6917 lines
177 KiB
YAML
6917 lines
177 KiB
YAML
- !!null 'null'
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- !ruby/object:RPG::State
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|
'message2': ' was defeated!'
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'name': 'Incapacitated'
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'priority': !!int '0'
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'icon_index': !!int '0'
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|
'message1': ' has fallen!'
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|
'message4': ' stood up!'
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|
'restriction': !!int '4'
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'release_by_damage': !!bool 'false'
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'message3': ''
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'note': 'ステート1番はHPが0になったときに自動的に付加されます。'
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'id': !!int '1'
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'features': []
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|
'auto_removal_timing': !!int '0'
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|
'min_turns': !!int '1'
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|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
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|
'remove_by_damage': !!bool 'false'
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|
'remove_by_restriction': !!bool 'false'
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- !ruby/object:RPG::State
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|
'message2': ''
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|
'name': 'tukauna'
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'priority': !!int '50'
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'icon_index': !!int '0'
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|
'message1': ''
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|
'message4': ''
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|
'restriction': !!int '0'
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|
'message3': ''
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|
'note': ''
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|
'id': !!int '2'
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|
'features': []
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|
'auto_removal_timing': !!int '0'
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|
'min_turns': !!int '1'
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|
'max_turns': !!int '1'
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|
'chance_by_damage': !!int '100'
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|
'steps_to_remove': !!int '100'
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|
'remove_by_walking': !!bool 'false'
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|
'remove_at_battle_end': !!bool 'false'
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|
'remove_by_damage': !!bool 'false'
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|
'remove_by_restriction': !!bool 'false'
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'description': ''
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- !ruby/object:RPG::State
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'message2': ''
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'name': 'Easy Mode'
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'priority': !!int '50'
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'icon_index': !!int '84'
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'message1': ''
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'message4': ''
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'restriction': !!int '0'
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|
'message3': ''
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'note': ''
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'id': !!int '3'
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'features':
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- !ruby/object:RPG::BaseItem::Feature
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'code': !!int '21'
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'data_id': !!int '0'
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'value': !!float '0.75'
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'auto_removal_timing': !!int '0'
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|
'min_turns': !!int '1'
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|
'max_turns': !!int '1'
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|
'chance_by_damage': !!int '100'
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|
'steps_to_remove': !!int '100'
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|
'remove_by_walking': !!bool 'false'
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|
'remove_at_battle_end': !!bool 'false'
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|
'remove_by_damage': !!bool 'false'
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|
'remove_by_restriction': !!bool 'false'
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'description': ''
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- !ruby/object:RPG::State
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'message2': ''
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'name': 'Arms, Chest, and Pussy'
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'priority': !!int '1'
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'icon_index': !!int '0'
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'message1': ''
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'message4': ''
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'restriction': !!int '0'
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'message3': ''
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|
'note': ''
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|
'id': !!int '4'
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|
'features': []
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|
'auto_removal_timing': !!int '0'
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|
'min_turns': !!int '1'
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|
'max_turns': !!int '1'
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|
'chance_by_damage': !!int '100'
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|
'steps_to_remove': !!int '100'
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|
'remove_by_walking': !!bool 'false'
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|
'remove_at_battle_end': !!bool 'false'
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|
'remove_by_damage': !!bool 'false'
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|
'remove_by_restriction': !!bool 'false'
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|
'description': ''
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|
- !ruby/object:RPG::State
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'message2': ''
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'name': 'Arm Both Hands Pussy'
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'priority': !!int '0'
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'icon_index': !!int '0'
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'message1': ''
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'message4': ''
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'restriction': !!int '0'
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|
'message3': ''
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|
'note': ''
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|
'id': !!int '5'
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|
'features': []
|
|
'auto_removal_timing': !!int '0'
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|
'min_turns': !!int '1'
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|
'max_turns': !!int '1'
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|
'chance_by_damage': !!int '100'
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|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
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|
'remove_by_restriction': !!bool 'false'
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|
'description': ''
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- !ruby/object:RPG::State
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'message2': ''
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|
'name': 'Arms, Both Hands, Chest'
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'priority': !!int '1'
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'icon_index': !!int '0'
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|
'message1': ''
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|
'message4': ''
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|
'restriction': !!int '0'
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|
'message3': ''
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|
'note': ''
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|
'id': !!int '6'
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|
'features':
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|
- !ruby/object:RPG::BaseItem::Feature
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'code': !!int '22'
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|
'data_id': !!int '0'
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'value': !!float '-0.1'
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|
'auto_removal_timing': !!int '0'
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|
'min_turns': !!int '1'
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|
'max_turns': !!int '1'
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|
'chance_by_damage': !!int '100'
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|
'steps_to_remove': !!int '100'
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|
'remove_by_walking': !!bool 'false'
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|
'remove_at_battle_end': !!bool 'false'
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|
'remove_by_damage': !!bool 'false'
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|
'remove_by_restriction': !!bool 'false'
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|
'description': ''
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|
- !ruby/object:RPG::State
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|
'message2': ''
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'name': 'Arms Behind'
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'priority': !!int '0'
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'icon_index': !!int '0'
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'message1': ''
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'message4': ''
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|
'restriction': !!int '0'
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|
'message3': ''
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'note': ''
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'id': !!int '7'
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|
'features': []
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|
'auto_removal_timing': !!int '0'
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|
'min_turns': !!int '1'
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|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
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|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
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|
'remove_at_battle_end': !!bool 'false'
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|
'remove_by_damage': !!bool 'false'
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|
'remove_by_restriction': !!bool 'false'
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'description': ''
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- !ruby/object:RPG::State
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'message2': ''
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'name': 'Arm One-Hand Crotch'
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'priority': !!int '0'
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'icon_index': !!int '0'
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'message1': ''
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'message4': ''
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|
'restriction': !!int '0'
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'message3': ''
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'note': ''
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'id': !!int '8'
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'features':
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- !ruby/object:RPG::BaseItem::Feature
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'code': !!int '22'
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|
'data_id': !!int '0'
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'value': !!float '-0.1'
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|
'auto_removal_timing': !!int '0'
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|
'min_turns': !!int '1'
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|
'max_turns': !!int '1'
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|
'chance_by_damage': !!int '100'
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|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
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|
'remove_at_battle_end': !!bool 'false'
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|
'remove_by_damage': !!bool 'false'
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|
'remove_by_restriction': !!bool 'false'
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'description': ''
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- !ruby/object:RPG::State
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'message2': ''
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'name': 'Arm and Waist'
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'priority': !!int '0'
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'icon_index': !!int '0'
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'message1': ''
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'message4': ''
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|
'restriction': !!int '0'
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|
'message3': ''
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|
'note': ''
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|
'id': !!int '9'
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|
'features': []
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|
'auto_removal_timing': !!int '0'
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|
'min_turns': !!int '1'
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|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
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|
'steps_to_remove': !!int '100'
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|
'remove_by_walking': !!bool 'false'
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|
'remove_at_battle_end': !!bool 'false'
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|
'remove_by_damage': !!bool 'false'
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'remove_by_restriction': !!bool 'false'
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'description': ''
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- !ruby/object:RPG::State
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'message2': ''
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'name': 'Climax'
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'priority': !!int '100'
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'icon_index': !!int '46'
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'message1': ' climaxed!'
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'message4': ''
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'restriction': !!int '4'
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'message3': ' is unable to move from the afterglow of climax...!'
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'note': ''
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'id': !!int '10'
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'features':
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- !ruby/object:RPG::BaseItem::Feature
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'code': !!int '22'
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|
'data_id': !!int '1'
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'value': !!float '-1.0'
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|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
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|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
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|
'remove_at_battle_end': !!bool 'true'
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|
'remove_by_damage': !!bool 'false'
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|
'remove_by_restriction': !!bool 'false'
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'description': ''
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- !ruby/object:RPG::State
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'message2': ''
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'name': 'Masturbation Climax'
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'priority': !!int '100'
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'icon_index': !!int '15'
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'message1': ' climaxed!'
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'message4': ''
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'restriction': !!int '4'
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'message3': ' is unable to move from the afterglow of climax!'
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'note': ''
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|
'id': !!int '11'
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|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'true'
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|
'remove_by_damage': !!bool 'false'
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|
'remove_by_restriction': !!bool 'false'
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'description': ''
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- !ruby/object:RPG::State
|
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'message2': ''
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'name': 'Again, boobs'
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'priority': !!int '0'
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'icon_index': !!int '0'
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'message1': ''
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|
'message4': ''
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|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '12'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
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|
'name': 'One-Handed Chest'
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'priority': !!int '0'
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|
'icon_index': !!int '0'
|
|
'message1': ''
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|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '13'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '0'
|
|
'value': !!float '-0.1'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
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|
'name': 'Spread Arms'
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|
'priority': !!int '0'
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|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '14'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Masturbation'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '30'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '15'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'I want to cum'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '40'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '16'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Arm Bracing'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '17'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Climax Impossible'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '126'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '18'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Arousal Induction'
|
|
'priority': !!int '41'
|
|
'icon_index': !!int '34'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'release_by_damage': !!bool 'false'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '19'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '30'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Stopping Strike'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '142'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '20'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Nipple Erection'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '21'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Sensual Shackles'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': '<最大TP加算:-1>'
|
|
'id': !!int '22'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Stop-Short Attack'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': '<最大TP加算:-1> '
|
|
'id': !!int '23'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Straddling Arms'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '24'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Both Hands Full'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '25'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '44'
|
|
'data_id': !!int '50'
|
|
'value': !!float '0.0'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Restrained Arms'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '4'
|
|
'message3': ' is restrained and cannot move...!'
|
|
'note': ''
|
|
'id': !!int '26'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-1.0'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Restrained Arms and Legs'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '4'
|
|
'message3': ' is restrained and cannot move...!'
|
|
'note': ''
|
|
'id': !!int '27'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-1.0'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Absolute Evasion'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '28'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '1.0'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Insufficient TP Use'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '29'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '44'
|
|
'data_id': !!int '61'
|
|
'value': !!float '0.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '44'
|
|
'data_id': !!int '62'
|
|
'value': !!float '0.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '44'
|
|
'data_id': !!int '70'
|
|
'value': !!float '0.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '44'
|
|
'data_id': !!int '71'
|
|
'value': !!float '0.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '44'
|
|
'data_id': !!int '77'
|
|
'value': !!float '0.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '44'
|
|
'data_id': !!int '78'
|
|
'value': !!float '0.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '44'
|
|
'data_id': !!int '79'
|
|
'value': !!float '0.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '44'
|
|
'data_id': !!int '80'
|
|
'value': !!float '0.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '44'
|
|
'data_id': !!int '82'
|
|
'value': !!float '0.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '44'
|
|
'data_id': !!int '49'
|
|
'value': !!float '0.0'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Unable to act for 1 turn'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '4'
|
|
'message3': ' is unable to move from the intense lingering pleasure...!'
|
|
'note': ''
|
|
'id': !!int '30'
|
|
'features': []
|
|
'auto_removal_timing': !!int '1'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'true'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Additional Action Count'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '31'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '34'
|
|
'data_id': !!int '0'
|
|
'value': !!float '2.0'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Incapacitated'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '4'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '32'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Analysis'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '33'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Double Amount'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '34'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '64'
|
|
'data_id': !!int '4'
|
|
'value': !!float '0.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '64'
|
|
'data_id': !!int '5'
|
|
'value': !!float '0.0'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Helpless in Defeat'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '4'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '35'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-1.0'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'true'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Lose Consciousness'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '36'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'true'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Prevent Counterattack Loop'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '4'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '37'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Surprise Attack'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '38'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-1.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-1.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-1.0'
|
|
'auto_removal_timing': !!int '2'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Restrained State: Hands Behind Back'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '39'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Bound State Front Hand'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '40'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Unavoidable'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '41'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-1.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-1.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-1.0'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Weakness Stagger'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '4'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '42'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '0'
|
|
'max_turns': !!int '0'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'true'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Slime Adhesion'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '538'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '43'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Lust-Inducing Slime Adhesion'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '77'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '44'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Tentacle Restraint Blue'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '78'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '45'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-1.0'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Tentacle Restraint Red'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '78'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '46'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-1.0'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Tentacle Restraint Purple'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '78'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '47'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-1.0'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Tentacle Restraint Machine'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '78'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '48'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-1.0'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Paralysis'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '4'
|
|
'message3': '''s body is paralyzed and cannot move!'
|
|
'note': ''
|
|
'id': !!int '49'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-1.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-1.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-1.0'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Dazzle'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '120'
|
|
'message1': ''
|
|
'message4': '''s vision became clearer!'
|
|
'restriction': !!int '0'
|
|
'message3': ' is blinded...'
|
|
'note': ''
|
|
'id': !!int '50'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '0'
|
|
'value': !!float '-0.5'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-0.5'
|
|
'auto_removal_timing': !!int '1'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '3'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'true'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Lock-On'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '51'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Forced Masturbation Hypnosis'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': '<アイテム削除>'
|
|
'id': !!int '52'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Uncertain Accuracy'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '53'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '0'
|
|
'value': !!float '-0.1'
|
|
'auto_removal_timing': !!int '2'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Masturbation Doll'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '4'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '54'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Boss'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '68'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '55'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Immortal'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '56'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '14'
|
|
'data_id': !!int '1'
|
|
'value': !!float '0.0'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Restraint State Masturbation'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '4'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '57'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Ecstasy'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '4'
|
|
'message3': ' is intoxicated with ecstasy and cannot act!'
|
|
'note': ''
|
|
'id': !!int '58'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'true'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Pollen Allergy of Lust'
|
|
'priority': !!int '49'
|
|
'icon_index': !!int '205'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ' can''t stop their love juices due to the aphrodisiac pollen...'
|
|
'note': ''
|
|
'id': !!int '59'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'true'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Equipment Hacking'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '79'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '60'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Temporary Flinch Immunity'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '61'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '14'
|
|
'data_id': !!int '42'
|
|
'value': !!float '0.0'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Normal'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '62'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Heat'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '63'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '2'
|
|
'value': !!float '-0.1'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-0.5'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Arousal'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '64'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '0'
|
|
'value': !!float '-0.05'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '2'
|
|
'value': !!float '-0.2'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-0.75'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Severe Arousal'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '65'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '0'
|
|
'value': !!float '-0.1'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '2'
|
|
'value': !!float '-0.25'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-1.0'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Abnormal Lust'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '66'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '0'
|
|
'value': !!float '-0.15'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '2'
|
|
'value': !!float '-0.3'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-1.0'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Aroused State'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '67'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-0.25'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Moaning State'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '68'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-0.35'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'On the Verge of Climax'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '69'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '2'
|
|
'value': !!float '-0.15'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '-0.5'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Cursed Chest'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '70'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Cursed Nipple'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '71'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Cursed Labia'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '72'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Curse Crit'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '73'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Cursed Vagina'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '74'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Cursed Womb'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '75'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Cursed Ass'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '76'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Curse Top'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '77'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Cursed Panties'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '78'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '79'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Chest Rope'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '545'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '80'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Mechanical Bra'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '93'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '81'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Tentacle Bra'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '74'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '82'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Breast Seal'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '529'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '83'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Nipple ring over clothes'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '84'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Nipple Ring'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '56'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '85'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Nipple Rotor'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '26'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '86'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Nebri Dome'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '540'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '87'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Nipple Seal'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '51'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '88'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '89'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Crotch Rope'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '59'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '90'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Mechanical Panties'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '94'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '91'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Tentacle Panties'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '75'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '92'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Crotch Seal'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '93'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '94'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Krilling'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '72'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '95'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Clitoral Rotor'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '26'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '96'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Cry Dome'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '541'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '97'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Crit Seal'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '50'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '98'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '99'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Dildo'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '100'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Vaginal Rotor'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '26'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '101'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Orgaster'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '542'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '102'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Vaginal Seal'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '103'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Rotor Remote Control'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '104'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Uterus Resonance Device'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '541'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '105'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Womb Lust Orb'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '106'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Uterus Seal'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '55'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '107'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '108'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '109'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Anal Rotor'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '26'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '110'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Enemagra'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '542'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '111'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Anal Vibrator'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '45'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '112'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Anal Seal'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '113'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '114'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Tops'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '115'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Rotor Blade'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '116'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'NuBra'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '117'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '118'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '119'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Bottoms'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '120'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Vibe Belt'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '121'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Men''s Swimsuit'
|
|
'priority': !!int '52'
|
|
'icon_index': !!int '56'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '122'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Forehead Swing'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '123'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '124'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Catsuit'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '578'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '125'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Knife'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '126'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Bow'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '127'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Rake'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '128'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '129'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Invincibility'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '104'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '130'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '11'
|
|
'data_id': !!int '1'
|
|
'value': !!float '0.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '11'
|
|
'data_id': !!int '2'
|
|
'value': !!float '0.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '11'
|
|
'data_id': !!int '3'
|
|
'value': !!float '0.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '11'
|
|
'data_id': !!int '4'
|
|
'value': !!float '0.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '11'
|
|
'data_id': !!int '5'
|
|
'value': !!float '0.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '11'
|
|
'data_id': !!int '6'
|
|
'value': !!float '0.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '11'
|
|
'data_id': !!int '7'
|
|
'value': !!float '0.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '11'
|
|
'data_id': !!int '8'
|
|
'value': !!float '0.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '11'
|
|
'data_id': !!int '9'
|
|
'value': !!float '0.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '11'
|
|
'data_id': !!int '10'
|
|
'value': !!float '0.0'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '131'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '132'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '133'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '134'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '135'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '136'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '137'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '138'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Climax Desire Unresisting'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '4'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '139'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Chastity Up'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '58'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '140'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Chastity Down'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '60'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '141'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '142'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '143'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '144'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '145'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '146'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '147'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '148'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '149'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Final Boss Exclusive'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': '<アイテム封印>'
|
|
'id': !!int '150'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '21'
|
|
'data_id': !!int '0'
|
|
'value': !!float '3.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '21'
|
|
'data_id': !!int '1'
|
|
'value': !!float '0.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '42'
|
|
'data_id': !!int '2'
|
|
'value': !!float '0.0'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '42'
|
|
'data_id': !!int '3'
|
|
'value': !!float '0.0'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'true'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '151'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Stamina'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '152'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '21'
|
|
'data_id': !!int '0'
|
|
'value': !!float '1.2'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Indomitable'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '153'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '21'
|
|
'data_id': !!int '0'
|
|
'value': !!float '1.4'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Healing'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '154'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '7'
|
|
'value': !!float '0.05'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Recovery'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '155'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '7'
|
|
'value': !!float '0.1'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Attack'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '156'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Fierce Attack'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '157'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Skill'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '158'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Technique'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '159'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Luck'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': '<獲得金額率増減:50>'
|
|
'id': !!int '160'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Fortune'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': '<ドロップ率増減:100>'
|
|
'id': !!int '161'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '162'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Immortality'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '163'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '21'
|
|
'data_id': !!int '0'
|
|
'value': !!float '1.6'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '7'
|
|
'value': !!float '0.15'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Destruction'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '164'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Miracle'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': "<獲得金額率増減:75>\r\n<ドロップ率増減:150>"
|
|
'id': !!int '165'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'God'
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': "<獲得金額率増減:100>\r\n<ドロップ率増減:200>"
|
|
'id': !!int '166'
|
|
'features':
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '0'
|
|
'value': !!float '0.3'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '2'
|
|
'value': !!float '0.3'
|
|
- !ruby/object:RPG::BaseItem::Feature
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value': !!float '0.3'
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '167'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Reason'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '168'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Endurance'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '169'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': 'Sensory Defense'
|
|
'priority': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '170'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '171'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '172'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '173'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '174'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '175'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '176'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '177'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '178'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '179'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '180'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '181'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '182'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '183'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '184'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '185'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '186'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '187'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '188'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '189'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '190'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '191'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '192'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '193'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '194'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '195'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '196'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '197'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '198'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '199'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '200'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '201'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '202'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '203'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '204'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '205'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '206'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '207'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '208'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '209'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '210'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '211'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '212'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '213'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '214'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '215'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '216'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '217'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '218'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '219'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '220'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '221'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '222'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
|
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|
|
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|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
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|
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'name': ''
|
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|
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|
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|
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|
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|
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|
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|
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|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
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'name': ''
|
|
'priority': !!int '50'
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|
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|
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|
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|
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|
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'max_turns': !!int '1'
|
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|
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|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
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'remove_by_damage': !!bool 'false'
|
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'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
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|
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'id': !!int '226'
|
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'features': []
|
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|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
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'chance_by_damage': !!int '100'
|
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'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
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'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
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|
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'note': ''
|
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'id': !!int '227'
|
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'features': []
|
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'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
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'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
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|
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'message3': ''
|
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'note': ''
|
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'id': !!int '228'
|
|
'features': []
|
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'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
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'chance_by_damage': !!int '100'
|
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'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
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'message3': ''
|
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'note': ''
|
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'id': !!int '229'
|
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'features': []
|
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'auto_removal_timing': !!int '0'
|
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'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
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'chance_by_damage': !!int '100'
|
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|
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'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
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'note': ''
|
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'id': !!int '230'
|
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'features': []
|
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'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
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'max_turns': !!int '1'
|
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'chance_by_damage': !!int '100'
|
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|
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'remove_by_walking': !!bool 'false'
|
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'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
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'message3': ''
|
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'note': ''
|
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'id': !!int '231'
|
|
'features': []
|
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'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
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'chance_by_damage': !!int '100'
|
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|
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'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
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'icon_index': !!int '0'
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|
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'message3': ''
|
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'note': ''
|
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'id': !!int '232'
|
|
'features': []
|
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'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
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|
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'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
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|
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'id': !!int '233'
|
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'features': []
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|
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|
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'max_turns': !!int '1'
|
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|
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'remove_by_walking': !!bool 'false'
|
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|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
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'priority': !!int '50'
|
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|
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'id': !!int '234'
|
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'features': []
|
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|
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|
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'max_turns': !!int '1'
|
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|
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'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
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|
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'id': !!int '235'
|
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|
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|
|
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|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
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|
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'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
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|
|
'note': ''
|
|
'id': !!int '236'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
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|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
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|
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|
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'restriction': !!int '0'
|
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'message3': ''
|
|
'note': ''
|
|
'id': !!int '237'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '238'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '239'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '240'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '241'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '242'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '243'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '244'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '245'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '246'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '247'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '248'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '249'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '250'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '251'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '252'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '253'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '254'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '255'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '256'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '257'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '258'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '259'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '260'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '261'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '262'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '263'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '264'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '265'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '266'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '267'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '268'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '269'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '270'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '271'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '272'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '273'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '274'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '275'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '276'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '277'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '278'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '279'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '280'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '281'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '282'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '283'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '284'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '285'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '286'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '287'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '288'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '289'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '290'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '291'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '292'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '293'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '294'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '295'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '296'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '297'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '298'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '299'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|
|
- !ruby/object:RPG::State
|
|
'message2': ''
|
|
'name': ''
|
|
'priority': !!int '50'
|
|
'icon_index': !!int '0'
|
|
'message1': ''
|
|
'message4': ''
|
|
'restriction': !!int '0'
|
|
'message3': ''
|
|
'note': ''
|
|
'id': !!int '300'
|
|
'features': []
|
|
'auto_removal_timing': !!int '0'
|
|
'min_turns': !!int '1'
|
|
'max_turns': !!int '1'
|
|
'chance_by_damage': !!int '100'
|
|
'steps_to_remove': !!int '100'
|
|
'remove_by_walking': !!bool 'false'
|
|
'remove_at_battle_end': !!bool 'false'
|
|
'remove_by_damage': !!bool 'false'
|
|
'remove_by_restriction': !!bool 'false'
|
|
'description': ''
|