sacred-ritual-academy/YAML/States.yaml

6917 lines
177 KiB
YAML

- !!null 'null'
- !ruby/object:RPG::State
'message2': ' was defeated!'
'name': 'Incapacitated'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ' has fallen!'
'message4': ' stood up!'
'restriction': !!int '4'
'release_by_damage': !!bool 'false'
'message3': ''
'note': 'ステート1番はHPが0になったときに自動的に付加されます。'
'id': !!int '1'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
- !ruby/object:RPG::State
'message2': ''
'name': 'tukauna'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '2'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Easy Mode'
'priority': !!int '50'
'icon_index': !!int '84'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '3'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '21'
'data_id': !!int '0'
'value': !!float '0.75'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Arms, Chest, and Pussy'
'priority': !!int '1'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '4'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Arm Both Hands Pussy'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '5'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Arms, Both Hands, Chest'
'priority': !!int '1'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '6'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '0'
'value': !!float '-0.1'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Arms Behind'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '7'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Arm One-Hand Crotch'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '8'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '0'
'value': !!float '-0.1'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Arm and Waist'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '9'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Climax'
'priority': !!int '100'
'icon_index': !!int '46'
'message1': ' climaxed!'
'message4': ''
'restriction': !!int '4'
'message3': ' is unable to move from the afterglow of climax...!'
'note': ''
'id': !!int '10'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-1.0'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'true'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Masturbation Climax'
'priority': !!int '100'
'icon_index': !!int '15'
'message1': ' climaxed!'
'message4': ''
'restriction': !!int '4'
'message3': ' is unable to move from the afterglow of climax!'
'note': ''
'id': !!int '11'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'true'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Again, boobs'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '12'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'One-Handed Chest'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '13'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '0'
'value': !!float '-0.1'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Spread Arms'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '14'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Masturbation'
'priority': !!int '50'
'icon_index': !!int '30'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '15'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'I want to cum'
'priority': !!int '50'
'icon_index': !!int '40'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '16'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Arm Bracing'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '17'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Climax Impossible'
'priority': !!int '50'
'icon_index': !!int '126'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '18'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Arousal Induction'
'priority': !!int '41'
'icon_index': !!int '34'
'message1': ''
'message4': ''
'restriction': !!int '0'
'release_by_damage': !!bool 'false'
'message3': ''
'note': ''
'id': !!int '19'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '30'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
- !ruby/object:RPG::State
'message2': ''
'name': 'Stopping Strike'
'priority': !!int '50'
'icon_index': !!int '142'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '20'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Nipple Erection'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '21'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Sensual Shackles'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': '<最大TP加算:-1>'
'id': !!int '22'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Stop-Short Attack'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': '<最大TP加算:-1> '
'id': !!int '23'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Straddling Arms'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '24'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Both Hands Full'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '25'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '44'
'data_id': !!int '50'
'value': !!float '0.0'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Restrained Arms'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '4'
'message3': ' is restrained and cannot move...!'
'note': ''
'id': !!int '26'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-1.0'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Restrained Arms and Legs'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '4'
'message3': ' is restrained and cannot move...!'
'note': ''
'id': !!int '27'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-1.0'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Absolute Evasion'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '28'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '1.0'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Insufficient TP Use'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '29'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '44'
'data_id': !!int '61'
'value': !!float '0.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '44'
'data_id': !!int '62'
'value': !!float '0.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '44'
'data_id': !!int '70'
'value': !!float '0.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '44'
'data_id': !!int '71'
'value': !!float '0.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '44'
'data_id': !!int '77'
'value': !!float '0.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '44'
'data_id': !!int '78'
'value': !!float '0.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '44'
'data_id': !!int '79'
'value': !!float '0.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '44'
'data_id': !!int '80'
'value': !!float '0.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '44'
'data_id': !!int '82'
'value': !!float '0.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '44'
'data_id': !!int '49'
'value': !!float '0.0'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Unable to act for 1 turn'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '4'
'message3': ' is unable to move from the intense lingering pleasure...!'
'note': ''
'id': !!int '30'
'features': []
'auto_removal_timing': !!int '1'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'true'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Additional Action Count'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '31'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '34'
'data_id': !!int '0'
'value': !!float '2.0'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Incapacitated'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '4'
'message3': ''
'note': ''
'id': !!int '32'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Analysis'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '33'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Double Amount'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '34'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '64'
'data_id': !!int '4'
'value': !!float '0.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '64'
'data_id': !!int '5'
'value': !!float '0.0'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Helpless in Defeat'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '4'
'message3': ''
'note': ''
'id': !!int '35'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-1.0'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'true'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Lose Consciousness'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '36'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'true'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Prevent Counterattack Loop'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '4'
'message3': ''
'note': ''
'id': !!int '37'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Surprise Attack'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '38'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-1.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-1.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-1.0'
'auto_removal_timing': !!int '2'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Restrained State: Hands Behind Back'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '39'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Bound State Front Hand'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '40'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Unavoidable'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '41'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-1.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-1.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-1.0'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Weakness Stagger'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '4'
'message3': ''
'note': ''
'id': !!int '42'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '0'
'max_turns': !!int '0'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'true'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Slime Adhesion'
'priority': !!int '50'
'icon_index': !!int '538'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '43'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Lust-Inducing Slime Adhesion'
'priority': !!int '50'
'icon_index': !!int '77'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '44'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Tentacle Restraint Blue'
'priority': !!int '50'
'icon_index': !!int '78'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '45'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-1.0'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Tentacle Restraint Red'
'priority': !!int '50'
'icon_index': !!int '78'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '46'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-1.0'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Tentacle Restraint Purple'
'priority': !!int '50'
'icon_index': !!int '78'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '47'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-1.0'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Tentacle Restraint Machine'
'priority': !!int '50'
'icon_index': !!int '78'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '48'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-1.0'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Paralysis'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '4'
'message3': '''s body is paralyzed and cannot move!'
'note': ''
'id': !!int '49'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-1.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-1.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-1.0'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Dazzle'
'priority': !!int '50'
'icon_index': !!int '120'
'message1': ''
'message4': '''s vision became clearer!'
'restriction': !!int '0'
'message3': ' is blinded...'
'note': ''
'id': !!int '50'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '0'
'value': !!float '-0.5'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-0.5'
'auto_removal_timing': !!int '1'
'min_turns': !!int '1'
'max_turns': !!int '3'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'true'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Lock-On'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '51'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Forced Masturbation Hypnosis'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': '<アイテム削除>'
'id': !!int '52'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Uncertain Accuracy'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '53'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '0'
'value': !!float '-0.1'
'auto_removal_timing': !!int '2'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Masturbation Doll'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '4'
'message3': ''
'note': ''
'id': !!int '54'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Boss'
'priority': !!int '50'
'icon_index': !!int '68'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '55'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Immortal'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '56'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '14'
'data_id': !!int '1'
'value': !!float '0.0'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Restraint State Masturbation'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '4'
'message3': ''
'note': ''
'id': !!int '57'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Ecstasy'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '4'
'message3': ' is intoxicated with ecstasy and cannot act!'
'note': ''
'id': !!int '58'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'true'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Pollen Allergy of Lust'
'priority': !!int '49'
'icon_index': !!int '205'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ' can''t stop their love juices due to the aphrodisiac pollen...'
'note': ''
'id': !!int '59'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'true'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Equipment Hacking'
'priority': !!int '50'
'icon_index': !!int '79'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '60'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Temporary Flinch Immunity'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '61'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '14'
'data_id': !!int '42'
'value': !!float '0.0'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Normal'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '62'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Heat'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '63'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '2'
'value': !!float '-0.1'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-0.5'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Arousal'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '64'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '0'
'value': !!float '-0.05'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '2'
'value': !!float '-0.2'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-0.75'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Severe Arousal'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '65'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '0'
'value': !!float '-0.1'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '2'
'value': !!float '-0.25'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-1.0'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Abnormal Lust'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '66'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '0'
'value': !!float '-0.15'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '2'
'value': !!float '-0.3'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-1.0'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Aroused State'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '67'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-0.25'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Moaning State'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '68'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-0.35'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'On the Verge of Climax'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '69'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '2'
'value': !!float '-0.15'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '-0.5'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Cursed Chest'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '70'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Cursed Nipple'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '71'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Cursed Labia'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '72'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Curse Crit'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '73'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Cursed Vagina'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '74'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Cursed Womb'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '75'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Cursed Ass'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '76'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Curse Top'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '77'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Cursed Panties'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '78'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '79'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Chest Rope'
'priority': !!int '0'
'icon_index': !!int '545'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '80'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Mechanical Bra'
'priority': !!int '0'
'icon_index': !!int '93'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '81'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Tentacle Bra'
'priority': !!int '0'
'icon_index': !!int '74'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '82'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Breast Seal'
'priority': !!int '0'
'icon_index': !!int '529'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '83'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Nipple ring over clothes'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '84'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Nipple Ring'
'priority': !!int '0'
'icon_index': !!int '56'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '85'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Nipple Rotor'
'priority': !!int '0'
'icon_index': !!int '26'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '86'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Nebri Dome'
'priority': !!int '0'
'icon_index': !!int '540'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '87'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Nipple Seal'
'priority': !!int '0'
'icon_index': !!int '51'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '88'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '89'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Crotch Rope'
'priority': !!int '0'
'icon_index': !!int '59'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '90'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Mechanical Panties'
'priority': !!int '0'
'icon_index': !!int '94'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '91'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Tentacle Panties'
'priority': !!int '0'
'icon_index': !!int '75'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '92'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Crotch Seal'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '93'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '94'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Krilling'
'priority': !!int '0'
'icon_index': !!int '72'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '95'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Clitoral Rotor'
'priority': !!int '0'
'icon_index': !!int '26'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '96'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Cry Dome'
'priority': !!int '0'
'icon_index': !!int '541'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '97'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Crit Seal'
'priority': !!int '0'
'icon_index': !!int '50'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '98'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '99'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Dildo'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '100'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Vaginal Rotor'
'priority': !!int '0'
'icon_index': !!int '26'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '101'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Orgaster'
'priority': !!int '0'
'icon_index': !!int '542'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '102'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Vaginal Seal'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '103'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Rotor Remote Control'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '104'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Uterus Resonance Device'
'priority': !!int '0'
'icon_index': !!int '541'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '105'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Womb Lust Orb'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '106'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Uterus Seal'
'priority': !!int '0'
'icon_index': !!int '55'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '107'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '108'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '109'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Anal Rotor'
'priority': !!int '0'
'icon_index': !!int '26'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '110'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Enemagra'
'priority': !!int '0'
'icon_index': !!int '542'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '111'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Anal Vibrator'
'priority': !!int '0'
'icon_index': !!int '45'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '112'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Anal Seal'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '113'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '114'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Tops'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '115'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Rotor Blade'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '116'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'NuBra'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '117'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '118'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '119'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Bottoms'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '120'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Vibe Belt'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '121'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Men''s Swimsuit'
'priority': !!int '52'
'icon_index': !!int '56'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '122'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Forehead Swing'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '123'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '124'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Catsuit'
'priority': !!int '50'
'icon_index': !!int '578'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '125'
'features': []
'auto_removal_timing': !!int '0'
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'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Knife'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '126'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Bow'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '127'
'features': []
'auto_removal_timing': !!int '0'
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'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Rake'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '128'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '129'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Invincibility'
'priority': !!int '50'
'icon_index': !!int '104'
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'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '130'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '11'
'data_id': !!int '1'
'value': !!float '0.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '11'
'data_id': !!int '2'
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- !ruby/object:RPG::BaseItem::Feature
'code': !!int '11'
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- !ruby/object:RPG::BaseItem::Feature
'code': !!int '11'
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- !ruby/object:RPG::BaseItem::Feature
'code': !!int '11'
'data_id': !!int '5'
'value': !!float '0.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '11'
'data_id': !!int '6'
'value': !!float '0.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '11'
'data_id': !!int '7'
'value': !!float '0.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '11'
'data_id': !!int '8'
'value': !!float '0.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '11'
'data_id': !!int '9'
'value': !!float '0.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '11'
'data_id': !!int '10'
'value': !!float '0.0'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '131'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '132'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '133'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '134'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '135'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '136'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '137'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '138'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Climax Desire Unresisting'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '4'
'message3': ''
'note': ''
'id': !!int '139'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Chastity Up'
'priority': !!int '50'
'icon_index': !!int '58'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '140'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Chastity Down'
'priority': !!int '50'
'icon_index': !!int '60'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '141'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '142'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '143'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '144'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '145'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '146'
'features': []
'auto_removal_timing': !!int '0'
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'chance_by_damage': !!int '100'
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'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '147'
'features': []
'auto_removal_timing': !!int '0'
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'max_turns': !!int '1'
'chance_by_damage': !!int '100'
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'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '148'
'features': []
'auto_removal_timing': !!int '0'
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'chance_by_damage': !!int '100'
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'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '149'
'features': []
'auto_removal_timing': !!int '0'
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'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Final Boss Exclusive'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': '<アイテム封印>'
'id': !!int '150'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '21'
'data_id': !!int '0'
'value': !!float '3.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '21'
'data_id': !!int '1'
'value': !!float '0.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '42'
'data_id': !!int '2'
'value': !!float '0.0'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '42'
'data_id': !!int '3'
'value': !!float '0.0'
'auto_removal_timing': !!int '0'
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'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'true'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '151'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
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'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Stamina'
'priority': !!int '0'
'icon_index': !!int '0'
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'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '152'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '21'
'data_id': !!int '0'
'value': !!float '1.2'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
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'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Indomitable'
'priority': !!int '0'
'icon_index': !!int '0'
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'message4': ''
'restriction': !!int '0'
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'note': ''
'id': !!int '153'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '21'
'data_id': !!int '0'
'value': !!float '1.4'
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
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'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Healing'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
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'restriction': !!int '0'
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'note': ''
'id': !!int '154'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
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'auto_removal_timing': !!int '0'
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'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Recovery'
'priority': !!int '0'
'icon_index': !!int '0'
'message1': ''
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'restriction': !!int '0'
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'note': ''
'id': !!int '155'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
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'auto_removal_timing': !!int '0'
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'chance_by_damage': !!int '100'
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'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
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'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Attack'
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'restriction': !!int '0'
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'note': ''
'id': !!int '156'
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'chance_by_damage': !!int '100'
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'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Fierce Attack'
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'message4': ''
'restriction': !!int '0'
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'note': ''
'id': !!int '157'
'features': []
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'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Skill'
'priority': !!int '50'
'icon_index': !!int '0'
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'restriction': !!int '0'
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'note': ''
'id': !!int '158'
'features': []
'auto_removal_timing': !!int '0'
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'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
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'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Technique'
'priority': !!int '50'
'icon_index': !!int '0'
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'message4': ''
'restriction': !!int '0'
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'note': ''
'id': !!int '159'
'features': []
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'chance_by_damage': !!int '100'
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'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Luck'
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'icon_index': !!int '0'
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'restriction': !!int '0'
'message3': ''
'note': '<獲得金額率増減:50>'
'id': !!int '160'
'features': []
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'chance_by_damage': !!int '100'
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'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Fortune'
'priority': !!int '0'
'icon_index': !!int '0'
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'message4': ''
'restriction': !!int '0'
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'note': '<ドロップ率増減:100>'
'id': !!int '161'
'features': []
'auto_removal_timing': !!int '0'
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'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
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'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
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'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '162'
'features': []
'auto_removal_timing': !!int '0'
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'chance_by_damage': !!int '100'
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'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Immortality'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
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'note': ''
'id': !!int '163'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '21'
'data_id': !!int '0'
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- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
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'auto_removal_timing': !!int '0'
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'chance_by_damage': !!int '100'
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'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Destruction'
'priority': !!int '50'
'icon_index': !!int '0'
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'restriction': !!int '0'
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'note': ''
'id': !!int '164'
'features': []
'auto_removal_timing': !!int '0'
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'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Miracle'
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
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'note': "<獲得金額率増減:75>\r\n<ドロップ率増減:150>"
'id': !!int '165'
'features': []
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'chance_by_damage': !!int '100'
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'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'God'
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'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': "<獲得金額率増減:100>\r\n<ドロップ率増減:200>"
'id': !!int '166'
'features':
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '0'
'value': !!float '0.3'
- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '2'
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- !ruby/object:RPG::BaseItem::Feature
'code': !!int '22'
'data_id': !!int '1'
'value': !!float '0.3'
'auto_removal_timing': !!int '0'
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'chance_by_damage': !!int '100'
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'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '167'
'features': []
'auto_removal_timing': !!int '0'
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'chance_by_damage': !!int '100'
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'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Reason'
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'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '168'
'features': []
'auto_removal_timing': !!int '0'
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'chance_by_damage': !!int '100'
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'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Endurance'
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'restriction': !!int '0'
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'note': ''
'id': !!int '169'
'features': []
'auto_removal_timing': !!int '0'
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'chance_by_damage': !!int '100'
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'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': 'Sensory Defense'
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'icon_index': !!int '0'
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'message4': ''
'restriction': !!int '0'
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'note': ''
'id': !!int '170'
'features': []
'auto_removal_timing': !!int '0'
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'chance_by_damage': !!int '100'
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'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
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'restriction': !!int '0'
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'note': ''
'id': !!int '171'
'features': []
'auto_removal_timing': !!int '0'
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'chance_by_damage': !!int '100'
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'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
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'restriction': !!int '0'
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'note': ''
'id': !!int '172'
'features': []
'auto_removal_timing': !!int '0'
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'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
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'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
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'restriction': !!int '0'
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'note': ''
'id': !!int '173'
'features': []
'auto_removal_timing': !!int '0'
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'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
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'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '174'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '175'
'features': []
'auto_removal_timing': !!int '0'
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'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '176'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '177'
'features': []
'auto_removal_timing': !!int '0'
'min_turns': !!int '1'
'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '178'
'features': []
'auto_removal_timing': !!int '0'
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'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
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'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
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'restriction': !!int '0'
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'note': ''
'id': !!int '179'
'features': []
'auto_removal_timing': !!int '0'
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'chance_by_damage': !!int '100'
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'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
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'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '180'
'features': []
'auto_removal_timing': !!int '0'
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'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
'icon_index': !!int '0'
'message1': ''
'message4': ''
'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '181'
'features': []
'auto_removal_timing': !!int '0'
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'max_turns': !!int '1'
'chance_by_damage': !!int '100'
'steps_to_remove': !!int '100'
'remove_by_walking': !!bool 'false'
'remove_at_battle_end': !!bool 'false'
'remove_by_damage': !!bool 'false'
'remove_by_restriction': !!bool 'false'
'description': ''
- !ruby/object:RPG::State
'message2': ''
'name': ''
'priority': !!int '50'
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'restriction': !!int '0'
'message3': ''
'note': ''
'id': !!int '182'
'features': []
'auto_removal_timing': !!int '0'
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'description': ''
- !ruby/object:RPG::State
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'description': ''
- !ruby/object:RPG::State
'message2': ''
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'description': ''
- !ruby/object:RPG::State
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- !ruby/object:RPG::State
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- !ruby/object:RPG::State
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'description': ''
- !ruby/object:RPG::State
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- !ruby/object:RPG::State
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'description': ''
- !ruby/object:RPG::State
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'description': ''
- !ruby/object:RPG::State
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'description': ''
- !ruby/object:RPG::State
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'description': ''
- !ruby/object:RPG::State
'message2': ''
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'description': ''
- !ruby/object:RPG::State
'message2': ''
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'description': ''
- !ruby/object:RPG::State
'message2': ''
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'description': ''
- !ruby/object:RPG::State
'message2': ''
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- !ruby/object:RPG::State
'message2': ''
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- !ruby/object:RPG::State
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- !ruby/object:RPG::State
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'description': ''