#=================================== # 「武器」の個数を描画しない #=================================== class Window_ItemList < Window_Selectable #-------------------------------------------------------------------------- # ● アイテムの個数を描画 #-------------------------------------------------------------------------- def draw_item_number(rect, item) #if @category != :armor # draw_text(rect, sprintf(":%2d", $game_party.item_number(item)), 2) # end end end