From a218f12f5cb297971637377d1bce7495866e3ec3 Mon Sep 17 00:00:00 2001 From: DazedAnon Date: Thu, 16 Jan 2025 13:12:36 -0600 Subject: [PATCH] TL Logs --- data/CommonEvents.json | 64 +++++++++++++++++++++--------------------- 1 file changed, 32 insertions(+), 32 deletions(-) diff --git a/data/CommonEvents.json b/data/CommonEvents.json index bbabd67..83e3d53 100644 --- a/data/CommonEvents.json +++ b/data/CommonEvents.json @@ -24095,7 +24095,7 @@ "code": 355, "indent": 1, "parameters": [ - "BattleManager._logWindow.addText(\"└不能者には効果無し…!\");" + "BattleManager._logWindow.addText(\"└ No effect on the impotent...!\");" ] }, { @@ -24200,7 +24200,7 @@ "code": 355, "indent": 3, "parameters": [ - "BattleManager._logWindow.addText(\"└忍びの色仕掛けが体調不良を巻き起こす…!\");" + "BattleManager._logWindow.addText(\"└ The ninja\\'s seductive technique causes illness...!\");" ] }, { @@ -24524,7 +24524,7 @@ "code": 355, "indent": 0, "parameters": [ - "BattleManager._logWindow.addText(\"\\\\{\\\\{◆◆◆◆◆◆ 死魂爆発! ◆◆◆◆◆◆\");" + "BattleManager._logWindow.addText(\"\\\\{\\\\{◆◆◆◆◆◆ Death Soul Explosion! ◆◆◆◆◆◆\");" ] }, { @@ -28869,7 +28869,7 @@ "code": 655, "indent": 2, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】体力 \"+heal+\" 回復!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Stamina \"+heal+\" Recovery!\");" ] }, { @@ -29056,7 +29056,7 @@ "code": 655, "indent": 2, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】体力 \"+heal+\" 回復!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Stamina \"+heal+\" Recovery!\");" ] }, { @@ -29243,7 +29243,7 @@ "code": 655, "indent": 2, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】体力 \"+heal+\" 回復!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Stamina \"+heal+\" Recovery!\");" ] }, { @@ -29372,7 +29372,7 @@ "code": 355, "indent": 1, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】技力 1 回復!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Recovered 1 Skill Point!\");" ] }, { @@ -29491,7 +29491,7 @@ "code": 355, "indent": 1, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】技力 1 回復!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Recovered 1 Skill Point!\");" ] }, { @@ -29610,7 +29610,7 @@ "code": 355, "indent": 1, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】技力 2 回復!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Recovered 2 Skill Points!\");" ] }, { @@ -29749,7 +29749,7 @@ "code": 355, "indent": 1, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】腕力上昇!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Strength Up!\");" ] }, { @@ -29888,7 +29888,7 @@ "code": 355, "indent": 1, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】腕力上昇!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Strength Up!\");" ] }, { @@ -29998,7 +29998,7 @@ "code": 355, "indent": 0, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】腕力上昇!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Strength Up!\");" ] }, { @@ -30121,7 +30121,7 @@ "code": 355, "indent": 1, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】耐久上昇!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Durability Increase!\");" ] }, { @@ -30254,7 +30254,7 @@ "code": 355, "indent": 1, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】耐久上昇!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Durability Increase!\");" ] }, { @@ -30363,7 +30363,7 @@ "code": 355, "indent": 0, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】耐久上昇!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Durability Increase!\");" ] }, { @@ -30492,7 +30492,7 @@ "code": 355, "indent": 1, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】闘志上昇!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Fighting Spirit Up!\");" ] }, { @@ -30631,7 +30631,7 @@ "code": 355, "indent": 1, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】闘志上昇!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Fighting Spirit Up!\");" ] }, { @@ -30740,7 +30740,7 @@ "code": 355, "indent": 0, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】闘志上昇!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Fighting Spirit Up!\");" ] }, { @@ -30880,7 +30880,7 @@ "code": 355, "indent": 1, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】敏捷上昇!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Agility Up!\");" ] }, { @@ -31030,7 +31030,7 @@ "code": 355, "indent": 1, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】敏捷上昇!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Agility Up!\");" ] }, { @@ -31139,7 +31139,7 @@ "code": 355, "indent": 0, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】敏捷上昇!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Agility Up!\");" ] }, { @@ -31286,7 +31286,7 @@ "code": 355, "indent": 1, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】視力上昇!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Vision Increase!\");" ] }, { @@ -31443,7 +31443,7 @@ "code": 355, "indent": 1, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】視力上昇!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Vision Increase!\");" ] }, { @@ -31606,7 +31606,7 @@ "code": 355, "indent": 1, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】回避上昇!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Evasion Up!\");" ] }, { @@ -31756,7 +31756,7 @@ "code": 355, "indent": 1, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】回避上昇!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Evasion Up!\");" ] }, { @@ -31881,7 +31881,7 @@ "code": 355, "indent": 1, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】異常耐性!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Status Resistance!\");" ] }, { @@ -32006,7 +32006,7 @@ "code": 355, "indent": 1, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】異常耐性!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Status Resistance!\");" ] }, { @@ -32072,7 +32072,7 @@ "code": 355, "indent": 0, "parameters": [ - "BattleManager._logWindow.addText(\"【拳】技力 1 回復!\");" + "BattleManager._logWindow.addText(\"[Fist] Technique Power 1 Recovered!\");" ] }, { @@ -32187,7 +32187,7 @@ "code": 355, "indent": 1, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】ハミハ三効果発動!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Hamiha Triple Effect Activated!\");" ] }, { @@ -32312,7 +32312,7 @@ "code": 355, "indent": 1, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】ハミハ三効果発動!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Hamiha Triple Effect Activated!\");" ] }, { @@ -32525,7 +32525,7 @@ "code": 355, "indent": 0, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】武に狂う…!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Driven Mad by Battle...!\");" ] }, { @@ -32624,7 +32624,7 @@ "code": 355, "indent": 0, "parameters": [ - "BattleManager._logWindow.addText(\"【武器効果】武の神髄を得たり!\");" + "BattleManager._logWindow.addText(\"[Weapon Effect] Gained the essence of martial arts!\");" ] }, {