From a76e99d09a5846958d8d01a379b59c8c24f58f20 Mon Sep 17 00:00:00 2001 From: DazedAnon Date: Fri, 17 Jan 2025 16:52:12 -0600 Subject: [PATCH] TL Equipped --- js/plugins/System/ARTM_TMGreedShopMZ.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/js/plugins/System/ARTM_TMGreedShopMZ.js b/js/plugins/System/ARTM_TMGreedShopMZ.js index b36af27..bd51018 100644 --- a/js/plugins/System/ARTM_TMGreedShopMZ.js +++ b/js/plugins/System/ARTM_TMGreedShopMZ.js @@ -403,7 +403,7 @@ Imported.TMGreedShop = true; if (DataManager.isConsumableMaterial(materialItem)) { const equipedNun = DataManager.getLeaderEquipedWeaponCount(materialItem); const n = $gameParty.numItems(materialItem) + equipedNun; - text = equipedNun > 0 ? `${n}(装備中)/` : `${n}/`; + text = equipedNun > 0 ? `${n}(Equipped)/` : `${n}/`; } text += (" " + need).substr(-3); this.drawStretchIcon(x, y, materialItem.iconIndex, rate); @@ -780,7 +780,7 @@ Imported.TMGreedShop = true; this.drawText(TextManager.possession, x, y, width - possessionWidth); this.resetTextColor(); const haveNum = $gameParty.numItems(this._item) + equipedCount; - const text = equipedCount > 0 ? `${haveNum}(装備中)` : `${haveNum}`; + const text = equipedCount > 0 ? `${haveNum}(Equipped)` : `${haveNum}`; this.drawText(text, x, y, width, "right"); };