diff --git a/data/Armors.json b/data/Armors.json index ed36f53..8c3cdae 100644 --- a/data/Armors.json +++ b/data/Armors.json @@ -1830,7 +1830,7 @@ } ], "iconIndex": 129, - "name": "Fighting Spirit Seal", + "name": "Resolve Seal", "note": " \n\n\n \n---\n\n", "params": [ 0, diff --git a/data/Items.json b/data/Items.json index 5917a29..4e8ff56 100644 --- a/data/Items.json +++ b/data/Items.json @@ -2503,7 +2503,7 @@ "type": 0, "variance": 20 }, - "description": "Tool that directly increases Sakura's max skill power and fighting\nspirit. (Skill Power +1, Fighting Spirit +1) *Cannot be used by anyone\nother than Sakura.", + "description": "Tool that directly increases Sakura's max skill power and fighting\nspirit. (Skill Power +1, Resolve +1) *Cannot be used by anyone\nother than Sakura.", "effects": [ { "code": 44, diff --git a/data/Map029.json b/data/Map029.json index 16497cc..355383b 100644 --- a/data/Map029.json +++ b/data/Map029.json @@ -16587,7 +16587,7 @@ "code": 401, "indent": 0, "parameters": [ - "Depending on how it's mixed, it should become a\ndrug that boosts fighting spirit. The one I know\nis a powder, but if that slut is involved..." + "Depending on how it's mixed, it should become a\ndrug that boosts Resolve. The one I know\nis a powder, but if that slut is involved..." ] }, { diff --git a/data/Map239.json b/data/Map239.json index 0c3b440..79142a0 100644 --- a/data/Map239.json +++ b/data/Map239.json @@ -9816,7 +9816,7 @@ "code": 401, "indent": 0, "parameters": [ - "This fighting spirit...! This bastard... a\nwarrior...!? No, this presence is...! ...A non-\nhuman with martial skills...!" + "This Resolve...! This bastard... a\nwarrior...!? No, this presence is...! ...A non-\nhuman with martial skills...!" ] }, { diff --git a/data/Purpose.json b/data/Purpose.json index ceb2d5b..7db4354 100644 --- a/data/Purpose.json +++ b/data/Purpose.json @@ -3,162 +3,162 @@ { "id": 1, "val": 0, - "purposeText": "\\I[298]まずは動いてみよう" + "purposeText": "\\}\\I[298]Let's start moving" }, { "id": 2, "val": 2, - "purposeText": "\\I[298]光っている場所に向かおう" + "purposeText": "\\}\\I[298]Head to the glowing location" }, { "id": 3, "val": 3, - "purposeText": "\\I[298]いつものポイントに向かおう" + "purposeText": "\\}\\I[298]Go to the usual spot" }, { "id": 4, "val": 4, - "purposeText": "\\I[298]山でおなにぃは開放的!" + "purposeText": "\\}\\I[298]Masturbating in the mountains feels liberating!" }, { "id": 6, "val": 30, - "purposeText": "\\I[298]西に進もう" + "purposeText": "\\}\\I[298]Proceed west" }, { "id": 7, "val": 100, - "purposeText": "\\I[298]湯処の玉子に相談しに行こう" + "purposeText": "\\}\\I[298]Go consult with Tamago at the hot spring" }, { "id": 8, "val": 120, - "purposeText": "\\I[298]目安箱を調べて初めてのメイン依頼をこなそう" + "purposeText": "\\}\\I[298]Check the suggestion box and complete your first main quest" }, { "id": 9, "val": 1000, - "purposeText": "\\I[299]目安箱のメイン依頼をこなそう" + "purposeText": "\\}\\I[299]Complete the main quest from the suggestion box" }, { "id": 10, "val": 1020, - "purposeText": "\\I[299]目安箱のメイン依頼を報告しよう" + "purposeText": "\\}\\I[299]Report the completion of the main quest from the suggestion box" }, { "id": 11, "val": 1100, - "purposeText": "\\I[299]めいんすとりぃと(中央)から桜馬城へ向かおう" + "purposeText": "\\}\\I[299]Head from Main Street (Center) to Ohma Castle" }, { "id": 12, "val": 1500, - "purposeText": "\\I[299]御前試合で勝利を目指そう" + "purposeText": "\\}\\I[299]Aim for victory in the royal match" }, { "id": 13, "val": 2000, - "purposeText": "\\I[300]湯処の玉子に相談しに行こう" + "purposeText": "\\}\\I[300]Go consult with Tamago at the hot spring" }, { "id": 14, "val": 2100, - "purposeText": "\\I[300]目安箱のメイン依頼をこなそう" + "purposeText": "\\}\\I[300]Complete the main quest from the suggestion box" }, { "id": 15, "val": 2200, - "purposeText": "\\I[300]めいんすとりぃと(中央)から桜馬城へ向かおう" + "purposeText": "\\}\\I[300]Head from Main Street (Center) to Ohma Castle" }, { "id": 16, "val": 2500, - "purposeText": "\\I[300]御前試合で勝利を目指そう" + "purposeText": "\\}\\I[300]Aim for victory in the royal match" }, { "id": 17, "val": 3000, - "purposeText": "\\I[301]西に進もう" + "purposeText": "\\}\\I[301]Proceed west" }, { "id": 18, "val": 3100, - "purposeText": "\\I[301]メイン依頼を受けオソレ峠の頂上を目指そう" + "purposeText": "\\}\\I[301]Accept the main quest and aim for the peak of Ossore Pass" }, { "id": 19, "val": 3110, - "purposeText": "\\I[301]オソレ峠頂上の狐鼓に話を聞いてみよう" + "purposeText": "\\}\\I[301]Talk to Kitsune Nozomi at the top of Ossore Pass" }, { "id": 50, "val": 4000, - "purposeText": "\\I[302]家族を探して東に進もう" + "purposeText": "\\}\\I[302]Search for your family and head east" }, { "id": 51, "val": 4100, - "purposeText": "\\I[302]ケモノ山に花を取りに行こう" + "purposeText": "\\}\\I[302]Go to the Beast Mountain to pick flowers" }, { "id": 52, "val": 4110, - "purposeText": "\\I[302]サイノ河に水を取りに行こう" + "purposeText": "\\}\\I[302]Go to the Saino River to fetch water" }, { "id": 53, "val": 4120, - "purposeText": "\\I[302]オソレ峠に線香を取りに行こう" + "purposeText": "\\}\\I[302]Go to Ossore Pass to get incense" }, { "id": 54, "val": 4130, - "purposeText": "\\I[302]めいんすとりぃと(中央)の神社に向かおう" + "purposeText": "\\}\\I[302]Head to the shrine on Main Street (Center)" }, { "id": 55, "val": 4200, - "purposeText": " " + "purposeText": "\\} " }, { "id": 56, "val": 4500, - "purposeText": "\\I[302]鈴音を探して天守閣を目指す" + "purposeText": "\\}\\I[302]Search for Suzune and aim for the tower keep" }, { "id": 60, "val": 5000, - "purposeText": "\\I[301]桜に話しかけてこれからのことを聞こう" + "purposeText": "\\}\\I[301]Talk to Sakura about the future" }, { "id": 61, "val": 5100, - "purposeText": "\\I[301]湯処から最後の決戦に挑もう" + "purposeText": "\\}\\I[301]Challenge the final battle from the hot spring" }, { "id": 62, "val": 5200, - "purposeText": "\\I[301]華姫瑠の元に向かおう…" + "purposeText": "\\}\\I[301]Head to Hana Himeru..." }, { "id": 63, "val": 5300, - "purposeText": "\\I[301]桜馬城攻略!" + "purposeText": "\\}\\I[301]Conquer Ohma Castle!" }, { "id": 90, "val": 7000, - "purposeText": "\\I[315]目安箱のEX依頼をこなそう" + "purposeText": "\\}\\I[315]Complete the EX quest from the suggestion box" }, { "id": 90, "val": 7101, - "purposeText": "\\I[315]大切な探し者を見つけに行こう" + "purposeText": "\\}\\I[315]Go find the important item you're looking for" }, { "id": 100, "val": 10000, - "purposeText": "\\I[303]ぬららら!不思議空間ぬら!!" + "purposeText": "\\}\\I[303]Nurarara! Mysterious space Nura!!" }, null ] \ No newline at end of file diff --git a/data/Skills.json b/data/Skills.json index 7b30534..428e4ef 100644 --- a/data/Skills.json +++ b/data/Skills.json @@ -1359,7 +1359,7 @@ "message1": "(\\*skill[34]) A sharp thrust from %1!", "message2": "", "mpCost": 2, - "name": "Nameless Bamboo Spear", + "name": "Nameless Spear", "note": "\n\n", "occasion": 1, "repeats": 1, @@ -1397,7 +1397,7 @@ "message1": "(\\*skill[34]) A sharp thrust from %1!", "message2": "", "mpCost": 2, - "name": "Nameless Bamboo Spear+", + "name": "Nameless Spear+", "note": "\n\n", "occasion": 1, "repeats": 1, @@ -8227,7 +8227,7 @@ "type": 2, "variance": 20 }, - "description": "[EVENT] Inflict reduced fighting spirit", + "description": "[EVENT] Inflict reduced Resolve", "effects": [ { "code": 21, @@ -8238,7 +8238,7 @@ ], "hitType": 0, "iconIndex": 227, - "message1": "(\\*skill[208]) Kirari's fighting spirit!!", + "message1": "(\\*skill[208]) Kirari's Resolve!!", "message2": "", "mpCost": 0, "name": "Idol's Spirit", @@ -9841,7 +9841,7 @@ "type": 3, "variance": 0 }, - "description": "Madness by Sakura Horse Warrior. Recover half stamina & enhance\nstrength and fighting spirit.", + "description": "Madness by Sakura Horse Warrior. Recover half stamina & enhance\nstrength and Resolve.", "effects": [ { "code": 21, @@ -13745,7 +13745,7 @@ "type": 1, "variance": 20 }, - "description": "[Shooting] 0.8x Damage, Fighting Spirit DDWN", + "description": "[Shooting] 0.8x Damage, Resolve DDWN", "effects": [ { "code": 21, @@ -17525,7 +17525,7 @@ "type": 0, "variance": 20 }, - "description": "Rouses the user's fighting spirit, enhancing abilities.", + "description": "Rouses the user's Resolve, enhancing abilities.", "effects": [ { "code": 31, @@ -17560,7 +17560,7 @@ ], "hitType": 0, "iconIndex": 70, - "message1": "%1 was filled with fighting spirit!", + "message1": "%1 was filled with Resolve!", "message2": "", "mpCost": 0, "name": "Roar", diff --git a/data/States.json b/data/States.json index 7aaefdb..a8f583d 100644 --- a/data/States.json +++ b/data/States.json @@ -709,14 +709,14 @@ "chanceByDamage": 100, "iconIndex": 52, "maxTurns": 3, - "message1": "%1's fighting spirit diminished!", - "message2": "[\\I[52]] %1's fighting spirit diminished!", + "message1": "%1's Resolve diminished!", + "message2": "[\\I[52]] %1's Resolve diminished!", "message3": "", - "message4": "[\\I[52]] %1's fighting spirit has returned!", + "message4": "[\\I[52]] %1's Resolve has returned!", "minTurns": 2, "motion": 1, "overlay": 1, - "name": "[Ally] Fighting Spirit DOWN", + "name": "[Ally] Resolve DOWN", "note": "", "priority": 50, "releaseByDamage": false, @@ -2543,13 +2543,13 @@ ], "iconIndex": 36, "maxTurns": 4, - "message1": "[\\I[36]] %1's fighting spirit increased!", - "message2": "[\\I[36]] %1's fighting spirit increased!", + "message1": "[\\I[36]] %1's Resolve increased!", + "message2": "[\\I[36]] %1's Resolve increased!", "message3": "", - "message4": "[\\I[36]] %1's fighting spirit has returned to normal!", + "message4": "[\\I[36]] %1's Resolve has returned to normal!", "minTurns": 4, "motion": 0, - "name": "[Common] Fighting Spirit Rise", + "name": "[Common] Resolve Rise", "note": "", "overlay": 0, "priority": 50, @@ -2926,8 +2926,8 @@ ], "iconIndex": 90, "maxTurns": 3, - "message1": "[\\I[90]] %1 is mad with martial arts...! (Strength and Fighting Spirit Enhancement)", - "message2": "[\\I[90]] %1 is mad with martial arts...! (Strength and fighting spirit enhancement)", + "message1": "[\\I[90]] %1 is mad with martial arts...! (Strength and Resolve Enhancement)", + "message2": "[\\I[90]] %1 is mad with martial arts...! (Strength and Resolve enhancement)", "message3": "", "message4": "[\\I[90]] %1 has regained sanity...!", "minTurns": 3, @@ -4487,7 +4487,7 @@ ], "iconIndex": 259, "maxTurns": 3, - "message1": "Fighting spirit decreased due to the impact of the wound...!", + "message1": "Resolve decreased due to the impact of the wound...!", "message2": "", "message3": "", "message4": "", @@ -4523,13 +4523,13 @@ ], "iconIndex": 259, "maxTurns": 3, - "message1": "The fighting spirit does not decrease... despite the impact of the wound!", + "message1": "The Resolve does not decrease... despite the impact of the wound!", "message2": "", "message3": "", "message4": "", "minTurns": 3, "motion": 0, - "name": "One-Armed (Full Fighting Spirit)", + "name": "One-Armed (Full Resolve)", "note": "ラストバトル1専用ステート", "overlay": 0, "priority": 50, diff --git a/data/System.json b/data/System.json index 3f33b6a..8aa8326 100644 --- a/data/System.json +++ b/data/System.json @@ -112,7 +112,7 @@ "startX": 0, "startY": 0 }, - "currencyUnit": "銭", + "currencyUnit": "Money", "defeatMe": { "name": "", "pan": 0, @@ -1007,15 +1007,15 @@ ], "params": [ "Max HP", - "Max Skill Power", - "Strength", - "Durability", - "Fighting Spirit", + "Max SKI", + "STR", + "DUR", + "RES", "---", - "Agility", - "Luck", - "Accuracy", - "Evasion" + "AGI", + "LCK", + "ACC", + "EVA" ], "messages": { "alwaysDash": "Always Dash", diff --git a/data/SystemTexts.json b/data/SystemTexts.json index e55a9d7..44a9aec 100644 --- a/data/SystemTexts.json +++ b/data/SystemTexts.json @@ -1,137 +1,137 @@ { - "___start___": "このファイルはゲーム内のシステムテキストを管理しています", - "SaveList_Chapter0": "【序章】", - "SaveList_Chapter1": "【一章】", - "SaveList_Chapter2": "【二章】", - "SaveList_Chapter3": "【三章】", - "SaveList_ChapterEx": "【断章】", - "SaveList_ChapterEx2": "【裏章】", - "SaveList_ChapterSelect": "【ちゃぷたぁせれくと】", - "SaveList_savetime": "SAVE TIME:", - "SaveList_purpose": "\\c[5]【現在の目的】\\c[0]", - "SaveList_nowmap": "【現在のマップ】", - "SaveList_playtime": "【プレイタイム】", - "OptioonsHelp_dash": "ダッシュ状態の常時設定を変更します。", - "OptioonsHelp_gameSpeed": "決定キー長押しでの高速倍率を変更します", - "OptioonsHelp_touchUI": "タッチボタンを画面上に表示します。", - "OptioonsHelp_Heffect": "Hシーンなどでのもや演出の表示を変更します", - "OptioonsHelp_EvSkip": "確認済みのシナリオ中のイベント演出でスキップ確認が表示されます", - "OptioonsHelp_bgm": "BGM音量を変更します", - "OptioonsHelp_bgs": "BGS音量を変更します", - "OptioonsHelp_me": "ME音量を変更します", - "OptioonsHelp_se": "SE音量を変更します", - "OptioonsHelp_gamepad": "ゲームパッドでのボタン割り当てを変更します", - "OptioonsHelp_keyconfig": "キーボードでのボタン割り当てを変更します", - "OptioonsHelp_Autotextwait": "テキストをオートで進めた場合の一文字あたりの待機時間です。(2秒+待機フレーム)", - "Altmenu_purpose": "\\}\\}【▼現在の目的】\\{\\{", - "Altmenu_mainQuestCount": "\\}└ 残りの\\I[208]依頼の数:", + "___start___": "This file manages the system text within the game", + "SaveList_Chapter0": "[Prologue]", + "SaveList_Chapter1": "[Chapter One]", + "SaveList_Chapter2": "[Chapter Two]", + "SaveList_Chapter3": "[Chapter Three]", + "SaveList_ChapterEx": "[Interlude]", + "SaveList_ChapterEx2": "[Alternate Chapter]", + "SaveList_ChapterSelect": "[Chapter Select]", + "SaveList_savetime": "SAVE TIME:", + "SaveList_purpose": "\\c[5][Objective]\\c[0]", + "SaveList_nowmap": "[Map]", + "SaveList_playtime": "[Playtime]", + "OptioonsHelp_dash": "Change the settings for dashing.", + "OptioonsHelp_gameSpeed": "Change the fast-forward multiplier when holding the confirm key.", + "OptioonsHelp_touchUI": "Display touch buttons on the screen.", + "OptioonsHelp_Heffect": "Change the haze effect display in H-scenes and others.", + "OptioonsHelp_EvSkip": "A skip confirmation is displayed during confirmed event scenes in the scenario.", + "OptioonsHelp_bgm": "Change BGM volume", + "OptioonsHelp_bgs": "Change BGS volume", + "OptioonsHelp_me": "Change ME volume", + "OptioonsHelp_se": "Change SE volume", + "OptioonsHelp_gamepad": "Change button assignments for the gamepad.", + "OptioonsHelp_keyconfig": "Change button assignments for the keyboard.", + "OptioonsHelp_Autotextwait": "The waiting time per character when text is set to auto advance. (2 seconds + wait frames)", + "Altmenu_purpose": "\\}\\}[▼Objective]\\{\\{", + "Altmenu_mainQuestCount": "\\}└ Remaining\\I[208]Requests:", "Altmenu_nextEXP": "\\}nextEXP\\{ ", - "Altmenu_TitleStatus": "\\}【基本ステータス】\\{\\{", - "Altmenu_AtkHosoku": "└\\}\\}\\c[4] 武器の攻撃力を除いた基礎攻撃力\\c[0]\\{\\{", - "Altmenu_EquipATK": "攻:", - "Altmenu_EquipDEF": "防:", + "Altmenu_TitleStatus": "\\}[Basic Status]\\{\\{", + "Altmenu_AtkHosoku": "└\\}\\}\\c[4] Base attack power excluding weapon attack\\c[0]\\{\\{", + "Altmenu_EquipATK": "Atk:", + "Altmenu_EquipDEF": "Def:", "Altmenu_EquipNON": "---", - "Altmenu_Hst_S_lv4": "きもちいいこと、わからない", - "Altmenu_Hst_S_lv5": "きもちいいこと、たんれんちゅう", - "Altmenu_Hst_S_lv6": "きもちいいこと、ほわほわする", - "Altmenu_Hst_S_lv7": "きもちいいこと、じんじんあつい", - "Altmenu_Hst_S_lv8": "きもちいいこと、おまたぬれぬれ", - "Altmenu_Hst_S_lv9": "きもちいいこと、おまめこしこし", - "Altmenu_Hst_S_lv10": "きもちいいこと、おしおながし", - "Altmenu_Hst_S_lv11": "きもちいいこと、まいにちしたい", - "Altmenu_Hst_S_lv12": "きもちいいこと、ぶしのたしなみ", - "Altmenu_Hst_G": "玉無し 竿無し 性欲無し", - "UPG_defHelp": "強化ポイントを使用して能力をアップグレードできます。", - "UPG_HP": "[体力お化け]体力の最大値 + 500", - "UPG_MP": "[技巧の武士]技力の最大値 + 1", - "UPG_ATK": "[腕力増強]腕力(武器を除いた基礎攻撃力) + 20", - "UPG_DEF": "[耐久増強]耐久 + 10", - "UPG_MATK": "[闘志増強]闘志(ターン終了時の技力回復量) + 1", - "UPG_SPD": "[敏捷増強]敏捷(戦闘時の行動速度) + 10", - "UPG_Dagger": "[脇差の極意]脇差のアクション成功範囲拡張", - "UPG_Spear": "[長槍の極意]長槍のアクション成功範囲拡張", - "UPG_Bow": "[弓の極意]弓のアクション成功範囲拡張", - "UPG_ChainSickle": "[鎖物の極意]鎖物のアクション成功範囲拡張", - "UPG_JapanSword": "[太刀の極意]太刀のアクション成功範囲拡張", - "UPG_ATsupport": "[見切りの極致]アクションサポート機能を有効にします。", - "UPG_item1": "[崩玉入手]\n戦闘時に役立つ強力な崩し道具「崩玉」を 2個 入手します。", - "UPG_item2": "[武士秘薬入手]\n戦闘時に役立つ強力な回復道具「武士秘薬」を 2個 入手します。", - "UPG_item3": "[黄金の力]\n「黄金ビン」を 2個 入手します。", - "UPG_Hitem1": "[口淫上昇]\n口経験値が増加する道具を 50個 入手します。", - "UPG_Hitem2": "[乳淫上昇]\n乳経験値が増加する道具を 50個 入手します。", - "UPG_Hitem3": "[膣淫上昇]\n膣経験値が増加する道具を 50個 入手します。", - "UPG_Hitem4": "[尻淫上昇]\n尻経験値が増加する道具を 50個 入手します。", - "UPG_Special1": "[淫らな武士] ※1回のみ獲得可能、製品版でのみ取得可\nストーリーの進行状況に関わらず淫力の上限を最大まで解放できる道具を獲得します。", - "UPG_Special2": "[時空間歪曲] ※1回のみ獲得可能\nメニューからショップを呼び出せる道具を獲得します。", + "Altmenu_Hst_S_lv4": "Feeling good, don't understand", + "Altmenu_Hst_S_lv5": "Feeling good, in training", + "Altmenu_Hst_S_lv6": "Feeling good, fluffy", + "Altmenu_Hst_S_lv7": "Feeling good, tingly and hot", + "Altmenu_Hst_S_lv8": "Feeling good, wet down there", + "Altmenu_Hst_S_lv9": "Feeling good, rubbing little bean", + "Altmenu_Hst_S_lv10": "Feeling good, letting it flow", + "Altmenu_Hst_S_lv11": "Feeling good, want it every day", + "Altmenu_Hst_S_lv12": "Feeling good, a samurai's pastime", + "Altmenu_Hst_G": "No balls, no rod, no desire", + "UPG_defHelp": "Use enhancement points to upgrade abilities.", + "UPG_HP": "[Endurance Monster] Max HP + 500", + "UPG_MP": "[Technique Samurai] Max MP + 1", + "UPG_ATK": "[Strength Boost] Strength (base attack power excluding weapon) + 20", + "UPG_DEF": "[Durability Boost] Durability + 10", + "UPG_MATK": "[Resolve Boost] Resolve (MP recovery at end of turn) + 1", + "UPG_SPD": "[Agility Boost] Agility (action speed in battle) + 10", + "UPG_Dagger": "[Dagger Mastery] Increases successful action range for daggers", + "UPG_Spear": "[Spear Mastery] Increases successful action range for spears", + "UPG_Bow": "[Bow Mastery] Increases successful action range for bows", + "UPG_ChainSickle": "[Chain Sickle Mastery] Increases successful action range for chain sickles", + "UPG_JapanSword": "[Tachi Mastery] Increases successful action range for Tachi swords", + "UPG_ATsupport": "[Mirage's Pinnacle] Enables the action support function.", + "UPG_item1": "[Fragmented Soul Acquisition]\nObtain 2 powerful breaking tools, 'Fragmented Soul', helpful in battle.", + "UPG_item2": "[Samurai Elixir Acquisition]\nObtain 2 powerful healing items, 'Samurai Elixir', helpful in battle.", + "UPG_item3": "[Golden Power]\nObtain 2 'Golden Bottle's.", + "UPG_Hitem1": "[Oral Rise]\nGet 50 items that increase oral experience points.", + "UPG_Hitem2": "[Breast Rise]\nGet 50 items that increase breast experience points.", + "UPG_Hitem3": "[Vaginal Rise]\nGet 50 items that increase vaginal experience points.", + "UPG_Hitem4": "[Anal Rise]\nGet 50 items that increase anal experience points.", + "UPG_Special1": "[Lustful Samurai] ※Can be acquired only once, obtainable only in the full version\nGet an item to fully unlock the maximum luster regardless of story progress.", + "UPG_Special2": "[Space-Time Distortion] ※Can be acquired only once\nGet an item to call the shop from the menu.", "Battle_UPG": "UPGRADE POINT GET", - "FAST_CommonHelp": "韋駄天の速さでふぁすととらべる!", - "FAST_Home": "【おなにぃ】【ぎゃらりぃ】\n私の屋敷だ!", - "FAST_MainE": "【刀処 鼓舞士】【茶屋 隠れ蓑】", - "FAST_MainC": "【想起平屋】", - "FAST_MainW": "【湯処 煮卵】【遊郭 妖艶京】【西の愚か者】", - "FAST_HeiminE": "特に何もない平屋通りだ!", - "FAST_HeiminC": "特に何もない平屋通りだ!", - "FAST_HeiminW": "【壁間茶屋】", - "FAST_Tatibana": "特に何もないかつての橘家の屋敷だ!\n私の屋敷よりボロいぞ!", - "FAST_Kemono1": "【ケモノ山 入口】【奉納箱(獣素材)】", - "FAST_Kemono2": "【ケモノ山 幕間】【兎小屋】", - "FAST_Saino1": "【サイノ河 入口】【奉納箱(魚素材)】", - "FAST_Saino2": "【サイノ河 幕間】【河童小屋】", - "FAST_Osore1": "【オソレ峠 入口】【奉納箱(鳥素材)】", - "FAST_Osore2": "【オソレ峠 幕間】【狐小屋】", + "FAST_CommonHelp": "Fast travel at the speed of a quick runner!", + "FAST_Home": "[Self-pleasure][Gallery]\nMy mansion!", + "FAST_MainE": "[Swordsmith Encouraging Warrior][Tea House Hidden Cloak]", + "FAST_MainC": "[Remembrance House]", + "FAST_MainW": "[Hot Spring Boiled Egg][Courtesan Bewitching Capital][Fool of the West]", + "FAST_HeiminE": "Just an ordinary house street!", + "FAST_HeiminC": "Just an ordinary house street!", + "FAST_HeiminW": "[Chaya in Between Walls]", + "FAST_Tatibana": "The old mansion of the Tachibana family!\nIt's older and less fine than my mansion!", + "FAST_Kemono1": "[Beast Mountain Entrance][Offering Box (Beast Material)]", + "FAST_Kemono2": "[Beast Mountain Interval][Rabbit Hut]", + "FAST_Saino1": "[Saino River Entrance][Offering Box (Fish Material)]", + "FAST_Saino2": "[Saino River Interval][Kappa Hut]", + "FAST_Osore1": "[Osore Pass Entrance][Offering Box (Bird Material)]", + "FAST_Osore2": "[Osore Pass Interval][Fox Hut]", "EquipScn_NON": "---", - "EquipScn_ATK": "\\}筋力\\}(基礎攻撃)\\{\\{:", - "EquipScn_WepATK": "\\}武器攻撃\\{:", - "EquipScn_DEF": "\\}耐久\\{:", - "EquipScn_MATK": "\\}闘志\\}(技力回復)\\{\\{:", - "EquipScn_SPD": "\\}敏捷\\{:", - "MapLv": "\\}\\}段位 \\{\\{", + "EquipScn_ATK": "\\}Strength\\}(Base Attack)\\{\\{:", + "EquipScn_WepATK": "\\}Weapon Attack\\{:", + "EquipScn_DEF": "\\}Durability\\{:", + "EquipScn_MATK": "\\}Resolve\\}(MP Recovery)\\{\\{:", + "EquipScn_SPD": "\\}Agility\\{:", + "MapLv": "\\}\\}Rank \\{\\{", "MapExp": "\\}\\}nextEXP \\{\\{", - "mind_less_o": "\\I[219]\\}\\}心病 \\{\\{", - "mind_less_g": "\\I[219]\\}\\}心病 ?\\{\\{", - "h_state_g": "\\}性欲不能者 \\{", - "mind_less_s": "\\I[219]\\}\\}心病 ?\\{\\{", - "h_state_s": "\\}????? \\{", - "map_spactor": "\\}気持ち良くなって帰ろう!(メニュー禁止中)\\{", - "map_ke": "獣瞬殺", - "map_sa": "魚瞬殺", - "map_os": "鳥瞬殺", - "map_all": "全瞬殺", - "map_call": "増量中", - "map_call_s": "大増量", - "map_autocollect": "自動採集", - "map_yamada": "山田", - "map_upg": "淫力破壊", - "map_yabu": "常識改変", - "short_equip": "\\}\\}装備変更(E)\\{\\{ ", - "short_quest": "\\}\\}目安箱(M)\\{\\{ ", - "short_fast": "\\}\\}韋駄天(F)\\{\\{ ", + "mind_less_o": "\\I[219]\\}\\}Heart Sickness \\{\\{", + "mind_less_g": "\\I[219]\\}\\}Heart Sickness ?\\{\\{", + "h_state_g": "\\}Desireless \\{", + "mind_less_s": "\\I[219]\\}\\}Heart Sickness ?\\{\\{", + "h_state_s": "\\}????? \\{", + "map_spactor": "\\}Let's go home feeling good! (Menu prohibited)\\{", + "map_ke": "Beast Instant Kill", + "map_sa": "Fish Instant Kill", + "map_os": "Bird Instant Kill", + "map_all": "All Instant Kill", + "map_call": "Increased", + "map_call_s": "Large Increase", + "map_autocollect": "Auto Collect", + "map_yamada": "Yamada", + "map_upg": "Destruction of Lust", + "map_yabu": "Common Sense Alteration", + "short_equip": "\\}\\}Equip(E)\\{\\{ ", + "short_quest": "\\}\\}Tip Box(M)\\{\\{ ", + "short_fast": "\\}\\}Runner(F)\\{\\{ ", "short_backlog": "\\}\\}BackLog(tab)\\{\\{ ", - "map_now": "\\}\\}現在地 \\{\\{ ", - "Yukaku_remove": "離れる", - "Yukaku_matu_lv1": "Lv1:土ほぐし", - "Yukaku_matu_lv1_n": "???\\}【必要条件:\\I[237]Lv4 \\I[222]Lv1】", - "Yukaku_matu_lv2": "Lv2:種植え堕とし", - "Yukaku_matu_lv2_n": "???\\}【必要条件:\\I[237]Lv7 \\I[222]Lv2】", - "Yukaku_matu_lv3": "Lv3:淫花乱漫", - "Yukaku_matu_lv3_n": "???\\}【必要条件:\\I[237]Lv10 \\I[222]Lv3】", - "Yukaku_take_lv1": "Lv1:対面お乳", - "Yukaku_take_lv1_n": "???\\}【必要条件:\\I[237]Lv4 \\I[221]Lv1】", - "Yukaku_take_lv2": "Lv2:上下お乳", - "Yukaku_take_lv2_n": "???\\}【必要条件:\\I[237]Lv6 \\I[221]Lv2】", - "Yukaku_take_lv3": "Lv3:横からお乳", - "Yukaku_take_lv3_n": "???\\}【必要条件:\\I[237]Lv8 \\I[221]Lv3】", - "Yukaku_ume_lv1": "Lv1:菊門開花", - "Yukaku_ume_lv1_n": "???\\}【必要条件:\\I[237]Lv5 \\I[223]Lv1】", - "Yukaku_ume_lv2": "Lv2:菊門突入", - "Yukaku_ume_lv2_n": "???\\}【必要条件:\\I[237]Lv8 \\I[223]Lv2】", - "Yukaku_ume_lv3": "Lv3:菊門決壊", - "Yukaku_ume_lv3_n": "???\\}【必要条件:\\I[237]Lv11 \\I[223]Lv3】", - "Yukaku_kusa_lv1": "Lv1:竿玉接吻", - "Yukaku_kusa_lv1_n": "???\\}【必要条件:\\I[237]Lv4 \\I[220]Lv1】", - "Yukaku_kusa_lv2": "Lv2:菊穴接吻", - "Yukaku_kusa_lv2_n": "???\\}【必要条件:\\I[237]Lv7 \\I[220]Lv2】", - "Yukaku_kusa_lv3": "Lv3:にほん接吻", - "Yukaku_kusa_lv3_n": "???\\}【必要条件:\\I[237]Lv9 \\I[220]Lv3】", + "map_now": "\\}\\}Area \\{\\{ ", + "Yukaku_remove": "Leave", + "Yukaku_matu_lv1": "Lv1: Soil Loosening", + "Yukaku_matu_lv1_n": "???\\}[Requirements: \\I[237]Lv4 \\I[222]Lv1]", + "Yukaku_matu_lv2": "Lv2: Seed Planting Fall", + "Yukaku_matu_lv2_n": "???\\}[Requirements: \\I[237]Lv7 \\I[222]Lv2]", + "Yukaku_matu_lv3": "Lv3: Lustful Flower Burst", + "Yukaku_matu_lv3_n": "???\\}[Requirements: \\I[237]Lv10 \\I[222]Lv3]", + "Yukaku_take_lv1": "Lv1: Facing Breasts", + "Yukaku_take_lv1_n": "???\\}[Requirements: \\I[237]Lv4 \\I[221]Lv1]", + "Yukaku_take_lv2": "Lv2: Top-Down Breasts", + "Yukaku_take_lv2_n": "???\\}[Requirements: \\I[237]Lv6 \\I[221]Lv2]", + "Yukaku_take_lv3": "Lv3: Side Breasts", + "Yukaku_take_lv3_n": "???\\}[Requirements: \\I[237]Lv8 \\I[221]Lv3]", + "Yukaku_ume_lv1": "Lv1: Chrysanthemum Gate Bloom", + "Yukaku_ume_lv1_n": "???\\}[Requirements: \\I[237]Lv5 \\I[223]Lv1]", + "Yukaku_ume_lv2": "Lv2: Entry into Chrysanthemum Gate", + "Yukaku_ume_lv2_n": "???\\}[Requirements: \\I[237]Lv8 \\I[223]Lv2]", + "Yukaku_ume_lv3": "Lv3: Chrysanthemum Gate Collapse", + "Yukaku_ume_lv3_n": "???\\}[Requirements: \\I[237]Lv11 \\I[223]Lv3]", + "Yukaku_kusa_lv1": "Lv1: Rod-Ball Kiss", + "Yukaku_kusa_lv1_n": "???\\}[Requirements: \\I[237]Lv4 \\I[220]Lv1]", + "Yukaku_kusa_lv2": "Lv2: Chrysanthemum Hole Kiss", + "Yukaku_kusa_lv2_n": "???\\}[Requirements: \\I[237]Lv7 \\I[220]Lv2]", + "Yukaku_kusa_lv3": "Lv3: Double Kiss", + "Yukaku_kusa_lv3_n": "???\\}[Requirements: \\I[237]Lv9 \\I[220]Lv3]", "__last__": "" } \ No newline at end of file diff --git a/data/Troops.json b/data/Troops.json index f1afe80..57a352a 100644 --- a/data/Troops.json +++ b/data/Troops.json @@ -586,7 +586,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\ac *<> Sakura can attack with the \"martial arts\"\n\\ac of the equipped weapon, and can attack up to\n\\ac \\c[2]5\\c[0] times as long as \"\\c[2]skill\n\\ac power\\c[0]\" allows. *\"Skill power\" recovers\n\\ac \\c[2]every turn based on your fighting spirit\\c[0]\n\\ac and \\c[2]fully recovers at the end of battle\\c[0].\n\\ac ...For now, just try attacking without worry!" + "\\ac *<> Sakura can attack with the \"martial arts\"\n\\ac of the equipped weapon, and can attack up to\n\\ac \\c[2]5\\c[0] times as long as \"\\c[2]skill\n\\ac power\\c[0]\" allows. *\"Skill power\" recovers\n\\ac \\c[2]every turn based on your Resolve\\c[0]\n\\ac and \\c[2]fully recovers at the end of battle\\c[0].\n\\ac ...For now, just try attacking without worry!" ] }, { diff --git a/js/plugins.js b/js/plugins.js index 3a61961..31f5191 100644 --- a/js/plugins.js +++ b/js/plugins.js @@ -183,8 +183,8 @@ var $plugins = [ exitWidth: "4", exitHelp: '{"en":"exit","jp":"変更を保存せずにやめる"}', gamepadConfigCommandText: - '{"en":"gamepad config","jp":"ゲームパッドコンフィグ"}', - keyConfigCommandText: '{"en":"keyboard config","jp":"キーコンフィグ"}', + '{"en":"gamepad config","jp":"Gamepad"}', + keyConfigCommandText: '{"en":"keyboard config","jp":"Keyboard"}', gamepadSceneBackground: "", keySceneBackground: "", SettingsForYEP_OptionsCore: '{"gamepad":"true","Keyboard":"true"}', @@ -447,10 +447,10 @@ var $plugins = [ description: "オプション任意項目作成プラグイン", parameters: { NumberOptions: - '["{\\"Name\\":\\"ゲーム高速時速度\\",\\"DefaultValue\\":\\"3\\",\\"VariableID\\":\\"8\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"NumberMin\\":\\"2\\",\\"NumberMax\\":\\"4\\",\\"NumberStep\\":\\"1\\",\\"AddPosition\\":\\"alwaysDash\\",\\"PaddingTop\\":\\"0\\"}","{\\"Name\\":\\"オートテキスト待機フレーム\\",\\"DefaultValue\\":\\"0\\",\\"VariableID\\":\\"3\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"NumberMin\\":\\"0\\",\\"NumberMax\\":\\"5\\",\\"NumberStep\\":\\"1\\",\\"AddPosition\\":\\"alwaysDash\\",\\"PaddingTop\\":\\"0\\"}"]', + '["{\\"Name\\":\\"Game Fast Speed\\",\\"DefaultValue\\":\\"3\\",\\"VariableID\\":\\"8\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"NumberMin\\":\\"2\\",\\"NumberMax\\":\\"4\\",\\"NumberStep\\":\\"1\\",\\"AddPosition\\":\\"alwaysDash\\",\\"PaddingTop\\":\\"0\\"}","{\\"Name\\":\\"Auto Text Wait Frames\\",\\"DefaultValue\\":\\"0\\",\\"VariableID\\":\\"3\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"NumberMin\\":\\"0\\",\\"NumberMax\\":\\"5\\",\\"NumberStep\\":\\"1\\",\\"AddPosition\\":\\"alwaysDash\\",\\"PaddingTop\\":\\"0\\"}"]', StringOptions: "[]", SwitchOptions: - '["{\\"Name\\":\\"[H]画面効果\\",\\"DefaultValue\\":\\"false\\",\\"SwitchID\\":\\"71\\",\\"OnText\\":\\"ON\\",\\"OffText\\":\\"OFF\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"AddPosition\\":\\"bgmVolume\\",\\"PaddingTop\\":\\"0\\"}","{\\"Name\\":\\"[EV]EventSkip\\",\\"DefaultValue\\":\\"true\\",\\"SwitchID\\":\\"72\\",\\"OnText\\":\\"ON\\",\\"OffText\\":\\"OFF\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"AddPosition\\":\\"bgmVolume\\",\\"PaddingTop\\":\\"0\\"}"]', + '["{\\"Name\\":\\"[H]Screen Effect\\",\\"DefaultValue\\":\\"false\\",\\"SwitchID\\":\\"71\\",\\"OnText\\":\\"ON\\",\\"OffText\\":\\"OFF\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"AddPosition\\":\\"bgmVolume\\",\\"PaddingTop\\":\\"0\\"}","{\\"Name\\":\\"[EV]Event Skip\\",\\"DefaultValue\\":\\"true\\",\\"SwitchID\\":\\"72\\",\\"OnText\\":\\"ON\\",\\"OffText\\":\\"OFF\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"AddPosition\\":\\"bgmVolume\\",\\"PaddingTop\\":\\"0\\"}"]', VolumeOptions: "", }, }, @@ -468,7 +468,7 @@ var $plugins = [ "Display Loss": "true", textLoseItem: "%1を失った……。", "Display at Battle": "true", - wordMoney: "銭", + wordMoney: "Money", iconMoney: "0", "Item SE filename": "Evasion1", "Item SE volume": "90", diff --git a/js/plugins/System_menu/AltMenuScreenKANI.js b/js/plugins/System_menu/AltMenuScreenKANI.js index 9e915bd..acbc13a 100644 --- a/js/plugins/System_menu/AltMenuScreenKANI.js +++ b/js/plugins/System_menu/AltMenuScreenKANI.js @@ -535,7 +535,7 @@ } const equip = equips[index]; const equipName = equip.name; - this.drawTextEx("\\}\\}" + equipName + "\\{\\{", x + 2, y, 80); + this.drawTextExStatus("\\}\\}" + equipName + "\\{\\{", x + 2, y, 80); }; //指定したactorのindex番目の装備能力値(paramIdx)を表示 diff --git a/js/rmmz_windows.js b/js/rmmz_windows.js index 6730a24..5048bcf 100644 --- a/js/rmmz_windows.js +++ b/js/rmmz_windows.js @@ -229,6 +229,14 @@ Window_Base.prototype.drawTextEx = function (text, x, y, width) { return textState.outputWidth; }; +Window_Base.prototype.drawTextExStatus = function (text, x, y, width) { + this.resetFontSettings(); + this.contents.fontSize = 12 + const textState = this.createTextState(text, x, y, width); + this.processAllText(textState); + return textState.outputWidth; +}; + Window_Base.prototype.textSizeEx = function (text) { this.resetFontSettings(); const textState = this.createTextState(text, 0, 0, 0);