From 60c7feeed68e679d683aed9248e8d91b67b4d8bb Mon Sep 17 00:00:00 2001 From: DazedAnon Date: Sun, 19 Jan 2025 14:13:49 -0600 Subject: [PATCH] TL Hover states --- data/States.json | 84 ++++++++++++++++++++++++------------------------ 1 file changed, 42 insertions(+), 42 deletions(-) diff --git a/data/States.json b/data/States.json index ea75bfb..5a7c48a 100644 --- a/data/States.json +++ b/data/States.json @@ -132,7 +132,7 @@ "minTurns": 1, "motion": 0, "name": "Death Soul", - "note": "※敵専用ステート:不死\n", + "note": "※敵専用ステート:不死\n", "overlay": 0, "priority": 0, "removeAtBattleEnd": true, @@ -299,7 +299,7 @@ "motion": 1, "overlay": 0, "name": "[Common] Bleeding", - "note": "出血:共通ステート。\n", + "note": "出血:共通ステート。\n", "priority": 50, "releaseByDamage": false, "removeAtBattleEnd": true, @@ -331,7 +331,7 @@ "motion": 1, "overlay": 0, "name": "[Common] Poison", - "note": "毒:共通ステート。\n", + "note": "毒:共通ステート。\n", "priority": 50, "releaseByDamage": false, "removeAtBattleEnd": true, @@ -363,7 +363,7 @@ "motion": 1, "overlay": 0, "name": "[Ally] Paralysis", - "note": "痺れ:\n味方側のステート。30%の確率で行動不能\n戦闘終了時にも解除。\n\n", + "note": "痺れ:\n味方側のステート。30%の確率で行動不能\n戦闘終了時にも解除。\n\n", "priority": 50, "releaseByDamage": false, "removeAtBattleEnd": true, @@ -389,7 +389,7 @@ "motion": 1, "overlay": 1, "name": "[Enemy] Paralysis", - "note": "敵専用ステート\n60%の確率で行動不能\n\n", + "note": "敵専用ステート\n60%の確率で行動不能\n\n", "priority": 50, "releaseByDamage": false, "removeAtBattleEnd": true, @@ -415,7 +415,7 @@ "motion": 0, "overlay": 0, "name": "[Common] Slash Down", - "note": "", + "note": "", "priority": 50, "releaseByDamage": false, "removeAtBattleEnd": true, @@ -447,7 +447,7 @@ "motion": 0, "overlay": 0, "name": "[Common] Thrust Decrease", - "note": "", + "note": "", "priority": 50, "releaseByDamage": false, "removeAtBattleEnd": true, @@ -479,7 +479,7 @@ "motion": 0, "overlay": 0, "name": "[Common] Strike Down", - "note": "", + "note": "", "priority": 50, "releaseByDamage": false, "removeAtBattleEnd": true, @@ -511,7 +511,7 @@ "motion": 0, "overlay": 0, "name": "[Common] Lower Shot", - "note": "", + "note": "", "priority": 50, "releaseByDamage": false, "removeAtBattleEnd": true, @@ -755,7 +755,7 @@ "minTurns": 3, "motion": 0, "name": "[Common] Agility DOWN", - "note": "", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -786,7 +786,7 @@ "minTurns": 2, "motion": 0, "name": "[Common] Vision Impairment", - "note": "", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -817,7 +817,7 @@ "minTurns": 2, "motion": 0, "name": "[Common] Evasion Down", - "note": "", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1576,7 +1576,7 @@ "minTurns": 1, "motion": 0, "name": "[Common] Dispel Buff", - "note": "", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1672,7 +1672,7 @@ "minTurns": 1, "motion": 0, "name": "[Common] DeBUFF Removal", - "note": "", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1858,7 +1858,7 @@ "minTurns": 2, "motion": 0, "name": "[Enemy] Break", - "note": "敵専用ステート\n //蓄積型ステート\n", + "note": "敵専用ステート\n //蓄積型ステート\n", "overlay": 0, "priority": 100, "removeAtBattleEnd": true, @@ -1889,7 +1889,7 @@ "minTurns": 3, "motion": 0, "name": "[Enemy] Opening", - "note": "敵専用ステート\n崩し有効度上昇\n", + "note": "敵専用ステート\n崩し有効度上昇\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1920,7 +1920,7 @@ "minTurns": 3, "motion": 0, "name": "[Enemy] Break Resistance", - "note": "敵専用ステート\n", + "note": "敵専用ステート\n", "overlay": 0, "priority": 100, "removeAtBattleEnd": true, @@ -1956,7 +1956,7 @@ "minTurns": 3, "motion": 0, "name": "[Enemy] Break Nullification", - "note": "敵専用ステート\n", + "note": "敵専用ステート\n", "overlay": 0, "priority": 100, "removeAtBattleEnd": true, @@ -1987,7 +1987,7 @@ "minTurns": 3, "motion": 0, "name": "[Enemy] Break Resistance Down", - "note": "敵専用ステート\n", + "note": "敵専用ステート\n", "overlay": 0, "priority": 100, "removeAtBattleEnd": true, @@ -2073,7 +2073,7 @@ "minTurns": 2, "motion": 0, "name": "[Enemy] Preparing Big Move", - "note": "敵専用ステート:大技準備時の体勢\n", + "note": "敵専用ステート:Preparing a big move時の体勢\n", "overlay": 0, "priority": 90, "removeAtBattleEnd": true, @@ -2114,7 +2114,7 @@ "minTurns": 2, "motion": 0, "name": "[Enemy] Ultimate Skill Preparation", - "note": "敵専用ステート\n", + "note": "敵専用ステート\n", "overlay": 0, "priority": 90, "removeAtBattleEnd": true, @@ -2145,7 +2145,7 @@ "minTurns": 2, "motion": 0, "name": "[Enemy] Consecutive Action", - "note": "敵専用ステート\n", + "note": "敵専用ステート\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2426,7 +2426,7 @@ "minTurns": 4, "motion": 0, "name": "[Ally] Health Increase", - "note": "", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2457,7 +2457,7 @@ "minTurns": 2, "motion": 0, "name": "[Ally] Skill Power Increase", - "note": "", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2488,7 +2488,7 @@ "minTurns": 4, "motion": 0, "name": "[Common] Strength Increase", - "note": "", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2519,7 +2519,7 @@ "minTurns": 4, "motion": 0, "name": "[Common] Endurance Increase", - "note": "", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2550,7 +2550,7 @@ "minTurns": 4, "motion": 0, "name": "[Common] Resolve Rise", - "note": "", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2581,7 +2581,7 @@ "minTurns": 4, "motion": 0, "name": "[Common] Agility Increase", - "note": "", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2605,7 +2605,7 @@ "minTurns": 4, "motion": 0, "name": "[Common] HP Regeneration", - "note": "", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2636,7 +2636,7 @@ "minTurns": 4, "motion": 0, "name": "[Common] HP Regeneration (Strong)", - "note": "", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2674,7 +2674,7 @@ "minTurns": 3, "motion": 0, "name": "[Ally] Vision Enhancement", - "note": "", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2780,7 +2780,7 @@ "minTurns": 4, "motion": 0, "name": "[Common] Abnormal Resistance", - "note": "", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2841,7 +2841,7 @@ "minTurns": 4, "motion": 0, "name": "[Common] Body Resistance", - "note": "", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2872,7 +2872,7 @@ "minTurns": 3, "motion": 0, "name": "[Ally] Evasion Enhancement", - "note": "", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2933,7 +2933,7 @@ "minTurns": 3, "motion": 0, "name": "[Common] Samurai Madness", - "note": "", + "note": "", "overlay": 0, "priority": 90, "removeAtBattleEnd": true, @@ -2964,7 +2964,7 @@ "minTurns": 2, "motion": 0, "name": "[Ally] Essence", - "note": "", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -3270,7 +3270,7 @@ "minTurns": 3, "motion": 0, "name": "Heartache", - "note": "味方専用ステート\n", + "note": "味方専用ステート\n", "overlay": 0, "priority": 100, "removeAtBattleEnd": false, @@ -4086,7 +4086,7 @@ "minTurns": 4, "motion": 0, "name": "Flesh Transformation (Slash/Stab)", - "note": "", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -4132,7 +4132,7 @@ "minTurns": 4, "motion": 0, "name": "Flesh Transformation (Shooting Strike)", - "note": "", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -4188,7 +4188,7 @@ "minTurns": 4, "motion": 0, "name": "Flat Chest Trauma", - "note": "", + "note": "", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4954,7 +4954,7 @@ "minTurns": 2, "motion": 0, "name": "Yamada Excitement 1 (Evasion Down)", - "note": "山田専用ステート\n", + "note": "山田専用ステート\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -4985,7 +4985,7 @@ "minTurns": 2, "motion": 0, "name": "Yamada Excitement 2 (Super Low Evasion)", - "note": "山田専用ステート\n", + "note": "山田専用ステート\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true,