Durability to Endurance

This commit is contained in:
onms 2025-01-20 14:28:30 -06:00
parent 5a5a178b0d
commit ad55a187d0
3 changed files with 13 additions and 13 deletions

View file

@ -30121,7 +30121,7 @@
"code": 355,
"indent": 1,
"parameters": [
"BattleManager._logWindow.addText(\"[Weapon Effect] Durability Increase!\");"
"BattleManager._logWindow.addText(\"[Weapon Effect] Endurance Increase!\");"
]
},
{
@ -30254,7 +30254,7 @@
"code": 355,
"indent": 1,
"parameters": [
"BattleManager._logWindow.addText(\"[Weapon Effect] Durability Increase!\");"
"BattleManager._logWindow.addText(\"[Weapon Effect] Endurance Increase!\");"
]
},
{
@ -30363,7 +30363,7 @@
"code": 355,
"indent": 0,
"parameters": [
"BattleManager._logWindow.addText(\"[Weapon Effect] Durability Increase!\");"
"BattleManager._logWindow.addText(\"[Weapon Effect] Endurance Increase!\");"
]
},
{

View file

@ -685,14 +685,14 @@
],
"iconIndex": 51,
"maxTurns": 4,
"message1": "[\\I[51]] %1's durability decay!",
"message2": "[\\I[51]] %1's durability decay!",
"message1": "[\\I[51]] %1's Endurance decayed!",
"message2": "[\\I[51]] %1's Endurance decayed!",
"message3": "",
"message4": "[\\I[51]] %1's durability has been restored!",
"message4": "[\\I[51]] %1's Endurance has been restored!",
"minTurns": 3,
"motion": 0,
"name": "[Common] Endurance DOWN",
"note": "<ShowHoverState: Durability DOWN>",
"note": "<ShowHoverState: Endurance DOWN>",
"overlay": 0,
"priority": 50,
"removeAtBattleEnd": true,
@ -2512,14 +2512,14 @@
],
"iconIndex": 35,
"maxTurns": 4,
"message1": "[\\I[35]] %1's durability increased!",
"message2": "[\\I[35]] %1's durability increased!",
"message1": "[\\I[35]] %1's Endurance increased!",
"message2": "[\\I[35]] %1's Endurance increased!",
"message3": "",
"message4": "[\\I[35]] %1's durability has been restored!",
"message4": "[\\I[35]] %1's Endurance has been restored!",
"minTurns": 4,
"motion": 0,
"name": "[Common] Endurance Increase",
"note": "<ShowHoverState: Durability Doubled>",
"note": "<ShowHoverState: Endurance Doubled>",
"overlay": 0,
"priority": 50,
"removeAtBattleEnd": false,

View file

@ -45,7 +45,7 @@
"UPG_HP": "[Endurance Monster] Max HP + 500",
"UPG_MP": "[Technique Samurai] Max SP + 1",
"UPG_ATK": "[Strength Boost] Strength (base attack power excluding weapon) + 20",
"UPG_DEF": "[Durability Boost] Durability + 10",
"UPG_DEF": "[Endurance Boost] Endurance + 10",
"UPG_MATK": "[Resolve Boost] Resolve (SP recovery at end of turn) + 1",
"UPG_SPD": "[Agility Boost] Agility (action speed in battle) + 10",
"UPG_Dagger": "[Dagger Mastery] Increases successful action range for daggers",
@ -82,7 +82,7 @@
"EquipScn_NON": "---",
"EquipScn_ATK": "\\}Strength\\}(Base Attack)\\{\\{:",
"EquipScn_WepATK": "\\}Weapon Attack\\{:",
"EquipScn_DEF": "\\}Durability\\{:",
"EquipScn_DEF": "\\}Endurance\\{:",
"EquipScn_MATK": "\\}Resolve\\}(SP Recovery)\\{\\{:",
"EquipScn_SPD": "\\}Agility\\{:",
"MapLv": "\\}\\}Rank \\{\\{",