!ruby/object:RPG::Map 'parallax_name': 'DarkSpace2' 'height': !!int '24' 'events': !!int '73': !ruby/object:RPG::Event 'id': !!int '73' 'name': 'EV073' 'x': !!int '20' 'y': !!int '11' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '1' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '!Flame' 'character_index': !!int '7' 'direction': !!int '8' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '1' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '980']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Would you like to start the Crystal Shooting game?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Yes', 'No'], !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'はい']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '1', 'いいえ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '981']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '115', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '28', !!int '28', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '500', !!int '500', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '501', !!int '501', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '99', !!int '99', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '311', 'p': [!!int '0', !!int '1', !!int '0', !!int '0', !!int '9999', !!bool 'false']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' 'p': - !!int '-1' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &1 !ruby/object:RPG::MoveCommand {'code': !!int '17', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*1]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '204', 'p': [!!int '4', !!int '2', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '9']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '1', !!int '96']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '1', !!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '35']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '128']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '0', !!int '0', !!int '300']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '0', !!int '0', !!int '200']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(497)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '99', 'しょうじゅん', !!int '0', !!int '1', !!int '121', !!int '122', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Ice7', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\{Aim and shoot all the barrier crystals!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '112', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '95', !!int '95', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '122', 'p': [!!int '123', !!int '123', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '121', !!int '0', !!int '-50', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '121', !!int '0', !!int '-10', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '80', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '125', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '0', !!int '141', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '121', 'p': [!!int '95', !!int '95', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '123', !!int '123', !!int '0', !!int '0', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '210', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '255', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '0', !!int '142', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '121', 'p': [!!int '95', !!int '95', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '123', !!int '123', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '121', !!int '0', !!int '50', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '121', !!int '0', !!int '75', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '20', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '65', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '0', !!int '143', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '121', 'p': [!!int '95', !!int '95', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '123', !!int '123', !!int '0', !!int '0', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '150', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '190', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '0', !!int '144', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '121', 'p': [!!int '95', !!int '95', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '123', !!int '123', !!int '0', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '275', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '320', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '0', !!int '145', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '121', 'p': [!!int '95', !!int '95', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '123', !!int '123', !!int '0', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '121', !!int '0', !!int '145', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '121', !!int '0', !!int '170', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '55', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '95', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '0', !!int '146', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '121', 'p': [!!int '95', !!int '95', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '123', !!int '123', !!int '0', !!int '0', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '240', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '290', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '0', !!int '147', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '121', 'p': [!!int '95', !!int '95', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '123', !!int '123', !!int '0', !!int '0', !!int '7']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '121', !!int '0', !!int '335', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '121', !!int '0', !!int '360', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '110', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '140', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '121', 'p': [!!int '95', !!int '95', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '123', !!int '123', !!int '0', !!int '0', !!int '100']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '5', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-10', !!int '10']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-10', !!int '10']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-5', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-5', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-1', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-1', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '4', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-7', !!int '7']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-7', !!int '7']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-5', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-5', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-1', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-1', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '3', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-5', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-5', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-3', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-3', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-1', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-1', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-3', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-3', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-1', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-1', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-1', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-1', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['adv_pcture_number(497)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '95', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '99', 'しょうじゅん2', !!int '0', !!int '1', !!int '121', !!int '122', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '99', 'しょうじゅん', !!int '0', !!int '1', !!int '121', !!int '122', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '91', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-40', !!int '40']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-40', !!int '40']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['adv_pcture_number(497)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '232', 'p': [!!int '99', !!null 'null', !!int '0', !!int '1', !!int '121', !!int '122', !!int '100', !!int '100', !!int '255', !!int '0', !!int '3', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '91', !!int '91', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '11', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '11', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '2', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '11', !!int '8']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '2', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '11', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '121', !!int '0', !!int '-50', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '0', !!int '0', !!int '-50']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '121', !!int '0', !!int '590', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '0', !!int '0', !!int '590']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '-50', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '0', !!int '0', !!int '-50']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '430', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '0', !!int '0', !!int '430']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '11', !!int '13']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['adv_pcture_number(497)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '0', !!int '95', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '94', !!int '94', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '126', !!int '126', !!int '1', !!int '0', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '93', !!int '93', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '123', !!int '0', !!int '100', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['adv_pcture_number(496)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '1', 'Hit', !!int '1', !!int '1', !!int '121', !!int '122', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '2', !!int '0', !!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['adv_pcture_number(496)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '1', !!int '121', !!int '122', !!int '100', !!int '100', !!int '255', !!int '0', !!int '15', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '212', 'p': [!!int '2', !!int '348', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '88', !!int '88', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '129', !!int '129', !!int '1', !!int '0', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['adv_pcture_number(496)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '1', 'Miss', !!int '1', !!int '1', !!int '121', !!int '122', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '2', !!int '0', !!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['adv_pcture_number(496)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '1', !!int '121', !!int '122', !!int '100', !!int '100', !!int '255', !!int '0', !!int '15', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '2', !!int '0', !!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['adv_pcture_number(496)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '1', !!int '121', !!int '122', !!int '100', !!int '100', !!int '0', !!int '0', !!int '15', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '94', !!int '94', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '88', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '129', !!int '0', !!int '5', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '35']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '1', !!int '12']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '122']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '213', 'p': [!!int '-1', !!int '7', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '213', 'p': [!!int '3', !!int '3', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'スイッチ01', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['wait(6)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'バイブSE(中)', 'pitch': !!int '150', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '212', 'p': [!!int '-1', !!int '261', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$game_actors[1].tp = 90']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '125']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '88', !!int '88', !!int '0', !!int '2', !!int '0', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '89', !!int '89', !!int '0', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '50']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '235', 'p': [!!int '70']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '235', 'p': [!!int '71']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '235', 'p': [!!int '72']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '235', 'p': [!!int '73']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '74', 'まどナカローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '89', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '52']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '79', 'まどわれめローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '89', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '51']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '79', 'まど股間ローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '88', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '50']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '74', 'まどムネローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '49']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '74', 'まどちくローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '89', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '52']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '79', 'まどわれめローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '89', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '51']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '79', 'まど股間ローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '55']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '79', 'まどナカローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '56']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '123']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '126']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '57']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Camera-Film01-6', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '187.0'}, !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$game_actors[1].tp = 90']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '235', 'p': [!!int '49']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '35']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '1', !!int '12']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '57']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '126']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '88', !!int '88', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '127']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '129', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Sakyuma】']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['Oh my, you missed. You''ll have to take a penalty\nfor the sake of making the video more\nentertaining, won''t you?']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '213', 'p': [!!int '-1', !!int '7', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '213', 'p': [!!int '3', !!int '3', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '212', 'p': [!!int '-1', !!int '258', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['wait(10)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['wait(25)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '129', !!int '0', !!int '4', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$game_actors[1].change_equip_by_id(8, 79)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '129', !!int '0', !!int '3', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$game_actors[1].change_equip_by_id(9, 69)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '129', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '109', !!int '109', !!int '0', !!int '0', !!int '10']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '129', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '109', !!int '109', !!int '0', !!int '0', !!int '10']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '129', !!int '0', !!int '5', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Camera-Film01-6', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '187.0'}, !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Camera-Film01-6', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '187.0'}, !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '127']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '140']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['wait(20)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['wait(70)']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '57']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '34', !!int '34', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '35']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '88', !!int '88', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '0', !!int '192', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '113', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '115', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '0', !!int '93', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '5', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '6', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '0', !!int '0', !!int '200']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '7']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '6', !!int '6', !!int '1', !!int '0', !!int '200']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '7']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$game_actors[1].tp = 90']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['if $game_switches[996] == true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.dispose']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1 = nil']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 400, 50)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"All the rotors on her body are vibrating intensely...!    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'バイブSE(中)', 'pitch': !!int '150', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '212', 'p': [!!int '-1', !!int '261', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$game_actors[1].tp = 90']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '88', !!int '88', !!int '0', !!int '2', !!int '0', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '89', !!int '89', !!int '0', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '88', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '50']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '74', 'まどムネローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '49']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '74', 'まどちくローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '89', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '55']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '79', 'まどナカローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '89', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '52']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '79', 'まどわれめローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '51']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '79', 'まど股間ローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '123']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '126']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '57']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Camera-Film01-6', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '187.0'}, !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '7', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['if $game_switches[996] == true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.dispose']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1 = nil']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 400, 50)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro can\''t endure the pleasure any longer!!    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['if $game_switches[996] == true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.dispose']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1 = nil']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 400, 50)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is nearing climax from the vibrating pleasure...!    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '35']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '235', 'p': [!!int '49']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '57']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['wait(6)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['if $game_switches[996] == true']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.dispose']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1 = nil']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '7', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '126']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '4', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '35']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '122']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '213', 'p': [!!int '-1', !!int '7', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '101', 'p': ['ましろめとじじ2', !!int '5', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['(N-No...! If that place is stimulated... I can\nbarely hold on, and I can''t aim properly at\nall...!)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['【Sakyuma】']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['Have you noticed? There''s still a toy that hasn''t\nstarted vibrating yet, isn''t there?']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '213', 'p': [!!int '3', !!int '3', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'スイッチ01', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['wait(6)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['if $game_switches[996] == true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.dispose']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1 = nil']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 400, 50)']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The rotor inside her vagina started vibrating intensely!    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'バイブSE(中)', 'pitch': !!int '150', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '212', 'p': [!!int '-1', !!int '253', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '1', !!int '0', !!int '100']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '7']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '6', !!int '6', !!int '0', !!int '0', !!int '200']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '55']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '79', 'まどナカローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '89', 'しんどうおん3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '126']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '123']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '56']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '101', 'p': ['ましろこまり2うわむきめ', !!int '6', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['Nngghhh aaaahhh♡! Inside... my insides are\nvibrating! T-This is bad... even inside feels so\ngood!!']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['【Sakyuma】']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['Vaginal sensitivity is dull at first, so you let\nyour guard down. If you''re continuously feeling it\nthrough your clitoris, your insides become just a\nweak little pussy♪']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '35']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '126']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '235', 'p': [!!int '49']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['【Sakyuma】']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['Now then, there are no more toys left to vibrate.\nFrom here on, the difficulty will increase thanks\nto your own approaching climax♪ Just a little\nmore. You can do it♡ You can do it♡']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '57']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '122']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$game_actors[1].tp = 70']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['if $game_switches[996] == true']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.dispose']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1 = nil']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '1', !!int '12']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '35']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '121']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '3', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '35']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '82', 'バトルくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '80', 'バトルめ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '81', 'バトルまゆこま2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'あせり', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['ましろこまり2デフォ2', !!int '3', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['(I-I somehow managed to hit it... but...!)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '213', 'p': [!!int '-1', !!int '7', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '122']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['ましろめとじじ2', !!int '5', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['(The vibrations on my chest... are distracting\nme...! My body is trembling on its own... and I\ncan''t aim properly...!)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【Sakyuma】']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['Alright, let''s keep raising the difficulty♡\nSuccubus☆Inflation!']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '213', 'p': [!!int '3', !!int '3', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'スイッチ01', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['wait(6)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['if $game_switches[996] == true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.dispose']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1 = nil']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 400, 50)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The rotor on her clitoris is vibrating intensely!    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'バイブSE(中)', 'pitch': !!int '150', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '212', 'p': [!!int '-1', !!int '253', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$game_actors[1].tp = 70']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '121', 'p': [!!int '964', !!int '964', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '89', 'しんどうおん3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '51']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '79', 'まど股間ローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '56']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '125']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['wait(15)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '204.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Poison', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '126']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['ましろこまり2うわむきめ', !!int '6', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['Th-That... \{U-Uwaaahhh♡♡!!']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '213', 'p': [!!int '-1', !!int '4', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '4', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【Sakyuma】']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['That''s right, "there" is a girl''s weak spot. Even\nMashiro-chan is no exception.']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '35']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '122']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['サキュマふつう', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【Sakyuma】']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['You must have realized by now that there''s no need\nto make the targets move wildly to increase the\ndifficulty.']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【Sakyuma】']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['Because your reticle will move on its own from the\npleasure♪ Look, there''s still more. You can do it,\nyou can do it♪']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '57']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '122']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['wait(15)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['if $game_switches[996] == true']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.dispose']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1 = nil']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '35']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '8']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '128']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '35']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '82', 'バトルくちにや', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '80', 'バトルめとじ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '81', 'バトルまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '90', 'あせり', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['ましろめとじじ2', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['Phew, well... that was easy.']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '4', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Sakyuma】']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['Of course. It would be a problem if you struggled\nbefore anything even started.']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '213', 'p': [!!int '3', !!int '3', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '80', 'バトルめながし2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '81', 'バトルまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '82', 'バトルくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Sakyuma】']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['Now then, let''s raise the difficulty.\nSuccubus☆Vibration!']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'スイッチ01', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(15)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(90)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['if $game_switches[996] == true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.dispose']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1 = nil']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 400, 50)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The rotor on her nipples started vibrating intensely!    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'バイブSE(中)', 'pitch': !!int '150', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '212', 'p': [!!int '-1', !!int '256', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$game_actors[1].tp = 40']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '963', !!int '963', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '49']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '74', 'まどちくローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '56']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '125']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '88', 'しんどうおん2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(15)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '82', 'バトルくちひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '90', 'セリフあっあっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '204.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Poison', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['ましろめひらきき2', !!int '3', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['\{Ahh Uwaaahhh♡!?']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(15)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(30)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '35']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '122']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '213', 'p': [!!int '-1', !!int '4', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '213', 'p': [!!int '-1', !!int '2', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '124']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['ましろめひらきき2', !!int '5', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['W-What... ahh♡ My chest... i-it''s vibrating...?!']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(15)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(30)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['サキュマふつう', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['Look, look, there are still plenty of targets\nleft. If you''re dawdling just because your chest\nis vibrating, you''ll fail the challenge, you know?']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '57']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '35']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '13']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '213', 'p': [!!int '-1', !!int '7', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '127']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(15)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(30)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['if $game_switches[996] == true']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.dispose']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1 = nil']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '80', 'バトルめとじ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '81', 'バトルまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '82', 'バトルくちにこ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '90', '', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '213', 'p': [!!int '-1', !!int '3', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['ましろめとじじ', !!int '1', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['Well, this is easy for me.']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '80', 'バトルめながし2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['ましろキリながしめ2', !!int '1', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['With this, there''s no way you''ll make a good\nvideo, right? Shouldn''t you make the targets move\nall over the place or something?']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['サキュマふつう', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['Don''t worry about that. Succubus Equip♪']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '80', 'バトルめひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '82', 'バトルくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Fog1', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '212', 'p': [!!int '-1', !!int '383', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '128', 'p': [!!int '13', !!int '0', !!int '0', !!int '1', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '128', 'p': [!!int '33', !!int '0', !!int '0', !!int '1', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '319', 'p': [!!int '1', !!int '1', !!int '13']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '319', 'p': [!!int '1', !!int '3', !!int '33']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '325']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '326']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '129']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '212', 'p': [!!int '-1', !!int '261', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip1', 'pitch': !!int '120', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '230', 'p': [!!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip1', 'pitch': !!int '120', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '230', 'p': [!!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip1', 'pitch': !!int '120', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '230', 'p': [!!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip1', 'pitch': !!int '150', 'volume': !!int '90'}]} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '212', 'p': [!!int '-1', !!int '246', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['$game_actors[1].tp = 20']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '121', 'p': [!!int '138', !!int '138', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '124']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '213', 'p': [!!int '3', !!int '3', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '50']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '52']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '79', 'まどわれめローター', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '74', 'まどムネローター', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '56']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['wait(15)']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['if $game_switches[996] == true']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$win1.dispose']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$win1 = nil']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 400, 50)']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['"Rotors were attached to her nipples and clitoris!    ")']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '90', 'セリフおどろき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '81', 'バトルまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '82', 'バトルくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['ましろめひらきき2', !!int '1', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['...!? What is this! When did this happen...?!']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['サキュマふつう', !!int '4', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['Here''s a little extra for you♪']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '121', 'p': [!!int '138', !!int '138', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '57']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '230', 'p': [!!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '212', 'p': [!!int '-1', !!int '244', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip1', 'pitch': !!int '120', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['if $game_switches[996] == true']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$win1.dispose']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$win1 = nil']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 400, 50)']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['"A rotor was inserted into her vagina!")']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_switches[966] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_switches[996] = true']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '128', 'p': [!!int '43', !!int '0', !!int '0', !!int '1', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '319', 'p': [!!int '1', !!int '4', !!int '43']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '327']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '121']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '55']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '79', 'まどナカローター', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '56']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['wait(15)']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '124']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['ましろめひらきき2', !!int '5', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['...!? My lower abdomen... it feels strange...\nw-where is this... no way...?!']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['Just as you guessed, it''s inside your pussy. I''ve\ninserted the same toy that''s on your crotch and\nchest into your vagina.']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '4', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['How is it? Still feeling confident?']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['wait(15)']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['wait(30)']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '81', 'バトルまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '82', 'バトルくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '90', 'セリフあせ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '213', 'p': [!!int '-1', !!int '8', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['ましろめひらきき2', !!int '1', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['...']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '80', 'バトルめとじ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '82', 'バトルくちにや', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['ましろめとじじ2', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['(...No, it''s fine... I was surprised at first, but\nit seems like the inside is surprisingly dull...!)']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['ましろめとじじ2', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['(As long as I don''t get that weird sensation, this\nlevel... is nothing to worry about...!)']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '128']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '57']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['wait(15)']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['wait(30)']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['if $game_switches[996] == true']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$win1.dispose']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$win1 = nil']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_switches[996] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_switches[966] = false']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_variables[110] = 0']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '93', !!int '93', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '11', !!int '12']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '204', 'p': [!!int '6', !!int '2', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['adv_pcture_number(497)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '9']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '113', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '141', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '0', !!int '142', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '0', !!int '143', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '0', !!int '144', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '0', !!int '145', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '0', !!int '146', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '0', !!int '147', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '980']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$game_actors[1].tp = 100']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '155', !!int '155', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '41', !!int '41', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '43', !!int '43', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '44', !!int '44', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '45', !!int '45', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '46', !!int '46', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '47', !!int '47', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '106']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '980']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(20)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '221', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(20)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Sakyuma】']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['Oh my, she climaxed and passed out from the\ntension. Well, thanks to that, we got some great\nfootage. I''ll have to edit it later.']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '4', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Sakyuma】']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['I''ll gift you a few of those toys as an appearance\nfee. Now then, enjoy your masturbation life♪']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '5', !!int '41']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '319', 'p': [!!int '1', !!int '4', !!int '41']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '319', 'p': [!!int '1', !!int '4', !!int '40']} - !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '128', 'p': [!!int '43', !!int '1', !!int '0', !!int '1', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '1', !!int '327']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(20)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '155', !!int '155', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '126', !!int '126', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '129', !!int '129', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '141', !!int '141', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '142', !!int '142', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '143', !!int '143', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '144', !!int '144', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '145', !!int '145', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '146', !!int '146', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '147', !!int '147', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '192', !!int '192', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '244', !!int '244', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '94', !!int '94', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '963', !!int '963', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '964', !!int '964', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '218', !!int '218', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '474']} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '113', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '413', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '28', !!int '28', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '500', !!int '500', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '99', !!int '99', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '879', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '242', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '201', 'p': [!!int '1', !!int '473', !!int '474', !!int '475', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '9']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '981']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '115', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '319', 'p': [!!int '1', !!int '1', !!int '13']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '319', 'p': [!!int '1', !!int '3', !!int '33']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '981']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '192' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '80': !ruby/object:RPG::Event 'id': !!int '80' 'name': 'EV080' 'x': !!int '8' 'y': !!int '9' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '!Crystal' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'true' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '94' 'switch2_id': !!int '1' 'variable_id': !!int '123' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '!Crystal' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'true' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '4' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '123', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '0', !!int '340', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '141', !!int '141', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['A', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'true' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'true' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '981' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '4' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '81': !ruby/object:RPG::Event 'id': !!int '81' 'name': 'EV081' 'x': !!int '8' 'y': !!int '13' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '!Crystal' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'true' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '94' 'switch2_id': !!int '1' 'variable_id': !!int '123' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '!Crystal' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'true' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '4' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '123', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '0', !!int '340', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '142', !!int '142', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['A', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'true' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'true' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '981' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '4' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '75': !ruby/object:RPG::Event 'id': !!int '75' 'name': 'EV075' 'x': !!int '11' 'y': !!int '7' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '!Crystal' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'true' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '94' 'switch2_id': !!int '1' 'variable_id': !!int '123' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '!Crystal' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'true' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '4' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '123', !!int '0', !!int '3', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '0', !!int '340', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '143', !!int '143', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['A', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'true' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'true' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '981' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '4' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '76': !ruby/object:RPG::Event 'id': !!int '76' 'name': 'EV076' 'x': !!int '11' 'y': !!int '11' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '!Crystal' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'true' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '94' 'switch2_id': !!int '1' 'variable_id': !!int '123' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '!Crystal' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'true' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '4' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '123', !!int '0', !!int '4', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '0', !!int '340', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '144', !!int '144', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['A', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'true' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'true' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '981' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '4' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '78': !ruby/object:RPG::Event 'id': !!int '78' 'name': 'EV078' 'x': !!int '11' 'y': !!int '15' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '!Crystal' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'true' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '94' 'switch2_id': !!int '1' 'variable_id': !!int '123' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '!Crystal' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'true' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '4' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '123', !!int '0', !!int '5', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '0', !!int '340', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '145', !!int '145', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['A', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'true' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'true' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '981' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '4' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '77': !ruby/object:RPG::Event 'id': !!int '77' 'name': 'EV077' 'x': !!int '14' 'y': !!int '8' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '!Crystal' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'true' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '94' 'switch2_id': !!int '1' 'variable_id': !!int '123' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '!Crystal' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'true' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '4' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '123', !!int '0', !!int '6', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '0', !!int '340', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '146', !!int '146', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['A', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'true' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'true' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '981' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '4' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '79': !ruby/object:RPG::Event 'id': !!int '79' 'name': 'EV079' 'x': !!int '14' 'y': !!int '14' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '!Crystal' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'true' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '94' 'switch2_id': !!int '1' 'variable_id': !!int '123' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '!Crystal' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'true' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '4' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '123', !!int '0', !!int '7', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '0', !!int '340', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '147', !!int '147', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['A', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'true' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'true' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '981' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '4' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '1': !ruby/object:RPG::Event 'id': !!int '1' 'name': 'EV001' 'x': !!int '20' 'y': !!int '7' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'true' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '126' 'variable_value': !!int '2' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '4' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '6', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '45']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '230', 'p': [!!int '75']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '5', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '230', 'p': [!!int '45']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '45']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '90']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '4', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '45']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '230', 'p': [!!int '90']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '230', 'p': [!!int '120']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '3', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '230', 'p': [!!int '90']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '230', 'p': [!!int '120']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '230', 'p': [!!int '150']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '90']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '230', 'p': [!!int '120']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '230', 'p': [!!int '150']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '230', 'p': [!!int '180']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '5', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '121']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '126']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '121']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '122']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '91', !!int '91', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '45']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '192' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'true' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '3' 'variable_value': !!int '100' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '93' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '88' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '2': !ruby/object:RPG::Event 'id': !!int '2' 'name': '照準' 'x': !!int '20' 'y': !!int '8' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '1' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'false' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '4' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '127', !!int '127', !!int '0', !!int '1', !!int '121']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '127', !!int '127', !!int '4', !!int '0', !!int '32']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '127', !!int '127', !!int '1', !!int '0', !!int '10']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '128', !!int '128', !!int '0', !!int '1', !!int '122']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '128', !!int '128', !!int '4', !!int '0', !!int '32']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '128', !!int '128', !!int '1', !!int '0', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '203', 'p': [!!int '0', !!int '1', !!int '127', !!int '128', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '3': !ruby/object:RPG::Event 'id': !!int '3' 'name': 'サキュマ' 'x': !!int '20' 'y': !!int '9' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': 'サキュマ' 'character_index': !!int '4' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '1' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '980']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', 'サキュマ', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマふつう', !!int '3', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['What''s wrong? Not going to do it? Or would you\nprefer filming the amateur masturbation AV "Tomboy\nSpy ~Masturbation Doll\nEdition~"? Do you like masturbating that much?\nYou''re so naughty.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめとじ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '5', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめとじじ2', !!int '3', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I''m not doing it, and I don''t like it!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '981']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '94' 'switch2_id': !!int '1' 'variable_id': !!int '123' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': 'サキュマ' 'character_index': !!int '4' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'true' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '4' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '123', !!int '0', !!int '100', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '18', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '80', 'バトルめながし2レ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '80', 'バトルめながし2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '81', 'バトルまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '82', 'バトルくちにこ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '0', !!int '340', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '45']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Damage3', 'pitch': !!int '120', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '192', !!int '192', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '192' 'switch2_id': !!int '1' 'variable_id': !!int '123' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': 'サキュマ' 'character_index': !!int '5' 'direction': !!int '6' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '3' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '980']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '0', !!int '5', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' 'p': - !!int '0' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &2 !ruby/object:RPG::MoveCommand {'code': !!int '17', 'parameters': []} - &3 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '45']} - &4 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []} - &5 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']} - &6 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '4']} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*2]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*3]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*4]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*5]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*6]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマキリ2', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I... I didn''t think you wanted to masturbate that\nbadly! Sorry for not being considerate, okay?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '129', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '125']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Fog1', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '-1', !!int '383', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '128', 'p': [!!int '13', !!int '0', !!int '0', !!int '1', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '128', 'p': [!!int '33', !!int '0', !!int '0', !!int '1', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '319', 'p': [!!int '1', !!int '1', !!int '13']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '319', 'p': [!!int '1', !!int '3', !!int '33']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '325']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '326']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '129']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '-1', !!int '261', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip1', 'pitch': !!int '120', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip1', 'pitch': !!int '120', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip1', 'pitch': !!int '120', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip1', 'pitch': !!int '150', 'volume': !!int '90'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '-1', !!int '246', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$game_actors[1].tp = 20']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '138', !!int '138', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '124']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '3', !!int '3', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '50']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '52']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '79', 'まどわれめローター', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '74', 'まどムネローター', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '56']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['wait(15)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '138', !!int '138', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '57']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '-1', !!int '244', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip1', 'pitch': !!int '120', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '128', 'p': [!!int '43', !!int '0', !!int '0', !!int '1', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '319', 'p': [!!int '1', !!int '4', !!int '43']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '327']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '122']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '55']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '79', 'まどナカローター', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '56']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['wait(15)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '442']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'バイブSE(中)', 'pitch': !!int '150', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '261', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$game_actors[1].tp = 90']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '88', !!int '88', !!int '0', !!int '2', !!int '0', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '89', !!int '89', !!int '0', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '88', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '50']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '74', 'まどムネローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '49']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '74', 'まどちくローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '89', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '55']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '79', 'まどナカローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '89', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '52']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '79', 'まどわれめローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '51']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '79', 'まど股間ローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '56']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '963', !!int '963', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '964', !!int '964', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '123']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '126']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '57']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Camera-Film01-6', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '187.0'}, !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '93', !!int '93', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '126', !!int '126', !!int '0', !!int '0', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '383', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '35']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '127']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '96']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '124']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '91', '付与オナニー', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '91', !!null 'null', !!int '0', !!int '0', !!int '250', !!int '15', !!int '100', !!int '100', !!int '0', !!int '0', !!int '1', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '91', !!null 'null', !!int '0', !!int '0', !!int '250', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '15', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(20)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(90)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '91', !!null 'null', !!int '0', !!int '0', !!int '250', !!int '-15', !!int '100', !!int '100', !!int '0', !!int '0', !!int '15', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマキリ2', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Mandatory guidance \C[10]『Keep masturbating until\nI give you permission♪』\C[0] Now then...']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '0', !!int '9', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマキリ2', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Let''s play masturbation!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '149']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '122']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '258', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(25)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '109', !!int '109', !!int '0', !!int '0', !!int '10']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Camera-Film01-6', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '187.0'}, !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '7']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '6', !!int '6', !!int '0', !!int '0', !!int '200']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '127']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '140']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '149']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '122']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '258', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '109', !!int '109', !!int '0', !!int '0', !!int '10']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Camera-Film01-6', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '187.0'}, !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '0', !!int '0', !!int '100']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '7']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '6', !!int '6', !!int '0', !!int '0', !!int '200']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '127']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '140']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '149']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '122']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '258', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Camera-Film01-6', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '187.0'}, !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '0', !!int '0', !!int '300']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '7']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '6', !!int '6', !!int '0', !!int '0', !!int '999']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '5', !!int '70']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '5', !!int '80']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$game_actors[1].change_equip_by_id(8, 79)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$game_actors[1].change_equip_by_id(9, 69)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$game_actors[1].change_equip_by_id(9, 69)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '126']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '149']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '122']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '127']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '125']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '441']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '258', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '109', !!int '109', !!int '0', !!int '0', !!int '10']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Camera-Film01-6', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '187.0'}, !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '0', !!int '0', !!int '300']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '7']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '6', !!int '6', !!int '0', !!int '0', !!int '300']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '127']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '149']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '122']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '90', 'セリフふぅふぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '258', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '122']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '90', 'セリフんっんぐぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Camera-Film01-6', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '187.0'}, !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '0', !!int '0', !!int '300']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '7']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '6', !!int '6', !!int '0', !!int '0', !!int '200']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '65', !!int '65', !!int '1', !!int '0', !!int '100']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '7']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '149']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '126', !!int '126', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '129', !!int '129', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(20)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Oh my, you passed out. Was it too intense for a\nmasturbation beginner? Well, thanks to that, I got\nsome great footage.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '4', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I''ll gift you some of those toys as a performance\nfee. Now, have a wonderful masturbation life♪']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '5', !!int '41']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '319', 'p': [!!int '1', !!int '4', !!int '41']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '319', 'p': [!!int '1', !!int '4', !!int '40']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '128', 'p': [!!int '43', !!int '1', !!int '0', !!int '1', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '1', !!int '327']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '141', !!int '141', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '142', !!int '142', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '143', !!int '143', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '144', !!int '144', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '145', !!int '145', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '146', !!int '146', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '147', !!int '147', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '192', !!int '192', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '244', !!int '244', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '218', !!int '218', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '1', !!int '127']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '1', !!int '125']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(20)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '319', 'p': [!!int '1', !!int '1', !!int '13']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '319', 'p': [!!int '1', !!int '3', !!int '33']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '474']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '879', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '242', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '201', 'p': [!!int '1', !!int '473', !!int '474', !!int '475', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '9']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '981']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '115', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '5': !ruby/object:RPG::Event 'id': !!int '5' 'name': 'EV005' 'x': !!int '21' 'y': !!int '7' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'true' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '126' 'variable_value': !!int '2' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '4' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'バイブSE(短)', 'pitch': !!int '150', 'volume': !!int '70'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '70']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '90']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '93' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '88' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '4': !ruby/object:RPG::Event 'id': !!int '4' 'name': 'EV004' 'x': !!int '20' 'y': !!int '6' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'true' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '126' 'variable_value': !!int '2' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '4' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(101)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'しんどうおん小2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(101)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(101)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0', !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '93' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '88' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '6': !ruby/object:RPG::Event 'id': !!int '6' 'name': 'EV006' 'x': !!int '21' 'y': !!int '6' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'true' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '126' 'variable_value': !!int '2' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '4' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(102)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'しんどうおん小3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(102)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(102)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0', !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '93' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '88' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '7': !ruby/object:RPG::Event 'id': !!int '7' 'name': 'EV007' 'x': !!int '22' 'y': !!int '6' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'true' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '126' 'variable_value': !!int '3' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '4' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(103)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'しんどうおん小', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(103)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(103)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0', !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '93' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '88' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '8': !ruby/object:RPG::Event 'id': !!int '8' 'name': 'EV008' 'x': !!int '24' 'y': !!int '6' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '1' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '980']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' 'p': - !!int '3' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &7 !ruby/object:RPG::MoveCommand {'code': !!int '18', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*7]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '139', !!int '139', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', 'サキュマ', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆこま', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '90', 'セリフあせ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '383', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '35']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '11']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '96']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '10、ピチャピチャ2', 'pitch': !!int '130', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '11']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '51']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '56']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '13、しぶき 中 01', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆこま2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '83', 'ましろてれ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '84', 'ましろあせ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(30)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', 'サキュマこま4', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマこまり', !!int '3', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I don''t mind continuing to film and stream "My\nFingers Are the Pussy-sama''s Masturbation Slave♡,"\nso what will you do?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめとじ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめとじじ2', !!int '3', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ugh... F-Fine! I''ll do it, okay?! I''ll do it...♡!\nBut seriously, that title is all over the\nplace...!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '57']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '20']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '1', !!int '96']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '1', !!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '35']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' 'p': - !!int '3' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &8 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*8]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '62', !!int '21', !!int '11', !!int '4', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '981']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(30)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '10': !ruby/object:RPG::Event 'id': !!int '10' 'name': 'EV010' 'x': !!int '29' 'y': !!int '0' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '4' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '981', !!int '981', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '981', !!int '981', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '214', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} 'parallax_sx': !!int '1' 'bgm': !ruby/object:RPG::BGM {'name': '魔王魂 旧ゲーム音楽 ダンジョン11', 'volume': !!int '50', 'pitch': !!int '100'} 'tileset_id': !!int '70' 'encounter_step': !!int '30' 'width': !!int '30' 'data': !ruby/object:Table 'dim': !!int '3' 'x': !!int '30' 'y': !!int '24' 'z': !!int '4' 'data': - '1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1718 0609 1710 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1718 0609 1710 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1718 0609 1710 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1718 0609 1710 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1704 171c 171c 171c 171c 171c 171c 171c 171c 171c 171c 171c 171c 171c 171c 171c 171c 1726 0609 1710 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1718 15b2 15b2 15b2 15b2 15b2 15b2 15b2 15b2 15b2 15b2 15b2 15b2 15b2 15b2 15b2 15b2 15b6 0609 1710 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1718 15b8 15b8 15b8 15b8 15b8 15b8 15b8 15b8 15b8 15b8 15b8 15b8 15b8 15b8 15b8 15b8 15bc 0609 1710 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1718 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 060a 060a 060a 1710 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1718 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 060a 060a 060a 1710 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1718 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 060a 060a 060a 060a 060a 1710 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1718 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 060a 060a 060a 060a 060a 1710 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1718 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 060a 060a 060a 060a 060a 1710 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1718 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 060a 060a 060a 060a 060a 1710 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1718 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 1fd3 1fd6 060a 060a 060a 1710 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1718 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 1fd9 1fdc 060a 060a 060a 1710 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1718 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 060a 060a 060a 1710 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1718 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 060a 060a 060a 1710 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1702 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1701 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700' - '1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01b1 01b1 01b1 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' 'bgs': !ruby/object:RPG::BGS {'name': '', 'volume': !!int '80', 'pitch': !!int '100'} 'parallax_loop_y': !!bool 'false' 'autoplay_bgm': !!bool 'true' 'encounter_list': [] 'autoplay_bgs': !!bool 'false' 'parallax_show': !!bool 'false' 'scroll_type': !!int '0' 'parallax_loop_x': !!bool 'true' 'disable_dashing': !!bool 'false' 'parallax_sy': !!int '0' 'display_name': 'Shooting Range' 'specify_battleback': !!bool 'false' 'note': '' 'battleback1_name': '' 'battleback2_name': ''