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pleasure from her breasts is about to make her\nclimax...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pleasure from her breasts is about to make her climax...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The seal on her chest emits waves of pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"She moans from the sensuality spreading from the base\nof her chest!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"She moans from the sensuality spreading from the base of her chest!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The seal on her chest emits waves of pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -205618,7 +205618,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro tightens her buttocks around the anal pearls,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -205628,16 +205628,16 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro experiences unbearable pleasure from the\nforeign object in her butt,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro experiences unbearable pleasure from the foreign object in her butt,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"wagging her tail as she moans and revels in ecstasy...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro tries to endure the anal vibrator,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -205659,28 +205659,28 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s anal hole drools and throbs,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"happily taking in the anal vibrator and feeling it\ndeeply!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"happily taking in the anal vibrator and feeling it deeply!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro shivers with pleasure as the vibrator scratches\ndeep inside her butt,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro shivers with pleasure as the vibrator scratches deep inside her butt,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"sending tingles down her spine as she writhes in\necstasy...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"sending tingles down her spine as she writhes in ecstasy...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro can\''t stop her lewd dance due to the vibrator\ndigging deep")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro can\''t stop her lewd dance due to the vibrator digging deep")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"into her anus and stimulating her intensely!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -205699,30 +205699,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s face melts with pleasure from the anal\nsensations")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s face melts with pleasure from the anal sensations")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"produced by the tail vibrator, sending shivers through\nher...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"produced by the tail vibrator, sending shivers through her...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro tries to tighten her butt to suppress the\ntail\''s movements,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro tries to tighten her butt to suppress the tail\''s movements,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"but instead, it only makes her feel even more\npleasure...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"but instead, it only makes her feel even more pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro feels stimulation from her anus to her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"making both of her holes throb and succumb to\npleasure...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"making both of her holes throb and succumb to pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -206026,9 +206026,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The seal on my lower abdomen makes Mashiro\''s cervix\ntremble!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The seal on my lower abdomen makes Mashiro\''s cervix tremble!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -206080,30 +206080,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '46', !!int '46', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The seal on my lower abdomen makes Mashiro\''s cervix\ntremble!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The seal on my lower abdomen makes Mashiro\''s cervix tremble!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The sweet and heavy pleasure in my cervix feels like\nit\''s going to shatter my hips...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The sweet and heavy pleasure in my cervix feels like it\''s going to shatter my hips...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The seal on my lower abdomen makes Mashiro\''s cervix\ntremble!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The seal on my lower abdomen makes Mashiro\''s cervix tremble!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"I moan from the pleasure that feels like it\''s melting\nmy genitals!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"I moan from the pleasure that feels like it\''s melting my genitals!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The seal on my lower abdomen makes Mashiro\''s cervix\ntremble!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The seal on my lower abdomen makes Mashiro\''s cervix tremble!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The deep pleasure in my cervix makes me feel like I\''m\ngoing to collapse to my knees...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The deep pleasure in my cervix makes me feel like I\''m going to collapse to my knees...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -206943,9 +206943,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"A long, slender tentacle writhes inside Mashiro\''s\nurethra!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"A long, slender tentacle writhes inside Mashiro\''s urethra!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['" ")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -207065,50 +207065,50 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '113']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"A long, slender tentacle writhes inside Mashiro\''s\nurethra!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"A long, slender tentacle writhes inside Mashiro\''s urethra!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro can\''t comprehend the source of the vaginal\npleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro can\''t comprehend the source of the vaginal pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '80', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"A long, slender tentacle writhes inside Mashiro\''s\nurethra!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"A long, slender tentacle writhes inside Mashiro\''s urethra!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Stimulated from the urethra to the clitoral legs, I\''m\nabout to climax...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Stimulated from the urethra to the clitoral legs, I\''m about to climax...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '60', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"A long, slender tentacle writhes inside Mashiro\''s\nurethra!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"A long, slender tentacle writhes inside Mashiro\''s urethra!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"I\''m being made to feel sensations from the urethra to\nthe clitoral legs...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"I\''m being made to feel sensations from the urethra to the clitoral legs...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '40', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"A slimy eel writhes inside my body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The underside of my clitoris trembles, making me feel\nit...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The underside of my clitoris trembles, making me feel it...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"A slimy eel writhes inside my body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Both the clitoral legs and G-spot are feeling it at the\nsame time!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Both the clitoral legs and G-spot are feeling it at the same time!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -207320,9 +207320,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '90', 'セリフんっくぅ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is on the verge of reaching a portio orgasm\nfrom the pleasure resonating in her womb.")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is on the verge of reaching a portio orgasm from the pleasure resonating in her womb.")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"She feels like she\''s about to completely succumb...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -207330,9 +207330,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '90', 'セリフだめっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s womb is reveling in the ecstasy of the\nimpending climax,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s womb is reveling in the ecstasy of the impending climax,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"drowning in pleasure and delight...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -207358,21 +207358,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフくふ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro writhes her hips, gasping as she resists the\neuphoria radiating from her womb...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro writhes her hips, gasping as she resists the euphoria radiating from her womb...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s hips move shamelessly, driven by the\nintoxicating pleasure overflowing from her womb...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s hips move shamelessly, driven by the intoxicating pleasure overflowing from her womb...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフはぁんぁ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is overwhelmed by the warm, spreading ecstasy\nemanating from her womb,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is overwhelmed by the warm, spreading ecstasy emanating from her womb,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"unable to stop herself from swaying her hips\nindecently...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"unable to stop herself from swaying her hips indecently...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -207388,9 +207388,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフんくっ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is intoxicated by the searing pleasure\ngradually spreading from her womb,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is intoxicated by the searing pleasure gradually spreading from her womb,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"completely lost in the sensation...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -207398,9 +207398,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフんふぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The intense euphoria from Mashiro\''s womb slowly\nspreads,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The intense euphoria from Mashiro\''s womb slowly spreads,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"sending tingling waves throughout her entire body...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -207699,7 +207699,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '90', 'セリフんっくぅ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro is on the verge of mastering portio orgasm")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -207709,9 +207709,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '90', 'セリフだめっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s womb is overwhelmed by the impending\nsensation of climax,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s womb is overwhelmed by the impending sensation of climax,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"intoxicated and reveling in ecstasy...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -207737,21 +207737,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフくふ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro writhes her hips, resisting the euphoria\nemanating from her womb,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro writhes her hips, resisting the euphoria")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"moaning in defiance...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"emanating from her womb, moaning in defiance...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフはぁんぁ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro shamelessly moves her hips to the intoxicating\nsensation")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro shamelessly moves her hips to the intoxicating")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"overflowing from her womb...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"sensation overflowing from her womb...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -207767,7 +207767,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフんくっ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is completely drunk on the warm pleasure")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -207777,7 +207777,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '90', 'セリフんふぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The warm ecstasy from Mashiro\''s womb spreads gently,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208120,7 +208120,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The Neburidome is licking Mashiro\''s nipples all over!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208182,30 +208182,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The Neburidome is licking Mashiro\''s nipples all over!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pleasure of having my nipples licked makes my knees\nweak...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pleasure of having my nipples licked makes my knees weak...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '91', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The Neburidome is licking Mashiro\''s nipples all over!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"I can\''t help but moan at the stimulation of being\nteased by the tongue...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"I can\''t help but moan at the stimulation of being teased by the tongue...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The Neburidome is licking Mashiro\''s nipples all over!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"It feels like all the strength in my body is being\ndrawn out from my nipples...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"It feels like all the strength in my body is being drawn out from my nipples...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -208437,7 +208437,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Caught in the succubus\''s tentacle swamp!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208484,11 +208484,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Caught in the succubus\''s tentacle swamp!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The tentacles, drenched in aphrodisiac poison, part her\nslit!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The tentacles, drenched in aphrodisiac poison, part her slit!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '86', 'バトルびく3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} @@ -208580,28 +208580,28 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '43', !!int '43', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '172']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro feels the throbbing of her slit being vividly\nsoothed,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro feels the throbbing of her slit being vividly soothed,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"her face melting from the stimulation of the tentacle\nswamp...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"her face melting from the stimulation of the tentacle swamp...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s hypersensitive slit is invaded by a foreign\nobject,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s hypersensitive slit is invaded by a foreign object,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"and she can\''t help but move her hips in pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"With every step Mashiro takes, the pleasure emanating\nfrom her slit")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"With every step Mashiro takes, the pleasure emanating from her slit")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"threatens to make her lose consciousness!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -208622,9 +208622,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '79', 'セリフアソコ3', !!int '0', !!int '0', !!int '325', !!int '50', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro unconsciously moves her hips up and down,\nmaking the tentacles")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro unconsciously moves her hips up and down, making the tentacles")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"dig into her slit as she moans in ecstasy...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -208632,7 +208632,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '79', 'セリフアソコ4', !!int '0', !!int '0', !!int '325', !!int '50', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"With every step Mashiro takes, her slit is spread open,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -208651,30 +208651,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro occasionally jerks her body as the sensation of\nsomething")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro occasionally jerks her body as the sensation of")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"slipping into her slit makes her shudder...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"something slipping into her slit makes her shudder...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro struggles desperately against the comfort of\nthe thin tentacles")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro struggles desperately against the comfort")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"parting her slit...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"of the thin tentacles parting her slit...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With every step Mashiro takes, her slit becomes\ndrenched in pleasure,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With every step Mashiro takes, her slit becomes drenched")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"and she lets out sweet sighs...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"in pleasure, and she lets out sweet sighs...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -208698,18 +208698,18 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro tries to soothe the throbbing of her abnormally\nswollen clitoris")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro tries to soothe the throbbing of her abnormally swollen")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"by grinding her hips on the bump, moaning...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"clitoris by grinding her hips on the bump, moaning...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro desperately moves her hips back and forth on\nthe rope,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro desperately moves her hips back and forth on the rope,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"trying to calm the abnormal throbbing of her clitoris!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -208734,28 +208734,28 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is tormented by her erect clitoris, which makes\nher feel even")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is tormented by her erect clitoris, which makes her feel even")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"the slightest friction, leaving her unable to take a\nsingle step!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"the slightest friction, leaving her unable to take a single step!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With every step Mashiro takes, the sweet pleasure\nemanating from her")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With every step Mashiro takes, the sweet pleasure emanating from")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"erect clitoris makes her unable to suppress her moans!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"her erect clitoris makes her unable to suppress her moans!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the sensitivity of her erect\nclitoris,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the sensitivity of her erect clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"fumbles as she moves her hips to feel more pleasure...")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -208781,20 +208781,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, trying to soothe the accumulated sweet\nthrobbing,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, trying to soothe the accumulated sweet throbbing,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"unconsciously fumbles with her chest...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro feels the bumps sliding and rubbing against her\nclitoris,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro feels the bumps sliding and rubbing against her")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"starting to experience sweet pleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"clitoris, starting to experience sweet pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -208809,9 +208809,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Every time the tip of the tentacle touches her\nclitoris,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Every time the tip of the tentacle touches her clitoris,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro feels like her legs are about to give out...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -208819,20 +208819,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With each step Mashiro takes, the aching stimulation\nfrom her clitoris")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With each step Mashiro takes, the aching stimulation from her")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"sends shivers down her spine, leaving her trembling...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"clitoris sends shivers down her spine, leaving her trembling...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro can\''t suppress her sweet moans as her clitoris\nrubs")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro can\''t suppress her sweet moans as her")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"against the writhing tentacles!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"clitoris rubs against the writhing tentacles!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -208878,7 +208878,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Her mind goes completely blank from the pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -209665,7 +209665,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Caught in the succubus\''s tentacle swamp!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -209713,11 +209713,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Caught in the succubus\''s tentacle swamp!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The tentacles, drenched in aphrodisiac poison, part her\nslit!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The tentacles, drenched in aphrodisiac poison, part her slit!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '86', 'バトルびく3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} @@ -209808,30 +209808,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '43', !!int '43', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '3', !!int '172']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro feels the throbbing of her slit being vividly\nsoothed,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro feels the throbbing of her slit being vividly soothed,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"her face melting from the stimulation of the tentacle\nswamp...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"her face melting from the stimulation of the tentacle swamp...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s overly sensitive slit is invaded by a\nforeign object,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro\''s overly sensitive slit is invaded by a foreign object,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"and she can\''t help but move her hips in pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"With every step Mashiro takes, the pleasure emanating\nfrom her slit")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"With every step Mashiro takes, the pleasure emanating from")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"threatens to make her lose consciousness!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"her slit threatens to make her lose consciousness!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -209850,17 +209850,17 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '79', 'セリフアソコ3', !!int '0', !!int '0', !!int '325', !!int '50', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro unconsciously moves her hips up and down,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro unconsciously moves her hips up and down, making the")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"making the tentacles dig into her slit as she moans in\necstasy...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"tentacles dig into her slit as she moans in ecstasy...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '79', 'セリフアソコ4', !!int '0', !!int '0', !!int '325', !!int '50', !!int '100', !!int '100', !!int '255', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"With every step Mashiro takes, her slit is spread open,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -209879,7 +209879,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro occasionally jerks her body as the sensation of")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -209889,20 +209889,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro desperately resists the comfort of thin\ntentacles")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro desperately resists the comfort of")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"parting her slit...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"thin tentacles parting her slit...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With every step Mashiro takes, her slit becomes\ndrenched in pleasure,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With every step Mashiro takes, her slit becomes drenched")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"causing her to let out sweet sighs...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"in pleasure, causing her to let out sweet sighs...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -209926,18 +209926,18 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro tries to soothe the throbbing of her abnormally\nswollen clitoris,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro tries to soothe the throbbing of her abnormally swollen")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"grinding her hips on the bump and moaning...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"clitoris, grinding her hips on the bump and moaning...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro desperately moves her hips back and forth on\nthe rope,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro desperately moves her hips back and forth on the rope,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"trying to calm the abnormal throbbing of her clit!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -209962,30 +209962,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is unable to take a single step due to the\nsensitivity of her")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro is unable to take a single step due to the sensitivity")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"erect clit, writhing from even the slightest friction!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"of her erect clit, writhing from even the slightest friction!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With every step Mashiro takes, the sweet pleasure\nemanating from her")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"With every step Mashiro takes, the sweet pleasure emanating")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"erect clit makes it impossible to suppress her moans!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"from her erect clit makes it impossible to suppress her moans!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the sensitivity of her erect\nclit,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro, overwhelmed by the sensitivity of her erect clit,")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"hesitates as she grinds her hips at the source of the\nsensation...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"hesitates as she grinds her hips at the source of the sensation...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -210009,20 +210009,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, trying to soothe the accumulated sweet\nthrobbing,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro, trying to soothe the accumulated sweet throbbing,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"unconsciously fumbles with her chest...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro begins to feel sweet pleasure as the bumps\nslide and rub against her clitoris.")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro begins to feel sweet pleasure as the bumps slide and rub against")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro starts to feel a sweet joy from the\npleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"her clitoris. Mashiro starts to feel a sweet joy from the pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -210037,30 +210037,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Every time the tip of the tentacle touches Mashiro\''s\nclitoris,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Every time the tip of the tentacle touches Mashiro\''s")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"her knees nearly give out each time...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"clitoris, her knees nearly give out each time...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With every step Mashiro takes, the aching stimulation\nfrom her clitoris")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"With every step Mashiro takes, the aching stimulation from")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"makes her spine tingle and her body tremble...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"her clitoris makes her spine tingle and her body tremble...")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro can\''t hold back her sweet voice as her\nclitoris rubs against the writhing tentacle!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro can\''t hold back her sweet voice as her clitoris rubs against the writhing tentacle!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The sensation makes her unable to suppress her sweet\nmoans!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"The sensation makes her unable to suppress her sweet moans!")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -210106,7 +210106,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Her mind goes completely blank from the pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -210540,38 +210540,38 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro\''s sweet and bittersweet vagina is being\nfilled,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro\''s sweet and bittersweet vagina is being filled,")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"and her face seems to melt from the foreign\nsensation...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"and her face seems to melt from the foreign sensation...")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s hypersensitive inner walls are being invaded\nby the foreign object,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"Mashiro\''s hypersensitive inner walls are being invaded by the foreign")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"and she can\''t help but move her hips in pleasure...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"object, and she can\''t help but move her hips in pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro is writhing her hips between the fleshy walls,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"trying to soothe the throbbing of her overly sensitive\nG-spot...!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"trying to soothe the throbbing of her overly sensitive G-spot...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro moves her body back and forth between the\nfleshy walls,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro moves her body back and forth between the fleshy walls,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"trying to calm the ache deep inside her vagina...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -210585,9 +210585,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro feels as if something is entering deep into her\nwomb,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"Mashiro feels as if something is entering deep into her womb,")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"and her hips feel like they\''re about to give out...")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} @@ -210595,30 +210595,30 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"With every step Mashiro takes, her vagina is being\nparted,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"With every step Mashiro takes, her vagina is being parted,")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"and the sweet stimulation makes her leak love juices\nand tremble...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"and the sweet stimulation makes her leak love juices and tremble...")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '83', !!int '0', !!int '2', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro feels the foreign object advancing deeper into\nher vagina,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro feels the foreign object advancing deeper into her vagina,")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"and she\''s struggling to resist the urge to move her\nhips...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"and she\''s struggling to resist the urge to move her hips...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro can\''t hold back her sweet moans as the ridges\ninside her vagina")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"Mashiro can\''t hold back her sweet moans as the")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"rub against her body!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"ridges inside her vagina rub against her body!")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} @@ -210662,7 +210662,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Her mind goes completely blank from the pleasure...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -210730,11 +210730,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The arousal-inducing slime that had parasitized her\nwomb seems satisfied")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The arousal-inducing slime that had parasitized her womb seems satisfied")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"after bringing her to a climax through masturbation and\nhas left...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"after bringing her to a climax through masturbation and has left...")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[996] = true']} @@ -217099,7 +217099,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['"The pleasure makes my mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -217312,7 +217312,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['"The pleasure makes my mind go completely blank...!")']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} @@ -221040,11 +221040,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The arousal-inducing slime that had parasitized the\nuterus reached climax through masturbation,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"The arousal-inducing slime that had parasitized the uterus reached")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"and it seems satisfied as it left...")']} + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['"climax through masturbation, and it seems satisfied as it left...")']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['$game_switches[996] = true']} @@ -222773,11 +222773,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 400, 80)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 480, 80)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Mashiro is consumed by the sweet temptation emanating\nfrom her crotch,")']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Mashiro is consumed by the sweet temptation emanating from her crotch,")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"making a mess of her inner thighs, soaked in her own\nfluids!")']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"making a mess of her inner thighs, soaked in her own fluids!")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$game_variables[] =']} diff --git a/YAML/Map004.yaml b/YAML/Map004.yaml index b8ff2a6..64e21e7 100644 --- a/YAML/Map004.yaml +++ b/YAML/Map004.yaml @@ -764,7 +764,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Oh, the usual meeting room? Why is that place\nalways so unnecessarily grandiose?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['オペ子ふつう', !!int '5', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【McClaire】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The boss says it''s aiming for a ''Zele'' vibe or\nsomething. I''ve already finished, so you should\nhead there too.']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The boss says they''re aiming for a ''Zero''\nvibe or something. I''ve already finished,\nso you should head there too.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちにや', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろふつうデフォ', !!int '4', !!int '0', !!int '0']} @@ -901,11 +901,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【McClaire】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Yes. Isn''t she adorable?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Junior Ope】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Junior Operator】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Huh? Oh, well, yes.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Junior Ope】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['No, that''s not what I meant... I mean, she seems\nto lack basic sexual knowledge for an\ninvestigator... Don''t spies often use seduction\ntactics?']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Junior Operator】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['No, that''s not what I meant... I mean, she seems to\nlack basic sexual knowledge for an investigator...\nDon''t spies often use seduction tactics?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '6', !!int '8', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', 'オペ子ふつう2', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['オペ子ふつう', !!int '5', !!int '0', !!int '0']} @@ -918,7 +918,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '2', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Junior Ope】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Junior Operator】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Huh, what do you mean? My partner candidates are\nreluctantly taught such things... Or is it because\nof her strong charging ability?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']} @@ -964,7 +964,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(30)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Junior Ope】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Junior Operator】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ninjas!?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}