fixed Help menu word wrapping, and some minor grammatical improvements

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onms 2025-01-20 19:36:36 -06:00
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@ -32,9 +32,10 @@ from the \c[2]\I[208]Suggestion Box\c[0].
Let's actively achieve the \I[208]Main Requests in the Suggestion Box!
※ Request information can be checked from the "Suggestion Box."
Upon completing \I[208]Main Requests, your objectives will be updated to
challenges like "Challenge the Tournament" at key timings.
If there are no \I[208]Main Requests, check your current objectives in the menu!
Upon completing \I[208]Main Requests, your objectives will be updated
to challenges like "Challenge the Tournament" at key timings.
If there are no \I[208]Main Requests, check your current objectives
in the menu!
@end
// 【How to Play】
@ -68,9 +69,11 @@ If there are no \I[208]Main Requests, check your current objectives in the menu!
\}
Combat is a turn-based command selection battle.
You consume "\c[2]Spiritual Power\c[0]" to perform attacks with "Martial Arts."
You consume "\c[2]Spiritual Power\c[0]" to perform attacks with "Martial
Arts."
You can activate attacks up to \c[2]5 times\c[0] consecutively in one turn.
※ "Spiritual Power" recovers based on "Fighting Spirit" at the start of a turn.
※ "Spiritual Power" recovers based on "Fighting Spirit" at the start
of a turn.
※ "Spiritual Power" fully recovers at the end of a battle.
You win battles by annihilating all enemies.
@ -90,15 +93,15 @@ Current status can be checked from the menu screen.
Various statuses affecting combat are as follows.
· \c[23]Rank\c[0] : Represents level
· \c[23]HP\c[0] : HP, defeat occurs when it reaches 0
· \c[23]Spiritual Power\c[0] : Cost usable with martial arts
· \c[23]HP\c[0] : Health Points, defeat occurs when they reach 0
· \c[23]SP\c[0] : Spiritual Power, Cost usable with martial arts
· \c[23]Strength\c[0] : Affects damage given to enemies
· \c[23]Endurance\c[0] : Affects damage received from enemies
· \c[23]Resolve\c[0] : Affects Spiritual Power recovery amount at the start of a turn
· \c[23]Agility\c[0] : Affects action order during combat
Damage is determined by "Strength," the attack power of the "Weapon" used
in the attack, and the enemy's "Defense."
Damage is determined by "Strength," the attack power of the
"Weapon" used in the attack, and the enemy's "Defense."
Increasing your strength makes it easier to damage the enemy!
@end
@ -108,7 +111,8 @@ Increasing your strength makes it easier to damage the enemy!
@start 504
\ac\{【Combat Guide 2】\}
\}
When the enemy's \I[256]Stagger level builds up, it's a huge damage opportunity!
When the enemy's \I[256]Stagger level builds up, it's a huge
damage opportunity!
You can decide the match in one go!
\c[2]▽Effects of the \I[256]Stagger state\c[0]
@ -127,19 +131,23 @@ We will explain on the next page.
\ac\{【Combat Guide 2】\}
\}
▽Examples of Status Effects
· \I[256]Stagger : [Enemy only] Unable to act for certain turns, greatly weakened
· \I[256]Stagger : [Enemy only] Unable to act for certain turns,
greatly weakened
· \I[257]Opening : [Enemy only] "Stagger" increases more easily
· \I[17]Bleed : Small HP damage over certain turns
· \I[18]Poison : HP damage over certain turns
· \I[9]Paralysis : Unable to act at certain probability over turns
▽Special Status Effects
· \I[219]Heartache : [Ally only] All abilities halved. Cannot be normally removed
· \I[277]Big Technique : [Enemy only] State of preparation before a powerful big technique
· \I[91]Death Soul : [Enemy only] Immortal state. Removed when health is below a certain level
· \I[219]Heartache : [Ally only] All abilities halved. Cannot be
normally removed
· \I[277]Big Technique : [Enemy only] Preparing a powerful technique
· \I[91]Death Soul : [Enemy only] Immortal state. Removed when health
is below a certain level
Moreover, by placing the cursor over status effect icons during battle,
you can view explanations of the status effects. Please make use of this feature.
Moreover, by placing the cursor over status effect icons during
battle, you can view explanations of the status effects.
Please make use of this feature.
@end
//--------------------------------
@ -150,8 +158,9 @@ you can view explanations of the status effects. Please make use of this feature
\}
▽About Weapon Types
Sakura can equip \c[2]5 types of weapons\c[0].
Each type has its own characteristics, and you can progress through battles
more efficiently by using them according to the situation.
Each type has its own characteristics, and you can progress
through battles more efficiently by using them according
to the situation.
\I[96]Wakizashi : [Low Cost][Low Power][\I[288]Many Attributes]
· Recommended as a supporting attack weapon due to its low cost
@ -159,12 +168,12 @@ more efficiently by using them according to the situation.
\I[97]Naginata : [Medium Cost][Medium Power][\I[289]Many Attributes]
· Recommended for attacks when wanting to overwhelm the opponent
· Has a higher chance of critical hits compared to other weapons despite
limited special effects.
· Has a higher chance of critical hits compared to other weapons,
despite limited special effects.
\I[98]Bow : [Low Cost][Low Power][\I[291]Many Attributes]
· Many provide harmful effects on the opponent
· Has speed correction for fast action. Recommended as a start for attacks
· Has speed correction (fast!). Recommended as an initiator.
@end
//--------------------------------
@ -172,7 +181,8 @@ limited special effects.
\ac\{【Combat Guide 3】\}
\}
\I[99]Chain Weapon : [High Cost][High Power][\I[290]Many Attributes]
· Capable of high-power area attacks, recommended against multiple targets
· Capable of high-power area attacks, recommended against multiple
targets
· Higher stagger effect compared to other weapons
\I[100]Greatsword : [Low Cost (Final)][High Power][\I[288]Many Attributes]
@ -181,8 +191,9 @@ limited special effects.
· Many special effects have guaranteed activation
Also, weapons have \I[288]\I[289]\I[290]\I[291] attributes.
Exploiting enemy weakness attributes allows you to defeat them efficiently,
so be mindful when encountering particularly tough enemies!
Exploiting enemy weakness attributes allows you to defeat them
efficiently, so be mindful when encountering particularly tough
enemies!
@end
@ -192,18 +203,19 @@ so be mindful when encountering particularly tough enemies!
@start 506
\ac\{【Upgrade】\}
\}
Every time Sakura's rank increases, you acquire "Strengthening Points."
Every time Sakura's rank increases, you gain "Strengthening Points."
You can spend Strengthening Points within the "Upgrade" in the menu to
enhance Sakura beyond ordinary level-ups.
You can spend Strengthening Points within the "Upgrade" in the menu
to enhance Sakura beyond ordinary level-ups.
Moreover, you can open convenient features that make gameplay easier, such
as support items for H status and unlocking limits of obscene level only
available through story progression.
Moreover, you can open convenient features that make gameplay easier,
such as support items for H status and unlocking limits of obscene
level only available through story progression.
\c[2]Especially, whether or not to obtain the upgrade for AT Support has
significant impact on combat difficulty\c[2]
If combat is difficult and you reach a dead-end, consider strengthening via "Upgrade."
If combat is difficult and you reach a dead-end, consider
strengthening via "Upgrade."
@end
//--------------------------------
@ -212,16 +224,17 @@ If combat is difficult and you reach a dead-end, consider strengthening via "Upg
@start 507
\ac\{【Suggestion Box】\}
\}
By examining the "Suggestion Box" located in the town, you can accept various requests.
By examining the "Suggestion Box" located in the town, you can accept
various requests.
· \I[208]: These requests are essential for story progression.
It is possible to perform them again by advancing the storyline.
· \I[209]: You can obtain tools beneficial for the game and open specific functions.
Generally, you can perform these only once.
· \I[209]: You can obtain tools beneficial for the game and open
specific functions. Generally, you can perform these only once.
At the start, while progressing with requests for "\I[208]," consider taking
on requests for "\I[209]" when you have some leeway.
At the start, while progressing with requests for "\I[208]," consider
taking on requests for "\I[209]" when you have some leeway.
@end
//--------------------------------
@ -246,11 +259,12 @@ or at certain points like the \c[2]Yayoi Red Light District\c[0].
Location: Main Street (East) East Blacksmith
Character: \I[226]Enka
--------------------------
By giving materials and money to \I[226]Enka, you can enhance your weapons.
By giving materials and money to \I[226]Enka, you can enhance
your weapons.
Weapons can be obtained from chests found as rewards from the Suggestion
Box or in dungeons, and the types of weapons that can be enhanced will
increase as the story progresses.
Weapons can be obtained from chests found as rewards from
the Suggestion Box or in dungeons, and the types of weapons
that can be enhanced will increase as the story progresses.
The materials needed for enhancement can mainly be gathered by:
· Defeating enemies
@ -262,17 +276,19 @@ The materials needed for enhancement can mainly be gathered by:
// Kisaragi
//--------------------------------
@start 511
\ac\{【Youka Red-Light District Kisaragis Side Job】\}
\ac\{【Youka Red-Light District Kisaragi's Side Job】\}
\}
Location: Main Street (West) Brothel Youkaian Capital
Character: \I[227]Kisaragi
--------------------------
By giving materials and money to \I[227]Kisaragi, you can create costumes and charms.
By giving materials and money to \I[227]Kisaragi, you can create
costumes and charms.
\c[2]You cannot use currently equipped clothing or charms as materials!
To use them as materials, you must first unequip them.\c[0]
Creating certain costumes and charms requires recipe items, which can
be obtained as rewards from the Suggestion Box or from chests in dungeons.
Creating certain costumes and charms requires recipe items,
which can be obtained as rewards from the Suggestion Box or
from chests in dungeons.
The materials needed for creation can mainly be gathered by:
· Defeating enemies
@ -289,10 +305,11 @@ The materials needed for creation can mainly be gathered by:
Location: Main Street (West) Hot Spring Tamago
Character: \I[228]Tama
--------------------------
By giving materials and money to \I[228]Tama, you can create tools useful for combat.
By giving materials and money to \I[228]Tama, you can create
tools useful for combat.
Creating certain tools requires recipe items, which can be obtained as
rewards from the Suggestion Box.
Creating certain tools requires recipe items, which can be
obtained as rewards from the Suggestion Box.
The materials needed for enhancement can mainly be gathered by:
· Defeating enemies
@ -306,18 +323,22 @@ The materials needed for enhancement can mainly be gathered by:
@start 515
\ac\{【Ero Status】\}
\}
By performing "onanism," working at the Youka Red-Light District, or using
certain tools, the "Ero Status" of parts such as \I[220]Mouth \I[221]Breast \I[222]Vagina \I[223]Buttocks increase.
By performing "onanism," working at the Youka Red-Light District,
or using certain tools, the "Ero Status" of parts such as
\I[220]Mouth \I[221]Breast \I[222]Vagina \I[223]Buttocks increase.
Each part has its own level, and the total of these levels becomes the
\I[237]\c[2]Licentious Level\c[0].
Each part has its own level, and the total of these levels
becomes the \I[237]\c[2]Licentious Level\c[0].
Ero Status affects the conditions for working at the Youka Red-Light
District and viewing events that occur when specific costumes are equipped.
District and viewing events that occur when specific costumes are
equipped.
※It does not usually affect combat.
※It affects the status of the cheat item "Kuroyokumaru" at the Sakura Mansion.
※It affects the status of the cheat item "Kuroyokumaru" at the
Sakura Mansion.
From the "Ero Status" in the menu, various naughty records of Sakura can be checked.
From the "Ero Status" in the menu, various naughty records of
Sakura can be checked.
@end
//--------------------------------
@ -326,19 +347,23 @@ From the "Ero Status" in the menu, various naughty records of Sakura can be chec
@start 516
\ac\{【Heartache】\}
\}
Performing work at the brothel or engaging in erotic acts increases "\I[219]Heartache."
Performing work at the brothel or engaging in erotic acts
increases "\I[219]Heartache."
\I[219]Heartache can be slightly reduced through \c[2]battles with minor enemies\c[0].
\I[219]Heartache can be slightly reduced through \c[2]battles with
minor enemies\c[0].
If \I[219]Heartache exceeds a certain value, a status ailment is granted,
significantly reducing \c[2]status\c[0].
If \I[219]Heartache exceeds a certain value, a status ailment
is granted, significantly reducing \c[2]status\c[0].
\I[219]Heartache status ailments are not automatically removed, but you
can refresh your heart by consulting \I[229]Gufu, who is also a lower-class samurai.
\I[219]Heartache status ailments are not automatically removed,
but you can refresh your heart by consulting \I[229]Gufu, who is
also a lower-class samurai.
Working at the \c[2]Youka Red-Light District while afflicted with
\I[219]Heartache status ailments leads to BAD END, significantly
increasing Ero Status and the number of partners. Please be cautious if pursuing a pure play style.
increasing Ero Status and the number of partners. Please be
cautious if pursuing a pure play style.
@end
//--------------------------------
@ -348,24 +373,28 @@ increasing Ero Status and the number of partners. Please be cautious if pursuing
\ac\{【Peeing & Urine Collection】\}
\}
▽How to Pee
With a \*item[40] in your possession at a location with a Jizo statue, you can pee.
With an \*item[40] in your possession at a location with
a Jizo statue, you can pee.
\*item[40] can be obtained from pouches on the map, or purchased from specific characters.
\*item[40]s can be obtained from pouches on the map,
or purchased from specific characters.
▽How to Collect Urine
With \*item[40] and \*item[86] in your possession, you can collect urine.
Upon collecting urine, you receive \*item[87].
With an \*item[40] and a \*item[86] in your
possession, you can collect urine.
Upon collecting urine, you will receive a \*item[87].
\*item[86] can be obtained by gathering a certain number of \*item[405]
from pouches on the map, which \I[229]Gufu will exchange for \*item[87].
\*item[86]s can be obtained by gathering a certain
number of \*item[405]s from pouches on the map,
which \I[229]Gufu will exchange for \*item[87]s.
@end
//--------------------------------
@start 5172
\ac\{【Peeing & Urine Collection】\}
\}
By giving \*item[87] to a specific character (\I[229]Gufu), you can
exchange it for the trade-in tool \*item[95].
By giving \*item[87]s to a specific character (\I[229]Gufu),
you can exchange them for the trade-in tool \*item[95].
Since the methods of acquiring money through pure play are limited,
please make use of \*item[87] trading as a source of income.
@ -377,12 +406,14 @@ please make use of \*item[87] trading as a source of income.
@start 518
\ac\{【Onanism】\}
\}
You can perform onanism in Sakura's room on the first floor of the Sakura Mansion.
You can perform onanism in Sakura's room on the first floor of
the Sakura Mansion.
Onanism continuously targets selected parts automatically, increasing
Ero Status experience points for each part.
Onanism continuously targets selected parts automatically,
increasing Ero Status experience points for each part.
Onanism does not increase \I[219]Heartache, so you can engage without worry.
Onanism does not increase \I[219]Heartache, so you can engage
without worry.
Please use it for a momentary break from the tough battles.
@end
@ -394,11 +425,13 @@ Please use it for a momentary break from the tough battles.
\ac\{【Working at the Youka Brothel】\}
\}
▽Ways to Work
By examining the \c[2]dividers in each room\c[0] of the Youka Brothel, you can work there.
By examining the \c[2]dividers in each room\c[0] of the Youka Brothel,
you can work there.
Depending on the chosen room, such as "Grass" for the mouth or "Bamboo"
for the breasts, the event scene changes.
Working requires a certain value of "Licentious Level" and "Part Level."
Depending on the chosen room, such as "Grass" for the mouth
or "Bamboo" for the breasts, the event scene changes.
Working requires a certain value of "Licentious Level"
and "Part Level."
※"Licentious Level" is the sum of \I[220]\I[221]\I[222]\I[223] Levels.
@end
@ -407,10 +440,11 @@ Working requires a certain value of "Licentious Level" and "Part Level."
\ac\{【Working at the Youka Brothel】\}
\}
▽Work Rewards & Heartache
By working at the Youka Red-Light District, you can easily earn money.
By working at the Youka Red-Light District, you can easily
earn money.
The amount received increases with a higher work level, and the relevant
part's experience further increases it.
The amount received increases with a higher work level,
and the relevant part's experience further increases it.
The higher the Part Exp, the easier it is to earn money.
However, each time you work, the \I[219]Heartache value increases.
@ -427,10 +461,11 @@ number of partners, so please be cautious.
@start 521
\ac\{【Wall Chaya】\}
\}
At the Wall Chaya in Heimin Street (West), you can easily gather materials.
At the Wall Chaya in Heimin Street (West), you can easily
gather materials.
The materials differ based on the part used, and the parts that can
be used increase as the story progresses.
The materials differ based on the part used, and the parts
that can be used increase as the story progresses.
The higher the Part Level, the faster the extraction speed, allowing
you to obtain a large number of materials in a short time.
@ -443,19 +478,22 @@ you to obtain a large number of materials in a short time.
@start 525
\ac\{【Sakurajou Castle Tournament】\}
\}
At crucial timings, you can challenge the "Tournament" at Sakurajou
Castle from Main Street (Central).
At crucial timings, you can challenge the "Tournament" at
Sakurajou Castle from Main Street (Central).
▽About the "Tournament"
· Once you start the "Tournament," you cannot return to the town except by retiring.
· Once you start the "Tournament," you cannot return to the
town except by retiring.
· If you challenge the "Tournament" again after retiring, it starts from the first match.
· If you challenge the "Tournament" again after retiring,
it starts from the first match.
· The costume becomes fixed during the "Tournament."
· If you lose, it resumes from the state before the battle.
Ensure you are fully prepared and give your all when challenging the Tournament!
Ensure you are fully prepared and give your all when challenging
the Tournament!
@end
//--------------------------------